Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 17:26:17 Player: Firely Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (151) 755 Value Destroyed (5655) 5655 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (515) 515 TOTAL SCORE: 11385 Bonus ------- High Alert Combat Kills 545 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 550/550 Energy 65/100 System Corruption 21% Temperature Warm (135) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Matter Compressor Enhanced Optical Array Improved Signal Interpreter Improved Target Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Large Storage Unit Improved Signal Interpreter Improved Kinecellerator Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Coolant Injector Large Storage Unit Matter Compressor Enhanced Optical Array Improved Signal Interpreter Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Plasma Rifle Beamcaster Gauss Cannon > --- INVENTORY -------- Flexi-carbon Leg Coolant Injector Large Storage Unit Improved Signal Interpreter Energy Filter Improved Kinecellerator Component Analysis Suite Improved System Restoration Module Proton Cannon Axe [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Impact Mace Energy Gun Improved Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . 4 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . . Utility 6 | . . . . 2 1 1 . . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 119 | 6 12 2 12 11 20 23 1 3 29 Power 21 | 1 2 . 3 1 3 4 . 1 6 Engine 13 | 1 2 . 2 1 1 3 . 1 2 Core 7 | . . . 1 . 2 1 . . 3 Reactor 1 | . . . . . . . . . 1 Propulsion 34 | 2 3 2 5 5 3 7 . 1 6 Treads 13 | 2 . . . 5 3 3 . . . Leg 14 | . 3 2 . . . 4 . 1 4 Wheel 7 | . . . 5 . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 1 3 . 1 4 6 7 . . 9 Device 11 | . . . 1 1 2 3 . . 4 Storage 5 | 1 2 . . 1 . . . . 1 Processor 7 | . . . . 2 2 1 . . 2 Hackware 2 | . . . . . . . . . 2 Protection 6 | . 1 . . . 2 3 . . . Artifact . | . . . . . . . . . . Weapon 33 | 2 4 . 3 1 8 5 1 1 8 Energy Gun 9 | 1 . . . . . 1 . 1 6 Energy Cannon 5 | . . . 2 . 2 . . . 1 Ballistic Gun 5 | 1 2 . . . . 2 . . . Ballistic Cannon 10 | . 2 . 1 1 3 2 . . 1 Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 Parts Lost 68 | . 1 . 6 2 8 11 . 9 31 Power 15 | . . . 3 . 3 1 . 3 5 Propulsion 20 | . 1 . . 1 2 6 . 2 8 Utility 13 | . . . . . 2 2 . 2 7 Weapon 20 | . . . 3 1 1 2 . 2 11 Highest Loss Streak 17 | . 1 . 2 1 2 6 . 6 17 To Critical Strikes 1 | . . . 1 . . . . . . Average Backups 12 | 3 9 10 9 10 13 13 14 13 9 Power 1 | . 1 1 . 1 1 . 1 . . Propulsion 2 | 2 4 4 3 1 2 1 2 1 1 Utility 5 | . 2 4 5 3 4 7 8 7 6 Weapon 3 | . 1 1 . 3 5 3 3 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 38 | . 7 1 1 7 8 8 . . 6 Power 1 | . . . . . 1 . . . . Propulsion 13 | . 4 1 1 3 . 4 . . . Utility 15 | . 2 . . 2 3 2 . . 6 Weapon 8 | . 1 . . 1 4 2 . . . Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 93 | . 90 100 95 91 93 97 100 95 80 Engine 6 | . 14 14 1 9 4 4 13 11 . Core 4 | . . . 12 . 2 8 . . 4 Treads 14 | . 13 . . 23 29 18 . . . Leg 7 | . 14 28 3 . . 6 26 25 10 Wheel 3 | . . . 24 4 . . . . 2 Device 7 | . . . 12 11 6 6 6 6 10 Storage 9 | . 14 14 14 9 7 6 6 6 10 Processor 12 | . . . . 15 16 20 20 19 15 Protection 4 | . 4 14 1 . 5 5 6 5 . Energy Gun 1 | . . . . . . 2 6 5 7 Energy Cannon 1 | . . . 6 5 1 . . . . Ballistic Gun 2 | . 13 . . . . 6 4 6 2 Ballistic Cannon 9 | . 13 28 17 11 6 5 6 5 . Impact Weapon 2 | . . . . . 6 3 . . . Peak Build Rating 82 | 6 8 8 14 27 44 63 62 62 82 Average Rating 37 | 3 7 8 12 21 38 55 62 59 59 On Entrance 27 | . 6 8 8 12 27 44 62 62 45 Avg Prop Armor Cover (%) 5 | . . . 4 3 4 . . . 