Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 14:19:05 Player: Fusha Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (180) 900 Value Destroyed (4603) 4603 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (201) 201 TOTAL SCORE: 11184 Bonus ------- High Alert Combat Kills 285 Follower Combat Kills 110 Friendly Fire -194 Cogmind --------- Core Integrity 0/1150 Matter 266/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Carbon-fiber Leg Medium Matter Pod (100) Improved Thermal Shield Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter Core Analyzer Matter Filter Kinecellerator Hardened Light Armor Plating Improved Shield Generator System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Carbon-fiber Leg Medium Matter Pod Improved Thermal Shield Rocket Launcher Rocket Launcher [Rating: 70] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . 1 . 1 . . . . . . . Utility 7 | . . 1 . . . 2 1 2 . . 1 Weapon 2 | . . . . 1 . . 1 . . . . Parts Attached 160 | 6 8 12 . 22 52 8 19 4 7 12 10 Power 15 | 1 1 1 . 2 4 1 . . . 1 4 Engine 11 | 1 1 1 . . 3 1 . . . 1 3 Core 4 | . . . . 2 1 . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 2 4 . 6 12 4 7 . 1 1 2 Treads . | . . . . . . . . . . . . Leg 34 | 2 2 4 . 6 10 1 7 . 1 1 . Wheel 5 | . . . . . . 3 . . . . 2 Hover 2 | . . . . . 2 . . . . . . Flight . | . . . . . . . . . . . . Utility 42 | 1 2 3 . 5 10 3 9 4 1 2 2 Device 26 | . 2 . . 3 5 1 8 2 1 2 2 Storage 6 | 1 . 2 . 1 2 . . . . . . Processor 3 | . . . . . 1 2 . . . . . Hackware 2 | . . . . . 1 . . 1 . . . Protection 5 | . . 1 . 1 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 62 | 2 3 4 . 9 26 . 3 . 5 8 2 Energy Gun 5 | . 1 . . 1 3 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 32 | 2 . . . 3 18 . 3 . 2 4 . Ballistic Cannon 7 | . 2 2 . 3 . . . . . . . Launcher 18 | . . 2 . 2 5 . . . 3 4 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 9 1 . . . . . Parts Lost 23 | . . . . 2 2 . 1 . . 2 16 Power 1 | . . . . . . . . . . 1 . Propulsion 9 | . . . . 1 2 . 1 . . . 5 Utility 6 | . . . . . . . . . . 1 5 Weapon 7 | . . . . 1 . . . . . . 6 Highest Loss Streak 13 | . . . . 1 2 . 1 . . 2 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 99 97 94 94 100 100 99 71 Engine 7 | . 14 10 11 2 7 7 6 5 5 4 4 Leg 26 | . 28 33 33 35 35 15 12 23 23 23 15 Wheel 1 | . . . . . . 9 9 . . . . Device 12 | . 13 11 11 9 8 7 18 18 17 17 17 Storage 7 | . 14 12 11 9 8 7 6 5 5 5 . Processor 5 | . . . . . . 14 13 11 11 11 7 Hackware 2 | . . . . . 2 7 1 4 5 5 3 Protection 4 | . . 9 11 9 6 . . 5 5 5 3 Ballistic Gun 18 | . 22 . . 6 25 23 26 23 22 18 15 Ballistic Cannon 4 | . 2 21 22 17 . . . . . . . Naked Turns 59 | . . . . . . . . . . . 59 Heaviest Build 50 | 14 19 24 24 33 35 31 43 42 46 49 50 Greatest Support 61 | 20 20 33 33 48 45 43 60 60 61 61 61 Greatest Overweight (x) 10 | . . . . . 3 10 1 . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 9 9 10 10 10 10 10 5 Most Carried 10 | 4 8 8 8 10 10 10 10 10 10 10 7 Average Carried 8 | 2 5 7 8 8 9 9 8 8 9 7 5 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 4 5 8 8 7 9 10 10 10 10 8 4 Class Distribution -------------------- 36% | Scavenger-Tank 22% | Scavenger-Skirmisher 20% | Scavenger-Mutant 10% | Scavenger-Gunner 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Matter Collected 5910 | 278 426 484 40 584 1918 312 641 339 202 424 262 Remotely . | . . . . . . . . . . . . Salvage Created 7858 | 78 642 442 280 1101 2791 463 827 439 130 456 209 Parts 392 | 1 48 25 9 50 136 30 38 26 3 14 12 Haulers Intercepted 11 | . 1 1 . 2 5 1 1 . . . . Recyclers Shooed 19 | . 3 3 . 6 3 . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 1 13 . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 88 | . 9 10 . 11 32 1 9 1 3 12 . Guns 56 | . 9 . . 6 21 1 9 1 . 