Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.15 @ 15:10:47 Player: ktur Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (756) 756 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1341 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Huge Storage Unit Large Battery (200) Large Matter Pod (150) Hacking Suite Hacking Suite EM Shotgun EM Shotgun Small Laser Beam Cannon Beam Cannon Light Assault Rifle Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Beam Cannon Plasma Cutter > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Battery Large Matter Pod Light Armor Plating EM Shotgun EM Shotgun Small Laser Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Flail [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 6 23 1 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads 8 | 2 5 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 6 . Device 2 | . 2 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 11 | 2 9 . Energy Gun 1 | 1 . . Energy Cannon 5 | . 5 . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 96 100 Engine 13 | . 13 14 Treads 27 | . 27 28 Device 6 | . 10 . Storage 14 | . 14 14 Protection 5 | . . 14 Energy Gun 2 | . 3 . Energy Cannon 9 | . 13 . Ballistic Gun 13 | . 6 28 Special Weapon 2 | . 3 . Naked Turns . | . . . Heaviest Build 52 | 10 52 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 6 15 20 Most Carried 20 | 6 20 20 Average Carried 16 | 3 15 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 687 | 173 496 18 Remotely . | . . . Salvage Created 1006 | . 984 22 Parts 61 | . 60 1 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 23 | . 21 2 Guns 7 | . 5 2 Cannons 14 | . 14 . Classes Destroyed 5 | . 5 . Hauler 2 | . 2 . Operator 3 | . 3 . Watcher 1 | . 1 . Swarmer 5 | . 3 2 Grunt 18 | . 18 . Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1428 | . 859 569 Core 258 | . 197 61 Absorbed by Shields . | . . . Regen/Repaired (Parts) 113 | . 113 . Core Remaining (%) 100 | 100 . . Volleys Fired 98 | . 95 3 Largest 2 | . 2 2 Hottest 120 | . 120 40 Shots Fired 157 | . 151 6 Gun 80 | . 74 6 Cannon 64 | . 64 . Launcher . | . . . Special 13 | . 13 . Kinetic 45 | . 39 6 Thermal 112 | . 112 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 10 Robot Miss Streak 6 | . 6 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 104 | . 100 4 Core Hits 39 | . 36 3 Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Meltdown 2 | . 2 . Sever 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1476 | 3 1426 47 Guns 485 | . 439 46 Cannons 863 | . 863 . Explosions . | . . . Melee . | . . . Ramming 35 | 3 31 1 Kinetic 237 | . 191 46 Thermal 1204 | . 1204 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 13 | 1 11 1 Targets Rammed 13 | 1 11 1 Kicked . | . . . Crushed . | . . . Highest Temperature 218 | . 218 12 Average Temperature 58 | . 59 6 Received Heat Transfer 405 | . 405 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 2 . Combat Hostiles 2 | . 2 . Parts Melted 2 | . 2 . Heat Transferred 2622 | . 2622 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 317 | . 317 148 Initial 48 | . . 48 Average 107 | . 152 23 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 87 100 Level 1 8 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 57 | . 41 16 Peak Tracking Total 12 | . 5 12 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 15 | . 15 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 16 | . 16 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 4 | . 4 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 4 | . 4 . Assimilate 1 | . 1 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 4 | . 4 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 4058 | 105 2669 1284 Spaces Moved 1638 | 60 1056 522 Core 6 | 6 . . Treads 1632 | 54 1056 522 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 211 | 149 201 239 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 64 | 4 99 90 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 2052 | 73 1431 548 Wait 226 | . 207 19 Move 1637 | 60 1055 522 Hop . | . . . Pick Up 32 | 7 24 1 Fast Attach 14 | 5 9 . Attach 3 | 1 2 . Detach 1 | . 1 . Swap 13 | . 12 1 Drop 16 | . 15 1 Fire 98 | . 95 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush 12 | . 11 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 414 | -10/Materials | Repaired Lgt. Treads 628 | -10/Materials | Core integrity fell below 50% 690 | -10/Materials | Discovered new exit (range 12) 1071 | -10/Materials | Discovered new exit (range 4) 1324 | -10/Materials | Discovered new exit (range 5) 1806 | -10/Materials | Discovered new exit (range 5) 1842 | -10/Materials | Central database locked down 2775 | -10/Materials | Entered Mines 2790 | -10/Mines | Learned Materials trap positions 3229 | -10/Mines | Discovered new exit (range 4) 4017 | -10/Mines | Learned location of Zion (-7) 4042 | -10/Mines | Assembled infested the area 4046 | -10/Mines | Core integrity fell below 20% 4059 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04044_ U-05 Engineer builds a Wall. 04044_ C-30 ARC bursts open, deploying its payload. 04044_ D-53 Grenadier unfolds itself. 04048_ U-05 Engineer builds a Wall. 04049_ The unstable cave ceiling collapses. 04050_ as-60730 destroyed. 04051_ The unstable cave ceiling collapses. 04052_ Ion Engine destroyed. 04052_ Lgt. Armor Plating destroyed. 04053_ The unstable cave ceiling collapses. 04054_ Lgt. Assault Rifle destroyed. 04056_ The unstable cave ceiling collapses. 04056_ U-05 Engineer lays Concrete. 04056_ Assault Rifle destroyed. 04056_ as-55823 destroyed. 04056_ as-19123 destroyed. 04057_ as-41686 destroyed. 04057_ as-55439 destroyed. 04058_ U-05 Engineer lays Concrete. 04059_ Lgt. Treads destroyed. 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" ## | | ????# #??????## #### % #? | | ????# #???????## #???## #? | | ????# ######???####????? # ? | | ????# #??????????? % # #? | | ????###### #??????????? % ####? | | ????###### #######????# #???? | | ????# #???? | | ????# ########### #???# ????? | | ????# #???????????????## ????? | | ????# #????????????????# ????? | | ????# #????????????????# ##????? | | ##### #???????????????? ??????? | | #?????????????????? ??????? | | ######?????????????????????????? | | ##?????????????????????????????? | | #??????######?????????????????? | | # #?????## ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullCompactSword Manual? 0 Play Time 00:14:23 Cumulative 536.4 hours Start 2022.07.15 @ 14:58:37 End 2022.07.15 @ 15:10:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 486 Rogue 486 Adventurer 0 Explorer 0 Win Type - Total 25 Types 13/2/6/2/0/0/1/1/0 Lore% 94 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6272ee8f-abe4-40f8-aef8-59a8315eb118