Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 14:47:41 Player: szymekc Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (681) 3405 Value Destroyed (38067) 38067 Prototype IDs (106) 2120 Alien Tech Used (4) 800 Bonus (60754) 60754 TOTAL SCORE: 117046 Bonus ------- High Alert Combat Kills 9242 Follower Combat Kills 1538 Prayed to X0-1V1 5000 Major X0-1V1 Interference 11600 Entered Garrisons 1000 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3394 Found Hidden Lab 3000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2720 Cogmind --------- Core Integrity 1543/1710 Matter 150/300 Energy 970/1540 System Corruption 0% Temperature Cool (0) Movement Treading (148) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Quantum Reactor Improved Quantum Reactor Zero-point Reactor > --- PROPULSION (7) --- Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Advanced Cooling System Advanced Cooling System Advanced Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Layered Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON (5) ------- Multirail Enhanced Hardcell Cannon AWS/Autocannon > --- INVENTORY (25) --- Biometal Heavy Treads Matter Compressor (250) Long-range Terrain Scanner Advanced Transmission Jammer Thermal Barrier Experimental EM Shield Experimental Shield Generator Advanced Point Defense System Long-range Tractor Beam Transdimensional Reconstructor Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Enhanced Hardcell Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Cooled Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Advanced Coolant Injector Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Powered Armor Experimental EM Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Matter Compressor Long-range Terrain Scanner Advanced Transmission Jammer Graphene Brace Thermal Barrier Advanced Point Defense System Long-range Tractor Beam Transdimensional Reconstructor Vortex Cannon Vortex Cannon Potential Cannon Helical Railgun AWS/Autocannon Hellfire Missile Launcher [Rating: 246] Favorites ----------- Power Cooled Antimatter Reactor Engine Hybrid Deuterium Engine Power Core Cooled Fission Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Core Analyzer Hackware Authchip [Device] Protection Experimental Powered Armor Weapon Gauss Rifle Energy Gun Heavy Dispersion Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . 2 . . . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Utility 9 | . . . . . . . . . . . 2 . . . . . . 1 . 2 . . . . . . 1 . . . . . . . 2 1 . Weapon 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Attached 312 | 7 5 1 20 . 2 1 2 22 1 21 5 11 6 2 . . 1 21 12 1 12 2 2 . 14 1 25 2 3 2 . 14 33 8 14 30 9 Power 39 | 1 1 . 2 . . . . 2 . 4 1 2 1 . . . . . 2 . 2 . . . 2 . . 1 . . . 6 4 . 2 3 3 Engine 10 | 1 1 . 2 . . . . 1 . 2 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 24 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 2 . . 1 . . . 6 4 . 2 3 3 Propulsion 72 | 2 . 1 4 . 2 . 2 10 1 10 . 3 2 . . . 1 4 4 . 5 1 . . 1 . 6 . . . . . 7 . 2 3 1 Treads 70 | 2 . 1 4 . 2 . 2 10 1 10 . 3 2 . . . 1 3 3 . 5 1 . . 1 . 6 . . . . . 7 . 2 3 1 Leg 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | 2 3 . 1 . . . . 3 . 3 2 1 2 1 . . . 7 1 . 3 . . . 6 1 8 1 3 2 . 4 4 6 8 10 2 Device 60 | 2 1 . . . . . . 2 . 3 1 1 1 . . . . 6 1 . 2 . . . 3 1 8 1 3 1 . 3 3 3 4 8 2 Storage 6 | . 1 . 1 . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Processor 9 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . 1 . . 4 . . Hackware 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Protection 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 1 . 13 . . 1 . 7 . 4 2 5 1 1 . . . 10 5 1 2 1 2 . 5 . 11 . . . . 4 18 2 2 14 3 Energy Gun 28 | . . . 2 . . . . . . 1 1 2 1 . . . . . . . . . 1 . . . . . . . . 2 6 1 1 10 . Energy Cannon 28 | . . . 3 . . . . 2 . 2 . . . . . . . 1 . . . . 1 . 2 . 2 . . . . 1 9 1 . 3 1 Ballistic Gun 25 | 2 . . 4 . . 1 . 3 . 1 . 3 . 1 . . . 3 1 . . . . . 1 . 1 . . . . 1 . . 1 1 1 Ballistic Cannon 23 | . . . 2 . . . . 1 . . . . . . . . . 3 3 1 2 1 . . 1 . 7 . . . . . 1 . . . 1 Launcher 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . 1 . 2 . . . . . . . 1 . . . . . . 7 . . . . . . 8 . 7 1 . 2 . 2 5 8 6 3 3 Corrupted Parts 9 | . . . . . . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 42 | . . . . . . . . 6 . 34 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Lost 28 | . 1 . 1 . . . . 5 . 4 . . . . . . . 7 1 . . . . . . 1 1 . 1 . . . 1 . 1 3 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 10 | . . . 1 . . . . 2 . 3 . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Utility 11 | . 1 . . . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . 1 2 1 Weapon 6 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 1 . . . . . . . . . . Highest Loss Streak 5 | . 1 . 1 . . . . 5 . 1 . . . . . . . 2 1 . . . . . . 1 1 . 1 . . . 1 . 1 2 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Backups 18 | . 6 12 19 20 19 18 16 17 17 17 17 17 17 20 22 22 22 15 14 14 17 18 19 19 18 18 20 21 21 21 21 21 20 19 18 19 21 Power 1 | . 2 4 3 2 2 2 1 1 . . . . . 1 1 1 1 1 2 1 . 1 1 1 . 1 1 . . . . 1 1 . . 1 . Propulsion 2 | . . 1 4 5 4 3 2 3 3 3 4 2 2 2 2 2 2 . . 1 2 3 3 3 2 2 1 2 2 2 2 . 1 3 3 1 . Utility 6 | . . 3 3 3 3 3 3 4 7 7 7 6 5 7 8 8 8 6 5 5 6 6 6 6 6 7 8 8 7 6 6 6 7 8 7 6 7 Weapon 8 | . 2 4 8 10 9 9 9 7 7 6 6 7 8 9 10 10 10 7 5 6 7 6 7 8 8 7 9 10 12 12 12 11 9 6 6 8 11 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . . 1 8 . . . . 3 1 2 . 8 . . . . . 2 6 . 3 1 1 . 1 . 2 3 . . 6 2 5 1 3 1 4 Power 11 | . . . 3 . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . 1 . . 1 1 1 Propulsion 6 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 Utility 26 | . . . . . . . . 2 1 2 . 5 . . . . . 2 1 . 2 . 1 . 1 . 2 3 . . 1 . 1 1 1 . . Weapon 19 | . . 1 5 . . . . . . . . 2 . . . . . . 1 . . 1 . . . . . . . . 3 1 4 . 1 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 90 | . 94 100 99 100 100 99 99 99 100 99 99 100 100 99 100 100 100 98 82 81 82 82 82 82 81 77 82 84 83 69 84 89 86 81 86 86 83 Engine 4 | . 14 14 11 11 11 11 9 8 9 9 7 9 7 7 7 7 7 6 7 5 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 9 8 7 4 7 7 7 7 7 6 3 . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 5 10 11 11 11 10 10 10 5 5 5 5 13 14 13 12 11 11 Treads 23 | . 28 28 32 33 33 23 35 40 36 35 30 30 30 29 30 30 30 25 17 17 17 17 17 17 16 15 19 15 15 15 15 19 15 13 15 15 15 Device 16 | . 6 14 11 11 11 11 9 8 9 8 15 15 15 14 15 15 15 19 10 16 16 17 17 17 12 10 15 21 25 28 31 24 21 20 24 22 22 Storage 6 | . 13 14 11 11 11 11 9 8 9 9 7 7 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 3 Processor 5 | . . . . . . . . . . . 6 7 7 7 7 7 7 6 6 5 5 5 5 5 9 10 10 10 5 5 5 7 9 4 7 9 7 Energy Gun 2 | . . . 1 . . . . . . 4 12 10 . . . . . . . . . . . . . . . . . . . 2 6 . . 12 15 Energy Cannon 3 | . . . 9 . . . . 2 . 6 1 . . . . . . 4 5 . . . 2 4 . . 3 5 4 1 5 4 9 21 15 4 1 Ballistic Gun 9 | . 27 28 19 33 33 42 36 13 . 2 7 9 22 24 22 23 17 16 5 5 6 4 2 . 3 9 . . . . . 7 1 . . . . Ballistic Cannon 6 | . . . . . . . . 12 18 9 . . . . . . . 4 11 11 13 17 17 17 17 12 14 19 14 3 15 . . . . . . Peak Build Rating 246 | 9 20 21 31 29 33 34 38 43 40 47 55 58 65 69 67 67 71 91 107 118 146 143 141 141 147 161 174 170 167 167 166 183 195 205 227 246 237 Average Rating 114 | 5 7 20 28 29 30 33 37 38 39 42 54 52 62 67 66 67 67 82 94 117 136 140 140 140 139 157 165 167 162 144 165 176 186 197 220 236 228 On Entrance 99 | . 9 20 21 29 29 33 34 37 39 39 47 55 54 64 66 67 67 71 77 105 118 143 140 141 141 146 155 168 167 164 166 166 176 191 199 224 229 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . 6 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 256 | 11 32 30 63 57 57 60 63 71 69 77 78 85 83 124 121 121 121 99 133 100 159 158 161 161 161 164 185 190 211 184 177 191 215 218 221 210 256 Greatest Support 265 | 40 40 40 60 60 60 60 83 103 80 80 80 87 87 87 87 87 97 119 160 160 177 177 177 177 177 177 225 147 147 147 147 174 230 230 265 265 265 Greatest Overweight (x) 1 | . . . 1 . . 1 . 1 . 1 . 1 . 1 1 1 1 . 1 . . . . . . . 1 1 1 1 1 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . 1 1 . 