Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 19:30:30 Player: hanna Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1383) 1383 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (450) 450 TOTAL SCORE: 4828 Bonus ------- Entered DSFs 500 Friendly Fire -50 Cogmind --------- Core Integrity 0/700 Matter 134/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Improved Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Nuclear Core Advanced Treads Heavy Assault Rifle Assault Cannon Flak Cannon Shock Bomb Launcher Rocket Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 2 | . . 1 . . 1 . Propulsion 1 | . . . . . 1 . Utility 3 | . . 1 . 2 . . Weapon . | . . . . . . . Parts Attached 64 | 6 4 10 2 29 1 12 Power 11 | 1 . 3 . 5 . 2 Engine 8 | 1 . 3 . 3 . 1 Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 13 | 2 . 2 2 5 . 2 Treads 9 | 2 . 2 . 5 . . Leg 4 | . . . 2 . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 2 . 4 . 1 Device 2 | . . 1 . 1 . . Storage 3 | 1 1 . . 1 . . Processor 4 | . 1 1 . 1 . 1 Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 30 | 2 2 3 . 15 1 7 Energy Gun 6 | 2 . 2 . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | . . 1 . 5 . 2 Ballistic Cannon 9 | . . . . 5 1 3 Launcher 5 | . 2 . . 3 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 27 | . . 2 . 15 . 10 Power 6 | . . 1 . 3 . 2 Propulsion 5 | . . . . 3 . 2 Utility 5 | . . . . 4 . 1 Weapon 11 | . . 1 . 5 . 5 Highest Loss Streak 13 | . . 2 . 13 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 78 | . 86 76 98 82 . 22 Engine 15 | . 14 17 22 15 . 1 Treads 13 | . 28 22 12 10 . . Leg 4 | . . . 8 6 . 2 Device 5 | . . . 11 6 . . Storage 10 | . 14 11 11 11 . . Processor 8 | . 1 11 11 8 . 1 Protection 3 | . . . . 7 . . Energy Gun 6 | . 26 8 11 . . . Ballistic Gun 6 | . . 4 11 5 . 6 Ballistic Cannon 2 | . . . . 4 . 5 Launcher 2 | . 1 . . 4 . . Peak Build Rating 30 | 6 10 12 12 30 5 22 Average Rating 13 | 4 6 8 10 19 5 10 On Entrance 6 | . 6 10 11 11 2 5 Naked Turns . | . . . . . . . Heaviest Build 41 | 11 21 24 24 41 8 20 Greatest Support 44 | 40 40 40 40 44 3 36 Greatest Overweight (x) 5 | . . . 1 4 2 5 Average Overweight (x) . | . . . . . 2 2 Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 Average Capacity 9 | 7 9 10 10 9 5 5 Most Carried 10 | 3 5 8 9 10 . 5 Average Carried 5 | . 1 5 6 7 . 2 Final Capacity 10 | 8 10 10 10 5 5 5 Final Carried 7 | . 4 7 6 1 . . Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1454 | 126 21 295 139 702 . 171 Remotely 201 | . . . . 201 . . Salvage Created 1425 | . 21 377 205 623 . 199 Parts 104 | . 1 28 17 47 . 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 37 | . . 7 7 18 . 5 Guns 17 | . . 5 7 1 . 4 Cannons 16 | . . . . 15 . 1 AOE 2 | . . . . 2 . . Classes Destroyed 10 | . 1 5 1 2 . 1 Worker 4 | . . 1 1 2 . . Builder 5 | . . 2 . 3 . . Recycler 1 | . . . . 1 . . Watcher 4 | . 1 2 . 1 . . Swarmer 12 | . . . 4 6 . 2 Grunt 15 | . . 5 3 7 . . Brawler 1 | . . 1 . . . . Sentry 5 | . . 1 . 4 . . Specialist 3 | . . . . . . 3 Hunter 1 | . . . . 1 . . Best Kill Streak 10 | . 1 4 6 10 . 4 Combat Bots Only 6 | . . 2 6 6 . 4 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 441 | . . 44 52 224 . 121 Missed 107 | . . 7 13 54 . 33 Damage Taken 5104 | . . 489 357 2271 . 1987 Core 1239 | . . 75 82 381 . 701 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 100 . 60 30 . . Volleys Fired 171 | . 2 58 14 76 . 21 Largest 2 | . 2 2 2 2 . 2 Hottest 91 | . 90 73 73 91 . 76 Shots Fired 249 | . 4 69 28 117 . 31 Gun 145 | . 4 67 28 31 . 15 Cannon 92 | . . . . 76 . 16 Launcher 12 | . . 2 . 10 . . Special . | . . . . . . . Kinetic 178 | . . 32 14 101 . 31 Thermal 53 | . 4 35 14 . . . Explosive 4 | . . . . 