Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.19 @ 21:32:51 Player: Ape Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (336) 1680 Value Destroyed (12001) 12001 Prototype IDs (44) 880 Alien Tech Used (1) 200 Bonus (7748) 7748 TOTAL SCORE: 29509 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3217 Follower Combat Kills 2971 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -640 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 84/100 System Corruption 23% Temperature Cool (0) Movement Rolling (160) Ox6 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (10) ----- Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Generic] Improved Target Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (28) --- Reinforced Fission Core Light Antimatter Reactor Improved Cryofiber Web Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Zionite Biocell (1000) Improved Matter Compressor (300) Improved Matter Compressor (300) Advanced Matter Compressor Long-range Sensor Array Long-range Sensor Array Recoil Nullifier Precision Matter Filter Precision Matter Filter Improved Weapon Cycler Advanced Reaction Control System Improved Component Analysis Suite Heavy Laser Plasma Rifle Heavy Machine Gun KE Penetrator KE Penetrator Heavy Proton Missile Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Compact Wheel Armored Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Humpback Enhanced Optical Array Advanced Signal Interpreter Armor Integrity Analyzer Centrium Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Compact Wheel Compact Wheel Compact Wheel Compact Wheel Improved Cryofiber Web Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit Humpback Improved Energy Well Zionite Biocell Improved Matter Compressor Long-range Sensor Array Improved Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Layered Light Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Insulated Plating Zionite Laser-S Wave Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Neutron Cannon Enhanced Autogun KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Hypervelocity Coil Gun Improved KE Penetrator Heavy Proton Missile Launcher Makeshift Axe [Rating: 125] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Hardcell Cannon Launcher Heavy Proton Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 . . . 2 . . . . 2 . . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 1 2 . . . 1 . . . . 2 . . 1 . . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Parts Attached 446 | 6 2 4 23 11 19 67 14 2 . 10 6 39 . 17 51 42 20 87 4 22 Power 44 | 1 . . 5 1 3 3 . . . 4 1 3 . 1 2 4 2 9 . 5 Engine 16 | 1 . . 3 . 1 3 . . . 4 . 3 . . 1 . . . . . Core 13 | . . . 2 1 2 . . . . . 1 . . 1 . 4 . 2 . . Reactor 15 | . . . . . . . . . . . . . . . 1 . 2 7 . 5 Propulsion 61 | 2 . . 4 1 4 10 . . . 1 . 1 . . 10 7 . 14 . 7 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 61 | 2 . . 4 1 4 10 . . . 1 . 1 . . 10 7 . 14 . 7 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 207 | 1 2 2 5 2 3 31 7 1 . 5 5 28 . 12 32 19 6 40 2 4 Device 114 | . . . 1 1 1 17 5 . . 4 4 18 . 12 16 14 4 14 2 1 Storage 17 | 1 1 2 . 1 . . 1 1 . . . 2 . . 3 1 1 2 . 1 Processor 12 | . 1 . 1 . 1 1 . . . . 1 . . . 2 2 . 3 . . Hackware 4 | . . . . . 1 1 . . . 1 . . . . 1 . . . . . Protection 60 | . . . 3 . . 12 1 . . . . 8 . . 10 2 1 21 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 134 | 2 . 2 9 7 9 23 7 1 . . . 7 . 4 7 12 12 24 2 6 Energy Gun 26 | . . . 2 . 8 6 1 1 . . . . . . . . 2 4 . 2 Energy Cannon 11 | . . . . . . . . . . . . 3 . 2 2 . 1 3 . . Ballistic Gun 71 | 2 . 2 7 4 1 13 4 . . . . 3 . . 4 10 5 12 1 3 Ballistic Cannon 6 | . . . . . . 2 . . . . . . . . . 1 . 2 . 1 Launcher 10 | . . . . . . 2 1 . . . . . . 2 1 . 2 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 3 . . 1 . . . . 1 . . . 1 2 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . 1 . . . . . . 4 . 3 1 . 1 Parts Lost 129 | . . . 7 4 6 13 4 . . . . 9 . 1 12 2 . 46 . 25 Power 16 | . . . 1 . 1 . . . . . . 3 . . 1 1 . 6 . 3 Propulsion 36 | . . . 3 . 1 3 . . . . . 2 . 1 6 1 . 10 . 9 Utility 28 | . . . . 2 . 2 1 . . . . 2 . . 3 . . 13 . 5 Weapon 49 | . . . 3 2 4 8 3 . . . . 2 . . 2 . . 17 . 8 Highest Loss Streak 17 | . . . 2 2 3 3 3 . . . . 8 . 1 5 2 . 11 . 17 Average Slot Usage (%) 89 | . 98 100 98 99 99 99 91 75 69 74 71 76 87 82 86 93 94 92 100 98 Engine 5 | . 14 14 3 4 5 5 7 7 7 12 11 11 12 7 2 2 . . . . Core 2 | . . . 7 6 3 1 . . . . . . . 4 5 7 1 1 5 . Reactor 2 | . . . . . . . . . . . . . . . 2 . 9 11 10 13 Wheel 15 | . 28 28 21 22 17 14 15 15 15 15 18 15 12 7 8 15 16 14 15 14 Device 10 | . . . 5 1 8 13 10 15 15 18 10 12 12 12 15 12 5 8 5 5 Storage 13 | . 14 14 11 17 18 15 15 15 15 12 12 12 12 12 11 11 15 14 15 16 Processor 12 | . 12 14 14 9 7 15 10 7 7 6 10 6 6 6 12 19 22 16 20 20 Protection 2 | . . . 2 4 . . 1 . . . . 2 6 6 3 . . 6 10 7 Energy Gun 5 | . . . 5 . 26 17 6 7 7 6 6 3 . . . . 2 . . 3 Energy Cannon 1 | . . . . . . . . . . . . 2 6 11 7 . . 1 . . Ballistic Gun 14 | . 28 28 27 30 9 12 21 4 . . . 6 18 12 13 20 15 14 15 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 246 | 10 22 38 51 79 89 116 140 144 144 162 168 180 159 175 180 178 216 246 180 206 Greatest Support 48 | 20 20 20 32 32 32 32 28 28 28 44 44 44 28 28 48 48 44 48 48 48 Greatest Overweight (x) 58 | 2 1 1 4 2 3 9 4 5 5 5 3 13 5 10 58 4 4 13 3 8 Average Overweight (x) 4 | . . 