Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 02:52:27 Player: Faunarr Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (81) 405 Value Destroyed (2765) 2765 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (4106) 4106 TOTAL SCORE: 15436 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 80 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 12/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Cooled Field Propulsion Drive > --- UTILITY (12) ----- Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Remote Force Field Proton Missile Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Machine Analyzer Hardened Light Armor Plating Force Field System Shield Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Flak Gun Katana > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Wheel Scrap Engine Heat Sink Medium Storage Unit Trap Scanner Melee Analysis Suite Relay Coupler [Swarmer] Advanced Beam Rifle High-powered Shotgun Flak Gun Heavy Flak Cannon Long-range Missile Launcher [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Slots Evolved 16 | . . 2 2 . . . 4 . . . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . . . 2 . . . . 2 . . . 1 . . . Utility 10 | . . 2 2 . . . 2 . . . . . . . 1 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 104 | 7 1 7 20 10 7 4 13 4 9 . 4 2 2 2 2 4 2 . 4 Power 14 | 1 . 1 3 1 2 2 2 . 1 . . 1 . . . . . . . Engine 10 | 1 . 1 3 1 . 1 2 . 1 . . . . . . . . . . Core 4 | . . . . . 2 1 . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 21 | 2 . 2 5 1 1 . 2 . 1 . . 1 . . 1 3 1 . 1 Treads 13 | 2 . 2 5 1 1 . 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . Flight 6 | . . . . . . . . . . . . 1 . . 1 2 1 . 1 Utility 33 | 1 1 3 6 2 2 . 4 . 2 . 3 . 1 2 1 1 1 . 3 Device 10 | . . 1 2 1 . . 2 . . . . . . 1 1 . . . 2 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . Processor 7 | . . . 1 . . . . . 1 . 1 . . 1 . 1 1 . 1 Hackware 7 | . . . 1 . 2 . . . 1 . 2 . 1 . . . . . . Protection 7 | . . 2 2 1 . . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 36 | 3 . 1 6 6 2 2 5 4 5 . 1 . 1 . . . . . . Energy Gun 9 | . . . 3 3 . 1 . 1 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 3 . 1 1 1 1 1 2 1 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . Launcher 6 | . . . . 2 1 . . 2 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 2 . . . 3 . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 1 . . 1 . . . . 1 . . . 1 . . 3 Parts Lost 53 | . . . 12 5 5 1 1 1 13 . 3 2 1 1 3 4 . 1 . Power 8 | . . . 2 . 2 1 . . 2 . . . . . 1 . . . . Propulsion 14 | . . . 2 1 1 . 1 . 3 . 1 . . . 2 2 . 1 . Utility 18 | . . . 5 2 . . . 1 4 . . 2 1 1 . 2 . . . Weapon 13 | . . . 3 2 2 . . . 4 . 2 . . . . . . . . Highest Loss Streak 7 | . . . 7 3 3 1 1 1 7 . 2 1 1 2 2 3 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 86 87 88 89 81 99 92 88 69 46 51 34 32 31 33 26 15 8 15 Engine 4 | . 14 11 8 9 1 4 6 6 4 . . . . . . . . . . Treads 11 | . 28 22 17 18 11 18 21 20 2 . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 5 5 5 7 2 . 3 Device 7 | . . 11 16 14 9 9 11 8 4 . . . . . 4 3 . . 3 Storage 5 | . 15 11 9 9 9 9 6 6 6 6 5 . . . . . . . . Processor 6 | . . . 2 9 9 9 6 6 11 6 10 9 5 7 10 9 12 7 7 Hackware 12 | . . . 2 9 19 27 20 20 19 20 26 22 12 5 5 3 . . . Protection 4 | . . 10 13 3 . . 6 6 4 . . . . . . . . . . Energy Gun 2 | . . . 6 11 . 8 . 3 3 . . . . . . . . . . Ballistic Gun 6 | . 28 22 9 . 7 9 7 6 6 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 13 33 48 56 40 39 34 49 54 47 28 28 8 12 12 13 5 . . 