Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.13 @ 12:18:41 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (374) 374 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3244 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 252/550 Matter 300/300 Energy 480/480 System Corruption 0% Temperature Cool (74) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Medium Battery Medium Reactive Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Actuator Array Medium Reactive Plating Sensor Drone Bay (20/20) Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Thermal Converter Small Storage Unit Medium Battery Medium Reactive Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Compact Matter Pod Actuator Array Sensor Drone Bay Improved Datajack Improved Datajack Axe [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Thermal Converter Storage Small Storage Unit Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 17 | 6 2 . . . 9 Power 4 | 1 1 . . . 2 Engine 4 | 1 1 . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads . | . . . . . . Leg 4 | 2 . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . . . . 4 Device 2 | . . . . . 2 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 4 | 2 1 . . . 1 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 5 | . . . . . 5 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . . . . 5 Average Slot Usage (%) 82 | . 85 85 85 85 77 Engine 15 | . 14 14 14 14 17 Leg 26 | . 28 28 28 28 22 Device 2 | . . . . . 7 Storage 14 | . 14 14 14 14 15 Energy Cannon 2 | . . . . . 5 Ballistic Gun 20 | . 28 28 28 28 6 Naked Turns . | . . . . . . Heaviest Build 58 | 10 12 12 12 12 58 Greatest Support 33 | 20 20 20 20 20 33 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 1 4 6 6 6 6 Average Carried 4 | . 2 4 5 6 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 1 4 6 6 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 410 | 254 42 20 . . 94 Remotely . | . . . . . . Salvage Created 330 | . 78 . . . 252 Parts 26 | . 10 . . . 16 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 10 | . 5 . . . 5 Guns 5 | . 5 . . . . Cannons 1 | . . . . . 1 AOE 4 | . . . . . 4 Classes Destroyed 7 | . 1 . . . 6 Builder 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 2 | . . . . . 2 Swarmer 5 | . 5 . . . . Grunt 3 | . . . . . 3 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 4 | . 3 . . . 4 Combat Bots Only 3 | . 3 . . . 3 Max Kills in Single Turn 2 | . 1 . . . 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 399 | . 152 . . . 247 Core 86 | . 41 . . . 45 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . . . 83 . Volleys Fired 18 | . 9 . . . 9 Largest 2 | . 2 . . . 2 Hottest 100 | . 40 . . . 100 Shots Fired 27 | . 18 . . . 9 Gun 20 | . 18 . . . 2 Cannon 7 | . . . . . 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 20 | . 18 . . . 2 Thermal 7 | . . . . . 7 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 3 | . 3 . . . 2 Robot Miss Streak 2 | . 2 . . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 15 | . 9 . . . 6 Core Hits 15 | . 6 . . . 9 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1229 | . 76 . . . 1153 Guns 76 | . 76 . . . . Cannons 479 | . . . . . 479 Explosions 674 | . . . . . 674 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 76 | . 76 . . . . Thermal 1153 | . . . . . 1153 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 104 | . . . . . 104 Projectiles 36 | . . . . . 36 Explosions 68 | . . . . . 68 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 154 | . . . . . 154 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 110 | . . . . . 110 Average Temperature 41 | . . . . . 41 Received Heat Transfer 36 | . . . . . 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 960 | . . . . . 960 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 219 | . 195 75 . . 219 Initial 75 | . . 75 . . . Average 65 | . 134 75 . . 66 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 93 | 100 100 100 . 100 85 Level 1 6 | . . . . . 14 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 16 | . 8 . . . 8 Peak Tracking Total 4 | . 4 . . . 3 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 3 | . . 1 1 . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . 1 1 . 1 Successful 3 | . . 1 1 . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 1 . 1 Open Door 1 | . . 1 . . . Zone Layout 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1664 | 63 165 396 264 176 600 Spaces Moved 1079 | 48 74 277 219 147 314 Core 11 | 11 . . . . . Treads . | . . . . . . Legs 1068 | 37 74 277 219 147 314 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 126 | 111 120 120 120 120 145 Slowest Speed 150 | 120 120 120 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 26 47 61 51 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 92 | . . . . . 92 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 91 | . . . . . 