Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.26 @ 23:15:34 Player: DancelessTestinglessDigToA0 Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (326) 1630 Value Destroyed (17924) 17924 Prototype IDs (101) 2020 Alien Tech Used (10) 2000 Bonus (50107) 50107 TOTAL SCORE: 84581 Bonus ------- High Alert Combat Kills 4205 Follower Combat Kills 796 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -2494 Cogmind --------- Core Integrity 512/1600 Matter 55/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Armored Heavy Treads Potential Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Large Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Advanced Weapon Cycler Heavy Regenerative Plating Heavy Regenerative Plating Thermal Barrier AEGIS Remote Shield System Purifier > --- WEAPON ----------- Potential Cannon Hypercooled Linear Accelerator Graviton Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Matter Compressor Experimental Matter Compressor Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Weapon Cycler AEGIS Remote Shield Railgun Railgun Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Graviton Cannon Advanced Micro-nuke Launcher [Rating: 239] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Experimental Biometal Heavy Treads Treads Experimental Biometal Heavy Treads Leg Myomer Leg Wheel Wheel Hover Unit Combat Antigrav System Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Quantum Router Protection Heavy Regenerative Plating Artifact Phase Armor Weapon Cooled Plasma Cannon Energy Gun Tesla Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hypercooled Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . . . . . 2 . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . . Utility 11 | . . . . . . . 2 2 . . 1 . . . . . . . . . . . 2 . . 2 1 . . 1 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 663 | 8 6 7 19 1 29 14 18 27 28 13 12 5 3 . 2 13 11 9 17 11 7 13 21 38 17 7 22 48 17 21 146 53 Power 47 | 1 . 1 1 1 3 2 1 1 2 1 1 1 1 . . 3 1 . . . 1 . . 5 1 . 1 5 . 1 9 3 Engine 12 | 1 . 1 . 1 2 1 . 1 2 . . 1 1 . . . . . . . . . . . . . 1 . . . . . Core 15 | . . . 1 . 1 1 1 . . 1 1 . . . . 3 . . . . . . . 4 1 . . 1 . . . . Reactor 20 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . 4 . 1 9 3 Propulsion 73 | 2 2 3 5 . 4 3 4 6 1 1 1 . . . . . 1 . 3 . . . 2 5 4 . 4 4 1 2 14 1 Treads 51 | 2 1 . 5 . 3 2 4 2 . 1 . . . . . . 1 . 2 . . . 2 . . . 4 4 1 2 14 1 Leg 10 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 5 2 . . . . . . . Wheel 8 | . 1 3 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 336 | 2 2 2 3 . 12 4 3 11 15 1 4 2 1 . 1 7 9 9 12 11 6 11 10 17 8 4 11 30 9 13 72 34 Device 199 | 1 1 . . . 9 2 1 3 6 1 2 . . . 1 5 3 7 7 10 3 11 10 8 6 2 8 17 8 10 38 19 Storage 48 | . . 1 2 . 3 1 . 1 4 . . 2 . . . . 2 1 . . 1 . . 2 . . 1 6 . 2 18 1 Processor 19 | 1 . . . . . . 1 2 2 . 1 . . . . . 1 . . . . . . 1 . . 1 . . . 6 3 Hackware 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . Protection 65 | . 1 1 1 . . 1 . 4 3 . 1 . 1 . . 2 3 1 5 1 2 . . 5 2 1 1 6 1 1 10 11 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 207 | 3 2 1 10 . 10 5 10 9 10 10 6 2 1 . 1 3 . . 2 . . 2 9 11 4 3 6 9 7 5 51 15 Energy Gun 25 | 2 1 . . . . 2 1 . 2 2 . . . . . . . . . . . . 2 3 2 . . . . . 8 . Energy Cannon 50 | . . . . . 2 . . 1 2 2 4 2 1 . . 2 . . . . . . 3 . 1 . 1 2 2 4 12 9 Ballistic Gun 72 | 1 . 1 10 . 8 2 6 2 3 5 . . . . . 1 . . 1 . . 1 1 4 . 1 3 1 . . 17 4 Ballistic Cannon 34 | . . . . . . . . 2 . . 2 . . . 1 . . . . . . . 1 1 . 1 1 6 4 1 12 2 Launcher 13 | . . . . . . . 2 . . . . . . . . . . . 1 . . 1 2 3 1 . 1 . . . 2 . Special Weapon 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 1 3 2 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . 6 1 . . 2 . 2 . . . . 1 . . . . 5 . . 1 7 3 . 6 2 . 15 . Parts Lost 56 | . . . . . 1 6 11 8 7 3 . . . . 1 . . . . . . . 5 4 2 . 2 1 2 2 . 1 Power 6 | . . . . . . 1 . 1 1 1 . . . . 1 . . . . . . . . 1 . . . . . . . . Propulsion 15 | . . . . . 1 1 3 3 2 . . . . . . . . . . . . . 1 3 1 . . . . . . . Utility 11 | . . . . . . 1 . 1 2 . . . . . . . . . . . . . 1 . 1 . 2 . 1 1 . 1 Weapon 24 | . . . . . . 3 8 3 2 2 . . . . . . . . . . . . 3 . . . . 1 1 1 . . Highest Loss Streak 6 | . . . . . 1 2 6 6 3 2 . . . . 1 . . . . . . . 2 2 1 . 2 1 2 1 . 1 Average Slot Usage (%) 84 | . 98 99 99 100 86 96 78 82 90 90 89 93 91 86 81 81 77 88 92 94 90 93 92 45 74 79 82 85 90 83 80 79 Engine 2 | . 14 14 9 6 8 2 5 1 6 3 . 2 6 6 1 . . . . . . . . . . . 3 1 . . . . Core 2 | . . . 1 4 2 8 3 4 . 3 6 3 . . . 5 5 5 5 5 5 5 5 3 10 9 8 5 . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 3 5 5 5 4 5 5 1 . . . 5 12 11 11 10 Treads 11 | . 15 26 20 22 21 21 15 9 2 . 1 . . . . . 3 5 11 17 17 17 14 1 . . 10 10 15 15 11 10 Hover 1 | . . . . . . . . . 4 7 11 13 13 13 13 11 6 5 1 . . . . . 1 9 . . . . . . Device 11 | . 14 2 . . 4 7 12 7 11 15 9 6 6 6 6 15 9 12 12 9 7 9 20 9 15 24 16 16 13 11 14 9 Storage 13 | . . 1 11 11 11 13 9 7 9 7 6 6 6 6 6 5 5 5 5 5 7 11 10 4 8 4 7 12 16 20 21 15 Processor 6 | . 2 . . . . . 5 14 8 23 23 26 24 20 20 14 11 17 17 17 17 17 14 7 5 4 7 6 4 3 . 14 Protection 5 | . 9 24 11 11 . . . 3 12 . 3 6 6 6 6 2 3 3 3 6 2 1 . 2 5 8 6 4 7 3 5 4 Energy Gun 1 | . 7 5 . . . 6 5 . . 1 1 . . . . . . . . . . . 1 3 12 4 3 . . . . . Energy Cannon 4 | . . . . . . . . 1 . 1 15 15 20 20 13 11 17 17 17 17 17 17 6 . 1 . 1 1 1 2 3 4 Ballistic Gun 10 | . 14 22 43 44 37 25 8 4 1 24 4 . . . . 3 5 5 4 5 5 5 8 4 3 2 5 5 . . 6 2 Ballistic Cannon 2 | . . . . . . . . 1 . . 4 10 6 6 13 6 . . . . . . 2 . . . 2 8 13 9 1 2 Slashing Weapon 1 | . . . . . . 10 3 5 19 . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 301 | 8 11 17 57 67 121 83 61 88 94 32 48 49 62 62 58 69 123 83 90 87 91 93 100 105 128 83 122 208 224 216 301 238 Greatest Support 255 | 40 40 40 40 40 40 40 42 42 30 30 58 58 58 58 58 58 70 70 118 118 118 118 121 93 88 72 178 180 190 220 255 245 Greatest Overweight (x) 39 | . 1 5 1 1 3 2 3 8 9 1 . . 1 1 1 1 1 1 1 . . . 1 14 39 1 4 1 1 . 1 . Average Overweight (x) . | . . . . 1 1 1 . 1 3 . . . . 1 . . . . . . . . . . 4 . . . 