Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 22:27:01 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (266) 1330 Value Destroyed (9798) 9798 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (4716) 4716 TOTAL SCORE: 20384 Bonus ------- High Alert Combat Kills 1485 Follower Combat Kills 656 Entered Garrisons 600 Used RIF Installer 2000 Friendly Fire -25 Cogmind --------- Core Integrity 603/850 Matter 118/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Hacking Suite System Shield Relay Coupler [NC] (12) > --- WEAPON (3) ------- Improved Heavy Machine Gun Railgun > --- INVENTORY (20) --- Neutrino Core Combat Airjet Combat Airjet Improved Cooling System Large Storage Unit Advanced Sensor Array Focal Shield EM Shield Improved Shield Generator Hacking Suite Relay Coupler [Grunt] (35) Quantum Rifle Improved EM Pulse Cannon Phase Cannon Improved Heavy Machine Gun Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite System Shield Relay Coupler [NC] > --- WEAPON ----------- Quantum Rifle Improved Heavy Machine Gun Railgun > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Combat Airjet Advanced Heat Sink Improved Cooling System Large Storage Unit Matter Compressor Advanced Sensor Array Focal Shield EM Shield Improved Shield Generator Hacking Suite Relay Coupler [Grunt] Improved EM Pulse Cannon Phase Cannon Hypervelocity Gauss Rifle Improved Heavy Machine Gun Heavy Missile Launcher Remote Datajack Power Sword [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 Utility 5 | . . . 1 . 1 . 2 . . . 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 126 | 7 10 1 23 1 12 9 22 11 7 9 14 Power 12 | 1 1 . 3 . . . 2 1 1 2 1 Engine 11 | 1 1 . 3 . . . 2 1 1 2 . Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 3 1 9 . 4 2 5 1 2 1 3 Treads 31 | 2 1 1 9 . 4 2 5 1 2 1 3 Leg . | . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 2 2 . 4 1 2 4 6 4 2 4 6 Device 16 | 1 1 . 1 1 . 3 3 . 1 3 2 Storage 3 | 1 1 . 1 . . . . . . . . Processor 3 | . . . 1 . 1 . 1 . . . . Hackware 7 | . . . . . . 1 1 2 1 . 2 Protection 8 | . . . 1 . 1 . 1 2 . 1 2 Artifact . | . . . . . . . . . . . . Weapon 44 | 2 4 . 7 . 6 3 9 5 2 2 4 Energy Gun 9 | 1 1 . 2 . 2 1 1 1 . . . Energy Cannon 2 | . 1 . . . . . 1 . . . . Ballistic Gun 21 | 1 1 . 5 . 3 1 4 2 . 1 3 Ballistic Cannon 2 | . . . . . . . . . 1 1 . Launcher 4 | . . . . . . 1 1 1 . . 1 Special Weapon 2 | . . . . . . . 1 1 . . . Impact Weapon 3 | . 1 . . . . . 1 . 1 . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 1 1 . 4 . . . 1 Parts Lost 29 | . 3 1 4 . 1 3 1 1 2 2 11 Power 3 | . 1 . . . . . . 1 . . 1 Propulsion 10 | . 1 1 2 . . . . . 1 1 4 Utility 8 | . . . 1 . 1 1 1 . . . 4 Weapon 8 | . 1 . 1 . . 2 . . 1 1 2 Highest Loss Streak 10 | . 3 1 2 . 1 1 1 1 2 2 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | 1 7 12 17 20 19 19 19 19 19 19 19 Power 1 | . . . 1 2 1 1 2 1 1 1 1 Propulsion 2 | . . 2 2 5 5 5 2 3 2 1 1 Utility 7 | . 2 3 3 6 6 7 9 8 9 11 11 Weapon 5 | . 4 7 9 6 5 5 5 5 5 5 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 44 | . . . 9 2 5 4 9 . 1 2 12 Power 6 | . . . . . 2 . 2 . . 1 1 Propulsion 9 | . . . 2 . . 3 2 . . . 2 Utility 13 | . . . . 1 . . 4 . 1 1 6 Weapon 15 | . . . 7 1 3 . 1 . . . 3 Tool/Special 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 98 | . 96 99 97 100 98 98 99 100 99 99 98 Engine 8 | . 11 14 10 11 9 9 7 7 7 7 5 Treads 25 | . 26 27 28 33 26 26 23 23 23 23 25 Device 8 | . 14 14 9 . 9 10 7 . 6 6 10 Storage 8 | . 14 14 11 11 9 9 7 7 7 7 6 Processor 11 | . . . 11 11 9 9 14 15 15 15 10 Hackware 9 | . . . . . . 6 14 15 14 15 15 Protection 1 | . . . 