Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 01:46:15 Player: CrossedViper Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (299) 1495 Value Destroyed (14610) 14610 Prototype IDs (81) 1620 Alien Tech Used (5) 1000 Bonus (16064) 16064 TOTAL SCORE: 46689 Bonus ------- High Alert Combat Kills 1687 Follower Combat Kills 214 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1137 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 59/100 System Corruption 23% Temperature Cool (0) Movement Hovering (60) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer > --- WEAPON (3) ------- Nanosword Nanosword > --- INVENTORY (5) ---- Micro Antimatter Reactor Integrity Redistributor Multitool Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Experimental Phase Shifter Centrium Medium Armor Plating Spacefold Activator > --- WEAPON ----------- Nanosword Nanosword Nanosword > --- INVENTORY -------- Advanced Medium Treads Improved Diametric Drive Improved Diametric Drive Advanced Actuator Array Heavy Regenerative Plating Advanced EM Disruption Field Hacking Suite Ghost Barrier Integrity Redistributor Subatomic Replicator Z-bomb Delivery System Multitool Plasma Sword Nanosword [Rating: 220] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Scrap Shield Artifact Spacefold Activator Weapon Nanosword Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Nanosword Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . 4 . 2 . . . . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Utility 10 | . . . . 2 . . . . . . . . 2 . . . . . 2 . . . . . . 2 . . . . 1 . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 456 | 6 5 5 25 29 5 16 . 10 2 2 1 . 29 . 9 . . 2 14 . 17 2 2 12 . 20 2 . 12 6 29 15 11 52 46 52 18 Power 33 | 1 1 . 4 1 . 1 . . . . . . 2 . . . . . . . 5 . . . . 2 . . 2 . 1 . 2 4 1 5 1 Engine 9 | 1 1 . 4 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Core 11 | . . . . . . 1 . . . . . . 1 . . . . . . . 5 . . . . 2 . . 1 . . . . 1 . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 3 1 4 1 Propulsion 85 | 2 . . 3 15 . 3 . . . . . . 2 . . . . . 1 . . . . 6 . 1 . . 4 . 1 1 5 8 9 21 3 Treads 16 | 2 . . 1 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 39 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 8 9 13 3 Flight 27 | . . . . 1 . 3 . . . . . . 2 . . . . . 1 . . . . 5 . 1 . . 4 . 1 1 . . . 8 . Utility 217 | 1 2 2 5 7 . 9 . 2 2 . 1 . 14 . 2 . . 2 8 . 10 . 2 4 . 11 . . 5 6 22 5 3 29 26 24 13 Device 104 | . . 1 1 2 . 3 . 1 1 . . . 6 . 1 . . 2 5 . 6 . 2 4 . 5 . . 3 3 11 3 2 16 12 9 5 Storage 6 | 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Processor 13 | . . . . . . 2 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 1 5 . Hackware 37 | . . . . 1 . 2 . 1 . . 1 . 8 . . . . . 2 . 3 . . . . 5 . . . . 6 . . 4 . 2 2 Protection 51 | . 1 1 3 3 . 1 . . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 3 5 1 1 7 11 5 5 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Weapon 121 | 2 2 3 13 6 5 3 . 8 . 2 . . 11 . 7 . . . 5 . 2 2 . 2 . 6 2 . 1 . 5 9 1 11 10 2 1 Energy Gun 9 | . . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 13 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 3 . . . Ballistic Gun 16 | 2 . 1 2 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 2 1 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Special Weapon 20 | . . . . . 1 . . 3 . . . . 5 . 3 . . . 2 . 1 1 . 1 . 3 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 52 | . . . . . . 3 . 4 . 1 . . 6 . 4 . . . 3 . 1 1 . 1 . 3 1 . 1 . 2 6 1 7 4 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 1 . 3 . . . . . . . . 2 . . . . . . . 1 . . 5 . . . . 3 . . 1 1 7 5 4 . Parts Lost 53 | . . . 3 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 18 7 20 Power 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Propulsion 17 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 3 6 Utility 27 | . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 10 3 10 Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 Highest Loss Streak 19 | . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 14 4 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 86 95 100 60 66 63 66 66 71 73 70 76 75 76 76 76 75 78 77 77 78 77 78 77 79 80 84 94 92 94 84 94 89 80 89 Engine 4 | . 14 14 13 9 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 3 6 6 6 6 6 6 4 5 5 5 5 5 5 5 4 5 5 5 5 4 4 4 2 5 3 . . . . . . Treads 10 | . 28 28 22 33 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 28 26 22 28 Flight 8 | . . . . . . 17 20 20 20 20 20 20 17 17 17 17 17 17 15 15 15 15 15 15 15 14 14 14 21 31 31 31 4 . . 2 . Device 5 | . . . 1 7 9 6 6 6 10 6 6 6 5 5 4 5 5 5 4 5 5 5 5 4 5 4 4 4 3 3 2 3 11 12 17 10 12 Storage 5 | . 14 14 3 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 5 4 4 4 4 4 4 3 Processor 4 | . . . . . . 4 . . 2 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 4 4 8 8 8 20 16 Hackware 14 | . . . . 8 9 12 20 17 13 13 18 20 23 29 29 29 29 29 29 31 31 31 31 31 31 35 42 42 39 36 37 31 18 15 5 . 5 Protection 6 | . 12 14 12 8 9 . . . . . . . . . . . . . 4 5 4 5 5 5 5 2 . . . 1 . 4 7 7 7 3 4 Energy Gun 2 | . . . 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 9 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 19 13 4 13 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 5 6 5 6 5 6 6 4 5 4 5 5 5 4 5 4 4 5 4 5 3 3 4 3 5 4 5 5 12 12 10 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 12 39 40 46 65 66 34 32 32 32 35 32 32 33 32 32 32 32 33 35 35 35 34 34 34 34 35 32 32 39 42 42 45 62 82 83 95 96 Greatest Support 112 | 40 40 40 40 86 83 34 34 34 34 34 34 34 34 34 34 34 34 34 35 35 35 35 35 37 37 37 37 37 37 43 46 47 72 112 100 108 110 Greatest Overweight (x) 8 | . . . 2 4 . . . . . 1 1 . 1 . . . . . 1 . . . . 1 . . . . 1 1 . 1 . 1 8 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 13 15 7 16 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 13 Most Carried 20 | 1 12 15 15 18 20 20 15 15 15 15 15 15 15 13 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 9 14 7 15 19 14 14 14 14 14 15 15 13 13 13 14 14 15 14 15 14 14 14 14 15 14 14 15 12 15 13 14 11 14 14 14 10 Final Capacity 20 | 8 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 1 12 15 15 18 20 15 15 15 15 15 15 15 13 13 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 13 15 12 15 3 Class Distribution -------------------- 23% | Wizard-Sprinter 18% | Mutant 17% | Subdweller-Mutant 10% | Hacker-Sprinter 8% | Machinist-Gladiator 5% | Wizard-Gladiator 5% | Wizard-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Gladiator | -2/Research Wizard-Gladiator | -2/Testing Machinist-Gladiator | -2/Section 7 Machinist-Gladiator | -1/Access Hacker-Gladiator | -1/Command Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 7141 | 186 429 85 534 739 149 364 . 137 83 15 47 10 297 . 186 . . 20 135 . 212 38 98 42 18 324 200 . 120 . 251 106 263 558 553 747 195 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15253 | . 665 . 1041 1485 149 560 . 430 172 22 . . 372 . 206 . 28 96 197 . 398 . 54 . 18 396 206 . 122 . 333 106 214 1877 2457 1587 2062 Parts 819 | . 65 1 67 90 10 40 . 36 3 4 . . 27 . 