Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 11:25:54 Player: shapeshifter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (255) 1275 Value Destroyed (12109) 12109 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (9577) 9577 TOTAL SCORE: 30461 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5576 Follower Combat Kills 2228 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -527 Cogmind --------- Core Integrity 0/1000 Matter 76/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Encrypted Comm Array Authchip [R/Combat] Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Improved Cooling System Coolant Injector Huge Storage Unit Advanced Transmission Jammer Graphene Brace Improved Focal Shield Improved Thermal Shield Force Field > --- WEAPON ----------- Wave Gun Wave Gun Field Lobotomy Kit > --- INVENTORY -------- Quantum Reactor Advanced Heavy Siege Treads Advanced Cooling System Superbattery Encrypted Comm Array Cloak of Protection Layered Heavy Armor Plating Advanced Shield Generator Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Wave Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Rocket Array Improved Remote Datajack Plasma Cutter [Rating: 132] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Array Special Weapon Field Lobotomy Kit Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac DSF Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Utility 6 | . . . 2 . . . . . . 1 . . . 1 . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 131 | 6 7 1 5 . 3 . 13 9 16 9 1 . 6 9 6 . 7 7 17 9 Power 19 | 1 1 . 1 . . . 1 2 3 . . . 1 2 . . 2 . 5 . Engine 11 | 1 1 . 1 . . . 1 1 3 . . . 1 1 . . 1 . . . Core 5 | . . . . . . . . 1 . . . . . 1 . . 1 . 2 . Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 . Propulsion 35 | 2 2 1 1 . 2 . 5 2 3 6 . . . 3 2 . . . 2 4 Treads 28 | 2 2 1 1 . . . 4 2 3 5 . . . 3 2 . . . 2 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . 1 . . . . . . . . . 3 Utility 43 | 1 3 . 1 . 1 . 3 2 3 2 1 . 3 4 . . 2 6 8 3 Device 26 | . 1 . . . . . 1 2 1 . 1 . 1 3 . . 1 5 8 2 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . Processor 3 | . . . 1 . . . . . . . . . 1 . . . 1 . . . Hackware 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Protection 9 | . 1 . . . . . 1 . 2 2 . . 1 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 1 . 2 . . . 4 3 7 1 . . 2 . 4 . 3 1 2 2 Energy Gun 18 | 1 1 . 1 . . . . . 5 . . . 2 . 3 . 3 1 1 . Energy Cannon 4 | . . . . . . . . . 1 . . . . . . . . . 1 2 Ballistic Gun 6 | 1 . . 1 . . . 3 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 1 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . . . 2 . 5 3 . . . . . . . 1 1 1 Parts Lost 39 | . 2 . . . . . . 5 6 3 . . 8 1 . . . . . 14 Power 5 | . 1 . . . . . . 2 . . . . . . . . . . . 2 Propulsion 10 | . . . . . . . . 1 2 1 . . 1 1 . . . . . 4 Utility 13 | . . . . . . . . 1 . 1 . . 5 . . . . . . 6 Weapon 11 | . 1 . . . . . . 1 4 1 . . 2 . . . . . . 2 Highest Loss Streak 9 | . 1 . . . . . . 3 2 1 . . 6 1 . . . . . 9 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . Average Backups 21 | 5 9 13 13 15 18 21 24 24 24 24 24 25 21 22 24 24 24 24 23 20 Power 1 | . . . 1 2 3 4 2 . . 1 1 1 1 2 3 3 2 2 1 . Propulsion 3 | 3 4 3 3 3 3 3 5 6 5 4 4 4 4 4 4 4 . . . . Utility 9 | . 2 7 7 8 9 9 10 10 12 12 11 10 9 7 9 9 7 6 7 9 Weapon 4 | . 1 1 2 2 2 2 3 3 2 3 3 6 3 4 4 4 9 11 10 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 1 3 3 . 3 . 5 1 2 4 3 . . . 2 . 14 2 6 15 Power 9 | . . . . . . . 3 . . . 1 . . . . . 3 . 1 1 Propulsion 8 | . . 2 1 . . . 1 . 1 . . . . . . . 3 . . . Utility 24 | . 1 1 1 . 3 . 1 1 1 3 1 . . . . . 1 1 . 9 Weapon 21 | . . . 1 . . . . . . 1 1 . . . 2 . 7 1 5 3 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 94 100 99 100 100 100 96 99 97 99 99 76 96 93 89 86 86 87 87 80 Engine 7 | . 13 14 11 11 11 11 9 6 6 7 7 7 7 6 6 6 7 5 3 . Core 1 | . . . . . . . . 1 1 . . . . 5 6 6 4 5 3 . Treads 21 | . 27 28 22 22 1 . 21 26 26 29 30 30 28 24 16 13 13 11 11 10 Wheel 1 | . . . . . 20 22 3 . . . . . . . . . . . . . Device 13 | . 10 14 11 11 11 11 . 5 8 7 7 7 5 9 13 13 13 28 38 35 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 6 6 6 6 5 5 4 Processor 4 | . . . 10 11 11 11 9 9 2 . . . 1 6 6 6 11 5 . . Hackware 3 | . . . . . . . 8 9 9 7 7 7 6 . . . . . . . Protection 7 | . . . 10 11 11 11 8 3 6 14 15 15 12 11 13 13 7 5 1 1 Energy Gun 12 | . 18 28 14 11 11 11 3 . 20 15 14 . 14 13 9 20 20 17 16 13 Energy Cannon 1 | . . . . . . . . . 1 7 6 . 7 6 3 . . . . . Ballistic Gun 7 | . 9 . 