Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 20:58:29 Player: Dewz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1253) 1253 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3267 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 246/290 System Corruption 1% Temperature Critical (598) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (15) --- Reaction Control System Improved Light Armor Plating Field Laser Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Field Laser Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Beam Rifle Field Laser Field Laser Flak Cannon [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 56 | 5 2 2 23 24 Power 8 | 1 . 1 2 4 Engine 7 | 1 . 1 2 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 19 | 2 . . 10 7 Treads . | . . . . . Leg 19 | 2 . . 10 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 2 . 5 5 Device . | . . . . . Storage 2 | . 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 10 | . 1 . 4 5 Artifact . | . . . . . Weapon 17 | 2 . 1 6 8 Energy Gun 8 | 1 . . 3 4 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 1 . . 3 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . . 1 5 14 Power 3 | . . . . 3 Propulsion 6 | . . . 2 4 Utility 5 | . . . 2 3 Weapon 6 | . . 1 1 4 Highest Loss Streak 7 | . . 1 2 7 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 92 | . 85 95 94 90 Engine 11 | . 14 14 11 12 Core 1 | . . . . 5 Leg 31 | . 28 28 31 33 Storage 9 | . 7 14 10 9 Protection 17 | . 7 14 21 13 Energy Gun 7 | . 14 8 6 8 Ballistic Gun 9 | . 14 9 11 6 Launcher 1 | . . 5 1 . Peak Build Rating 32 | 5 7 7 25 32 Average Rating 16 | 3 6 6 14 26 On Entrance 8 | . 5 7 6 25 Naked Turns . | . . . . . Heaviest Build 53 | 5 9 13 39 53 Greatest Support 60 | 20 20 20 45 60 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 Average Capacity 9 | 5 5 5 7 15 Most Carried 11 | . 3 5 10 11 Average Carried 6 | . 1 4 5 8 Final Capacity 15 | 5 5 5 15 15 Final Carried 10 | . 3 4 10 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1072 | 250 . 94 329 399 Remotely . | . . . . . Salvage Created 1337 | 37 . 165 528 607 Parts 89 | 3 . 11 39 36 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 31 | 1 . 6 14 10 Guns 18 | 1 . 3 12 2 Cannons 7 | . . . . 7 AOE 5 | . . 3 2 . Classes Destroyed 9 | 1 . . 4 4 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 3 | . . . 3 . Grunt 20 | 1 . 6 6 7 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 6 | . . . 4 2 Best Kill Streak 5 | 1 . 4 5 4 Combat Bots Only 4 | 1 . 4 4 3 Max Kills in Single Turn 2 | 1 . 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 291 | 4 . 33 76 178 Missed 60 | 1 . 8 14 37 Damage Taken 3805 | 33 . 397 695 2680 Core 743 | . . 77 102 564 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 69 74 . Volleys Fired 97 | 3 . 19 38 37 Largest 2 | 2 . 2 2 2 Hottest 130 | 60 . 60 79 130 Shots Fired 168 | 6 . 35 63 64 Gun 130 | 6 . 29 59 36 Cannon 28 | . . . . 28 Launcher 10 | . . 6 4 . Special . | . . . . . Kinetic 84 | 3 . 16 39 26 Thermal 74 | 3 . 13 20 38 Explosive 10 | . . 6 4 . Electromagnetic . | . . . . . Robot Hit Streak 7 | 3 . 7 7 5 Robot Miss Streak 7 | 1 . 3 5 7 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 106 | 5 . 23 41 37 Core Hits 74 | 2 . 18 24 30 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 1 | . . . . 1 Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2012 | 45 . 465 680 822 Guns 1132 | 45 . 182 551 354 Cannons 464 | . . . . 464 Explosions 412 | . . 283 129 . Melee . | . . . . . Ramming 4 | . . . . 4 Kinetic 802 | 23 . 95 376 308 Thermal 794 | 22 . 87 175 510 Explosive 412 | . . 283 129 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary 1 | . . . . 1 Self-Inflicted Damage 55 | . . 55 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 727 | 38 . 175 294 727 Average Temperature 185 | 23 . 70 91 289 Received Heat Transfer 1650 | 18 . 189 228 1215 Effects 42 | . . . . 42 Shutdowns 10 | . . . . 10 Energy Bleed 3 | . . . . 3 Interference 2 | . . . . 2 Matter Decay 4 | . . . . 4 Short Circuit 5 | . . . . 5 Damage (minor) 2 | . . . . 2 Damage (major) 12 | . . . . 12 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 1619 | 50 . 200 407 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 437 | 20 13 189 437 382 Initial 144 | . 13 4 73 144 Average 208 | 1 13 96 280 200 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 41 | 100 100 100 15 46 Level 1 55 | . . . 78 54 Level 2 2 | . . . 6 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | 1 . 6 21 21 Peak Tracking Total 11 | 1 . 4 4 11 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . . . 3 1 Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 9 | . . . 7 2 Successful 3 | . . . 1 2 Failed 6 | . . . 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . . . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Assault Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1341 | 77 60 122 632 450 Spaces Moved 765 | 58 44 53 381 229 Core 14 | 14 . . . . Treads . | . . . . . Legs 751 | 44 44 53 381 229 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 103 120 120 124 132 Slowest Speed 190 | 120 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 9 12 13 49 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 73 | . . 43 24 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 67 | . . 43 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 989 | 67 50 81 477 314 Wait 18 | 2 2 2 12 . Move 761 | 57 43 52 380 229 Hop . | . . . . . Pick Up 25 | . 3 3 10 9 Fast Attach 16 | 5 2 . 6 3 Attach 24 | . . 1 5 18 Detach 8 | . . . 1 7 Swap 16 | . . 1 12 3 Drop 22 | . . 3 13 6 Fire 97 | 3 . 19 38 37 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 78 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 8) 138 | -10/Materials | Entered Mines 253 | -10/Mines | Discovered new exit (range 6) 260 | -10/Mines | Entered Materials 260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 329 | -9/Materials | Build established: Mutant 880 | -9/Materials | Discovered new exit (range 11) 892 | -9/Materials | Entered another Materials area 892 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1041 | -8/Materials | Core integrity fell below 50% 1095 | -8/Materials | Lost 6 parts (1p2n1u2w) 1279 | -8/Materials | Core integrity fell below 20% 1342 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01317_ Hvy. Assault Rifle destroyed. 01332_ G-47 Trooper destroyed. 01332_ Imp. Aluminum Leg destroyed. 01337_ Power failure, Imp. Ion Engine shutdown. 01337_ Overheating: Hvy. Ion Cannon damaged (-27). 01337_ Critical hit (Burn: +37). 01338_ G-47 Trooper destroyed. 01338_ A-02 Transporter destroyed. 01339_ Acquired 51 matter. 01340_ Overheating: Hvy. Ion Cannon damaged (-20). 01341_ Overheating: Lrg. Storage Unit damaged (-63). 01341_ Overheating: Hvy. Ion Cannon damaged (-70). 01341_ Overheating: Imp. Ion Engine damaged (-6). 01342_ Power failure, Lgt. Ion Engine shutdown. 01342_ Hvy. Ion Cannon destroyed. 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