11 . 1 5 21 . 18 . 2 . 5 21 9 . 2 . 25 11 10 103 105 66 61 Haulers Intercepted 12 | . 2 . . 2 . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 2 1 . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . 25 . . . . . . 1 . 3 . . . . . 5 . . . . 1 . 5 . 5 . 2 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 200 | . 19 . 26 22 1 7 . 9 . 4 . . 3 . . . . 3 1 . 3 . 1 . 2 3 8 . . . 3 . 1 18 33 18 15 Melee 111 | . . . . . 1 6 . 5 . . . . 3 . . . . 3 1 . 3 . 1 . 2 3 . . . . 3 . 1 18 28 18 15 Guns 36 | . 5 . 6 22 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cannons 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 36 | . 14 . 3 . . . . 4 . 4 . . . . . . . . . . . . . . . . 8 . . . . . . . 3 . . Classes Destroyed 24 | . 8 . 3 3 . 3 . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 1 . 1 Worker 21 | . 1 1 . 1 . 1 . 5 . . . . 3 . 1 . . . 2 . . . . . . . . . . . . 1 . 1 1 2 1 Builder 9 | . 2 . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 1 1 . . . Tunneler 7 | . . . . . . 1 . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . Hauler 12 | . 2 . . 2 . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 2 1 . Recycler 9 | . 1 . . 2 . 1 . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Mechanic 3 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Drone 5 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 2 . . . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 27 | . 3 . . 3 . 3 . 3 . . . . . . . . . . 3 . 2 . . . . 2 . . . . 2 2 . 2 1 1 . Swarmer 30 | . 6 . 1 3 1 3 . 7 . 4 . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . Cutter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 44 | . 13 . . 9 . . . . . . . . . . . . . 1 1 . . . . . . . 4 . . . . . . . 10 . 6 Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Sentry 17 | . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 2 1 Hunter 16 | . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 . . Programmer 45 | . . . . . . 3 . 2 . . . . 3 . . . . . . . 2 . 1 . . 3 . . . . 2 . . 9 7 8 5 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Artisan 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 25 | . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | . 5 1 5 4 1 5 . 5 . 4 . . 4 . 1 . 1 2 1 . 2 . 1 . 2 2 8 . . . 3 1 1 3 9 8 11 Combat Bots Only 11 | . 3 . 5 4 1 3 . 4 . 4 . . 1 . . . . 2 1 . 1 . 1 . 2 2 8 . . . 2 . 1 3 9 8 11 Max Kills in Single Turn 3 | . 3 1 1 2 1 1 . 3 1 2 . . 1 . 1 . 1 1 1 . 1 . 1 . 1 1 2 . . . 1 1 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 1 . . . . 3 . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Melee 1 | . . . . . 1 1 . 1 . . . . 1 . . . . 1 1 . 1 . 1 . 1 1 . . . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1318 | . 36 . 96 96 . 28 . 66 . 3 . . 12 . 6 . 4 5 22 . 26 9 9 . . 39 14 . . 18 17 . 54 96 289 196 177 Missed 488 | . 8 . 32 15 . 13 . 36 . 2 . . 7 . 6 . 1 5 11 . 12 4 3 . . 20 7 . . 12 6 . 36 27 81 78 66 Damage Taken 20269 | . 280 . 1388 1017 . 300 . 414 . 15 . . 78 . 85 . 143 . 143 . 518 78 125 . . 549 141 . . 130 300 . 435 1569 5648 2489 4424 Core 3689 | . 12 . 177 56 . 77 . 65 . . . . 17 . . . 47 . . . 63 25 . . . 79 32 . . . 36 . . 74 1312 759 858 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 386 | . . . . . . . . . . . . . . . . . . . . . 30 . . . . 12 . . . . . . 39 132 173 . . Ignored by Resistances 1353 | . . . . 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 292 660 290 36 Regen/Repaired (Parts) 4280 | . . . . 362 . 86 . . . . . . 279 . 62 . . . 50 . 27 . . . . 39 . . . . . 8 209 1023 593 1238 304 Core Remaining (%) 73 | 100 . . 24 . 89 . . . . . . 79 . . . . . 92 . . . . . . 91 . . . . 90 . 97 . . . . . Volleys Fired 437 | . 44 6 173 102 49 1 . 3 . 4 . . 4 . 1 . . . 1 . . 1 . 2 . . 8 . . . 9 13 . 7 9 . . Largest 2 | . 2 2 2 2 2 1 . 1 . 1 . . 1 . 1 . . . 1 . . 1 . 1 . . 1 . . . 1 1 . 1 1 . . Hottest 160 | . 40 80 160 120 53 25 . 40 . 40 . . 5 . 5 . . . 5 . . 5 . 30 . . 40 . . . 90 90 . 120 50 . . Shots Fired 726 | . 66 8 302 202 85 1 . 3 . 4 . . 4 . 1 . . . 1 . . 1 . 2 . . 8 . . . 9 13 . 7 9 . . Gun 490 | . 44 2 150 202 84 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Cannon 174 | . . 2 143 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 13 . 7 . . . Launcher 53 | . 22 4 9 . 1 . . 3 . 4 . . . . . . . . . . . . . . . . 8 . . . . . . . 2 . . Special 9 | . . . . . . . . . . . . . 4 . 1 . . . 1 . . 1 . 2 . . . . . . . . . . . . . Kinetic 320 | . 44 2 38 128 85 1 . 3 . 4 . . . . . . . . . . . . . . . . 8 . . . . . . . 7 . . Thermal 371 | . . 2 264 74 . . . . . . . . . . . . . . . . . . . 2 . . . . . . 9 13 . 7 . . . Explosive 28 | . 22 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 15 17 19 10 11 3 . . . . . . 4 . 2 . . . 3 . . 4 . 1 . . 2 . . . . 3 . . 4 . . Robot Miss Streak 8 | . 5 . 5 8 1 . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 5 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 896 | . 33 2 106 127 17 23 . 15 3 . . . 18 . 6 . 1 5 10 . 12 1 6 2 3 17 1 . 4 . 14 5 12 89 175 80 109 Core Hits 416 | . 41 3 43 53 10 11 . 10 2 7 . . 6 . 2 . 1 1 4 . 8 . 1 . 1 6 21 . 1 . 5 3 5 33 60 33 45 Critical Kills 6 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 63 | . 2 . 2 1 . 1 . 1 . . . . 1 . . . . . 1 . 1 . . 1 . 2 . . . . 1 . 1 12 18 12 6 Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Sever 54 | . . . . . . 1 . 1 . . . . 1 . . . . . 1 . 1 . . 1 . 2 . . . . 1 . 1 12 14 12 6 Melee Attacks 926 | . . . . . . 36 . 24 6 . 1 1 30 . 22 . 1 11 31 . 31 1 19 3 7 31 1 6 4 1 58 23 25 119 206 100 128 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 926 | . . . . . . 36 . 24 6 . 1 1 30 . 22 . 1 11 31 . 31 1 19 3 7 31 1 6 4 1 58 23 25 119 206 100 128 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 80 | . . . . . . 5 . 6 3 . . . 10 . 5 . 1 2 4 . 4 . . 1 . 1 . . . . 5 1 3 10 11 5 3 Combat Hostiles 18 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . 3 . . 3 7 . 2 Follow-up Attacks 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 31 70 24 37 Damage Inflicted 49839 | . 1389 74 2990 2392 378 1576 . 1430 333 273 . . 1385 . 593 . 102 386 809 . 917 . 333 135 165 945 987 . 464 . 1082 464 1168 6258 10858 5328 6625 Guns 4045 | . 317 16 1031 2373 224 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . Cannons 1424 | . . 17 1370 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . Explosions 4883 | . 1069 39 589 . . . . 286 . 273 . . . . . . . . . . . . . . . . 987 . . . . . . . 1640 . . Melee 39300 | . . . . . . 1556 . 1144 333 . . . 1385 . 593 . 102 386 809 . 917 . 333 126 165 945 . . 464 . 1082 427 1168 6258 9154 5328 6625 Ramming 178 | . 3 2 . 19 154 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4502 | . 317 16 833 1482 224 20 . 286 . 273 . . . . . . . . . . . . . . . . 987 . . . . . . . 64 . . Thermal 3111 | . . 17 2157 891 . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 37 . . . . . Explosive 2748 | . 1069 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1640 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 39300 | . . . . . . 1556 . 1144 333 . . . 1385 . 593 . 102 386 809 . 917 . 333 126 165 945 . . 464 . 