1 10 7 . . 5 . . 1 Energy Gun 6 | . 14 . 9 11 8 8 7 7 4 . 4 Ballistic Gun 12 | . 12 14 11 11 17 18 12 14 10 5 11 Impact Weapon 1 | . . . . . . . . . 1 6 . Peak Build Rating 68 | 9 11 10 25 32 37 41 53 54 55 54 68 Average Rating 41 | 5 9 9 17 24 34 37 50 49 52 48 64 On Entrance 29 | . 9 10 10 24 25 36 35 52 48 52 50 Naked Turns . | . . . . . . . . . . . . Heaviest Build 77 | 15 51 51 56 56 61 59 64 70 67 70 77 Greatest Support 86 | 40 40 40 66 66 66 60 68 68 70 66 86 Greatest Overweight (x) 4 | . 4 1 2 . 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 13 13 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 7 12 17 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 13 12 20 20 20 19 20 20 20 20 17 Class Distribution -------------------- 29% | Mutant 27% | Skirmisher 25% | Gunner 7% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Skirmisher | -7/Factory Gunner | -7/Garrison Skirmisher | -7/Factory Mutant | -7/Garrison Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Matter Collected 7036 | 272 316 58 659 26 459 639 1041 898 631 793 1244 Remotely . | . . . . . . . . . . . . Salvage Created 10535 | 70 676 132 1917 . 1141 1078 1555 1060 713 628 1565 Parts 522 | 4 36 14 117 . 66 50 66 55 15 31 68 Haulers Intercepted 12 | . 2 . 5 . 2 . 2 . . . 1 Recyclers Shooed 13 | 1 4 . 2 . . . 1 . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 194 | . 8 9 32 . 19 24 18 26 7 21 30 Melee 3 | . . . . . . . . . . 3 . Guns 143 | . 8 4 28 . 19 20 15 20 4 5 20 Cannons 15 | . . 5 4 . . . 1 . . 5 . AOE 29 | . . . . . . 4 2 6 . 7 10 Classes Destroyed 17 | 2 5 1 4 . 1 2 . . . 1 1 Worker 8 | . . . 2 . . . . . 5 . 1 Builder 7 | . 2 . 4 . . . 1 . . . . Tunneler 3 | 1 . . . . . . . . . . 2 Hauler 12 | . 2 . 5 . 2 . 2 . . . 1 Recycler 24 | 1 2 . 5 . 3 . 7 . 3 . 3 Mechanic 1 | . 1 . . . . . . . . . . Operator 3 | . . . 1 . 1 . 1 . . . . Watcher 13 | . 2 . 2 . 4 . 1 . 3 . 1 Swarmer 51 | . . 9 9 . 8 . . 7 . 10 8 Saboteur 2 | . . . . . . . . . . . 2 Grunt 75 | . 8 . 14 . 4 13 7 11 5 4 9 Brawler 6 | . . . . . . 1 . 1 . . 4 Duelist 3 | . . . 1 . . . . . . 1 1 Sentry 35 | . . . 8 . 6 7 3 5 1 2 3 Specialist 1 | . . . . . . . . . . 1 . Hunter 5 | . . . . . 1 . 2 . . 1 1 Programmer 16 | . . . . . . 3 6 2 1 2 2 Guerrilla 1 | . . . . . . . . . . 1 . Best Kill Streak 15 | 2 6 6 11 . 9 4 6 5 4 5 15 Combat Bots Only 9 | . 3 6 7 . 8 4 3 5 3 5 9 Max Kills in Single Turn 5 | 1 1 1 2 . 2 3 5 3 2 4 4 Gunslinging 1 | . . . . . 1 . . . . . 1 Exploded 4 | . . . . . . 3 1 3 . 4 3 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1158 | . 72 40 129 . 71 75 143 208 30 147 243 Missed 386 | . 20 8 36 . 21 30 53 79 7 45 87 Hits 772 | . 52 32 93 . 50 45 90 129 23 102 156 Melee 12 | . . . 3 . . . . . . 4 5 Projectile 760 | . 52 32 90 . 50 45 90 129 23 98 151 AOE 1 | . . . . . . . 1 . . . . Critical Strikes 23 | . 1 2 1 . 3 . . 2 2 7 5 Damage Taken 9388 | . 755 258 1097 . 685 765 1259 1303 298 872 2096 Core 1187 | . 132 52 260 . 77 48 141 115 . 115 247 Absorbed by Shields 437 | . . . . . . . . . . 262 175 Ignored by Resistances 114 | . . . . . . . 37 64 13 . . Regen/Repaired (Parts) 671 | . . . 196 . 98 . 114 . . . 263 Core Remaining (%) 57 | 100 . 26 . 35 . 77 . . . 47 . Volleys Fired 698 | 4 90 17 111 . 56 76 80 76 48 46 94 Largest 3 | 2 2 2 2 . 3 3 3 3 3 3 3 Hottest 183 | 70 115 80 80 . 122 122 155 128 124 183 162 Shots Fired 1526 | 8 178 34 220 . 168 170 209 166 85 89 199 Gun 1344 | 8 178 17 204 . 168 157 192 148 55 33 184 Cannon 94 | . . 17 16 . . . 3 . 14 44 . Launcher 35 | . . . . . . 13 . 10 . 2 10 Special 53 | . . . . . . . 14 8 16 10 5 Kinetic 873 | 4 67 17 112 . 