7 11 11 11 21 26 3 . . . . . . . . . . . Peak Build Rating 132 | 6 10 13 22 22 24 25 44 47 47 50 50 49 49 63 79 77 83 98 128 132 Average Rating 52 | 5 8 11 20 22 21 24 35 42 44 45 49 39 47 57 73 77 79 95 105 118 On Entrance 45 | . 6 10 13 22 22 24 25 43 47 41 50 39 49 39 61 77 77 81 97 128 Naked Turns 19 | . . . . . . . . . . . . . . . . . . . . 19 Heaviest Build 170 | 12 28 27 35 35 95 95 104 104 110 114 114 114 117 127 131 125 135 141 151 170 Greatest Support 155 | 40 40 42 42 42 42 20 64 70 70 88 88 88 88 104 140 140 140 140 150 155 Greatest Overweight (x) 4 | . 1 . . . 4 4 4 1 1 1 1 1 1 1 1 . . 1 1 1 Average Overweight (x) . | . . . . . 3 4 1 1 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 8 14 15 15 15 22 22 25 25 25 25 25 25 23 25 25 24 25 25 25 25 Average Carried 21 | 5 9 13 14 15 18 21 24 24 24 24 23 24 21 23 24 24 24 24 24 22 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 13 13 15 15 19 22 25 25 25 25 25 22 18 25 24 24 25 25 25 4 Class Distribution -------------------- 30% | Scavenger-Tank 22% | Mutant 16% | Skirmisher 12% | Scavenger-Skirmisher 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Tank | -5/Garrison Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac DSF Fac Gar Fac Matter Collected 4674 | 284 226 . 124 15 90 18 372 925 572 142 10 . 206 112 373 . 120 100 239 746 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10401 | 151 571 . 285 169 . 48 390 867 1794 405 . . 471 341 1041 . . 143 660 3065 Parts 447 | 11 35 . 23 9 . 4 23 64 71 25 . . 21 12 2 . . 5 19 123 Haulers Intercepted 10 | . 1 . 1 . . . 2 . 3 1 . . . 1 . . . . . 1 Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . 21 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac DSF Fac Gar Fac Combat Hostiles Destroyed 195 | . 13 . 7 2 . 1 1 24 31 7 . . 9 4 5 . . 2 15 74 Guns 105 | . 13 . 7 2 . 1 1 17 22 4 . . 5 1 . . . 2 11 19 Cannons 18 | . . . . . . . . . 5 3 . . 4 2 . . . . . 4 AOE 63 | . . . . . . . . 7 . . . . . . 5 . . . 1 50 Classes Destroyed 20 | 2 4 . 2 . . 1 3 3 . . . . 1 . 1 . . . . 3 Worker 7 | . . . . . . . 1 . . . . . . . . . . . . 6 Builder 7 | . . . . . . . 1 . 2 . . . . . . . . . . 4 Tunneler 8 | 4 1 . 1 . . . . . . . . . . . . . . . . 2 Hauler 10 | . 1 . 1 . . . 2 . 3 1 . . . 1 . . . . . 1 Recycler 5 | 1 . . . 1 . . 1 . . 1 . . . . . . . . . 1 Mechanic 8 | . . . . . . . 1 . . . . . . . . . . . . 7 Operator 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . Watcher 10 | . 2 . . . . . 3 . 3 . . . . . . . . . . 2 Swarmer 36 | . 3 . 4 . . . . 10 3 3 . . 3 . . . . . 6 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 80 | . 10 . 2 2 . . . 4 13 2 . . 3 2 . . . . 3 39 Brawler 4 | . . . . . . . . . . . . . 1 . . . . . . 3 Duelist 6 | . . . . . . . . . . . . . . . . . . . . 6 Protector 3 | . . . . . . . . . . . . . . . . . . . . 3 Sentry 27 | . . . 1 . . . . 6 11 1 . . 1 1 . . . 1 2 3 Specialist 5 | . . . . . . . . 1 4 . . . . . . . . . . . Hunter 10 | . . . . . . 1 1 . . . . . . . . . . . 1 7 Programmer 16 | . . . . . . . . 3 . 1 . . . 1 . . . 1 2 8 Behemoth 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . 5 . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | 2 3 . 4 2 . 1 2 7 7 3 . . 4 2 4 . . 2 3 13 Combat Bots Only 10 | . 3 . 4 2 . 1 1 7 6 3 . . 4 1 4 . . 2 3 10 Max Kills in Single Turn 6 | 1 1 . 2 1 . 1 1 3 2 2 . . 1 1 1 . . 1 1 6 Gunslinging 1 | . . . 1 . . . . . 1 . . . . . . . . . . . Exploded 5 | . . . . . . . . 3 . . . . . . 1 . . . 1 5 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac DSF Fac Gar Fac Hostile Shots Fired 1067 | . 70 . 25 3 . 10 4 78 154 78 . . 108 34 . . . 7 70 426 Missed 341 | . 30 . 7 . . 4 1 25 44 37 . . 32 9 . . . 2 25 125 Hits 726 | . 40 . 18 3 . 6 3 53 110 41 . . 76 25 . . . 5 45 301 Melee 13 | . . . . . . . . . . . . . 1 . . . . . 1 11 Projectile 713 | . 40 . 18 3 . 6 3 53 110 41 . . 75 25 . . . 5 44 290 Critical Strikes 34 | . 2 . . 1 . . . 3 6 1 . . 1 2 . . . . . 18 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . . 17 Damage Taken 10568 | . 437 2 164 42 . 104 48 1070 1679 451 . . 1362 278 29 . . 81 410 4411 Core 1581 | . 63 2 33 . . 43 16 40 223 53 . . 94 . . . . 9 38 967 Absorbed by Shields 2345 | . . . . . . . . 162 . . . . 32 150 11 . . 84 363 1543 Reduced by Siege Mode 65 | . . . . . . . . . . . . . . . . . . . . 65 Redirected to Shielding 20 | . . . 6 4 . 10 . . . . . . . . . . . . . . Ignored by Resistances 690 | . . . . . . . . 8 . 27 . . 56 . . . . 41 238 320 Regen/Repaired (Parts) 180 | . . . . . . . . . . . . . . . 62 . . . 74 44 Core Remaining (%) 80 | 100 . 74 . . . 81 . . 49 . . . 79 . . . 