1082 427 1168 6258 9154 5328 6625 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 1 1 1 1 1 1 . . . . . . . 2 10 10 10 10 10 . 1 1 1 1 2 . . 1 7 23 10 23 Average Corruption 5 | . . . . . . 1 1 1 1 1 1 . . . . . . . 2 5 9 10 10 10 . 1 1 1 1 1 . . 1 3 7 6 11 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 2 . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . Effects 224 | . . . . . . . 1 9 1 3 1 . . . . . . . 3 . 51 5 12 . . 3 1 1 . 2 . . 2 31 44 37 17 Message Errors 54 | . . . . . . . . 1 1 1 . . . . . . . . . . 13 . 4 . . 1 . . . . . . 1 9 12 9 2 Matter Fused 58 | . . . . . . . . 2 . . . . . . . . . . 1 . 14 2 2 . . . 1 1 . . . . . 6 9 12 8 Heat Flow Errors 27 | . . . . . . . . . . . 1 . . . . . . . 2 . 7 2 4 . . 2 . . . . . . . 2 6 1 . Energy Discharges 25 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 2 . . . . . . . . . 1 8 4 4 3 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . Data Loss (minor) 31 | . . . . . . . . 3 . 1 . . . . . . . . . . 10 1 . . . . . . . . . . . 3 5 6 2 Data Loss (major) 13 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . 1 2 4 1 Alerts 6 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5084 | . . . . . . 336 . 567 114 . . . 399 . 246 . . 139 236 . 99 . 61 . 44 103 35 . 21 . 276 157 64 760 885 500 42 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 433 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 35 . . . . . . . 395 . . Melee 4651 | . . . . . . 336 . 564 114 . . . 399 . 246 . . 139 236 . 99 . 61 . 44 103 . . 21 . 276 157 64 760 490 500 42 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 31 | . 2 2 . 3 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 33 | . 2 2 . 4 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | . 10 30 336 355 86 5 . 12 . . 279 . 1 . 1 . . . 182 . 273 191 222 . . 141 . . 6 175 286 . 282 264 203 230 353 Average Temperature 68 | . 4 18 59 73 29 5 . 7 . . 118 . 1 . 1 . . . 104 . 104 85 90 . . 87 . . 3 75 59 . 133 65 38 52 95 Received Heat Transfer 1327 | . 72 . 213 342 . . . 30 . . . . . . . . . . 18 . 27 12 . . . 42 18 . . 49 36 . 27 . 216 45 180 Effects 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 7 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Heat Transferred 4036 | . . 37 2862 1075 . . . . . . . . . . . . . . . . . . . 25 . . . . . . . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 939 | . 472 150 . 280 939 798 220 506 . . . . 239 90 230 . . . 268 76 221 . . . . 240 . . . . 242 210 364 410 755 829 937 Initial 492 | . . 140 . . 29 492 220 154 . . . . . 75 63 . . . 206 46 53 . . . . 156 . . . . 90 11 . 116 47 349 450 Average 246 | . 217 60 . 164 438 664 220 311 . . . . 87 84 80 . . . 140 62 67 . . . . 117 . . . . 107 103 228 200 309 603 600 Maximum Alert Level 3 | . 2 . . 1 3 3 1 2 . . . . 1 . 1 . . . 1 . 1 . . . . 1 . . . . 1 1 1 2 3 3 3 Low Security (%) 52 | 100 47 100 . 62 17 . . 15 . . . . 89 100 95 . . . 51 100 97 . . . . 89 . . . . 90 98 31 40 26 . . Level 1 25 | . 37 . . 37 25 . 100 62 . . . . 10 . 4 . . . 48 . 2 . . . . 10 . . . . 9 1 68 57 52 15 . Level 2 15 | . 15 . . . 40 50 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . 1 19 65 68 Level 3 5 | . . . . . 17 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 31 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 90 | . 5 . . 3 . 7 . 4 . . . . 7 . 3 . . . 4 . 7 . . . . 3 . . . . 3 1 5 7 17 10 4 Investigation 35 | . 4 . . 1 . 4 . 2 . . . . 4 . 1 . . . 3 . 4 . . . . 1 . . . . 2 . 4 2 2 . 1 Extermination 19 | . . . . . . 1 . 1 . . . . 1 . . . . . 1 . 2 . . . . 2 . . . . 1 1 . 3 3 3 . Reinforcement 16 | . 1 . . 2 . 2 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 2 5 1 . Assault 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Garrison 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 23 | . 1 . . 2 . 2 . . . . . . . . 1 . . . 1 . 2 . . 1 . 3 . . . . 6 . 4 . . . . Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Times Spotted 481 | . 25 . 59 33 . 18 . 25 . 2 . 4 12 4 6 . 4 4 16 1 26 1 1 3 2 22 7 . . 13 25 5 24 23 43 45 28 Peak Tracking Total 13 | . 3 . 4 4 . 3 . 5 . 3 . 4 4 4 3 . 4 5 6 1 12 1 1 13 1 7 9 . . 8 9 3 13 3 9 12 10 Tactical Retreats 69 | . 1 . 3 . . 6 . 9 . . . 2 3 . 2 . . 2 3 . 9 . . . . 7 . . . 2 5 . 5 1 3 4 2 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 23 | . . . 3 1 2 2 . 3 . . . . 1 . 1 . . . 3 . 3 . . . . . . . . . 2 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 12 . . . . . . Reused 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . . . . . . 1 . . . . . 11 3 1 . . . . 6 . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 32 | . . . 2 . 6 . . . . . . . 4 . . . . . . . . . . . . . . . . . . 6 . 11 3 . . Max in Single Turn 1 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Garrison Access 9 | . . . . . . . . . . . . . 2 . 2 . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . Garrison Relay 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 178 | . 8 1 . 9 3 14 . 12 . . . . 15 . 10 . 4 . 13 . 17 . . 1 . 8 . . 5 . 12 11 5 18 6 3 3 Terminals 106 | . 6 . . 5 3 10 . 8 . . . . 9 . 7 . . . 8 . 9 . . . . 5 . . . . 8 8 2 10 3 2 3 Fabricators 23 | . . . . . . 3 . 2 . . . . 2 . 1 . . . 2 . 5 . . . . 1 . . . . 2 . 3 2 . . . Repair Stations 14 | . . . . 2 . 1 . . . . . . 2 . 1 . . . 1 . 1 . . . . 1 . . . . . 1 . 2 1 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 2 . 3 2 . . Garrison Access 10 | . . . . 1 . . . 1 . . . . 2 . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . Total Hacks 609 | . 32 1 . 34 3 35 . 38 . . . . 49 . 45 . 29 . 55 . 58 . . 1 . 41 . . 17 . 58 23 13 51 12 6 8 Successful 476 | . 17 1 . 25 1 19 . 22 . . . . 35 . 37 . 29 . 47 . 52 . . 1 . 39 . . 17 . 57 21 10 37 6 2 1 Failed 131 | . 15 . . 9 2 16 . 16 . . . . 13 . 8 . . . 7 . 6 . . . . 2 . . . . 1 2 3 14 6 4 7 Catastrophic 17 | . 2 . . . 1 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 2 1 2 Database Lockouts 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 295 | . 29 . . 10 1 23 . 20 . . . . 27 . 30 . . . 32 . 32 . . 1 . 27 . . . . 31 11 8 12 1 . . Terminals 374 | . 30 . . 18 3 26 . 28 . . . . 30 . 37 . . . 40 . 34 . . . . 30 . . . . 34 18 7 21 6 4 8 Fabricators 94 | . . . . . . 7 . 5 . . . . 12 . 3 . . . 8 . 16 . . . . 7 . . . . 18 . 6 12 . . . Repair Stations 45 | . . . . 10 . 2 . . . . . . 5 . 4 . . . 2 . 3 . . . . 3 . . . . . 2 . 10 2 2 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 34 | . . . . 5 . . . 2 . . . . . . . . . . 4 . 4 . . . . . . . . . 5 3 . 7 4 . . Garrison Access 12 | . . . . 1 . . . 3 . . . . 2 . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . Terminal Hacks 239 | . 13 1 . 6 1 7 . 11 . . . . 14 . 19 . 29 . 24 . 16 . . 1 . 23 . . 17 . 25 14 4 11 2 . 1 Record 20 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . 1 . . 6 . . 1 . . . . 1 Part Schematic 34 | . 5 . . . . . . 1 . . . . 1 . . . 12 . 2 . . . . . . 7 . . 3 . 2 1 . . . . . Robot Schematic 5 | . . . . . . . . 1 . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Robot Analysis 20 | . 6 . . 1 . 1 . . . . . . . . 2 . . . 4 . . . . . . . . . 4 . . 1 . 1 . . . Prototype ID Bank 11 | . 1 . . 1 . . . . . . . . . . . . 3 . 2 . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Level Access Points 6 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . Branch Access Points 10 | . . . . 1 . 1 . 1 . . . . 1 . 1 . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 5 | . . . . . 1 . . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . Machine Index 9 | . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . 1 . . . . 1 1 1 . 1 . . Terminal Index 4 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 4 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 10 | . . . . 1 . . . 1 . . . . . . 1 . . . 2 . . . . . . 1 . . . . 1 2 . 1 . . . Unreport Threat 24 | . . . . 1 . . . 2 . . . . . . 1 . . . 3 . 4 . . . . 1 . . . . 5 4 . 3 . . . Locate Traps 6 | . . . . . . 1 . 1 . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Reprogram Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Dispatch Records 5 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . Maintenance Status 4 | . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Security Status 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recall Extermination 8 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . 2 1 . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . 1 . . 1 . . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 20 | . . . . . . . . . . . . . 1 . 2 . . . 2 . 4 . . . . 1 . . . . 6 2 1 1 . . . Fabricator Hacks 59 | . . . . . . 3 . 3 . . . . 7 . 2 . . . 4 . 9 . . . . 5 . . . . 13 . 3 10 . . . Load Schematic 40 | . . . . . . 3 . 2 . . . . 4 . 2 . . . 3 . 8 . . . . 3 . . . . 7 . 3 5 . . . Build 19 | . . . . . . . . 1 . . . . 3 . . . . . 1 . 1 . . . . 2 . . . . 6 . . 5 . . . Repair Station Hacks 43 | . . . . 10 . 2 . . . . . . 4 . 4 . . . 2 . 3 . . . . 3 . . . . . 2 . 10 1 2 . Scan Component 23 | . . . . 5 . 1 . . . . . . 2 . 2 . . . 1 . 2 . . . . 2 . . . . . 1 . 5 1 1 . Repair 20 | . . . . 5 . 1 . . . . . . 2 . 2 . . . 1 . 1 . . . . 1 . . . . . 1 . 5 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 30 | . . . . 5 . . . 2 . . . . . . . . . . 4 . 4 . . . . . . . . . 5 3 . 4 3 . . Insert Component 22 | . . . . 3 . . . 2 . . . . . . . . . . 3 . 2 . . . . . . . . . 2 3 . 4 3 . . Analyze 8 | . . . . 2 . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 3 . . . . . . Garrison Access Hacks 9 | . . . . 1 . . . . . . . . 2 . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . . . . . 2 . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . Unauthorized Hacks 96 | . 4 . . 3 . 7 . 6 . . . . 8 . 11 . . . 12 . 19 . . . . 7 . . . . 13 2 3 1 . . . Terminals 64 | . 2 . . 3 . 4 . 4 . . . . 6 . 10 . . . 8 . 12 . . . . 5 . . . . 8 2 . . . . . Track 9 | . . . . . . . . . . . . . . . 3 . . . 1 . 2 . . . . 1 . . . . 2 . . . . . . Assimilate 16 | . . . . . . . . 1 . . . . 2 . 1 . . . 3 . 3 . . . . 2 . . . . 2 2 . . . . . Botnet 30 | . 2 . . 2 . 3 . 2 . . . . 3 . 5 . . . 3 . 6 . . . . 1 . . . . 3 . . . . . . Operators 9 | . . . . 1 . 1 . 1 . . . . 1 . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . Fabricators 30 | . . . . . . 3 . 2 . . . . 2 . 1 . . . 4 . 7 . . . . 2 . . . . 5 . 3 1 . . . Prioritize 7 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . Recompile 18 | . . . . . . 3 . 1 . . . . 2 . 1 . . . 2 . 4 . . . . 1 . . . . 1 . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Used 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hacking Detections 126 | . 6 . . 8 1 10 . 9 . . . . 10 . 7 . . . 9 . 12 . . . . 7 . . . . 10 9 4 13 6 2 3 Full Trace Events 15 | . 4 . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 2 2 . 1 Feedback Events 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 1 . . 3 . . . 1 . 3 . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 62 | . 5 . . 2 . . . 1 . . 15 . 1 . . . 12 . 3 . 2 . . . . 7 . . 3 . 3 1 . 7 . . . Parts Built 21 | . . . . . . . . 1 . . . . 3 . . . . . 1 . 2 . . . . 2 . . . . 6 . . 6 . . . Authchips 16 | . . . . . . . . 1 . . . . 3 . . . . . 1 . 1 . . . . 2 . . . . 5 . . 3 . . . Time 1706 | . . . . . . . . 47 . . . . 159 . . . . . 58 . 58 . . . . 92 . . . . 808 . . 484 . . . Total Part Build Rating 150 | . . . . . . . . 5 . . . . 18 . . . . . 7 . 14 . . . . 14 . . . . 46 . . 46 . . . Parts Repaired 20 | . . . . 5 . 1 . . . . . . 2 . 2 . . . 1 . 1 . . . . 1 . . . . . 1 . 5 . 1 . Time 801 | . . . . 188 . 44 . . . . . . 61 . 47 . . . 14 . 22 . . . . 28 . . . . . 20 . 351 . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . 2 . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . 1 . . . Part Schematics Acquired 6 | . . . . 2 . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . 12 . . . . . . . . . 2 . . . . . 4 . . . . 3 . . . . . . . . . . . Machine Destruction 14 | . . . . . 12 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 31 | . . 3 . . 3 . . 1 . . 4 . 3 . 1 . . . 3 . 3 1 . . . 2 . . . . 5 2 . . . . . Largest Group 4 | . . 3 3 . 2 . . 1 . . 4 4 3 . 1 . . . 3 . 1 1 . . . 2 . . . . 3 2 1 . . . . Highest-Rated Group 141 | . . 40 40 . 42 . . 26 . . 94 94 121 . 10 . . . 46 . 26 85 . . . 52 . . . . 141 90 45 . . . . Highest-Rated Ally 85 | . . 16 16 . 21 . . 26 . . 31 31 85 . 10 . . . 26 . 26 85 . . . 26 . . . . 47 45 45 . . . . Total Orders 13 | . . . . . . . . . . . . . 2 . 1 . . . 3 . 1 . . . . 1 . . . . 2 3 . . . . . STAY 12 | . . . . . . . . . . . . . 2 . 1 . . . 3 . 1 . . . . 1 . . . . 2 2 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 100 | . . . 45 . . . . . . . . 29 3 . . . . . . . . . . . . . . . . . 23 . . . . . . Total Damage 2012 | . . . 495 . . . . . . . . 675 298 . . . . . . . . . . . . . . . . . 544 . . . . . . Kills 16 | . . . 6 . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . 3 . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 20 | . 6 . . 1 . 1 . . . . . . . . 2 . . . 4 . . . . . . . . . 4 . . 1 . 1 . . . Derelict Logs Recovered 9 | . . 2 1 . . . . . . . 2 . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 31285 | 79 1264 978 6845 1686 1485 842 126 714 209 315 758 603 1155 29 780 17 39 227 742 25 1443 209 353 929 246 1214 202 167 181 90 1219 391 585 1751 1237 1659 491 Spaces Moved 32023 | 45 670 590 3558 735 832 1504 282 1330 363 400 843 444 1827 80 1398 50 98 305 1374 68 2052 251 462 600 398 1415 291 327 327 378 1928 995 1198 1890 1224 1031 460 Core 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Treads 5188 | 43 670 590 2433 620 832 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1240 | . . . 1125 115 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4936 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 828 1890 1207 567 444 Flight 20609 | . . . . . . 1504 282 1330 363 400 843 444 1827 80 1398 50 98 305 1374 68 2052 251 462 600 398 1415 291 327 327 378 1928 995 370 . . 449 . Fastest Speed 11 | 50 160 160 120 112 160 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 20 14 11 18 18 32 42 21 30 Average Speed 60 | 155 160 160 174 156 160 30 30 30 30 30 62 30 30 30 30 30 30 30 30 30 30 30 30 43 30 30 30 30 34 18 18 19 40 47 52 48 52 Slowest Speed 450 | 160 160 160 320 320 160 30 30 30 30 90 89 30 89 30 30 30 30 30 90 30 30 30 30 94 30 30 30 30 90 91 20 93 50 131 450 240 126 Overloaded Moves 129 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 16 . . 