1 . . . . . . Largest Inventory Capacity 25 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 5 14 15 19 20 20 20 20 20 20 20 20 20 20 24 25 25 25 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 11 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 24 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 6 12 19 20 19 19 18 19 19 19 19 19 19 23 25 25 24 19 18 19 22 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 11 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 17 20 20 24 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 Class Distribution -------------------- 18% | Tank 16% | Scavenger-Skirmisher 15% | Gunner 14% | Scavenger-Gunner 10% | Scavenger-Tank 9% | Skirmisher 5% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Garrison Gunner | -5/Factory Gunner | -5/Garrison Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Tank | -4/Proximity Caves Skirmisher | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Mutant | -4/Zhirov Tank | -3/Proximity Caves Skirmisher | -3/Research Skirmisher | -3/Armory Tank | -3/Lab Tank | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 25070 | 233 337 290 808 409 79 24 46 2656 10 1430 75 1183 389 289 228 . 52 1751 1081 . 1895 953 751 51 1903 862 1748 552 619 178 125 845 1257 304 827 676 154 Remotely 2514 | . . . . . . . . . . . . . . . . . . . . . . . . . 1033 . . . . . . 571 794 . . 116 . Salvage Created 32411 | 152 488 151 743 352 . 22 101 1640 56 1055 263 1985 371 280 281 . 10 2014 1887 . 1540 812 891 73 1868 862 2363 258 902 178 43 1167 2424 304 682 4916 1277 Parts 1427 | 13 32 13 55 22 . 3 9 103 . 61 3 99 20 16 19 . . 91 57 . 75 33 34 4 69 28 83 9 48 4 . 54 128 10 22 174 36 Haulers Intercepted 16 | . 2 . 4 . . . 1 . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . 5 . Recyclers Shooed 12 | . . . 1 1 . . . . . . . . . . . . . 3 . . . 1 . . . . 2 . . . . 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 141 | . . . . . . . . . . . . . . 15 23 . . . . . . . 35 4 . 25 . 3 32 4 . . . . . . . Prevented 27 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 6 . 7 12 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 579 | . 10 7 17 7 . . 1 52 . 29 1 36 6 7 8 . 2 39 39 . 31 13 18 5 31 18 30 4 20 . 1 16 40 4 15 65 7 Melee 7 | . . . 1 . . . . 1 . 1 . . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . Guns 231 | . 10 7 11 7 . . 1 25 . 2 1 35 6 7 8 . 1 16 6 . 3 4 4 . 2 2 . . . . . 9 8 . . 49 7 Cannons 253 | . . . 5 . . . . 19 . 23 . . . . . . . 16 29 . 19 9 11 1 19 13 20 2 14 . 1 7 22 3 8 12 . AOE 60 | . . . . . . . . 6 . 3 . . . . . . 1 3 . . 8 . 3 4 7 3 5 2 4 . . . 4 . 7 . . Classes Destroyed 27 | 2 4 . 3 1 . . . 3 . 2 1 1 . . 1 . 1 3 . . 1 . . . 2 . 1 . 1 . . . . . . . . Worker 13 | . 1 1 . . . 1 . . . . 1 . 2 . . . . 2 . . . 1 . . . . 2 . . . . . . . . 2 . Builder 14 | . . . . . . . . . . . 1 . 1 . . . . 4 . . . . . . . . 3 . . . . 1 . . . 4 . Tunneler 5 | 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 16 | . 2 . 4 . . . 1 . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . 5 . Recycler 17 | 1 1 . 1 1 . . . . 1 . 2 . . . . . . 1 . . . 1 . . . . 5 . . . . 2 . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Drone 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . 1 . . . . . Watcher 16 | . . . 1 . . . . . . 1 . 2 1 . . . . . . . . 2 . . . . 3 . . . . . 1 . . 4 1 Swarmer 130 | . 4 6 10 . . . . 15 . 4 . 9 1 3 7 . . 4 1 . 9 4 7 4 5 5 9 . 6 . . 3 4 . . 10 . Cutter 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . Saboteur 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Grunt 177 | . 6 1 4 6 . . . 14 . 10 1 14 3 3 . . . 15 25 . 6 5 6 . 13 1 7 1 5 . . 5 9 3 7 7 . Brawler 17 | . . . . . . . . . . . . 3 . . . . . 2 2 . . 1 3 . 3 1 . . . . . . . . 1 1 . Duelist 23 | . . . . 1 . . . 3 . . . 2 1 . . . . 1 1 . 2 . 1 . 2 3 1 . 2 . . . 2 . . 1 . Protector 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . Sentry 60 | . . . 3 . . . 1 13 . 6 . 6 1 1 1 . . 2 4 . 4 1 1 . . 2 3 1 2 . 1 . 1 . 1 4 1 Specialist 17 | . . . . . . . . . . 3 . 2 . . . . . 1 . . . . . . 1 . 2 . . . . . 4 . . 4 . Hunter 30 | . . . . . . . . 2 . 1 . . . . . . . 5 1 . 5 . . 1 3 2 . 2 2 . . . . . . 4 2 Programmer 74 | . . . . . . . . 3 . 5 . 3 . . . . . 7 4 . 3 1 . . . 2 6 . 2 . . 5 10 . . 23 . Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Behemoth 5 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Armor Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Wasp 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 3 . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 4 3 3 5 3 . 1 2 7 1 5 5 7 5 3 4 . 1 13 8 . 8 6 8 4 14 4 6 2 7 . 1 6 7 4 8 12 5 Combat Bots Only 14 | . 3 3 4 3 . . 1 7 . 4 1 7 4 3 4 . 1 9 8 . 8 4 8 4 14 4 4 2 7 . 1 5 7 4 8 7 3 Max Kills in Single Turn 4 | 1 1 2 1 1 . 1 1 4 1 2 2 2 1 2 3 . 1 4 2 . 3 2 3 2 3 2 3 1 2 . 1 2 2 1 3 2 2 Gunslinging 1 | . . 1 . . . . . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploded 4 | . . . . . . . . 4 . 2 . . . . . . 1 2 . . 3 . 3 2 3 2 2 1 2 . . . 2 . 3 . . Melee 1 | . . . 1 . . . . 1 . 1 . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 A5 (-3/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Hostile Shots Fired 2057 | . 42 24 41 17 . . 2 178 . 105 6 136 7 27 61 . . 175 156 . 73 18 42 5 47 77 70 10 128 . 6 80 118 8 32 314 52 Missed 588 | . 11 5 16 3 . . . 60 . 24 3 45 2 10 27 . . 52 46 . 27 3 14 2 22 20 19 4 38 . 2 21 32 . 2 65 13 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 Hits 1469 | . 31 19 25 14 . . 2 118 . 81 3 91 5 17 34 . . 123 110 . 46 15 28 3 25 57 51 6 90 . 4 59 86 8 30 249 39 Melee 29 | . . . . 1 . . . . . . . 1 . . . . . 4 . . 2 . 1 . . 1 . . 3 . . 10 6 . . . . Projectile 1440 | . 31 19 25 13 . . 2 118 . 81 3 90 5 17 34 . . 119 110 . 44 15 27 3 25 56 51 6 87 . 4 49 80 8 30 249 39 AOE 13 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 . . . . . . . . . . 3 3 Critical Strikes 82 | . . . . 1 . . . 2 . 2 . 3 . . . . . 8 1 . 2 . 1 . 2 4 3 . 9 . . 2 6 . 9 23 4 Actively Blocked 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 1 2 . . 11 4 Part Disruptions 8 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 3 3 . Damage Taken 21734 | . 328 245 352 185 . . 27 2069 . 1157 30 462 40 83 112 . . 2109 1589 . 926 244 642 65 780 1063 911 60 1552 . 48 427 729 106 359 4059 975 Core 1652 | . 58 44 26 . . . 14 324 . 130 . 50 . 19 6 . . 165 57 . 54 33 116 . 60 60 71 . 122 . . 31 14 13 18 98 69 Absorbed by Shields 4914 | . . . . . . . . 117 . 58 32 511 42 89 130 . . 165 30 . 124 . . . . . 360 64 739 . 51 408 763 109 172 . 950 Reduced by Siege Mode 638 | . . . . . . . . . . . . . . . . . . . 41 . 6 . 25 . . 48 . . 5 . . 17 118 7 . 371 . Ignored by Resistances 2856 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 256 239 . 557 1799 . Regen/Repaired (Parts) 335 | . . . . . . . . . . . . . . . . . . 138 . . . . . . 124 . . . . . . . . . 73 . . Core Remaining (%) 85 | 100 . 82 . . . 94 . . . 73 . . . . . . 90 . 76 . . . . . . 70 . . . . 84 . . 87 98 . 90 Volleys Fired 1334 | 13 42 16 32 12 . 2 5 92 . 74 7 81 17 9 16 . 4 74 65 . 85 34 28 10 54 38 77 10 27 2 5 58 90 13 28 131 83 Largest 5 | 2 2 2 3 3 . 4 4 5 . 3 3 3 3 3 3 . 3 4 4 . 4 4 4 4 4 5 4 5 4 1 4 4 5 5 5 5 5 Hottest 600 | 40 100 40 180 69 . 92 92 158 . 225 170 170 84 84 84 . 84 236 255 . 202 195 268 268 206 230 278 334 278 113 278 277 522 600 512 548 496 Shots Fired 3758 | 26 83 32 96 36 . 9 18 295 . 150 17 222 51 29 46 . 6 231 203 . 193 87 85 13 165 133 174 23 79 3 15 161 254 44 58 543 178 Gun 1950 | 26 82 32 78 36 . 9 18 190 . 29 17 222 51 29 46 . 3 124 52 . 93 21 15 . 11 53 . . . . . 110 97 . . 415 91 Cannon 1728 | . . . 18 . . . . 99 . 119 . . . . . . . 105 151 . 91 66 69 11 144 72 169 16 71 3 15 51 152 44 47 128 87 Launcher 79 | . . . . . . . . 6 . 2 . . . . . . 3 2 . . 9 . 1 2 10 8 5 7 8 . . . 5 . 11 . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2202 | 26 82 32 69 36 . 9 18 269 . 90 7 97 51 29 46 . 3 183 151 . 184 87 76 3 155 125 109 13 57 1 9 68 43 . 5 27 42 Thermal 1267 | . 1 . 15 . . . . 3 . 9 10 96 . . . . . 38 42 . . . 8 8 . . 52 3 14 2 6 93 194 44 32 508 89 Explosive 36 | . . . . . . . . 6 . 2 . . . . . . 3 2 . . 9 . 1 2 . . . . . . . . . . 11 . . Electromagnetic 203 | . . . 12 . . . . 17 . 49 . 29 . . . . . 8 10 . . . . . 10 8 13 7 8 . . . 17 . 10 5 . Entropic 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 47 Robot Hit Streak 57 | 10 12 7 20 19 . 21 15 23 . 12 4 23 7 13 13 . 9 21 23 . 57 17 13 2 18 14 30 10 18 . 11 31 27 24 13 42 46 Robot Miss Streak 8 | 2 3 3 3 3 . 4 5 5 . 8 4 4 4 2 2 . . 3 3 . 3 3 3 . 5 3 2 1 3 . . 4 3 1 2 2 2 Penetration Max 2 | . . . . . . . . 1 . . 1 1 1 1 1 . . 1 1 . 1 2 1 . 1 . . . . . . 1 1 . . . . Secondary Targets 39 | . . 1 1 3 . . . 5 . . . 5 . 2 1 . . 3 . . . . . . . . . . . . . 3 . . . 13 2 Max Gunslinging Chain 2 | . . 1 1 1 . . . 1 . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . 2 . . . 2 1 Autonomous 41 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 10 . . . . . . . 