100 . . . Volleys Fired 550 | 8 56 1 35 5 . 6 17 97 88 26 1 . 24 19 11 . . 9 49 98 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 . 3 3 1 . . 3 3 3 Hottest 243 | 70 90 90 90 73 . 73 101 81 197 191 191 . 210 199 45 . . 225 225 243 Shots Fired 1249 | 16 109 2 68 10 . 12 51 190 227 78 4 . 70 57 11 . . 27 117 200 Gun 1104 | 16 109 2 68 10 . 12 51 186 212 51 3 . 46 38 . . . 27 115 158 Cannon 97 | . . . . . . . . . 11 27 1 . 24 19 . . . . 2 13 Launcher 43 | . . . . . . . . 4 4 . . . . . 10 . . . . 25 Special 5 | . . . . . . . . . . . . . . . 1 . . . . 4 Kinetic 351 | 8 42 . 18 5 . 6 47 186 39 . . . . . . . . . . . Thermal 850 | 8 67 2 50 5 . 6 4 . 184 78 4 . 70 57 . . . 27 117 171 Explosive 43 | . . . . . . . . 4 4 . . . . . 10 . . . . 25 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 3 11 2 6 8 . 4 10 14 15 12 1 . 11 10 9 . . 9 13 13 Robot Miss Streak 6 | 2 5 . 3 1 . 1 2 4 4 4 1 . 3 3 3 . . 2 6 6 Penetration Max 1 | . . . . . . . 1 1 1 . . . . . . . . . . . Secondary Targets 17 | . 2 . 2 1 . . . 2 5 . . . . . . . . 1 . 4 Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 1 . . . . . . . . 1 . 1 Shots Hit Robots 796 | 9 70 2 45 7 . 9 35 89 166 49 1 . 51 38 10 . . 18 61 136 Core Hits 659 | 6 34 . 18 6 . 3 16 43 61 21 . . 23 9 31 . . 8 20 360 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Critical Strikes 43 | . 7 . . . . . . 2 16 1 . . . 3 . . . 2 11 1 Burn 40 | . 6 . . . . . . . 16 1 . . . 3 . . . 2 11 1 Destroy 3 | . 1 . . . . . . 2 . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28567 | 114 874 23 606 98 . 107 622 2009 3260 1025 25 . 1166 809 2798 . . 472 1540 13019 Guns 13422 | 114 874 23 606 98 . 107 622 1675 3030 648 . . 696 497 . . . 472 1334 2626 Cannons 1764 | . . . . . . . . . 225 377 25 . 470 312 . . . . 31 324 Explosions 13376 | . . . . . . . . 334 . . . . . . 2798 . . . 175 10069 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . 5 . . . . . . . . . . . Kinetic 3554 | 38 332 . 216 60 . 59 584 1675 590 . . . . . . . . . . . Thermal 11632 | 76 542 23 390 38 . 48 38 . 2665 1025 25 . 1166 809 . . . 472 1365 2950 Explosive 13376 | . . . . . . . . 334 . . . . . . 2798 . . . 175 10069 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . 2 2 3 3 3 3 . . . . . 1 20 Average Corruption 2 | . . . . . . . . 1 2 2 3 3 3 . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 137 | . . . . . . . . 22 25 13 19 4 15 . . . . . 9 30 Message Errors 31 | . . . . . . . . 7 5 5 4 . 2 . . . . . 1 7 Matter Fused 24 | . . . . . . . . 3 3 3 3 3 4 . . . . . 2 3 Heat Flow Errors 21 | . . . . . . . . 3 3 1 3 . 4 . . . . . 1 6 Energy Discharges 17 | . . . . . . . . 1 3 1 3 1 1 . . . . . 1 6 Parts Rejected 2 | . . . . . . . . . 2 . . . . . . . . . . . Parts Fused 3 | . . . . . . . . 2 . . 1 . . . . . . . . . Data Loss (minor) 12 | . . . . . . . . 2 1 . 2 . 1 . . . . . 3 3 Data Loss (major) 9 | . . . . . . . . 1 2 1 2 . 1 . . . . . . 2 Misfires 7 | . . . . . . . . . 4 1 1 . 1 . . . . . . . Alerts 4 | . . . . . . . . 1 1 . . . 1 . . . . . 1 . Weapon Failures 7 | . . . . . . . . 2 1 1 . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 111 | . . . . . . . . . . 20 . . . 5 . . . . 37 49 Projectiles 25 | . . . . . . . . . . 20 . . . 5 . . . . . . Explosions 86 | . . . . . . . . . . . . . . . . . . . 37 49 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 446 | . . . . . . . . 38 12 . . . . . 42 . . . . 354 Shots 23 | . . . . . . . . 1 2 . . . . . 2 . . . . 18 Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 799 | 18 174 30 184 57 . 30 72 449 466 149 251 . 799 404 . . . 38 316 395 Average Temperature 101 | 8 45 18 62 23 . 13 18 76 124 56 103 . 234 144 . . . 16 72 116 Received Heat Transfer 3073 | . 228 . 33 45 . . . 430 684 105 . . 636 134 . . . 24 52 702 Effects 16 | . . . . . . . . 1 5 . . . 9 1 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 5 | . . . . . . . . . 2 . . . 3 . . . . . . . Interference 4 | . . . . . . . . . . . . . 4 . . . . . . . Matter Decay 3 | . . . . . . . . . 2 . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 19 | . . . . . . . . . . . . . . . . . . . . 19 Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . 19 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . 4 . . . . 1 . . . . 3 1 Combat Hostiles 9 | . . . . . . . . . 4 . . . . 1 . . . . 3 1 Parts Melted 65 | . 5 . 2 . . . 1 . 24 7 . . 2 2 . . . 3 9 10 Heat Transferred 24042 | 222 2000 62 993 111 . 148 111 . 6475 1924 37 . 2030 1628 . . . 925 3158 4218 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac DSF Fac Gar Fac Maximum Alert Level 5 | . . . . . . . . 