4 . . Electromagnetic 14 | . . 2 . 12 . . Robot Hit Streak 11 | . 2 9 4 11 . 4 Robot Miss Streak 13 | . 1 4 2 13 . 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 169 | . 3 48 15 85 . 18 Core Hits 115 | . 2 16 10 76 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 11 | . . 6 1 3 . 1 Burn 7 | . . 6 1 . . . Destroy 1 | . . . . 1 . . Blast 3 | . . . . 2 . 1 Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3058 | . 34 688 249 1636 . 451 Guns 1454 | . 34 631 249 358 . 182 Cannons 1308 | . . . . 1052 . 256 Explosions 283 | . . 57 . 226 . . Melee 13 | . . . . . . 13 Ramming . | . . . . . . . Kinetic 2243 | . . 296 137 1372 . 438 Thermal 504 | . 34 335 112 23 . . Explosive 97 | . . . . 97 . . Electromagnetic 201 | . . 57 . 144 . . Impact 13 | . . . . . . 13 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 . . . Average Corruption 1 | . . 1 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . 5 . . . Matter Fused 2 | . . . 2 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 1 | . . . 1 . . . Parts Rejected 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 44 | . . 23 . 21 . . Projectiles 21 | . . . . 21 . . Explosions 23 | . . 23 . . . . Melee . | . . . . . . . Knockbacks 23 | . . . . 21 . 2 Impact . | . . . . . . . Kinetic 22 | . . . . 20 . 2 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 68 | . . 34 . 34 . . Shots 4 | . . 2 . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 449 | . 60 174 227 449 . . Average Temperature 119 | . 30 50 87 162 . . Received Heat Transfer 1173 | . . 189 66 747 . 171 Effects 14 | . . . . 14 . . Shutdowns 4 | . . . . 4 . . Energy Bleed 4 | . . . . 4 . . Interference 4 | . . . . 4 . . Short Circuit 1 | . . . . 1 . . Damage (major) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Melted 6 | . 1 3 2 . . . Heat Transferred 1987 | . 87 1443 407 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Peak Influence 318 | . 22 243 168 318 101 185 Initial 101 | . . 9 18 . 101 70 Average 96 | . 14 101 74 116 101 124 Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 81 | 100 100 82 100 64 100 100 Level 1 18 | . . 17 . 35 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 2 . 4 . 3 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 8 | . . 2 . 3 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 6 | . . 2 . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 2 15 12 29 . 15 Peak Tracking Total 7 | . 1 5 6 7 . 7 Tactical Retreats 4 | . . . 1 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 4 | . 1 . . 2 1 . Terminals 3 | . . . . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 1 . . 3 1 . Successful 3 | . 1 . . 1 1 . Failed 2 | . . . . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . . . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 1 1 . Prototype ID Bank 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 . . . Highest-Rated Group 56 | . . . 56 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . 5 . . . Total Damage 62 | . . . 62 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 2439 | 51 202 428 440 1080 4 234 Spaces Moved 1097 | 31 115 166 223 482 3 77 Core 86 | 9 . . . 13 3 61 Treads 735 | 22 115 166 139 293 . . Legs 276 | . . . 84 176 . 16 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 50 150 50 Average Speed 166 | 128 160 160 175 162 150 201 Slowest Speed 300 | 160 160 160 240 250 150 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 23 25 62 46 . 44 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 61 | . . . . 61 . . Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 58 | . . . . 58 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 1466 | 42 131 259 245 663 3 123 Wait 47 | . . 