1 1 1 2 3 3 4 5 3 3 3 5 8 7 3 4 4 3 3 Largest Inventory Capacity 48 | 6 10 12 12 20 20 20 40 32 32 32 32 32 32 32 48 32 40 40 28 36 Average Capacity 27 | 5 8 11 12 16 20 20 31 32 32 32 32 32 32 32 31 32 39 35 28 30 Most Carried 40 | 2 7 12 12 14 20 20 32 32 32 32 32 32 30 32 32 32 40 40 22 36 Average Carried 26 | 1 5 9 11 12 19 19 28 31 31 31 31 29 30 31 30 31 38 31 20 27 Final Capacity 40 | 6 10 12 12 20 20 20 32 32 32 32 32 32 32 32 32 32 40 28 28 28 Final Carried 40 | 2 7 12 12 12 19 20 32 32 32 32 32 30 30 32 31 32 40 21 21 26 Class Distribution -------------------- 37% | Messiah-Skirmisher 20% | Hauler-Skirmisher 14% | Messiah-Gunner 7% | Hauler-Gunner 4% | Mutant 4% | Messiah-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Hauler-Gunner | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Messiah-Skirmisher | -6/Proximity Caves Messiah-Skirmisher | -6/Factory Messiah-Skirmisher | -6/Lower Caves Messiah-Skirmisher | -6/Lower Caves Messiah-Skirmisher | -6/Data Miner Messiah-Skirmisher | -5/Proximity Caves Messiah-Skirmisher | -5/Factory Messiah-Skirmisher | -5/Extension Messiah-Gunner | -5/Cetus Messiah-Gunner | -4/Factory Messiah-Gunner | -4/Waste Messiah-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Matter Collected 13760 | 228 168 142 772 222 398 1382 297 20 . 47 343 2102 . 557 1124 2162 265 2781 . 750 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 16112 | . 168 47 1325 269 1919 2011 214 . . 27 204 1221 . 593 1569 2246 . 3496 . 803 Parts 772 | . 17 11 78 12 118 100 8 . . 4 4 32 . 17 86 78 . 168 . 39 Haulers Intercepted 7 | . . . 2 . 4 . . . . . . . . . . 1 . . . . Recyclers Shooed 17 | . 1 1 1 1 1 2 . . . . . . . . 1 . . 9 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . 6 . . . . 35 . 19 . . . . . . Prevented 13 | . . . . . . . . . 8 . 3 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Combat Hostiles Destroyed 237 | . 5 3 26 8 39 37 5 . . 1 . 12 . 13 16 18 . 44 . 10 Melee 4 | . . . . 3 . . . . . . . . . . . . . 1 . . Guns 173 | . 5 3 26 5 33 21 3 . . 1 . 12 . 8 6 17 . 25 . 8 Cannons 24 | . . . . . . 1 . . . . . . . . 6 1 . 14 . 2 AOE 33 | . . . . . 6 13 2 . . . . . . 5 3 . . 4 . . Classes Destroyed 21 | . 3 1 4 1 2 4 . . . . 1 . . 1 1 2 . 1 . . Worker 26 | . . . 1 . 3 5 . . . . . . . . 5 . . 9 . 3 Builder 16 | . . . . . 1 3 . . . . . . . . 3 1 . 7 . 1 Tunneler 4 | . . 1 . 1 1 . . . . . 1 . . . . . . . . . Hauler 7 | . . . 2 . 4 . . . . . . . . . . 1 . . . . Recycler 22 | . . . 2 . 1 3 . . . . . . . . 3 6 . 6 . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . Watcher 11 | . 2 . 2 . 2 3 . . . . . . . . . 1 . 1 . . Swarmer 54 | . 3 3 7 . 18 1 . . . 1 . 3 . 5 4 . . 9 . . Grunt 88 | . 2 . 12 5 11 22 2 . . . . 7 . 3 1 9 . 11 . 3 Brawler 10 | . . . . . . 3 . . . . . . . 5 . 1 . 1 . . Duelist 4 | . . . . . . 1 1 . . . . . . . . . . 2 . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . Sentry 37 | . . . 7 . 9 5 1 . . . . 1 . . 3 6 . 3 . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . Hunter 16 | . . . . . 1 2 . . . . . 1 . . 1 . . 8 . 3 Programmer 20 | . . . . . . 2 1 . . . . . . . 7 . . 8 . 2 Behemoth 3 | . . . . . . . . . . . . . . . . 2 . 1 . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . Packrat 5 | . . . . . . . . . . . . 5 . . . . . . . . Samaritan 3 | . . . . . . . . . . . 3 . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 3 7 2 9 7 3 . . 1 . 3 . 6 9 8 . 14 . 4 Combat Bots Only 8 | . 3 3 6 2 8 6 3 . . 1 . 3 . 5 4 5 . 6 . 2 Max Kills in Single Turn 3 | . 1 1 1 1 3 3 1 . . 1 1 2 . 2 2 2 . 3 . 2 Gunslinging 1 | . . . . . 1 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 3 1 . . . . . . 2 1 . . 2 . . Melee 1 | . . . . 1 . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Damage Taken 21703 | . 156 26 1029 442 1091 1983 801 . 61 64 112 1836 . 457 1474 1293 . 7625 . 3253 Core 2620 | . 45 6 196 52 229 309 114 . . 51 . 273 . 49 72 66 . 635 . 523 Absorbed by Shields 484 | . . . . . . . . . . . . . . . . 123 . 361 . . Core Remaining (%) 65 | 100 . 79 . 38 58 . . . 39 . . . . 56 . . 86 . . . Volleys Fired 716 | . 23 9 77 17 62 101 18 . 2 2 11 41 . 29 73 65 4 142 . 40 Largest 4 | . 2 2 3 3 4 4 4 . 1 1 1 4 . 4 4 4 3 4 . 4 Hottest 418 | . 40 40 102 69 200 210 166 . 250 250 250 250 . 246 246 148 240 418 . 216 Shots Fired 2229 | . 46 18 221 51 245 303 56 . 2 2 11 79 . 81 227 250 7 490 . 140 Gun 1960 | . 46 18 221 51 245 287 54 . 2 2 11 71 . 50 156 228 6 390 . 122 Cannon 240 | . . . . . . 7 . . . . . 8 . 27 63 22 . 95 . 18 Launcher 29 | . . . . . . 9 2 . . . . . . 4 8 . 1 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1591 | . 46 18 187 51 52 160 43 . . . . 50 . 50 156 250 4 402 . 122 Thermal 362 | . . . 34 . . 80 11 . 2 2 11 29 . 27 63 . 2 83 . 18 Explosive 15 | . . . . . . 9 2 . . . . . . 4 . . . . . . Electromagnetic 261 | . . . . . 193 54 . . . . . . . . 8 . 1 5 . . Robot Hit Streak 28 | . 6 5 17 16 21 20 10 . 2 2 6 8 . 9 13 28 17 15 . 6 Robot Miss Streak 16 | . 4 2 4 2 6 7 3 . 6 16 7 14 . 7 4 4 1 9 . 7 Penetration Max 1 | . . . . . . 1 . . . . . . . . 1 1 . 1 . 1 Secondary Targets 20 | . . . . 1 3 5 . . . . . 1 . . . 5 . 5 . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . 1 . . . 1 . 1 . . Shots Hit Robots 1379 | . 26 11 150 43 157 197 43 . 2 1 11 65 . 48 125 169 4 263 . 64 Core Hits 666 | . 14 7 54 15 77 101 14 . 1 1 14 46 . 30 54 75 2 126 . 