11 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . . . . . . 2 . 6 . . . . 5 . 4 . 3 . 13 . 13 1 . . . 2 . 1 . . 13 12 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Spacefolds 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 4 Exploration Rate (%) 54 | 4 91 98 95 64 95 45 96 35 51 55 82 60 33 63 36 8 77 56 33 69 38 41 63 69 62 22 41 56 61 64 34 78 27 94 35 27 22 Regions Visited 37 Branch Regions 21 Pre-discovered Areas 11 | . 2 2 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 3 . . . . . . . . Known Exits Taken 26 | . . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 2 17 . . . . . 4 1 3 1 . . . 1 . 2 . . . 2 3 . . . 1 1 . 1 . . . . . . . Spaces Dug 293 | . 8 . 46 . . 2 . 52 3 11 . 1 12 . 16 . . 5 13 . 16 1 3 1 2 10 1 6 . 1 44 12 11 1 5 6 4 Terrain Destroyed 712 | . 108 17 195 1 49 2 . 52 3 30 . 1 12 . 16 . . 5 13 . 16 1 3 1 2 10 73 6 . 1 46 12 11 2 14 6 4 Melee 167 | . . . . . . 2 . 5 3 . . 1 12 . 16 . . 5 13 . 16 1 3 1 2 10 1 6 . 1 37 6 11 . 5 6 4 Projectile 89 | . . . 71 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 6 . 2 . . . AOE 456 | . 108 17 124 . 49 . . 47 . 30 . . . . . . . . . . . . . . . . 72 . . . . . . . 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 42287 | 51 794 614 3904 1120 928 1829 323 1587 449 590 1067 911 2368 84 1708 51 101 419 1628 71 2806 380 652 1261 509 2151 395 382 392 391 2682 1133 1291 2701 1748 2146 670 Wait 8147 | . 59 5 82 218 . 240 40 192 77 183 223 467 453 5 274 2 5 102 210 4 696 124 166 628 105 666 92 51 15 7 653 80 37 604 331 956 95 Move 31815 | 44 669 589 3557 735 831 1500 281 1317 362 399 842 443 1817 79 1389 49 91 304 1349 67 2026 248 461 599 397 1410 290 324 326 377 1902 972 1197 1889 1214 1021 448 Hop 70 | . . . . . . 2 . 6 . . . . 5 . 4 . 3 . 12 . 12 1 . . . 2 . 1 . . 12 10 . . . . . Pick Up 199 | 1 12 4 17 10 3 10 1 3 1 . . . 10 . 1 . 1 . 3 . 10 1 2 3 . 6 . . 12 . 6 8 9 28 7 22 8 Fast Attach 193 | 6 2 2 13 17 1 7 . 5 1 1 1 . 10 . 3 . . . 4 . 6 1 . 9 . 4 1 . 13 . 5 5 3 27 17 25 4 Attach 140 | . . . 2 3 . 8 . 5 . 1 . . 13 . 5 . . . 5 . 4 1 . 2 . 13 1 . . . 9 6 8 10 12 19 13 Detach 54 | . . . . 1 . 6 . 4 . 1 . . 4 . 5 . . . 3 . 1 . . 2 . 7 1 . . . 3 4 . . 5 6 1 Swap 126 | . 3 3 10 9 4 1 . . 1 . . . 6 . 1 . . 2 5 . 7 . 2 1 . 3 . . . 6 15 4 . 15 18 8 2 Drop 295 | . 3 3 35 21 3 18 1 7 1 1 . . 14 . 1 . . . 4 . 12 2 2 12 . 6 1 . 22 . 3 11 14 42 15 23 18 Fire 437 | . 44 6 173 102 49 1 . 3 . 4 . . 4 . 1 . . . 1 . . 1 . 2 . . 8 . . . 9 13 . 7 9 . . Melee 702 | . . . . . . 36 . 24 6 . 1 1 30 . 22 . 1 11 31 . 31 1 19 3 7 31 1 6 4 1 55 20 23 75 115 66 81 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 2 2 . 4 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . 10 . . 4 5 . . Rewire 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . 15 . 1 . . 3 . . . . 2 . 2 . . . 1 . 1 . . . . 3 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Discovered new exit (range 16) 983 | -10/Materials | Discovered new exit (range 15) 1344 | -10/Materials | Entered Mines 1345 | -10/Mines | Assembled infested the area 1350 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1375 | -10/Mines | Learned location of Storage (-7) 1420 | -10/Mines | Discovered new exit (range 9) 1442 | -10/Mines | Discovered new exit (range 3) 1650 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1722 | -10/Mines | Learned Materials interactive machine intel 1879 | -10/Mines | Discovered new exit (range 10) 2088 | -10/Mines | Found the Drone Emporium 2096 | -10/Mines | Found Prototype Device 2096 | -10/Mines | Identified Thief Drone Bay 2147 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2322 | -10/Mines | Entered Subcaves 2322 | -10/Subcaves | Accompanied by 3 allies 2342 | -10/Subcaves | Learned location of Zion (-7) 2670 | -10/Subcaves | Discovered new exit (range 11) 3533 | -10/Subcaves | Disturbed a concealed Subdweller 3596 | -10/Subcaves | Build established: Subdweller-Mutant 3652 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3924 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3924 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 3955 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4028 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4152 | -10/Subcaves | A Subdweller sparked back to life 4152 | -10/Subcaves | A Subdweller sparked back to life 4173 | -10/Subcaves | Core integrity fell below 50% 5278 | -10/Subcaves | Disturbed a concealed Subdweller 5361 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5775 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5831 | -10/Subcaves | Discovered new exit (range 9) 5834 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 6411 | -10/Subcaves | Discovered new exit (range 7) 6672 | -10/Subcaves | Ambushed by Subdweller buried in earth 7701 | -10/Subcaves | Ambushed by Subdweller buried in earth 7701 | -10/Subcaves | Ambushed by Subdweller buried in earth 7703 | -10/Subcaves | Ambushed by Subdweller buried in earth 7703 | -10/Subcaves | Ambushed by Subdweller buried in earth 7711 | -10/Subcaves | Ambushed by Subdweller buried in earth 8538 | -10/Subcaves | Found Prototype Flight Unit 8846 | -10/Subcaves | Build established: Scavenger-Mutant 9167 | -10/Subcaves | Entered Materials 9167 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 9168 | -8/Materials | Loaded intel: 19 interactive machine locations 9454 | -8/Materials | Identified Flightbrick 9469 | -8/Materials | Build established: Subdweller-Mutant 10002 | -8/Materials | Discovered new exit (range 9) 10114 | -8/Materials | Build established: Mutant 10447 | -8/Materials | Repaired Imp. Treads 10521 | -8/Materials | Discovered new exit (range 9) 10670 | -8/Materials | Repaired Reactive Plating 10731 | -8/Materials | Repaired Enh. Autogun 10765 | -8/Materials | Repaired Sub. Shrapnel Launcher 10792 | -8/Materials | Repaired Lgt. Treads 10853 | -8/Materials | Identified exit to Garrison 10853 | -8/Materials | Entered Garrison 10853 | -8/Garrison | Discovered recently destroyed garrison 10890 | -8/Garrison | Garrison Relay disabled 11111 | -8/Garrison | Garrison Relay disabled 11124 | -8/Garrison | Garrison Relay disabled 11166 | -8/Garrison | Discovered new exit (range 12) 11257 | -8/Garrison | Found Hvy. Insulated Plating 11635 | -8/Garrison | Discovered new exit (range 3) 11876 | -8/Garrison | Discovered new exit (range 14) 12152 | -8/Garrison | Phase Generator disabled 12338 | -8/Garrison | Entered Factory 12338 | -7/Factory | Evolved 2 slots: Propulsion x2 12342 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 12448 | -7/Factory | Discovered new exit (range 13) 12635 | -7/Factory | Discovered new exit (range 18) 12796 | -7/Factory | Discovered new exit (range 10) 12917 | -7/Factory | Identified exit to Storage 12917 | -7/Factory | Identified exit to Lower Caves 12971 | -7/Factory | Discovered new exit (range 16) 13058 | -7/Factory | Repaired Greatsword 13134 | -7/Factory | Discovered new exit (range 11) 13180 | -7/Factory | Manually triggered Chute Trap 13180 | -7/Factory | Sucked down chute 13180 | -7/Factory | Entered Waste 