112 96 125 86 60 63 131 Thermal 562 | 4 111 17 108 . 56 61 67 62 9 14 53 Explosive 35 | . . . . . . 13 . 10 . 2 10 Electromagnetic 3 | . . . . . . . 3 . . . . Robot Hit Streak 21 | 6 11 2 14 . 14 19 16 18 10 21 18 Robot Miss Streak 6 | . 5 4 5 . 5 4 6 4 3 3 5 Penetration Max 1 | . . . . . . 1 . . . 1 . Secondary Targets 15 | . 1 . 5 . 3 1 . . . . 5 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . 1 Shots Hit Robots 989 | 6 110 11 142 . 107 98 144 108 55 77 131 Core Hits 430 | 3 36 9 64 . 43 43 49 58 14 36 75 Critical Kills 4 | . . . . . 1 . . 3 . . . Critical Parts Destroyed 7 | . . . . . . . 1 1 1 1 3 Critical Strikes 43 | 2 7 . 6 . 2 2 7 6 4 4 3 Burn 29 | 2 7 . 6 . 1 2 6 2 3 . . Destroy 10 | . . . . . 1 . 1 4 1 . 3 Blast 3 | . . . . . . . . . . 3 . Smash 1 | . . . . . . . . . . 1 . Melee Attacks 62 | . 1 . . . 1 . 8 . 20 32 . Impact 61 | . 1 . . . . . 8 . 20 32 . Slashing 1 | . . . . . 1 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 3 . 8 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 24691 | 80 1488 163 2371 . 2020 2574 3469 3216 1736 2679 4895 Guns 16943 | 80 1459 74 2178 . 2016 2070 2564 2002 690 629 3181 Cannons 1273 | . . 89 174 . . . 95 . 94 821 . Explosions 4633 | . . . . . . 504 535 1214 . 702 1678 Melee 1747 | . . . . . . . 275 . 945 527 . Ramming 95 | . 29 . 19 . 4 . . . 7 . 36 Kinetic 11249 | 28 511 74 982 . 1253 1505 1564 1252 624 1213 2243 Thermal 7432 | 52 948 89 1370 . 763 565 1535 750 160 237 963 Explosive 4073 | . . . . . . 504 . 1214 . 702 1653 Electromagnetic 95 | . . . . . . . 95 . . . . Impact 1747 | . . . . . . . 275 . 945 527 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . 1 1 . 1 3 4 4 4 3 Average Corruption 2 | . . . 1 1 . 1 1 2 4 4 2 Corruption Purged 3 | . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 155 | . . . 11 3 . 1 20 28 32 46 14 Message Errors 26 | . . . 1 1 . . 3 7 5 8 1 Matter Fused 39 | . . . 4 1 . . 6 6 5 13 4 Heat Flow Errors 22 | . . . . . . . 2 4 8 7 1 Energy Discharges 20 | . . . 3 . . . 4 6 3 3 1 Parts Rejected 2 | . . . . . . . 1 . . 1 . Parts Fused 2 | . . . 1 . . . . . . . 1 Data Loss (minor) 16 | . . . 2 1 . . . 2 4 5 2 Data Loss (major) 7 | . . . . . . . . 2 2 2 1 Misfires 11 | . . . . . . . 3 1 2 4 1 Alerts 7 | . . . . . . 1 1 . 2 1 2 Weapon Failures 3 | . . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 986 | . . . . . . 16 265 35 429 109 132 Projectiles 22 | . . . . . . . . . 11 11 . Explosions 278 | . . . . . . 16 80 35 . 15 132 Melee 686 | . . . . . . . 185 . 418 83 . Knockbacks 18 | . . . . . . . 1 . 9 8 . Impact 8 | . . . . . . . 1 . 7 . . Kinetic 9 | . . . . . . . . . 1 8 . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 172 | . . . . . . . 134 . . . 38 Shots 3 | . . . . . . . 2 . . . 1 Rammed 9 | . 3 . 2 . 2 . . . 1 . 1 Targets Rammed 12 | . 3 . 4 . 2 . . . 1 . 2 Kicked . | . . . . . . . . . . . . Crushed 3 | . . . 2 . . . . . . . 1 Highest Temperature 458 | 36 189 . 147 . 171 36 378 260 294 458 258 Average Temperature 74 | 19 84 . 53 . 27 8 83 88 106 127 66 Received Heat Transfer 2811 | . 444 . 300 . 252 216 258 351 90 304 596 Effects 5 | . . . . . . . 2 3 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 4 | . . . . . . . 2 2 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . 8 1 . Combat Hostiles 4 | . . . . . . . . . 3 1 . Parts Fried 9 | . . . . . . . 1 . 7 1 . Impact Corruptions 25 | . . . . . . . 6 . 15 4 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 29 | 2 5 1 4 . 2 4 7 2 . . 2 Heat Transferred 15657 | 296 3182 185 3404 . 