Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 19:34:25 Player: Duduxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (3233) 3233 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 5897 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 240/240 System Corruption 1% Temperature Hot (200) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Ion Cannon Rocket Launcher > --- INVENTORY (15) --- Nuclear Core Medium Storage Unit Particle Gun Flak Cannon Flak Cannon Advanced EMP Blaster Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Shock Rifle Flak Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Hover Unit Medium Storage Unit Hacking Suite Hacking Suite Hacking Suite Beam Rifle Ion Cannon Rocket Launcher Makeshift Axe [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 91 | 6 12 . 11 9 53 Power 11 | 1 2 . . . 8 Engine 7 | 1 2 . . . 4 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 30 | 2 5 . 4 2 17 Treads 14 | 2 2 . 4 2 4 Leg 7 | . . . . . 7 Wheel 2 | . 2 . . . . Hover 6 | . . . . . 6 Flight 1 | . 1 . . . . Utility 17 | 1 2 . 4 4 6 Device 6 | . . . 2 4 . Storage 4 | 1 1 . . . 2 Processor 1 | . 1 . . . . Hackware 4 | . . . . . 4 Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 33 | 2 3 . 3 3 22 Energy Gun 13 | 2 1 . . 1 9 Energy Cannon 2 | . . . . . 2 Ballistic Gun 7 | . 2 . 3 1 1 Ballistic Cannon 3 | . . . . . 3 Launcher 6 | . . . . . 6 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 41 | . 4 . 4 6 27 Power 6 | . 1 . . . 5 Propulsion 17 | . 2 . . 2 13 Utility 6 | . . . 2 3 1 Weapon 12 | . 1 . 2 1 8 Highest Loss Streak 7 | . 2 . 2 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 100 99 97 83 Engine 9 | . 14 14 11 11 2 Core 1 | . . . . . 5 Treads 17 | . 23 28 21 21 5 Leg 2 | . . . . . 7 Hover 3 | . . . . . 10 Device 7 | . . . 16 19 5 Storage 11 | . 14 14 11 11 10 Processor 10 | . 13 14 11 11 4 Hackware 4 | . . . . . 15 Energy Gun 8 | . 14 14 5 1 6 Ballistic Gun 11 | . 12 14 16 20 1 Ballistic Cannon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 42 | 12 30 28 39 39 42 Greatest Support 63 | 40 40 40 40 40 63 Greatest Overweight (x) 7 | . 4 . 1 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 Most Carried 15 | 2 13 12 15 15 14 Average Carried 9 | 1 7 11 12 13 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 11 12 15 12 7 Class Distribution -------------------- 85% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2206 | 166 365 2 151 597 925 Remotely 381 | . . . . 381 . Salvage Created 3653 | . 654 43 560 973 1423 Parts 236 | . 49 4 39 71 73 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 93 | . 17 . 14 28 34 Guns 74 | . 17 . 13 28 16 Cannons 9 | . . . . . 9 AOE 9 | . . . 1 . 8 Classes Destroyed 14 | . 5 . 4 3 2 Worker 4 | . 1 2 . . 1 Builder 3 | . . . 1 . 2 Tunneler 1 | . . . . 1 . Recycler 2 | . . . . 1 1 Mechanic 1 | . . . . . 1 Operator 5 | . 4 . . . 1 Watcher 7 | . 3 . 1 . 3 Swarmer 22 | . 6 . 4 8 4 Grunt 56 | . 11 . 6 17 22 Brawler 2 | . . . 1 1 . Duelist 1 | . . . 1 . . Sentry 8 | . . . 2 . 6 Hunter 2 | . . . . . 2 Assembled 2 | . . . . 2 . Best Kill Streak 7 | . 5 2 7 5 4 Combat Bots Only 6 | . 3 . 6 5 4 Max Kills in Single Turn 2 | . 1 1 2 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 586 | . 94 . 96 120 276 Missed 159 | . 17 . 30 34 78 Damage Taken 5612 | . 866 . 779 868 3099 Core 986 | . 180 . 89 151 566 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 . 28 . 40 . Volleys Fired 308 | . 64 2 42 74 126 Largest 2 | . 2 2 2 2 2 Hottest 110 | . 90 60 60 79 110 Shots Fired 561 | . 126 4 84 148 199 Gun 474 | . 126 4 84 148 112 Cannon 62 | . . . . . 62 Launcher 25 | . . . . . 25 Special . | . . . . . . Kinetic 319 | . 51 2 68 131 67 Thermal 151 | . 52 . . 17 82 Explosive 25 | . . . . . 25 Electromagnetic 66 | . 23 2 16 . 25 Robot Hit Streak 17 | . 7 3 17 11 9 Robot Miss Streak 12 | . 5 . 6 3 12 Penetration Max . | . . . . . . Secondary Targets 10 | . 4 . . 4 2 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 366 | . 64 2 59 96 145 Core Hits 226 | . 35 2 32 37 120 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 Critical Strikes 10 | . 