20 Shots Hit Robots 2258 | 19 53 20 74 27 . 4 10 198 1 86 9 128 32 13 29 . 1 151 128 . 131 49 37 2 86 68 97 11 50 6 9 96 152 25 28 336 92 Core Hits 1288 | 5 22 9 30 19 . 2 4 142 . 69 4 81 18 11 14 . 2 89 63 . 72 28 25 6 75 41 66 12 27 2 3 42 66 10 42 144 43 Critical Kills 78 | . . . . . . . . 1 . . . 2 3 . . . . 1 8 . 7 5 3 . 9 7 1 . . . . . 3 1 . 23 4 Critical Parts Destroyed 106 | . . . 3 . . . . 5 . . 1 . 1 . 2 . . 1 9 . 17 6 1 . 8 10 . 2 . . . . 1 . . 36 3 Critical Strikes 238 | . . . 5 . . . . 7 . . 1 10 4 . 3 . . 3 23 . 29 13 6 . 24 23 3 2 5 . . . 4 1 . 63 9 Burn 9 | . . . 2 . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 1 . . . . . 2 1 . 3 . Destroy 180 | . . . . . . . . 5 . . . 3 4 . 3 . . 1 15 . 24 11 6 . 17 18 . 2 . . . . 2 . . 60 9 Blast 32 | . . . . . . . . . . . . . . . . . . 1 5 . 5 2 . . 7 5 2 . 5 . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . 3 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 162 | . . . 11 . . . . 17 1 29 4 26 2 3 2 . . 4 18 . 20 1 . . . 6 10 1 . 6 . 1 . . . . . Impact 102 | . . . 11 . . . . 17 1 29 4 26 2 3 2 . . 4 3 . . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . . . . . . . . . . . . . . 15 . 20 1 . . . 6 10 1 . 6 . 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 4 . . . . . 1 . 2 . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81413 | 232 740 277 1443 489 . 67 152 4680 71 2523 354 3145 787 306 686 . 100 5896 4849 . 4743 1812 1465 440 4479 2025 5232 569 3043 697 353 3335 6086 877 3236 12067 4157 Guns 30917 | 232 725 269 830 489 . 58 152 2456 . 138 172 3115 747 294 616 . 21 2105 955 . 1004 223 137 . 98 464 . . . . . 2546 1816 . . 9217 2038 Cannons 37201 | . . . 214 . . . . 1571 . 2080 . . . . . . . 2397 3692 . 2236 1399 1118 64 2745 1123 3695 354 2657 . 353 750 3774 877 1223 2760 2119 Explosions 10267 | . . . . . . . . 489 . 263 . . . . . . 79 1140 . . 1455 66 210 376 1636 438 1015 215 376 . . . 496 . 2013 . . Melee 2559 | . . . 399 . . . . 140 71 . 174 . . . 70 . . 157 202 . 39 96 . . . . 514 . . 697 . . . . . . . Ramming 432 | . 15 8 . . . 9 . 24 . 42 8 30 40 12 . . . 60 . . 9 28 . . . . 8 . 10 . . 39 . . . 90 . Kinetic 39729 | 232 725 269 715 489 . 58 152 3737 . 1201 114 1604 747 294 616 . 21 3614 3425 . 3240 1622 1139 24 2843 1587 2785 279 2279 . 229 1634 1026 . 166 272 2591 Thermal 26625 | . . . 158 . . . . 68 . 36 58 1183 . . . . . 657 1126 . . . 116 40 421 . 988 75 413 . 124 1662 4576 877 912 11569 1566 Explosive 6091 | . . . . . . . . 489 . 263 . . . . . . 79 1140 . . 1455 66 210 376 . . . . . . . . . . 2013 . . Electromagnetic 5940 | . . . 171 . . . . 222 . 981 . 328 . . . . . 231 96 . . . . . 1215 438 937 215 341 . . . 484 . 145 136 . Impact 1153 | . . . 399 . . . . 140 71 . 174 . . . 70 . . 157 142 . . . . . . . . . . . . . . . . . . Slashing 1443 | . . . . . . . . . . . . . . . . . . 37 60 . 39 96 . . . . 514 . . 697 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . 1 1 1 1 . 7 . 36 . 1 1 10 . . . 6 22 . . . . . . 1 4 4 3 3 19 4 9 13 10 13 . Average Corruption 6 | . . . 1 1 1 1 . 4 . 14 . 1 1 10 . . . 4 11 . . . . . . 1 2 4 1 3 4 3 2 12 6 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 350 | . . . 2 1 3 7 . 11 . 68 . 5 . 41 . . . 19 49 . . . . . . 1 2 20 11 7 9 5 14 14 24 37 . Message Errors 92 | . . . . . . 3 . 3 . 20 . 2 . 10 . . . 6 13 . . . . . . . . 6 4 . 4 1 2 . 6 12 . Matter Fused 85 | . . . . . 1 . . 2 . 16 . . . 17 . . . 4 8 . . . . . . 1 . 3 3 . 2 2 3 9 6 8 . Heat Flow Errors 48 | . . . . . . 1 . . . 11 . 1 . 3 . . . 1 11 . . . . . . . 1 5 . 1 1 1 1 . 4 6 . Energy Discharges 36 | . . . . . 1 1 . 1 . 4 . . . 5 . . . 5 4 . . . . . . . . 2 3 1 1 . 1 2 2 3 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Parts Fused 7 | . . . . . . 1 . . . . . . . . . . . 1 3 . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 30 | . . . 1 1 . 1 . 2 . 5 . 1 . 3 . . . . 3 . . . . . . . . 1 . 3 . 1 2 1 3 2 . Data Loss (major) 12 | . . . . . . . . 1 . 2 . . . 1 . . . . 3 . . . . . . . . . 1 . . . 2 . 2 . . Misfires 15 | . . . . . . . . 1 . 5 . 1 . 2 . . . 1 . . . . . . . . . 1 . 1 1 . . . . 2 . Alerts 8 | . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . 1 . . 1 . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 13 | . . . . . . . . 1 . 4 . . . . . . . . 2 . . . . . . . . . . . . . 2 1 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2129 | . . . 282 . . . . 71 46 . 151 . . . . . 6 53 133 . 169 24 17 40 51 5 229 . 174 194 . 43 130 12 61 133 105 Projectiles 919 | . . . . . . . . . . . 2 . . . . . . 2 101 . 74 24 17 . 51 5 30 . 168 . . 43 119 12 33 133 105 Explosions 388 | . . . . . . . . 7 . . . . . . . . 6 23 . . 95 . . 40 . . 178 . . . . . 11 . 28 . . Melee 822 | . . . 282 . . . . 64 46 . 149 . . . . . . 28 32 . . . . . . . 21 . 6 194 . . . . . . . Knockbacks 155 | . . . 1 . . . . 18 . 22 2 . 1 1 1 . . 10 14 . 11 2 6 . 9 9 23 2 3 . . 1 2 . . 1 16 Impact 6 | . . . 1 . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 137 | . . . . . . . . 17 . 20 . . . . . . . 9 12 . 9 2 6 . 8 9 22 2 3 . . . 2 . . 1 15 Secondary 12 | . . . . . . . . 1 . 2 1 . . . . . . 1 2 . 2 . . . 1 . 1 . . . . . . . . . 1 Self-Inflicted Damage 231 | . . . 43 . . . . 49 . . . . . . . . . . . . . . . . . 29 110 . . . . . . . . . . Shots 6 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . Rammed 36 | . 3 2 . . . 1 . 5 . 2 1 3 1 2 . . . 4 . . 2 3 . . . . 1 . 1 . . 3 . . . 2 . Targets Rammed 44 | . 3 3 . . . 2 . 5 . 3 1 3 2 2 . . . 5 . . 2 3 . . . . 1 . 1 . . 4 . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . 1 . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . 2 . Highest Temperature 615 | . 20 17 273 48 . 113 39 442 . 615 96 381 12 235 12 . 3 390 276 . 430 . 44 44 9 . 200 246 200 189 122 184 234 365 232 410 310 Average Temperature 93 | . 6 11 45 20 . 39 17 108 . 123 43 59 4 38 4 . 2 100 106 . 253 . 20 8 9 . 58 96 126 70 55 69 106 114 121 138 77 Received Heat Transfer 3535 | . 117 51 63 105 . . 9 449 . 238 12 161 12 15 3 . . 481 654 . 77 9 153 . 123 63 95 5 201 . 4 82 170 . 4 171 8 Effects 16 | . . . . . . . . 1 . 9 . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . 3 . Shutdowns 4 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 30 | . . . . . . . . . . . . . . . . . . . 3 . 2 . 1 . . 2 . . 1 . . 2 7 1 1 10 . Total Turns 548 | . . . . . . . . . . . . . . . . . . . 47 . 15 . 27 . . 22 . . 5 . . 42 148 51 6 185 . Longest Duration 51 | . . . . . . . . . . . . . . . . . . . 26 . 11 . 27 . . 13 . . 5 . . 24 36 51 6 38 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . 1 1 . 2 . . . . . . 2 . . 1 . . . 3 . 3 . 3 . . . 2 . . . . Combat Hostiles 14 | . . . . . . . . 1 . . . . . . . . . 2 . . 1 . . . 3 . 3 . 2 . . . 2 . . . . Parts Fried 47 | . . . 2 . . . . . 2 7 4 . . . . . . 7 1 . . . . . 6 . 4 4 4 . . . 6 . . . . Impact Corruptions 18 | . . . 4 . . . . 2 2 . 5 . . . 1 . . 1 1 . 1 . . . . . . . 1 . . . . . . . . Robots Melted 15 | . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . 1 . . . . . 4 1 . 5 . Combat Hostiles 14 | . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . 1 . . . . . 4 1 . 4 . Parts Melted 89 | . . . . . . . . . . . . 10 . . . . . 1 4 . . . . . 1 . 2 . . . . 3 14 6 1 47 . Heat Transferred 29693 | . . . 518 . . . . 111 . 100 137 3239 . . . . . 1000 1650 . . . 111 37 300 . 779 74 383 . 111 1739 4257 797 777 12395 1178 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Maximum Alert Level 5 | . . 1 1 1 . . . 5 3 5 3 5 4 . . . . 3 5 3 5 4 . . . . 2 . . . . 1 3 . 2 5 4 Low Security (%) 34 | 100 100 98 87 67 . 100 100 8 . . . . . . . . . 57 . . . . . . . . 77 . . . . 75 10 . 86 3 . Level 1 8 | . . 1 12 32 . . . 13 . . . . . . . . . 6 . . . . . . . . 18 . . . . 24 20 . 2 28 . Level 2 10 | . . . . . . . . 7 . 11 . 3 . . . . . 29 15 . 5 . . . . . 3 . . . . . 53 . 10 23 . Level 3 15 | . . . . . . . . 22 100 27 100 16 . . . . . 5 24 100 23 73 . . . . . . . . . . 15 . . 12 . Level 4 20 | . . . . . . . . 33 . 30 . 34 100 . . . . . 41 . 30 26 . . . . . . . . . . . . . 28 99 Level 5 10 | . . . . . . . . 15 . 29 . 45 . . . . . . 19 . 40 . . . . . . . . . . . . . . 3 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2369 | 10 100 208 268 232 . 5 27 1841 897 2034 1067 2369 1302 . . . . 780 1934 1015 2079 1363 . . . . 600 . . . . 296 790 . 469 1719 1269 Initial 1243 | . . . 1 97 . . . 13 897 555 1067 634 1243 . . . . 150 532 1015 633 1091 . . . . 67 . . . . . 135 . . 264 1100 Average 707 | 1 33 106 117 180 . . 4 995 879 1288 987 1558 1188 . . . . 251 1225 952 1405 1066 . . . . 122 . . . . 93 482 . 68 768 1190 Influence Increases 21080 | 20 299 342 660 175 . 10 41 1918 7 1699 206 1815 350 150 185 . 