15 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 13 27 20 30 39 52 62 62 62 65 Greatest Support 100 | 40 40 20 40 86 86 100 67 72 77 Greatest Overweight (x) 11 | . 1 . 2 8 . . . 1 11 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 10 10 10 11 15 15 15 15 14 Most Carried 15 | 8 15 10 10 14 15 15 15 14 15 Average Carried 12 | 4 9 9 9 10 13 13 14 13 9 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 5 Final Carried 15 | 6 10 10 10 14 15 14 14 9 5 Class Distribution -------------------- 59% | Mutant 24% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Matter Collected 3835 | 213 488 188 250 339 866 1013 112 33 333 Remotely . | . . . . . . . . . . Salvage Created 5588 | . 615 116 239 601 2082 1240 137 . 558 Parts 242 | . 33 10 19 27 65 46 6 . 36 Haulers Intercepted 4 | . . . . 1 3 . . . . Recyclers Shooed 9 | . 2 . . . 3 2 . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . 8 . . . 6 . . Prevented 2 | . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 108 | . 9 6 8 10 39 22 4 . 10 Melee 17 | . . . . . 12 4 . . 1 Guns 21 | . 6 . . . . 8 2 . 5 Cannons 52 | . 3 6 8 10 15 5 2 . 3 AOE 1 | . . . . . 1 . . . . Classes Destroyed 15 | . 6 . 2 2 5 . . . . Worker 4 | . . . . 1 2 . . . 1 Builder 4 | . 1 . . 1 . . . . 2 Hauler 4 | . . . . 1 3 . . . . Recycler 12 | . 3 . . 1 6 2 . . . Mechanic 1 | . 1 . . . . . . . . Operator 4 | . . . . . 1 2 . . 1 Watcher 14 | . 3 . . 3 5 3 . . . Swarmer 16 | . 3 . . . 4 3 4 . 2 Grunt 54 | . 6 6 . 6 22 11 . . 3 Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . . . 2 . . . . Sentry 9 | . . . 1 4 3 1 . . . Hunter 5 | . . . . . 1 4 . . . Programmer 14 | . . . . . 6 3 . . 5 Subdweller 7 | . . . 7 . . . . . . Best Kill Streak 6 | . 3 2 2 6 6 5 3 . 3 Combat Bots Only 6 | . 2 2 2 6 4 5 3 . 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Hostile Shots Fired 1027 | . 88 27 44 40 260 193 20 104 251 Missed 310 | . 35 7 22 8 86 53 8 30 61 Hits 717 | . 53 20 22 32 174 140 12 74 190 Melee 6 | . . . . . 6 . . . . Projectile 711 | . 53 20 22 32 168 140 12 74 190 AOE 4 | . . . 4 . . . . . . Critical Strikes 25 | . 1 1 1 1 8 5 . . 8 Part Disruptions 3 | . . . . . 3 . . . . Damage Taken 12189 | . 598 252 610 541 2827 2398 184 1266 3513 Core 1873 | . 111 57 68 65 264 167 . 122 1019 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 17 | . . 13 4 . . . . . . Regen/Repaired (Parts) 303 | . . . . 106 197 . . . . Core Remaining (%) 64 | 100 . . 5 88 62 . . 66 . Volleys Fired 346 | . 69 21 29 39 71 60 10 6 41 Largest 3 | . 2 2 2 2 2 3 3 3 3 Hottest 190 | . 60 60 110 113 113 147 147 147 190 Shots Fired 642 | . 138 42 54 70 85 134 21 15 83 Gun 254 | . 82 . . . . 83 11 10 68 Cannon 387 | . 56 42 54 70 84 51 10 5 15 Launcher 1 | . . . . . 1 . . . . Special . | . . . . . . . . . . Kinetic 497 | . 138 42 37 45 71 116 18 11 19 Thermal 127 | . . . 17 25 13 18 3 4 47 Explosive 1 | . . . . . 1 . . . . Electromagnetic 17 | . . . . . . . . . 17 Robot Hit Streak 16 | . 9 9 16 14 13 10 6 6 14 Robot Miss Streak 10 | . 5 3 1 3 6 10 6 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 525 | . 80 33 41 44 112 126 13 13 63 Core Hits 213 | . 28 9 14 22 37 58 12 7 26 Critical Kills 6 | . . . . . 4 2 . . . Critical Parts Destroyed 22 | . . . . . 16 6 . . . Critical Strikes 54 | . 2 . . 3 30 12 . . 7 Burn 6 | . . . . . . . . . 6 Blast 20 | . 2 . . 3 10 4 . . 1 Smash 28 | . . . . . 20 8 . . . Melee Attacks 150 | . . . . . 97 34 3 7 9 Impact 131 | . . . . . 97 34 . . . Slashing 19 | . . . . . . . 3 7 9 Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . . 8 1 . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15508 | . 1011 583 815 974 6194 3287 464 355 1825 Guns 2929 | . 