35 Critical Hits 138 | . . . 2 . 3 4 . . . . . 1 . 1 29 54 1 33 . 10 Critical Kills 40 | . . . 1 . 2 3 . . . . . . . . 8 17 . 5 . 4 Critical Parts Destroyed 79 | . . . 1 . 1 1 . . . . . 1 . 1 19 26 1 22 . 6 Melee Attacks 62 | . . . . 27 . . 1 . . . . 6 . . . 1 14 9 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . 27 . . 1 . . . . 6 . . . 1 14 9 4 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34327 | . 264 141 1997 792 3154 5864 863 . 65 18 713 2283 . 1990 2806 3021 161 8333 . 1862 Guns 22047 | . 264 141 1997 546 2269 3316 554 . 65 18 713 1481 . 549 767 2467 43 5342 . 1515 Cannons 5707 | . . . . . . 135 . . . . . 215 . 600 1523 554 . 2333 . 347 Explosions 5705 | . . . . . 884 2413 309 . . . . . . 841 516 . 118 624 . . Melee 867 | . . . . 246 . . . . . . . 587 . . . . . 34 . . Ramming 1 | . . . . . 1 . . . . . . . . . . . . . . . Kinetic 17085 | . 264 141 1583 546 452 1783 383 . . . . 533 . 549 767 3021 43 5481 . 1539 Thermal 10587 | . . . 414 . 884 2086 171 . 65 18 713 1163 . 600 1618 . . 2532 . 323 Explosive 2435 | . . . . . . 1252 309 . . . . . . 841 . . . 33 . . Electromagnetic 3352 | . . . . . 1817 743 . . . . . . . . 421 . 118 253 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 867 | . . . . 246 . . . . . . . 587 . . . . . 34 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . 10 . 2 2 2 . . . . . 1 12 12 12 5 23 23 Average Corruption 7 | . . . . 10 . 1 2 2 . . . . . 1 8 12 12 1 14 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 333 | . . . . 1 . 6 18 1 . . . . . 2 52 123 23 18 7 82 Message Errors 52 | . . . . . . 3 4 . . . . . . . 9 14 6 3 3 10 Matter Fused 39 | . . . . . . . . . . . . . . . 10 15 3 2 . 9 Heat Flow Errors 33 | . . . . 1 . 1 6 . . . . . . . 3 11 5 . 1 5 Energy Discharges 28 | . . . . . . . 4 . . . . . . 1 3 8 . 1 1 10 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 32 | . . . . . . . 1 1 . . . . . 1 8 16 1 . 1 3 Data Loss (major) 9 | . . . . . . . . . . . . . . . 2 4 1 . . 2 Misfires 7 | . . . . . . . . . . . . . . . 1 3 1 . . 2 Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . Misdirections 32 | . . . . . . . . . . . . . . . 3 13 4 . . 12 Targeting Errors 83 | . . . . . . 2 3 . . . . . . . 12 29 2 9 1 25 Weapon Failures 16 | . . . . . . . . . . . . . . . 1 8 . 3 . 4 Overload Shots 3 | . . . . . . . . . . . . . . . . . 2 1 . . Effects 3 | . . . . . . . . . . . . . . . . . . 3 . . Meltdown 3 | . . . . . . . . . . . . . . . . . . 3 . . Overflow Damage 803 | . . . . 23 110 150 32 . . . . 221 . 41 69 62 . 62 . 33 Projectiles 219 | . . . . . . 3 . . . . . 19 . 1 39 62 . 62 . 33 Explosions 359 | . . . . . 110 147 32 . . . . . . 40 30 . . . . . Melee 225 | . . . . 23 . . . . . . . 202 . . . . . . . . Knockbacks 16 | . . . . . . 2 . . . . . . . . . 6 . 5 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . 2 . . . . . . . . . 5 . 5 . 3 Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 399 | . . . . . 45 171 124 . . . . . . . . . . 59 . . Shots 9 | . . . . . 2 4 2 . . . . . . . . . . 1 . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 12 . 156 172 240 206 313 . 100 68 334 465 . 332 468 307 400 449 180 311 Average Temperature 103 | . 6 . 31 71 75 53 119 . 51 34 146 148 . 173 174 100 117 109 100 88 Received Heat Transfer 3408 | . 48 . 360 168 324 378 129 . 18 . 24 594 . 108 72 310 . 620 . 255 Effects 24 | . . . . . . . 1 . . . . 5 . 6 5 . 1 3 . 3 Shutdowns 3 | . . . . . . . . . . . . 1 . . . . . 2 . . Energy Bleed 3 | . . . . . . . . . . . . 1 . . 2 . . . . . Interference 15 | . . . . . . . 1 . . . . 3 . 6 2 . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . . . . . . . 1 . . . . . Combat Hostiles 3 | . . . . . . 2 . . . . . . . . 1 . . . . . Parts Fried 17 | . . . . . 13 4 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . 1 . 1 2 . . . . 2 2 . . 4 . . 4 . . Heat Transferred 12543 | . . . 888 . 1050 2507 375 . 100 25 1050 1575 . 485 1656 . . 2260 . 572 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . . . 11 4 . . . . . . . . 1 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Peak Influence 1674 | . 184 75 356 192 871 1528 . . . 121 . . . . 646 581 890 1674 1130 927 Average Influence 484 | . 113 19 181 108 395 829 . . . 32 . . . . 267 379 616 972 1110 798 Maximum Alert Level 5 | . . . 1 . 3 4 . . . . . . . . 2 2 3 5 4 3 Low Security (%) 18 | 100 100 100 63 100 35 . . . . 100 . . . . 35 . . . . . Level 1 31 | . . . 36 . 22 2 . . . . . . . . 40 66 8 13 . . Level 2 23 | . . . . . 18 36 . . . . . . . . 24 33 50 21 . 5 Level 3 18 | . . . . . 23 53 . . . . . . . . . . 40 27 . 94 Level 4 7 | . . . . . . 8 . . . . . . . . . . . 28 100 . Level 5 1 | . . . . . . . . . . . . . . . . . . 5 . . High Security . | . . . . . . . . . . . . . . . . . . 2 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 . 4 . 3 14 . . . . . . . 1 8 1 . 16 . 5 Investigation 15 | . 1 . 2 . 2 6 . . . . . . . . 1 1 . 2 . . Extermination 12 | . . . . . . 2 . . . . . . . . 5 . . 3 . 2 Reinforcement 11 | . 1 . 2 . . 1 . . . . . . . . 2 . . 3 . 2 Assault 7 | . . . . . . 2 . . . . . . . 1 . . . 3 . 1 Garrison 9 | . . . . . 1 3 . . . . . . . . . . . 5 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 . . . . . . . . 2 . . 2 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Distress Signals 14 | . 1 . 3 . 2 . . . . . . . . . 2 1 2 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 416 | . 