Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 21:10:07 Player: Mogwok Wargfriend Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (119) 595 Value Destroyed (3211) 3211 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (740) 740 TOTAL SCORE: 7246 Bonus ------- High Alert Combat Kills 552 Follower Combat Kills 674 Friendly Fire -486 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Heat Sink Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Micro Nuclear Core Particle Gun EM Pulse Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg VSS Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Aluminum Leg Heat Sink Improved Heat Sink Particle Gun EM Pulse Cannon Improved Light Cannon Improved Light Cannon EMP Blaster [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 . 2 1 Weapon . | . . . . . . Parts Attached 135 | 6 11 20 31 50 17 Power 15 | 1 2 3 4 4 1 Engine 11 | 1 2 1 4 2 1 Core 4 | . . 2 . 2 . Reactor . | . . . . . . Propulsion 39 | 2 4 8 8 14 3 Treads . | . . . . . . Leg 35 | . 3 7 8 14 3 Wheel 4 | 2 1 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 40 | 1 3 5 9 14 8 Device 20 | . 2 4 5 6 3 Storage 4 | 1 1 . 1 . 1 Processor 7 | . . 1 3 2 1 Hackware 1 | . . . . 1 . Protection 8 | . . . . 5 3 Artifact . | . . . . . . Weapon 41 | 2 2 4 10 18 5 Energy Gun 19 | 1 1 3 5 9 . Energy Cannon 6 | . . . . 4 2 Ballistic Gun 6 | 1 1 . 2 2 . Ballistic Cannon 5 | . . . . 3 2 Launcher 3 | . . 1 2 . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . 1 5 4 . Corrupted Parts 3 | . . 3 . . . System Corruption 15 | . . 15 . . . Parts Lost 41 | . 6 6 3 14 12 Power 4 | . 1 1 . 1 1 Propulsion 16 | . 3 3 2 3 5 Utility 11 | . . . 1 6 4 Weapon 10 | . 2 2 . 4 2 Highest Loss Streak 10 | . 4 3 2 3 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 88 99 99 90 Engine 6 | . 13 5 9 3 6 Core 3 | . . 5 . 5 . Leg 27 | . 16 25 32 26 28 Device 9 | . 10 12 10 9 7 Storage 9 | . 14 11 11 9 6 Processor 13 | . . 5 11 16 18 Hackware 2 | . . . . 6 . Protection 2 | . . . . 3 6 Energy Gun 10 | . 12 12 15 9 . Energy Cannon 2 | . . . . 4 6 Ballistic Gun 2 | . 15 5 2 . . Ballistic Cannon 2 | . . . . 3 6 Naked Turns . | . . . . . . Heaviest Build 48 | 12 20 23 27 34 48 Greatest Support 60 | 26 26 30 38 60 52 Greatest Overweight (x) 2 | . 1 2 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 5 8 10 10 10 10 Average Carried 8 | 3 5 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 6 10 9 10 5 Class Distribution -------------------- 60% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2386 | 207 314 408 670 787 . Remotely . | . . . . . . Salvage Created 4297 | . 153 959 931 2133 121 Parts 221 | . 14 71 44 86 6 Haulers Intercepted 7 | . . 1 4 2 . Recyclers Shooed 6 | . 1 1 3 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 77 | . 2 18 7 47 3 Guns 49 | . 2 14 7 26 . Cannons 20 | . . . . 18 2 AOE 5 | . . 4 . 1 . Classes Destroyed 13 | . 4 7 1 . 1 Worker 14 | . 1 8 2 3 . Builder 5 | . 2 3 . . . Hauler 7 | . . 1 4 2 . Recycler 7 | . . 1 3 3 . Mechanic 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 6 | . . 1 1 4 . Swarmer 15 | . . 4 . 11 . Grunt 45 | . 2 10 7 26 . Brawler 4 | . . . 2 2 . Duelist 4 | . . 1 . 2 1 Sentry 11 | . . 3 1 6 1 Programmer 1 | . . . . . 1 Best Kill Streak 10 | . 2 10 4 5 1 Combat Bots Only 7 | . 1 7 3 5 1 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 580 | . 23 108 59 243 147 Missed 151 | . 3 33 19 64 32 Damage Taken 6899 | . 542 975 819 2727 1836 Core 1719 | . 162 127 182 548 700 Absorbed by Shields . | . . . . . . Redirected to Shielding 6 | . . . . 6 . Regen/Repaired (Parts) 157 | . . . . 88 69 Core Remaining (%) 39 | 100 35 . 22 . . Volleys Fired 351 | . 35 56 77 164 19 Largest 2 | . 2 2 2 2 2 Hottest 133 | . 70 85 121 133 128 Shots Fired 634 | . 70 95 124 315 30 Gun 446 | . 70 82 100 194 . Cannon 151 | . . . . 121 30 Launcher 15 | . . 13 2 . . Special 22 | . . . 22 . . Kinetic 170 | . 39 24 28 68 11 Thermal 339 | . 31 25 50 214 19 Explosive 14 | . . 13 1 . . Electromagnetic 111 | . . 33 45 33 . Robot Hit Streak 21 | . 5 15 13 21 9 Robot Miss Streak 5 | . 4 4 3 5 2 Penetration Max . | . . . . . . Secondary Targets 6 | . . 4 1 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 396 | . 28 56 65 226 21 Core Hits 274 | . 