1 . . . Largest Inventory Capacity 48 | 4 4 8 12 12 24 20 12 20 24 8 8 12 8 8 8 8 14 10 10 10 14 14 14 14 14 10 14 22 22 22 48 36 Average Capacity 19 | 4 4 4 9 12 17 13 12 12 13 8 8 8 8 8 8 8 9 8 10 10 11 14 14 8 12 10 13 19 22 22 33 29 Most Carried 48 | 4 4 8 12 12 24 15 12 13 12 8 8 8 8 8 8 8 10 9 10 10 14 14 14 14 11 10 14 22 21 22 48 36 Average Carried 15 | 2 4 4 9 11 15 12 10 10 8 7 7 7 7 8 8 7 8 8 9 9 11 13 12 7 10 9 10 17 19 18 25 27 Final Capacity 36 | 4 4 8 12 12 12 12 12 20 8 8 8 8 8 8 8 8 8 10 10 10 14 14 14 14 10 10 14 22 22 22 36 4 Final Carried 36 | 4 4 7 12 12 12 12 12 10 7 8 8 8 8 8 8 8 8 9 10 10 14 14 14 11 10 10 14 20 21 21 36 4 Class Distribution -------------------- 24% | Scavenger-Mutant 20% | Scavenger-Gunner 12% | Generator-Mutant 12% | Generator-Tank 8% | Scavenger-Tank 8% | Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Mutant | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Generator-Tank | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Matter Collected 14016 | 355 . 187 392 121 611 482 257 255 389 318 . 115 149 . 149 124 322 121 270 10 113 159 390 431 322 82 195 998 715 389 4936 659 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17706 | 207 . 255 563 159 714 432 659 340 706 349 . 56 121 . 142 17 1702 . 641 60 . 231 964 545 360 . 637 1191 1419 525 3331 1380 Parts 778 | 14 . 23 27 12 65 21 46 17 22 24 . 1 8 . 3 2 27 . 20 6 . 13 47 31 19 . 38 62 43 32 106 49 Haulers Intercepted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 14 | 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 5 . 2 . 3 . Parts Field Recycled 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 22 . . . . Retrieved Matter 592 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 307 285 . . . . Parts Self-Destructed 108 | . . . . . . . . . 20 19 . 6 11 . 11 . . . 24 4 . 13 . . . . . . . . . . Prevented 19 | . . . . . . . . . . 8 . . . . . . . . . 2 9 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 255 | . . 10 8 4 1 8 15 3 12 9 . 1 4 . 3 . 6 . 12 1 . 9 11 10 4 . 14 20 21 10 31 28 Melee 13 | . . . . . . . 2 1 9 . . . . . . . . . . . . . . . . . . 1 . . . . Guns 81 | . . 10 8 4 1 7 7 . 3 7 . . . . . . 3 . 3 1 . . 5 5 . . 2 1 . . 11 3 Cannons 95 | . . . . . . . . 2 . 2 . 1 4 . 3 . 3 . 4 . . 6 1 . . . 5 11 14 9 15 15 AOE 39 | . . . . . . 1 6 . . . . . . . . . . . 5 . . 3 3 2 1 . 7 . . . 3 8 Classes Destroyed 23 | 3 . 4 2 . 2 2 2 1 . 1 . . . . . . 1 . 2 . . . . 1 . . . . . . 2 . Worker 17 | 2 . . 1 2 . . . 3 . . . . . . . 1 . . . . . . 3 . . . . 1 . 2 2 . Builder 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Tunneler 4 | 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 16 | 1 . 1 1 1 . . 1 1 . . . . . . . . . . . . . . 1 . . . 1 1 1 . 6 . Minesweeper 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . . . . . . . 3 2 . . . . . . . . . . . . . . 2 1 . . . . 1 4 . . Swarmer 72 | . . 3 . 4 . . 3 . 6 5 . . 3 . . . . . 7 . . 8 3 2 . . 10 4 9 5 . . Grunt 56 | . . 3 4 . . 4 6 1 5 2 . 1 . . 3 . . . 2 . . . 2 . 3 . . 3 7 1 9 . Brawler 4 | . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 23 | . . . 4 . . . 5 1 1 . . . . . . . . . 1 . . 1 2 1 . . 1 . 2 1 3 . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . Hunter 14 | . . . . . . 2 1 . . . . . . . . . . . . . . . 2 2 . . . 3 2 . 2 . Programmer 25 | . . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . 2 2 . . 4 3 . 3 7 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Compactor 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Quarantine Guard 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 11 | . . 4 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | 2 . 3 4 3 8 3 7 6 3 4 . 1 2 . 3 1 2 . 5 1 . 4 8 4 4 . 5 8 6 5 9 5 Combat Bots Only 8 | . . 3 3 2 1 3 4 3 3 3 . 1 2 . 3 . 2 . 5 1 . 4 4 3 4 . 5 8 5 5 6 5 Max Kills in Single Turn 7 | 1 . 2 2 2 7 1 3 2 1 2 . 1 1 . 1 1 1 . 3 1 . 3 3 1 1 . 3 1 2 2 2 2 Gunslinging 1 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 2 . . . . . . . . . . . 3 . . 3 2 1 1 . 3 . . . 2 1 Melee 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 12 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 4 EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) 12-ASH (-8/Mines) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Damage Taken 29814 | . . 188 200 73 918 1144 1578 1238 1349 553 80 64 251 . 396 . . 88 279 98 . 239 1478 1167 605 122 1108 2744 2088 968 3802 6996 Core 2878 | . . 31 40 . 33 219 216 223 298 138 40 . . . 22 . . . 77 26 . . 60 251 61 12 102 134 94 46 115 640 Absorbed by Shields 17149 | . . . . . . . . . . . . . . . . . . . . . . 65 604 145 12 115 690 2616 1995 924 3222 6761 Reduced by Siege Mode 802 | . . . . . . . . . . . . . . . . . . . . . . . 27 . . . 24 118 50 15 257 311 Redirected to Core 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . Core Remaining (%) 66 | 100 . 87 . . . 27 60 . . 5 . . . . 92 . . . . . . 89 . . 63 99 . . 72 . . 32 Volleys Fired 1064 | 32 3 18 19 7 25 33 25 9 11 21 6 4 8 . 16 10 27 5 15 7 . 8 40 48 26 3 39 91 90 35 164 219 Largest 4 | 1 1 2 4 4 2 4 3 3 3 4 3 4 4 . 4 4 4 4 4 4 . 4 4 1 3 1 4 4 4 4 4 4 Hottest 405 | 20 100 60 92 92 90 111 89 136 133 171 105 166 153 . 166 166 133 133 133 133 . 133 174 43 190 61 156 174 98 228 320 405 Shots Fired 2360 | 32 3 36 76 28 121 88 27 19 23 61 9 16 32 . 50 20 106 18 51 28 . 27 88 48 54 3 67 157 167 74 517 314 Gun 1035 | 32 . 36 76 28 118 88 20 7 23 54 . . . . . . 26 3 13 7 . 5 40 34 52 . 35 43 . . 264 31 Cannon 1274 | . . . . . 3 . . 11 . 7 9 16 32 . 50 20 80 15 36 21 . 21 42 . . 3 25 114 166 74 246 283 Launcher 44 | . . . . . . . 7 . . . . . . . . . . . 2 . . 1 6 14 2 . 5 . . . 7 . Special 7 | . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . . Kinetic 1393 | 32 . 21 76 28 118 84 20 13 20 46 . 6 8 . 30 2 26 3 13 7 . 5 58 34 2 3 48 125 112 40 358 55 Thermal 692 | . 3 . . . . 4 . 5 3 4 9 10 24 . 20 18 80 15 36 21 . 21 20 . . . . . . 29 116 254 Explosive 27 | . . . . . . . 7 . . . . . . . . . . . 2 . . 1 . 3 2 . 5 . . . 7 . Electromagnetic 244 | . . 15 . . 3 . . . . 11 . . . . . . . . . . . . 10 11 50 . 12 32 54 5 36 5 Robot Hit Streak 53 | 8 . 8 11 3 17 10 18 10 6 12 . 6 7 . 14 3 31 . 27 13 . 22 25 14 10 . 30 22 16 13 41 53 Robot Miss Streak 6 | 4 . 2 3 6 2 4 2 1 4 4 . 2 2 . 1 1 3 . 1 . . . 2 5 2 . 2 5 5 2 2 2 Penetration Max 2 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 Secondary Targets 6 | . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Autonomous 75 | . . . . . 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1606 | 21 . 22 52 14 88 71 26 23 44 44 . 11 13 . 21 3 82 . 33 4 . 9 55 44 41 . 57 113 78 40 341 256 Core Hits 881 | 7 . 16 27 7 40 31 33 10 19 20 . 5 5 . 10 2 39 1 45 3 2 10 78 37 13 . 32 60 27 16 126 160 Critical Hits 120 | 1 . 1 1 . 16 7 7 . 1 . . . . . . . 2 . . . . . . . . . 2 6 3 . 8 65 Critical Kills 20 | . . 1 1 . 3 . 3 . 1 . . . . . . . . . . . . . . . . . . 2 1 . . 