13180 | -7/Waste | The area was eerily silent 13189 | -7/Waste | Found Broken Imp. Powered Armor 13209 | -7/Waste | Build established: Hacker-Sprinter 13296 | -7/Waste | Discovered new exit (range 11) 13306 | -7/Waste | Entered Factory 13541 | -7/Factory | Discovered new exit (range 10) 13733 | -7/Factory | Garrison activated, responded to threat 13994 | -7/Factory | Fabricated Adv. Sensor Array (x1) 14020 | -7/Factory | Entered Lower Caves 14026 | -7/Lower Caves | Met a Warlord Commander 14027 | -7/Lower Caves | Learned location of Warlord (-5) 14028 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14028 | -7/Lower Caves | Found Encrypted Comm Array 14104 | -7/Lower Caves | Encountered a Warlord checkpoint 14151 | -7/Lower Caves | Discovered new exit (range 14) 14228 | -7/Lower Caves | Identified exit to Lower Caves 14229 | -7/Lower Caves | Entered another Lower Caves area 14240 | -7/Lower Caves | Encountered a Warlord checkpoint 14242 | -7/Lower Caves | Discovered new exit (range 14) 14542 | -7/Lower Caves | Discovered new exit (range 13) 14544 | -7/Lower Caves | Identified exit to Zion 14544 | -7/Lower Caves | Entered Zion 14581 | -7/Zion | System corruption cleaned by Quarantine Array 14591 | -7/Zion | Discovered new exit (range 10) 14619 | -7/Zion | Given the Hacking Drone Bay 14667 | -7/Zion | Received a visual enhancement algorithm 14770 | -7/Zion | Given A8's code to call for help 14808 | -7/Zion | Identified exit to Deep Caves 14862 | -7/Zion | Gained Derelict followers 15032 | -7/Zion | Build established: Hacker-Mutant 15161 | -7/Zion | Identified exit to Proximity Caves 15302 | -7/Zion | Entered Proximity Caves 15302 | -6/Proximity Caves | Accompanied by 4 allies 15450 | -6/Proximity Caves | Build established: Hacker-Sprinter 15523 | -6/Proximity Caves | Discovered new exit (range 2) 15753 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15902 | -6/Proximity Caves | Identified exit to Factory 15905 | -6/Proximity Caves | Entered Factory 15905 | -6/Factory | Evolved 2 slots: Utility x2 15917 | -6/Factory | Garrison activated, responded to threat 15922 | -6/Factory | Discovered new exit (range 12) 15925 | -6/Factory | Identified exit to Factory 16018 | -6/Factory | Hacking Suite fried by hacking feedback 16101 | -6/Factory | Spotted B-75 Beast 16103 | -6/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 16190 | -6/Factory | Identified exit to Lower Caves 16190 | -6/Factory | Central database locked down 16251 | -6/Factory | Repaired Broken Imp. Powered Armor? 16304 | -6/Factory | Fabricated Adv. Hacking Suite? 16442 | -6/Factory | Fabricated Adv. Hacking Suite? 16446 | -6/Factory | Repaired Greatsword 16563 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 16714 | -6/Factory | Discovered exit to Factory (range 6) 17047 | -6/Factory | Build established: Wizard-Sprinter 17060 | -6/Factory | Sucked down chute 17060 | -6/Factory | Entered Waste 17066 | -6/Waste | Spotted C-40 Crusher 17070 | -6/Waste | Spotted C-40 Crusher 17073 | -6/Waste | Spotted C-40 Crusher 17082 | -6/Waste | Spotted C-40 Crusher 17084 | -6/Waste | Discovered new exit (range 10) 17089 | -6/Waste | Identified exit to Factory 17089 | -6/Waste | Entered Factory 17248 | -6/Factory | Discovered exit to Factory (range 16) 17425 | -6/Factory | Spotted B-75 Beast 17506 | -6/Factory | Garrison activated, responded to threat 17786 | -6/Factory | Repaired Greatsword 17811 | -6/Factory | Repaired Adv. Sensor Array 17869 | -6/Factory | Entered Lower Caves 17884 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 17886 | -6/Lower Caves | Identified exit to Data Miner 17886 | -6/Lower Caves | Entered Data Miner 17886 | -6/Data Miner | Discovered new exit (range 6) 17892 | -6/Data Miner | Met Data Miner 17901 | -6/Data Miner | Learned location of Section 7 (-2) 17901 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17904 | -6/Data Miner | Received God Mode back door access code from Data Miner 17913 | -6/Data Miner | Destroyed Data Miner 17916 | -6/Data Miner | Found Prototype Hackware 17924 | -6/Data Miner | Identified exit to Proximity Caves 17925 | -6/Data Miner | Entered Proximity Caves 17934 | -5/Proximity Caves | Spotted B-75 Beast 18037 | -5/Proximity Caves | Spotter reported a threat 18151 | -5/Proximity Caves | Discovered exit to Factory (range 5) 18152 | -5/Proximity Caves | Entered Factory 18152 | -5/Factory | Evolved 2 slots: Utility x2 18153 | -5/Factory | Identified exit to Upper Caves 18156 | -5/Factory | Identified exit to Extension 18177 | -5/Factory | Central database locked down 18513 | -5/Factory | Identified exit to Factory 18685 | -5/Factory | Repaired Greatsword 18732 | -5/Factory | Identified System Mapper 18794 | -5/Factory | Fabricated Lrn. Sensor Array? 18894 | -5/Factory | Sucked down chute 18894 | -5/Factory | Entered Waste 18897 | -5/Waste | Spotted C-40 Crusher 18902 | -5/Waste | Spotted C-40 Crusher 18906 | -5/Waste | Spotted C-40 Crusher 18906 | -5/Waste | Spotted C-40 Crusher 18906 | -5/Waste | Spotted C-40 Crusher 18909 | -5/Waste | EMP discharged 18909 | -5/Waste | System corruption reached 10% 18911 | -5/Waste | Spotted C-40 Crusher 18912 | -5/Waste | Discovered new exit (range 11) 18918 | -5/Waste | Identified exit to Factory 18919 | -5/Waste | Entered Factory 19770 | -5/Factory | Repaired Mic. Nuclear Core 20093 | -5/Factory | Fabricated Nanoactuators (x2) 20362 | -5/Factory | Entered Upper Caves 20363 | -5/Upper Caves | Encountered a Warlord checkpoint 20518 | -5/Upper Caves | Spotted B-75 Beast 20546 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 20562 | -5/Upper Caves | Discovered new exit (range 5) 20565 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 20566 | -5/Upper Caves | Identified exit to Upper Caves 20571 | -5/Upper Caves | Identified exit to Warlord 20571 | -5/Upper Caves | Entered another Upper Caves area 20576 | -5/Upper Caves | Learned location of 1 exit from Factory 20633 | -5/Upper Caves | Learned location of 1 exit from Factory 20916 | -5/Upper Caves | Discovered exit to Warlord (range 15) 20924 | -5/Upper Caves | Entered Warlord 20934 | -5/Warlord | System corruption cleaned by Quarantine Array 21091 | -5/Warlord | Visited the Vortex Lab 21096 | -5/Warlord | Warlord's base attacked by MAIN.C 21105 | -5/Warlord | Met Warlord 21115 | -5/Warlord | Opened Warlord's prototype stash 21118 | -5/Warlord | Found Prototype Device 21118 | -5/Warlord | Identified System Purifier 21128 | -5/Warlord | Found Prototype Device 21128 | -5/Warlord | Identified Exp. Phase Shifter 21446 | -5/Warlord | Warlord forces counterattacked 21464 | -5/Warlord | Lost 3 allies 21500 | -5/Warlord | Build established: Wizard-Mutant 21771 | -5/Warlord | Warlord base infiltrated, sounded retreat 21844 | -5/Warlord | Discovered new exit (range 12) 21851 | -5/Warlord | Identified exit to Proximity Caves 21853 | -5/Warlord | Entered Proximity Caves 21859 | -4/Proximity Caves | Spotter reported a threat 21989 | -4/Proximity Caves | Learned 4 Research zone layouts 22082 | -4/Proximity Caves | Discovered exit to Factory (range 3) 22099 | -4/Proximity Caves | Entered Factory 22099 | -4/Factory | Evolved 2 slots: Utility x2 22100 | -4/Factory | Identified exit to Research 22152 | -4/Factory | Repaired Mic. Fission Core 22765 | -4/Factory | Identified exit to Upper Caves 22903 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 22952 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 23313 | -4/Factory | Entered Upper Caves 23371 | -4/Upper Caves | Encountered a Warlord checkpoint 23418 | -4/Upper Caves | Destroyed 8 combat bots 23426 | -4/Upper Caves | Lost 3 allies 23514 | -4/Upper Caves | Discovered new exit (range 3) 23515 | -4/Upper Caves | Identified exit to Upper Caves 23515 | -4/Upper Caves | Entered another Upper Caves area 23666 | -4/Upper Caves | Learned location of Testing (-2) 23679 | -4/Upper Caves | Encountered a Warlord checkpoint 23679 | -4/Upper Caves | Discovered new exit (range 10) 23682 | -4/Upper Caves | Identified exit to Zhirov 23682 | -4/Upper Caves | Entered Zhirov 23682 | -4/Zhirov | Discovered new exit (range 3) 23695 | -4/Zhirov | Learned location of Quarantine (-3) 23695 | -4/Zhirov | Learned location of Command (-1) 23743 | -4/Zhirov | Found Alien Artifact 23743 | -4/Zhirov | Identified Integrated Reactor 23743 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23829 | -4/Zhirov | Found Alien Artifact 23863 | -4/Zhirov | Identified exit to Proximity Caves 23863 | -4/Zhirov | Entered Proximity Caves 23952 | -3/Proximity Caves | Discovered exit to Research (range 3) 23953 | -3/Proximity Caves | Entered Research 23953 | -3/Research | Spotted B-86 Titan 23953 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23954 | -3/Research | Identified exit to Research 23956 | -3/Research | Identified exit to Armory 23956 | -3/Research | Identified exit to Quarantine 24077 | -3/Research | Build established: Wizard-Sprinter 24305 | -3/Research | Fabricated Nanosword (x1) 24420 | -3/Research | Fabricated Femtoactuators? 24493 | -3/Research | Fabricated Exp. Actuator Array? 24832 | -3/Research | Fabricated Exp. Melee Analysis Suite (x1) 24989 | -3/Research | Fabricated Nanosword (x1) 25066 | -3/Research | Fabricated Exp. Utility Shielding (x1) 25102 | -3/Research | Identified Transdimensional Reconstructor 25125 | -3/Research | Found Prototype Processor 25132 | -3/Research | Identified Spectral Analyzer 25172 | -3/Research | Entered Quarantine 25187 | -3/Quarantine | Found Alien Artifact 25192 | -3/Quarantine | Identified Terrabomb 25237 | -3/Quarantine | Found Alien Slashing Weapon 25237 | -3/Quarantine | Identified Sigix Broadsword 25394 | -3/Quarantine | Discovered exit to Research (range 12) 25491 | -3/Quarantine | Found Alien Artifact 25523 | -3/Quarantine | Repaired Lrn. Sensor Array 25531 | -3/Quarantine | Found Alien Artifact 25539 | -3/Quarantine | Identified Core Reset Matrix 25539 | -3/Quarantine | Identified Subatomic Replicator 25563 | -3/Quarantine | Entered Research 25563 | -2/Research | Accompanied by 1 ally 25563 | -2/Research | Warlord forces began assault on 0b10 25563 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 25570 | -2/Research | Identified exit to Testing 25574 | -2/Research | Identified exit to Access 25588 | -2/Research | Distinguished unit "Vikings" dispatched to help 25673 | -2/Research | Research machine network offline 25739 | -2/Research | Lost 6 allies 25861 | -2/Research | Spotted Striker 25862 | -2/Research | Met up with Warlord 25937 | -2/Research | Build established: Wizard-Gladiator 25976 | -2/Research | Spotted Striker 26043 | -2/Research | Lost 5 allies 26123 | -2/Research | Spotted Striker 26141 | -2/Research | Spotted Striker 26148 | -2/Research | Entered Testing 26165 | -2/Testing | Found Prototype Energy Cannon 26165 | -2/Testing | Identified Imp. Potential Cannon 26433 | -2/Testing | Fabricated Nanosword (x1) 26443 | -2/Testing | Repaired Cld. Antigrav System 26447 | -2/Testing | Fabricated Nanosword? 26471 | -2/Testing | Found Prototype Ballistic Gun 26471 | -2/Testing | Identified Hyp. Multirail 26529 | -2/Testing | Fabricated Exp. Melee Analysis Suite? 26556 | -2/Testing | Found Prototype Protection 26688 | -2/Testing | Fabricated Cmb. Linear Gravjet (x2) 26767 | -2/Testing | Spotted Superbehemoth 26822 | -2/Testing | Fabricated Exp. Utility Shielding? 27002 | -2/Testing | Repaired Imp. Powered Armor 27084 | -2/Testing | Repaired Exp. Utility Shielding 27174 | -2/Testing | Repaired Fusion Reactor 27234 | -2/Testing | Identified SHELL Armor 27291 | -2/Testing | Found Prototype Device 27291 | -2/Testing | Identified AEGIS Remote Shield 27377 | -2/Testing | Found Exp. Focal Shield 27396 | -2/Testing | Found System Mapper 27530 | -2/Testing | Found Prototype Launcher 27595 | -2/Testing | Repaired Imp. Powered Armor 27674 | -2/Testing | Spotted Striker 27688 | -2/Testing | Found Prototype Processor 27707 | -2/Testing | Identified Exp. Signal Interpreter 27707 | -2/Testing | Identified Z-bomb Delivery System 27739 | -2/Testing | Spotted PX-JU5KGTJ21P 27769 | -2/Testing | Destroyed PX-JU5KGTJ21P 27772 | -2/Testing | Found Prototype Processor 27772 | -2/Testing | Identified Exp. Targeting Computer 27784 | -2/Testing | Discovered exit to Access (range 15) 27807 | -2/Testing | Found Prototype Hackware 27827 | -2/Testing | Build established: Machinist-Gladiator 27869 | -2/Testing | Spotted Fortress 27896 | -2/Testing | Discovered new exit (range 6) 27898 | -2/Testing | Identified exit to Section 7 27899 | -2/Testing | Entered Section 7 27913 | -2/Section 7 | Spotted S7 Guard 27936 | -2/Section 7 | Destroyed S7 Guard 28164 | -2/Section 7 | Found Adv. Powered Armor 28198 | -2/Section 7 | Found Prototype Protection 28198 | -2/Section 7 | Identified Hvy. Regenerative Plating 28314 | -2/Section 7 | Found Alien Artifact 28324 | -2/Section 7 | Found Alien Artifact 28376 | -2/Section 7 | Identified Integrity Redistributor 28376 | -2/Section 7 | Identified Navigation Efficiency Matrix 28376 | -2/Section 7 | System Mapper fried by hacking feedback 28557 | -2/Section 7 | Spotted B-90 Cyclops 28809 | -2/Section 7 | Found Alien Artifact 28809 | -2/Section 7 | Identified Spacefold Activator 28873 | -2/Section 7 | Identified Ghost Barrier 29019 | -2/Section 7 | Scanned by Researcher 29020 | -2/Section 7 | Intercept squad dispatched 29026 | -2/Section 7 | Spotted Tracker 29027 | -2/Section 7 | Spotted Tracker 29033 | -2/Section 7 | Destroyed Tracker 29033 | -2/Section 7 | Destroyed Tracker 29044 | -2/Section 7 | Spotted Combat Programmer 29045 | -2/Section 7 | Spotted Combat Programmer 29046 | -2/Section 7 | Warped through subspace 29048 | -2/Section 7 | Discovered exit to Access (range 3) 29076 | -2/Section 7 | System corruption reached 10% 29079 | -2/Section 7 | Destroyed Combat Programmer 29083 | -2/Section 7 | Destroyed Combat Programmer 29088 | -2/Section 7 | Core integrity fell below 50% 29091 | -2/Section 7 | Intercept squad dispatched 29097 | -2/Section 7 | Spotted Tracker 29097 | -2/Section 7 | Spotted Combat Programmer 29097 | -2/Section 7 | Spotted Combat Programmer 29100 | -2/Section 7 | Spotted Tracker 29100 | -2/Section 7 | Spotted Tracker 29111 | -2/Section 7 | Destroyed Tracker 29126 | -2/Section 7 | Core integrity fell below 20% 29128 | -2/Section 7 | Spotted Combat Programmer 29132 | -2/Section 7 | Destroyed 9 combat bots 29136 | -2/Section 7 | Entered Access 29136 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 29165 | -1/Access | Lost 14 parts (1p4n8u1w) 29374 | -1/Access | Repaired Exp. Utility Shielding? 