1480 1110 2533 1385 518 293 1271 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Maximum Alert Level 4 | . . . 1 . 1 3 3 4 3 3 3 Low Security (%) 31 | 100 100 100 66 100 97 12 15 . . . 7 Level 1 25 | . . . 33 . 2 5 42 . 39 22 54 Level 2 20 | . . . . . . 45 16 9 56 21 34 Level 3 18 | . . . . . . 36 26 36 3 55 2 Level 4 5 | . . . . . . . . 53 . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1442 | 10 86 165 325 113 215 1017 832 1442 743 898 830 Initial 743 | . . . . 113 12 101 533 572 743 221 471 Average 420 | . 15 54 148 77 115 608 435 1055 433 621 372 Influence Increases 7553 | 10 283 225 1075 . 589 1006 993 895 261 717 1499 Destroy 0b10 Robot/C 3711 | . 160 180 640 . 380 520 360 505 105 357 504 Destroy 0b10 Robot/NC 355 | 10 45 . 95 . 50 . 60 . 44 . 51 Destroy Leader 712 | . 38 30 174 . 112 20 136 30 30 46 96 Allied During Kill 164 | . . . . . . 3 . 12 . 56 93 Successful Hack 297 | . 38 . 86 . 25 26 21 24 16 14 47 Disable Machine 1029 | . . 15 75 . 15 45 330 15 24 24 486 Anti-Garrison Action 553 | . . . . . . 200 . 113 . 150 90 Destroy Structure 543 | . 2 . 5 . 7 147 71 124 18 46 123 Partial Spotted 39 | . . . . . . 15 . . 24 . . Lose Combat Pursuer 150 | . . . . . . 30 15 72 . 24 9 Influence Decreases 6723 | 10 283 225 784 258 466 145 1192 296 1362 135 1567 Entered New Map 2180 | . . . . 178 21 55 484 246 674 95 427 Time Decay 3513 | 10 273 225 594 80 435 . 698 . 518 . 680 Lost Part 260 | . 10 . 40 . 10 30 10 10 20 20 110 Lost Ally 170 | . . . . . . 60 . 40 . 20 50 Purge Threat 600 | . . . 150 . . . . . 150 . 300 Squads Dispatched 32 | . . . 2 . 1 . 12 . 4 . 13 Investigation 8 | . . . 1 . . . 2 . 1 . 4 Extermination 10 | . . . . . . . 6 . 2 . 2 Reinforcement 8 | . . . 1 . 1 . 3 . 1 . 2 Assault 5 | . . . . . . . 1 . . . 4 Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Distress Signals 6 | . 1 . 3 . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 269 | . 14 9 40 . 23 27 30 35 12 24 55 Peak Tracking Total 6 | . 3 3 6 . 4 5 3 6 3 5 6 Tactical Retreats 10 | . . . . . . 2 1 5 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Traps Triggered 17 | . . . 3 . . 3 . 1 1 6 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Machines Disabled 94 | . . 1 5 . 1 3 22 2 2 3 55 Max in Single Turn 21 | . . 1 1 . 1 2 21 1 1 1 8 Garrison Access 2 | . . . . . . . 1 . . . 1 Garrison Relay 2 | . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Machines Accessed 74 | . 6 . 12 . 9 4 17 2 6 2 16 Terminals 47 | . 6 . 9 . 6 4 6 2 4 2 8 Fabricators 7 | . . . . . . . 3 . . . 4 Repair Stations 8 | . . . 1 . 1 . 3 . . . 3 Recycling Units 6 | . . . 2 . 1 . 1 . 1 . 1 Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 4 | . . . . . 1 . 2 . 1 . . Total Hacks 197 | . 21 . 38 . 30 8 40 2 17 3 38 Successful 122 | . 12 . 29 . 18 2 26 2 8 2 23 Failed 75 | . 9 . 9 . 12 6 14 . 9 1 15 Catastrophic 6 | . . . 2 . . . 1 . 2 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 93 | . 16 . 14 . 15 . 17 . 11 . 20 Terminals 133 | . 21 . 29 . 22 8 14 2 13 3 21 Fabricators 18 | . . . . . . . 10 . . . 8 Repair Stations 23 | . . . 6 . 5 . 5 . . . 7 Recycling Units 11 | . . . 3 . 2 . 2 . 2 . 2 Scanalyzers 5 | . . . . . . . 5 . . . . Garrison Access 7 | . . . . . 1 . 4 . 2 . . Terminal Hacks 39 | . 5 . 14 . 4 2 2 2 1 2 7 Part Schematic 1 | . . . . . . . . . . . 1 Robot Analysis 2 | . 1 . 1 . . . . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . Branch Access Points 5 | . . . 2 . 1 . 1 . . . 1 Emergency Access Points 3 | . . . . . . 1 . 1 . 1 . Terminal Index 3 | . 1 . 1 . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . 1 Locate Traps 2 | . 1 . . . 1 . . . . . . Security Status 1 | . . . