Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.05 @ 19:13:44 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (170) 850 Value Destroyed (4177) 4177 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 11502 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 50 Met Data Miner 300 Friendly Fire -155 Cogmind --------- Core Integrity 796/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Cesium-ion Thruster > --- UTILITY (9) ------ Large Storage Unit Advanced Weight Redist. System Experimental Signal Interpreter Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Chainsword Power Sword > --- INVENTORY (10) --- Neutrino Core Enhanced Fission Core Medium Storage Unit Large Storage Unit Experimental Sensor Array Mini Smartbomb Launcher Great Axe Great Axe Heavy Pick Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Cesium-ion Thruster Biomechanical Wings Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Experimental Sensor Array Experimental Signal Interpreter Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Chainsword Power Sword > --- INVENTORY -------- Improved Deuterium Engine Improved Flight Unit Large Storage Unit Improved Maneuvering Thrusters Mini Smartbomb Launcher Great Axe Great Axe Heavy Pick [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Improved Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . Utility 7 | . . 1 2 . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 161 | 6 14 36 36 20 2 1 . . 15 2 5 . 4 20 Power 20 | 1 2 4 1 5 1 . . . 1 . . . . 5 Engine 10 | 1 1 3 1 . 1 . . . 1 . . . . 2 Core 10 | . 1 1 . 5 . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 30 | 2 . 9 10 5 . . . . 1 . . . . 3 Treads 14 | 2 . 7 5 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 6 | . . 2 4 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . . 1 5 . . . . 1 . . . . 3 Utility 43 | 1 3 4 11 8 . 1 . . 6 . . . . 9 Device 17 | . 1 2 5 3 . . . . 1 . . . . 5 Storage 8 | 1 2 1 . 2 . . . . . . . . . 2 Processor 3 | . . 1 . 1 . . . . 1 . . . . . Hackware 9 | . . . . 2 . 1 . . 4 . . . . 2 Protection 6 | . . . 6 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 68 | 2 9 19 14 2 1 . . . 7 2 5 . 4 3 Energy Gun 14 | 1 1 8 4 . . . . . . . . . . . Energy Cannon 5 | . . 4 1 . . . . . . . . . . . Ballistic Gun 12 | 1 3 4 4 . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . Launcher 15 | . 3 3 1 . 1 . . . 1 1 2 . 2 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . 4 2 . . . . 6 1 3 . 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 1 . . . . . 1 . . . . 1 Parts Lost 12 | . 1 3 2 . . . . . 1 . . . . 5 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 1 . . . . . . . . . . 3 Utility 2 | . . . . . . . . . . . . . . 2 Weapon 4 | . 1 2 1 . . . . . . . . . . . Highest Loss Streak 5 | . 1 2 2 . . . . . 1 . . . . 5 Average Slot Usage (%) 99 | . 96 99 99 99 100 100 100 100 98 100 100 100 100 97 Engine 6 | . 11 9 9 . 6 7 7 7 5 6 6 6 6 3 Core 4 | . 2 1 . 14 7 7 7 7 6 6 6 6 6 6 Treads 10 | . 28 22 16 . . . . . . . . . . . Wheel 4 | . . 11 9 . . . . . . . . . . . Flight 13 | . . . . 29 30 30 30 30 26 26 26 26 26 22 Device 7 | . 3 8 9 7 7 7 7 7 6 6 6 6 6 8 Storage 12 | . 21 22 18 7 7 7 7 7 6 6 6 6 6 5 Processor 5 | . . 2 9 7 7 7 7 7 6 6 6 6 6 5 Hackware 11 | . . . . 14 15 15 15 15 26 26 26 26 26 29 Protection 1 | . . . 9 . . . . . . . . . . . Energy Gun 2 | . 14 5 2 . . . . . . . . . . . Energy Cannon 1 | . . 