356 . . . . 1312 135 181 945 Cannons 7117 | . 655 583 815 953 2662 806 117 133 393 Explosions 354 | . . . . . 354 . . . . Melee 4969 | . . . . . 3116 1156 212 39 446 Ramming 139 | . . . . 21 62 13 . 2 41 Kinetic 7792 | . 1011 583 508 572 2492 1785 170 216 455 Thermal 2472 | . . . 307 381 481 333 82 98 790 Explosive 43 | . . . . . 43 . . . . Electromagnetic 93 | . . . . . . . . . 93 Impact 4272 | . . . . . 3116 1156 . . . Slashing 697 | . . . . . . . 212 39 446 Piercing . | . . . . . . . . . . Highest Corruption 21 | . . . . . 6 . . . 21 Average Corruption 5 | . . . . . 4 . . . 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 80 | . . . . . 64 . . . 16 Message Errors 16 | . . . . . 14 . . . 2 Matter Fused 25 | . . . . . 19 . . . 6 Heat Flow Errors 10 | . . . . . 8 . . . 2 Energy Discharges 6 | . . . . . 3 . . . 3 Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 3 | . . . . . 3 . . . . Data Loss (minor) 11 | . . . . . 9 . . . 2 Data Loss (major) 2 | . . . . . 1 . . . 1 Misfires 5 | . . . . . 5 . . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 2521 | . . . . 35 1824 414 115 . 133 Projectiles 405 | . . . . 35 344 16 10 . . Explosions 150 | . . . . . 150 . . . . Melee 1966 | . . . . . 1330 398 105 . 133 Knockbacks 74 | . 3 . 6 12 30 18 1 . 4 Impact 26 | . . . . . 15 11 . . . Kinetic 46 | . 3 . 6 12 14 7 1 . 3 Secondary 2 | . . . . . 1 . . . 1 Self-Inflicted Damage 121 | . . . . . 121 . . . . Shots 3 | . . . . . 3 . . . . Rammed 26 | . . . . 5 17 3 . . 1 Targets Rammed 39 | . . . . 7 19 4 . 1 8 Kicked 9 | . . . . . . 1 . 1 7 Crushed 4 | . . . . 2 2 . . . . Highest Temperature 376 | . 48 48 8 376 306 325 200 185 197 Average Temperature 87 | . 21 25 5 119 69 101 92 88 113 Received Heat Transfer 2628 | . 273 162 66 297 765 762 . 171 132 Effects 3 | . . . . 3 . . . . . Interference 2 | . . . . 2 . . . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 22 | . . . . . 15 7 . . . Combat Hostiles 16 | . . . . . 11 5 . . . Parts Fried 26 | . . . . . 18 8 . . . Impact Corruptions 55 | . . . . . 37 18 . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 9 | . . . . 1 1 1 . . 6 Heat Transferred 3661 | . . . 407 518 422 265 65 85 1899 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Maximum Alert Level 3 | . . . . . 3 2 . . . Low Security (%) 53 | 100 100 100 . 100 37 . . . 100 Level 1 13 | . . . . . 16 32 . . . Level 2 24 | . . . . . 25 67 . . . Level 3 8 | . . . . . 19 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 897 | . 71 80 . 168 897 547 . . 40 Initial 434 | . . 3 . 19 21 434 . . 8 Average 259 | . 20 19 . 90 381 435 . . 5 Influence Increases 3582 | . 306 180 50 359 1453 799 105 60 270 Destroy 0b10 Robot/C 2020 | . 180 120 20 200 780 440 80 . 200 Destroy 0b10 Robot/NC 215 | . 40 . . 35 85 35 . . 20 Destroy Leader 496 | . 36 30 . 68 186 126 10 . 40 Successful Hack 42 | . 3 . . 7 11 21 . . . Disable Machine 180 | . 15 . . . 150 15 . . . Destroy Structure 104 | . 2 . . 19 61 12 . . 10 Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 510 | . 30 30 30 30 180 135 15 60 . Influence Decreases 3562 | . 296 190 12 348 615 1310 481 46 264 Entered New Map 653 | . . 7 . 19 28 453 140 . 6 Time Decay 2376 | . 286 183 12 309 524 577 341 16 128 Lost Part 363 | . 10 . . 20 63 110 . 30 130 Lost Ally 20 | . . . . . . 20 . . . Purge Threat 150 | . . . . . . 150 . . . Squads Dispatched 20 | . . . . . 9 8 . . 3 Investigation 2 | . . . . . 1 1 . . . Extermination 11 | . . . . . 6 3 . . 2 Reinforcement 6 | . . . . . 2 3 . . 1 Assault 1 | . . . . . . 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Distress Signals 8 | . 2 . . 