10 1255 1452 20 1466 628 449 132 761 375 1250 90 440 15 20 524 1163 60 633 2146 314 Destroy 0b10 Robot/C 12260 | . 200 180 400 140 . . 20 1040 . 760 80 960 200 140 160 . . 760 820 . 720 260 400 100 560 320 560 80 400 . 20 320 820 60 300 1360 120 Destroy 0b10 Robot/NC 565 | 20 20 15 45 5 . 10 5 . 5 5 30 10 35 . 5 . 10 55 . . 20 30 5 . 15 10 75 . . 15 . 15 10 . . 85 10 Destroy Leader 1590 | . 34 30 110 30 . . 12 30 . 40 32 40 64 10 20 . . 122 50 . 60 46 30 20 . 30 110 10 40 . . 40 112 . 70 366 32 Allied During Kill 884 | . . 11 12 . . . . 28 2 230 19 204 44 . . . . . 30 . 97 . 14 12 36 . . . . . . . 4 . . 52 89 Successful Hack 173 | . 29 . . . . . 4 12 . 30 14 14 . . . . . . . 20 14 8 . . . . 14 . . . . 14 . . . . . Disable Machine 915 | . . 75 30 . . . . 60 . 30 15 15 . . . . . 75 45 . 60 30 . . . . 270 . . . . 30 90 . . 45 45 Anti-Garrison Action 2150 | . . . . . . . . 600 . 450 . 400 . . . . . . 400 . 300 . . . . . . . . . . . . . . . . Destroy Structure 1335 | . 1 31 3 . . . . 118 . 139 1 82 7 . . . . 63 62 . 150 56 . . . . 206 . . . . 60 82 . 63 193 18 Advance Influence 150 | . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 735 | . 15 . 60 . . . . 30 . 15 15 90 . . . . . 30 45 . 45 30 . . 150 15 15 . . . . 30 45 . 60 45 . Miscellaneous 308 | . . . . . . . . . . . . . . . . . . . . . . 168 . . . . . . . . . . . . 140 . . Influence Decreases 19978 | 20 298 337 414 255 172 10 20 98 994 519 1333 353 1432 1047 575 . 10 495 278 1049 292 1344 887 307 884 895 765 682 304 151 20 266 647 834 191 869 931 Entered New Map 11058 | . . 1 5 155 172 . . 8 944 299 967 273 1126 477 75 . . . 228 919 272 988 505 177 750 627 40 220 . 136 . . 123 774 . 178 619 Time Decay 7670 | 20 298 336 379 100 . 10 20 . 50 . 206 . 286 550 500 . 10 425 . 130 . 356 362 130 114 258 415 462 294 15 20 266 514 60 181 601 302 Lost Part 270 | . . . 10 . . . . 50 . 40 . . . . . . . 70 10 . . . . . . 10 10 . 10 . . . 10 . 10 30 10 Lost Ally 680 | . . . 20 . . . . 40 . 180 160 80 20 20 . . . . 40 . 20 . 20 . 20 . . . . . . . . . . 60 . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . Squads Dispatched 77 | . 1 . 2 . . . 1 . . . 6 . 2 . . . . 12 . 1 . 5 . . . 1 12 . 1 . . 5 5 . 4 16 3 Investigation 9 | . . . 1 . . . . . . . 1 . . . . . . 3 . . . . . . . . 2 . . . . . . . . 1 1 Extermination 22 | . . . . . . . . . . . . . 1 . . . . 3 . 1 . 1 . . . . 4 . . . . 1 4 . . 6 1 Reinforcement 21 | . 1 . 1 . . . . . . . 1 . . . . . . 5 . . . 2 . . . . 3 . . . . 1 1 . 2 4 . Assault 9 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . 3 1 Garrison 12 | . . . . . . . 1 . . . 2 . 1 . . . . 1 . . . 1 . . . . 3 . . . . 3 . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 32 | . 2 . 1 1 . . . . . 1 . 1 . . . . . 3 . . . 3 . . 1 . 4 . . . . . 2 . 7 2 4 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Times Spotted 748 | . 20 11 31 7 . 1 3 51 . 34 7 45 9 8 5 . 2 52 44 2 33 24 25 4 56 22 42 4 18 . 1 17 50 1 31 74 14 Peak Tracking Total 14 | . 5 3 7 3 . 1 3 5 . 4 2 6 2 4 4 . 1 12 7 2 8 5 9 4 14 5 4 2 7 . 1 5 5 1 11 6 4 Tactical Retreats 32 | . 1 . 3 . . . . 1 . 1 1 3 . . . . . 1 2 . 2 2 . . 6 1 2 . . . . 1 2 . 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 33 | . . . 3 . . . . 5 . 3 . 7 1 . . . . 4 3 . . . . . 1 . 3 . . . . . 1 . . 2 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 107 | . 1 5 2 . . . . 13 . 11 1 7 . . . . . 5 11 . 8 2 1 . 1 1 18 1 . 1 . 2 6 4 . 3 3 Max in Single Turn 15 | . 1 1 2 . . . . 2 . 2 1 1 . . . . . 1 2 . 1 1 1 . 1 1 15 1 . 1 . 1 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Relay 25 | . . . . . . . . 5 . 5 . 6 . . . . . . 5 . 4 . . . . . . . . . . . . . . . . Phase Generator 4 | . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 70 | . 4 . 5 . 2 . 2 3 1 2 5 3 1 . . 4 . 2 2 2 1 4 . . 4 . 6 1 . 4 . 3 4 . . 5 . Terminals 44 | . 4 . 5 . . . 1 3 . 2 1 3 1 . . . . . 2 1 1 3 . . . . 6 . . . . 3 3 . . 5 . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 3 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Total Hacks 172 | . 16 . 13 . 4 . 3 7 1 3 9 4 1 . . 26 . 4 3 5 2 5 . . 10 . 17 1 . 17 . 5 8 . . 8 . Successful 94 | . 10 . 4 . 4 . 1 1 1 2 3 1 1 . . 26 . 1 . 2 1 1 . . 10 . 3 1 . 17 . 1 3 . . . . Failed 78 | . 6 . 9 . . . 2 6 . 1 6 3 . . . . . 3 3 3 1 4 . . . . 14 . . . . 4 5 . . 8 . Catastrophic 26 | . . . 2 . . . 1 2 . . 3 1 . . . . . . 1 1 . 2 . . . . 2 . . . . 3 2 . . 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 3 . 4 . 1 . . . . . 2 . . . . . . . 3 . . 2 . . 2 . 9 . . . . 1 1 1 . . 1 Terminals 95 | . 16 . 13 . . . 2 7 . 3 3 4 1 . . . . . 3 2 2 4 . . . . 17 . . . . 5 5 . . 8 . Fabricators 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . 1 . 3 . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . Terminal Hacks 85 | . 10 . 4 . 4 . . 1 . 2 1 1 1 . . 26 . . . 1 1 1 . . 10 . 2 1 . 17 . 1 1 . . . . Record 28 | . . . . . 3 . . . . . . . . . . 11 . . . . . . . . 9 . . . . 5 . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 11 | . 2 . 1 . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 4 . 4 . . . 2 3 . 2 5 2 . . . . . 1 2 1 1 4 . . . . 6 . . . . 3 4 . . 5 1 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 102 | . . . . . . . . 20 . 19 . 23 . . . . . . 22 . 15 . . . . . . . . . . . . . 3 . . Machine Destruction 99 | . . . . . . . . 20 . 19 . 23 . . . . . . 19 . 15 . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 31 | . . . . . . . . 8 . 11 . 9 . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 52 | . . 1 . . . . . 9 . 11 3 12 . . . . . . 2 . 2 . 2 . . 1 . . . . . . 2 . . 7 . Largest Group 10 | . . 1 1 . . . . 6 6 10 8 9 3 1 . . . . 2 . 2 . 2 1 1 1 . . . . . . 2 . . 3 3 Highest-Rated Group 357 | . . 31 31 . . . . 96 96 153 107 204 158 80 . . . . 142 . 157 . 79 49 49 48 . . . . . . 95 . . 357 341 Highest-Rated Ally 119 | . . 31 31 . . . . 29 16 21 21 80 80 80 . . . . 80 . 95 . 49 49 49 48 . . . . . . 48 . . 119 119 Initial Warlord ECA Mod 48 | . . . . . . . . . 11 11 21 21 31 31 31 31 30 30 28 37 37 48 44 44 44 43 43 43 43 43 42 42 42 42 41 40 40 Warlord Squad Rendezvous 6 | . . . . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 342 | . . 5 24 . . . . 2 . 65 33 76 25 . . . . . 8 . 51 . 4 3 14 . . . . . . . 3 . . 19 10 Total Damage 6747 | . . 269 292 . . . . 15 . 1047 408 1188 823 . . . . . 347 . 758 . 94 59 301 . . . . . . . 94 . . 560 492 Kills 56 | . . 3 5 . . . . . . 10 5 13 7 . . . . . 2 . 5 . 2 . . . . . . . . . 1 . . 3 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . X0-1V1 Amusement Gains 614 | . 19 . 15 20 . . . 60 . 50 . . . . . . . 93 . . . . . . 60 . 30 . . 65 . . 50 64 20 68 . Good Acts 147 | . . 5 6 . . 1 1 6 . 9 4 13 3 5 3 . 3 6 6 1 10 3 3 2 3 4 11 5 3 . 2 1 9 . 5 11 3 Bad Acts 90 | . 1 1 3 . . 4 . 9 . 4 . . 1 3 . . 2 10 9 . . 1 2 . 2 . 2 2 4 . 3 9 6 . 6 6 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Active Infowar (turns) 13671 | 66 294 . . . . . . . . . . . . . . . . . . . . . . . 1020 642 2010 1464 647 329 501 932 1417 398 1786 1938 227 Optics 12334 | . . . . . . . . . . . . . . . . . . . . . . . . . 1020 642 2010 1464 647 329 501 932 1417 398 1786 1188 . Terrain 3314 | 66 8 . . . . . . . . . . . . . . . . . . . . . . . . . 392 . . . . 698 921 19 496 714 . Seismic 320 | 26 294 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2485 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 612 1646 227 ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . . . . 2 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 35348 | 144 872 814 1023 206 385 561 143 2162 106 1793 435 1732 631 1583 1450 182 601 1317 1431 279 1531 809 835 271 1258 642 2010 1464 647 329 501 932 1417 398 1786 1938 730 Spaces Moved 16267 | 63 398 471 490 101 237 239 72 965 57 820 235 776 330 632 570 76 241 625 670 176 748 396 405 146 582 271 962 568 222 152 192 389 563 190 1056 862 319 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16261 | 57 398 471 490 101 237 239 72 965 57 820 235 776 330 632 570 76 241 625 670 176 748 396 405 146 582 271 962 568 222 152 192 389 563 190 1056 862 319 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 162 162 242 242 242 155 155 155 155 170 170 170 170 170 163 250 250 170 250 170 150 150 148 148 148 Average Speed 174 | 149 160 160 161 160 160 228 160 160 160 161 160 161 162 241 242 242 242 156 162 155 160 170 170 170 170 170 171 250 250 177 250 178 156 150 148 148 148 Slowest Speed 250 | 160 160 160 240 160 160 240 160 240 160 240 160 240 162 242 242 242 242 165 243 155 170 170 170 170 170 170 250 250 250 250 250 250 250 150 152 148 148 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . 3 . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 4 69 91 62 25 59 52 12 95 6 92 12 85 11 84 83 68 47 21 92 7 90 20 72 33 86 49 37 75 49 65 69 18 49 95 44 29 18 Regions Visited 37 Branch Regions 19 Pre-discovered Areas 8 | . . 1 . . 1 . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . 3 . . . . . . . Known Exits Taken 19 | . . . 1 . . 1 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . 1 1 . . 1 1 1 1 . 1 1 . 1 . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . . . . . . . . 1 . 1 . . . . . . . 1 1 . . . . 1 . . 1 . 1 1 . Scrap Searched 23 | . . 1 . 1 . 1 . . . . . . . 3 2 . 3 . . . . . 4 . . 1 . 3 2 . 2 . . . . . . Spaces Dug 231 | . 1 . 3 . . . . 3 . 34 1 17 2 2 . . . 11 10 . 12 6 5 26 2 7 19 . 12 . 1 18 21 . 1 14 3 Terrain Destroyed 1215 | . 1 . 3 . . . . 167 . 192 1 22 3 4 1 . 27 72 108 . 82 29 51 32 31 42 107 4 30 2 6 33 46 8 43 57 11 Melee 74 | . . . 3 . . . . 3 . 14 1 17 2 2 . . . . 10 . 11 . . . . 6 4 . . . . 1 . . . . . Projectile 466 | . 1 . . . . . . . . 3 . 5 1 2 . . . 36 24 . 23 23 40 10 27 36 56 4 14 2 6 32 35 8 10 57 11 AOE 671 | . . . . . . . . 164 . 175 . . . . . . 27 35 74 . 46 6 11 22 4 . 47 . 16 . . . 11 . 33 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 20557 | 83 545 497 625 119 243 247 88 1340 70 1099 271 1041 381 659 601 75 254 824 888 181 951 473 508 160 745 367 1199 602 279 201 211 532 953 281 1243 1264 457 Wait 1213 | . 85 1 12 7 . 3 2 98 7 44 11 41 12 4 11 . 4 47 79 . 42 11 23 3 59 28 46 1 9 27 . 30 152 42 120 144 8 Move 16234 | 62 397 470 489 100 236 238 72 964 57 818 235 775 329 631 569 75 240 625 669 176 747 395 404 145 581 270 961 567 221 151 191 388 562 189 1055 861 319 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 263 | 1 11 4 25 . 1 1 3 20 2 9 4 15 2 4 . . 1 8 14 2 14 10 1 . 6 3 21 8 3 1 7 8 26 4 6 12 6 Fast Attach 113 | 7 1 . 3 . . . . 7 . 8 1 4 2 1 . . . 7 6 . 3 1 . . 1 . 8 . 3 4 . 4 15 8 2 13 4 Attach 90 | . . . 5 . . 1 2 7 . 3 2 1 . . . . . 9 7 2 2 1 . . 1 2 8 2 4 2 . 2 10 3 4 7 3 Detach 42 | . . . . . . . . 3 . 1 . . . . . . . 5 7 . 2 1 . . 1 . 2 1 3 1 . 1 4 1 1 3 5 Swap 506 | . 4 2 25 . 3 . 2 28 1 31 3 16 10 3 3 . 3 27 9 1 19 8 6 2 36 4 45 6 6 3 . 28 49 14 21 69 19 Drop 275 | . 2 1 23 . 3 . 2 18 2 14 3 21 5 . . . 2 13 13 . 14 8 1 . 6 . 20 6 2 4 8 8 38 7 5 17 9 Fire 1334 | 13 42 16 32 12 . 2 5 92 . 74 7 81 17 9 16 . 4 74 65 . 85 34 28 10 54 38 77 10 27 2 5 58 90 13 28 131 83 Melee 162 | . . . 11 . . . . 17 1 29 4 26 2 3 2 . . 4 18 . 20 1 . . . 6 10 1 . 6 . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 44 | . 3 3 . . . 2 . 5 . 3 1 3 2 2 . . . 5 . . 2 3 . . . . 1 . 1 . . 4 . . . 4 . Escape Stasis 3 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Rewire 278 | . . . . . . . . 80 . 65 . 58 . 2 . . . . . . . . 45 . . 16 . . . . . . 7 . 1 3 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 6 exits: *Fac / Upp x2 / Ext x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Arm) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc x2 / Qua) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 145 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 10) 448 | -10/Materials | Discovered new exit (range 8) 659 | -10/Materials | Discovered new exit (range 4) 782 | -10/Materials | Discovered new exit (range 10) 897 | -10/Materials | Discovered new exit (range 6) 953 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1003 | -10/Materials | X0-1V1 announced a LAN party 1017 | -10/Materials | Entered Mines 1022 | -10/Mines | Escorted by a lone wolf Derelict 1042 | -10/Mines | Learned location of Storage (-7) 1072 | -10/Mines | Met a Derelict bent on vengeance 1169 | -10/Mines | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 1328 | -10/Mines | Discovered new exit (range 11) 1418 | -10/Mines | X0-1V1 activates XOMVISION 1592 | -10/Mines | Discovered new exit (range 11) 1764 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1831 | -10/Mines | Entered Materials 1831 | -9/Materials | Accompanied by 1 ally 1831 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1858 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 1864 | -9/Materials | Identified exit to Mines 1901 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 19) 1908 | -9/Materials | Core integrity permanently improved by X0-1V1 (+250) 2500 | -9/Materials | Identified exit to Materials 2500 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2538 | -9/Materials | Discovered exit to Materials (range 18) 2541 | -9/Materials | Build established: Scavenger-Gunner 2854 | -9/Materials | Entered Mines 2988 | -9/Mines | Assembled infested the area 2993 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3054 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3054 | -9/Mines | Discovered new exit (range 5) 3060 | -9/Mines | Entered Exiles 3089 | -9/Exiles | Discovered new exit (range 14) 3123 | -9/Exiles | Met 8R-AWN 3148 | -9/Exiles | Met EX-HEX 3193 | -9/Exiles | Met EX-BIN 3212 | -9/Exiles | Aligned with FarCom system 3214 | -9/Exiles | Given EX-Vault access code 3251 | -9/Exiles | Opened EX-Vault 3270 | -9/Exiles | Found AWS/Autocannon 3303 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3360 | -9/Exiles | Learned location of Zion (-6) 3431 | -9/Exiles | Discovered new exit (range 10) 3445 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3445 | -9/Exiles | Entered Mines 3498 | -8/Mines | X0-1V1 mutated your Propulsion slot to Weapon slot 3634 | -8/Mines | X0-1V1 announced a LAN party 3648 | -8/Mines | X0-1V1 activates XOMVISION 3806 | -8/Mines | Build established: Skirmisher 3973 | -8/Mines | Discovered exit to Materials (range 15) 4006 | -8/Mines | Entered Materials 4006 | -8/Materials | Evolved 2 slots: Propulsion x2 4112 | -8/Materials | Garrison activated, responded to threat 4149 | -8/Materials | Identified exit to Garrison 4149 | -8/Materials | Entered Garrison 4191 | -8/Garrison | Triggered checkpoint 4302 | -8/Garrison | Garrison Relay disabled 4575 | -8/Garrison | Phase Generator disabled 4622 | -8/Garrison | Triggered checkpoint 4626 | -8/Garrison | Triggered checkpoint 4655 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 17) 4661 | -8/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+1) 4686 | -8/Garrison | Triggered checkpoint 4705 | -8/Garrison | Triggered checkpoint 4730 | -8/Garrison | Destroyed 7 combat bots 4755 | -8/Garrison | X0-1V1 mutated your Weapon slot to Propulsion slot 4778 | -8/Garrison | Build established: Scavenger-Skirmisher 4917 | -8/Garrison | Destroyed 7 combat bots 5020 | -8/Garrison | Discovered new exit (range 10) 5098 | -8/Garrison | Spotted B-75 Beast 5105 | -8/Garrison | X0-1V1 upgraded ally (x1) 5117 | -8/Garrison | Destroyed B-75 Beast 5130 | -8/Garrison | Spotted B-75 Beast 5159 | -8/Garrison | Destroyed B-75 Beast 5169 | -8/Garrison | Triggered checkpoint 5182 | -8/Garrison | Lost 5 parts (2n1u2w) 5231 | -8/Garrison | Core integrity fell below 50% 5284 | -8/Garrison | Discovered new exit (range 14) 5460 | -8/Garrison | Garrison Relay disabled 5527 | -8/Garrison | Garrison Relay disabled 5652 | -8/Garrison | Discovered new exit (range 10) 5701 | -8/Garrison | Triggered checkpoint 5739 | -8/Garrison | Garrison Relay disabled 5984 | -8/Garrison | Garrison Relay disabled 6083 | -8/Garrison | Triggered checkpoint 6099 | -8/Garrison | Triggered checkpoint 6186 | -8/Garrison | Triggered checkpoint 6249 | -8/Garrison | X0-1V1 mutated your Propulsion slot to Power slot 6311 | -8/Garrison | Entered Materials 6311 | -8/Materials | Accompanied by 6 allies 6416 | -8/Materials | Identified exit to Garrison 6417 | -8/Materials | Entered Garrison 6417 | -8/Garrison | Accompanied by 6 allies 6441 | -8/Garrison | Triggered checkpoint 6501 | -8/Garrison | Triggered checkpoint 6629 | -8/Garrison | Garrison Relay disabled 6797 | -8/Garrison | Lost 3 allies 6855 | -8/Garrison | Learned Factory security intel 6920 | -8/Garrison | Phase Generator disabled 6981 | -8/Garrison | System corruption reached 10% 7083 | -8/Garrison | X0-1V1 sent you into danger 7085 | -8/Garrison | Triggered checkpoint 7306 | -8/Garrison | Garrison Relay disabled 7407 | -8/Garrison | Triggered checkpoint 7448 | -8/Garrison | Discovered new exit (range 10) 7494 | -8/Garrison | Discovered new exit (range 64) 7494 | -8/Garrison | Discovered new exit (range 49) 7494 | -8/Garrison | Discovered new exit (range 6) 7526 | -8/Garrison | Triggered checkpoint 7539 | -8/Garrison | Build established: Commander-Mutant 7566 | -8/Garrison | Garrison Relay disabled 7675 | -8/Garrison | Triggered checkpoint 7702 | -8/Garrison | X0-1V1 sent you into danger 7771 | -8/Garrison | Triggered checkpoint 7817 | -8/Garrison | Garrison Relay disabled 7977 | -8/Garrison | Triggered checkpoint 8021 | -8/Garrison | Garrison Relay disabled 8059 | -8/Garrison | Core integrity restored by X0-1V1 (+132) 8065 | -8/Garrison | System corruption reached 30% 8077 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8115 | -8/Garrison | X0-1V1 activates XOMVISION 8131 | -8/Garrison | Core integrity restored by X0-1V1 (+158) 8210 | -8/Garrison | Entered Factory 8210 | -7/Factory | Accompanied by 5 allies 8210 | -7/Factory | Evolved 2 slots: Utility x2 8211 | -7/Factory | Identified exit to Storage 8293 | -7/Factory | Build established: Scavenger-Skirmisher 8400 | -7/Factory | X0-1V1 sent you to a vault 8415 | -7/Factory | Identified exit to Lower Caves 8415 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 8537 | -7/Factory | Garrison activated, responded to threat 8610 | -7/Factory | First assault squad dispatched 8645 | -7/Factory | Identified exit to Garrison 8645 | -7/Factory | Entered Garrison 8652 | -7/Garrison | Triggered checkpoint 8729 | -7/Garrison | Garrison Relay disabled 8786 | -7/Garrison | Triggered checkpoint 8904 | -7/Garrison | Garrison Relay disabled 8905 | -7/Garrison | Triggered checkpoint 8974 | -7/Garrison | Identified exit to Factory 8974 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 8992 | -7/Garrison | X0-1V1 sent allied Chaos Knight 2.0 (x1) 9443 | -7/Garrison | Triggered checkpoint 9445 | -7/Garrison | Triggered checkpoint 9457 | -7/Garrison | Triggered checkpoint 9480 | -7/Garrison | Triggered checkpoint 9490 | -7/Garrison | Lost 4 allies 9550 | -7/Garrison | Discovered exit to Factory (range 11) 9597 | -7/Garrison | Triggered checkpoint 9608 | -7/Garrison | Garrison Relay disabled 9676 | -7/Garrison | Garrison Relay disabled 9695 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 9909 | -7/Garrison | Triggered checkpoint 9950 | -7/Garrison | Destroyed 7 combat bots 9968 | -7/Garrison | Garrison Relay disabled 10111 | -7/Garrison | Discovered exit to Factory (range 62) 10111 | -7/Garrison | Discovered exit to Factory (range 30) 10111 | -7/Garrison | Discovered exit to Factory (range 22) 10249 | -7/Garrison | Triggered checkpoint 10301 | -7/Garrison | Garrison Relay disabled 10316 | -7/Garrison | Found embedded Infiltrators 10377 | -7/Garrison | Entered Factory 10377 | -7/Factory | Accompanied by 3 allies 10434 | -7/Factory | X0-1V1 activates XOMVISION 10800 | -7/Factory | Garrison activated, responded to threat 11008 | -7/Factory | Entered Lower Caves 11008 | -7/Lower Caves | Accompanied by 1 ally 11014 | -7/Lower Caves | Met a Warlord Commander 11015 | -7/Lower Caves | Learned location of Warlord (-5) 11016 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11019 | -7/Lower Caves | Found Encrypted Comm Array 11027 | -7/Lower Caves | Found DCF Scrap (10 items) 11051 | -7/Lower Caves | System corruption reached 10% 11196 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11304 | -7/Lower Caves | Build established: Scavenger-Gunner 11319 | -7/Lower Caves | Learned location of 1 exit from Factory 11577 | -7/Lower Caves | Weapon slot count temporarily expanded by X0-1V1 (+1) 11846 | -7/Lower Caves | Learned location of 1 exit from Factory 12050 | -7/Lower Caves | Discovered new exit (range 6) 12591 | -7/Lower Caves | Entered another Lower Caves area 12607 | -7/Lower Caves | Discovered new exit (range 5) 12614 | -7/Lower Caves | Identified exit to Data Miner 12657 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13277 | -7/Lower Caves | X0-1V1 activates XOMVISION 14041 | -7/Lower Caves | Entered Data Miner 14041 | -7/Data Miner | Discovered new exit (range 6) 14087 | -7/Data Miner | Met Data Miner 14148 | -7/Data Miner | Learned location of Section 7 (-2) 14148 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14167 | -7/Data Miner | Received God Mode back door access code from Data Miner 14223 | -7/Data Miner | Entered Proximity Caves 14373 | -6/Proximity Caves | Identified exit to Factory 14373 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 14375 | -6/Proximity Caves | Learned 4 Factory zone layouts 14425 | -6/Proximity Caves | X0-1V1 activates XOMVISION 14688 | -6/Proximity Caves | Spotter reported a threat 14824 | -6/Proximity Caves | Entered Factory 14824 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 14825 | -6/Factory | Identified exit to Factory 14825 | -6/Factory | Identified exit to Lower Caves 15115 | -6/Factory | Allied Derelicts emerged from ambush trap array 15248 | -6/Factory | Joined by Warlord Dakka squad 15340 | -6/Factory | Lost 3 allies 15442 | -6/Factory | Lost 3 allies 15564 | -6/Factory | Joined by Warlord Geek squad 15608 | -6/Factory | Cargo convoy interrupted 15664 | -6/Factory | Destroyed 9 combat bots 15743 | -6/Factory | Found Prototype Processor 15743 | -6/Factory | Identified Exp. Signal Interpreter 15905 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 16014 | -6/Factory | X0-1V1 enhanced Transport squad support 16023 | -6/Factory | Build established: Gunner 16107 | -6/Factory | Garrison activated, responded to threat 16141 | -6/Factory | Identified exit to Garrison 16141 | -6/Factory | Entered Garrison 16142 | -6/Garrison | X0-1V1 revealed exit location to -5/Factory 16199 | -6/Garrison | Phase Generator disabled 16200 | -6/Garrison | Found embedded Infiltrators 16358 | -6/Garrison | Garrison Relay disabled 16367 | -6/Garrison | Triggered checkpoint 16475 | -6/Garrison | Triggered checkpoint 16479 | -6/Garrison | X0-1V1 downgraded hostiles (x3) 16486 | -6/Garrison | Triggered checkpoint 16516 | -6/Garrison | Spotted B-75 Beast 16519 | -6/Garrison | Destroyed B-75 Beast 16563 | -6/Garrison | Destroyed 8 combat bots 16651 | -6/Garrison | Triggered checkpoint 16704 | -6/Garrison | Garrison Relay disabled 16712 | -6/Garrison | X0-1V1 vaporized surrounding terrain (radius 23) 16819 | -6/Garrison | Triggered checkpoint 16844 | -6/Garrison | X0-1V1 sent you into danger 16849 | -6/Garrison | Triggered checkpoint 16897 | -6/Garrison | Destroyed 7 combat bots 16993 | -6/Garrison | X0-1V1 mutated your Utility slot to Propulsion slot 17069 | -6/Garrison | Triggered checkpoint 17070 | -6/Garrison | System corruption reached 10% 17090 | -6/Garrison | Discovered exit to Factory (range 10) 17154 | -6/Garrison | Garrison Relay disabled 17290 | -6/Garrison | Build established: Scavenger-Tank 17365 | -6/Garrison | Discovered exit to Factory (range 18) 17390 | -6/Garrison | Garrison Relay disabled 17472 | -6/Garrison | Triggered checkpoint 17496 | -6/Garrison | Garrison Relay disabled 17572 | -6/Garrison | Entered Factory 17572 | -5/Factory | Evolved 2 slots: Utility x2 17674 | -5/Factory | Discovered new exit (range 16) 17719 | -5/Factory | X0-1V1 foreshadows a heat wave 17795 | -5/Factory | Identified exit to Upper Caves 17795 | -5/Factory | Identified exit to Extension 17851 | -5/Factory | Identified exit to Garrison 17851 | -5/Factory | Entered Garrison 17857 | -5/Garrison | Build established: Gunner 18075 | -5/Garrison | Garrison Relay disabled 18129 | -5/Garrison | Found embedded Infiltrators 18146 | -5/Garrison | X0-1V1 destroyed Phase Generator 18146 | -5/Garrison | Phase Generator disabled 18212 | -5/Garrison | Identified exit to Factory 18212 | -5/Garrison | X0-1V1 revealed exit location to -5/Factory 18226 | -5/Garrison | Triggered checkpoint 18235 | -5/Garrison | Spotted B-75 Beast 18250 | -5/Garrison | Allies destroyed B-75 Beast 18265 | -5/Garrison | Triggered checkpoint 18284 | -5/Garrison | Triggered checkpoint 18332 | -5/Garrison | Destroyed 8 combat bots 18400 | -5/Garrison | Discovered exit to Factory (range 15) 18539 | -5/Garrison | Triggered checkpoint 18575 | -5/Garrison | Garrison Relay disabled 18756 | -5/Garrison | Garrison Relay disabled 18937 | -5/Garrison | X0-1V1 activates XOMVISION 18943 | -5/Garrison | Triggered checkpoint 19120 | -5/Garrison | Garrison Relay disabled 19139 | -5/Garrison | Triggered checkpoint 19164 | -5/Garrison | X0-1V1 revealed exit location to -5/Factory 19382 | -5/Garrison | Entered Factory 19501 | -5/Factory | X0-1V1 released a cloud of subatomizers 19686 | -5/Factory | Build established: Tank 19686 | -5/Factory | Joined by Warlord Dakka squad 19920 | -5/Factory | Discovered new exit (range 11) 19959 | -5/Factory | Joined by Warlord Ranger squad 19982 | -5/Factory | First assault squad dispatched 20018 | -5/Factory | Joined by Warlord Muscle squad 20055 | -5/Factory | Garrison activated, responded to threat 20181 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 