4 4 2 . . . . . . 2 3 5 5 Low Security (%) 44 | 100 100 100 100 100 . 100 100 15 . . . . . 100 100 100 20 . . . Level 1 8 | . . . . . . . . 11 . 52 . . . . . . 51 44 . . Level 2 10 | . . . . . . . . 24 6 47 . . . . . . 28 42 . . Level 3 15 | . . . . . . . . 24 93 . . . . . . . . 12 16 . Level 4 10 | . . . . . . . . 24 . . . . . . . . . . 34 32 Level 5 6 | . . . . . . . . . . . . . . . . . . . 49 16 High Security 4 | . . . . . . . . . . . . . . . . . . . . 50 Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . 1 . . . Peak Influence 3611 | 5 118 9 131 75 . 30 31 1471 1100 488 . . . 36 33 . 493 1048 2445 3611 Initial 1283 | . . 9 . 25 . . . . 716 488 . . . 7 . . . 258 714 1283 Average 618 | 1 48 . 59 7 . 2 2 717 860 364 . . . 5 3 . 279 468 1730 2071 Influence Increases 10390 | 25 415 . 281 55 . 30 145 1581 940 189 . . 225 140 84 . 513 1092 1851 2824 Destroy 0b10 Robot/C 4920 | . 260 . 140 40 . 20 20 640 620 140 . . 180 80 . . 200 360 740 1480 Destroy 0b10 Robot/NC 330 | 25 20 . 15 5 . . 45 . 45 15 . . . 5 . . 5 20 . 130 Destroy Leader 784 | . 66 . 22 10 . 10 20 30 162 32 . . 30 32 . . 40 74 40 216 Allied During Kill 1199 | . . . . . . . . 25 . . . . . . . . 245 454 399 76 Successful Hack 219 | . 24 . 73 . . . 43 42 4 . . . . 5 . . . 14 14 . Disable Machine 405 | . . . . . . . 15 45 45 . . . . 15 . . . 30 60 195 Anti-Garrison Action 1050 | . . . . . . . . 650 . . . . . . . . . . 400 . Destroy Structure 1123 | . . . 1 . . . 2 134 19 2 . . . 3 84 . 23 140 183 532 Lose Combat Pursuer 360 | . 45 . 30 . . . . 15 45 . . . 15 . . . . . 15 195 Influence Decreases 6779 | 25 391 24 214 122 . 30 145 110 1337 1056 207 . 213 152 84 . 20 565 426 1658 Entered New Map 3184 | . . 15 . 42 . . . . 755 586 78 . . 5 . . . 235 306 1162 Time Decay 2945 | 25 371 9 214 80 . 30 145 . 522 440 129 . 203 137 84 . . 270 . 286 Lost Part 320 | . 20 . . . . . . 50 60 30 . . 10 10 . . . . . 140 Lost Ally 330 | . . . . . . . . 60 . . . . . . . . 20 60 120 70 Squads Dispatched 51 | . 2 . 1 . . . . . 9 3 . . . 3 . . 2 3 . 28 Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . . . 2 . . . 2 . . . 1 . 1 Reinforcement 12 | . 1 . 1 . . . . . 4 . . . . 1 . . 2 1 . 2 Assault 25 | . . . . . . . . . . . . . . . . . . . . 25 Garrison 7 | . . . . . . . . . 5 1 . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac DSF Fac Gar Fac Distress Signals 10 | . 2 . . . . . . . 7 . . . . . . . . . . 1 Communications Jammed 77 | . . . . . . . . . . . . . . . . . . . . 77 Distress Signals 74 | . . . . . . . . . . . . . . . . . . . . 74 Times Spotted 322 | . 20 . 18 1 . 1 8 29 42 13 1 . 9 8 6 . 4 14 28 120 Peak Tracking Total 17 | . 3 . 4 1 . 1 3 4 6 3 1 . 4 2 3 . 3 5 3 17 Tactical Retreats 13 | . 2 . 1 . . . . 1 3 . . . 1 . . . . . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac DSF Fac Gar Fac Traps Triggered 17 | . 3 . . . . . 1 2 . 2 . . . 1 . . . 2 2 4 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts 40 | . . . . . . . 20 20 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . 2 . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 2 2 2 2 2 2 2 2 2 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac DSF Fac Gar Fac Machines Disabled 40 | . . . . . . . 1 9 3 . . . . 1 . . . 2 11 13 Max in Single Turn 4 | . . . . . . . 1 2 1 . . . . 1 . . . . 2 4 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 9 | . . . . . . . . 4 . . . . . . . . . . 5 . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac DSF Fac Gar Fac Machines Accessed 49 | . 8 1 5 . 2 . 6 3 4 4 . 3 . 2 . 1 . 4 4 2 Terminals 32 | . 6 . 5 . . . 5 3 4 1 . . . 1 . 1 . 1 4 1 Fabricators 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . 1 . . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . . . . 1 . 1 Total Hacks 145 | . 29 1 20 . 2 . 16 9 13 9 . 24 . 4 . 1 . 9 5 3 Successful 87 | . 13 1 12 . 2 . 13 4 6 3 . 24 . 1 . 1 . 5 1 1 Failed 58 | . 16 . 8 . . . 3 5 7 6 . . . 3 . . . 4 4 2 Catastrophic 11 | . 2 . 1 . . . . 1 . 1 . . . 1 . . . 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 19 . 14 . 1 . 12 4 12 1 . . . . . . . . . 1 Terminals 92 | . 20 . 20 . . . 15 9 13 4 . . . 2 . 1 . 2 5 1 Fabricators 5 | . . . . . . . . . . 2 . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 9 . . . . . . . . 2 . . . 2 . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 1 . . . . . . . 2 . 2 Terminal Hacks 46 | . 2 1 5 . 2 . 3 4 . 2 . 24 . 1 . 1 . . 1 . Record 7 | . . . . . 1 . . . . . . 6 . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 1 . 3 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . 2 . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 3 . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . . . . . . . . . . . . 1 . . Retrieve Components 4 | . 3 . . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 Unlock Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 31 | . 8 . 7 . . . 9 . 6 1 . . . . . . . . . . Terminals 31 | . 8 . 7 . . . 9 . 6 1 . . . . . . . . . . Assimilate 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Botnet 10 | . 2 . 2 . . . 3 . 3 . . . . . . . . . . . Skim 19 | . 5 . 5 . . . 5 . 3 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . 5 . . . 5 3 4 4 . . . 2 . . . 3 4 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . Time 67 | . . . . . . . . . . . . . . . . . . 67 . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . . . 8 . . Part Schematics Acquired 9 | . . . . . . . . . . . . 9 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 13 . . . . . . . . . . . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 35 | . . . . . . . . 16 . . . . . . . . . . 19 . Machine Destruction 35 | . . . . . . . . 16 . . . . . . . . . . 19 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac DSF Fac Gar Fac Total Allies 34 | . . . . 2 . . 1 5 . . . . . . 20 . . 2 2 2 Largest Group 19 | . . . . 2 2 . 1 3 . . . . . . 19 19 19 16 13 4 Highest-Rated Group 684 | . . . . 43 43 . 10 72 . . . . . . 684 684 684 619 497 132 Highest-Rated Ally 141 | . . . . 31 31 . 10 39 . . . . . . 141 50 50 50 47 54 Initial Warlord ECA Mod 127 | . . . . . . . . . 9 8 8 8 7 7 7 7 7 16 16 27 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 357 | . . . . . . . . 42 . . . . . . 1 . 81 105 103 25 Total Damage 10707 | . . . . . . . . 592 . . . . . . 33 . 1924 3466 3993 699 Kills 66 | . . . . . . . . 9 . . . . . . . . 11 21 22 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac DSF Fac Gar Fac Active Infowar (turns) 6219 | . 971 212 594 800 493 584 68 . . . . . . . . . . . 1294 1203 Terrain 3722 | . 971 212 594 800 493 584 68 . . . . . . . . . . . . . Jamming 2497 | . . . . . . . . . . . . . . . . . . . 1294 1203 Robot Analysis Total 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac DSF Fac Gar Fac Turns Passed 17143 | 236 1335 212 594 800 493 584 986 2394 1443 1086 957 183 722 681 646 75 310 589 1531 1286 Spaces Moved 7695 | 137 690 130 308 510 346 379 408 819 416 396 390 75 258 237 257 28 141 296 709 765 Core 62 | 29 . . . . . . . . . . . . . . . . . . . 33 Treads 6615 | 108 690 130 308 510 14 . 284 819 416 396 390 75 258 237 257 28 141 296 709 549 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 835 | . . . . . 332 379 124 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 183 | . . . . . . . . . . . . . . . . . . . . 183 Fastest Speed 32 | 50 160 152 152 152 95 140 140 233 246 242 242 242 242 242 160 160 160 160 145 32 Average Speed 185 | 136 160 154 152 152 138 140 206 235 246 242 242 242 242 242 182 160 160 175 172 123 Slowest Speed 312 | 160 240 160 152 152 152 140 312 246 250 246 242 242 243 243 242 160 160 240 240 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . 6 Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 8 88 30 33 95 69 70 31 83 35 13 54 68 46 7 96 1 77 13 87 30 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 11 | . 1 . 2 3 1 . 2 . . . 1 1 . . . . . . . . Known Exits Taken 8 | . . 1 1 . . 1 1 . 1 . . . 1 . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 . . 1 1 . . . . 1 1 1 . . . . . . . . Scrap Searched 6 | . . . . 1 . 2 . . . . 1 . 2 . . . . . . . Spaces Dug 6 | . . . . . . . . 5 . . . . . . . . . . . 1 Terrain Destroyed 712 | . . . . . . . 2 100 29 . . . . . 202 . . . 76 303 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 12 | . . . . . . . 2 7 . . . . . . . . . . . 3 AOE 699 | . . . . . . . . 92 29 . . . . . 202 . . . 76 300 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac DSF Fac Gar Fac Total 9566 | 170 807 141 368 525 358 420 521 1129 657 466 406 77 301 301 414 58 237 344 931 935 Wait 715 | 7 31 . 3 11 . 33 19 148 92 9 . . 9 16 128 31 37 16 96 29 Move 7666 | 136 689 129 307 509 345 378 407 818 415 395 389 74 257 237 256 27 140 296 707 755 Hop 4 | . . . . . . . . . . . . . . . . . . . . 4 Pick Up 195 | 13 16 5 10 . 7 3 17 7 18 13 5 . 3 15 2 . 23 6 20 12 Fast Attach 33 | . 1 . . . . . 5 1 10 . . . . . 3 . . 3 7 3 Attach 78 | 6 7 . 3 . . . 5 5 8 6 . 3 5 6 . . 1 5 6 12 Detach 5 | . . . . . . . . . . . 3 . . . . . . . 1 1 Swap 89 | . 3 1 3 . 3 . 12 8 6 7 1 . 1 6 5 . 10 3 12 8 Drop 164 | . 4 5 7 . 3 . 18 3 19 10 7 . 2 2 9 . 25 6 31 13 Fire 550 | 8 56 1 35 5 . 6 17 97 88 26 1 . 24 19 11 . . 