8 Critical Parts Destroyed 56 | 1 . . . . 11 5 4 . . . . . . . . . 1 . . . . . . . . . 2 3 2 . 4 23 Melee Attacks 79 | . . . . . . 2 6 14 57 . . . . . . . . . . . . . . . . . . . . . . . Impact 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Slashing 73 | . . . . . . 2 6 14 51 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85661 | 283 . 300 670 121 3292 893 2044 1010 1614 738 . 356 306 . 672 170 3250 214 1524 173 242 638 2563 1361 811 75 2186 3203 3032 1969 13670 38281 Guns 15466 | 282 . 275 662 99 2510 821 420 58 230 520 . . . . . . 742 . 229 38 . . 821 575 469 . 665 639 . . 4498 913 Cannons 43855 | . . . . . 16 . . 259 . 187 . 356 306 . 672 170 2508 65 955 135 . 336 493 . . . 745 2335 2977 1726 6828 22786 Explosions 22631 | . . . . . 748 . 1394 118 . 31 . . . . . . . 149 340 . . 302 1216 786 342 . 683 . . . 2062 14460 Melee 2159 | . . . . . . 29 196 550 1384 . . . . . . . . . . . . . . . . . . . . . . . Ramming 1550 | 1 . 25 8 22 18 43 34 25 . . . . . . . . . . . . 242 . 33 . . 75 93 229 55 243 282 122 Kinetic 24115 | 282 . 181 662 99 2510 804 420 202 160 442 . 84 30 . 341 27 742 . 229 38 . . 876 575 . . 1305 2081 1293 1029 8329 1374 Thermal 47009 | . . . . . . 17 743 115 70 46 . 272 276 . 331 143 2508 214 955 135 . 336 353 58 342 . . . . 527 2939 36629 Explosive 4438 | . . . . . . . 651 . . . . . . . . . . . 340 . . 302 536 325 . . 683 . . . 1601 . Electromagnetic 6390 | . . 94 . . 764 . . 118 . 250 . . . . . . . . . . . . 765 403 469 . 105 893 1684 170 519 156 Impact 66 | . . . . . . . . . 66 . . . . . . . . . . . . . . . . . . . . . . . Slashing 2093 | . . . . . . 29 196 550 1318 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 9 . . 7 7 . . . . . . . 12 . . . . . 2 7 7 . 3 4 7 3 12 1 Average Corruption 4 | . . . . . 6 . . 1 3 . . . . . . . 7 . . . . . 1 4 4 . 2 2 3 2 4 1 Corruption Purged 68 | . . . . . 9 . . . 7 . . . . . . . 12 . . . . . 1 2 7 . 1 6 . 1 22 . Effects 165 | . . . . . 37 . . 2 4 . . . . . . . 35 . . . . . . 8 11 . 4 7 . 7 41 9 Message Errors 36 | . . . . . 6 . . 1 2 . . . . . . . 4 . . . . . . 3 5 . 1 1 . 1 8 4 Matter Fused 27 | . . . . . 10 . . . 1 . . . . . . . 6 . . . . . . 1 2 . . 2 . 2 3 . Heat Flow Errors 16 | . . . . . 6 . . . . . . . . . . . 1 . . . . . . 2 2 . . 2 . . 3 . Energy Discharges 17 | . . . . . 2 . . . 1 . . . . . . . 6 . . . . . . . 1 . . . . . 6 1 Data Loss (minor) 19 | . . . . . 5 . . 1 . . . . . . . . 4 . . . . . . 1 1 . . 2 . . 3 2 Data Loss (major) 4 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Misfires 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Targeting Errors 37 | . . . . . 4 . . . . . . . . . . . 9 . . . . . . 1 . . 2 . . 4 15 2 Weapon Failures 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 3614 | . . . . . . . 358 100 231 . . 51 . . 27 7 . 51 12 . 6 53 35 97 48 . 67 64 165 258 105 1879 Projectiles 2007 | . . . . . . . . . . . . 51 . . 27 7 . 1 12 . . 13 . . . . 63 19 165 118 39 1492 Explosions 1083 | . . . . . . . 358 1 . . . . . . . . . 50 . . . 40 35 97 48 . 4 . . . 66 384 Melee 524 | . . . . . . . . 99 231 . . . . . . . . . . . 6 . . . . . . 45 . 140 . 3 Knockbacks 99 | . . . . . . 1 . . . . . . 1 . 3 . . . . . . . 1 . . . 7 24 17 12 25 8 Impact 8 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 2 Kinetic 84 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . 6 21 16 9 23 5 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 1 . 1 Self-Inflicted Damage 1266 | . . . . . 105 . 361 17 . . . . . . . . . . 20 . . 33 191 151 205 37 . . . 71 14 61 Shots 28 | . . . . . 1 . 5 1 . . . . . . . . . . 1 . . 1 4 5 3 . . . . 1 1 5 Rammed 124 | 7 . 11 1 2 2 3 10 3 . . . . . . . . . . . . 39 . 4 . . 1 13 8 3 . 10 7 Targets Rammed 134 | 7 . 12 2 2 2 4 11 3 . . . . . . . . . . . . 39 . 4 . . 1 13 9 4 4 10 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 4 . . Highest Temperature 392 | . 96 63 170 191 185 286 12 10 63 132 56 245 260 . 279 . 237 86 174 138 . 95 258 245 286 . 120 366 30 52 199 392 Average Temperature 80 | . 49 20 52 73 70 95 12 5 17 35 20 111 97 . 121 . 65 45 70 53 . 32 67 128 126 . 54 121 19 25 80 107 Received Heat Transfer 2385 | . . 18 78 . . 153 387 321 270 99 . 18 9 . 63 . . . 36 12 . . 204 18 78 8 30 84 140 20 162 177 Effects 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 65 | . . . . . . . . . . . . . . . . . . . 4 . . 3 5 . . . 4 12 6 5 13 13 Total Turns 1957 | . . . . . . . . . . . . . . . . . . . 115 . . 268 47 . . . 82 244 90 39 925 147 Longest Duration 356 | . . . . . . . . . . . . . . . . . . . 100 . . 240 16 . . . 52 170 26 21 356 31 Robots Corrupted 27 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 . 2 6 7 1 2 1 Combat Hostiles 24 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . 6 7 1 2 1 Parts Fried 59 | . . . . . . . . . . . . . . . . . . . . . . . 7 3 6 . 4 12 21 2 1 3 Impact Corruptions 14 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 3 1 6 . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Parts Melted 12 | . . . . . . . . 1 . . . . 1 . . . 1 . 5 1 . . . . . . . . . 1 2 . Heat Transferred 23351 | . . . . . . 37 450 148 150 87 . 400 400 . 450 200 3400 200 1300 150 . 500 550 50 200 . . . . 444 1743 12492 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 2 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 533 | . . . . . 533 . . . . . . . . . . . . . . . . . . . . . . . . . . . LE Corruption 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Peak Influence 907 | 30 30 171 139 189 . 80 513 373 . . 127 . . . . 200 78 835 . . . . 450 376 . 19 429 468 766 814 907 . Initial 492 | . 19 11 1 54 . . 29 137 . . 55 . . . . 106 70 . . . . . . 210 . . 10 147 135 452 492 . Average 224 | 15 28 39 53 71 . 28 314 194 . . 67 . . . . 140 38 187 . . . . 222 219 . 7 156 268 542 579 685 . Maximum Alert Level 4 | . . . . . . . 2 1 . . . . . . . 1 . 3 . . . . 2 1 . . 2 2 3 3 4 . Low Security (%) 35 | 100 100 100 100 100 . 100 33 57 . . 100 . . . . 97 100 58 . . . . 44 48 . 100 58 27 4 . . . Level 1 10 | . . . . . . . 18 42 . . . . . . . 2 . 14 . . . . 27 51 . . 23 61 17 . . . Level 2 10 | . . . . . . . 47 . . . . . . . . . . 23 . . . . 28 . . . 17 11 55 84 6 . Level 3 10 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 22 15 19 . Level 4 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . 1 . 1 . . 8 6 . . 1 . . . . 5 . 5 . . . . 4 2 . 1 2 3 6 2 5 . Investigation 12 | . . 1 . 1 . . 1 1 . . 1 . . . . 4 . . . . . . . . . . 1 . . 2 . . Extermination 11 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 2 . . 1 1 1 . 