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 Hauler Manifests 3 | . . . . . 1 . 1 . . . 1 Registered Components 2 | . 1 . 1 . . . . . . . . Zone Layout 5 | . . . 2 . 1 . . . 1 . 1 Patrol Navigation 1 | . . . . . . . . 1 . . . Security Stations 1 | . . . . . . 1 . . . . . Fabricator Hacks 12 | . . . . . . . 5 . . . 7 Network Status 2 | . . . . . . . 1 . . . 1 Load Schematic 5 | . . . . . . . 2 . . . 3 Build 5 | . . . . . . . 2 . . . 3 Repair Station Hacks 13 | . . . 4 . 4 . 3 . . . 2 Scan Component 7 | . . . 2 . 2 . 2 . . . 1 Repair 6 | . . . 2 . 2 . 1 . . . 1 Recycling Unit Hacks 6 | . . . 3 . 1 . 1 . . . 1 Retrieve Components 6 | . . . 3 . 1 . 1 . . . 1 Scanalyzer 4 | . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . 2 . . . . Analyze 2 | . . . . . . . 2 . . . . Garrison Access Hacks 7 | . . . . . 1 . 4 . 2 . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . 1 . . . . Coupler Status 3 | . . . . . . . 2 . 1 . . Unauthorized Hacks 41 | . 7 . 8 . 8 . 7 . 5 . 6 Terminals 34 | . 7 . 7 . 7 . 4 . 5 . 4 Botnet 9 | . 1 . 1 . 1 . 2 . 2 . 2 Operators 2 | . 1 . . . 1 . . . . . . Skim 23 | . 5 . 6 . 5 . 2 . 3 . 2 Fabricators 2 | . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . 1 . . . . Liberate 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . . 1 . . . 1 . . . 1 Mechanics 2 | . . . . . . . 1 . . . 1 Patch 1 | . . . 1 . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . 1 Recyclers 2 | . . . . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 60 | . 6 . 10 . 7 4 13 1 5 1 13 Full Trace Events 6 | . . . . . . . 2 . 1 . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . 1 Parts Built 8 | . . . . . . . 4 . . . 4 Authchips . | . . . . . . . . . . . . Time 298 | . . . . . . . 109 . . . 189 Total Part Build Rating 32 | . . . . . . . 12 . . . 20 Parts Repaired 6 | . . . 2 . 2 . 1 . . . 1 Time 285 | . . . 64 . 146 . 44 . . . 31 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 25 | . . . 24 . . . . . . . 1 Parts Scanalyzed 2 | . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . 1 . 1 . 2 . Command Fork 1 | . . . . . . . . . . 1 . Threat Obfuscator 2 | . . . . . . . . 1 . 1 . Robots Hacked 16 | . . . . . . . 7 2 5 . 2 Non-combat 14 | . . . . . . . 7 . 5 . 2 Combat 2 | . . . . . . . . 2 . . . Robot Hacks Applied 28 | . . . . . . . 11 4 9 . 4 parse_system 3 | . . . . . . . 2 1 . . . no_distress 1 | . . . . . . . . . 1 . . ignore_repairs 2 | . . . . . . . 2 . . . . find_fabricator 3 | . . . . . . . 2 . 1 . . drop_inventory 6 | . . . . . . . 3 . 3 . . find_station 1 | . . . . . . . 1 . . . . purge_threat 2 | . . . . . . . . . 1 . 1 find_terminals 1 | . . . . . . . . . 1 . . locate_traps 2 | . . . . . . . . . 1 . 1 block_reporting 3 | . . . . . . . 1 . 1 . 1 link_complan 1 | . . . . . . . . 1 . . . amplify_resonance 1 | . . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . . 1 . . . formatsys_low 1 | . . . . . . . . . . . 1 Relay Couplers Released 11 | . . . . . . . . 6 . 4 1 Machine Destruction 8 | . . . . . . . . 3 . 4 1 Programmers 3 | . . . . . . . . 3 . . . Attached 5 | . . . . . . . 1 2 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 3 . 2 . 3 . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Total Allies 12 | . . . . . . 3 . 3 . 5 1 Largest Group 4 | . . . . . . 3 . 2 . 3 4 Highest-Rated Group 246 | . . . . . . 48 . 62 . 220 246 Highest-Rated Ally 95 | . . . . . . 16 . 31 . 95 95 Total Orders 1 | . . . . . . . . . . . 1 AID 1 | . . . . . . . . . . . 1 Ally Attacks 111 | . . . . . . 17 . 16 . 43 35 Total Damage 3099 | . . . . . . 262 . 250 . 571 2016 Kills 28 | . . . . . . 2 . 1 . 