Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 03:30:12 Player: cptwinky Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (32) 6400 Robots Destroyed (443) 2215 Value Destroyed (19424) 19424 Prototype IDs (96) 1920 Alien Tech Used (2) 400 Bonus (8662) 8662 TOTAL SCORE: 42521 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3193 Follower Combat Kills 2299 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 492 Friendly Fire -922 Cogmind --------- Core Integrity 0/1300 Matter 57/300 Energy 257/700 System Corruption 19% Temperature Cool (12) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Experimental Energy Well Machine Analyzer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Advanced Force Field Variable Charge Gun Nova Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Gravity Neutralizer Machine Analyzer Advanced Terrain Scanner Makeshift Terrain Scan Processor Advanced Kinecellerator Layered Heavy Armor Plating Makeshift Ablative Armor Hacking Suite Advanced System Shield Advanced Component Analysis Suite Drone Bay Stealth Drone Bay > --- WEAPON ----------- Phase Cannon Hardcell Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Heavy Treads Armored Huge Wheel Experimental Energy Well Improved Matter Compressor Improved Weapon Cycler Improved Transmission Jammer Makeshift Kinetic Plating Improved Energy Mantle System Mapper Component Analysis Suite Advanced Field Recycling Unit Transdimensional Reconstructor Variable Charge Gun Antimatter Cannon Hardcell Cannon Phasing Sabre [Rating: 130] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Diametric Drive Utility Machine Analyzer Device Gravity Neutralizer Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hardcell Cannon Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 563 | 6 5 . 23 . 4 4 33 26 37 14 13 1 40 17 . 36 27 30 16 33 6 11 14 27 8 38 17 14 9 10 32 12 Power 37 | 1 . . 4 . . 1 2 1 2 1 1 . 3 1 . 2 4 1 1 1 . . 1 3 . 3 . . . 1 1 2 Engine 23 | 1 . . 4 . . 1 1 1 1 1 1 . 3 1 . 1 3 . 1 1 . . 1 1 . . . . . . . . Core 6 | . . . . . . . 1 . 1 . . . . . . 1 1 1 . . . . . . . . . . . 1 . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 1 2 Propulsion 41 | 2 . . 4 . 2 1 3 . 2 1 2 . 1 . . 1 4 1 2 2 . . . 6 . 1 . . 2 1 . 3 Treads 19 | 2 . . 4 . 2 1 3 . 2 1 1 . . . . . . . . 1 . . . . . . . . . . . 2 Leg 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . Wheel 15 | . . . . . . . . . . . 1 . 1 . . 1 3 1 1 1 . . . 3 . 1 . . . 1 . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 249 | 1 3 . 4 . . 1 14 5 11 3 4 . 13 5 . 22 8 12 6 11 5 8 6 12 6 28 9 12 3 7 24 6 Device 143 | . . . 1 . . . 7 2 9 1 . . 7 2 . 9 3 8 6 3 1 5 5 8 5 24 5 8 2 4 16 2 Storage 13 | 1 1 . . . . . 1 . . . . . 2 . . 2 1 . . 1 . . . 1 . 2 . . . . . 1 Processor 19 | . 2 . 1 . . . . 1 . . 1 . . 1 . 4 . 1 . . . 1 1 1 . . . . . . 4 1 Hackware 10 | . . . . . . 1 1 . . . . . 2 . . . . . . 2 1 . . . . 1 . . . 1 . 1 Protection 64 | . . . 2 . . . 5 2 2 2 3 . 2 2 . 7 4 3 . 5 3 2 . 2 1 1 4 4 1 2 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 236 | 2 2 . 11 . 2 1 14 20 22 9 6 1 23 11 . 11 11 16 7 19 1 3 7 6 2 6 8 2 4 1 7 1 Energy Gun 9 | 2 1 . 2 . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . 1 . Energy Cannon 19 | . . . 3 . . . . . . . . . 5 . . 3 1 . . 3 . . . . . . . . . 1 3 . Ballistic Gun 57 | . . . 2 . 2 1 8 2 8 4 4 . 3 . . 1 5 8 2 5 . . 1 1 . . . . . . . . Ballistic Cannon 60 | . . . 1 . . . . 8 4 1 . . 5 8 . 4 1 . 1 4 1 1 3 3 1 4 4 1 2 . 3 . Launcher 44 | . 1 . 1 . . . 3 4 5 1 2 . 4 1 . 1 3 4 . 4 . 1 2 1 1 1 2 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 27 | . . . 2 . . . 3 4 3 2 . 1 6 1 . 2 . 2 . 1 . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 15 | . . . . . . . . 2 2 1 . . . . . . 1 1 1 1 . 1 1 1 . 1 1 . 1 . . . Unidentified Prototypes 21 | . . . 1 . . . 1 . . . . . . . . 1 . . 2 1 . . . 9 . 2 . . 3 . . 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 90 | . . . 3 . . . 7 3 2 1 1 3 3 3 . . 6 8 2 10 . . . . . 4 2 2 . 1 10 19 Power 9 | . . . . . . . 1 1 . . 1 . . . . . 1 1 . 1 . . . . . 1 . . . . . 2 Propulsion 6 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 3 Utility 59 | . . . . . . . 4 1 2 . . 3 3 3 . . 4 6 1 5 . . . . . 3 2 1 . 1 8 12 Weapon 16 | . . . 3 . . . 2 1 . . . . . . . . 1 1 1 2 . . . . . . . 1 . . 2 2 Highest Loss Streak 19 | . . . 2 . . . 2 1 2 1 1 3 1 2 . . 4 6 2 9 . . . . . 1 2 2 . 1 5 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 88 100 79 99 99 99 99 100 82 64 79 90 92 92 91 84 86 90 89 94 93 93 94 90 84 83 75 88 86 69 Engine 5 | . 14 14 11 11 11 11 5 4 5 9 7 5 6 7 7 6 6 1 . 6 5 5 5 4 . . . . . . . . Core 1 | . . . . . . . 3 4 3 . . . . . . . . 4 5 . . . . . . . . . . 1 1 . Treads 7 | . 28 28 22 22 22 22 18 18 18 18 3 . . . . . . . . . . . . . . . . . . . . 3 Wheel 4 | . . . . . . . . . . . 5 7 7 7 7 6 6 13 13 10 5 5 5 4 5 5 5 5 2 . 4 . Device 18 | . . . 9 11 11 10 2 8 10 18 15 15 28 32 23 19 17 20 20 23 17 23 22 24 29 31 30 27 26 26 24 17 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 4 5 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 8 Processor 11 | . 11 14 10 11 11 11 9 16 15 9 12 11 7 8 15 16 13 9 13 6 5 10 11 11 11 10 10 10 10 10 17 15 Hackware 4 | . . . . . . . 16 10 8 . . . 4 . . . . . . 1 16 5 5 3 . 3 5 5 5 5 9 8 Protection 14 | . . . 3 11 11 11 15 9 9 18 14 8 3 10 15 22 26 13 13 19 18 23 23 23 23 18 10 13 12 14 9 2 Energy Gun 1 | . 27 28 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Cannon 1 | . . . 10 . . . . . . . . . 5 1 . 4 3 . . 2 . . . . . . . . . 3 3 . Ballistic Gun 5 | . . . 3 22 2 21 16 8 13 15 13 6 3 . . . 2 7 6 8 . . . . . . . . . . . . Ballistic Cannon 4 | . . . 1 . . . . 4 2 . . . 2 12 15 6 5 . . 1 11 9 10 6 9 9 9 9 . 6 4 2 Peak Build Rating 130 | 6 9 9 19 20 24 26 38 39 38 40 45 45 50 51 50 65 66 64 74 77 85 88 89 102 102 118 113 112 118 121 130 122 Average Rating 58 | 4 8 9 13 19 17 23 35 34 36 38 42 35 42 49 50 59 63 58 64 69 81 80 81 85 94 109 107 107 99 118 114 98 On Entrance 57 | . 6 9 9 19 20 24 26 38 36 34 40 45 23 50 50 50 65 60 62 69 77 85 81 81 102 97 107 107 108 118 111 103 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 255 | 14 30 29 38 38 38 38 62 67 67 77 75 76 53 64 62 152 248 255 248 247 132 143 133 166 161 162 162 168 159 175 177 140 Greatest Support 76 | 40 40 40 40 40 40 40 43 40 40 40 48 28 28 28 28 40 40 36 36 40 40 40 40 40 40 44 44 44 76 76 44 70 Greatest Overweight (x) 10 | . . . . . . 