5 . . 3 2 Burn 7 | . 5 . . 1 1 Destroy 3 | . . . . 2 1 Melee Attacks 3 | . . . . 2 1 Impact . | . . . . . . Slashing 3 | . . . . 2 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6693 | . 1003 24 618 1477 3571 Guns 4320 | . 975 24 574 1471 1276 Cannons 816 | . . . . . 816 Explosions 1474 | . . . 34 . 1440 Melee . | . . . . . . Ramming 83 | . 28 . 10 6 39 Kinetic 3014 | . 377 . 396 1284 957 Thermal 1421 | . 389 . 34 187 811 Explosive 1440 | . . . . . 1440 Electromagnetic 735 | . 209 24 178 . 324 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles . | . . . . . . Explosions 3 | . . . . . 3 Melee . | . . . . . . Knockbacks 22 | . . . . . 22 Impact . | . . . . . . Kinetic 20 | . . . . . 20 Secondary 2 | . . . . . 2 Self-Inflicted Damage 55 | . 5 . 31 . 19 Shots 1 | . . . 1 . . Rammed 13 | . 8 . 1 3 1 Targets Rammed 14 | . 9 . 1 3 1 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 687 | . 343 20 56 30 687 Average Temperature 107 | . 86 12 12 10 164 Received Heat Transfer 2292 | . 249 . 189 312 1542 Effects 35 | . 3 . . . 32 Shutdowns 6 | . 1 . . . 5 Energy Bleed 7 | . 2 . . . 5 Interference 6 | . . . . . 6 Matter Decay 4 | . . . . . 4 Short Circuit 4 | . . . . . 4 Damage (minor) 4 | . . . . . 4 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . 2 . . 1 3 Heat Transferred 4133 | . 1517 . 100 555 1961 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 452 | . 218 60 301 295 452 Initial 107 | . . 50 23 90 107 Average 135 | . 57 59 123 151 231 Maximum Alert Level 2 | . 1 . 1 1 2 Low Security (%) 73 | 100 96 100 90 68 39 Level 1 23 | . 3 . 9 31 49 Level 2 3 | . . . . . 11 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 5 . 2 . 13 Investigation 7 | . 1 . 1 . 5 Extermination . | . . . . . . Reinforcement 9 | . 4 . 1 . 4 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 129 | . 28 . 18 27 56 Peak Tracking Total 7 | . 3 . 7 4 6 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . . . . 3 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . 1 . 1 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 13 | . 3 . 2 . 8 Terminals 9 | . 1 . 2 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 39 | . 3 . 5 . 31 Successful 21 | . 3 . 1 . 17 Failed 18 | . . . 4 . 14 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual 24 | . 1 . 5 . 18 Terminals 26 | . 1 . 5 . 20 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . . . 3 Scanalyzers 8 | . . . . . 8 Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . 1 . 7 Alert Level 3 | . . . . . 3 Unreport Threat 2 | . . . . . 2 Disarm Traps 1 | . . . . . 1 Hauler Manifests 3 | . 1 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 2 . . . 3 Process 1 | . . . . . 1 Report Inventory 3 | . 2 . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer 7 | . . . . . 7 Insert Component 3 | . . . . . 3 Analyze 4 | . . . . . 4 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 11 | . 1 . 2 . 8 Full Trace Events 6 | . . . 1 . 5 Feedback Events 2 | . . . . . 2 Corruption 1 | . . . . . 1 Hackware Fried 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . . 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 10 | . . . . . 10 Retrieved Matter 10 | . . . . . 10 Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 3 | . . . . . 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 6111 | 77 1903 399 683 1184 1865 Spaces Moved 3151 | 44 1074 244 332 598 859 Core 7 | 3 3 . . . 1 Treads 2311 | 41 850 244 332 598 246 Legs 357 | . . . . . 357 Wheels 175 | . 175 . . . . Hover 255 | . . . . . 255 Flight 46 | . 46 . . . . Fastest Speed 48 | 50 100 160 160 160 48 Average Speed 158 | 152 155 160 160 160 158 Slowest Speed 400 | 160 280 160 240 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 4 96 59 39 87 67 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 62 | . . . . . 62 Melee 1 | . . . . . 1 Projectile 3 | . . . . . 3 AOE 58 | . . . . . 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3759 | 51 1190 249 412 698 1159 Wait 102 | . 1 3 13 6 79 Move 3146 | 43 1073 243 331 597 859 Hop . | . . . . . . Pick Up 47 | 2 16 1 10 3 15 Fast Attach 33 | 6 6 . 