Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 00:35:39 Player: Atyone Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2197) 2197 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5017 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- Spear > --- INVENTORY (10) --- Improved Melee Analysis Suite Microactuators Hardened Medium Armor Plating Heavy Hammer Scythe Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Microactuators Medium Reflective Plating Hacking Suite > --- WEAPON ----------- Heavy Hammer Katana > --- INVENTORY -------- Light Nuclear Core Improved Melee Analysis Suite Improved Melee Analysis Suite Weapon Shielding Hardened Medium Armor Plating Improved Light Armor Plating Scythe Scythe Scythe Axe [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Weapon Shielding Weapon Scythe Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 121 | 5 20 41 36 19 Power 21 | 1 1 9 6 4 Engine 15 | 1 1 9 3 1 Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 43 | 2 9 15 13 4 Treads . | . . . . . Leg 37 | . 5 15 13 4 Wheel 6 | 2 4 . . . Hover . | . . . . . Flight . | . . . . . Utility 36 | . 7 9 12 8 Device 4 | . . 2 2 . Storage 9 | . 5 2 2 . Processor 3 | . . 1 . 2 Hackware 2 | . . 1 1 . Protection 18 | . 2 3 7 6 Artifact . | . . . . . Weapon 21 | 2 3 8 5 3 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 4 | . 1 1 . 2 Slashing Weapon 12 | . 1 7 4 . Piercing Weapon 1 | . . . . 1 Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 29 | . 1 10 5 13 Power 5 | . . 1 1 3 Propulsion 14 | . 1 7 2 4 Utility 8 | . . 2 2 4 Weapon 2 | . . . . 2 Highest Loss Streak 10 | . 1 2 4 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 93 91 94 91 Engine 8 | . 14 10 3 3 Core 2 | . . . 5 9 Leg 25 | . 6 31 26 24 Wheel 3 | . 21 . . . Device 3 | . . 3 6 3 Storage 10 | . 14 11 9 7 Processor 4 | . . 5 1 7 Hackware 2 | . . . 6 7 Protection 10 | . 8 6 17 9 Energy Gun 1 | . 8 . . . Ballistic Gun 1 | . 8 . . . Impact Weapon 2 | . 5 1 1 5 Slashing Weapon 14 | . 5 19 14 7 Naked Turns . | . . . . . Heaviest Build 56 | 9 22 26 56 46 Greatest Support 64 | 20 26 30 60 64 Greatest Overweight (x) 4 | 2 1 4 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 10 10 20 10 Average Capacity 10 | 5 8 9 11 10 Most Carried 11 | 4 10 10 11 10 Average Carried 7 | 1 4 7 9 8 Final Capacity 10 | 5 8 10 10 10 Final Carried 10 | 2 5 10 10 6 Class Distribution -------------------- 52% | Scavenger-Mutant 27% | Mutant 19% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1451 | 250 196 481 350 174 Remotely . | . . . . . Salvage Created 2719 | . 357 1320 756 286 Parts 172 | . 34 76 51 11 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 65 | . 12 28 18 7 Melee 53 | . 4 28 17 4 Guns 8 | . 8 . . . Classes Destroyed 13 | . 5 4 2 2 Worker 1 | . 1 . . . Hauler 2 | . . 1 1 . Recycler 1 | . . 1 . . Operator 2 | . 1 1 . . Watcher 5 | . 3 . 2 . Swarmer 22 | . 9 3 8 2 Cutter 1 | . . . . 1 Grunt 23 | . 3 16 2 2 Duelist 2 | . . 1 . 1 Sentry 13 | . . 8 5 . Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Heavy 1 | . . . . 1 Best Kill Streak 4 | . 4 4 4 3 Combat Bots Only 4 | . 3 4 4 3 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 2 | . 1 2 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 592 | . 84 164 202 142 Missed 161 | . 20 40 56 45 Damage Taken 5877 | . 561 1537 1519 2260 Core 1498 | . 139 276 381 702 Absorbed by Shields . | . . . . . Redirected to Shielding 187 | . 6 50 24 107 Regen/Repaired (Parts) 217 | . 18 111 88 . Core Remaining (%) 51 | 100 44 31 30 . Volleys Fired 25 | . 25 . . . Largest 2 | . 2 . . . Hottest 70 | . 70 . . . Shots Fired 50 | . 50 . . . Gun 50 | . 