12 3 40 8 54 50 5 . 3 2 5 20 . 28 29 35 12 72 7 31 Peak Tracking Total 14 | . 3 3 5 3 6 6 3 . 3 2 3 7 . 5 5 6 5 6 6 14 Tactical Retreats 16 | . . . 2 . 3 3 . . . . 1 1 . 2 1 1 . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Traps Triggered 14 | . . . 1 . 2 5 . . . . . . . . . 3 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Machines Disabled 50 | . . . . . 8 8 . . . . . . . 1 6 3 5 18 . 1 Max in Single Turn 5 | . . . . . 2 2 . . . . . . . 1 5 1 1 4 . 1 Garrison Access 6 | . . . . . 1 2 . . . 1 . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Machines Accessed 56 | . 3 . 10 . 10 13 3 . . 4 1 . 4 . 5 . . 2 . 1 Terminals 22 | . 2 . 8 . 6 6 . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 3 . . . 2 . . . . 1 . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 6 | . 1 . 1 . 1 2 . . . . . . . . 1 . . . . . Scanalyzers 5 | . . . 1 . 2 . . . . 1 . . . . 1 . . . . . Garrison Access 7 | . . . . . 1 2 . . . 1 . . . . 2 . . 1 . . Total Hacks 147 | . 8 . 28 . 23 24 12 . . 6 1 . 25 . 11 . . 6 . 3 Successful 98 | . 3 . 16 . 12 11 12 . . 5 1 . 25 . 8 . . 2 . 3 Failed 49 | . 5 . 12 . 11 13 . . . 1 . . . . 3 . . 4 . . Catastrophic 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 5 . 15 . 8 12 . . . . . . . . 18 34 15 8 . 7 Terminals 54 | . 5 . 23 . 17 9 . . . . . . . . . . . . . . Fabricators 15 | . . . . . . 7 . . . 3 . . . . 2 . . . . 3 Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 12 | . 3 . 1 . 1 3 . . . . . . . . 4 . . . . . Scanalyzers 11 | . . . 4 . 3 . . . . 2 . . . . 2 . . . . . Garrison Access 15 | . . . . . 2 5 . . . 1 . . . . 3 . . 4 . . Terminal Hacks 57 | . 2 . 9 . 5 3 12 . . . 1 . 25 . . . . . . . Record 21 | . . . . . . . 10 . . . . . 11 . . . . . . . Part Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . 2 . 2 . . . . . . . 3 . . . . . . . Open Door 3 | . . . . . . . 2 . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 2 . . . 2 . . . . 2 . . . . 3 Load Schematic 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 Build 6 | . . . . . . 1 . . . 2 . . . . 1 . . . . 2 Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 10 | . . . 4 . 2 . . . . 2 . . . . 2 . . . . . Insert Component 8 | . . . 2 . 2 . . . . 2 . . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . Unauthorized Hacks 17 | . 1 . 3 . 4 5 . . . . . . . . 3 . . 1 . . Terminals 7 | . 1 . 2 . 3 1 . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . 3 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . 1 2 . . . . . . . . 2 . . . . . Reject 1 | . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . Tunnel 4 | . . . 1 . 1 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . 1 . . 1 . . Jam 3 | . . . . . . 1 . . . . . . . . 1 . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 . 8 . 8 11 . . . 1 . . . . 4 . . 2 . 1 Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . . . 4 . 3 4 3 . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . Matter 306 | . . . . . . . . . . 306 . . . . . . . . . . Time 80 | . . . . . . . . . . 80 . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 45 | . . . 2 . . . . . . . . . 7 . 13 23 . . . . Parts Built 5 | . . . . . . 2 . . . . . . . . 1 . . . . 2 Matter 496 | . . . . . . 190 . . . . . . . . 102 . . . . 204 Time 222 | . . . . . . 95 . . . . . . . . 25 . . . . 102 Total Part Build Rating 13 | . . . . . . 10 . . . . . . . . 1 . . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . 1 . 12 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Total Allies 56 | . . . . . . . . 6 . 2 . 1 . 2 4 33 6 . 1 1 Largest Group 23 | . . . . . . . . 6 6 7 6 4 1 3 4 18 23 19 1 1 Highest-Rated Group 948 | . . . . . . . . 209 209 207 198 143 97 220 240 654 948 788 46 27 Highest-Rated Ally 156 | . . . . . . . . 38 38 38 38 99 97 97 70 156 156 140 46 27 Zionite Dispatches 11 | . . . . . . . . . . . . . . . 2 4 3 1 . 1 Light 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Recon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 Resource Resupply 2 | . . . . . . . . . . . . . . . . 1 1 . . . Defense Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Orders 38 | . . . . . . . . . . 4 . . . . 19 8 2 4 . 1 STAY 4 | . . . . . . . . . . . . . . . 4 . . . . . GOTO 6 | . . . . . . . . . . . . . . . 5 1 . . . . FOLLOW 9 | . . . . . . . . . . 2 . . . . 5 1 1 . . . TUNNEL 2 | . . . . . . . . . . 2 . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 PICKUP 2 | . . . . . . . . . . . . . . . 2 . . . . . COLLECT 8 | . . . . . . . . . . . . . . . 1 4 1 2 . . EXPLORE 4 | . . . . . . . . . . . . . . . 1 1 . 2 . . Ally Attacks 516 | . . . . . . . . . 14 8 28 38 . 42 75 134 112 61 4 . Total Damage 12409 | . . . . . . . . . 246 71 421 1438 . 2082 1427 2664 2693 1253 114 . Kills 78 | . . . . . . . . . 3 2 4 9 . 8 12 13 18 9 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Robot Analysis Total 3 | . . . 3 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 3 . . 2 . 2 . . 2 . 2 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . 5 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . . . . . . . . . . . . 17 1 18 Traps 4 | . . . . . . . . . . . . . . . . . . 2 . 2 Emergency Access 2 | . . . . . . . . . . . . . . . . . . 2 . . Items 25 | . . . . . . . . . . . . . . . . . . 12 1 12 Machines 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Patrols 1 | . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 9 | . . . . . . . . . . . . . . . 