9 . Cannons 14 | . . 9 . 5 . . . . . . . AOE 18 | . . 1 . . 11 . . . 3 3 . Classes Destroyed 17 | 1 5 4 . 1 2 1 . . 3 . . Worker 13 | . 3 1 . 4 2 1 1 1 . . . Builder 10 | . . 1 . 1 4 3 . . . . 1 Tunneler 1 | . . . . . . 1 . . . . . Hauler 11 | . 1 1 . 2 5 1 1 . . . . Recycler 39 | 1 3 4 4 6 13 3 2 2 . . 1 Minesweeper 1 | . . . . . . . . . 1 . . Mechanic 3 | . . 1 . . . 1 . 1 . . . Operator 3 | . . . . . 1 . . 2 . . . Watcher 10 | . 2 2 . 1 2 . 1 1 . . 1 Swarmer 13 | . 2 4 . 1 . . 2 . . 4 . Grunt 48 | . 7 4 . 8 18 . 5 1 . 5 . Brawler 4 | . . . . 1 2 . . . . 1 . Duelist 5 | . . 1 . . 2 . 1 . . 1 . Sentry 14 | . . 1 . 1 9 1 1 . . 1 . Hunter 3 | . . . . . 1 . . . 2 . . Programmer 1 | . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . . Thug 1 | . . . . . 1 . . . . . . Best Kill Streak 13 | 1 5 7 2 11 13 2 5 3 3 4 2 Combat Bots Only 10 | . 3 4 . 6 10 1 5 1 3 4 . Max Kills in Single Turn 5 | 1 2 2 1 2 5 2 2 1 3 2 1 Gunslinging 1 | . . . . . . . 1 . . 1 . Exploded 3 | . . 1 . . 3 . . . 3 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Hostile Shots Fired 512 | . 56 45 . 31 67 18 35 9 24 56 171 Missed 172 | . 19 12 . 10 22 8 9 4 7 24 57 Damage Taken 5595 | . 393 360 . 393 904 78 368 95 253 569 2182 Core 1500 | . 66 52 . 19 31 17 55 19 18 58 1165 Absorbed by Shields 243 | . . . . . . . . . 73 156 14 Ignored by Resistances 71 | . . . . . . . 49 . . 22 . Regen/Repaired (Parts) 588 | . . . . . 588 . . . . . . Core Remaining (%) 90 | 100 73 . 87 . 90 97 93 . . 90 . Volleys Fired 369 | 3 57 44 5 47 108 16 33 16 6 17 17 Largest 4 | 2 2 2 2 3 3 3 4 4 4 4 4 Hottest 117 | 40 85 78 78 117 91 75 100 100 116 116 100 Shots Fired 1071 | 6 114 88 10 138 324 48 132 64 22 66 59 Gun 889 | 6 114 . . 88 310 48 132 64 18 52 57 Cannon 146 | . . 86 10 50 . . . . . . . Launcher 36 | . . 2 . . 14 . . . 4 14 2 Special . | . . . . . . . . . . . . Kinetic 1004 | 6 111 86 10 110 310 48 132 64 18 52 57 Thermal 31 | . 3 . . 28 . . . . . . . Explosive 36 | . . 2 . . 14 . . . 4 14 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 26 | 3 7 8 5 10 26 7 10 13 3 9 5 Robot Miss Streak 6 | 2 5 3 1 5 5 4 4 6 2 3 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . 1 . . 2 2 . 2 . . 2 . Max Gunslinging Chain 2 | . 1 . . 1 1 . 2 . . 1 . Shots Hit Robots 571 | 4 64 48 6 77 165 20 80 33 10 35 29 Core Hits 336 | 2 29 23 4 36 111 15 35 16 16 32 17 Critical Kills 3 | . . . . 1 . . . 2 . . . Critical Parts Destroyed 4 | . 1 . . . 1 1 . 1 . . . Critical Strikes 8 | . 1 1 . 1 1 1 . 3 . . . Destroy 7 | . 1 . . 1 1 1 . 3 . . . Blast 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13408 | 52 822 1256 117 1565 4707 376 1410 575 553 1150 825 Guns 7980 | 52 822 . . 843 2804 369 1360 575 172 551 432 Cannons 1962 | . . 1125 115 722 . . . . . . . Explosions 3407 | . . 131 . . 1903 . . . 381 599 393 Melee . | . . . . . . . . . . . . Ramming 59 | . . . 2 . . 7 50 . . . . Kinetic 9654 | 52 822 1125 115 1277 2804 369 1360 575 172 551 432 Thermal 288 | . . . . 288 . . . . . . . Explosive 3407 | . . 131 . . 1903 . . . 381 599 393 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 4 . 1 . 1 1 5 Average Corruption 2 | . . . . . 4 . 1 . 1 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . . 10 . 1 . 3 2 . Message Errors 7 | . . . . . 4 . . . 2 1 . Matter Fused 1 | . . . . . 1 . . . . . . Heat Flow Errors 2 | . . . . . 2 . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . 1 . . . . 1 . Data Loss (major) 2 | . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 125 | . . 27 . 43 32 . . . . . 23 Projectiles 70 | . . 27 . 43 . . . . . . . Explosions 55 | . . . . . 32 . . . . . 23 Melee . | . . . . . . . . . . . . Knockbacks 21 | . . 15 . 4 . 1 1 . . . . Impact 2 | . . . . . . 1 1 . . . . Kinetic 18 | . . 14 . 4 . . . . . . . Secondary 1 | . . 