1 1 1 1 1 2 2 1 2 2 5 6 10 6 6 3 3 3 5 4 4 3 5 3 3 6 4 Average Overweight (x) 2 | . . . . . . . 1 1 1 1 1 . . 1 2 2 3 6 6 4 3 3 3 3 3 3 3 3 2 2 4 . Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 20 20 20 20 20 20 10 10 10 25 35 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 14 15 15 15 15 15 19 20 20 20 20 13 7 10 10 16 25 35 35 31 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 35 | 6 15 15 15 15 15 15 20 20 20 20 20 19 8 10 10 23 27 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 3 12 14 14 14 14 15 19 18 19 19 18 13 7 9 10 12 23 26 34 30 24 24 24 24 24 24 23 24 24 24 22 20 Final Capacity 35 | 8 15 15 15 15 15 15 20 20 20 20 20 5 10 10 10 25 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 35 | 6 15 15 15 15 15 15 20 20 19 20 19 5 8 10 10 23 27 35 35 25 25 25 25 25 25 24 25 25 25 22 25 5 Class Distribution -------------------- 35% | Mutant 19% | Scavenger-Mutant 14% | Hauler-Mutant 7% | Scavenger-Skirmisher 7% | Commander-Skirmisher 7% | Hacker-Mutant 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Commander-Skirmisher | -5/Upper Caves Commander-Skirmisher | -5/Upper Caves Commander-Assassin | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Derelict-Skirmisher | -4/Upper Caves Derelict-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Derelict-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 15483 | 178 97 152 439 39 20 40 919 1023 1429 500 292 . 1170 870 . 704 1057 717 222 956 79 220 269 544 167 909 530 540 103 354 644 300 Remotely 358 | . . . . . . . . . . . . . 178 180 . . . . . . . . . . . . . . . . . . Salvage Created 15630 | . 405 97 1522 118 . . 1352 921 1987 476 253 . 1336 290 . 523 812 627 196 900 . 66 94 365 222 911 445 251 135 466 860 . Parts 737 | . 32 5 93 6 . . 72 64 115 31 15 . 43 9 . 30 24 18 10 22 . 3 1 10 14 44 13 6 1 14 42 . Haulers Intercepted 18 | . . . 5 . . . 5 . 3 . . . 2 . . 1 . . . 1 . . . . . 1 . . . . . . Recyclers Shooed 6 | . . . . . . . 1 . . . . . 2 . . 1 . . . 1 . . . . . 1 . . . . . . Parts Field Recycled 51 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . 19 . 12 5 2 4 1 Retrieved Matter 909 | . . . . . . . . . . . . . . . . 322 . . . . . . . . . 214 . 96 65 125 85 2 Parts Self-Destructed 146 | . . . . . . . . . . . . . . 6 . . 25 7 . 43 . 13 11 . 13 . 11 5 . 12 . . Prevented 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 348 | . 11 3 23 3 . . 31 36 43 14 9 . 12 8 . 10 22 13 2 17 . 2 3 4 7 15 7 7 . 9 16 21 Melee 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Guns 92 | . 6 2 2 3 . . 18 11 17 11 5 . . . . . 1 7 2 7 . . . . . . . . . . . . Cannons 113 | . . . 15 . . . . 10 5 . . . 5 5 . 9 14 . . 2 . . 2 . 1 12 3 6 . 8 16 . AOE 126 | . 5 1 3 . . . 8 13 20 3 4 . 4 3 . . 7 5 . 8 . 2 1 4 6 3 4 1 . . . 21 Classes Destroyed 26 | . 7 1 6 . . . 1 1 1 1 . . . 2 . . 2 1 . . . . . . . 1 . . . 1 . 1 Worker 15 | . 1 . 6 . . . . . 4 . . . . . . . . . . . . . . . . 4 . . . . . . Builder 14 | . 2 . 1 . . . 1 . 2 . . . 3 . . . . . . . . . . . . 2 . . . . 3 . Tunneler 4 | . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . . . 5 . . . 5 . 3 . . . 2 . . 1 . . . 1 . . . . . 1 . . . . . . Recycler 16 | . . . 2 . . . . . 1 . . . 10 . . . . . . 1 . . . . . 1 . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 6 | . . . 2 . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 1 . . . . . 2 . . . 1 . . 1 . . . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 11 | . 1 . . . . . 1 . 3 . . . 2 . . 1 . . . 2 . . . . . 1 . . . . . . Swarmer 67 | . 6 . 3 . . . 8 15 3 5 4 . . 3 . 3 2 . . 2 . . . . 4 . 4 . . . 5 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 140 | . 5 2 14 2 . . 17 5 25 4 2 . 9 2 . 2 6 3 . 7 . 2 3 3 2 2 2 6 . 3 3 9 Brawler 21 | . . . 1 1 . . . . 1 1 . . 1 1 . . 6 1 . 1 . . . 1 . . . . . 1 . 5 Duelist 11 | . . . 1 . . . . . 3 . 2 . . . . . 1 . . 1 . . . . . . . . . . . 3 Protector 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 46 | . . . 4 . . . 4 12 10 1 . . 1 . . 2 2 1 . 4 . . . . 1 2 . 1 . . 1 . Specialist 6 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . 2 . . . . . . . . Hunter 19 | . . . . . . . . 4 . . . . . . . 2 2 1 . 2 . . . . . 4 . . . 2 2 . Programmer 17 | . . . . . . . . . . 1 . . 1 . . 1 2 . . . . . . . . 6 1 . . . 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Best Kill Streak 21 | . 8 2 7 3 . . 5 13 11 4 4 . 5 3 . 2 6 3 1 3 . 2 3 3 4 9 4 4 . 3 6 21 Combat Bots Only 21 | . 6 2 5 3 . . 4 13 8 4 4 . 4 3 . 2 6 3 1 3 . 2 3 3 4 4 4 4 . 3 4 21 Max Kills in Single Turn 5 | . 3 1 3 1 . . 3 4 4 3 2 . 2 3 . 1 2 2 1 2 . 1 1 4 3 4 3 1 . 1 2 5 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 1 1 . . . 3 4 3 3 2 . 2 3 . . 2 2 . 2 . 1 1 2 3 2 3 1 . . . 5 Melee 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 2047 | . 38 4 86 1 . . 157 102 143 79 43 4 87 61 . 113 198 109 13 129 . 7 23 6 15 94 15 55 . 63 153 249 Missed 650 | . 12 1 29 . . . 44 23 42 19 18 . 30 17 . 42 70 35 5 40 . 5 7 5 4 35 4 23 . 18 41 81 Damage Taken 23081 | . 271 47 714 11 . . 1584 806 1101 676 684 394 625 929 . 622 1903 1215 378 1501 . 53 210 44 151 1353 215 772 . 816 2215 3791 Core 2905 | . 54 17 120 . . . 171 45 88 50 43 135 153 89 . 32 224 72 . 74 . . 11 . 9 132 . 14 . 87 224 1061 Absorbed by Shields 1839 | . . . . . . . 44 316 364 97 . . 30 123 . 248 176 . . . . . . 16 74 147 . . . . . 204 Reduced by Siege Mode 227 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227 Redirected to Shielding 553 | . . . . . . . 151 . . . . . . . . . 90 24 . 88 . . 21 . 5 67 . . . . 107 . Ignored by Resistances 1068 | . . . . . . . . . 162 2 . . . . . . . . 28 360 . . 68 . . 197 . . . 69 182 . Regen/Repaired (Parts) 3000 | . . . 52 . . . . . 774 . 533 . 212 . . 218 . . . . 1037 . . 9 . 165 . . . . . . Core Remaining (%) 68 | 100 . 71 . . . 70 . . . 35 . . . . 40 . . . . 52 . . . . 98 . . . . 79 . . Volleys Fired 1112 | . 26 6 74 4 . . 84 63 89 50 27 . 99 39 . 51 86 38 14 121 8 5 14 9 6 60 10 27 . 24 65 13 Largest 2 | . 2 2 2 2 . . 2 2 2 2 2 . 2 2 . 2 2 2 2 2 1 2 2 2 2 2 2 2 . 2 2 1 Hottest 178 | . 80 80 112 50 . . 50 73 73 50 50 . 113 113 . 133 133 81 100 113 65 122 122 122 130 130 130 130 . 150 178 55 Shots Fired 1902 | . 49 13 121 8 . . 163 114 161 91 46 . 155 74 . 82 148 66 27 181 8 7 17 12 9 108 18 53 1 48 109 13 Gun 787 | . 45 13 26 8 . . 157 57 118 84 39 . 41 . . 4 21 53 26 88 . . 