1 3 17 Attach 42 | . 5 . 7 4 26 Detach 22 | . 6 . . 1 15 Swap 16 | . 1 . 3 2 10 Drop 26 | . 9 . 4 3 10 Fire 308 | . 64 2 42 74 126 Melee 3 | . . . . 2 1 Ram 2 | . 1 . . . 1 Kick . | . . . . . . Crush 12 | . 8 . 1 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 14) 328 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 11) 1156 | -10/Materials | Core integrity fell below 50% 1276 | -10/Materials | Discovered new exit (range 11) 1397 | -10/Materials | Discovered new exit (range 11) 1649 | -10/Materials | Discovered new exit (range 11) 1981 | -10/Materials | Entered Mines 2370 | -10/Mines | Discovered new exit (range 7) 2380 | -10/Mines | Entered Materials 2380 | -9/Materials | Evolved 2 slots: Utility x2 2485 | -9/Materials | Discovered new exit (range 11) 3003 | -9/Materials | Discovered new exit (range 16) 3063 | -9/Materials | Entered Mines 3268 | -9/Mines | Excavation squad dispatched 3268 | -9/Mines | A large section of the Mines collapsed 3518 | -9/Mines | Excavation squad dispatched 3584 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3768 | -9/Mines | Excavation squad dispatched 3811 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4018 | -9/Mines | Excavation squad dispatched 4029 | -9/Mines | Core integrity fell below 50% 4226 | -9/Mines | Discovered new exit (range 14) 4227 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4247 | -9/Mines | Entered Materials 4247 | -8/Materials | Evolved 2 slots: Propulsion x2 4823 | -8/Materials | Lost 4 parts (1p1n2w) 5193 | -8/Materials | Core integrity fell below 50% 5261 | -8/Materials | Lost 7 parts (1p4n2w) 5407 | -8/Materials | Lost 4 parts (1p2n1w) 5526 | -8/Materials | Build established: Hacker-Mutant 5698 | -8/Materials | Hacking Suite fried by hacking feedback 6024 | -8/Materials | Discovered new exit (range 4) 6072 | -8/Materials | Core integrity fell below 20% 6112 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06096_ Garrison Access disabled. 06096_ Relay Coupler [Sentry] tumbles out of Garrison Access. 06096_ Y-45 Defender destroyed. 06096_ Fusion Modulator explodes. 06098_ C-30 ARC bursts open, deploying its payload. 06098_ G-50 Soldier unfolds itself. 06098_ B-36 Bruiser unfolds itself. 06098_ G-47 Trooper unfolds itself. 06098_ B-36 Bruiser unfolds itself. 06098_ I-25 Savior unfolds itself. 06100_ Acquired Lgt. Treads. 06101_ Critical hit (Burn: +37). 06103_ Acquired Lgt. Treads. 06107_ Overheating: System interference. 06107_ Rocket Launcher temporarily disabled. 06108_ VSS Leg destroyed. 06112_ U-05 Engineer lays Concrete. 06112_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????# """ #?????# """ | | ????????????????????????????# """ ]#?????#! """ | | ????????????????????????????# """ #?????# """ | | ????????????????????????????# #??#### | | ?????????????????#####??????# " "" #### ###+### | | ???????????? ????# #?????## "R"" + # / # | | ????????# ""??# < #?????# """ #### + + | | ????????# """ # ##????##*%! #??# # # | | ?????????? + " " ##########+####### # ""# | | ????????????? ""% # Y"# | | ????????????? " #! ""# | | ?????????????? " ############# # # | | ??????????????? 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""" #### ##### # | | ??????????????????? ?"? ???# #???############## | | ??????????????????#????#???# #### ?? | | ???????????????????????????# ?? | | ???????????????????????????# #### ?? | | ???????????????????????????# #?????????###????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #######???????????? | | ???????????????????????????# # #???????????? | | ???????????????????????????# # #???????????? | | ???????????????????????????# # " #???????????? | | ???????????????????????????# # "" #???????????? | | ???????????????????????????# # "" #???????????? | | ???????????????????????????# # """ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed GuidanceXenonBuckler Manual? 0 Play Time 00:40:25 Cumulative 36.4 hours Start 2024.07.10 @ 18:47:40 End 2024.07.10 @ 19:34:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7302488-2d8c-4e38-9373-81c5d136a073