1 . . . . . . . . . Self-Inflicted Damage 228 | . . . . . 106 . . . . 33 89 Shots 6 | . . . . . 3 . . . . 1 2 Rammed . | . . . . . . . . . . . . Targets Rammed 6 | . . . 1 . . 2 3 . . . . Kicked 6 | . . . 1 . . 2 3 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 413 | . 24 228 42 413 216 60 187 89 59 85 179 Average Temperature 65 | . 11 50 16 141 27 23 65 37 28 39 85 Received Heat Transfer 1336 | . 186 126 . 162 333 24 111 36 . 151 207 Effects 4 | . . . . 4 . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 555 | . . . . 555 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Peak Influence 887 | 5 260 418 134 289 887 386 228 159 . . 181 Initial 354 | . 3 9 118 1 117 354 124 81 . . 157 Average 243 | . 79 198 85 107 533 297 112 113 . . 141 Maximum Alert Level 3 | . 1 2 . 1 3 1 1 . . . . Low Security (%) 55 | 100 87 46 100 69 6 11 90 100 . . 100 Level 1 29 | . 12 51 . 30 37 88 9 . . . . Level 2 4 | . . 2 . . 18 . . . . . . Level 3 9 | . . . . . 37 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 2 1 . 1 5 . 5 1 . . 3 Investigation 4 | . 1 . . 1 . . 2 . . . . Extermination 2 | . . . . . . . . 1 . . 1 Reinforcement 7 | . 1 1 . . 1 . 2 . . . 2 Assault 3 | . . . . . 3 . . . . . . Garrison 2 | . . . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Distress Signals 6 | . 1 1 . 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 147 | . 17 17 . 21 40 2 10 8 3 13 16 Peak Tracking Total 9 | . 3 5 . 5 9 1 4 6 3 5 9 Tactical Retreats 6 | . . 2 . 1 . . . . . . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Traps Triggered 3 | . . . . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Machines Disabled 13 | . . 4 . 1 8 . . . . . . Max in Single Turn 1 | . . 1 . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Machines Accessed 34 | . 6 2 . 3 11 3 3 3 1 . 2 Terminals 23 | . 5 . . 2 8 2 2 2 1 . 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . . . . . 1 . . 1 . . 1 Recycling Units 5 | . 1 2 . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Total Hacks 86 | . 11 2 . 8 36 8 6 10 1 . 4 Successful 39 | . 4 2 . 1 22 4 1 4 1 . . Failed 47 | . 7 . . 7 14 4 5 6 . . 4 Catastrophic 15 | . 4 . . 1 5 1 2 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 5 . . 4 13 3 . 4 . . . Terminals 58 | . 10 . . 6 19 7 4 8 1 . 3 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 17 | . . . . . 14 . . 2 . . 1 Recycling Units 6 | . 1 2 . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . 2 . . . . Terminal Hacks 19 | . 4 . . 1 6 3 1 3 1 . . Record 1 | . . . . . . . . . 1 . . Part Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 1 | . . . . . 1 . . . . . . Terminal Index 4 | . 1 . . . 1 . 1 1 . . . Alert Level 5 | . 1 . . 1 1 1 . 1 . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 15 | . . . . . 14 . . 1 . . . Scan Component 8 | . . . . . 7 . . 1 . . . Repair 7 | . . . . . 7 . . . . . . Recycling Unit Hacks 4 | . . 2 . . 2 . . . . . . Retrieve Components 4 | . . 2 . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 27 | . 6 . . 3 8 2 3 3 . . 2 Full Trace Events 3 | . 1 . . . . . 2 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . . . . . 7 . . . . . . Time 302 | . . . . . 302 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 19 | . . 5 . . 14 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Total Allies 3 | . . . 1 . 2 . . . . . . Largest Group 2 | . . . 1 1 2 . . . . . . Highest-Rated Group 62 | . . . 31 31 62 . . . . . . Highest-Rated Ally 31 | . . . 31 31 31 . . . . . . Total Orders 3 | . . . . . . . 3 . . . . EXPLORE 3 | . . . . . . . 3 . . . . Ally Attacks 19 | . . . . 5 14 . . . . . . Total Damage 320 | . . . . 64 256 . . . . . . Kills 5 | . . . . 3 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Robot Analysis Total 2 | . 1 . . . . . . 1 . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . . Drone Launches 3 | . . . . . . . 3 . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Turns Passed 7305 | 67 625 530 592 548 1528 743 706 329 922 315 400 Spaces Moved 4449 | 40 345 276 468 205 636 577 446 215 744 142 355 Core 129 | 3 . . . . . 10 . . . . 116 Treads . | . . . . . . . . . . . . Legs 3785 | 37 345 276 468 205 628 273 243 215 744 142 209 Wheels 527 | . . . . . . 294 203 . . . 30 Hover 8 | . . . . . 8 . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 90 90 120 120 120 50 Average Speed 118 | 114 120 120 120 120 123 112 110 120 120 176 97 Slowest Speed 550 | 120 120 120 120 120 250 550 190 120 120 190 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 3 50 26 91 24 84 11 13 8 82 22 10 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . . 2 . . . . . 4 1 . Spaces Dug 10 | . . . . . . . . . . 10 . Terrain Destroyed 189 | . . 18 2 . 60 . . . 47 58 4 Melee . | . . . . . . . . . . . . Projectile 8 | . . 5 2 . . . . . . 1 . AOE 181 | . . 13 . . 60 . . . 47 57 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Total 5917 | 52 443 385 488 409 1254 653 625 270 765 181 392 Wait 790 | . 16 46 15 108 406 41 112 34 . 9 3 Move 4438 | 39 344 275 467 204 635 576 445 214 743 141 355 Hop . | . . . . . . . . . . . . Pick Up 62 | 4 7 4 . 9 21 4 4 2 4 1 2 Fast Attach 42 | 6 3 1 . 3 16 3 5 . . . 5 Attach 29 | . . 2 . 7 3 2 7 2 . 2 4 Detach 3 | . . . . . 1 . 2 . . . . Swap 90 | . 5 9 . 13 33 3 7 2 7 10 1 Drop 88 | . 11 4 . 18 31 6 7 . 5 1 5 Fire 369 | 3 57 44 5 47 108 16 33 16 6 17 17 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 6 | . . . 1 . . 2 3 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 13) 622 | -10/Materials | Discovered new exit (range 9) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 989 | -9/Materials | Build established: Scavenger-Mutant 1185 | -9/Materials | Discovered new exit (range 8) 1223 | -9/Materials | Entered Mines 1809 | -9/Mines | Discovered new exit (range 5) 1812 | -9/Mines | Received a Mining Laser from a helpful Derelict 1815 | -9/Mines | Entered Materials 1815 | -8/Materials | Accompanied by 1 ally 1815 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2124 | -8/Materials | Discovered new exit (range 14) 2363 | -8/Materials | Entered Storage 2409 | -8/Storage | Build established: Scavenger-Tank 3127 | -8/Storage | Discovered new exit (range 16) 3132 | -8/Storage | Met a pair of Derelict thieves 3163 | -8/Storage | First assault squad dispatched 3186 | -8/Storage | Destroyed 10 combat bots 3356 | -8/Storage | Garrison activated, responded to threat 3494 | -8/Storage | Found Prototype Launcher 3494 | -8/Storage | Identified Gui. Missile Launcher 3584 | -8/Storage | Repaired Hrd. Light Armor Plating 3611 | -8/Storage | Repaired Med. Storage Unit 3685 | -8/Storage | Repaired Enh. Autogun 3747 | -8/Storage | Repaired Enh. Autogun 3808 | -8/Storage | Repaired Enh. Autogun 3842 | -8/Storage | Repaired Rocket Launcher 3875 | -8/Storage | Repaired Rocket Launcher 3891 | -8/Storage | Entered Factory 3891 | -7/Factory | Evolved 2 slots: Utility x2 4198 | -7/Factory | Build established: Scavenger-Skirmisher 4591 | -7/Factory | Discovered new exit (range 4) 4592 | -7/Factory | Identified exit to Factory 4634 | -7/Factory | Entered another Factory area 4634 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5193 | -6/Factory | Discovered new exit (range 8) 5297 | -6/Factory | Garrison activated, responded to threat 5339 | -6/Factory | Identified exit to Factory 5340 | -6/Factory | Entered another Factory area 5340 | -5/Factory | Evolved 2 slots: Utility x2 5652 | -5/Factory | Discovered new exit (range 11) 5664 | -5/Factory | Identified exit to Upper Caves 5669 | -5/Factory | Entered Upper Caves 5946 | -5/Upper Caves | Build