5 3 . . . . . . . . . . . Ballistic Gun 4 | . 6 10 9 . . . . . . . . . . . Slashing Weapon 6 | . . . 2 14 12 7 7 7 12 12 12 13 11 11 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 55 | 10 43 48 55 52 24 22 22 22 26 26 26 26 27 38 Greatest Support 46 | 40 40 46 43 28 24 24 24 24 26 26 26 26 26 40 Greatest Overweight (x) 17 | 2 1 3 17 1 . . . . . . . . 1 . Average Overweight (x) . | . . 2 3 . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 20 8 8 8 8 8 8 8 8 8 10 Average Capacity 11 | 5 11 16 16 8 8 8 8 8 8 8 8 8 8 8 Most Carried 16 | 4 16 16 16 16 8 8 8 8 8 8 8 8 8 10 Average Carried 11 | 2 11 15 15 8 8 8 8 8 7 8 8 8 7 8 Final Capacity 16 | 6 16 16 16 8 8 8 8 8 8 8 8 8 8 10 Final Carried 16 | 4 16 16 16 8 8 8 8 8 8 8 8 8 8 9 Class Distribution -------------------- 49% | Hacker-Sprinter 40% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 3085 | 202 305 747 634 242 50 10 . 40 220 51 229 . 40 315 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6185 | . 362 1574 1871 822 114 . . 32 350 19 284 . 209 548 Parts 336 | . 21 106 93 40 . . . 5 28 2 11 . 12 18 Haulers Intercepted 20 | . 1 4 5 5 . . . . 2 . . . . 3 Recyclers Shooed 9 | . 5 1 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 2 . 4 . 3 8 . 6 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 98 | . 10 27 28 2 . . . 3 5 2 6 . 10 5 Melee 9 | . . . 4 2 . . . . 1 . . . . 2 Guns 23 | . 2 12 9 . . . . . . . . . . . Cannons 16 | . 1 5 10 . . . . . . . . . . . AOE 50 | . 7 10 5 . . . . 3 4 2 6 . 10 3 Classes Destroyed 13 | . 6 4 2 . . . . . 1 . . . . . Worker 7 | . 1 . 2 1 . . . . 3 . . . . . Builder 5 | . . 3 2 . . . . . . . . . . . Hauler 20 | . 1 4 5 5 . . . . 2 . . . . 3 Recycler 13 | . 2 4 3 4 . . . . . . . . . . Operator 6 | . . 1 . 3 . . . . . . . . . 2 Watcher 16 | . 2 4 4 3 . . . . 1 . . . . 2 Swarmer 46 | . 7 9 3 . . . . 3 4 1 6 . 10 3 Grunt 30 | . 3 8 16 2 . . . . . 1 . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 13 | . . 9 4 . . . . . . . . . . . Hunter 4 | . . . 4 . . . . . . . . . . . Programmer 3 | . . . . . . . . . 1 . . . . 2 Decomposer 1 | . . . . . 1 . . . . . . . . . Packrat 3 | . . . . . 1 . . . . . 2 . . . Savage 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 4 7 4 2 . . . 3 5 2 3 . 5 3 Combat Bots Only 6 | . 3 6 4 2 . . . 3 4 2 3 . 5 3 Max Kills in Single Turn 6 | . 3 3 3 1 1 . . 1 2 1 2 . 6 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 2 3 2 . . . . 1 2 1 2 . 5 3 Melee 1 | . . . 1 1 . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 3764 | . 426 967 1419 42 . 20 . 71 155 . 37 . 13 614 Core 730 | . 24 120 225 . . . . 39 81 . 37 . . 204 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 90 70 59 . . . . 94 . . . . 86 . Volleys Fired 235 | . 38 93 77 . 3 . . 4 4 3 7 . 5 1 Largest 2 | . 2 2 2 . 1 . . 1 1 1 1 . 1 1 Hottest 93 | . 79 91 93 . 30 . . 30 80 80 80 . 80 80 Shots Fired 415 | . 64 175 149 . 3 . . 4 4 3 7 . 5 1 Gun 251 | . 29 130 92 . . . . . . . . . . . Cannon 116 | . 26 39 51 . . . . . . . . . . . Launcher 48 | . 9 6 6 . 3 . . 4 4 3 7 . 5 1 Special . | . . . . . . . . . . . . . . . Kinetic 186 | . 29 83 74 . . . . . . . . . . . Thermal 120 | . . 69 51 . . . . . . . . . . . Explosive 48 | . 9 6 6 . 3 . . 4 4 3 7 . 5 1 Electromagnetic 61 | . 26 17 18 . . . . . . . . . . . Robot Hit Streak 16 | . 7 16 14 . . . . 7 8 . 9 . . . Robot Miss Streak 7 | . 4 7 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 358 | . 36 112 113 42 4 . . 3 14 . 5 . 