10 57 39 163 5 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . . 8 . Burn 6 | . . . . 6 . Meltdown 1 | . . . . 1 . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8626 | 1 431 1534 1572 4409 679 Guns 5002 | . 344 868 1250 2540 . Cannons 2351 | . . . . 1691 660 Explosions 1232 | . 85 666 310 171 . Melee . | . . . . . . Ramming 41 | 1 2 . 12 7 19 Kinetic 1897 | . 232 165 336 977 187 Thermal 4129 | . 197 339 435 2685 473 Explosive 785 | . . 460 154 171 . Electromagnetic 1774 | . . 570 635 569 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 21 | . . 17 21 7 3 Average Corruption 9 | . . 13 17 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 138 | . . 14 77 47 . Message Errors 29 | . . 3 18 8 . Matter Fused 27 | . . 1 16 10 . Heat Flow Errors 12 | . . 3 6 3 . Energy Discharges 16 | . . . 11 5 . Parts Rejected 3 | . . 1 1 1 . Parts Fused 3 | . . . 2 1 . Data Loss (minor) 18 | . . 2 7 9 . Data Loss (major) 8 | . . 3 1 4 . Misfires 7 | . . . 4 3 . Alerts 5 | . . . 4 1 . Misdirections 3 | . . 1 2 . . Weapon Failures 7 | . . . 5 2 . Overload Shots . | . . . . . . Overflow Damage 213 | . 142 17 22 13 19 Projectiles 30 | . . . . 11 19 Explosions 183 | . 142 17 22 2 . Melee . | . . . . . . Knockbacks 18 | . . . . 15 3 Impact 1 | . . . . . 1 Kinetic 14 | . . . . 12 2 Secondary 3 | . . . . 3 . Self-Inflicted Damage 454 | . 235 66 148 . 5 Shots 10 | . 3 3 4 . . Rammed 6 | 1 1 . . . 4 Targets Rammed 11 | 1 1 . 3 1 5 Kicked 5 | . . . 3 1 1 Crushed . | . . . . . . Highest Temperature 928 | . 237 256 243 492 928 Average Temperature 123 | . 129 91 53 69 495 Received Heat Transfer 2715 | . 174 351 279 1314 597 Effects 47 | . . . . 8 39 Shutdowns 8 | . . . . 1 7 Energy Bleed 4 | . . . . 1 3 Interference 7 | . . . . 2 5 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 8 | . . . . . 8 Damage (major) 12 | . . . . 4 8 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 2 1 2 . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . 2 1 Combat Hostiles 3 | . . . . 2 1 Parts Melted 8 | . . . . 7 1 Heat Transferred 7944 | . 383 671 875 5115 900 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 4 2 . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 987 | . 200 444 661 987 484 Initial 432 | . . . 187 169 432 Average 425 | . 74 186 337 619 359 Maximum Alert Level 3 | . 1 2 2 3 2 Low Security (%) 19 | 100 93 47 22 4 . Level 1 24 | . 6 47 35 6 56 Level 2 43 | . . 5 42 61 43 Level 3 11 | . . . . 27 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . 2 7 7 1 Investigation 4 | . . . 3 1 . Extermination 1 | . . . . . 1 Reinforcement 6 | . . 2 1 3 . Assault 5 | . . . 2 3 . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 10 | . . 3 . 6 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 155 | . 6 24 34 75 16 Peak Tracking Total 8 | . 4 8 5 6 6 Tactical Retreats 13 | . 1 1 1 6 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . . 1 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 17 | . 5 2 5 5 . Max in Single Turn 3 | . 3 1 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 35 | . 2 4 10 11 8 Terminals 26 | . 2 4 10 5 5 Fabricators 1 | . . . . . 1 Repair Stations 4 | . . . . 2 2 Recycling Units 2 | . . . . 2 . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 87 | . 3 10 30 28 16 Successful 39 | . 1 3 12 15 8 Failed 48 | . 2 7 18 13 8 Catastrophic 5 | . 1 . 1 1 2 Database Lockouts . | . . . . . . Manual 24 | . 1 . 17 3 3 Terminals 69 | . 3 10 30 15 11 Fabricators 2 | . . . . . 2 Repair Stations 9 | . . . . 6 3 Recycling Units 2 | . . . . 2 . Scanalyzers 3 | . . . . 3 . Garrison Access 2 | . . . . 2 . Terminal Hacks 26 | . 1 3 12 6 4 Record 12 | . . 2 3 3 4 Robot Analysis 2 | . . 1 . 1 . Open Door 3 | . . . 3 . . Emergency Access Points 1 | . 1 . . . . Alert Level 3 | . . . 3 . . Unreport Threat 2 | . . . 2 . . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . . 1 . . Investigation Status 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 7 | . . . . 4 3 Scan Component 5 | . . . . 3 2 Repair 2 | . . . . 1 1 Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 2 | . . . . 2 . Scanalyzer 3 | . . . . 3 . Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 31 | . 