2 5 1 . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 2 | . . . . . . . . . . . . . . . 1 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . 1 1 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Turns Passed 22562 | 45 423 528 1036 600 1411 2737 1857 1313 982 656 527 1142 126 1273 2945 1762 418 1735 139 907 Spaces Moved 13319 | 42 278 503 632 417 874 1756 1282 906 671 451 368 632 77 635 1205 952 244 771 97 526 Core 27 | 9 . . . . . . . . . . . . . . 18 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 13292 | 33 278 503 632 417 874 1756 1282 906 671 451 368 632 77 635 1187 952 244 771 97 526 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 105 115 120 125 135 145 126 126 126 145 145 126 126 136 120 130 116 Average Speed 135 | 80 84 90 100 110 121 122 134 141 145 134 126 133 145 183 194 128 136 140 130 131 Slowest Speed 2950 | 150 90 90 120 115 125 170 135 145 145 145 126 220 145 200 2950 140 136 210 130 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 47 97 65 97 82 51 97 90 83 15 55 83 69 69 34 96 88 21 91 14 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 10 | . . 1 1 1 1 2 1 2 . . . . 1 . . . . . . . Known Exits Taken 14 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 2 . 1 . . 3 2 4 . 1 2 . 2 . . . . . . Spaces Dug 27 | . . . . . . . 1 . . . . . . . 4 1 10 7 4 . Terrain Destroyed 580 | . . . . . 34 124 25 . . . . 2 . 65 71 12 10 212 4 21 Melee 23 | . . . . . . . 1 . . . . . . . . 1 10 7 4 . Projectile 166 | . . . . . . 9 . . . . . 2 . 10 18 11 . 95 . 21 AOE 391 | . . . . . 34 115 24 . . . . . . 55 53 . . 110 . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Total 16264 | 49 424 563 881 490 1085 2122 1373 937 675 500 404 823 91 694 1664 1336 310 1085 106 652 Wait 1050 | . 114 39 105 12 69 147 41 15 1 13 3 65 15 . 246 126 . 11 . 28 Move 13300 | 41 277 502 631 416 873 1755 1281 905 670 450 367 631 76 634 1204 951 243 771 96 526 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 305 | 2 6 5 18 4 34 24 13 5 1 10 7 25 . 7 45 19 11 50 . 19 Fast Attach 115 | 6 1 1 11 1 5 11 3 1 . 5 2 1 . . 22 11 8 21 1 4 Attach 141 | . . . 8 4 7 16 4 . . 4 4 27 . 1 10 2 . 40 2 12 Detach 47 | . . . 4 1 3 3 1 . . 2 1 2 . . 10 1 7 8 2 2 Swap 191 | . 1 3 4 6 7 40 7 1 . 2 . 11 . 16 19 29 12 26 1 6 Drop 217 | . 2 4 23 2 24 19 4 10 1 12 9 14 . 4 33 31 11 7 . 7 Fire 716 | . 23 9 77 17 62 101 18 . 2 2 11 41 . 29 73 65 4 142 . 40 Melee 62 | . . . . 27 . . 1 . . . . 6 . . . 1 14 9 4 . Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . 21 . . . 8 Rewire 88 | . . . . . . 6 . . . . . . . 3 . 79 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 9) 262 | -10/Materials | Discovered new exit (range 17) 305 | -10/Materials | Build established: Mutant 469 | -10/Materials | Entered Mines 488 | -10/Mines | Learned location of Zion (-7) 547 | -10/Mines | Discovered new exit (range 16) 583 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 720 | -10/Mines | Learned location of 1 exit from Materials 741 | -10/Mines | Discovered new exit (range 4) 997 | -10/Mines | Entered Materials 997 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 998 | -9/Materials | Identified exit to Materials 1254 | -9/Materials | Discovered new exit (range 16) 1426 | -9/Materials | Discovered exit to Materials (range 11) 1636 | -9/Materials | Discovered exit to Materials (range 18) 1812 | -9/Materials | Build established: Gunner 1873 | -9/Materials | Discovered new exit (range 12) 2033 | -9/Materials | Entered Mines 2034 | -9/Mines | Learned location of Storage (-7) 2128 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2179 | -9/Mines | Learned location of 1 exit from Materials 2228 | -9/Mines | Learned Materials machine intel 2261 | -9/Mines | Core integrity fell below 50% 2341 | -9/Mines | Discovered exit to Materials (range 10) 2354 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2439 | -9/Mines | Discovered exit to Materials (range 11) 2462 | -9/Mines | Excavation squad dispatched 2462 | -9/Mines | A large section of the Mines collapsed 2507 | -9/Mines | Learned 8 Materials zone layouts 2611 | -9/Mines | System corruption reached 10% 2633 | -9/Mines | Entered Materials 2633 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2634 | -8/Materials | Identified exit to Factory 2636 | -8/Materials | Loaded intel: 65 machine locations 2953 | -8/Materials | Build established: Hauler-Gunner 3350 | -8/Materials | Garrison activated, responded to threat 3546 | -8/Materials | Destroyed 8 combat bots 3779 | -8/Materials | Lost 3 parts (1p2w) 4044 | -8/Materials | Entered Factory 4044 | -7/Factory | Evolved 2 slots: Utility x2 4343 | -7/Factory | Build established: Hauler-Skirmisher 4444 | -7/Factory | First assault squad dispatched 4644 | -7/Factory | Garrison activated, responded to threat 5441 | -7/Factory | Discovered new exit (range 7) 5467 | -7/Factory | Identified exit to Factory 5733 | -7/Factory | Discovered exit to Factory (range 11) 5834 | -7/Factory | Lost 3 parts (2n1w) 6222 | -7/Factory | Fabricated Energy Well? 6497 | -7/Factory | Lost 3 parts (3w) 6537 | -7/Factory | Local fabrication network quarantined 6718 | -7/Factory | Discovered new exit (range 9) 6752 | -7/Factory | Identified exit to Lower Caves 6781 | -7/Factory | Entered Lower Caves 6805 | -7/Lower Caves | Learned location of Extension (-5) 6805 | -7/Lower Caves | Learned 8 Factory zone layouts 6805 | -7/Lower Caves | Learned 8 Research zone layouts 6805 | -7/Lower Caves | Learned Extension emergency access door positions 6805 | -7/Lower Caves | Learned Extension garrison access intel 6851 | -7/Lower Caves | Learned 8 Factory zone layouts 6857 | -7/Lower Caves | Encountered a Warlord checkpoint 7300 | -7/Lower Caves | Found Prototype Device 7555 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7576 | -7/Lower Caves | Core integrity fell below 50% 7734 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7737 | -7/Lower Caves | Learned Factory emergency access door positions 7744 | -7/Lower Caves | Identified exit to Zion 7859 | -7/Lower Caves | Build established: Hauler-Tank 7907 | -7/Lower Caves | Lost 3 parts (3w) 8177 | -7/Lower Caves | Build established: Hauler-Skirmisher 8385 | -7/Lower Caves | Found Alien Artifact 8496 | -7/Lower Caves | Discovered new exit (range 13) 8638 | -7/Lower Caves | Entered Zion 8821 | -7/Zion | Discovered new exit (range 15) 8863 | -7/Zion | System corruption cleaned by Quarantine Array 8926 | -7/Zion | Learned location of Recycling (-7) 8945 | -7/Zion | Visited the Megawrench Repair Shop 8945 | -7/Zion | Megawrench repaired 11 parts 9016 | -7/Zion | Found Prototype Energy Gun 9016 | -7/Zion | Identified Storm Laser 9354 | -7/Zion | Imprinted 9356 | -7/Zion | Declared Zion's savior 9446 | -7/Zion | Learned location of Testing (-3) 9598 | -7/Zion | Gained Derelict followers 9633 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9657 | -7/Zion | Build established: Messiah-Skirmisher 9927 | -7/Zion | Identified exit to Proximity Caves 9951 | -7/Zion | Entered Proximity Caves 9951 | -6/Proximity Caves | Accompanied by 6 allies 10331 | -6/Proximity Caves | Learned Factory terminal intel 10663 | -6/Proximity Caves | Learned 8 Factory zone layouts 10700 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10933 | -6/Proximity Caves | Entered Factory 10933 | -6/Factory | Accompanied by 5 allies 10933 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10934 | -6/Factory | Identified exit to Lower Caves 10934 | -6/Factory | Identified exit to Factory 10936 | -6/Factory | Loaded intel: 19 terminal locations 11126 | -6/Factory | Fabricated T-07 Excavator? 11147 | -6/Factory | Fabricated T-07 Excavator? 11227 | -6/Factory | Identified Heart of Steel 11227 | -6/Factory | Identified Core Expander 11228 | -6/Factory | Installed Core Expander, added new Propulsion slot 11589 | -6/Factory | Entered Lower Caves 11589 | -6/Lower Caves | Accompanied by 6 allies 11732 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12100 | -6/Lower Caves | Discovered new exit (range 10) 12110 | -6/Lower Caves | Identified exit to Lower Caves 12116 | -6/Lower Caves | Entered another Lower Caves area 12116 | -6/Lower Caves | Accompanied by 5 allies 12232 | -6/Lower Caves | Discovered exit to Factory (range 14) 12281 | -6/Lower Caves | Learned Factory trap positions 12612 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12656 | -6/Lower Caves | Learned Factory terminal intel 12896 | -6/Lower Caves | Lost 8 parts (2p2n2u2w) 13086 | -6/Lower Caves | Heart of Steel transformed into Warbot 13209 | -6/Lower Caves | Discovered new exit (range 13) 13226 | -6/Lower Caves | Identified exit to Data Miner 13258 | -6/Lower Caves | Entered Data Miner 13258 | -6/Data Miner | Accompanied by 1 ally 13258 | -6/Data Miner | Discovered new exit (range 6) 13267 | -6/Data Miner | Identified exit to Proximity Caves 13286 | -6/Data Miner | Met Data Miner 13322 | -6/Data Miner | Learned location of Section 7 (-2) 13322 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13337 | -6/Data Miner | Received God Mode back door access code from Data Miner 13384 | -6/Data Miner | Entered Proximity Caves 13384 | -5/Proximity Caves | Accompanied by 1 ally 13443 | -5/Proximity Caves | Escorted by Enhanced Grunt 13576 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13800 | -5/Proximity Caves | Learned location of 1 exit from Factory 13872 | -5/Proximity Caves | Learned Factory stockpile data 14058 | -5/Proximity Caves | Spotted B-75 Beast 14557 | -5/Proximity Caves | Discovered exit to Factory (range 8) 14657 | -5/Proximity Caves | Entered Factory 14657 | -5/Factory | Evolved 2 slots: Utility x2 14658 | -5/Factory | Identified exit to Factory 14659 | -5/Factory | Loaded intel: 103 trap records 14661 | -5/Factory | Loaded intel: 22 terminal locations 14773 | -5/Factory | Retrieved Zion intel report: Component Schematics 14966 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 15110 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 15111 | -5/Factory | Zion Defense Resupply teleported in 15331 | -5/Factory | Zion Light squad teleported in 16006 | -5/Factory | Found Prototype Protection 16006 | -5/Factory | Identified Zio. Weapon Casing 16016 | -5/Factory | Terminal network hard line cut 16254 | -5/Factory | Discovered exit to Factory (range 9) 16640 | -5/Factory | Lost 4 parts (2n2u) 17223 | -5/Factory | Discovered new exit (range 63) 17329 | -5/Factory | System corruption reached 10% 17379 | -5/Factory | Lost 5 parts (1p2n2w) 17600 | -5/Factory | Identified exit to Extension 17602 | -5/Factory | Entered Extension 17602 | -5/Extension | Accompanied by 3 allies 17827 | -5/Extension | Disrupted transfer