3 22 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Active Infowar (turns) 6757 | 10 176 . . 2 . . 2608 149 1355 5 2452 Sensors 6571 | . . . . 2 . . 2608 149 1355 5 2452 Terrain 186 | 10 176 . . . . . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Turns Passed 17856 | 106 1158 660 1941 161 1306 1897 2955 1684 1432 1867 2689 Spaces Moved 8327 | 53 398 254 884 107 557 931 1440 831 694 733 1445 Core 3 | 3 . . . . . . . . . . . Treads 8193 | 50 371 254 780 107 557 931 1440 831 694 733 1445 Legs . | . . . . . . . . . . . . Wheels 131 | . 27 . 104 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 105 240 120 145 145 166 161 163 153 145 148 Average Speed 170 | 153 211 240 163 145 172 168 164 166 158 213 148 Slowest Speed 320 | 160 320 240 240 145 250 250 250 246 237 233 230 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 4 67 45 83 37 52 93 47 89 16 91 40 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 5 | . 2 . 3 . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . 1 . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 27 | . 1 . . . 1 . 5 . 7 6 7 Terrain Destroyed 277 | . 1 . . . 5 35 68 52 16 14 86 Melee 20 | . 1 . . . 1 . 5 . 7 6 . Projectile 50 | . . . . . 4 3 2 9 9 2 21 AOE 207 | . . . . . . 32 61 43 . 6 65 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Total 10567 | 66 529 271 1166 114 779 1122 1876 1005 916 898 1825 Wait 941 | . 13 . 80 . 112 71 243 62 117 32 211 Move 8318 | 52 397 253 883 106 557 930 1440 830 693 732 1445 Hop . | . . . . . . . . . . . . Pick Up 117 | 3 11 . 28 3 16 5 22 3 5 7 14 Fast Attach 55 | 7 2 . 11 . 3 3 9 4 3 6 7 Attach 28 | . 2 1 6 . 2 2 3 2 3 2 5 Detach 9 | . 1 . 1 . . . 1 3 1 1 1 Swap 172 | . 8 . 14 2 12 9 41 17 18 20 31 Drop 123 | . 1 . 28 3 18 7 29 5 7 10 15 Fire 698 | 4 90 17 111 . 56 76 80 76 48 46 94 Melee 62 | . 1 . . . 1 . 8 . 20 32 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 12 | . 3 . 4 . 2 . . . 1 . 2 Escape Stasis 10 | . . . . . . . . . . 10 . Rewire 22 | . . . . . . 19 . 3 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 7 exits: *Fac x3 / *Sto / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 107 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 14) 676 | -10/Materials | Discovered new exit (range 13) 793 | -10/Materials | Identified exit to Materials 863 | -10/Materials | Identified exit to Mines 863 | -10/Materials | Identified exit to Subcaves 865 | -10/Materials | Lost 3 parts (1p1n1w) 874 | -10/Materials | Core integrity fell below 50% 924 | -10/Materials | Learned location of 1 exit from Storage 1015 | -10/Materials | Loaded intel: 14 trap records 1043 | -10/Materials | Learned location of Mines (-9) 1124 | -10/Materials | Learned 2 Storage zone layouts 1265 | -10/Materials | Entered Mines 1677 | -10/Mines | Discovered exit to Subcaves (range 8) 1925 | -10/Mines | Entered Materials 1925 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1926 | -9/Materials | Identified exit to Materials 2113 | -9/Materials | Identified exit to Mines 2520 | -9/Materials | Build established: Scavenger-Mutant 3043 | -9/Materials | Repaired Imp. Heat Sink 3070 | -9/Materials | Repaired Lgt. Treads 3120 | -9/Materials | Loaded intel: 28 trap records 3156 | -9/Materials | Learned location of Recycling (-7) 3157 | -9/Materials | Learned location of 2 exits from Materials 3159 | -9/Materials | Learned location of Zion (-6) 3166 | -9/Materials | Destroyed 7 combat bots 3182 | -9/Materials | Core integrity fell below 50% 3791 | -9/Materials | Build established: Mutant 3866 | -9/Materials | Entered Mines 3951 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3954 | -9/Mines | Found Prototype Device 3959 | -9/Mines | Identified Exp. Sensor Array 4001 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4027 | -9/Mines | Entered Materials 4027 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4028 | -8/Materials | Identified exit to Factory 4310 | -8/Materials | Build established: Gunner 4492 | -8/Materials | Destroyed 8 combat bots 5074 | -8/Materials | Repaired Arm. Treads 5098 | -8/Materials | Learned Factory emergency access door positions 5184 | -8/Materials | Repaired Exp. Sensor Array 5216 | -8/Materials | Learned 2 Storage zone layouts 5226 | -8/Materials | Discovered exit to Factory (range 16) 5258 | -8/Materials | Learned location of 1 exit from Recycling 5310 | -8/Materials | Learned 8 Factory zone layouts 5333 | -8/Materials | Identified exit to Garrison 5333 | -8/Materials | Entered Garrison 5383 | -8/Garrison | Triggered checkpoint 5562 | -8/Garrison | Triggered checkpoint 5569 | -8/Garrison | Triggered checkpoint 5637 | -8/Garrison | Triggered checkpoint 5662 | -8/Garrison | Triggered checkpoint 5899 | -8/Garrison | Triggered checkpoint 5950 | -8/Garrison | Learned Factory security intel 6012 | -8/Garrison | Discovered exit to Factory (range 13) 6239 | -8/Garrison | Discovered exit to Factory (range 10) 6333 | -8/Garrison | Triggered checkpoint 6402 | -8/Garrison | Discovered new exit (range 5) 6633 | -8/Garrison | Triggered checkpoint 6813 | -8/Garrison | Build established: Scavenger-Gunner 6821 | -8/Garrison | Discovered exit to Factory (range 12) 7053 | -8/Garrison | Installed Relay Interface Framework 7205 | -8/Garrison | Build established: Gunner 7230 | -8/Garrison | Entered Factory 7230 | -7/Factory | Evolved 2 slots: Utility x2 7231 | -7/Factory | Identified exit to Storage 7231 | -7/Factory | Identified exit to Lower Caves 7232 | -7/Factory | Identified exit to Factory 7599 | -7/Factory | Discovered exit to Factory (range 11) 7629 | -7/Factory | Build established: Skirmisher 8469 | -7/Factory | Discovered exit to Factory (range 5) 8961 | -7/Factory | Fabricated Arm. Treads (x2) 9430 | -7/Factory | Fabricated Adv. Treads (x2) 10024 | -7/Factory | Repaired Gauss Rifle 10030 | -7/Factory | First assault squad dispatched 10162 | -7/Factory | Build established: Mutant 10185 | -7/Factory | Identified exit to Garrison 10185 | -7/Factory | Entered Garrison 10451 | -7/Garrison | Triggered checkpoint 10628 | -7/Garrison | Build established: Gunner 10638 | -7/Garrison | Triggered checkpoint 10660 | -7/Garrison | Triggered checkpoint 10669 | -7/Garrison | Triggered checkpoint 10680 | -7/Garrison | Triggered checkpoint 10969 | -7/Garrison | Discovered new exit (range 12) 10989 | -7/Garrison | Identified exit to Factory 11145 | -7/Garrison | Triggered checkpoint 11294 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 11368 | -7/Garrison | Discovered exit to Factory (range 9) 11379 | -7/Garrison | Triggered checkpoint 11509 | -7/Garrison | Garrison Relay disabled 11649 | -7/Garrison | Discovered exit to Factory (range 13) 11831 | -7/Garrison | Triggered checkpoint 11869 | -7/Garrison | Entered Factory 12417 | -7/Factory | Build established: Skirmisher 12670 | -7/Factory | Discovered exit to Lower Caves (range 10) 12845 | -7/Factory | Identified exit to Garrison 13301 | -7/Factory | Entered Garrison 13493 | -7/Garrison | Triggered checkpoint 13562 | -7/Garrison | Core integrity fell below 50% 13847 | -7/Garrison | Build established: Mutant 13923 | -7/Garrison | Triggered checkpoint 13943 | -7/Garrison | Triggered checkpoint 13999 | -7/Garrison | Triggered checkpoint 14008 | -7/Garrison | Triggered checkpoint 14117 | -7/Garrison | Triggered checkpoint 14235 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 14394 | -7/Garrison | Discovered exit to Factory (range 11) 14611 | -7/Garrison | Found embedded Infiltrators 14660 | -7/Garrison | Discovered exit to Factory (range 10) 14667 | -7/Garrison | Triggered checkpoint 14698 | -7/Garrison | Garrison Relay disabled 15008 | -7/Garrison | Expanded RIF knowledge: Command Fork 15141 | -7/Garrison | Discovered exit to Factory (range 10) 15168 | -7/Garrison | Entered Factory 15168 | -6/Factory | Accompanied by 3 allies 15168 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15620 | -6/Factory | Discovered new exit (range 8) 15629 | -6/Factory | Identified exit to Factory 15660 | -6/Factory | Build established: Skirmisher 15908 | -6/Factory | Discovered exit to Factory (range 15) 16375 | -6/Factory | Repaired Railgun 16531 | -6/Factory | Discovered exit to Factory (range 6) 16568 | -6/Factory | First assault squad dispatched 16658 | -6/Factory | Discovered new exit (range 4) 16661 | -6/Factory | Identified exit to Lower Caves 17022 | -6/Factory | Lost 3 allies 17363 | -6/Factory | Fabricated Cmb. Airjet? 17586 | -6/Factory | Fabricated Cmb. Airjet? 17710 | -6/Factory | Build established: Hacker-Gunner 17803 | -6/Factory | Destroyed 9 combat bots 17808 | -6/Factory | Garrison activated, responded to threat 17857 | -6/Factory | Self-destructed Last Messages --------------- 17828_ Destroyed Plasma Rifle. 17829_ Critical hit (Burn: +37). 17831_ HV Slug penetrates G-67 Veteran. 17834_ The unstable cave ceiling collapses. 17834_ Fission Core destroyed. 17834_ G-67 Veteran destroyed. 17834_ Switching to secondary target: Y-54 Guardian. 17834_ Slug penetrates Y-54 Guardian. 17834_ HV Slug penetrates Y-54 Guardian. 17836_ The unstable cave ceiling collapses. 17837_ G-50 Soldier destroyed. 17837_ Switching to secondary target: G-50 Soldier. 17837_ Hyp. Gauss Rifle destroyed. 17839_ Adv. Heat Sink destroyed. 17846_ G-50 Soldier destroyed. 17853_ The unstable cave ceiling collapses. 17854_ Slug penetrates Y-54 Guardian. 17854_ Y-54 Guardian destroyed. 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"" %%* #????????????? | | ?????????????# %%= ! #????????????? | | ?????????????# %!/%= #######??????? | | ?????????????# % # # #??????? | | ???????????" # ! ## # # # # #??????? | | ?????????? / !%! = % #??????? | | ?????????????# # [% #??????? | | ???????????????????# @ % #??????? | | ???????????????????# ! #???????? | | ?????????????????R?# / #????????? | | ???????????????????### # ] #????????? | | ?????????????????????### #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????#################"#???????? | | ????????????????????????????????????????##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 45 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Adv. Treads | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Repaired ---------- Imp. Heat Sink | 10% | -9/Materials Lgt. Treads | 28% | -9/Materials Arm. Treads | 71% | -8/Materials Exp. Sensor Array | 62% | -8/Materials Gauss Rifle | 18% | -7/Factory Railgun | 49% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Error 47 Infiltrator Challenges ------------ None Game ------ Seed VoltaicElectronMultirail Manual? 0 Play Time 02:26:15 Cumulative 128.1 hours Start 2025.07.19 @ 18:19:51 End 2025.07.19 @ 22:27:01 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 52 Gallery% 45 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e87b67d-3ffd-4fec-ba6d-5fbd692dbca8