Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.09 @ 03:11:41 Player: mako Result: Destroyed by AB-AQ2(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (156) 156 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1711 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 99/100 System Corruption 12% Temperature Cool (35) Location -7/Deep Caves Parts ------- Power (1) Propulsion (2) Utility (2) Weapon (4) Inventory (4) Small Storage Unit Shield Generator Peak State ------------ Power Makeshift Power Source Propulsion Wheel Compact Wheel Utility Small Storage Unit Small Storage Unit Weapon Lightning Gun Small Laser Makeshift Laser Assault Rifle Inventory Makeshift Power Source Wheel Compact Wheel Medium Armor Plating Shield Generator Light EM Pulse Cannon [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 21 | 7 4 2 . 1 7 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 2 . . . . 1 Device . | . . . . . . Storage 2 | 2 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 2 4 2 . . 3 Energy Gun 8 | 2 3 1 . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . 1 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 1 . . . 15 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 8 | . 1 . . . 7 Highest Loss Streak 8 | . 1 . . . 8 Average Slot Usage (%) 96 | . 98 99 100 100 80 Engine 11 | . 14 11 11 11 10 Wheel 22 | . 28 22 22 22 19 Storage 22 | . 28 22 22 22 18 Energy Gun 27 | . 24 33 33 33 13 Ballistic Gun 9 | . 2 10 11 11 11 Naked Turns . | . . . . . . Heaviest Build 23 | 14 17 20 20 21 23 Greatest Support 26 | 26 26 26 26 26 26 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 5 7 7 8 7 3 Final Capacity 8 | 8 8 8 8 8 4 Final Carried 8 | 8 8 8 8 8 2 Class Distribution -------------------- 61% | Gunner 33% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 383 | 270 30 36 . . 47 Remotely . | . . . . . . Salvage Created 362 | 125 136 54 . . 47 Parts 19 | 6 9 4 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 9 | . 5 1 . . 3 Guns 9 | . 5 1 . . 3 Classes Destroyed 6 | 2 2 1 . . 1 Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Swarmer 3 | . 3 . . . . Grunt 2 | . 2 . . . . Sentry 1 | . . 1 . . . Assembled 3 | . . . . . 3 Best Kill Streak 3 | 2 3 1 . . 3 Combat Bots Only 3 | . 3 1 . . 3 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1633 | . 182 76 . . 1375 Core 444 | . 19 . . . 425 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 92 . . . . Volleys Fired 26 | 4 10 2 . . 10 Largest 4 | 2 2 4 . . 4 Hottest 150 | 80 90 150 . . 150 Shots Fired 63 | 8 19 8 . . 28 Gun 63 | 8 19 8 . . 28 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 13 | . . 2 . . 11 Thermal 20 | 4 4 2 . . 10 Explosive . | . . . . . . Electromagnetic 30 | 4 15 4 . . 7 Robot Hit Streak 8 | 3 7 8 . . 8 Robot Miss Streak 4 | 2 2 . . . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 39 | 4 13 7 . . 15 Core Hits 16 | 3 5 2 . . 6 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 654 | 50 225 136 . . 243 Guns 565 | 50 189 83 . . 243 Cannons . | . . . . . . Explosions 89 | . 36 53 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 61 | . . 11 . . 50 Thermal 276 | 22 46 74 . . 134 Explosive . | . . . . . . Electromagnetic 317 | 28 179 51 . . 59 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 11 | . . . . . 11 Corruption Purged . | . . . . . . Effects 12 | . . . . . 12 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Misdirections 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 19 | . 11 8 . . . Projectiles . | . . . . . . Explosions 19 | . 11 8 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 75 | . 30 45 . . . Shots 2 | . 1 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 245 | 54 208 174 . . 245 Average Temperature 108 | 25 82 93 . . 148 Received Heat Transfer 312 | . 42 . . . 270 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 509 | 50 75 100 . . 284 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 122 | 10 122 96 37 . . Average Influence 49 | 4 62 62 37 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | . . . . . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 19 | . 8 1 . . 10 Peak Tracking Total 7 | . 3 1 . . 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 4 | . 2 1 . 1 . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 3 2 . 4 . Successful 6 | . 2 . . 4 . Failed 3 | . 1 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 2 2 . 7 . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . . 4 . Part Schematic 4 | . . . . 4 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 1327 | 86 232 116 55 616 222 Spaces Moved 1227 | 64 160 111 62 636 194 Core 8 | 4 . . . . 4 Treads . | . . . . . . Legs . | . . . . . . Wheels 1219 | 60 160 111 62 636 190 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 Average Speed 90 | 86 90 90 90 90 91 Slowest Speed 110 | 90 90 90 90 90 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 31 18 15 73 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . 4 2 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . 4 2 . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 1393 | 83 230 122 61 681 216 Wait 93 | . 47 4 . 37 5 Move 1222 | 63 159 110 61 635 194 Hop . | . . . . . . Pick Up 18 | 9 3 3 . 3 . Fast Attach 10 | 6 4 . . . . Attach 9 | 1 . 2 . . 6 Detach 1 | . 1 . . . . Swap 2 | . . . . 1 1 Drop 11 | . 6 1 . 4 . Fire 26 | 4 10 2 . . 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 19) 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Weapon x2 430 | -9/Materials | Discovered new exit (range 6) 435 | -9/Materials | Entered Mines 460 | -9/Mines | Met a Derelict bent on vengeance 479 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 490 | -9/Mines | Entered Zion 563 | -7/Zion | Learned Factory stockpile data 608 | -7/Zion | Build established: Gunner 626 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 744 | -7/Zion | Learned location of Armory (-3) 874 | -7/Zion | Learned location of Warlord (-4) 1082 | -7/Zion | Opened final containment barrier to the Deep Caves 1103 | -7/Zion | Discovered new exit (range 3) 1103 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1106 | -7/Zion | Entered Deep Caves 1142 | -7/Deep Caves | System corruption reached 10% 1172 | -7/Deep Caves | Lost 7 parts (1p2n4w) 1304 | -7/Deep Caves | Attacked by Z-Imprinter 1308 | -7/Deep Caves | Z-Facility disabled 1327 | -7/Deep Caves | Core integrity fell below 50% 1328 | -7/Deep Caves | Core integrity fell below 20% 1328 | -7/Deep Caves | Destroyed by AB-AQ2(z) with Zionite Laser-S Last Messages --------------- 01162_ Acquired 20 matter. 01163_ Acquired 13 matter. 01194_ System corrupted: Energy discharge (-40). 01215_ System corrupted: Component data lost. 01250_ System corrupted: Heat flow error (+263). 01275_ System corrupted: Matter fused (-10). 01292_ NEW_ZION: Z-Facility proximity alert. 01304_ B& 5V39H=Z&RO9PB9N7T5RA4S4TJDXWYX#ZE Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 01308_ Z-Facility disabled. 01308_ Wheel destroyed. 01319_ System corrupted: IFF burst signal emitted. 01321_ Assault Rifle destroyed. 01323_ Med. Armor Plating destroyed. 01323_ Mak. Power Source destroyed. 01323_ Lgt. EM Pulse Cannon destroyed. 01324_ Com. Wheel destroyed. 01325_ Mak. Laser destroyed. 01328_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????###############????? | | ??????????????????????# ???#### ##???? | | ??????????????????????# ??## #???? | | ?????????????#???###??# ?## ##### | | ????????????# ??# ?# ## ## | | ????????????# ##zz ## | | ???????????? z z | | ??????????? z | | ??????????? | | ?????????? z | | ?????????? I"""" """" | | ?????????? """""""""""""" | | ?????????? """""""""""" | | ?????????? """"""""""""" | | ?????????? 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"????????????????????? | | ???????????????? ????????????????????? | | ?????????????????? ????????????????????? | | ????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronFusionScrap Manual? 0 Play Time 00:21:06 Cumulative 15.9 hours Start 2019.11.09 @ 02:52:45 End 2019.11.09 @ 03:11:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aabed21-d435-43e8-a50d-5cbf0031951b