1 3 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 187 | . 22 8 14 15 65 35 4 7 17 Peak Tracking Total 7 | . 5 2 6 6 5 5 4 7 7 Tactical Retreats 24 | . 2 1 1 1 12 5 1 1 . Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Traps Triggered 3 | . . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Machines Disabled 12 | . 1 . . . 10 1 . . . Max in Single Turn 3 | . 1 . . . 3 1 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Machines Accessed 32 | . 5 . . 3 15 7 1 . 1 Terminals 20 | . 4 . . 1 8 6 . . 1 Fabricators 2 | . . . . . 2 . . . . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers 3 | . . . . 1 2 . . . . Garrison Access 2 | . . . . . 2 . . . . Total Hacks 68 | . 10 . . 7 29 11 7 . 4 Successful 41 | . 8 . . 5 14 5 7 . 2 Failed 26 | . 2 . . 1 15 6 . . 2 Catastrophic 6 | . . . . . 5 1 . . . Database Lockouts 1 | . . . . 1 . . . . . Manual . | . . . . . . . . . . Terminals 41 | . 9 . . 3 15 10 . . 4 Fabricators 2 | . . . . . 2 . . . . Repair Stations 7 | . . . . 2 5 . . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers 6 | . . . . 2 4 . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 28 | . 7 . . 2 5 5 7 . 2 Record 10 | . . . . 1 2 . 7 . . Robot Analysis 1 | . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 Alert Level 3 | . 1 . . . 1 . . . 1 Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . Maintenance Status 2 | . 1 . . . 1 . . . . Transport Status 1 | . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 2 | . . . . . 2 . . . . Repair Station Hacks 5 | . . . . 2 3 . . . . Scan Component 3 | . . . . 1 2 . . . . Repair 2 | . . . . 1 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 4 | . . . . 1 3 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 2 | . . . . . 2 . . . . Retrieve Study 1 | . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 2 . . 3 11 5 . . 1 Full Trace Events 3 | . . . . 1 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . Parts Repaired 2 | . . . . 1 1 . . . . Time 64 | . . . . 26 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 4 | . . . . . . 4 . . . EXPLORE 4 | . . . . . . 4 . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Active Infowar (turns) 10355 | . . . 1354 698 3986 1778 981 427 1131 Optics 4340 | . . . 1354 203 . 244 981 427 1131 Structural 2162 | . . . . 683 1479 . . . . Machine Analysis 6011 | . . . . 491 3986 1534 . . . Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 5 | . . 2 . . . . 2 1 . Drone Launches 4 | . . . . . . 4 . . . Drone Recoveries 2 | . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Turns Passed 12204 | 70 1001 591 1541 698 3986 1778 981 427 1131 Spaces Moved 6794 | 37 535 411 1282 286 1917 850 764 308 404 Core 30 | 4 . . . 22 . . . . 4 Treads 2958 | 33 212 . . 233 1917 563 . . . Legs 2408 | . 323 411 74 . . 287 764 308 241 Wheels 1398 | . . . 1208 31 . . . . 159 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 95 107 151 122 122 122 95 Average Speed 139 | 148 136 120 106 167 163 152 122 122 158 Slowest Speed 600 | 160 190 120 190 450 170 170 122 190 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 50 63 71 23 48 24 87 35 9 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 5 | . . 2 1 . . . 2 . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 6 | . . 2 2 . . . 1 1 . Spaces Dug 27 | . . . . 3 21 2 . . 1 Terrain Destroyed 100 | . . . 2 13 67 9 4 1 4 Melee 21 | . . . . . 20 . . . 1 Projectile 49 | . . . 2 13 17 9 4 1 3 AOE 30 | . . . . . 30 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Total 8600 | 51 685 469 1398 431 2484 1157 788 334 803 Wait 924 | . 33 30 59 57 313 133 8 8 283 Move 6785 | 36 534 410 1281 285 1916 849 763 307 404 Hop . | . . . . . . . . . . Pick Up 124 | 9 18 2 7 18 25 28 1 . 