1 28 Core Hits 236 | . 22 63 73 17 1 . . 6 12 4 12 . 13 13 Critical Hits 14 | . . 4 8 1 . . . . 1 . . . . . Critical Kills 6 | . . . 5 1 . . . . . . . . . . Critical Parts Destroyed 6 | . . 2 3 . . . . . 1 . . . . . Melee Attacks 315 | . . . 27 75 19 . . 4 77 . 13 . 4 96 Impact . | . . . . . . . . . . . . . . . Slashing 315 | . . . 27 75 19 . . 4 77 . 13 . 4 96 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . 1 15 2 . . . 5 . 3 . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . 8 . . . . 1 . 1 . . 2 Damage Inflicted 16349 | . 1234 2556 3029 2527 276 . . 386 1538 418 1230 . 1014 2141 Guns 2153 | . 258 1039 856 . . . . . . . . . . . Cannons 1714 | . 258 652 804 . . . . . . . . . . . Explosions 5703 | . 718 849 851 . . . . 386 579 418 767 . 893 242 Melee 6763 | . . . 518 2527 276 . . . 959 . 463 . 121 1899 Ramming 16 | . . 16 . . . . . . . . . . . . Kinetic 1415 | . 281 581 553 . . . . . . . . . . . Thermal 2095 | . 80 1084 931 . . . . . . . . . . . Explosive 5320 | . 638 738 659 . . . . 386 579 418 767 . 893 242 Electromagnetic 740 | . 235 137 368 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 6763 | . . . 518 2527 276 . . . 959 . 463 . 121 1899 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 . . . . . . . 1 1 1 1 . 5 Average Corruption 1 | . 2 . . . . . . . 1 1 1 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 9 | . 5 . . . . . . . 4 . . . . . Message Errors 5 | . 2 . . . . . . . 3 . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . Data Loss (minor) 2 | . 1 . . . . . . . 1 . . . . . Targeting Errors 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1842 | . 39 61 35 504 183 . . 41 40 104 300 . 118 417 Projectiles 34 | . 24 10 . . . . . . . . . . . . Explosions 465 | . 15 51 11 . . . . 41 36 104 89 . 118 . Melee 1343 | . . . 24 504 183 . . . 4 . 211 . . 417 Knockbacks 8 | . 8 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 7 | . 7 . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . Self-Inflicted Damage 369 | . 89 174 45 . . . . . 61 . . . . . Shots 11 | . 5 3 1 . . . . . 2 . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 343 | . 269 243 343 4 . 9 . 15 90 107 191 . 126 36 Average Temperature 73 | . 56 100 85 3 . 9 . 4 38 61 77 . 47 22 Received Heat Transfer 981 | . 69 255 603 27 . 9 . 9 . . 9 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . . . . . . . Heat Transferred 3991 | . 200 2198 1593 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 3 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 543 | . 192 305 543 448 . . . . 248 . . . . 442 Average Influence 151 | . 99 158 225 163 . . . . 79 . . . . 122 Maximum Alert Level 2 | . . 1 2 2 . . . . 1 . . . . 2 Low Security (%) 75 | 100 100 71 54 72 . . . . 98 . . . . 80 Level 1 19 | . . 28 28 26 . . . . 1 . . . . 16 Level 2 4 | . . . 16 . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 4 3 3 . . . . 8 . . . . 4 Investigation 10 | . 1 . 2 1 . . . . 5 . . . . 1 Extermination 3 | . . . . . . . . . 2 . . . . 1 Reinforcement 9 | . . 4 1 1 . . . . 1 . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 13 | . 2 6 2 . . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 176 | . 18 49 36 15 . 5 . 6 17 . 8 . 5 17 Peak Tracking Total 8 | . 5 8 5 3 . 5 . 4 4 2 4 . 5 8 Tactical Retreats 16 | . 3 1 1 1 . . . 1 3 . 3 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 9 | . 1 1 5 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 7 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 20 | . 