91 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1330 | 54 133 340 221 146 436 Wait 194 | . 48 62 . . 84 Move 1074 | 47 73 276 218 146 314 Hop . | . . . . . . Pick Up 13 | 1 1 2 1 . 8 Fast Attach 12 | 6 . . . . 6 Attach 2 | . . . . . 2 Detach 1 | . . . . . 1 Swap 3 | . 2 . . . 1 Drop 13 | . . . 2 . 11 Fire 18 | . 9 . . . 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Entered Mines 230 | -10/Mines | Assembled infested the area 247 | -10/Mines | Learned Materials non-interactive machine intel 303 | -10/Mines | Build established: Mutant 479 | -10/Mines | Discovered new exit (range 7) 547 | -10/Mines | Found the Drone Emporium 554 | -10/Mines | Found Prototype Device 584 | -10/Mines | Learned Materials security intel 619 | -10/Mines | Discovered new exit (range 5) 625 | -10/Mines | Entered Exiles 643 | -10/Exiles | Discovered new exit (range 15) 658 | -10/Exiles | Met 8R-AWN 675 | -10/Exiles | Met EX-HEX 707 | -10/Exiles | Met EX-BIN 723 | -10/Exiles | Aligned with FarCom system 724 | -10/Exiles | Given EX-Vault access code 753 | -10/Exiles | Opened EX-Vault 766 | -10/Exiles | Found YOLO Cannon 791 | -10/Exiles | Warned to stay clear of 0b10 Research branches 833 | -10/Exiles | Met EX-DEC 876 | -10/Exiles | Discovered new exit (range 12) 889 | -10/Exiles | Left Exiles lab with YOLO Cannon 889 | -10/Exiles | Entered Mines 1027 | -9/Mines | Learned Materials emergency access door positions 1047 | -9/Mines | Discovered new exit (range 11) 1065 | -9/Mines | Entered Materials 1065 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1068 | -8/Materials | Loaded intel: 40 non-interactive machine locations 1097 | -8/Materials | Identified Sensor Drone Bay 1661 | -8/Materials | Core integrity fell below 50% 1665 | -8/Materials | Self-destructed Last Messages --------------- 01580_ Dropped Axe. 01581_ Acquired Med. Reactive Plating. 01582_ Dropped Com. Matter Pod. 01583_ Extracted 10 matter. 01584_ R-06 Scavenger collects Lgt. Treads. 01584_ U-05 Engineer lays Concrete. 01587_ U-05 Engineer builds a Wall. 01589_ R-06 Scavenger collects Lgt. Ion Engine. 01591_ U-05 Engineer lays Concrete. 01603_ U-05 Engineer builds a Wall. 01607_ K-01 Serf cleans the Recycling Unit. 01656_ Destroyed Aluminum Leg. 01656_ G-47 Trooper destroyed. 01660_ YOLO Cannon suddenly explodes. 01660_ Thermal Converter destroyed. 01660_ Aluminum Leg destroyed. 01660_ Imp. Aluminum Leg destroyed. 01660_ Core damaged (-252). 01660_ Lgt. Deuterium Engine destroyed. 01660_ Destroyed Lgt. Deuterium Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????"""???????????????????????????????????? | | ??????????"""""??????????????????????????????????? | | ??????????"""""??????????????????????????????????? | | ??????????"""""??????????????????????????????????? | | ???????????"""???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##########????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# """"" #????##### | | ???????????????????????????????#= """"" #????# # | | ???????????????"""?????????????# """"" #????# # | | ???????????????"""??????######## #????# # | | ???????????????"""??????#!!]]!!# """"" #????# # | | ????????????????????????#! ]]!!# """"" #????# # | | ????????????????????????#/ # """"" #????# # | | ??????????? ;????????#### ; #???## # | | ???????????;;;;;;######;;; ###+####+##### | | ??????????=%[ a k ] | | ?????????? = g % | | ?????????? @ | | ?????????????##########;;; ##;+########## ! | | ??????????????????????#;;;; ### * ???## # | | ????????????????????? # #?# ???# # | | ????????????????????# "T" # #?# """ """ #??# # | | ????????????????????# # #?# """ """??###! # | | ???????w????????????# |# #?# """ """?## #%! " | | ????????????????????# # #?# ?? ???# #!= " | | ???????????"""?"""??# """ # #?# ???????# # " | | ???????????"""?"""??# """ # #?# ??????# # | | ???????????"""?"""??# """ # ##############"# | | ????????????????????# # # # [ # " | | ??????????????ss???####+### + """ # # %" | | ?????????+?????????# # """ # # " | | ???????????????s???# # """ # """ + " | | ???????????????????# # # """ # # | | ??????????????# ######## # """ ### " | | ??????????????# ""?????######## #?# " | | ??????????????# "" Y"#???????????# """ ### " | | ??????????????+ "T ""#???????????# """ ##" # | | ??????"""?"""?# "" ###???????????# """ # " | | ??????"""?"""?#! #?????????????# # " | | | ??????"""?"""?# #?????????????#########"" | | ??????????????? /// #????????????????# " | | ??????????????? /// #????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Thermal Conversion 30 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledEnergyCorpse Manual? 0 Play Time 00:13:16 Cumulative 59.7 hours Start 2021.03.12 @ 22:57:32 End 2021.03.13 @ 12:18:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 8 Adventurer 147 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0724b79-6a79-464a-bb2d-7ae25b7323e3