16 Fast Attach 33 | 3 3 . 6 4 6 2 . . 9 Attach 61 | 3 1 . 3 4 10 15 . 5 20 Detach 7 | . 1 . 1 . 1 1 . . 3 Swap 45 | . 10 2 4 6 7 9 2 . 5 Drop 83 | . 16 4 8 11 19 19 1 . 5 Fire 346 | . 69 21 29 39 71 60 10 6 41 Melee 150 | . . . . . 97 34 3 7 9 Ram 1 | . . . . . . . . . 1 Kick 9 | . . . . . . 1 . 1 7 Crush 29 | . . . . 7 19 3 . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low / *Ext) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / Upp x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 7) 175 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 4) 1072 | -10/Materials | Entered Mines 1073 | -10/Mines | Learned location of Storage (-9) 1134 | -10/Mines | Core integrity fell below 50% 1314 | -10/Mines | Discovered new exit (range 7) 1545 | -10/Mines | Discovered new exit (range 3) 1613 | -10/Mines | Learned Materials terminal intel 1663 | -10/Mines | Entered Subcaves 1664 | -10/Subcaves | Approached by a straggling Scientist 1665 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1998 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2045 | -10/Subcaves | Learned location of Zion (-7) 2045 | -10/Subcaves | Met a Zionite searching for "candidates" 2134 | -10/Subcaves | Build established: Scavenger-Mutant 2259 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2397 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2402 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2702 | -10/Subcaves | Disturbed a concealed Subdweller 3024 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3037 | -10/Subcaves | Core integrity fell below 20% 3187 | -10/Subcaves | Discovered new exit (range 19) 3204 | -10/Subcaves | Entered Materials 3204 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3205 | -8/Materials | Loaded intel: 12 terminal locations 3440 | -8/Materials | Central database locked down 3621 | -8/Materials | Repaired Lgt. Treads 3876 | -8/Materials | Discovered new exit (range 14) 3900 | -8/Materials | Identified exit to Factory 3902 | -8/Materials | Entered Factory 3902 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3987 | -7/Factory | Build established: Mutant 6490 | -7/Factory | Discovered new exit (range 16) 6536 | -7/Factory | Identified exit to Factory 7067 | -7/Factory | Repaired Arm. Treads 7888 | -7/Factory | Entered another Factory area 7888 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8777 | -6/Factory | Lost 3 parts (1p2n) 9097 | -6/Factory | Lost 6 parts (3n2u1w) 9288 | -6/Factory | First assault squad dispatched 9499 | -6/Factory | Build established: Scavenger-Gunner 9539 | -6/Factory | Discovered new exit (range 6) 9543 | -6/Factory | Identified exit to Extension 9585 | -6/Factory | Discovered new exit (range 7) 9628 | -6/Factory | Identified exit to Lower Caves 9666 | -6/Factory | Entered Lower Caves 9973 | -6/Lower Caves | Learned Factory security intel 9973 | -6/Lower Caves | Learned Research terminal intel 9995 | -6/Lower Caves | Encountered a Warlord checkpoint 10145 | -6/Lower Caves | Learned location of Extension (-6) 10547 | -6/Lower Caves | Discovered new exit (range 20) 10608 | -6/Lower Caves | Identified exit to Lower Caves 10647 | -6/Lower Caves | Entered another Lower Caves area 10649 | -6/Lower Caves | Discovered new exit (range 10) 10669 | -6/Lower Caves | Identified exit to Factory 10935 | -6/Lower Caves | Learned 8 Factory zone layouts 10956 | -6/Lower Caves | Attracted the attention of an 0b10 base 11052 | -6/Lower Caves | Lost 6 parts (2p1n1u2w) 11074 | -6/Lower Caves | Entered Factory 11074 | -5/Factory | Evolved 2 slots: Utility x2 11075 | -5/Factory | Identified