1 Greatest Support 91 | 40 40 40 56 56 56 51 91 63 63 10 10 13 13 13 17 14 7 7 7 Greatest Overweight (x) 12 | . . 1 1 . 1 . . . 12 2 9 . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . 4 2 2 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 14 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 Most Carried 15 | 5 7 14 15 15 12 15 15 15 15 9 10 5 5 5 5 5 5 5 5 Average Carried 10 | 4 6 12 13 12 10 12 14 14 11 9 8 4 4 4 4 4 4 5 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 7 14 11 12 10 15 15 14 9 9 5 5 4 4 5 5 5 5 4 Class Distribution -------------------- 63% | Mutant 28% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Matter Collected 2007 | 430 . 222 250 158 27 238 146 295 67 . 30 . 69 19 56 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2695 | 284 . 331 489 687 239 262 109 230 64 . . . . . . . . . . Parts 178 | 29 . 21 23 42 23 15 12 12 1 . . . . . . . . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 7 3 . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Combat Hostiles Destroyed 66 | . . 7 11 18 10 2 5 9 4 . . . . . . . . . . Melee 3 | . . . 3 . . . . . . . . . . . . . . . . Guns 39 | . . 7 8 13 1 2 5 2 1 . . . . . . . . . . Cannons 1 | . . . . . . . . . 1 . . . . . . . . . . AOE 23 | . . . . 5 9 . . 7 2 . . . . . . . . . . Classes Destroyed 11 | 3 . 3 1 2 1 . 1 . . . . . . . . . . . . Worker 2 | 2 . . . . . . . . . . . . . . . . . . . Tunneler 9 | 9 . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . 2 . . . . . . . . . . . . . Swarmer 22 | . . . 3 7 4 . 3 5 . . . . . . . . . . . Grunt 19 | . . 3 6 2 3 . . 3 2 . . . . . . . . . . Brawler 3 | . . . . 1 2 . . . . . . . . . . . . . . Duelist 2 | . . 1 . 1 . . . . . . . . . . . . . . . Sentry 17 | . . 3 2 7 . 2 1 1 1 . . . . . . . . . . Hunter 2 | . . . . . 1 . . . 1 . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 6 . 2 3 8 6 3 3 4 2 . . . . . . . . . . Combat Bots Only 8 | . . 2 3 8 6 1 3 4 2 . . . . . . . . . . Max Kills in Single Turn 4 | 1 . 1 1 3 4 1 1 3 1 . . . . . . . . . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 4 . . 3 1 . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Hostile Shots Fired 854 | . . 52 94 106 35 14 81 55 96 . 51 33 21 9 25 48 6 87 41 Missed 277 | . . 12 15 25 13 2 22 27 28 . 12 8 14 4 14 20 2 37 22 Damage Taken 9124 | . . 650 1269 1040 494 177 498 262 1025 . 619 419 108 82 248 588 91 1188 366 Core 3883 | . . 73 173 210 147 . 28 14 264 . 463 373 25 39 85 464 69 1153 303 Absorbed by Shields 243 | . . . . . . . 124 119 . . . . . . . . . . . Ignored by Resistances 34 | . . . . 34 . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 100 81 . . . 3 . . . . 9 . . 56 92 . 59 . . Volleys Fired 249 | 40 . 29 46 43 10 12 28 10 20 . 1 . 4 . 6 . . . . Largest 2 | 2 . 2 2 2 2 2 2 2 2 . 1 . 1 . 1 . . . . Hottest 116 | 40 . 43 78 116 53 84 53 71 83 . 53 . 7 . 7 . . . . Shots Fired 407 | 80 . 58 72 61 17 24 40 17 27 . 1 . 4 . 6 . . . . Gun 363 | 80 . 58 72 58 7 24 40 11 13 . . . . . . . . . . Cannon 5 | . . . . . . . . . 4 . 1 . . . . . . . . Launcher 29 | . . . . 3 10 . . 6 10 . . . . . . . . . . Special 10 | . . . . . . . . . . . . . 4 . 6 . . . . Kinetic 276 | 80 . 58 45 12 7 12 40 8 13 . 1 . . . . . . . . Thermal 43 | . . . . 28 . 12 . 3 . . . . . . . . . . . Explosive 29 | . . . . 3 10 . . 6 10 . . . . . . . . . . Electromagnetic 49 | . . . 27 18 . . . . 4 . . . . . . . . . . Robot Hit Streak 26 | 8 . 26 23 14 8 5 7 10 12 . 