established: Scavenger-Tank 6234 | -5/Upper Caves | Ambushed by research squad 6359 | -5/Upper Caves | Encountered a Warlord checkpoint 6513 | -5/Upper Caves | Discovered new exit (range 15) 6525 | -5/Upper Caves | Learned Factory trap positions 6530 | -5/Upper Caves | Identified exit to Upper Caves 6591 | -5/Upper Caves | Entered another Upper Caves area 6596 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6781 | -5/Upper Caves | Discovered new exit (range 10) 6904 | -5/Upper Caves | Identified exit to Factory 6906 | -5/Upper Caves | Entered Factory 6906 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6907 | -4/Factory | Loaded intel: 127 trap records 6927 | -4/Factory | Build established: Scavenger-Gunner 7106 | -4/Factory | Spotted B-86 Titan 7210 | -4/Factory | Released all parts (7) 7241 | -4/Factory | Lost 13 parts (3n4u6w) 7288 | -4/Factory | Core integrity fell below 50% 7304 | -4/Factory | Core integrity fell below 20% 7306 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07210_ Released Imp. Signal Interpreter. 07210_ Released System Shield. 07210_ Released Hvy. Deuterium Engine. 07213_ Assembly Bed disabled. 07215_ G-67 Veteran destroyed. 07242_ Acquired Neutrino Core. 07245_ Acquired Com. Wheel. 07269_ Slug penetrates Wall. 07269_ Com. Wheel destroyed. 07282_ Dropped Neutrino Core. 07293_ Fusion Modulator explodes. 07293_ P-70 Sage destroyed. 07293_ Terminal disabled. 07293_ Fusion Modulator explodes. 07303_ Acquired 47 matter. 07303_ Penetrated by Slug. 07306_ Slug penetrates Pressure Siphon. 07306_ Pressure Siphon disabled. 07306_ Slug penetrates Pressure Siphon. 07306_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????^?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????^?????########????????????????????????? | | ???????????^????## ###??????????????????????? | | ???????????^????# ##?????????????????????? | | ???????????^????# #?????????????????????? | | ???????????^???## #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????########????? | | ???????????????## "#???????? ????? | | ???????????????# #???????? #???? | | ???????????????## #??????? #???? | | ???????????????## #??????? #???? | | ??????????????# ; [p / #?????? #???? | | ?????????????###;;;;!;;p #?????? +???? | | ??????????? # ; |gg###????? #???? | | ?????????? # " ; ;####### #???? | | #????????? # T" + u h *+ #???? | | #????????" # "" # # #???? | | #????????" # # gh"""" # #???? | | #????????" ?#! !# %""" #? #???? | | #???????? ??###### @%""" #?############???? | | #########+######### #######???????? ? | | ######## | | ^ ############### | | ^ #?????????????# | | ^ ########??????# | | ^ ! == # !#??????#+### | | ^| * # #????? # """" | | #### ^ !!== + #??? !! # | | #??###### +# # #??# !! # """" | | ######### ## # ! #??# !! # | | ! # #??# # """" | | ## ## ################### ## | | ="""" ## + ** #?? """" | | """"" #]= ### ! #??? ??? | | """ #== #?# % #??????? | | ## #?# " " " " " " " #??????? | | ######?# " " " " " " " #??????? | | ########??????# " " " " " " " #??????? | | #?????????# " " " " " " " #??????? | | ########### " " " " " " " #?????? | | """ + " " " " " " " #?????? | | """ ########## " " " " " " " #?????? | | """ #????????# " " " " " "???????????? | | """ #????????# " " " " "?"???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 475 Matter Stores 380 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 25 Evasion (%) 59 Targeting Accuracy 6 Core Analysis 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- System Restoration Module | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagScrapStorage Manual? 0 Play Time 02:00:07 Cumulative 66.1 hours Start 2024.04.17 @ 11:48:16 End 2024.04.17 @ 14:19:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b499f8b-29a6-4597-9f66-fd2ac69827c4