network 17873 | -5/Extension | Rescued a captive Derelict 17874 | -5/Extension | Rescued a captive Derelict 17875 | -5/Extension | Zion Fire squad teleported in 17984 | -5/Extension | Zion Resource Resupply teleported in 18032 | -5/Extension | Zion Recon squad teleported in 18200 | -5/Extension | Rescued a captive Derelict 18201 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 18232 | -5/Extension | Spotted B-75 Beast 18236 | -5/Extension | Rescued a captive Derelict 18236 | -5/Extension | Retrieved Zion intel report: Component Schematics 18237 | -5/Extension | Rescued a captive Derelict 18249 | -5/Extension | Spotted B-75 Beast 18317 | -5/Extension | Destroyed B-75 Beast 18326 | -5/Extension | Destroyed B-75 Beast 18594 | -5/Extension | Discovered new exit (range 21) 18595 | -5/Extension | Discovered exit to Factory (range 21) 18625 | -5/Extension | Identified exit to Cetus 18670 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 18670 | -5/Extension | Rescued a captive Derelict 18671 | -5/Extension | Zion Infowar Resupply teleported in 18735 | -5/Extension | Rescued a captive Derelict 18736 | -5/Extension | Rescued a captive Derelict 18753 | -5/Extension | Rescued a captive Derelict 18754 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 18787 | -5/Extension | Rescued A7 18787 | -5/Extension | Retrieved Zion intel report: Guard Positions 18802 | -5/Extension | Terminal network hard line cut 18901 | -5/Extension | Rescued a captive Derelict 18902 | -5/Extension | Rescued a captive Derelict 18928 | -5/Extension | Rescued a captive Derelict 18957 | -5/Extension | Rescued a captive Derelict 18960 | -5/Extension | Rescued a captive Derelict 19307 | -5/Extension | Build established: Messiah-Gunner 19364 | -5/Extension | Entered Cetus 19364 | -5/Cetus | Accompanied by 18 allies 19369 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 19381 | -5/Cetus | Spotted Cetus Guard 19382 | -5/Cetus | Spotted Cetus Guard 19383 | -5/Cetus | Spotted Cetus Guard 19385 | -5/Cetus | Spotted Cetus Guard 19390 | -5/Cetus | Allies destroyed Cetus Guard 19397 | -5/Cetus | Allies destroyed Cetus Guard 19399 | -5/Cetus | Allies destroyed Cetus Guard 19404 | -5/Cetus | Allies destroyed Cetus Guard 19478 | -5/Cetus | Zion Hacker squad teleported in 19483 | -5/Cetus | Zion Light squad teleported in 19513 | -5/Cetus | Zion Resource Resupply teleported in 19547 | -5/Cetus | Retrieved Zion intel report: Unaware Schematics 19576 | -5/Cetus | Escorted A7 to Cetus Mainframe 19621 | -5/Cetus | Discovered new exit (range 21) 19654 | -5/Cetus | Spotted Cetus Guard 19655 | -5/Cetus | Spotted Cetus Guard 19656 | -5/Cetus | Spotted Cetus Guard 19659 | -5/Cetus | Discovered exit to Factory (range 22) 19665 | -5/Cetus | Allies destroyed Cetus Guard 19665 | -5/Cetus | Spotted Cetus Guard 19667 | -5/Cetus | Allies destroyed Cetus Guard 19667 | -5/Cetus | Allies destroyed Cetus Guard 19677 | -5/Cetus | Allies destroyed Cetus Guard 19678 | -5/Cetus | Scared off Revision 17 19782 | -5/Cetus | Entered Factory 19782 | -4/Factory | Accompanied by 19 allies 19782 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19787 | -4/Factory | Received a hacking code to weaken MAIN.C 19869 | -4/Factory | Zion Recon squad teleported in 20251 | -4/Factory | Garrison activated, responded to threat 20256 | -4/Factory | Spotted B-86 Titan 20282 | -4/Factory | First assault squad dispatched 20286 | -4/Factory | Destroyed B-86 Titan 20302 | -4/Factory | Found Prototype Protection 20311 | -4/Factory | Incoming assault squad redirected 20324 | -4/Factory | Found Prototype Protection 20417 | -4/Factory | Incoming investigation squad redirected 20456 | -4/Factory | Incoming assault squad redirected 20499 | -4/Factory | Identified Zio. Weapon Casing 20541 | -4/Factory | Lost 10 parts (2p1n3u4w) 20608 | -4/Factory | Lost 3 parts (1p1u1w) 20801 | -4/Factory | Incoming assault squad redirected 20809 | -4/Factory | Incoming assault squad redirected 20841 | -4/Factory | Build established: Messiah-Tank 21008 | -4/Factory | Lost 6 parts (1p1n3u1w) 21042 | -4/Factory | Terminal network hard line cut 21063 | -4/Factory | Lost 3 parts (1n2w) 21120 | -4/Factory | Garrison activated, responded to threat 21155 | -4/Factory | Lost 11 parts (2p2n3u4w) 21268 | -4/Factory | Build established: Messiah-Gunner 21393 | -4/Factory | Lost 6 parts (3n1u2w) 21444 | -4/Factory | Core integrity fell below 50% 21475 | -4/Factory | High security lockdown imminent 21517 | -4/Factory | Sucked down chute 21517 | -4/Factory | Entered Waste 21518 | -4/Waste | Met a frightened Derelict 21532 | -4/Waste | EMP discharged 21532 | -4/Waste | System corruption reached 10% 21539 | -4/Waste | Spotted C-40 Crusher 21552 | -4/Waste | Spotted C-40 Crusher 21593 | -4/Waste | Spotted C-40 Crusher 21597 | -4/Waste | Spotted C-40 Crusher 21599 | -4/Waste | Spotted C-40 Crusher 21600 | -4/Waste | Spotted C-40 Crusher 21632 | -4/Waste | EMP discharged 21645 | -4/Waste | Discovered new exit (range 10) 21656 | -4/Waste | Entered Factory 21920 | -4/Factory | Fabricated Hcp. Storage Unit? 22082 | -4/Factory | Fabricated Hcp. Storage Unit? 22235 | -4/Factory | Retrieved Zion intel report: Branch Access 22235 | -4/Factory | Identified exit to Upper Caves 22236 | -4/Factory | Zion Kinetic Resupply teleported in 22406 | -4/Factory | First assault squad dispatched 22513 | -4/Factory | Lost 4 parts (1p1n1u1w) 22555 | -4/Factory | Incoming assault squad redirected 22557 | -4/Factory | Core integrity fell below 20% 22563 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 22553_ Lyr. Light Armor Plating destroyed. 