29434 | -1/Access | Lost 4 parts (2n2u) 29462 | -1/Access | Found Prototype Processor 29462 | -1/Access | Identified Exp. Core Analyzer 29528 | -1/Access | Found Prototype Device 29528 | -1/Access | Identified Adv. EM Disruption Field 29570 | -1/Access | Intercept squad dispatched 29617 | -1/Access | Spotted Tracker 29621 | -1/Access | Destroyed Tracker 29621 | -1/Access | Spotted Tracker 29628 | -1/Access | Destroyed Tracker 29630 | -1/Access | Spotted Combat Programmer 29635 | -1/Access | Destroyed Combat Programmer 29638 | -1/Access | Spotted Combat Programmer 29642 | -1/Access | Destroyed Combat Programmer 29671 | -1/Access | Found Exp. Phase Shifter 29688 | -1/Access | Destroyed 8 combat bots 29764 | -1/Access | Spotted B-99 Colossus 30595 | -1/Access | System corruption reached 10% 30618 | -1/Access | Intercept squad dispatched 30624 | -1/Access | Spotted Tracker 30625 | -1/Access | Spotted Tracker 30630 | -1/Access | Destroyed Tracker 30633 | -1/Access | Destroyed Tracker 30730 | -1/Access | Found Exp. Phase Shifter 30736 | -1/Access | Spotted Combat Programmer 30737 | -1/Access | Destroyed Combat Programmer 30752 | -1/Access | Spotted Combat Programmer 30754 | -1/Access | Destroyed Combat Programmer 30792 | -1/Access | Spotted B-99 Colossus 30794 | -1/Access | Discovered new exit (range 3) 30795 | -1/Access | Identified exit to Command 30795 | -1/Access | Entered Command 31045 | -1/Command | First assault squad dispatched 31132 | -1/Command | Core integrity fell below 50% 31142 | -1/Command | Build established: Hacker-Gladiator 31168 | -1/Command | Destroyed 11 combat bots 31172 | -1/Command | Spotted Combat Programmer 31199 | -1/Command | Met MAIN.C 31247 | -1/Command | Destroyed MAIN.C Shell 31248 | -1/Command | MAIN.C activated Command garrisons 31249 | -1/Command | Used Subatomic Replicator to replicate Centrium Medium Armor Plating 31256 | -1/Command | 0b10 Conduit disabled 31262 | -1/Command | Spotted Combat Programmer 31276 | -1/Command | Spotted M Guard 31277 | -1/Command | Spotted M Guard 31280 | -1/Command | Core integrity fell below 20% 31286 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 31274_ Penetrated by EMDS Slug. 31276_ System corrupted: Energy discharge (-12). 31276_ Centrium Medium Armor Plating destroyed. 31276_ Antigrav Array destroyed. 31276_ Knocked back. 31276_ Penetrated by EMDS Slug. 31278_ Nanosword follow-up attack on MAIN.C. 31279_ Cmb. Linear Gravjet destroyed. 31279_ Knocked back. 31279_ Penetrated by EMDS Slug. 31281_ EMDS Slug penetrates 0b10 Conduit. 31281_ Penetrated by EMDS Slug. 31282_ C-30 ARC bursts open, deploying its payload. 31282_ P-80 Master unfolds itself. 31282_ Cmb. Linear Gravjet destroyed. 31282_ Adv. Actuator Array destroyed. 31284_ Nanosword follow-up attack on MAIN.C. 31284_ Penetrated by EMDS Slug. 31286_ Nanosword destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###################?????????????????? | | ????????????""""" "" " #?????????????????? | | ????????????? " #?????????????????? | | ?????????????"" "" % ################### | | ?????????????"""""""" % / | | ????????????? " p p !% | | ??????????????"""" p Y= ]/ | | ????????????? """" !! p ################### | | ?????????? " """ %! Y #?????????????????? | | ?????????? " !] #?????????????????? | | ?????????# M ""#?????????????????? | | ?????????#"" "" " @ """"#?????????????????? | | ??????????"" """"#?????????????????? | | ?????????# " %"""""#?????????????????? | | ?????????# " " " " #?????????????????? | | ??????????? " " " " #?????????????????? | | ??????????? " " " """" " #?????????????????? | | ??????????? """ " " """" #?????????????????? | | ???????????? "? " " " #?????????????????? | | ???????????? ""????"""" " #?????????????????? | | ??????????????????? "? """""?""#?????????????????? | | ?????????????????????? ? "?????????????????????? | | ??????????????????????#?###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 55 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 900 Resistance: KI 30 Resistance: EM 50 Power Shielding 90 Utility Shielding 90 Weapon Cycling 15 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 78 Melee Accuracy 28 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 119 Defensive Hacking 22 Authchip Count 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Cloaking Device | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Adv. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Lrn. Sensor Array | -5/Factory | Hacked Quantum Capacitor | -5/Factory | Hacked Multitool | -5/Factory | Scanalyzed Cld. Fission Core | -5/Factory | Scanalyzed Imp. Powered Armor | -5/Factory | Scanalyzed Exp. Melee Analysis Suite | -4/Factory | Hacked Cmb. Antigrav System | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Nanosword | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Cld. Antigrav System | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Femtoactuators | -3/Research | Hacked Exp. Actuator Array | -3/Research | Hacked Spectral Analyzer | -3/Research | Scanalyzed Exp. Reaction Control System | -3/Quarantine | Hacked Plasma Lance | -2/Testing | Archive Particle Accelerator | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Centrium Greatsword | -2/Testing | Archive Imp. Quantum Reactor | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked H-88 Terminator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive G-50 Soldier | -6/Factory | Hacked L-41 Fighter | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free K-01 Serf | -2/Testing | Archive Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Lrn. Sensor Array | x1 | -5/Factory | Authchip Nanoactuators | x2 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Nanosword | x1 | -3/Research | Authchip Femtoactuators | x1 | -3/Research | Authchip Exp. Actuator Array | x1 | -3/Research | Authchip Exp. Melee Analysis Suite | x1 | -3/Research | Authchip Nanosword | x1 | -3/Research | Authchip Exp. Utility Shielding | x1 | -3/Research Nanosword | x1 | -2/Testing | Authchip Nanosword | x1 | -2/Testing | Authchip Exp. Melee Analysis Suite | x1 | -2/Testing | Authchip Cmb. Linear Gravjet | x2 | -2/Testing Exp. Utility Shielding | x1 | -2/Testing Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Spacefold Activator Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Assassin Woof! l33t h4x0r Challenges ------------ None Game ------ Seed AssaultTimingMatrix Manual? 0 Play Time 07:05:05 Cumulative 769.5 hours Start 2024.04.28 @ 09:17:00 End 2024.04.30 @ 01:46:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 494 Rogue 487 Adventurer 0 Explorer 7 Win Type - Total 54 Types 20/5/19/2/0/1/5/1/1 Lore% 89 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5820e8ac-e68d-47b8-a709-cc164c2570a6