9 49 98 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 2 . . . . . . . . 1 . 2 . Rewire 12 | . . . . . . . . 12 . . . . . . . . . . . . Trap 40 | . . . . . . . 20 20 . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 7 exits: Mat x3 / *Min x2 / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 237 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 13) 702 | -10/Materials | Discovered new exit (range 12) 1230 | -10/Materials | Discovered new exit (range 16) 1283 | -10/Materials | Loaded intel: 11 interactive machine locations 1324 | -10/Materials | Learned location of 2 exits from Mines 1373 | -10/Materials | Identified exit to Subcaves 1384 | -10/Materials | Identified exit to Materials 1384 | -10/Materials | Learned location of 1 exit from Materials 1386 | -10/Materials | Learned location of Recycling (-9) 1400 | -10/Materials | Learned location of 2 exits from Materials 1423 | -10/Materials | Learned location of 2 exits from Materials 1572 | -10/Materials | Entered Mines 1636 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1740 | -10/Mines | Discovered exit to Materials (range 4) 1784 | -10/Mines | Entered Materials 1784 | -9/Materials | Evolved 2 slots: Utility x2 1785 | -9/Materials | Identified exit to Materials 1785 | -9/Materials | Identified exit to Mines 1785 | -9/Materials | Identified exit to Storage 2137 | -9/Materials | Discovered exit to Materials (range 12) 2282 | -9/Materials | Learned location of Zion (-6) 2333 | -9/Materials | Loaded intel: 20 trap records 2345 | -9/Materials | Learned Storage garrison access intel 2349 | -9/Materials | Learned 2 Storage zone layouts 2350 | -9/Materials | Learned Storage stockpile data 2352 | -9/Materials | Learned Storage stockpile data 2368 | -9/Materials | Learned Storage trap positions 2378 | -9/Materials | Entered Mines 2509 | -9/Mines | Discovered exit to Materials (range 11) 2679 | -9/Mines | Learned location of Storage (-9) 2702 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2702 | -9/Mines | Discovered new exit (range 5) 2888 | -9/Mines | Discovered exit to Materials (range 9) 2935 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3178 | -9/Mines | Entered Exiles 3178 | -9/Exiles | Accompanied by 2 allies 3208 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3208 | -9/Exiles | Discovered new exit (range 14) 3226 | -9/Exiles | Met 8R-AWN 3248 | -9/Exiles | Met EX-HEX 3328 | -9/Exiles | Met EX-DEC 3470 | -9/Exiles | Met EX-BIN 3490 | -9/Exiles | Aligned with FarCom system 3491 | -9/Exiles | Given EX-Vault access code 3523 | -9/Exiles | Opened EX-Vault 3530 | -9/Exiles | Found Cloak of Protection 3534 | -9/Exiles | Found Superbattery 3541 | -9/Exiles | Found Field Lobotomy Kit 3568 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3655 | -9/Exiles | Discovered new exit (range 14) 3671 | -9/Exiles | Stole three prototypes: Superbattery, Cloak of Protection, Field Lobotomy Kit 3671 | -9/Exiles | Entered Mines 3688 | -8/Mines | Found DCF Scrap (15 items) 3835 | -8/Mines | Discovered exit to Materials (range 15) 3896 | -8/Mines | Discovered exit to Materials (range 7) 3940 | -8/Mines | Build established: Skirmisher 4255 | -8/Mines | Entered Materials 4255 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4393 | -8/Materials | Identified exit to Garrison 4490 | -8/Materials | Learned Storage emergency access door positions 4553 | -8/Materials | Identified exit to Factory 4606 | -8/Materials | Learned 4 Factory zone layouts 4685 | -8/Materials | Learned 2 Storage zone layouts 4729 | -8/Materials | Build established: Scavenger-Skirmisher 4741 | -8/Materials | Learned location of 1 exit from Recycling 4784 | -8/Materials | Learned Factory interactive machine intel 5241 | -8/Materials | Entered Garrison 5292 | -8/Garrison | Build established: Skirmisher 5477 | -8/Garrison | Rescued a captive Derelict 5479 | -8/Garrison | Rescued a captive Derelict 5621 | -8/Garrison | Triggered checkpoint 5643 | -8/Garrison | Garrison Relay disabled 5867 | -8/Garrison | Triggered checkpoint 5905 | -8/Garrison | Triggered checkpoint 6014 | -8/Garrison | Discovered new exit (range 11) 6053 | -8/Garrison | Triggered checkpoint 6091 | -8/Garrison | Garrison Relay disabled 6414 | -8/Garrison | Discovered new exit (range 50) 6414 | -8/Garrison | Discovered new exit (range 12) 6414 | -8/Garrison | Discovered new exit (range 58) 6447 | -8/Garrison | Triggered checkpoint 6655 | -8/Garrison | Triggered checkpoint 6677 | -8/Garrison | Triggered checkpoint 6701 | -8/Garrison | Destroyed 7 combat