13 1 33 . . Move 1091 | 30 114 165 222 481 2 77 Hop . | . . . . . . . Pick Up 58 | 6 7 9 3 22 . 11 Fast Attach . | . . . . . . . Attach 42 | 6 3 6 1 15 1 10 Detach 6 | . 2 2 . 2 . . Swap 23 | . 1 5 1 14 . 2 Drop 27 | . 2 1 3 20 . 1 Fire 171 | . 2 58 14 76 . 21 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 5) 210 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 308 | -9/Materials | Build established: Mutant 428 | -9/Materials | Discovered new exit (range 9) 635 | -9/Materials | Discovered new exit (range 11) 682 | -9/Materials | Entered Mines 775 | -9/Mines | Found DCF Scrap (17 items) 893 | -9/Mines | Build established: Scavenger-Mutant 1113 | -9/Mines | Discovered new exit (range 8) 1122 | -9/Mines | Entered Materials 1122 | -8/Materials | Evolved 2 slots: Utility x2 2072 | -8/Materials | Build established: Mutant 2163 | -8/Materials | Core integrity fell below 50% 2200 | -8/Materials | Discovered new exit (range 4) 2202 | -8/Materials | Entered Factory 2202 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2206 | -7/Factory | Identified exit to DSF 2206 | -7/Factory | Entered DSF 2228 | -7/DSF | Lost 13 parts (3p3n2u5w) 2243 | -7/DSF | Additional patrols routed to DSF 2364 | -7/DSF | Core integrity fell below 50% 2395 | -7/DSF | Lost 4 parts (1p3w) 2435 | -7/DSF | Core integrity fell below 20% 2440 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Knocked back. Acquired 6 matter. Knocked back. X-67 Chaingunner knocked back. Penetrated by Slug. Imp. Carbon-fiber Leg destroyed. C-30 ARC bursts open, deploying its payload. B-48 Gladiator unfolds itself. G-47 Trooper unfolds itself. Critical hit (Burn: +37). Gauss Cannon destroyed. Knocked back. Penetrated by Slug. Imp. Carbon-fiber Leg destroyed. Knocked back. Acquired 2 matter. Hpw. Shotgun destroyed. Imp. Deuterium Engine destroyed. Adv. Visual Processing Unit destroyed. System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????""#???????????####??????????#""??????? | | ?????????#"#??????????# # #??????????#"#??????? | | ??????####"##???????###;#;###???????##"####???? | | ??????#"""""######### !!#########"""""#???? | | ??????#"%"""##[[#] # !!#///# ##"""""#???? | | ????"##%% [ ! g %% % ""##"?? | | ????""""% =%% g!b@ %% """""?? | | ????###"" !##]]# % ###x %###/ #//## ""###?? | | ??????### ###]]# #?# x #?#///#//### ###???? | | ???????## ##########!! ########?# #?????? | | ???????#[ [[#??????#!! #????????/ /#????? | | ???????#[ [[#??????#!! #????????/ /#????? | | ???????## ###??????### ###???????## ##????? | | ???????# [[#????????/ !?????????? ?????? | | ???????# [[#???????// !!????????? ?????? | | ???????# [[#???????// H !!????????? ?????? | | ???????## ###??????### ###????????# ##????? | | ??????? #??????????# % #??????????# ?????? | | ??????#! #?????????? ??????????? ?????? | | ??????#^!! ?????????? ??????????? ?????? | | ??????#!^" ????????? ??????????? ?????? | | ??????#^!%" ???????? % ??????????? ?????? | | ??????#!!! ##//????????% #??????????????????? | | ??????#!! #?///??????? ##??????????????????? | | ??????### #??##??????? #???????????????????? | | ???????? =??????????? ????????????????????? | | ???????? =??????????? ????????????????????? | | ???????? =??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????? ???????????????????????????????????? | | ????????? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 415 Matter Stores 374 Matter Capacity 450 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 185 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualReactiveMatrix Manual? 0 Play Time 00:32:24 Cumulative 21.4 hours Start 2024.11.05 @ 18:57:11 End 2024.11.05 @ 19:30:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba1d0154-cd27-49b3-be4b-56b31ebdccc1