7 . . . . . . . . . Cannon 992 | . . . 94 . . . . 49 27 6 . . 105 73 . 78 119 3 1 79 8 4 7 6 6 104 16 49 1 48 109 . Launcher 123 | . 4 . 1 . . . 6 8 16 1 7 . 9 1 . . 8 10 . 14 . 3 3 6 3 4 2 4 . . . 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1344 | . . . 27 8 . . 157 106 145 90 39 . 76 68 . 38 91 56 19 119 8 4 14 6 6 104 16 49 1 34 63 . Thermal 275 | . . . 5 . . . . . . . . . 70 5 . 44 49 . . 48 . . . . . . . . . 14 40 . Explosive 123 | . 4 . 1 . . . 6 8 16 1 7 . 9 1 . . 8 10 . 14 . 3 3 6 3 4 2 4 . . . 13 Electromagnetic 160 | . 45 13 88 . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 6 . Robot Hit Streak 19 | . 9 4 11 3 . . 17 10 15 12 13 . 7 8 . 19 11 18 5 12 . 4 11 4 4 11 3 6 . 7 8 9 Robot Miss Streak 6 | . 2 2 3 1 . . 3 4 3 2 4 . 6 5 . 2 6 2 5 3 . 2 . 3 1 4 3 4 . 4 6 1 Penetration Max 2 | . . . . . . . . 1 . . . . . . . . 1 1 . 2 . . . . . . . . . . . . Secondary Targets 9 | . . 1 . . . . 2 . 4 1 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1227 | . 27 8 85 5 . . 134 79 117 57 26 . 76 46 . 53 99 52 19 110 . 5 10 21 7 56 15 20 5 28 58 9 Core Hits 759 | . 23 5 47 3 . 1 59 41 101 23 22 . 30 18 . 21 50 41 11 49 . 9 10 30 9 34 13 17 2 16 28 46 Critical Kills 19 | . . . 1 . . . . 6 2 . . . 1 . . 1 2 4 1 . . . . . . . . . . 1 . . Critical Parts Destroyed 27 | . . . 1 . . . 2 8 5 . . . 2 . . 1 1 4 . 3 . . . . . . . . . . . . Critical Strikes 73 | . . . 5 . . . 2 14 7 . . . 3 2 . 4 10 9 1 5 . . . . 1 5 . 2 . 1 2 . Meltdown 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Destroy 33 | . . . . . . . . 11 6 . . . . . . 1 4 8 1 2 . . . . . . . . . . . . Blast 24 | . . . 1 . . . . . . . . . . 2 . 2 6 1 . 2 . . . . 1 5 . 2 . . 2 . Corrupt 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 12 | . . . 2 . . . 2 3 1 . . . 2 . . 1 . . . 1 . . . . . . . . . . . . Melee Attacks 212 | . . . 12 . . . 38 38 8 6 . 5 31 5 . 1 . 4 18 15 . 1 3 14 . . 8 . 5 . . . Impact 136 | . . . 12 . . . 38 29 8 3 . 5 31 1 . 1 . 4 . 4 . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . . . 4 . . . . 16 1 . . . . . . 7 . 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 61 | . . . 2 . . . . 9 2 3 . . 9 . . 1 . . 3 10 . 1 3 14 . . 1 . 3 . . . Combat Hostiles 3 | . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52252 | . 986 163 2233 135 . 7 3579 2771 5215 1209 1219 . 3289 1604 . 1552 3615 1808 295 3600 . 473 558 1840 724 3602 1136 1202 132 1031 2706 5568 Guns 9280 | . 380 103 199 96 . . 1965 649 1608 943 452 . 177 . . 18 183 738 215 1528 . . 26 . . . . . . . . . Cannons 17403 | . . . 1443 . . . . 847 528 . . . 1532 1185 . 1410 2269 80 21 607 . 70 130 143 185 2464 341 722 . 1031 2395 . Explosions 21381 | . 606 60 249 35 . . 727 949 2707 245 767 . 656 180 . . 1163 895 . 1342 . 403 402 1697 539 1138 308 480 . . 311 5522 Melee 3991 | . . . 298 . . . 849 326 335 . . . 924 239 . 124 . 95 59 123 . . . . . . 487 . 132 . . . Ramming 197 | . . . 44 4 . 7 38 . 37 21 . . . . . . . . . . . . . . . . . . . . . 46 Kinetic 20713 | . . . 383 96 . . 1965 1496 2136 943 452 . 709 1104 . 600 1452 818 185 1999 . 70 156 143 185 2464 341 722 . 727 1567 . Thermal 5245 | . 157 60 311 35 . . . . 110 . . . 1000 81 . 828 1000 . . 136 . . . . . 532 . . . 304 691 . Explosive 20173 | . 384 . . . . . 727 949 2597 245 767 . 656 180 . . 1163 895 . 1342 . 403 402 1697 539 606 308 480 . . 311 5522 Electromagnetic 1933 | . 445 103 1197 . . . . . . . . . . . . . . . 51 . . . . . . . . . . . 137 . Impact 3074 | . . . 298 . . . 849 326 335 . . . 924 . . 124 . 95 . 123 . . . . . . . . . . . . Slashing 917 | . . . . . . . . . . . . . . 239 . . . . 59 . . . . . . . 487 . 132 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . 2 2 1 1 1 3 1 1 1 2 . 22 27 27 27 . 2 3 . . . . . . . 9 10 10 10 10 5 19 Average Corruption 6 | . 1 2 1 1 1 1 1 1 1 1 . 15 24 27 27 . 1 1 . . . . . . . 3 9 10 10 10 4 10 Corruption Purged 15 | . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . . . 4 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 417 | . 4 12 . 4 5 4 14 14 22 28 . 14 102 54 4 . 3 4 . . . . . . . 18 25 24 14 25 15 8 Message Errors 89 | . . 1 . . . 1 3 1 6 5 . 5 22 9 2 . 1 1 . . . . . . . 8 7 5 3 7 1 1 Matter Fused 112 | . 2 3 . 2 2 2 2 6 8 11 . 1 28 12 . . . . . . . . . . . 3 8 4 6 3 6 3 Heat Flow Errors 44 | . . 2 . . . . 3 1 2 4 . . 13 8 . . . . . . . . . . . 2 2 2 1 1 2 1 Energy Discharges 47 | . . 3 . . 2 . . 1 1 2 . 2 12 6 2 . . 1 . . . . . . . 1 1 5 1 2 3 2 Parts Rejected 6 | . . . . . . . . . . . . . 1 2 . . 1 1 . . . . . . . 1 . . . . . . Parts Fused 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 47 | . 1 . . 1 . 1 3 3 3 2 . 1 11 4 . . . 1 . . . . . . . 1 2 3 2 7 1 . Data Loss (major) 20 | . . 1 . . 1 . . 2 1 3 . 1 3 2 . . . . . . . . . . . 1 1 1 . 2 1 . Misfires 17 | . 1 1 . . . . 2 . 1 . . . 3 2 . . . . . . . . . . . . 2 4 1 . . . Alerts 13 | . . 1 . 1 . . . . . 1 . . 4 2 . . . . . . . . . . . 1 1 . . 1 1 . Misdirections 6 | . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . 1 Weapon Failures 12 | . . . . . . . 1 . . . . . 4 5 . . 1 . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2769 | . 46 . 26 . . . 105 183 220 44 29 . 495 124 . 124 79 50 . 124 . 4 8 1 2 228 112 22 . . 150 593 Projectiles 351 | . . . . . . . . 18 11 . . . 72 17 . . 76 . . . . . . . . 71 . 10 . . 76 . Explosions 1117 | . 46 . . . . . 9 32 31 44 29 . 15 . . . 3 . . 57 . 4 8 1 2 157 . 12 . . 74 593 Melee 1301 | . . . 26 . . . 96 133 178 . . . 408 107 . 124 . 50 . 67 . . . . . . 112 . . . . . Knockbacks 86 | . . . 7 . . . 8 2 5 . . . 7 3 . 3 12 . . . . . . . . 10 4 6 . 5 13 1 Impact 18 | . . . 4 . . . 6 . 2 . . . 4 . . 1 . . . . . . . . . . . . . . . 1 Kinetic 61 | . . . 2 . . . . 2 3 . . . 2 3 . 2 12 . . . . . . . . 9 4 6 . 5 11 . Secondary 7 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . Self-Inflicted Damage 870 | . 19 . . . . . 37 . . 40 186 . 19 . . . . 27 . . . 19 . 23 . . . 127 . . 89 284 Shots 17 | . 1 . . . . . 1 . . 1 4 . 1 . . . . 1 . . . 1 . 1 . . . 3 . . 1 2 Rammed 44 | . . 1 6 1 . 2 6 . 9 5 . . . . . . . . . . . . . . . . . . . . . 14 Targets Rammed 47 | . . 1 6 2 . 2 7 . 10 5 . . . . . . . . . . . . . . . . . . . . . 14 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 204 168 131 . . . 198 312 169 233 . . 245 257 . 75 291 220 36 6 . 36 6 38 1 200 100 166 189 152 182 40 Average Temperature 51 | . 54 45 30 . . . 23 71 49 111 . . 80 110 . 19 90 65 19 4 . 