22553_ K-01 Serf destroyed. 22554_ System corrupted: Heat flow error (+192). 22554_ Wheel destroyed. 22554_ Acquired Com. Wheel. 22555_ ALERT: Higher priority target reported, redirecting assault. 22555_ Com. Wheel destroyed. 22556_ Penetrated by Slug. 22556_ Slug penetrates Wall. 22556_ Wheel destroyed. 22556_ KE Penetrator destroyed. 22556_ Enh. Coil Gun destroyed. 22556_ Com. Wheel destroyed. 22558_ Acquired 23 matter. 22559_ Hcp. Storage Unit destroyed. 22561_ K-01 Serf destroyed. 22561_ Slug penetrates M-36 Artificer. 22562_ Slug penetrates S-27 Virus. 22562_ S-27 Virus destroyed. 22562_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????######???????????????????????????? | | ????????????????# ?#?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????? """ #?????????????????????????? | | ??????????????????""" #?????????????????????????? | | ???????????????????"" ]#?????????????????????????? | | ???????????????????? #?????????????????????????? | | ????????????????????##+##?????????????#####??????? | | ????? "" #########u =###### ! ??? | | ???? T l b=%%@ >! ??? | | ????????????####### s*s%###### ??? | | ??????????????????#s*g==##????????????#####??????? | | ?????????????????##m==%!##???????????????????????? | | ???????????######## ![|#????????????????????????? | | ???????????+ # %= #????????????????????????? | | ???????????# """" # #????????????????????????? | | ???????????# """" / #????????????????????????? | | ???????????# """" # #####????????????????????????? | | ???????????# """" # #????????????????????????????? | | ???????????# ?# #????????????????????????????? | | ???????????######?# #????????????????????????????? | | ???# ## ######### #######??????????????????????? | | ?+ #??????????????????????? | | ?????????#### #??????????????????????? | | ????????????# !! #??????????????????????? | | ????????????# !! #??????????????????????? | | ????????????# !! #??????????????????????? | | ????????????#+## ######################## | | ???????? ! + * ! % % % !! | | ???????????????# ########################### | | ???????????????# = #?????????????????######### | | ???????????????# =% #?????????????????# | | ???????????????# ###+#?????????????????# | | ???????????????# ??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 80 Energy Generation 65 Energy Capacity 860 Matter Stores 329 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 675 Resistance: KI 30 Resistance: TH 10 Resistance: EX 25 Resistance: EM 15 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Armor Integrity Analysis 33 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Energy Well | -5/Factory | Z-intel Hvy. Plasma Cannon | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Gyrokinetic Inverter | -5/Factory | Z-intel Adv. Reclamation Unit | -5/Factory | Z-intel Remote Shield | -5/Factory | Z-intel Imp. Dynamic Insulation System | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Adv. Heat Sink | -5/Factory | Z-intel Imp. Heavy Armor Plating | -5/Factory | Z-intel Plasma Cutter | -5/Factory | Z-intel Hrd. Light Armor Plating | -5/Factory | Z-intel Matter Compressor | -5/Factory | Z-intel Enh. Fission Core | -5/Extension | Z-intel Plasma Sword | -5/Extension | Z-intel Thunder Hammer | -5/Extension | Z-intel Cld. Plasma Cannon | -5/Extension | Z-intel Gravity Neutralizing Apparatus | -5/Extension | Z-intel Biomechanical Wings | -5/Extension | Z-intel Imp. Energy Well | -5/Extension | Z-intel Prc. Assault Rifle | -5/Extension | Z-intel F-cell Engine | -5/Extension | Z-intel Lrg. Storage Unit | -5/Extension | Z-intel Hvy. Flak Cannon | -5/Extension | Z-intel Adv. Drone Bay | -5/Extension | Z-intel Adv. Melee Analysis Suite | -5/Extension | Z-intel Lyr. Heavy Armor Plating | -5/Extension | Z-intel Coil Gun | -5/Extension | Z-intel Imp. Remote Datajack | -5/Extension | Z-intel Overload Amplifier | -5/Extension | Z-intel Neutron Cannon | -5/Extension | Z-intel Recalibrator | -5/Extension | Z-intel Force Field | -5/Extension | Z-intel Enh. Gauss Cannon | -5/Extension | Z-intel Wave Gun | -5/Extension | Z-intel Imp. Armor Integrity Analyzer | -5/Extension | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free T-07 Excavator | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel A-02 Transporter | -5/Extension | Z-intel B-60 Warrior | -5/Extension | Z-intel E-15 Imp | -5/Extension | Z-intel B-48 Gladiator | -5/Extension | Z-intel A-15 Conveyor | -5/Cetus | Z-intel H-66 Slayer | -5/Cetus | Z-intel R-10 Processor | -5/Cetus | Z-intel Fabricated ------------ Energy Well | x2 | -7/Factory | Preloaded T-07 Excavator | x1 | -6/Factory | Preloaded T-07 Excavator | x1 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Friend Of Zion Challenges ------------ None Game ------ Seed AlloyGravmagScrap Manual? 0 Play Time 05:11:21 Cumulative 238.4 hours Start 2020.04.19 @ 15:49:15 End 2020.04.19 @ 21:32:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 118 Adventurer 0 Explorer 1 Win Type - Total 13 Types 9/0/4/0/0/0/0 Lore% 77 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29ce1d43-c970-4a25-bc08-fba4851f4171