2 4 11 . . . . . 1 . . . . 2 Max in Single Turn 2 | . 1 1 2 . . . . . 1 . . . . 1 Garrison Access 3 | . . . . 2 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 . . . . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 73 | . 2 10 6 19 1 . 3 . 16 . . . . 16 Terminals 53 | . 2 9 6 11 . . . . 12 . . . . 13 Fabricators 10 | . . . . 4 . . . . 3 . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . Garrison Access 4 | . . . . 3 . . . . 1 . . . . . Total Hacks 245 | . 8 26 20 53 1 . 18 . 54 . . . . 65 Successful 150 | . 3 16 8 29 1 . 18 . 29 . . . . 46 Failed 94 | . 5 10 12 24 . . . . 24 . . . . 19 Catastrophic 20 | . . 1 5 3 . . . . 6 . . . . 5 Database Lockouts 2 | . . . . . . . . . 2 . . . . . Manual 133 | . 5 17 15 24 . . . . 37 . . . . 35 Terminals 177 | . 8 24 20 34 . . . . 42 . . . . 49 Fabricators 39 | . . . . 12 . . . . 11 . . . . 16 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 . 4 . . . . . . . . . . Garrison Access 4 | . . . . 3 . . . . 1 . . . . . Terminal Hacks 88 | . . 7 5 14 1 . 18 . 16 . . . . 27 Record 11 | . . . . . . . 11 . . . . . . . Part Schematic 14 | . . . 1 1 . . 4 . 3 . . . . 5 Prototype ID Bank 17 | . . 2 1 3 . . 3 . 4 . . . . 4 Open Door 1 | . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . 1 . . . . 1 Terminal Index 3 | . . . 1 1 . . . . 1 . . . . . Fabricator Index 2 | . . . 1 . . . . . 1 . . . . . Alert Level 6 | . . . . 2 . . . . . . . . . 4 Unreport Threat 15 | . . 2 1 4 . . . . 3 . . . . 5 Locate Traps 4 | . . 1 . 2 . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . 1 . . . . . Recall Reinforcements 2 | . . 1 . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . 1 Zone Layout 6 | . . 1 . . . . . . 2 . . . . 3 Fabricator Hacks 22 | . . . . 6 . . . . 7 . . . . 9 Network Status 4 | . . . . 1 . . . . . . . . . 3 Load Schematic 7 | . . . . 2 . . . . 3 . . . . 2 Build 11 | . . . . 3 . . . . 4 . . . . 4 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . 2 . 4 . . . . . . . . . . Insert Component 2 | . . 1 . 1 . . . . . . . . . . Analyze 4 | . . 1 . 3 . . . . . . . . . . Garrison Access Hacks 3 | . . . . 2 . . . . 1 . . . . . Seal Access 3 | . . . . 2 . . . . 1 . . . . . Unauthorized Hacks 75 | . 8 15 6 12 . . . . 11 . . . . 23 Terminals 22 | . 3 7 3 2 . . . . 3 . . . . 4 Track 9 | . 2 4 3 . . . . . . . . . . . Botnet 13 | . 1 3 . 2 . . . . 3 . . . . 4 Fabricators 9 | . . . . 1 . . . . 2 . . . . 6 Report 1 | . . . . . . . . . . . . . . 1 Prioritize 5 | . . . . 1 . . . . 2 . . . . 2 Siphon 2 | . . . . . . . . . . . . . . 2 Haulers 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 53 | . 2 5 6 15 . . . . 14 . . . . 11 Full Trace Events 7 | . . . 1 1 . . . . 4 . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 1 2 . . 4 . 3 . . . . 5 Parts Built 8 | . . . . 3 . . . . 3 . . . . 2 Matter 1874 | . . . . 522 . . . . 782 . . . . 570 Time 654 | . . . . 155 . . . . 271 . . . . 228 Total Part Build Rating 36 | . . . . 10 . . . . 16 . . . . 10 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 3 | . . . . . . . . 1 . . . 2 . . Largest Group 2 | . . . . . . . . 1 . . . 2 2 . Highest-Rated Group 94 | . . . . . . . . 94 . . . 51 51 . Highest-Rated Ally 94 | . . . . . . . . 94 . . . 31 31 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . 5 . . . . 4 . Total Damage 193 | . . . . . . . . 132 . . . . 61 . Kills 1 | . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 2 . 