27 4 23 1 27 38 30 105 24 40 35 Received Heat Transfer 5204 | . 96 27 327 6 . . 652 166 573 115 72 . 213 189 . 72 394 360 12 480 . 9 93 12 36 80 30 233 . 93 96 768 Effects 3 | . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 Longest Duration 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 Robots Corrupted 16 | . . . 2 . . . 3 1 2 . . . 4 . . 1 . 1 . 1 . . . . . . . . . . 1 . Combat Hostiles 11 | . . . 2 . . . 3 1 1 . . . 2 . . 1 . 1 . . . . . . . . . . . . . . Parts Fried 32 | . 1 . 5 . . . 1 . 4 . . . 8 . . 3 . . . 5 . . . . . . . 1 . . 4 . Impact Corruptions 33 | . . . 1 . . . 4 4 7 . . . 10 . . 2 . 2 . 2 . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Melted 9 | . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . 1 . 4 . . Heat Transferred 5895 | . 200 . 485 50 . . . . 100 . . . 1295 111 . 962 1184 . . 185 . . . . . 250 . . . 370 703 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 2068 | . 286 111 592 273 . . 349 1697 1101 1771 1081 367 416 . . 363 . . . . 219 . . . . 441 . . . . 467 2068 Initial 929 | . . 111 12 159 . . . 226 826 715 929 349 236 . . 4 . . . . . . . . . . . . . . 170 203 Average 471 | . 65 57 206 144 . . 100 942 715 1247 971 350 183 . . 169 . . . . 56 . . . . 190 . . . . 290 1766 Maximum Alert Level 5 | . 1 . 2 1 . . 1 5 4 5 3 1 2 . . 1 . . . . 1 . . . . 2 . . . . 2 5 Low Security (%) 39 | 100 91 100 54 77 . 100 89 . . . . . 56 . . 49 . . . . 97 . . . . 57 . . . . 20 . Level 1 20 | . 8 . 29 22 . . 10 17 . . . 100 41 . . 50 . . . . 2 . . . . 40 . . . . 61 . Level 2 12 | . . . 16 . . . . 18 55 . . . 2 . . . . . . . . . . . . 2 . . . . 18 . Level 3 13 | . . . . . . . . 15 43 33 100 . . . . . . . . . . . . . . . . . . . . . Level 4 10 | . . . . . . . . 43 1 57 . . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . 4 . 8 . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 62 | . 3 . 2 . . . 6 . 15 . 1 . 4 . . 5 . . . . 3 . . . . 7 . . . . 4 12 Investigation 12 | . 1 . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . . . . . . 1 . Extermination 9 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . 3 . . . . 3 . Reinforcement 15 | . 2 . 2 . . . 1 . 3 . . . 2 . . 1 . . . . . . . . . 4 . . . . . . Assault 19 | . . . . . . . . . 4 . 1 . 1 . . 1 . . . . . . . . . . . . . . . 12 Garrison 7 | . . . . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 30 | . 4 1 4 . . . 4 . 8 . . . 1 . . . . . . 1 1 . . 1 . 1 . . . 1 3 . Communications Jammed 86 | . . . . . . . . . 39 . 15 . 2 . . 2 . . . . . . . . . 26 . . . . 2 . Distress Signals 75 | . . . . . . . . . 38 . 15 . 2 . . 1 . . . . . . . . . 17 . . . . 2 . Times Spotted 520 | . 17 4 32 3 . . 44 26 70 17 12 6 18 9 . 14 24 14 4 24 1 13 9 36 8 25 6 7 . 10 29 38 Peak Tracking Total 16 | . 6 2 6 3 . . 6 4 9 7 5 6 5 3 . 2 5 3 2 5 1 5 5 11 4 4 2 4 . 4 6 16 Tactical Retreats 24 | . . . 3 . . . 2 . 5 . . . 2 1 . . . . . 3 . 1 1 2 . . . . . 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 26 | . 3 . . . . . 2 3 2 5 1 . 5 1 . 1 . . . . 1 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 38 | . . . . . . . . 2 32 . . . . . . . . . . . . . . . . 4 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . 2 . . . . . . Reused 6 | . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . 3 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Triggered 13 | . . 1 2 . . . . . 2 . . . . . . . . . . . . . . 6 . 1 . 1 . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 55 | . 1 . 3 2 . . . 9 4 7 2 . 6 1 . 4 2 . 1 3 1 . . . . 4 . . . . 1 4 Max in Single Turn 2 | . 1 . 1 2 . . . 1 1 2 2 . 1 1 . 1 1 . 1 1 1 . . . . 2 . . . . 1 2 Garrison Access 5 | . . . . . . . . . . . 1 . 2 . . 2 . . . . . . . . . . . . . . . . Garrison Relay 9 | . . . . . . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 102 | . 4 1 8 . 2 . 12 3 11 3 4 . 14 1 . 11 . . 3 3 4 1 . 1 . 9 . . 4 . 3 . Terminals 52 | . 4 1 5 . . . 8 3 7 3 . . 6 . . 4 . . . 1 2 . . . . 6 . . . . 2 . Fabricators 7 | . . . . . . . . . . . . . 3 . . 2 . . . 1 . . . . . . . . . . 1 . Repair Stations 16 | . . . 2 . . . 1 . 2 . 3 . 1 . . 3 . . . . 2 . . . . 2 . . . . . . Recycling Units 4 | . . . . . . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 2 . . 2 . . . . . . . . . . . . . . . . Total Hacks 313 | . 12 4 23 . 2 . 50 6 31 5 15 . 41 1 . 18 . . 28 4 17 1 . 4 . 19 . . 17 . 15 . Successful 196 | . 9 . 16 . 2 . 26 1 20 2 11 . 20 1 . 8 . . 28 2 11 1 . 4 . 9 . . 17 . 8 . Failed 116 | . 2 4 7 . . . 24 5 11 3 4 . 21 . . 10 . . . 2 6 . . . . 10 . . . . 7 . Catastrophic 28 | . . 1 2 . . . . 1 4 2 1 . 2 . . 3 . . . 2 2 . . . . 4 . . . . 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 7 4 8 . 1 . 24 . 18 1 . . 14 . . 8 . . . 1 5 . . 1 . 5 . . . . 6 . Terminals 150 | . 12 4 15 . . . 35 6 17 5 . . 21 . . 5 . . . 1 6 . . . . 13 . . . . 10 . Fabricators 19 | . . . . . . . . . . . . . 8 . . 5 . . . 1 . . . . . . . . . . 5 . Repair Stations 56 | . . . 4 . . . 5 . 9 . 14 . 4 . . 5 . . . . 11 . . . . 4 . . . . . . Recycling Units 9 | . . . . . . . 3 . . . . . 4 . . . . . . 2 . . . . . . . . . . . . Scanalyzers 12 | . . . 4 . . . 4 . 2 . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 14 | . . . . . . . 3 . 3 . 1 . 4 . . 3 . . . . . . . . . . . . . . . . Terminal Hacks 110 | . 7 . 8 . 2 . 14 1 6 2 . . 6 1 . 2 . . 28 1 1 1 . 4 . 4 . . 17 . 5 . Record 12 | . . . . . 1 . . . . . . . . . . . . . 6 . . . . . . . . . 5 . . . Part Schematic 18 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . 4 . 2 . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 16 | . 1 . 5 . . . 3 . 1 . . . 2 . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 16 | . 1 . 1 . . . 3 . . . . . . . . . . . 3 . . . . 4 . . . . 4 . . . Open Door 5 | . . . . . . . . 1 . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . 1 . . . 1 . 4 . . . 2 . . 1 . . . . . . . . . 1 . . . . . . Locate Traps 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 7 | . 3 . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . 2 . Network Status 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 37 | . . . 2 . . . 1 . 8 . 10 . 4 . . 2 . . . . 8 . . . . 2 . . . . . . Scan Component 19 | . . . 1 . . . 1 . 4 . 5 . 2 . . 1 . . . . 4 . . . . 1 . . . . . . Repair 18 | . . . 1 . . . . . 4 . 5 . 2 . . 1 . . . . 4 . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 4 . . . 4 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Insert Component 6 | . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Analyze 5 | . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 2 . 2 . . . 5 . 3 . . . 4 . . 3 . . . 1 2 . . . . 2 . . . . 1 . Terminals 14 | . 2 . 2 . . . 3 . 2 . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 . Assimilate 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 . 1 . . . 1 . 1 . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Reject 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 3 1 8 . . . 9 3 10 2 3 . 11 . . 8 . . . 2 4 . . . . 8 . . . . 3 . Full Trace Events 4 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 2 . . . 2 . 1 . . . . . . . . . 12 . . . . . . . . . 4 . 2 . Parts Built 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 153 | . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . 111 . Total Part Build Rating 17 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . 9 . Parts Repaired 18 | . . . 1 . . . . . 4 . 5 . 2 . . 1 . . . . 4 . . . . 1 . . . . . . Time 738 | . . . 26 . . . . . 164 . 234 . 88 . . 22 . . . . 142 . . . . 62 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 163 | . . . . . . . . . . . . . 163 . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 3 . . . . . 7 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 6 . . 1 . 3 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat 11 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 6 . . . . 3 . . . Robot Hacks Applied 12 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 6 . . 1 . 3 . . . parse_system 12 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 6 . . 1 . 3 . . . Relay Couplers Released 39 | . . . . . . . . 18 . 18 . . 2 . . 1 . . . . . . . . . . . . . . . . Machine Destruction 35 | . . . . . . . . 18 . 14 . . 2 . . 1 . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 34 | . . . . . . . . 9 . 2 . . . . . . 1 2 1 11 . . 3 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 42 | . . 1 . 2 . . 2 9 3 2 . . . . . . 1 2 1 11 . . 3 5 . . . . . . . . Largest Group 12 | . . 1 . 2 2 . 1 7 2 2 . . . . . . 1 2 2 6 6 5 8 12 5 4 . . . . . . Highest-Rated Group 510 | . . 31 . 43 43 . 10 92 80 80 . . . . . . 29 40 96 252 252 179 261 510 218 177 . . . . . . Highest-Rated Ally 96 | . . 31 . 31 31 . 10 31 40 40 . . . . . . 29 20 96 68 68 68 68 68 65 65 . . . . . . Total Orders 61 | . . . . . . . 2 12 6 . . . . . . . . 13 4 1 . . 2 2 2 . 3 2 . 6 6 . STAY 22 | . . . . . . . 1 7 3 . . . . . . . . 4 4 . . . 1 1 . . 1 . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 12 | . . . . . . . 1 5 3 . . . . . . . . 1 . . . . 1 1 . . . . . . . . EXPLORE 17 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . 1 2 . 5 4 . RETURN 9 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 . . 1 2 . Ally Attacks 364 | . . 4 . . . . 1 25 . 29 . . . . . . 15 . 11 50 15 55 31 100 7 21 . . . . . . Total Damage 9011 | . . 20 . . . . 33 447 . 617 . . . . . . 248 . 314 616 761 1195 794 3111 211 644 . . . . . . Kills 67 | . . 1 . . . . 1 2 . 11 . . . . . . 1 . 1 2 5 12 7 21 1 2 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 16 | . 1 . 5 . . . 3 . 1 . . . 2 . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 22 | . . 2 . 2 . . . . . . . . . 2 . . 1 3 . 3 . . 3 . 1 . 3 2 . . . . Drone Launches 18 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . 2 2 . 5 4 . Drone Recoveries 15 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 2 . 5 4 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 39204 | 88 561 834 1456 748 513 214 2444 2490 3061 1893 626 213 1956 1100 95 1398 1903 2712 1259 2372 530 1343 1832 1093 917 1277 738 862 351 765 1276 284 Spaces Moved 18532 | 48 274 488 646 454 297 120 791 856 969 666 342 171 1288 753 74 771 1011 1235 268 1004 241 897 1056 660 564 692 399 478 181 224 573 41 Core 11 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 5664 | 46 274 488 646 454 297 120 791 856 969 666 44 . . . . . . . . . . . . . . . . . . . . 13 Legs 309 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 221 . . Wheels 12548 | . . . . . . . . . . . 298 171 1288 753 74 771 1011 1235 268 1004 241 897 1056 660 564 692 399 478 93 3 573 19 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 245 250 250 250 130 100 100 115 130 115 135 180 180 130 145 145 145 145 145 145 145 145 130 145 145 50 Average Speed 169 | 155 160 160 160 160 169 170 248 250 250 250 144 114 111 123 130 143 156 189 180 165 145 145 145 147 149 147 145 149 175 258 160 133 Slowest Speed 260 | 160 160 160 160 160 170 250 250 250 250 250 250 130 115 130 130 175 180 240 180 180 145 145 145 175 160 160 145 175 260 260 190 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 5 60 94 52 86 60 34 73 81 76 62 8 81 32 83 16 20 96 99 80 73 6 96 92 83 92 16 85 66 60 69 15 10 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 15 | . . 2 . 2 1 . . . . . . . . 1 . . . 2 1 1 . . . . . . . 2 3 . . . Known Exits Taken 8 | . . . . . . . 1 . 1 . . . 1 . . . . . . 1 1 . . . 1 1 . . . . 1 . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 . . . . . . . 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . . Scrap Searched 32 | . . 1 . 1 . . . . . . . . . 9 . . 2 3 . 2 . 2 3 . 1 . 3 4 . 1 . . Spaces Dug 339 | . 6 . 9 . . . 4 26 16 78 39 5 27 1 . 6 6 21 . 21 7 10 2 . . 19 18 5 . . 5 8 Terrain Destroyed 1434 | . 29 2 20 9 . . 30 52 145 82 60 5 71 30 . 23 83 88 . 148 7 34 62 46 37 95 40 88 1 17 81 49 Melee 34 | . . . . . . . . 7 3 1 . 5 16 1 . . . 1 . . . . . . . . . . . . . . Projectile 309 | . . . . . . . . 10 12 2 1 . 19 21 . 23 37 3 . 38 7 2 4 1 1 35 9 32 1 17 34 . AOE 1090 | . 29 2 20 9 . . 30 35 130 79 59 . 36 8 . . 46 84 . 110 . 32 57 45 36 60 31 56 . . 47 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 24190 | 59 348 530 928 469 308 127 1075 1058 1459 821 439 178 1590 833 73 978 1179 1521 996 1520 412 928 1338 774 626 858 526 573 217 362 822 265 Wait 3087 | . 30 30 129 8 . . 86 54 280 67 48 2 108 8 . 79 29 177 661 256 153 13 237 34 46 30 86 45 4 96 120 171 Move 18501 | 47 273 487 645 453 296 119 791 855 968 664 342 170 1287 752 73 770 1010 1234 267 1003 240 896 1055 659 563 691 398 477 180 223 572 41 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 218 | 6 11 3 14 1 3 1 18 3 14 3 6 . 10 5 . 14 14 14 6 17 3 1 5 6 . 12 3 5 3 2 11 4 Fast Attach 169 | 6 1 . 8 . 2 3 8 3 8 1 4 . 16 8 . 20 6 7 3 6 5 1 4 11 2 7 2 2 7 3 13 2 Attach 92 | . 1 . 4 . . . 6 4 2 1 5 . 3 . . 1 9 5 2 11 . . . 4 . 7 3 1 3 2 8 10 Detach 70 | . 