50 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 25 | . 25 . . . Thermal 25 | . 25 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 3 | . 3 . . . Robot Miss Streak 3 | . 3 . . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 178 | . 33 71 45 29 Core Hits 79 | . 22 30 19 8 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 18 | . 2 6 7 3 Burn 1 | . 1 . . . Smash 4 | . 1 . 1 2 Sever 13 | . . 6 6 1 Melee Attacks 230 | . 18 102 67 43 Impact 32 | . 4 1 8 19 Slashing 192 | . 14 101 59 18 Piercing 6 | . . . . 6 Sneak Attacks 5 | . . 3 2 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks 27 | . 3 13 7 4 Damage Inflicted 5247 | . 576 2161 1601 909 Guns 422 | . 422 . . . Cannons . | . . . . . Explosions . | . . . . . Melee 4825 | . 154 2161 1601 909 Ramming . | . . . . . Kinetic 258 | . 258 . . . Thermal 164 | . 164 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 686 | . 33 22 232 399 Slashing 3981 | . 121 2139 1369 352 Piercing 158 | . . . . 158 Highest Corruption 16 | . 2 1 . 16 Average Corruption 1 | . 2 1 . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 3 4 . 2 Message Errors 2 | . 1 . . 1 Matter Fused 3 | . . 3 . . Heat Flow Errors 2 | . 1 . . 1 Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 213 | . 2 42 38 131 Projectiles . | . . . . . Explosions . | . . . . . Melee 213 | . 2 42 38 131 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 204 | . 186 13 11 204 Average Temperature 47 | . 41 13 11 126 Received Heat Transfer 1002 | . 69 564 270 99 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . . . 7 Impact Corruptions 6 | . . . 1 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 555 | . 555 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 348 | . 283 344 348 176 Initial 123 | . . 74 37 123 Average 150 | . 143 142 187 120 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 72 | 100 75 76 50 100 Level 1 27 | . 24 23 49 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 8 2 4 Investigation 7 | . 1 6 . . Extermination 1 | . . . . 1 Reinforcement 6 | . . 2 2 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 17 39 33 17 Peak Tracking Total 8 | . 3 6 6 8 Tactical Retreats 11 | . 1 1 7 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 10 | . 1 8 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . . 3 . Reprogrammed 9 | . 3 . . 6 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 30 | . 10 14 4 2 Terminals 22 | . 8 10 3 1 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 3 | . 1 2 . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 66 | . 22 32 8 4 Successful 43 | . 15 21 4 3 Failed 23 | . 7 11 4 1 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 46 | . 17 21 5 3 Fabricators . | . . . . . Repair Stations 12 | . 4 5 3 . Recycling Units 5 | . 1 4 . . Scanalyzers 3 | . . 2 . 1 Garrison Access . | . . . . . Terminal Hacks 27 | . 12 11 2 2 Prototype ID Bank 3 | . . 2 1 . Branch Access Points 1 | . . 1 . . Emergency Access Points 3 | . 3 . . . Scanalyzer Index 2 | . 1 1 . . Alert Level 1 | . 1 . . . Unreport Threat 2 | . . 2 . . Locate Traps 5 | . 3 1 . 1 Disarm Traps 1 | . . . 1 . Reprogram Traps 2 | . 1 . . 1 Investigation Status 1 | . 1 . . . Registered Components 2 | . 1 1 . . Zone Layout 4 | . 1 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 4 2 . Scan Component 4 | . 1 2 1 . Repair 4 | . 1 2 1 . Recycling Unit Hacks 5 | . 1 4 . . Report Inventory 4 | . 1 3 . . Retrieve Components 1 | . . 1 . . Scanalyzer 3 | . . 2 . 1 Insert Component 2 | . . 1 . 1 Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 17 | . 5 7 3 2 Full Trace Events 4 | . . 4 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 2 1 . Time 116 | . 