bots 6927 | -8/Garrison | Triggered checkpoint 6949 | -8/Garrison | Spotted B-75 Beast 6967 | -8/Garrison | Garrison Relay disabled 6993 | -8/Garrison | Lost 3 allies 7008 | -8/Garrison | Destroyed B-75 Beast 7034 | -8/Garrison | Lost 3 parts (2p1n) 7185 | -8/Garrison | Discovered new exit (range 8) 7185 | -8/Garrison | Discovered new exit (range 62) 7185 | -8/Garrison | Discovered new exit (range 95) 7411 | -8/Garrison | Phase Generator disabled 7433 | -8/Garrison | Build established: Scavenger-Skirmisher 7635 | -8/Garrison | Entered Materials 8295 | -8/Materials | Discovered exit to Factory (range 9) 8509 | -8/Materials | Garrison activated, responded to threat 8854 | -8/Materials | Core integrity fell below 50% 8906 | -8/Materials | Garrison activated, responded to threat 9078 | -8/Materials | Entered Factory 9078 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9080 | -7/Factory | Loaded intel: 51 interactive machine locations 9080 | -7/Factory | FarCom data flow suspended 9212 | -7/Factory | Found Prototype Launcher 9213 | -7/Factory | Identified Rocket Array 9385 | -7/Factory | Build established: Scavenger-Tank 9663 | -7/Factory | Allied Derelicts emerged from ambush trap array 10053 | -7/Factory | Discovered new exit (range 11) 10149 | -7/Factory | Garrison activated, responded to threat 10164 | -7/Factory | Entered Lower Caves 10164 | -7/Lower Caves | Spotted UN-PUK(f) 10166 | -7/Lower Caves | Encountered a Master Thief 10173 | -7/Lower Caves | Met a Warlord Commander 10174 | -7/Lower Caves | Learned location of Warlord (-4) 10175 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10181 | -7/Lower Caves | Found Encrypted Comm Array 11046 | -7/Lower Caves | Encountered a Warlord checkpoint 11052 | -7/Lower Caves | Learned Factory stockpile data 11066 | -7/Lower Caves | Learned Factory terminal intel 11087 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11121 | -7/Lower Caves | Entered Data Miner 11121 | -7/Data Miner | Discovered new exit (range 6) 11167 | -7/Data Miner | Met Data Miner 11209 | -7/Data Miner | Learned location of Section 7 (-2) 11209 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11245 | -7/Data Miner | Received God Mode back door access code from Data Miner 11304 | -7/Data Miner | Entered Proximity Caves 11671 | -6/Proximity Caves | Identified exit to Factory 11853 | -6/Proximity Caves | Spotted B-75 Beast 11926 | -6/Proximity Caves | Destroyed B-75 Beast 11927 | -6/Proximity Caves | Lost 6 parts (1n4u1w) 12006 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12026 | -6/Proximity Caves | Entered Factory 12026 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12028 | -6/Factory | Loaded intel: 26 terminal locations 12707 | -6/Factory | Sucked down chute 12707 | -6/Factory | Entered Waste 12767 | -6/Waste | Spotted C-40 Crusher 12773 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 12776 | -6/Waste | Spotted C-40 Crusher 12779 | -6/Waste | Spotted C-40 Crusher 12784 | -6/Waste | Destroyed C-40 Crusher 12787 | -6/Waste | Destroyed C-40 Crusher 12790 | -6/Waste | Spotted C-40 Crusher 12796 | -6/Waste | Spotted C-40 Crusher 12801 | -6/Waste | Destroyed C-40 Crusher 12807 | -6/Waste | Destroyed C-40 Crusher 12875 | -6/Waste | Spotted C-40 Crusher 12880 | -6/Waste | Destroyed C-40 Crusher 12944 | -6/Waste | Discovered new exit (range 15) 13029 | -6/Waste | Warlord forces began an assault 13353 | -6/Waste | Entered Factory 13353 | -6/Factory | Accompanied by 19 allies 13397 | -6/Factory | Identified exit to DSF 13428 | -6/Factory | Entered DSF 13428 | -6/DSF | Accompanied by 19 allies 13456 | -6/DSF | Additional patrols routed to DSF 13662 | -6/DSF | Sterilization system engaged 13674 | -6/DSF | Discovered new exit (range 16) 13682 | -6/DSF | Ambient heat levels rising (+10) 13697 | -6/DSF | Ambient heat levels rising (+10) 13712 | -6/DSF | Ambient heat levels rising (+10) 13727 | -6/DSF | Ambient heat levels rising (+10) 13738 | -6/DSF | Entered Factory 13738 | -5/Factory | Accompanied by 15 allies 13738 | -5/Factory | Evolved 2 slots: Utility x2 13862 | -5/Factory | Fabricated Y-54 Guardian? 