1 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 8965 | 63 770 1644 1879 1098 174 40 23 313 1145 114 315 275 200 912 Spaces Moved 10677 | 34 359 957 1063 1871 393 142 89 479 1897 357 532 651 414 1439 Core 6 | 5 . . 1 . . . . . . . . . . . Treads 465 | 29 359 72 5 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1951 | . . 885 1057 9 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8255 | . . . . 1862 393 142 89 479 1897 357 532 651 414 1439 Fastest Speed 26 | 50 160 120 105 26 26 26 26 26 26 26 26 26 26 26 Average Speed 50 | 149 169 123 127 26 26 26 26 26 26 26 26 26 26 27 Slowest Speed 900 | 160 180 200 900 105 26 26 26 26 26 26 26 26 94 29 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . 9 . . . 1 8 . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 58 82 68 58 41 38 71 68 52 59 62 78 54 35 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 . . 1 . 2 . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 17 | . . . . . 7 2 . 1 . 2 2 2 1 . Spaces Dug 161 | . 1 . 6 17 15 . . 4 46 . 28 . 3 41 Terrain Destroyed 636 | . 32 54 76 17 47 . . 35 106 38 103 . 73 55 Melee 138 | . . . 6 17 15 . . 4 46 . 6 . 3 41 Projectile 3 | . 3 . . . . . . . . . . . . . AOE 495 | . 29 54 70 . 32 . . 31 60 38 97 . 70 14 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 13417 | 43 454 1250 1415 2376 432 143 88 657 2436 372 682 755 489 1825 Wait 1879 | . 22 108 175 381 15 1 . 170 451 11 130 105 61 249 Move 10622 | 33 358 956 1062 1855 392 141 88 476 1881 356 531 650 413 1430 Hop 18 | . . . . 6 . . . 1 7 . . . . 4 Pick Up 77 | 4 15 21 13 13 . . . 1 5 . . . 1 4 Fast Attach 43 | 6 4 9 12 1 1 . . . 5 . . . . 5 Attach 27 | . 1 6 4 8 . . . . 3 . . . . 5 Detach 4 | . . 1 . . . . . . . . . . . 3 Swap 91 | . 9 21 20 11 1 1 . . 7 2 5 . 4 10 Drop 110 | . 7 34 25 21 1 . . 1 9 . . . 1 11 Fire 235 | . 38 93 77 . 3 . . 4 4 3 7 . 5 1 Melee 274 | . . . 27 62 19 . . 4 64 . 9 . 4 85 Ram 1 | . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . 18 . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / Ext x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 787 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Entered another Materials area 834 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1019 | -9/Materials | Discovered new exit (range 6) 1494 | -9/Materials | Discovered new exit (range 16) 2213 | -9/Materials | Discovered new exit (range 6) 2365 | -9/Materials | Discovered new exit (range 5) 2476 | -9/Materials | Identified exit to Materials 2478 | -9/Materials | Entered another Materials area 2478 | -8/Materials | Evolved 2 slots: Utility x2 3211 | -8/Materials | Build established: Scavenger-Mutant 3693 | -8/Materials | Discovered new exit (range 4) 3774 | -8/Materials | Build established: Mutant 4057 | -8/Materials | Discovered new exit (range 14) 4154 | -8/Materials | Identified exit to Factory 4357 | -8/Materials | Entered Factory 4357 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4659 | -7/Factory | Garrison activated, responded to threat 4669 | -7/Factory | Build established: Hacker-Sprinter 4743 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 4773 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 4828 | -7/Factory | Discovered new exit (range 10) 4831 | -7/Factory | Identified exit to Factory 4899 | -7/Factory | Discovered new exit (range 5) 4900 | -7/Factory | Identified exit to Lower Caves 4925 | -7/Factory | Discovered