26 64 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4771 | 53 669 2158 1297 594 Spaces Moved 3134 | 51 518 1343 802 420 Core 24 | 15 . 9 . . Treads . | . . . . . Legs 2651 | . 95 1334 802 420 Wheels 459 | 36 423 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 90 90 Average Speed 113 | 80 88 121 121 108 Slowest Speed 270 | 150 190 250 260 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 97 99 68 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3959 | 62 644 1718 1026 509 Wait 346 | . 43 206 89 8 Move 3130 | 50 517 1342 801 420 Hop . | . . . . . Pick Up 95 | 7 15 35 24 14 Fast Attach 6 | . 1 2 2 1 Attach 48 | 5 5 21 7 10 Detach 2 | . 1 . . 1 Swap 67 | . 14 18 27 8 Drop 47 | . 9 10 19 9 Fire 25 | . 25 . . . Melee 193 | . 14 84 57 38 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Discovered new exit (range 5) 336 | -10/Materials | Build established: Mutant 366 | -10/Materials | Repaired Wheel 401 | -10/Materials | Discovered new exit (range 13) 500 | -10/Materials | Derelicts attacked the area 504 | -10/Materials | Discovered new exit (range 13) 579 | -10/Materials | Discovered new exit (range 8) 582 | -10/Materials | Core integrity fell below 50% 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 881 | -9/Materials | Discovered new exit (range 7) 1128 | -9/Materials | Discovered new exit (range 8) 1143 | -9/Materials | Build established: Scavenger-Mutant 1271 | -9/Materials | Core integrity fell below 50% 1290 | -9/Materials | Discovered new exit (range 6) 1612 | -9/Materials | Repaired Katana 1638 | -9/Materials | Identified exit to Mines 1638 | -9/Materials | Identified exit to Storage 1641 | -9/Materials | Repaired Aluminum Leg? 1807 | -9/Materials | Discovered new exit (range 3) 2630 | -9/Materials | Discovered new exit (range 13) 2881 | -9/Materials | Entered another Materials area 2881 | -8/Materials | Evolved 2 slots: Utility x2 3087 | -8/Materials | Repaired Aluminum Leg 3301 | -8/Materials | Discovered new exit (range 11) 3608 | -8/Materials | Lost 4 parts (1p2n1u) 3682 | -8/Materials | Build established: Mutant 3694 | -8/Materials | Discovered new exit (range 4) 3731 | -8/Materials | Core integrity fell below 50% 4083 | -8/Materials | Build established: Gladiator 4178 | -8/Materials | Entered Factory 4178 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4255 | -7/Factory | Discovered new exit (range 16) 4713 | -7/Factory | Garrison activated, responded to threat 4743 | -7/Factory | System corruption reached 10% 4758 | -7/Factory | Core integrity fell below 50% 4766 | -7/Factory | Core integrity fell below 20% 4772 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf destroyed. K-01 Serf collects debris. U-05 Engineer destroyed. K-01 Serf collects debris. Knocked back. System corrupted: Heat flow error (+228). Acquired 10 matter. Hvy. Flail follow-up attack on L-41 Fighter. K-01 Serf collects debris. Hvy. Flail destroyed. K-01 Serf collects debris. Rnf. Deuterium Engine destroyed. K-01 Serf collects debris. Core Analyzer destroyed. System corrupted by crushing effect (+3). Knocked back. B-48 Gladiator destroyed. K-01 Serf collects debris. Hacking Suite destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ####### +?????????????????????????????????? | | + #?????????????????????????????????? | | ####### #?????????????????????????????????? | | #?????# #?????????????????????????????????? | | " #?????# #?????????????????????????????????? | | " #?????# #??????????????"??? ????????????? | | " #?????# #??????????????"G ????????????? | | " #?????# #????????????? 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