exit to Upper Caves 11076 | -5/Factory | Identified exit to Factory 11095 | -5/Factory | Lost 3 parts (1p1n1u) 11363 | -5/Factory | Build established: Mutant 11704 | -5/Factory | Lost 3 parts (1n1u1w) 11791 | -5/Factory | Core integrity fell below 50% 11802 | -5/Factory | System corruption reached 10% 11828 | -5/Factory | Core integrity fell below 20% 11871 | -5/Factory | Lost 17 parts (3p5n3u6w) 12078 | -5/Factory | Build established: Scavenger-Mutant 12205 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- System corrupted: Energy discharge (-65). Carbon-fiber Leg destroyed. Energy Filter destroyed. Mic. Fission Core melted. Tesla Rifle melted. Antigrav System melted. Imp. Remote Datajack melted. P-70 Sage destroyed. Variable Charge Gun destroyed. Mic. Fission Core destroyed. Coolant Injector destroyed. K-01 Serf collects debris. Lrg. Storage Unit destroyed. Lgt. Nuclear Core destroyed. P-70 Sage destroyed. K-01 Serf collects debris. P-70 Sage suffers critical hit (Burn). K-01 Serf collects debris. Wave Gun destroyed. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ??????????????# !! ! """ #????? | | ?####+######### !! """ #????? | | ?# # ###+##### """ #????? | | ## # # /%! # #????? | | ## # # ! # """ " "" ????? | | ## """ # # # """ "R"" ????? | | ## """ # # # """ """" ????? | | ## ! """ / # # ????? | | ## ! # # " " " # ????? | | ## ! """ # # " " " #################????? | | ## """ # # " " " #######??????????????? | | ## """ ####### " " " # #??????????????? | | ## #?????# " " " # """ #??????????????? | | ## #?????# " " " # """ #######????????? | | ##############?????# " " " # """ # #????????? | | #??????????????????# " " " # # #####????? | | #??????????????????# " " " # |! + ????? | | #??????????????????# #!!! # #####????? | | #??????#########???# # != # #?###????? | | #??????# #???# # ## ##?# ????? | | #??????# ################+### #??# ????? | | #??????# #??# ????? | | #??????# #??# ????? | | #??????# #??# ????? | | #??????# #######g#########+### ##??# ????? | | #??????# #??# *p%@! ##! # #???###????? | | #??????## ##??# "!! ## # #??????????? | | ######### #???# "" !## """" # #??????????? | | #???# "" ## """" # #???###????? | | #???# " ## """" # #???# ????? | | """"" #???# " p ## """" # #???# ????? | | """"" #???# g ## # ##### ????? | | """"" #???# ## """" # ????? | | """"" ########???# ## """" # ##### #????? | | #??????????####+###### """" # #???# #????? | | """"" ######????##### #????# """" # #???# #????? | | """"" ###### # #????# # #???# #????? | | """"" # #???#########+##### #????? | | """"" ###### ! # #???# ## #????? | | ### ##????## #????????????????????????? | | """"" #?# #??????# #????????????????????????? | | """"" #?# #??????# #????????????????????????? | | """"" #?# #??????######????????????????????????? | | """"" ###+####?????????????????????????????????? | | # #?????????????????????????????????? | | """"" # """#?????????????????????????????????? | | """"" # """#?????????????????????????????????? | | """"" # """#?????????????????????????????????? | | """"" # #?????????????????????????????????? | | # """#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 33 Energy Capacity 360 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 24% | -8/Materials Arm. Treads | 34% | -7/Factory Studied --------- Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Hammer Time Hey, That's Mine! We Love MA Challenges ------------ None Game ------ Seed ShockboltMultireflexFocus Manual? 0 Play Time 02:50:29 Cumulative 31.7 hours Start 2026.09.12 @ 14:36:11 End 2026.09.12 @ 17:26:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f6091fa0-d528-4e6e-ab53-7b49a99e7da3