exit to Factory (range 6) 5052 | -7/Factory | Fabricated Imp. Flight Unit (x1) 5149 | -7/Factory | Local fabrication network quarantined 5455 | -7/Factory | Entered Lower Caves 5600 | -7/Lower Caves | Discovered new exit (range 11) 5629 | -7/Lower Caves | Identified exit to Lower Caves 5629 | -7/Lower Caves | Entered another Lower Caves area 5630 | -7/Lower Caves | Encountered a Warlord checkpoint 5665 | -7/Lower Caves | Discovered new exit (range 15) 5668 | -7/Lower Caves | Identified exit to Data Miner 5669 | -7/Lower Caves | Entered Data Miner 5669 | -7/Data Miner | Discovered new exit (range 6) 5674 | -7/Data Miner | Met Data Miner 5681 | -7/Data Miner | Learned location of Section 7 (-2) 5681 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5685 | -7/Data Miner | Received God Mode back door access code from Data Miner 5692 | -7/Data Miner | Identified exit to Proximity Caves 5692 | -7/Data Miner | Entered Proximity Caves 5833 | -6/Proximity Caves | Escorted by Enhanced Grunt 5886 | -6/Proximity Caves | Discovered exit to Factory (range 16) 5939 | -6/Proximity Caves | Learned Factory trap positions 6004 | -6/Proximity Caves | Spotted B-75 Beast 6005 | -6/Proximity Caves | Entered Factory 6005 | -6/Factory | Evolved 2 slots: Utility x2 6006 | -6/Factory | Loaded intel: 141 trap records 6019 | -6/Factory | Discovered new exit (range 14) 6098 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 6465 | -6/Factory | Incoming investigation squad redirected 6474 | -6/Factory | Discovered new exit (range 9) 6477 | -6/Factory | Identified exit to Factory 6480 | -6/Factory | Identified exit to Lower Caves 6505 | -6/Factory | Found Prototype Processor 6505 | -6/Factory | Identified Exp. Signal Interpreter 6527 | -6/Factory | Incoming investigation squad redirected 6647 | -6/Factory | Discovered exit to Factory (range 5) 6730 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 6741 | -6/Factory | Central database locked down 6758 | -6/Factory | Incoming investigation squad redirected 6907 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 7022 | -6/Factory | Spotted B-75 Beast 7150 | -6/Factory | Entered Lower Caves 7196 | -6/Lower Caves | Learned location of Extension (-5) 7212 | -6/Lower Caves | Encountered a Warlord checkpoint 7228 | -6/Lower Caves | Discovered new exit (range 12) 7263 | -6/Lower Caves | Identified exit to Lower Caves 7264 | -6/Lower Caves | Entered another Lower Caves area 7265 | -6/Lower Caves | Discovered exit to Factory (range 7) 7311 | -6/Lower Caves | Identified exit to Zion 7334 | -6/Lower Caves | Encountered a Warlord checkpoint 7579 | -6/Lower Caves | Entered Zion 7593 | -6/Zion | System corruption cleaned by Quarantine Array 7604 | -6/Zion | Learned location of Warlord (-4) 7624 | -6/Zion | Learned location of 2 exits from Factory 7678 | -6/Zion | Received a hallucinogenic algorithm 7691 | -6/Zion | Gained Derelict followers 7776 | -6/Zion | Discovered new exit (range 10) 7853 | -6/Zion | Identified exit to Proximity Caves 7854 | -6/Zion | Entered Proximity Caves 7854 | -5/Proximity Caves | Accompanied by 2 allies 7905 | -5/Proximity Caves | Learned Factory interactive machine intel 7914 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 8048 | -5/Proximity Caves | Discovered exit to Factory (range 12) 8054 | -5/Proximity Caves | Entered Factory 8054 | -5/Factory | Evolved 2 slots: Utility x2 8055 | -5/Factory | Identified exit to Factory 8055 | -5/Factory | Identified exit to Upper Caves 8056 | -5/Factory | Loaded intel: 48 interactive machine locations 8257 | -5/Factory | Identified exit to Extension 8518 | -5/Factory | Fabricated Biomechanical Wings? 