1 . 4 . 5 . . . . Robot Miss Streak 6 | 3 . 2 3 3 1 2 6 6 3 . 2 . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 307 | 48 . 44 64 51 10 16 31 13 22 . 1 . 4 . 3 . . . . Core Hits 165 | 21 . 14 19 31 17 6 19 19 18 . . . . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 1 2 . . . 1 . . . . . . . . . . . Burn 3 | . . . . 2 . . . 1 . . . . . . . . . . . Sever 1 | . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 21 | . . . 9 3 . . 9 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . 9 3 . . 9 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6724 | 539 . 589 1248 1114 672 275 511 790 905 . 16 . . . . . . 59 6 Guns 3998 | 533 . 584 887 821 66 275 511 150 171 . . . . . . . . . . Cannons 103 | . . . . . . . . . 87 . 16 . . . . . . . . Explosions 2183 | . . . 94 196 606 . . 640 647 . . . . . . . . . . Melee 335 | . . . 257 78 . . . . . . . . . . . . . . . Ramming 105 | 6 . 5 10 19 . . . . . . . . . . . . . 59 6 Kinetic 2837 | 533 . 584 462 225 66 95 511 110 235 . 16 . . . . . . . . Thermal 694 | . . . 94 380 . 180 . 40 . . . . . . . . . . . Explosive 2089 | . . . . 196 606 . . 640 647 . . . . . . . . . . Electromagnetic 664 | . . . 425 216 . . . . 23 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 335 | . . . 257 78 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 3 3 3 3 4 . . . . 2 4 8 8 Average Corruption 3 | . . . . . . . 2 3 3 3 3 . . . . 1 2 4 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 55 | . . . . . . . 4 15 17 2 11 . . . . . . 5 1 Message Errors 15 | . . . . . . . 2 3 4 . 4 . . . . . . 2 . Matter Fused 15 | . . . . . . . 2 3 2 1 4 . . . . . . 2 1 Heat Flow Errors 4 | . . . . . . . . 2 2 . . . . . . . . . . Energy Discharges 4 | . . . . . . . . 1 2 . 1 . . . . . . . . Parts Fused 6 | . . . . . . . . 3 2 1 . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . 1 1 . 1 . . . . . . 1 . Data Loss (major) 3 | . . . . . . . . 1 2 . . . . . . . . . . Misfires 2 | . . . . . . . . 1 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 137 | . . . . 41 13 . . 72 11 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 126 | . . . . 30 13 . . 72 11 . . . . . . . . . . Melee 11 | . . . . 11 . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . 2 . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 2 | . . . . . . . . . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 478 | . . . 83 101 173 . . 35 59 . . . . . . . . 25 2 Shots 12 | . . . 2 2 6 . . 1 1 . . . . . . . . . . Rammed 27 | 1 . 1 2 2 . . . . . . . . . . . . . 17 4 Targets Rammed 27 | 1 . 1 2 2 . . . . . . . . . . . . . 17 4 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 341 | . . 17 341 205 12 75 9 266 229 . . . . . . . . . . Average Temperature 78 | . . 8 133 57 10 25 5 79 105 . . . . . . . . . . Received Heat Transfer 1799 | . . 189 612 279 27 63 63 50 165 . 90 63 27 . 12 96 . 63 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . 1 . . . . . . . . . . . . . Heat Transferred 1482 | . . . 150 851 . 333 . 148 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Peak Influence 716 | 60 39 171 122 343 510 265 123 . . . . 716 . . 391 197 60 308 248 Initial 600 | . 39 16 13 12 222 225 27 . . . . 600 . . 180 197 . 33 173 Average 148 | 20 39 67 35 104 348 178 62 . . . . 620 . . 321 104 24 184 185 Maximum Alert Level 3 | . . . . 1 2 1 . . . . . 3 . . 1 . . 1 1 Low Security (%) 72 | 100 100 100 100 79 . 32 100 . . . . . . . 22 100 100 50 66 Level 1 20 | . . . . 20 82 67 . . . . . . . . 77 . . 