20189 | -5/Factory | Joined by Warlord Pyro squad 20191 | -5/Factory | Entered Upper Caves 20332 | -5/Upper Caves | Learned Factory terminal intel 20359 | -5/Upper Caves | Build established: Gunner 20390 | -5/Upper Caves | Identified exit to Upper Caves 20390 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 20406 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20461 | -5/Upper Caves | Destroyed 8 combat bots 20552 | -5/Upper Caves | Found DCF Scrap (13 items) 21026 | -5/Upper Caves | Entered another Upper Caves area 21026 | -5/Upper Caves | Accompanied by 1 ally 21283 | -5/Upper Caves | Discovered new exit (range 5) 21297 | -5/Upper Caves | Entered Warlord 21297 | -5/Warlord | Accompanied by 1 ally 21523 | -5/Warlord | Opened Warlord's prototype stash 21528 | -5/Warlord | Found Prototype Device 21528 | -5/Warlord | Identified Thermal Barrier 21535 | -5/Warlord | Found Prototype Processor 21535 | -5/Warlord | Identified Spectral Analyzer 21548 | -5/Warlord | Found Prototype Reactor 21855 | -5/Warlord | Learned location of Command (-1) 21855 | -5/Warlord | Learned Armory emergency access door positions 21856 | -5/Warlord | Learned 4 Research zone layouts 21856 | -5/Warlord | Learned 4 Research zone layouts 21858 | -5/Warlord | Learned Research security intel 21858 | -5/Warlord | Learned Factory terminal intel 21858 | -5/Warlord | Learned Armory garrison access intel 21936 | -5/Warlord | Met Warlord 21961 | -5/Warlord | Warlord's base attacked by MAIN.C 22049 | -5/Warlord | Found Prototype Energy Cannon 22049 | -5/Warlord | Identified Vortex Cannon 22055 | -5/Warlord | Found Vortex Cannon 22095 | -5/Warlord | X0-1V1 vaporized surrounding terrain (radius 18) 22237 | -5/Warlord | Warlord forces counterattacked 22247 | -5/Warlord | Destroyed 14 combat bots 22339 | -5/Warlord | Spotted Striker 22341 | -5/Warlord | Spotted Executioner 22375 | -5/Warlord | Lost 4 allies 22378 | -5/Warlord | Discovered new exit (range 17) 22378 | -5/Warlord | Spotted Executioner 22378 | -5/Warlord | Spotted Striker 22420 | -5/Warlord | Found Prototype Processor 22420 | -5/Warlord | Identified Exp. Core Analyzer 22435 | -5/Warlord | Lost 9 allies 22462 | -5/Warlord | Spotted Striker 22467 | -5/Warlord | Weapon slot count temporarily expanded by X0-1V1 (+3) 22477 | -5/Warlord | Destroyed Striker 22498 | -5/Warlord | Destroyed 10 combat bots 22509 | -5/Warlord | Lost 9 allies 22555 | -5/Warlord | Entered Proximity Caves 22558 | -4/Proximity Caves | Identified exit to Factory 22558 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 22609 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22817 | -4/Proximity Caves | P-70 Sage assimilated allied Swordsman 7a 22989 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23114 | -4/Proximity Caves | Build established: Scavenger-Tank 23114 | -4/Proximity Caves | X0-1V1 activates XOMVISION 23197 | -4/Proximity Caves | Entered Factory 23197 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23198 | -4/Factory | Loaded intel: 26 terminal locations 23304 | -4/Factory | X0-1V1 sent hostile Fireman (x3) 23508 | -4/Factory | Build established: Scavenger-Skirmisher 24032 | -4/Factory | Build established: Skirmisher 24126 | -4/Factory | Discovered new exit (range 5) 24128 | -4/Factory | Identified exit to Upper Caves 24128 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 24264 | -4/Factory | Garrison activated, responded to threat 24567 | -4/Factory | X0-1V1 sent you to a vault 24581 | -4/Factory | Found Prototype Device 24581 | -4/Factory | Identified Exp. ECM Suite 24638 | -4/Factory | Found Prototype Launcher 24638 | -4/Factory | Identified Tactical Quantum Warhead 24669 | -4/Factory | Found Prototype Device 24669 | -4/Factory | Identified Femtoactuators 24865 | -4/Factory | Build established: Tank 25124 | -4/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 25207 | -4/Factory | Entered Upper Caves 25262 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25308 | -4/Upper Caves | Identified Vortex Chain Reactor 26162 | -4/Upper Caves | Identified exit to Upper Caves 26462 | -4/Upper Caves | X0-1V1 mutated your Weapon slot to Utility slot 26671 | -4/Upper Caves | Entered another Upper Caves area 26679 | -4/Upper Caves | X0-1V1 sent you into danger 26680 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26698 | -4/Upper Caves | Crushed by falling debris 26724 | -4/Upper Caves | Destroyed 7 combat bots 26751 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26769 | -4/Upper Caves | X0-1V1 activates XOMVISION 26847 | -4/Upper Caves | Spotted B-86 Titan 26921 | -4/Upper Caves | Destroyed B-86 Titan 26947 | -4/Upper Caves | Identified exit to Zhirov 26947 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Zhirov 27070 | -4/Upper Caves | Identified exit to Research 27070 | -4/Upper Caves | X0-1V1 revealed exit location to -3/Research 27318 | -4/Upper Caves | Entered Zhirov 27318 | -4/Zhirov | Discovered new exit (range 3) 27360 | -4/Zhirov | Met Zhirov 27391 | -4/Zhirov | Learned location of Quarantine (-2) 27391 | -4/Zhirov | Learned location of Testing (-3) 27406 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27432 | -4/Zhirov | Found Alien Artifact 27432 | -4/Zhirov | Identified Integrated Dissipator 27432 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27453 | -4/Zhirov | Found Alien Artifact 27606 | -4/Zhirov | Cloak Generator disabled 27606 | -4/Zhirov | Attacked by Zhirov 27616 | -4/Zhirov | Enhanced Grunts warped into view 27639 | -4/Zhirov | Zhirov detonated his lab 27647 | -4/Zhirov | Entered Proximity Caves 27877 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28054 | -3/Proximity Caves | X0-1V1 sent hostile S-43 Plague (x5) 28093 | -3/Proximity Caves | Discovered exit to Research (range 12) 28094 | -3/Proximity Caves | System corruption reached 10% 28148 | -3/Proximity Caves | Entered Research 28148 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 28149 | -3/Research | Identified exit to Armory 28150 | -3/Research | Identified exit to Research 28481 | -3/Research | X0-1V1 sent hostile Wasp (x2) 28571 | -3/Research | Adv. Cloaking Device reconfigured into Item Mimic 28571 | -3/Research | Garrison activated, responded to threat 28681 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 28880 | -3/Research | Discovered exit to Research (range 17) 29025 | -3/Research | Discovered exit to Research (range 15) 29080 | -3/Research | Entered Armory 29135 | -3/Armory | X0-1V1 vaporized surrounding terrain (radius 24) 29211 | -3/Armory | Build established: Skirmisher 29442 | -3/Armory | X0-1V1 sent hostile Wasp (x3) 29471 | -3/Armory | Destroyed 7 combat bots 29554 | -3/Armory | X0-1V1 downgraded hostiles (x2) 29636 | -3/Armory | Discovered exit to Research (range 24) 29840 | -3/Armory | Fabricated Imp. Weapon Cycler (x2) 29896 | -3/Armory | Found Prototype Launcher 29896 | -3/Armory | Identified Hellfire Missile Launcher 29904 | -3/Armory | Found Hellfire Missile Launcher 29986 | -3/Armory | X0-1V1 revealed exit location to -2/Research 30003 | -3/Armory | X0-1V1 turns hostiles against one another 30035 | -3/Armory | X0-1V1 mutated your Utility slot to Weapon slot 30126 | -3/Armory | X0-1V1 activates XOMVISION 30220 | -3/Armory | X0-1V1 destroyed Energy Cycler 30220 | -3/Armory | Energy Cycler disabled 30253 | -3/Armory | Discovered new exit (range 3) 30351 | -3/Armory | Spotted Armor Guard 30351 | -3/Armory | Spotted Armor Guard 30373 | -3/Armory | Destroyed Armor Guard 30383 | -3/Armory | Destroyed Armor Guard 30403 | -3/Armory | Found Corrupted Prototype Device 30403 | -3/Armory | Identified Exp. Weapon Cycler 30497 | -3/Armory | Entered Lab 30497 | -3/Lab | Discovered exit to Research (range 9) 30501 | -3/Lab | Build established: Tank 30516 | -3/Lab | Unable to decrypt terminal 30516 | -3/Lab | Opened the door to a hidden lab 30517 | -3/Lab | Gained access to the hidden lab's interior 30519 | -3/Lab | Detected by scanners 30523 | -3/Lab | Disabled Active System Cloaker 30528 | -3/Lab | Confronted by A5 30528 | -3/Lab | System corruption reached 10% 30540 | -3/Lab | Destroyed A5 30556 | -3/Lab | MAIN.C forces arrive to investigate 30599 | -3/Lab | Found Prototype Hackware 30645 | -3/Lab | Found Alien Artifact 30645 | -3/Lab | Identified Integrated Mediator 30645 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 30656 | -3/Lab | Found Alien Artifact 30656 | -3/Lab | Identified Transdimensional Reconstructor (x2) 30656 | -3/Lab | Warped through subspace 30705 | -3/Lab | Found Alien Artifact 30705 | -3/Lab | Identified