8541 | -5/Factory | Fabricated Exp. Sensor Array (x1) 8562 | -5/Factory | Local fabrication network quarantined 8966 | -5/Factory | Self-destructed Last Messages --------------- 08926_ Field Propulsion Drive destroyed. 08928_ U-05 Engineer builds a Wall. 08929_ Chainsword follow-up attack on P-70 Sage. 08929_ Antigrav System severed. 08929_ Hacking Suite destroyed. 08932_ Biomechanical Wings destroyed. 08934_ Dropped Imp. Deuterium Engine. 08935_ Tesla Rifle severed. 08937_ Slug penetrates Wall. 08943_ U-05 Engineer destroyed. 08945_ Slug penetrates Wall. 08948_ P-70 Sage destroyed. 08950_ Acquired 15 matter. 08952_ Slug penetrates Wall. 08955_ Imp. Flight Unit destroyed. 08960_ Slug penetrates Wall. 08961_ Imp. Maneuvering Thrusters destroyed. 08963_ Slug penetrates Wall. 08963_ P-70 Sage destroyed. 08966_ Dropped Mic. Fission Core. Map ----- +----------------------------------------------------+ | ??????????????????????????# + + | | ??????????????????????????# # # | | ??????????????????????????######### """"" # | | ?????????????????????????????# """"" # | | ?????????????????????????????# """ # | | ?????????????????????????????# + | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????#A "" "" # | | ###+######+######+############ "F "" ! # | | ? ?? """"" + | | ??????######## #### | | ????????????# #??? | | ^ ??????????### ###? | | hu ??????????# #? | | ##########+#############/#######+#+######## T" # | | ??????# ## ! # + " + | | ??????# """"" ## # #### # | | ??????# """"" ## % # #??# #? | | ####### """ ## + ] ######+#### | | # ## !!! # ! # # | | """" # ## !!! # = # """" # | | """" # ## !! #! # """" # | | """" " ## |!# # """" # | | """" ##########"# %!*# # """" # | | #????????### =@# ! # """" # | | #?????????## *[# # """" # | | "" #??????????# =# # # | | """#??????????# * ######################## | | R"#??????????# *##???????????????????### | | """#??????????# ] |%#??????????????????????? | | #??????????# =!#??????????????????????? | | #######??????????# #??????????????????????? | | #????????????????# #??????????????????????? | | #????????????????###########?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????""????????????? | | ???????????????????????????????????""????????????? | | ???????????????????????????????????"T????????????? | | ???????????????????????????????????""????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 34 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 24 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Imp. Cesium-ion Thruster | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Gravity Neutralizing Apparatus | -5/Factory | Hacked Biomechanical Wings | -5/Factory | Hacked Force Lance | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Biomechanical Wings | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellIntegrityInterrupter Manual? 0 Play Time 01:34:59 Cumulative 701.0 hours Start 2020.02.05 @ 13:48:31 End 2020.02.05 @ 19:13:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 637 Rogue 597 Adventurer 40 Explorer 0 Win Type - Total 62 Types 45/1/14/2/0/0/0 Lore% 89 Gallery% 93 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3d41098-6819-4838-b742-1d53f2eaa006