1 . 4 . . . 3 4 2 . . . 1 1 . 8 3 3 2 1 . 1 1 8 1 6 2 . 6 1 9 2 Swap 304 | . 3 . 11 . 2 1 19 19 27 12 4 1 21 9 . 15 12 18 11 16 1 10 10 12 6 24 12 11 . 5 11 1 Drop 234 | . 2 3 18 1 5 1 15 2 19 4 3 . 14 6 . 19 9 . 9 15 2 . 9 17 2 17 2 5 9 6 13 7 Fire 1112 | . 26 6 74 4 . . 84 63 89 50 27 . 99 39 . 51 86 38 14 121 8 5 14 9 6 60 10 27 . 24 65 13 Melee 212 | . . . 12 . . . 38 38 8 6 . 5 31 5 . 1 . 4 18 15 . 1 3 14 . . 8 . 5 . . . Ram 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . . 1 6 2 . 2 7 . 10 5 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 3 . 8 . . . . . . . . . . . . . . . . . . . . . . Rewire 89 | . . . . . . . . 8 . . . . . . . . 1 21 . 59 . . . . . . . . . . . . Trap 44 | . . . 3 . . . . 2 32 . . . . . . . . . 3 . . . . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: [*Res] / Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Discovered new exit (range 9) 552 | -10/Materials | Discovered new exit (range 19) 650 | -10/Materials | Entered Mines 653 | -10/Mines | Received a Mining Laser from a helpful Derelict 653 | -10/Mines | Met a Derelict bent on vengeance 671 | -10/Mines | Assembled infested the area 810 | -10/Mines | Learned location of Zion (-7) 844 | -10/Mines | Found a hidden stash of uninstalled traps 1189 | -10/Mines | Learned location of Recycling (-9) 1440 | -10/Mines | Discovered new exit (range 11) 1484 | -10/Mines | Entered Materials 1484 | -9/Materials | Evolved 2 slots: Utility x2 1705 | -9/Materials | Discovered new exit (range 15) 2152 | -9/Materials | Discovered new exit (range 5) 2622 | -9/Materials | Build established: Scavenger-Mutant 2672 | -9/Materials | Discovered new exit (range 15) 2787 | -9/Materials | Repaired Lgt. Armor Plating 2940 | -9/Materials | Entered Mines 3036 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3065 | -9/Mines | Build established: Mutant 3196 | -9/Mines | Learned Materials stockpile data 3204 | -9/Mines | Discovered new exit (range 9) 3253 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3297 | -9/Mines | Learned location of Storage (-9) 3536 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3675 | -9/Mines | Discovered new exit (range 5) 3688 | -9/Mines | Entered Exiles 3688 | -9/Exiles | Accompanied by 2 allies 3714 | -9/Exiles | Discovered new exit (range 15) 3718 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3741 | -9/Exiles | Met 8R-AWN 3768 | -9/Exiles | Met EX-HEX 3831 | -9/Exiles | Met EX-DEC 3947 | -9/Exiles | Met EX-BIN 3971 | -9/Exiles | Aligned with FarCom system 3972 | -9/Exiles | Given EX-Vault access code 4011 | -9/Exiles | Opened EX-Vault 4022 | -9/Exiles | Found 0b10 Alert Chip 4060 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4201 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4201 | -9/Exiles | Entered Mines 4378 | -8/Mines | Discovered new exit (range 4) 4415 | -8/Mines | Entered Materials 4415 | -8/Materials | Evolved 2 slots: Utility x2 4693 | -8/Materials | Build established: Scavenger-Mutant 4952 | -8/Materials | Discovered new exit (range 5) 5005 | -8/Materials | Build established: Hacker-Mutant 5687 | -8/Materials | Discovered new exit (range 4) 6194 | -8/Materials | Discovered new exit (range 13) 6857 | -8/Materials | Identified exit to Garrison 6859 | -8/Materials | Entered Garrison 6859 | -8/Garrison | Accompanied by 2 allies 7118 | -8/Garrison | Triggered checkpoint 7166 | -8/Garrison | Garrison Relay disabled 7287 | -8/Garrison | Triggered checkpoint 7287 | -8/Garrison | Triggered checkpoint 7307 | -8/Garrison | Triggered checkpoint 7330 | -8/Garrison | Triggered checkpoint 7374 | -8/Garrison | Destroyed 13 combat bots 7559 | -8/Garrison | Build established: Scavenger-Mutant 7646 | -8/Garrison | Discovered new exit (range 13) 7761 | -8/Garrison | Triggered checkpoint 7796 | -8/Garrison | Garrison Relay disabled 7987 | -8/Garrison | Triggered checkpoint 8101 | -8/Garrison | Garrison Relay disabled 8149 | -8/Garrison | Garrison Relay disabled 8334 | -8/Garrison | Discovered new exit (range 15) 8364 | -8/Garrison | Build established: Mutant 8725 | -8/Garrison | Garrison Relay disabled 8762 | -8/Garrison | Triggered checkpoint 8807 | -8/Garrison | Triggered checkpoint 8874 | -8/Garrison | Lost 3 allies 9236 | -8/Garrison | Discovered new exit (range 14) 9238 | -8/Garrison | Lost 7 allies 9349 | -8/Garrison | Entered Materials 9531 | -8/Materials | Repaired Arm. Huge Wheel 9583 | -8/Materials | Repaired Arm. Treads 9622 | -8/Materials | Repaired Arm. Treads 9749 | -8/Materials | First assault squad dispatched 10217 | -8/Materials | Destroyed 8 combat bots 10648 | -8/Materials | Discovered new exit (range 13) 11089 | -8/Materials | Repaired Slug Cannon 11617 | -8/Materials | Garrison activated, responded to threat 12223 | -8/Materials | Core integrity fell below 50% 12368 | -8/Materials | Identified exit to Garrison 12410 | -8/Materials | Entered Garrison 12410 | -8/Garrison | Accompanied by 2 allies 12504 | -8/Garrison | Triggered checkpoint 12550 | -8/Garrison | Garrison Relay disabled 12726 | -8/Garrison | Triggered checkpoint 12896 | -8/Garrison | Discovered new exit (range 15) 13002 | -8/Garrison | Triggered checkpoint 13036 | -8/Garrison | Build established: Scavenger-Mutant 13211 | -8/Garrison | Garrison Relay disabled 13241 | -8/Garrison | Garrison Relay disabled 13592 | -8/Garrison | Triggered checkpoint 13722 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13928 | -8/Garrison | Triggered checkpoint 13984 | -8/Garrison | Garrison Relay disabled 14027 | -8/Garrison | Discovered new exit (range 14) 14093 | -8/Garrison | P-60 Hacker assimilated allied TJ-5MR(b) 14137 | -8/Garrison | Phase Generator disabled 14303 | -8/Garrison | Entered Factory 14303 | -7/Factory | Evolved 2 slots: Utility x2 14378 | -7/Factory | Repaired Hrd. Medium Armor Plating 14439 | -7/Factory | Repaired Enh. Autogun? 14512 | -7/Factory | Repaired Enh. Autogun? 14643 | -7/Factory | Repaired Missile Launcher? 