50 33 Level 2 6 | . . . . . 17 . . . . . . 90 . . . . . . . Level 3 . | . . . . . . . . . . . . 9 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 1 2 . . 1 . . . . 2 . . 1 2 . 5 2 Investigation 5 | . . . 1 . . . . . . . . . . . . 1 . 1 2 Extermination 3 | . . . . . . . 1 . . . . . . . 1 1 . . . Reinforcement 7 | . . . . 1 . . . . . . . 2 . . . . . 4 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 1 . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Distress Signals 9 | . 1 . 1 5 . . . . . . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 201 | . 2 12 19 24 10 2 6 11 12 . 14 14 8 2 16 10 5 23 11 Peak Tracking Total 11 | . 3 3 6 8 5 1 3 5 4 . 7 8 7 2 11 9 7 10 9 Tactical Retreats 24 | . . 1 1 1 . . . 1 2 . 1 4 . . 5 . 1 4 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Traps Triggered 7 | . . . . . 2 . . . . . . 1 . . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Machines Disabled 4 | . . . 1 2 1 . . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 1 1 . . . . . . . . . . . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Machines Accessed 28 | . . . 3 4 2 3 2 . . 1 . 3 . 1 1 2 . 3 3 Terminals 17 | . . . 3 3 2 . 2 . . . . 2 . . . 1 . 2 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 1 Recycling Units 4 | . . . . . . 3 . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . Total Hacks 63 | . . . 5 10 5 7 2 . . 3 . 9 . 1 1 5 . 6 9 Successful 30 | . . . 2 5 2 4 1 . . 3 . 6 . 1 1 2 . 2 1 Failed 33 | . . . 3 5 3 3 1 . . . . 3 . . . 3 . 4 8 Catastrophic 8 | . . . 1 1 . . 1 . . . . . . . . 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 23 | . . . 5 3 . 1 2 . . . . 2 . . . 2 . 1 7 Terminals 37 | . . . 5 9 5 . 2 . . . . 4 . . . 2 . 3 7 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . 3 2 Recycling Units 12 | . . . . . . 7 . . . . . 5 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 17 | . . . 2 4 2 . 1 . . 3 . 1 . 1 . . . 2 1 Record 4 | . . . . . . . . . . 3 . . . . . . . . 1 Open Door 3 | . . . . 1 . . . . . . . . . 1 . . . 1 . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . 3 . . . . . 5 . . . . . . . Recycle Component 1 | . . . . . . . . . . . . 1 . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . 2 . . . . . . . Retrieve Components 4 | . . . . . . 3 . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . 1 2 2 1 . . . . . 2 . . . 1 . 2 2 Full Trace Events 5 | . . . 1 . . . . . . . . . . . . 1 . 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . 152 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . 1 . . . . . . . Recycled Matter 4 | . . . . . . . . . . . . 4 . . . . . . . Retrieved Matter 4 | . . . . . . . . . . . . 4 . . . . . . . Retrieved Components 8 | . . . . . . 6 . . . . . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 2 . 2 . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . Combat 3 | . . . . . . . . . . . . . 1 . 2 . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . 2 . 2 . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . streamctrl_high 3 | . . . . . . . . . . . . . 1 . 2 . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . 4 . . . . . . . . . . . . . . Attached 3 | . . . . . 2 . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Total Allies 5 | . . . . . . . . . . . 1 . 1 . 3 . . . . Largest Group 1 | . . . . . . . . . . . 1 . 1 . 1 . . . . Highest-Rated Group 96 | . . . . . . . . . . . 96 . 12 . 47 . . . . Highest-Rated Ally 96 | . . . . . . . . . . . 96 . 12 . 47 . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . AID 2 | . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 27 | . . . . . . . . . . . 14 . 1 . 12 . . . . Total Damage 489 | . . . . . . . . . . . 307 . . . 182 . . . . Kills 5 | . . . . . . . . . . . 4 . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 59 | . . . . . . . . . . . . 7 . . 21 21 1 9 . Items 52 | . . . . . . . . . . . . . . . 21 21 1 9 . Garrisons 2 | . . . . . . . . . . . . 2 . . . . . . . Patrols 4 | . . . . . . . . . . . . 4 . . . . . . . Guards 1 | . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Turns Passed 8984 | 300 123 882 1081 531 420 595 599 773 927 81 454 381 164 33 317 757 30 292 244 Spaces Moved 6322 | 115 75 332 422 224 182 343 303 462 302 74 338 758 384 71 420 483 57 548 429 Core 1841 | 14 . . . . . . . . 95 . 116 688 . . 3 156 16 483 270 Treads 2511 | 101 75 332 422 224 182 343 303 462 67 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 436 | . . . . . . . . . 140 74 222 . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . 12 . . . Flight 1522 | . . . . . . . . . . . . 70 384 71 417 315 41 65 159 Fastest Speed 34 | 50 160 160 152 160 160 160 160 160 110 110 50 40 40 40 34 42 45 45 40 Average Speed 114 | 146 160 223 197 160 209 160 160 160 287 110 132 49 40 40 38 55 46 49 46 Slowest Speed 650 | 160 160 240 240 160 240 160 160 160 650 110 500 50 40 40 100 100 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . 2 2 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 7 22 37 32 50 33 72 9 59 56 67 58 28 60 13 12 14 11 22 33 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . . . . . . . . . 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 8 | . . . . . . . . 1 2 . 1 . 3 1 . . . . . Spaces Dug 10 | . . . . . 1 . 9 . . . . . . . . . . . . Terrain Destroyed 210 | . . . 7 26 24 . 9 65 79 . . . . . . . . . . Melee 9 | . . . . . . . 9 . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 201 | . . . 7 26 24 . . 65 79 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Total 7613 | 173 78 413 583 332 204 366 364 478 332 73 344 767 392 74 573 967 59 568 473 Wait 807 | . . 41 66 41 . . . . . . . . 2 . 145 476 . 4 32 Move 6293 | 115 74 331 421 223 180 342 302 461 301 73 337 757 383 70 415 478 56 547 427 Hop 5 | . . . . . . . . . . . . . . . 2 2 . . 1 Pick Up 71 | 11 2 3 12 5 3 7 7 1 2 . 1 6 1 1 2 3 1 . 3 Fast Attach 17 | . 1 2 2 2 . . 1 . . . 1 . . 1 2 3 1 . 1 Attach 58 | 6 . 1 11 5 6 3 4 1 7 . 3 2 2 1 . 1 1 . 4 Detach 4 | . . 1 . 2 . . . . . . . . . . . 1 . . . Swap 30 | 1 . 4 7 3 1 1 8 3 2 . . . . . . . . . . Drop 28 | . 1 . 7 3 . 1 5 2 . . 1 2 . 1 1 3 . . 1 Fire 249 | 40 . 29 46 43 10 12 28 10 20 . 1 . 4 . 6 . . . . Melee 21 | . . . 9 3 . . 9 . . . . . . . . . . . . Ram 21 | . . . . . . . . . . . . . . . . . . 17 4 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 1 2 2 . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . 4 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 301 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 8) 406 | -10/Materials | Discovered new exit (range 3) 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Utility x2 789 | -9/Materials | Build established: Scavenger-Mutant 978 | -9/Materials | Discovered new exit (range 8) 1306 | -9/Materials | Entered another Materials area 1306 | -8/Materials | Evolved 2 slots: Utility x2 2067 | -8/Materials | Lost 4 parts (1p2u1w) 2316 | -8/Materials | Build established: Mutant 2324 | -8/Materials | Lost 7 parts (1p2n2u2w) 2354 | -8/Materials | Discovered new exit (range 5) 2359 | -8/Materials | Discovered new exit (range 7) 2387 | -8/Materials | Entered Storage 2661 | -8/Storage | Core integrity fell below 50% 2760 | -8/Storage | Found Prototype Launcher 2853 | -8/Storage | Identified Gui. Missile Launcher 2864 | -8/Storage | Lost 3 parts (2u1w) 2882 | -8/Storage | Garrison activated, responded to threat 2917 | -8/Storage | Destroyed 8 combat bots 2917 | -8/Storage | Identified exit to Garrison 2918 | -8/Storage | Entered Garrison 2978 | -8/Garrison | Triggered checkpoint 3008 | -8/Garrison | Garrison Relay disabled 3014 | -8/Garrison | Lost 3 parts (1p1n1w) 3089 | -8/Garrison | Installed Relay Interface Framework 3135 | -8/Garrison | Core integrity fell below 20% 3188 | -8/Garrison | Discovered new exit (range 60) 3188 | -8/Garrison | Discovered new exit (range 42) 3188 | -8/Garrison | Discovered new exit (range 38) 3264 | -8/Garrison | Triggered checkpoint 3280 | -8/Garrison | Triggered checkpoint 3338 | -8/Garrison | Entered Recycling 3342 | -8/Recycling | Found Scrap Engine 3638 | -8/Recycling | Discovered new exit (range 15) 3933 | -8/Recycling | Entered Factory 3933 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4230 | -6/Factory | Build established: Scavenger-Mutant 4511 | -6/Factory | Discovered new exit (range 7) 4532 | -6/Factory | Entered Lower Caves 4629 | -6/Lower Caves | Build established: Mutant 4743 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5028 | -6/Lower Caves | Build established: Scavenger-Mutant 5148 | -6/Lower Caves | Discovered new exit (range 13) 5305 | -6/Lower Caves | Entered another Lower Caves area 5432 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5475 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 5716 | -6/Lower Caves | Build established: Mutant 6062 | -6/Lower Caves | Lost 7 parts (1p3u3w) 6229 | -6/Lower Caves | Discovered new exit (range 4) 6232 | -6/Lower Caves | Entered Data Miner 6232 | -6/Data Miner | Discovered new exit (range 6) 6253 | -6/Data Miner | Met Data Miner 6280 | -6/Data Miner | Learned location of Section 7 (-2) 6290 | -6/Data Miner | Received God Mode back door access code from Data Miner 6313 | -6/Data Miner | Entered Proximity Caves 6315 | -5/Proximity Caves | Spotter reported a threat 6316 | -5/Proximity Caves | Spotter reported a threat 6562 | -5/Proximity Caves | Escorted by Enhanced Grunt 6570 | -5/Proximity Caves | Core integrity fell below 50% 6614 | -5/Proximity Caves | Spotter reported a threat 6667 | -5/Proximity Caves | Spotter reported a threat 6742 | -5/Proximity Caves | Ambushed by research squad 6747 | -5/Proximity Caves | Core integrity fell below 20% 6764 | -5/Proximity Caves | Discovered new exit (range 6) 6767 | -5/Proximity Caves | Entered Factory 6767 | -5/Factory | Evolved 2 slots: Propulsion x2 6773 | -5/Factory | Build established: Hacker-Mutant 7067 | -5/Factory | Search patrols dispatched 7142 | -5/Factory | Discovered new exit (range 13) 7143 | -5/Factory | Discovered new exit (range 6) 7148 | -5/Factory | Entered Upper Caves 7149 | -5/Upper Caves | Encountered a Warlord checkpoint 7294 | -5/Upper Caves | Attracted the attention of an 0b10 base 7308 | -5/Upper Caves | Discovered new exit (range 5) 7312 | -5/Upper Caves | Entered another Upper Caves area 7326 | -5/Upper Caves | Discovered new exit (range 12) 7345 | -5/Upper Caves | Entered Factory 7345 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7505 | -4/Factory | Discovered new exit (range 15) 7611 | -4/Factory | Build established: Mutant 7662 | -4/Factory | Entered Research 7662 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7704 | -3/Research | Found Prototype Processor 7704 | -3/Research | Identified Exp. Signal Interpreter 8363 | -3/Research | Incoming investigation squad redirected 8413 | -3/Research | Discovered new exit (range 10) 8418 | -3/Research | Identified exit to Testing 8419 | -3/Research | Entered Testing 8422 | -3/Testing | Lost 3 parts (2n1u) 8442 | -3/Testing | Discovered new exit (range 16) 8449 | -3/Testing | Identified exit to Research 8449 | -3/Testing | Entered Research 8449 | -2/Research | Evolved 2 slots: Utility x2 8574 | -2/Research | Spotted B-90 Cyclops 8576 | -2/Research | Spotted B-90 Cyclops 8696 | -2/Research | Core integrity fell below 50% 8737 | -2/Research | Discovered new exit (range 9) 8741 | -2/Research | Entered Quarantine 8758 | -2/Quarantine | Found Alien Artifact 8758 | -2/Quarantine | Identified Core Reset Matrix 8758 | -2/Quarantine | Used Core Reset Matrix 8762 | -2/Quarantine | Detected hypermatrix surge 8762 | -2/Quarantine | Sensed 5 artifacts in vicinity 8816 | -2/Quarantine | Incoming investigation squad redirected 8836 | -2/Quarantine | Core integrity fell below 20% 8935 | -2/Quarantine | Incoming investigation squad redirected 8985 | -2/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- >>Query(Unknown Artifact) A way to activate this device has yet to be discovered, though its design suggests it can interface with LRCs. When that program is further along the two can be merged to make further progress. Until then no further tests will be conducted as only three were recovered from the [Leopard]. 08954_ Slug penetrates Door. 08954_ Slug penetrates Wall. 08958_ Penetrated by Slug. 08958_ Slug penetrates Wall. 08959_ Slug penetrates Catalytron. 08964_ Slug penetrates Wall. 08977_ Slammed into R-10 Processor. 08977_ Destabilizing: System corrupted (+2). 08978_ Slammed into R-10 Processor. 08980_ R-10 Processor knocked back. 08982_ Slammed into R-10 Processor. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????"""T""" # ## """ """ #????????????????? | | ??????????######## ## """ """ #????????????????? | | ????????????##### ]# ^ #????????????????? | | ?????????? "T # ! #????????????????? | | ??????# "" / #????????????????? | | ????????? # ! #????????????????? | | ??????? ####### # #????????????????? | | ??????? ????????###+#####+#######????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????# T"#????????????????????? | | ????????????????????????# ""#????????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????####### #########??????????????? | | ??????????? R ???????? | | ??????????????????#######@#########??????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????+ ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 750 Resistance: TH 10 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 11 Relay Coupler Types 3 Relay Coupler Value 82 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- 10k Club A New Friend Alien Roots Alien Tech Close Call Dangerous Findings Decoder Ring Explorer I Spy Leap Before You Look Slippery One Challenges ------------ None Game ------ Seed GravityShrapnelDoublenader Manual? 0 Play Time 01:32:05 Cumulative 15.8 hours Start 2024.04.26 @ 01:24:00 End 2024.04.26 @ 02:52:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 003dc9b7-1aaf-4681-9a4f-4a1f5aba07eb