2 . Reinforcement 15 | . . . . . . . 1 1 . . . . . . . 1 . 3 . . . . 3 . . 1 . 1 4 . . . Assault 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . Garrison 9 | . . . . . . . 6 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Distress Signals 39 | . . . 1 . . . 3 . . . . . . . . . . 4 . . . . 3 2 . 1 . 1 2 2 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 473 | . . 11 13 7 14 11 27 13 14 16 1 7 10 . 7 . 6 11 16 2 . 10 28 20 5 7 20 29 36 17 36 79 Peak Tracking Total 8 | . . 3 3 4 5 3 6 7 4 4 1 7 7 . 5 . 3 5 5 2 . 5 8 5 3 6 6 8 6 7 5 6 Tactical Retreats 37 | . . . . 2 6 1 2 2 1 2 . 3 4 . . . 1 . 2 1 . . 4 . . . . 2 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Traps Triggered 10 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 3 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . 4 . . 1 . . . . . 1 . . . . . . . . . . . 3 . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Machines Disabled 98 | . . 1 . . 12 1 7 3 . . . . 1 . . . . 19 . . . . 14 4 5 . . 6 8 2 7 8 Max in Single Turn 4 | . . 1 . . 3 1 3 2 . . . . 1 . . . . 4 . . . . 3 1 4 . . 1 2 1 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Machines Accessed 59 | . 1 1 4 1 2 2 2 4 . . 4 1 1 3 . 7 . 1 1 1 4 . 4 3 . . 1 4 1 3 3 . Terminals 36 | . 1 1 3 . . 2 2 3 . . 3 . . . . 3 . 1 . . . . 4 2 . . 1 4 . 3 3 . Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 184 | . 7 3 14 1 2 5 9 9 . . 16 1 8 15 . 23 . 4 1 1 17 . 13 10 . . 1 10 1 8 5 . Successful 111 | . 3 1 9 1 2 3 2 4 . . 8 1 8 15 . 12 . 2 1 1 17 . 8 8 . . . 1 1 1 2 . Failed 73 | . 4 2 5 . . 2 7 5 . . 8 . . . . 11 . 2 . . . . 5 2 . . 1 9 . 7 3 . Catastrophic 20 | . 1 1 . . . 1 1 1 . . 1 . . . . 5 . . . . . . 1 1 . . 1 2 . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 6 2 8 . 1 3 . . . . 2 . . . . 12 . 3 . . . . 10 3 1 . 1 6 . 2 4 . Terminals 112 | . 7 3 12 . . 5 9 7 . . 10 . . . . 11 . 4 . . . . 13 7 . . 1 10 . 8 5 . Fabricators 8 | . . . . . . . . . . . . . . . . 5 . . . . . . . 3 . . . . . . . . Repair Stations 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . 6 . . . . 6 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 78 | . 2 1 5 1 2 3 2 2 . . 4 1 8 15 . . . 2 1 1 17 . 4 4 . . . 1 . 1 1 . Record 17 | . . . . . 1 . . . . . . . 8 3 . . . . . . 5 . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . 5 . . . . . . 4 . . . . . . . . . . . Robot Schematic 7 | . . . 1 . . 1 . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . 2 . . 3 . . . 1 . . 4 . 1 1 . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . 1 . Branch Access Points 6 | . 1 . 1 . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Locate Traps 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Analyze 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 1 . 2 . . . . . . . . . . . . 3 . . . . . . 4 2 . . . . . . 1 . Terminals 11 | . 1 . 2 . . . . . . . . . . . . 1 . . . . . . 4 2 . . . . . . 1 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . . . . . . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operators 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 1 3 . . 2 2 3 . . 4 . . . . 5 . 1 . . . . 4 3 . . 1 4 . 3 2 . Full Trace Events 10 | . 1 1 . . . . 1 1 . . 1 . . . . 3 . . . . . . . . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . 1 . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 1 . . 5 . 2 . . . . 4 . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . Matter 826 | . . . . . . . . . . . . . . . . 570 . . . . . . . 256 . . . . . . . . Time 194 | . . . . . . . . . . . . . . . . 152 . . . . . . . 42 . . . . . . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . . . 10 . . . . . . . 16 . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 60 | . . . 26 . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Total Allies 32 | . . 3 1 . . . . . . . . . . . 1 . 19 . 3 . . . . 4 . . 1 . . . . . Largest Group 19 | . . 3 1 . . . . . . . . . . . 1 . 19 19 5 . . . . 3 . . 1 . . . . . Highest-Rated Group 696 | . . 40 10 . . . . . . . . . . . 94 . 696 696 204 . . . . 138 . . 64 . . . . . Highest-Rated Ally 94 | . . 16 10 . . . . . . . . . . . 94 . 50 50 46 . . . . 46 . . 64 . . . . . Total Orders 33 | . . 1 . . . . . . . . . . . . 3 4 . 6 5 . . . 4 1 . . . . . . 1 8 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . ROAM 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 16 | . . . . . . . . . . . . . . . 2 3 . 3 3 . . . 1 . . . . . . . . 4 RETURN 13 | . . . . . . . . . . . . . . . 1 1 . 2 2 . . . 3 . . . . . . . . 4 Ally Attacks 119 | . . 5 . . . . . . . . . . . . 22 . . 46 35 . . . . 11 . . . . . . . . Total Damage 4285 | . . 45 . . . . . . . . . . . . 736 . . 2539 718 . . . . 247 . . . . . . . . Kills 27 | . . . . . . . . . . . . . . . 4 . . 15 7 . . . . 1 . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 . . 3 . . . . . . . . . 1 . . . . . . . . . . Drone Launches 47 | . . . . . . . . . . . . . . . 2 4 . 16 3 . . . 6 . . . . . . . 12 4 Drone Recoveries 20 | . . . . . . . . . . . . . . . 2 2 . 4 3 . . . 6 . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Turns Passed 31649 | 304 98 1332 651 522 2525 911 401 535 2211 466 387 490 351 99 337 377 805 500 639 395 329 695 459 598 1101 59 457 1646 684 495 9394 1396 Spaces Moved 15443 | 115 42 785 298 259 1138 423 155 261 1149 377 447 420 292 79 197 312 315 256 242 200 157 214 192 288 250 60 173 616 253 221 4754 503 Core 168 | 5 . 1 . . . . . . . . . . . . . . . . . . . . . 139 16 . . . . . . 7 Treads 11203 | 110 5 715 257 259 1138 423 155 142 . . . . . . . . 178 256 242 200 157 214 192 53 . . 167 616 253 221 4754 496 Legs 233 | . . . . . . . . . . . . . . . . . . . . . . . . 96 137 . . . . . . . Wheels 641 | . 37 69 41 . . . . 119 375 . . . . . . . . . . . . . . . . . . . . . . . Hover 3198 | . . . . . . . . . 774 377 447 420 292 79 197 312 137 . . . . . . . 97 60 6 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 180 160 180 152 100 80 80 66 66 66 126 66 66 66 160 160 160 160 160 160 50 106 56 56 145 166 142 135 50 Average Speed 146 | 155 92 153 156 180 189 181 172 136 155 86 72 66 81 126 117 66 130 176 165 160 160 160 160 111 287 60 152 159 167 143 144 149 Slowest Speed 2000 | 160 160 300 180 180 220 200 220 185 290 170 100 66 126 126 150 126 180 180 180 160 160 160 180 750 2000 106 240 170 168 146 173 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Exploration Rate (%) 45 | 6 17 99 39 57 90 82 21 12 96 32 21 61 46 74 60 13 84 24 56 41 60 47 13 10 94 3 10 57 19 11 82 50 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 6 | . . . . . 1 . . . . . . . . 