2 4 9 9 7 Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 1 1 Time 93 | . . . . 80 13 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 12 | . . . 12 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders 1 | . . . 1 . . FOLLOW 1 | . . . 1 . . Ally Attacks 123 | . . . 123 . . Total Damage 1391 | . . . 1391 . . Kills 28 | . . . 28 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total 2 | . . 1 . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 6632 | 57 464 691 1633 2860 927 Spaces Moved 4041 | 51 293 327 1034 1675 661 Core 100 | 8 . . . . 92 Treads . | . . . . . . Legs 3787 | . 182 327 1034 1675 569 Wheels 154 | 43 111 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 116 50 Average Speed 120 | 83 106 146 121 124 105 Slowest Speed 260 | 90 120 260 190 130 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 32 24 80 83 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . 4 . . Terrain Destroyed 272 | . 112 85 37 37 1 Melee . | . . . . . . Projectile 8 | . . . 4 3 1 AOE 264 | . 112 85 33 34 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 5134 | 62 375 443 1250 2141 863 Wait 423 | . 23 16 62 187 135 Move 4037 | 51 292 326 1033 1674 661 Hop . | . . . . . . Pick Up 63 | 5 7 12 10 22 7 Fast Attach 58 | 5 4 7 11 21 10 Attach 43 | 1 6 9 3 17 7 Detach 29 | . 3 4 5 10 7 Swap 34 | . 1 4 17 12 . Drop 79 | . 3 6 25 33 12 Fire 351 | . 35 56 77 164 19 Melee . | . . . . . . Ram 5 | . 1 . . . 4 Kick 5 | . . . 3 1 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 7 | . . 3 4 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Core integrity fell below 50% 288 | -10/Materials | Lost 4 parts (1p2n1w) 305 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 798 | -9/Materials | Destroyed 7 combat bots 900 | -9/Materials | Lost 3 parts (2n1w) 910 | -9/Materials | System corruption reached 10% 1020 | -9/Materials | Discovered new exit (range 16) 1213 | -9/Materials | Entered Storage 1309 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1479 | -9/Storage | Lost 4 allies 1482 | -9/Storage | Garrison activated, responded to threat 1771 | -9/Storage | Build established: Scavenger-Mutant 2517 | -9/Storage | Discovered new exit (range 5) 2636 | -9/Storage | Met a pair of Derelict thieves 2766 | -9/Storage | Core integrity fell below 50% 2846 | -9/Storage | Entered Materials 2846 | -8/Materials | Evolved 2 slots: Utility x2 2945 | -8/Materials | Repaired Imp. Lightning Gun 3401 | -8/Materials | Discovered new exit (range 10) 3736 | -8/Materials | Build established: Mutant 3971 | -8/Materials | Core integrity fell below 50% 4598 | -8/Materials | Discovered new exit (range 18) 4846 | -8/Materials | First assault squad dispatched 5079 | -8/Materials | Core integrity fell below 20% 5146 | -8/Materials | Lost 3 parts (1p1n1u) 5354 | -8/Materials | Lost 3 parts (1n2u) 5705 | -8/Materials | Identified exit to Factory 5706 | -8/Materials | Entered Factory 5706 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5888 | -7/Factory | Repaired Med. Storage Unit 6543 | -7/Factory | Core integrity fell below 50% 6565 | -7/Factory | Core integrity fell below 20% 6597 | -7/Factory | Discovered new exit (range 13) 6629 | -7/Factory | Lost 10 parts (1p4n3u2w) 6633 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06570_ Plasma Cannon destroyed. 06572_ Dropped EMP Blaster. 06573_ Overheating: Med. Storage Unit damaged (-52). 06574_ Dropped Mic. Nuclear Core. 06575_ Dropped Med. Storage Unit. 06577_ Imp. Heat Sink destroyed. 06577_ Acquired Mic. Nuclear Core. 06578_ Dropped Imp. Light Cannon. 06578_ Slammed into G-47 Trooper. 06578_ G-47 Trooper knocked back. 06579_ Critical hit (Burn: +37). 06597_ EXIT=FOUND 06598_ Broken Aluminum Leg destroyed. 06629_ Slammed into Y-54 Guardian. 06629_ Imp. Titanium Leg destroyed. 06629_ Imp. Targeting Computer destroyed. 06630_ Slammed into Y-54 Guardian. 06630_ Destabilizing: System corrupted (+2). 06631_ Slammed into Y-54 Guardian. 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Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledScatterCasing Manual? 0 Play Time 01:15:59 Cumulative 73.9 hours Start 2024.03.04 @ 19:31:33 End 2024.03.05 @ 21:10:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfa0800a-3b68-420c-b9f9-8a92099596c9