14703 | -7/Factory | Repaired Hrd. Medium Armor Plating 14703 | -7/Factory | First assault squad dispatched 14929 | -7/Factory | Sucked down chute 14929 | -7/Factory | Entered Waste 14937 | -7/Waste | Spotted C-40 Crusher 14944 | -7/Waste | EMP discharged 14944 | -7/Waste | System corruption reached 10% 14954 | -7/Waste | Spotted C-40 Crusher 14961 | -7/Waste | Spotted C-40 Crusher 15035 | -7/Waste | Spotted C-40 Crusher 15044 | -7/Waste | EMP discharged 15045 | -7/Waste | Crushed by falling debris 15045 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15048 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15051 | -7/Waste | Crushed by Compactor (1 part destroyed) 15060 | -7/Waste | Spotted C-40 Crusher 15075 | -7/Waste | Spotted C-40 Crusher 15082 | -7/Waste | Lost 3 parts (3u) 15086 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15128 | -7/Waste | Discovered new exit (range 11) 15142 | -7/Waste | Entered Factory 15243 | -7/Factory | Identified exit to Lower Caves 15348 | -7/Factory | Build established: Mutant 15844 | -7/Factory | Build established: Scavenger-Mutant 15968 | -7/Factory | Discovered new exit (range 15) 15976 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 16334 | -7/Factory | Discovered new exit (range 10) 16562 | -7/Factory | Repaired Rnf. Deuterium Engine? 16577 | -7/Factory | Build established: Mutant 16642 | -7/Factory | Repaired Imp. Medium Armor Plating? 17098 | -7/Factory | Entered Lower Caves 17099 | -7/Lower Caves | Encountered a Warlord checkpoint 17104 | -7/Lower Caves | Met a Warlord Commander 17105 | -7/Lower Caves | Learned location of Warlord (-5) 17106 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17110 | -7/Lower Caves | Found Encrypted Comm Array 17290 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 17332 | -7/Lower Caves | Spotted B-75 Beast 17365 | -7/Lower Caves | Core integrity fell below 50% 17372 | -7/Lower Caves | Destroyed B-75 Beast 17409 | -7/Lower Caves | Learned Factory emergency access door positions 17838 | -7/Lower Caves | Discovered new exit (range 12) 18198 | -7/Lower Caves | Entered another Lower Caves area 18199 | -7/Lower Caves | Encountered a Warlord checkpoint 18276 | -7/Lower Caves | Discovered new exit (range 6) 18293 | -7/Lower Caves | Entered Factory 18293 | -6/Factory | Evolved 2 slots: Utility x2 18509 | -6/Factory | Repaired Arm. Huge Wheel 18712 | -6/Factory | Discovered new exit (range 9) 18729 | -6/Factory | Identified exit to Factory 18829 | -6/Factory | Discovered new exit (range 10) 19599 | -6/Factory | Discovered new exit (range 10) 19691 | -6/Factory | Entered Lower Caves 19703 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20519 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20794 | -6/Lower Caves | Ambushed by research squad 20903 | -6/Lower Caves | Lost 4 parts (3u1w) 21280 | -6/Lower Caves | Build established: Scavenger-Mutant 21371 | -6/Lower Caves | Learned Factory terminal intel 21432 | -6/Lower Caves | Discovered new exit (range 15) 21594 | -6/Lower Caves | Entered another Lower Caves area 21600 | -6/Lower Caves | Learned 4 Factory zone layouts 21713 | -6/Lower Caves | Discovered exit to Factory (range 9) 21787 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21856 | -6/Lower Caves | Lost 6 parts (5u1w) 21875 | -6/Lower Caves | Build established: Hauler-Mutant 22548 | -6/Lower Caves | Attacked by a faux Warlord 23132 | -6/Lower Caves | Encountered a Warlord checkpoint 23482 | -6/Lower Caves | Discovered new exit (range 6) 24306 | -6/Lower Caves | Entered Data Miner 24306 | -6/Data Miner | Accompanied by 2 allies 24306 | -6/Data Miner | Discovered new exit (range 6) 24341 | -6/Data Miner | Met Data Miner 25138 | -6/Data Miner | Learned location of Section 7 (-3) 25138 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25165 | -6/Data Miner | Received God Mode back door access code from Data Miner 25280 | -6/Data Miner | Data Conduit disabled 25437 | -6/Data Miner | Found Prototype Device 25437 | -6/Data Miner | Identified Exp. Thermal Shield 25565 | -6/Data Miner | Entered Proximity Caves 26304 | -5/Proximity Caves | Spotted B-75 Beast 26728 | -5/Proximity Caves | Learned location of Armory (-3) 26731 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27053 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 27235 | -5/Proximity Caves | Lost 9 parts (1p2n4u2w) 27424 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 27510 | -5/Proximity Caves | Lost 7 allies 27586 | -5/Proximity Caves | Lost 3 allies 27774 | -5/Proximity Caves | Build established: Scavenger-Mutant 27937 | -5/Proximity Caves | Entered Factory 27937 | -5/Factory | Accompanied by 6 allies 27937 | -5/Factory | Evolved 2 slots: Utility x2 27938 | -5/Factory | Identified exit to Upper Caves 27939 | -5/Factory | Identified exit to Factory 27940 | -5/Factory | Loaded intel: 28 terminal locations 27994 | -5/Factory | Identified exit to Extension 28071 | -5/Factory | Repaired Hrd. Heavy Armor Plating 28305 | -5/Factory | Repaired Arm. Huge Wheel? 28393 | -5/Factory | Repaired Imp. Propulsion Shielding 28433 | -5/Factory | Repaired Imp. Light Armor Plating 28467 | -5/Factory | Entered Upper Caves 28467 | -5/Upper Caves | Accompanied by 5 allies 28498 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28917 | -5/Upper Caves | Build established: Commander-Skirmisher 29717 | -5/Upper Caves | Discovered new exit (range 8) 29810 | -5/Upper Caves | Entered another Upper Caves area 29810 | -5/Upper Caves | Accompanied by 5 allies 29908 | -5/Upper Caves | Discovered exit to Factory (range 8) 30584 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 30769 | -5/Upper Caves | Learned location of 1 exit from Factory 31094 | -5/Upper Caves | Found DCF Scrap (13 items) 31176 | -5/Upper Caves | Build established: Commander-Mutant 31412 | -5/Upper Caves | Discovered new exit (range 11) 31415 | -5/Upper Caves | Learned Factory garrison access intel 31432 | -5/Upper Caves | Learned 4 Factory zone layouts 31506 | -5/Upper Caves | Build established: Commander-Skirmisher 31642 | -5/Upper Caves | Entered Warlord 31642 | -5/Warlord | Accompanied by 7 allies 32028 | -5/Warlord | Build established: Commander-Assassin 32323 | -5/Warlord | Met Warlord 32348 | -5/Warlord | Warlord's base attacked by MAIN.C 32359 | -5/Warlord | Opened Warlord's prototype stash 32366 | -5/Warlord | Found Prototype Processor 32366 | -5/Warlord | Identified Spectral Analyzer 32374 | -5/Warlord | Found System Mapper 32396 | -5/Warlord | Found Prototype Device 32396 | -5/Warlord | Identified Exp. Cloaking Device 32589 | -5/Warlord | Warlord forces counterattacked 32612 | -5/Warlord | Lost 6 allies 32655 | -5/Warlord | Spotted Executioner 32655 | -5/Warlord | Spotted B-86 Titan 32657 | -5/Warlord | Spotted Striker 32660 | -5/Warlord | Spotted B-75 Beast 32676 | -5/Warlord | Allies destroyed B-75 Beast 32680 | -5/Warlord | P-80 Master assimilated allied 7X-TQQ(M) 32688 | -5/Warlord | Found Prototype Device 32688 | -5/Warlord | Identified Adv. Kinecellerator 32712 | -5/Warlord | Discovered new exit (range 12) 32719 | -5/Warlord | Lost 8 allies 32735 | -5/Warlord | Entered Proximity Caves 32735 | -4/Proximity Caves | Accompanied by 5 allies 32878 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32909 | -4/Proximity Caves | Learned Research stockpile data 33171 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 33454 | -4/Proximity Caves | Discovered exit to Factory (range 10) 33652 | -4/Proximity Caves | Entered Factory 33652 | -4/Factory | Accompanied by 4 allies 33652 | -4/Factory | Evolved 2 slots: Utility x2 33653 | -4/Factory | Identified exit to Upper Caves 33655 | -4/Factory | Loaded intel: 4 garrison access locations 33901 | -4/Factory | Repaired Rnf. Antimatter Reactor? 33990 | -4/Factory | P-70 Sage assimilated allied Sentinel 6a 34929 | -4/Factory | Entered Upper Caves 34934 | -4/Upper Caves | System corruption reached 10% 35265 | -4/Upper Caves | Learned Research trap positions 35504 | -4/Upper Caves | Learned Research terminal intel 35561 | -4/Upper Caves | Build established: Derelict-Skirmisher 35596 | -4/Upper Caves | Discovered new exit (range 11) 35667 | -4/Upper Caves | Entered another Upper Caves area 36185 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36226 | -4/Upper Caves | Learned location of Testing (-2) 36490 | -4/Upper Caves | Discovered new exit (range 2) 36529 | -4/Upper Caves | Entered Zhirov 36529 | -4/Zhirov | Discovered new exit (range 3) 36557 | -4/Zhirov | Met Zhirov 36604 | -4/Zhirov | Learned location of Quarantine (-3) 36604 | -4/Zhirov | Learned location of Command (-1) 36612 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36646 | -4/Zhirov | Found Alien Artifact 36646 | -4/Zhirov | Identified Integrated Dissipator 36646 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 36807 | -4/Zhirov | Found Alien Artifact 36880 | -4/Zhirov | Entered Proximity Caves 37105 | -3/Proximity Caves | Spotter reported a threat 37299 | -3/Proximity Caves | Spotted B-86 Titan 37310 | -3/Proximity Caves | Destroyed B-86 Titan 37624 | -3/Proximity Caves | Discovered new exit (range 4) 37645 | -3/Proximity Caves | Entered Research 37645 | -3/Research | Evolved 2 slots: Utility x2 37646 | -3/Research | Identified exit to Armory 37647 | -3/Research | Loaded intel: 74 trap records 37649 | -3/Research | Loaded intel: 23 terminal locations 37707 | -3/Research | Identified exit to Quarantine 38025 | -3/Research | Build established: Scavenger-Skirmisher 38413 | -3/Research | Fabricated Point Singularity Launcher? 38649 | -3/Research | Lost 5 parts (5u) 38835 | -3/Research | Discovered new exit (range 12) 38889 | -3/Research | Build established: Scavenger-Mutant 38921 | -3/Research | Entered Quarantine 38922 | -3/Quarantine | Maximum security lockdown engaged 39120 | -3/Quarantine | System corruption reached 10% 39142 | -3/Quarantine | Destroyed 21 combat bots 39148 | -3/Quarantine | Core integrity fell below 50% 39162 | -3/Quarantine | Identified Transdimensional Reconstructor 39162 | -3/Quarantine | Warped through subspace 39183 | -3/Quarantine | Core integrity fell below 20% 39205 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 39156_ Adv. Heavy Treads destroyed. 39157_ Lgt. Particle Reactor destroyed. 39159_ Lyr. Heavy Armor Plating destroyed. 39162_ Identified Transdimensional Reconstructor. 39162_ Warped through subspace. 39164_ Dropped Huge Storage Unit. 39166_ Dropped Phase Cannon. 39166_ Acquired Phasing Sabre. 39180_ Arm. Huge Wheel destroyed. 39181_ System corrupted: Matter fused (-6). 39181_ Dropped Adv. Field Recycling Unit. 39191_ Slammed into G-67 Veteran. 39192_ Destabilizing: Core damaged (-26). 39193_ Slammed into G-67 Veteran. 39196_ G-67 Veteran knocked back. 39197_ Slammed into G-67 Veteran. 39198_ #:0CJLE%ER9/UZ8L/6|GOIWR 39198_ Slammed into G-67 Veteran. 39201_ System Mapper destroyed. 39201_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????# #???????##############? | | ????????????????????????#gg######### #? | | ????????????????????????#@ g +]!! #? | | ????????????????????????####### #!! ] #? | | ??????????????????????????????#! # !! " #? | | ??????????????????????????????# # " " #? | | ??????????????????????????????# # """ #? | | ??????????????????????????????# / "!""" #? | | ??????????????????????????????# # """ #? | | ??????????????????????????????# # " T #? | | ???????????????????######?????# # " #? | | ??????????????????#"""""#?????#hh # #? | | ?????????####?#####""T""####??# # #? | | ???????### ### #??# ##############? | | ???????# g #??# #?????????????? | | ???????# ### !! g #??# #?????????????? | | ?????### ! !! #??# #?????????????? | | ?????# # #??# #?????????????? | | ?????### """ """ #??# #?????????????? | | ???????# """ """ #??# #?????????????? | | ???????# # """ """ +?? #?????????????? | | ???????# # #??# ??????????????? | | ???????# # #??# ??????????????? | | ???????# #???? ??????????????? | | ???????# # # * #?????????????????????? | | ???????### #####+########?????????????????????? | | ????????## "%"% ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 25 Energy Capacity 925 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 14 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 925 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 14 Melee Accuracy 5 Target Analysis 12 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 50 Offensive Hacking 30 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Slug Cannon | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Lyr. Heavy Armor Plating | -3/Research | Hacked Point Singularity Launcher | -3/Research | Hacked Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory | Authchip Point Singularity Launcher | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChainShockDatajack Manual? 0 Play Time 03:50:18 Cumulative 1707.3 hours Start 2024.10.08 @ 01:18:59 End 2024.10.10 @ 03:30:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1160 Rogue 1156 Adventurer 4 Explorer 0 Win Type - Total 215 Types 160/11/15/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 300953a6-31e3-4424-bc43-1a5f8a1cb7ef