1 . 1 . . . . 3 . . . . . . . . . . . Known Exits Taken 13 | . 1 . 1 . . . 1 1 1 1 1 1 1 . 1 . . 1 . . . . 1 . . . . . . 1 . . Unknown Exits Taken 17 | 1 . 1 . 1 1 1 . . . . . . . 1 . . . . 1 1 1 1 . 1 1 1 1 1 1 . 1 . Scrap Searched 16 | . . 1 . 3 . 1 . . 5 . . 1 1 . . . . . 2 . . 2 . . . . . . . . . . Spaces Dug 412 | . 1 . . . 2 . 12 7 5 . 8 . . . 10 9 2 3 14 16 . 4 8 . . 2 2 1 33 31 154 88 Terrain Destroyed 2065 | . 3 . . . 71 7 104 7 5 4 9 3 16 . 19 13 11 47 25 16 . 22 24 16 1 2 50 13 60 51 437 1029 Melee 9 | . . . . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . Projectile 401 | . 3 . . . 34 7 . 3 . . 9 3 16 . 19 13 11 6 5 16 . 8 11 . . 2 9 13 60 30 76 47 AOE 1655 | . . . . . 37 . 104 . . 4 . . . . . . . 41 20 . . 14 13 16 1 . 41 . . 21 361 982 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Total 23026 | 202 90 877 444 298 1473 494 250 400 1485 496 507 625 393 78 274 464 661 293 446 256 210 549 297 519 589 83 312 1208 428 366 7092 867 Wait 4611 | 35 38 37 73 21 199 8 25 74 233 69 22 190 84 . 60 108 298 15 159 36 . 312 25 23 277 . 45 382 49 66 1609 39 Move 15411 | 115 41 784 297 258 1137 422 154 259 1148 376 446 419 291 78 196 312 314 255 241 199 156 213 191 287 249 59 172 615 252 220 4753 502 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 377 | 5 . 7 17 4 47 4 4 7 10 6 7 3 2 . . 7 3 2 1 . 2 1 8 23 4 4 9 18 3 5 153 11 Fast Attach 254 | 6 2 4 5 1 15 9 6 9 12 6 8 1 2 . . 8 4 . 4 . 5 1 2 20 13 . 8 26 6 4 62 5 Attach 210 | 2 . 1 7 . 7 1 9 11 11 3 1 1 1 . . 3 4 . . 2 1 . 7 15 5 8 3 8 4 13 57 25 Detach 131 | 1 1 2 . . 2 . 5 7 6 1 . . 1 . . 2 . . . 2 3 . 2 8 2 3 3 13 2 9 48 8 Swap 214 | . 4 2 7 . 7 4 3 7 5 4 3 3 . . 2 2 3 9 13 9 2 12 12 4 . . 11 15 13 4 28 26 Drop 462 | . 1 10 17 5 32 7 2 2 11 9 14 4 4 . . 12 8 1 3 1 1 2 6 24 12 5 8 29 5 6 196 25 Fire 1064 | 32 3 18 19 7 25 33 25 9 11 21 6 4 8 . 16 10 27 5 15 7 . 8 40 48 26 3 39 91 90 35 164 219 Melee 57 | . . . . . . 2 6 11 38 . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 132 | 6 . 12 2 2 2 4 11 3 . . . . . . . . . . . . 39 . 4 . . . 13 9 4 4 10 7 Escape Stasis 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . 2 . . . . Rewire 81 | . . . . . . . . . . . . . . . . . . . 10 . 1 . . 62 1 . 1 . . . 6 . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Ext] / *Arm) -4/Armory -4/Lab -3/Research -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 305 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 315 | -10/Materials | Identified exit to Mines 403 | -10/Materials | Entered Mines 524 | -10/Mines | Discovered new exit (range 6) 538 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 576 | -10/Mines | Assembled infested the area 1241 | -10/Mines | Learned Materials trap positions 1730 | -10/Mines | Discovered new exit (range 5) 1735 | -10/Mines | Entered Materials 1735 | -9/Materials | Evolved 2 slots: Weapon x2 1736 | -9/Materials | Loaded intel: 8 trap records 1818 | -9/Materials | Repaired Assault Rifle 1927 | -9/Materials | Identified exit to Mines 2336 | -9/Materials | Build established: Tank 2386 | -9/Materials | Entered Mines 2407 | -9/Mines | Met a Derelict bent on vengeance 2433 | -9/Mines | Discovered new exit (range 4) 2543 | -9/Mines | Learned location of 1 exit from Materials 2589 | -9/Mines | Met a Derelict shopkeep closing up shop 2829 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2899 | -9/Mines | Discovered new exit (range 5) 2908 | -9/Mines | Entered Exiles 2963 | -9/Exiles | Met 8R-AWN 2995 | -9/Exiles | Met EX-HEX 3163 | -9/Exiles | Met EX-DEC 3197 | -9/Exiles | Learned location of Zion (-7) 3218 | -9/Exiles | Build established: Hauler-Gunner 3382 | -9/Exiles | Met EX-BIN 3410 | -9/Exiles | Aligned with FarCom system 3412 | -9/Exiles | Given EX-Vault access code 3458 | -9/Exiles | Opened EX-Vault 3477 | -9/Exiles | Found AWS/Gauss 3488 | -9/Exiles | Found Latent Energy Streamer 3495 | -9/Exiles | Found Chronowheel 3538 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3625 | -9/Exiles | Attacked by the Exiles 3631 | -9/Exiles | Destroyed EX-HEX 3668 | -9/Exiles | Destroyed 8R-AWN 3678 | -9/Exiles | Found Prototype Ballistic Gun 3678 | -9/Exiles | Identified 8R-AWN's Boregun 3682 | -9/Exiles | Found 8R-AWN's Boregun 4102 | -9/Exiles | Destroyed EX-BIN 4159 | -9/Exiles | Destroyed EX-DEC 4350 | -9/Exiles | Found Prototype Device 4350 | -9/Exiles | Identified System Purifier 4366 | -9/Exiles | Found Deploy-a-Sentry 4540 | -9/Exiles | Build established: Scavenger-Gunner 4701 | -9/Exiles | Found Prototype Processor 4820 | -9/Exiles | Found Prototype Device 4820 | -9/Exiles | Identified AS-neutralizer No. 17b 5417 | -9/Exiles | Discovered new exit (range 11) 5433 | -9/Exiles | Entered Mines 5434 | -8/Mines | 12-ASH came to Exiles' defense 5454 | -8/Mines | Destroyed 12-ASH 5477 | -8/Mines | Found Prototype Processor 5650 | -8/Mines | Core integrity fell below 50% 6263 | -8/Mines | Discovered new exit (range 3) 6344 | -8/Mines | Entered Materials 6344 | -8/Materials | Evolved 2 slots: Utility x2 6345 | -8/Materials | Identified exit to Factory 6523 | -8/Materials | Lost 6 parts (2n4w) 6531 | -8/Materials | Garrison activated, responded to threat 6686 | -8/Materials | Build established: Scavenger-Mutant 6745 | -8/Materials | Entered Factory 6745 | -7/Factory | Evolved 2 slots: Utility x2 6762 | -7/Factory | Identified exit to Lower Caves 6984 | -7/Factory | Repaired Adv. Weapon Cycler 7085 | -7/Factory | Garrison activated, responded to threat 7135 | -7/Factory | Lost 6 parts (1p2n3w) 7249 | -7/Factory | Crushed by falling debris 7280 | -7/Factory | Entered Lower Caves 7528 | -7/Lower Caves | Build established: Hauler-Mutant 7923 | -7/Lower Caves | Learned 12 Factory zone layouts 8137 | -7/Lower Caves | Lost 3 parts (1p2n) 8597 | -7/Lower Caves | Build established: Scavenger-Mutant 9151 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9154 | -7/Lower Caves | Core integrity fell below 50% 9252 | -7/Lower Caves | Identified Exp. Core Analyzer 9255 | -7/Lower Caves | Identified Exp. Targeting Computer 9383 | -7/Lower Caves | Discovered new exit (range 15) 9402 | -7/Lower Caves | Identified exit to Lower Caves 9491 | -7/Lower Caves | Entered another Lower Caves area 9492 | -7/Lower Caves | Encountered a Warlord checkpoint 9530 | -7/Lower Caves | Discovered new exit (range 5) 9694 | -7/Lower Caves | Core integrity fell below 20% 9780 | -7/Lower Caves | Build established: Scavenger-Gunner 9956 | -7/Lower Caves | Identified exit to Factory 9957 | -7/Lower Caves | Entered Factory 9957 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10213 | -6/Factory | Identified exit to Lower Caves 10267 | -6/Factory | Discovered new exit (range 4) 10268 | -6/Factory | Identified exit to Factory 10344 | -6/Factory | Entered Lower Caves 10387 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10672 | -6/Lower Caves | Learned 4 Factory zone layouts 10795 | -6/Lower Caves | Learned Factory security intel 10810 | -6/Lower Caves | Learned Factory stockpile data 10831 | -6/Lower Caves | Discovered new exit (range 4) 10833 | -6/Lower Caves | Identified exit to Lower Caves 10834 | -6/Lower Caves | Entered another Lower Caves area 10856 | -6/Lower Caves | Encountered a Warlord checkpoint 10983 | -6/Lower Caves | Discovered new exit (range 11) 10989 | -6/Lower Caves | Identified exit to Data Miner 11076 | -6/Lower Caves | Learned Armory terminal intel 11076 | -6/Lower Caves | Learned Armory security intel 11076 | -6/Lower Caves | Learned Extension emergency access door positions 11185 | -6/Lower Caves | Entered Data Miner 11185 | -6/Data Miner | Discovered new exit (range 6) 11202 | -6/Data Miner | Met Data Miner 11232 | -6/Data Miner | Learned location of Section 7 (-2) 11232 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11251 | -6/Data Miner | Received God Mode back door access code from Data Miner 11284 | -6/Data Miner | Entered Proximity Caves 11320 | -5/Proximity Caves | Escorted by Enhanced Grunt 11518 | -5/Proximity Caves | Discovered exit to Factory (range 35) 11621 | -5/Proximity Caves | Entered Factory 11621 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11763 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 11882 | -5/Factory | Build established: Mutant 11943 | -5/Factory | Fabricated Exp. Terrain Scan Processor (x1) 11998 | -5/Factory | Manually triggered Chute Trap 11998 | -5/Factory | Sucked down chute 11998 | -5/Factory | Entered Waste 12000 | -5/Waste | Spotted C-40 Crusher 12004 | -5/Waste | Destroyed C-40 Crusher 12007 | -5/Waste | Spotted C-40 Crusher 12013 | -5/Waste | EMP discharged 12016 | -5/Waste | Destroyed C-40 Crusher 12019 | -5/Waste | Spotted C-40 Crusher 12064 | -5/Waste | Destroyed C-40 Crusher 12070 | -5/Waste | Spotted C-40 Crusher 12071 | -5/Waste | Spotted C-40 Crusher 12095 | -5/Waste | Destroyed C-40 Crusher 12113 | -5/Waste | EMP discharged 12113 | -5/Waste | System corruption reached 10% 12116 | -5/Waste | Spotted C-40 Crusher 12142 | -5/Waste | Discovered new exit (range 15) 12157 | -5/Waste | Destroyed C-40 Crusher 12183 | -5/Waste | Found Damper Plating 12213 | -5/Waste | EMP discharged 12233 | -5/Waste | Destroyed C-40 Crusher 12249 | -5/Waste | Found Damper Plating 12313 | -5/Waste | EMP discharged 12413 | -5/Waste | EMP discharged 12462 | -5/Waste | Build established: Scavenger-Gunner 12513 | -5/Waste | EMP discharged 12613 | -5/Waste | EMP discharged 12713 | -5/Waste | EMP discharged 12718 | -5/Waste | Met Warlord forces unprepared to attack 12803 | -5/Waste | Entered Factory 12803 | -5/Factory | Accompanied by 19 allies 12967 | -5/Factory | Identified exit to Upper Caves 13124 | -5/Factory | Incoming assault squad redirected 13288 | -5/Factory | Spotted B-75 Beast 13303 | -5/Factory | Entered Upper Caves 13303 | -5/Upper Caves | Accompanied by 7 allies 13444 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 13775 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13911 | -5/Upper Caves | Discovered new exit (range 16) 13942 | -5/Upper Caves | Entered another Upper Caves area 13944 | -5/Upper Caves | Discovered new exit (range 12) 14014 | -5/Upper Caves | Spotted B-75 Beast 14282 | -5/Upper Caves | Discovered new exit (range 16) 14337 | -5/Upper Caves | Entered Zhirov 14337 | -5/Zhirov | Discovered new exit (range 3) 14368 | -5/Zhirov | Met Zhirov 14403 | -5/Zhirov | Found Alien Artifact 14403 | -5/Zhirov | Identified Integrated Dissipator 14403 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14545 | -5/Zhirov | Found Alien Artifact 14607 | -5/Zhirov | Learned location of Quarantine (-2) 14607 | -5/Zhirov | Learned location of Testing (-3) 14607 | -5/Zhirov | Learned location of Command (-1) 14621 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14666 | -5/Zhirov | Entered Proximity Caves 14724 | -4/Proximity Caves | Build established: Scavenger-Mutant 14753 | -4/Proximity Caves | Learned 4 Research zone layouts 14990 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15050 | -4/Proximity Caves | Build established: Scavenger-Gunner 15080 | -4/Proximity Caves | Discovered new exit (range 12) 15234 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15361 | -4/Proximity Caves | Entered Factory 15361 | -4/Factory | Evolved 2 slots: Utility x2 15362 | -4/Factory | Identified exit to Armory 15617 | -4/Factory | Discovered new exit (range 9) 15719 | -4/Factory | Spotted B-86 Titan 15820 | -4/Factory | Entered Armory 15822 | -4/Armory | Loaded intel: 12 terminal locations 15895 | -4/Armory | Fabricated Adv. Weapon Cycler? 16209 | -4/Armory | Build established: Mutant 16416 | -4/Armory | Identified Transdimensional Reconstructor 16416 | -4/Armory | Warped through subspace to slip node 16416 | -4/Armory | Discovered new exit (range 1) 16418 | -4/Armory | Entered Lab 16664 | -4/Lab | Discovered new exit (range 9) 16689 | -4/Lab | Build established: Scavenger-Mutant 17042 | -4/Lab | Unable to decrypt terminal 17042 | -4/Lab | Opened the door to a hidden lab 17043 | -4/Lab | Gained access to the hidden lab's interior 17046 | -4/Lab | Detected by scanners 17055 | -4/Lab | Confronted by A5 17076 | -4/Lab | Disabled Active System Cloaker 17095 | -4/Lab | Destroyed A5 17097 | -4/Lab | MAIN.C forces arrive to investigate 17164 | -4/Lab | Found Alien Artifact 17164 | -4/Lab | Identified Integrated Reactor 17164 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 17172 | -4/Lab | Found Transdimensional Reconstructor 17224 | -4/Lab | Found Prototype Device 17224 | -4/Lab | Identified AEGIS Remote Shield 17234 | -4/Lab | Found Prototype Energy Cannon 17234 | -4/Lab | Identified Potential Cannon 17240 | -4/Lab | Found Prototype Energy Gun 17240 | -4/Lab | Identified Hyp. EM Gauss Rifle 17260 | -4/Lab | Found Prototype Hackware 17359 | -4/Lab | Found Prototype Protection 17359 | -4/Lab | Identified Med. Regenerative Plating 17440 | -4/Lab | Found Alien Artifact 17483 | -4/Lab | Found Prototype Special Weapon 17519 | -4/Lab | Entered Research 17519 | -3/Research | Evolved 2 slots: Utility x2 17524 | -3/Research | Identified Quantum Router 17527 | -3/Research | Discovered new exit (range 27) 17558 | -3/Research | Identified Core Expander 17558 | -3/Research | Installed Core Expander, added new Power slot 17560 | -3/Research | Identified Gui. Remote Datajack 17578 | -3/Research | Entered another Research area 17578 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18006 | -2/Research | Discovered new exit (range 19) 18035 | -2/Research | Entered Quarantine 18053 | -2/Quarantine | Cryocooling Duct disabled 18068 | -2/Quarantine | Ambient heat levels rising (+20) 18068 | -2/Quarantine | Non-combat units ordered to evacuate 18170 | -2/Quarantine | Found Alien Artifact 18170 | -2/Quarantine | Identified Phase Armor 18320 | -2/Quarantine | Found Alien Artifact 18320 | -2/Quarantine | Identified Core Reset Matrix 18320 | -2/Quarantine | Used Core Reset Matrix 18324 | -2/Quarantine | Detected hypermatrix surge 18324 | -2/Quarantine | Sensed 4 artifacts in vicinity 18662 | -2/Quarantine | Found Subatomic Replicator 18669 | -2/Quarantine | Destroyed 8 combat bots 18752 | -2/Quarantine | Cryocooling Duct disabled 18767 | -2/Quarantine | Ambient heat levels rising (+20) 18767 | -2/Quarantine | Combat units ordered to evacuate 18797 | -2/Quarantine | Cryocooling Duct disabled 18812 | -2/Quarantine | Ambient heat levels rising (+20) 18867 | -2/Quarantine | Quarantine Guard activated 19070 | -2/Quarantine | Spotted Quarantine Guard 19077 | -2/Quarantine | Destroyed Quarantine Guard 19095 | -2/Quarantine | Spotted Quarantine Guard 19215 | -2/Quarantine | Spotted Quarantine Guard 19226 | -2/Quarantine | Destroyed Quarantine Guard 19305 | -2/Quarantine | Destroyed Quarantine Guard 19317 | -2/Quarantine | Spotted Quarantine Guard 19325 | -2/Quarantine | Destroyed Quarantine Guard 19371 | -2/Quarantine | Spotted Quarantine Guard 19377 | -2/Quarantine | Destroyed Quarantine Guard 19451 | -2/Quarantine | Spotted Quarantine Guard 19458 | -2/Quarantine | Destroyed Quarantine Guard 19558 | -2/Quarantine | Spotted Fortress 19655 | -2/Quarantine | Intercept squad dispatched 19674 | -2/Quarantine | Discovered new exit (range 5) 19674 | -2/Quarantine | Spotted Quarantine Guard 19681 | -2/Quarantine | Entered Section 7 19682 | -2/Section 7 | Sensed 20 artifacts in vicinity 19719 | -2/Section 7 | Garrison activated, responded to threat 19724 | -2/Section 7 | Spotted S7 Guard 19747 | -2/Section 7 | Found Integrated Heat Negator 19748 | -2/Section 7 | Warped through subspace 19748 | -2/Section 7 | Spotted B-90 Cyclops 19781 | -2/Section 7 | Found Integrated Reactor 19781 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19806 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 19974 | -2/Section 7 | Found Integrated Reactor 19974 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20007 | -2/Section 7 | Spotted B-90 Cyclops 20097 | -2/Section 7 | Found Integrated Dissipator 20097 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20213 | -2/Section 7 | Destroyed S7 Guard 20221 | -2/Section 7 | Found Prototype Protection 20221 | -2/Section 7 | Identified Hvy. Regenerative Plating 20323 | -2/Section 7 | Found Integrated Reactor 20323 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20329 | -2/Section 7 | Discovered new exit (range 18) 20365 | -2/Section 7 | Entered Access 20365 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20767 | -1/Access | Identified exit to Command 20767 | -1/Access | Quantum Router fried by hacking feedback 20784 | -1/Access | Incoming investigation squad redirected 20860 | -1/Access | Entered Command 21390 | -1/Command | First assault squad dispatched 21530 | -1/Command | Spotted M Guard 21530 | -1/Command | Spotted M Guard 21530 | -1/Command | Spotted Combat Programmer 21533 | -1/Command | Spotted Combat Programmer 21537 | -1/Command | Destroyed M Guard 21545 | -1/Command | Destroyed M Guard 21561 | -1/Command | Destroyed Combat Programmer 21562 | -1/Command | System corruption reached 10% 21572 | -1/Command | Destroyed Combat Programmer 21572 | -1/Command | All MAIN.C guards destroyed 21601 | -1/Command | Found Prototype Processor 21604 | -1/Command | Found Prototype Reactor 21604 | -1/Command | Identified Zero-point Reactor 21607 | -1/Command | Found Prototype Device 21607 | -1/Command | Identified Thermal Barrier 21626 | -1/Command | Found Prototype Launcher 21626 | -1/Command | Identified Adv. Micro-nuke Launcher 21631 | -1/Command | Found AEGIS Remote Shield 21638 | -1/Command | Found AEGIS Remote Shield 21644 | -1/Command | Found Zero-point Reactor 21652 | -1/Command | Found Hvy. Regenerative Plating 21731 | -1/Command | Build established: Scavenger-Tank 21838 | -1/Command | Used Subatomic Replicator to replicate Graviton Cannon 21925 | -1/Command | Met MAIN.C 21989 | -1/Command | Destroyed MAIN.C Shell 21992 | -1/Command | MAIN.C activated Command garrisons 22032 | -1/Command | Destroyed MAIN.C 22232 | -1/Command | 0b10 Conduit disabled 22365 | -1/Command | Build established: Scavenger-Mutant 22510 | -1/Command | P-80 Master assimilated allied O-32 Director 22747 | -1/Command | Discovered new exit (range 9) 22899 | -1/Command | Found Prototype Ballistic Gun 22899 | -1/Command | Identified Multirail 22933 | -1/Command | Found Prototype Device 22933 | -1/Command | Identified Beam Splitter 22942 | -1/Command | Found Prototype Device 22942 | -1/Command | Identified Exp. Focal Shield 23061 | -1/Command | Spotted B-99 Colossus 23121 | -1/Command | Destroyed B-99 Colossus 23376 | -1/Command | Build established: Scavenger-Tank 24103 | -1/Command | Spotted B-99 Colossus 24114 | -1/Command | Destroyed B-99 Colossus 24116 | -1/Command | Build established: Generator-Tank 24930 | -1/Command | Found Multirail 26122 | -1/Command | Found Prototype Processor 26123 | -1/Command | Identified Exp. Core Analyzer 26153 | -1/Command | Found Prototype Device 26163 | -1/Command | Found Unknown Device 26218 | -1/Command | Identified Adv. Kinecellerator 26220 | -1/Command | Identified Quantum Capacitor 26289 | -1/Command | Found Prototype Processor 26294 | -1/Command | Identified Exp. Targeting Computer 26294 | -1/Command | Discovered new exit (range 8) 26665 | -1/Command | Found Multirail 26668 | -1/Command | Found Multirail 26678 | -1/Command | Found Unknown Protection 26690 | -1/Command | Identified Hvy. Reflective Plating 26705 | -1/Command | Found Unknown Protection 26720 | -1/Command | Identified Hvy. Insulated Plating 26780 | -1/Command | Found Prototype Launcher 26789 | -1/Command | Identified Mni. Smartbomb Launcher 28024 | -1/Command | Build established: Generator-Mutant 29724 | -1/Command | Found Zero-point Reactor 29738 | -1/Command | Found Zero-point Reactor 30175 | -1/Command | Crushed by falling debris 30195 | -1/Command | Discovered new exit (range 4) 30254 | -1/Command | Entered Access_0 30255 | -1/Access_0 | Sensed 4 artifacts in vicinity 30257 | -1/Access_0 | Met Architect 30260 | -1/Access_0 | Architect warped through subspace 30268 | -1/Access_0 | Destroyed A8 30300 | -1/Access_0 | Architect warped through subspace 30332 | -1/Access_0 | Architect warped through subspace 30358 | -1/Access_0 | Architect warped through subspace 30383 | -1/Access_0 | Architect warped through subspace 30402 | -1/Access_0 | Architect warped through subspace 30432 | -1/Access_0 | Architect warped through subspace 30450 | -1/Access_0 | Architect warped through subspace 30479 | -1/Access_0 | Architect warped through subspace 30509 | -1/Access_0 | Architect warped through subspace 30514 | -1/Access_0 | A6 warped into view 30520 | -1/Access_0 | Destroyed A6 30531 | -1/Access_0 | Architect warped through subspace 30554 | -1/Access_0 | Architect warped through subspace 30574 | -1/Access_0 | Architect warped through subspace 30599 | -1/Access_0 | Architect warped through subspace 30618 | -1/Access_0 | Architect warped through subspace 30651 | -1/Access_0 | Architect warped through subspace 30694 | -1/Access_0 | Architect warped through subspace 30706 | -1/Access_0 | Subspace Access Node disabled 30738 | -1/Access_0 | Architect warped through subspace 30790 | -1/Access_0 | Architect warped through subspace 30839 | -1/Access_0 | Architect warped through subspace 30891 | -1/Access_0 | Architect warped through subspace 30912 | -1/Access_0 | Found Integrity Redistributor 30914 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-250) 30930 | -1/Access_0 | Architect warped through subspace 30965 | -1/Access_0 | Architect warped through subspace 30999 | -1/Access_0 | Architect warped through subspace 31010 | -1/Access_0 | Found Integrated Reactor 31010 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 31034 | -1/Access_0 | Architect warped through subspace 31065 | -1/Access_0 | Architect warped through subspace 31091 | -1/Access_0 | Architect warped through subspace 31113 | -1/Access_0 | Architect warped through subspace 31137 | -1/Access_0 | Architect warped through subspace 31162 | -1/Access_0 | Architect warped through subspace 31190 | -1/Access_0 | Subspace Access Node disabled 31196 | -1/Access_0 | Architect warped through subspace 31211 | -1/Access_0 | Architect warped through subspace 31227 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 31238 | -1/Access_0 | Architect warped through subspace 31261 | -1/Access_0 | Core integrity fell below 50% 31266 | -1/Access_0 | Architect warped through subspace 31297 | -1/Access_0 | Architect warped through subspace 31323 | -1/Access_0 | Architect warped through subspace 31354 | -1/Access_0 | Architect warped through subspace 31355 | -1/Access_0 | Subspace Access Node disabled 31380 | -1/Access_0 | Architect warped through subspace 31398 | -1/Access_0 | Architect warped through subspace 31420 | -1/Access_0 | Architect warped through subspace 31433 | -1/Access_0 | Architect warped through subspace 31445 | -1/Access_0 | Architect warped through subspace 31455 | -1/Access_0 | Architect warped through subspace 31463 | -1/Access_0 | A4 warped into view 31479 | -1/Access_0 | Destroyed A4 31486 | -1/Access_0 | Architect warped through subspace 31495 | -1/Access_0 | Architect warped through subspace 31501 | -1/Access_0 | Architect warped through subspace 31513 | -1/Access_0 | Subspace Access Node disabled 31643 | -1/Access_0 | Destroyed Architect 31644 | -1/Access_0 | Architect triggered a singularity event 31646 | -1/Access_0 | Warped through subspace to slip node 31646 | -1/Access_0 | Discovered new exit (range 8) 31647 | -1/Access_0 | Emitted hypermatrix ping 31647 | -1/Access_0 | Released all parts (21) 31650 | *** | Escaped singularity! Last Messages --------------- 31647_ Released Quantum Reactor. 31647_ Released Adv. Weapon Cycler. 31647_ Released Exp. Targeting Computer. 31647_ Released Exp. Optical Array. 31647_ Released Adv. Terrain Scan Processor. 31647_ Released Hvy. Regenerative Plating. 31647_ Released Zero-point Reactor. 31647_ Zero-point Reactor crushed and broken. 31647_ Released AEGIS Remote Shield. 31647_ AEGIS Remote Shield crushed and broken. 31647_ Released Enh. Nova Cannon. 31647_ Enh. Nova Cannon crushed and broken. 31647_ Released Enh. Nova Cannon. 31647_ Enh. Nova Cannon crushed and broken. 31647_ Released Exp. Focal Shield. 31647_ Exp. Focal Shield crushed and broken. 31647_ Extracted 2 energy. 31648_ A0_COM: 7. 31649_ A0_COM: 6. 31650_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????#*=!##?????????????????????? | | ??????????????????????##[]=#?????????????????????? | | ??????????????????????#!*![#?????????????????????? | | ??????????????????????#!][##?????????????????????? | | ??????????????????????#=*=!#?????????????????????? | | ??????????????????????#![=##?????????????????????? | | ??????????????????????##!!#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 120 Energy Generation 131 Energy Capacity 2630 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 13 Terrain Scan Range 30 Terrain Scan Density 1010 Cloak Strength 2 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 75 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 53 Targeting Accuracy 24 Target Analysis 6 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Particle Charging 15 Kinecelleration 30 Overload Regulation 60 Stasis Canceling 2 Offensive Hacking 14 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Terrain Scanner | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Adv. Weapon Cycler | x2 | -4/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Expander Phase Armor Core Reset Matrix Integrated Heat Negator Subatomic Replicator Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedPointRifle Manual? 0 Play Time 04:30:57 Cumulative 1843.6 hours Start 2020.11.26 @ 14:39:20 End 2020.11.26 @ 23:15:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2521 Rogue 2513 Adventurer 0 Explorer 8 Win Type 6 Total 187 Types 41/24/74/3/3/5/34/2/1 Lore% 100 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9976276b-9461-424d-8406-70873aca0846