14210 | -5/Factory | Spotted B-75 Beast 14217 | -5/Factory | Allies destroyed B-75 Beast 14247 | -5/Factory | P-70 Sage assimilated allied F9-05R(s) 14249 | -5/Factory | Garrison activated, responded to threat 14311 | -5/Factory | Identified exit to Garrison 14327 | -5/Factory | Entered Garrison 14327 | -5/Garrison | Accompanied by 11 allies 14469 | -5/Garrison | Triggered checkpoint 14544 | -5/Garrison | Garrison Relay disabled 14560 | -5/Garrison | Rescued a captive Derelict 14561 | -5/Garrison | Rescued a captive Derelict 14675 | -5/Garrison | P-70 Sage assimilated allied MD-NI0(g) 14691 | -5/Garrison | P-70 Sage assimilated allied B6-2YB(b) 14741 | -5/Garrison | Triggered checkpoint 14799 | -5/Garrison | H-XX Assembler disabled 14930 | -5/Garrison | Discovered new exit (range 23) 14930 | -5/Garrison | Discovered new exit (range 43) 14930 | -5/Garrison | Discovered new exit (range 50) 14941 | -5/Garrison | Triggered checkpoint 14977 | -5/Garrison | Garrison Relay disabled 15035 | -5/Garrison | Triggered checkpoint 15055 | -5/Garrison | Triggered checkpoint 15138 | -5/Garrison | Build established: Tank 15155 | -5/Garrison | Phase Generator disabled 15245 | -5/Garrison | Garrison Relay disabled 15249 | -5/Garrison | Triggered checkpoint 15337 | -5/Garrison | Garrison Relay disabled 15367 | -5/Garrison | Triggered checkpoint 15391 | -5/Garrison | Garrison Relay disabled 15727 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15858 | -5/Garrison | Entered Factory 15858 | -5/Factory | Accompanied by 4 allies 16158 | -5/Factory | First assault squad dispatched 16491 | -5/Factory | High security lockdown imminent 16531 | -5/Factory | Destroyed 7 combat bots 16571 | -5/Factory | High security lockdown engaged 16670 | -5/Factory | Destroyed 7 combat bots 16720 | -5/Factory | Assimilated P-70 Sage with FLK Orb 16723 | -5/Factory | Assimilated H-66 Slayer with FLK Orb 16729 | -5/Factory | P-70 Sage assimilated allied Slayer 6a 16781 | -5/Factory | Destroyed 7 combat bots 16785 | -5/Factory | Lost 4 parts (1p2u1w) 16925 | -5/Factory | System corruption reached 10% 16957 | -5/Factory | Destroyed 10 combat bots 17044 | -5/Factory | Destroyed 8 combat bots 17061 | -5/Factory | Released all parts (7) 17066 | -5/Factory | Core integrity fell below 50% 17079 | -5/Factory | Core integrity fell below 20% 17095 | -5/Factory | Lost 9 parts (1p3n4u1w) 17144 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 17076_ E-15 Imp unfolds itself. 17080_ E-15 Imp destroyed. 17081_ Acquired Cesium-ion Thruster. 17085_ System corrupted: Matter fused (-8). 17085_ Acquired 15 matter. 17096_ Triggered Ambush Trap. 17096_ B-60 Warrior emerges from a hatch in the floor. 17096_ S-27 Virus emerges from a hatch in the floor. 17099_ C-30 ARC bursts open, deploying its payload. 17099_ G-67 Veteran unfolds itself. 17099_ B-60 Warrior unfolds itself. 17099_ G-50 Soldier unfolds itself. 17099_ E-15 Imp unfolds itself. 17100_ Critical hit (Burn: +50). 17101_ System corrupted: Energy discharge (-33). 17101_ S-27 Virus destroyed. 17117_ System corrupted: Matter fused (-8). 17138_ E-15 Imp destroyed. 17140_ System corrupted: Component data lost. 17140_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????? | | ??????????????????????????????????? ?????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# ########?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????+ #?? | | ???????????????????????????? ?????# #?? | | ????????????????????????????"?????# #?? | | ???????????????????????????" ?????# #?? | | ??????????????????????????? ?????# #?? | | ??????????????????????????? ?????# ### | | ??????????????????????????? ?????# | | ???????????????????????????#/#????# | | ???????????????????????????# #????# | | ??????????????############## #????# | | ??????????????# # #????# | | ??????????????# s@ # #????# ########## | | ??????????????# """" # ###### #???????? | | ??????????????# """" # #???????? | | ??????????????# """" s# #??????? | | ??????????????# ! """"s + * #??????? | | ??????????????# # % #?????? "" | | ??????????????# """ """" # #?????? "" | | ??????????????# "R """" #####+####+#######? "" | | ??????????????# """ """" #??# # | | ??????????????# "" """" #??# """ """ """ ###?? | | ??????????????# #??# """ """ """?????? | | ??????????????##############??# """ """ """ ????? | | ??????????????????????????????# ????? | | ??????????????????????????????# ????? | | ??????????????????????????????###############????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 6 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -5/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed LongswordProjectionConstruct Manual? 0 Play Time 01:51:02 Cumulative 341.9 hours Start 2025.10.01 @ 05:07:53 End 2025.10.01 @ 11:25:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 452 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 87 Gallery% 82 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcf9c129-807a-40ca-86ef-4b477da4a938