Core Expander 30705 | -3/Lab | Installed Core Expander, added new Propulsion slot 30774 | -3/Lab | Found Prototype Energy Gun 30774 | -3/Lab | Identified Tachyon Dispersion Ray 30780 | -3/Lab | Found Prototype Energy Cannon 30780 | -3/Lab | Identified Potential Cannon 30795 | -3/Lab | Found Prototype Protection 30795 | -3/Lab | Identified Exp. Powered Armor 30811 | -3/Lab | Found Prototype Hackware 30811 | -3/Lab | Identified Quantum Router 30895 | -3/Lab | Entered Research 30895 | -2/Research | Warlord forces began assault on 0b10 30895 | -2/Research | Evolved 2 slots: Utility x2 30896 | -2/Research | Identified exit to Quarantine 30920 | -2/Research | Distinguished unit "Metalheads" dispatched to help 30920 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 30956 | -2/Research | X0-1V1 mutated your Weapon slot to Utility slot 31005 | -2/Research | Research machine network offline 31397 | -2/Research | Spotted Tracker 31398 | -2/Research | Spotted Tracker 31422 | -2/Research | Destroyed Tracker 31424 | -2/Research | Found Prototype Energy Gun 31424 | -2/Research | Identified Immobilizer 31450 | -2/Research | Lost 7 allies 31501 | -2/Research | Spotted Striker 31504 | -2/Research | Destroyed Striker 31521 | -2/Research | Lost 4 allies 31614 | -2/Research | Discovered new exit (range 23) 31845 | -2/Research | Borebot progress halted 31932 | -2/Research | Borebot progress halted 31934 | -2/Research | Found Prototype Device 31934 | -2/Research | Identified Exp. EM Shield 31946 | -2/Research | Found Prototype Processor 31946 | -2/Research | Identified Exp. Melee Analysis Suite 32116 | -2/Research | Spotted Executioner 32126 | -2/Research | Found Prototype Processor 32126 | -2/Research | Identified Exp. Targeting Computer 32177 | -2/Research | Discovered new exit (range 17) 32305 | -2/Research | Found Exp. Core Analyzer 32311 | -2/Research | X0-1V1 added 0b10 threat records associated with you (minor) 32397 | -2/Research | Spotted Striker 32397 | -2/Research | Destroyed Striker 32402 | -2/Research | Given Cave Seal Controls access code 32413 | -2/Research | Spotted Tracker 32414 | -2/Research | Spotted Tracker 32415 | -2/Research | Spotted Tracker 32416 | -2/Research | Destroyed Tracker 32421 | -2/Research | Build established: Scavenger-Tank 32422 | -2/Research | Destroyed Tracker 32439 | -2/Research | Spotted Executioner 32440 | -2/Research | Spotted Combat Programmer 32442 | -2/Research | Spotted Striker 32442 | -2/Research | Spotted Combat Programmer 32450 | -2/Research | Combat Programmer assimilated allied G2-49X(g) 32451 | -2/Research | Combat Programmer assimilated allied HB-5B1(h) 32453 | -2/Research | Spotted Combat Programmer 32468 | -2/Research | Combat Programmer assimilated allied WA-48V(M) 32493 | -2/Research | System corruption reached 10% 32497 | -2/Research | X0-1V1 downgraded hostiles (x1) 32501 | -2/Research | Destroyed Combat Programmer 32522 | -2/Research | Destroyed 8 combat bots 32527 | -2/Research | Lost 18 allies 32681 | -2/Research | Entered Access 32681 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 32911 | -1/Access | X0-1V1 sent allied Y-72 Warden (x4) 32913 | -1/Access | P-80 Master assimilated allied Y-72 Warden 32964 | -1/Access | Lost 3 allies 33260 | -1/Access | Intercept squad dispatched 33284 | -1/Access | Spotted Tracker 33285 | -1/Access | Spotted Tracker 33289 | -1/Access | Destroyed Tracker 33297 | -1/Access | Destroyed Tracker 33332 | -1/Access | Spotted Combat Programmer 33339 | -1/Access | Destroyed Combat Programmer 33343 | -1/Access | Spotted Combat Programmer 33398 | -1/Access | Destroyed Combat Programmer 33431 | -1/Access | First assault squad dispatched 33571 | -1/Access | Assembled infested ambush trap array 33908 | -1/Access | Intercept squad dispatched 33934 | -1/Access | Spotted Tracker 33935 | -1/Access | Spotted Tracker 33943 | -1/Access | Destroyed Tracker 33946 | -1/Access | Destroyed Tracker 33964 | -1/Access | Spotted Combat Programmer 33965 | -1/Access | Spotted Combat Programmer 33972 | -1/Access | Destroyed Combat Programmer 33983 | -1/Access | Destroyed Combat Programmer 34029 | -1/Access | Destroyed 7 combat bots 34200 | -1/Access | System corruption reached 10% 34426 | -1/Access | X0-1V1 activates XOMVISION 34547 | -1/Access | X0-1V1 sent allied Executioner (x3) 34609 | -1/Access | X0-1V1 destroyed Energy Cycler 34609 | -1/Access | Energy Cycler disabled 34609 | -1/Access | Discovered new exit (range 7) 34619 | -1/Access | Entered Command 34619 | -1/Command | Accompanied by 3 allies 34685 | -1/Command | Disengaged cave seal 34685 | -1/Command | Derelicts emerged from the dark tunnel 34685 | -1/Command | Welcomed Warlord to Command 34732 | -1/Command | Spotted B-99 Colossus 34739 | -1/Command | Destroyed B-99 Colossus 34765 | -1/Command | Found Prototype Ballistic Gun 34869 | -1/Command | First assault squad dispatched 34905 | -1/Command | Warlord commented on Warlord statues 34906 | -1/Command | Spotted Combat Programmer 34906 | -1/Command | Spotted M Guard 34906 | -1/Command | Spotted M Guard 34908 | -1/Command | Spotted Combat Programmer 34917 | -1/Command | Destroyed Combat Programmer 34930 | -1/Command | All MAIN.C guards destroyed 34961 | -1/Command | Lost 6 allies 35064 | -1/Command | X0-1V1 sent you to a vault 35085 | -1/Command | Found Prototype Reactor 35085 | -1/Command | Identified Zero-point Reactor 35097 | -1/Command | Found Prototype Device 35097 | -1/Command | Identified Exp. Shield Generator 35099 | -1/Command | X0-1V1 activates XOMVISION 35260 | -1/Command | Met MAIN.C 35279 | -1/Command | 0b10 Conduit disabled 35284 | -1/Command | Destroyed MAIN.C Shell 35287 | -1/Command | MAIN.C activated Command garrisons 35293 | -1/Command | Identified Multirail 35341 | -1/Command | Destroyed Z0-BAT(g) 35349 | *** | Establishing Free Derelict Territories! Last Messages --------------- 35341_ Slug penetrates Reinforced Barrier. 35341_ Z0-BAT(g) destroyed. 35342_ MAIN.C suffers critical hit (Burn). 35344_ RF-NJR(h) destroyed. 35345_ 3O-TAF(g) suffers critical hit (Blast). 35345_ 3O-TAF(g) knocked back. 35345_ MAIN.C suffers critical hit (Burn). 35348_ 0b10 Conduit collapses. 35348_ CG-9B3(g) destroyed. 35348_ Blast Slug penetrates MAIN.C. 35348_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 35348_ MAIN.C destroyed. 35348_ UE-ZMJ(g) destroyed. 35348_ Blast Slug penetrates Reinforced Barrier. 35349_ 0b10 Conduit collapses. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###############???????????????? | | ??????????????????" """" #???????????????? | | ?????????????????? "" #???????????????? | | ???????????#"???? "" ################# | | ????????????"""?""""""" / ]= | | ????????????" " "" %% / *%! | | ????????????"" """""" %% l l | | ???????????#"" """"""% * ################# | | ???????????# " """""" % #???????????????? | | ???????????? " " % % #???????????????? | | ???????????# " g ""#???????????????? | | ???????????#""""" %%Mg" """"#???????????????? | | ???????????#"" % l"""" """#???????????????? | | ???????????# l""""""""#???????????????? | | ???????????# %m " #???????????????? | | ???????????# ! %* M %[" #???????????????? | | ??????????? m!% % g"%#???????????????? | | ??????????? / %g gg[%[#???????????????? | | ???????????" % != !gh% #???????????????? | | ???????????# """" m !%W[g== #???????????????? | | ???????????# " """ % @%g %"""#???????????????? | | ???????????# "" % #???????????????? | | ???????????#######################???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Coolant Potential 200 Energy Generation 77 Energy Capacity 2450 Matter Stores 1000 Matter Capacity 1000 Sight Range 29 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Resistance: TH 50 Resistance: EM 75 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 50 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 7 Matter Filtering 50 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Imp. Weapon Cycler | x2 | -3/Armory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Integrated Mediator Transdimensional Reconstructor Core Expander Achievements -------------- Special Forces Squad Leader Challenges ------------ None Game ------ Seed EnergyCatalystSubcomponent Manual? 0 Play Time 04:44:59 Cumulative 1333.4 hours Start 2026.07.03 @ 23:40:44 End 2026.07.05 @ 14:47:41 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 424 Rogue 422 Adventurer 2 Explorer 0 Win Type 7 Total 116 Types 34/28/26/2/1/1/17/3/1/3 Lore% 98 Gallery% 92 Achievement% 92 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f7d7478-cc59-479a-b80a-c4055c83ba9f