Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 04:16:34 Player: Cracklepappy Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (576) 2880 Value Destroyed (19066) 19066 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (13662) 13662 TOTAL SCORE: 39328 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 11639 Follower Combat Kills 344 Entered Garrisons 200 Friendly Fire -521 Cogmind --------- Core Integrity 0/700 Matter 94/300 Energy 10/100 System Corruption 3% Temperature Cool (4) Movement Flying (32) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (4) ------ Improved Heat Sink Advanced Visual Processing Unit Core Analyzer High-powered Tractor Beam > --- WEAPON (3) ------- Mini Assault Cannon Spear > --- INVENTORY (5) ---- Compact Matter Pod (109) Mini Assault Cannon Rocket Array Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Core Analyzer Improved Propulsion Shielding > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Micro Fission Core Cooled VTOL Module Improved Heat Sink Compact Matter Pod Katana [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Cooled VTOL Module Treads Improved Treads Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Improved Light Cannon Energy Gun Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 . . Utility 2 | . . . . . 1 . 1 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 218 | 7 18 7 26 42 37 13 5 3 60 Power 40 | 1 5 1 5 4 9 3 . . 12 Engine 24 | 1 5 1 5 4 3 1 . . 4 Core 16 | . . . . . 6 2 . . 8 Reactor . | . . . . . . . . . . Propulsion 66 | 2 4 2 5 18 9 7 1 1 17 Treads 23 | . 4 2 5 12 . . . . . Leg . | . . . . . . . . . . Wheel 8 | 2 . . . 5 . . . 1 . Hover . | . . . . . . . . . . Flight 35 | . . . . 1 9 7 1 . 17 Utility 57 | 2 5 . 4 4 10 3 1 2 26 Device 31 | 1 . . 1 3 5 . . 1 20 Storage 8 | 1 3 . 2 . 1 . . . 1 Processor 6 | . . . . . 2 2 1 . 1 Hackware 4 | . . . . . 1 . . . 3 Protection 8 | . 2 . 1 1 1 1 . 1 1 Artifact . | . . . . . . . . . . Weapon 55 | 2 4 4 12 16 9 . 3 . 5 Energy Gun 1 | . 1 . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 13 | 2 . 1 5 5 . . . . . Ballistic Cannon 21 | . 3 . 2 6 7 . 2 . 1 Launcher 11 | . . 1 3 3 2 . . . 2 Special Weapon 3 | . . . . 1 . . 1 . 1 Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon 2 | . . 1 1 . . . . . . Unidentified Prototypes 7 | . . . 2 3 . . 1 . 1 Parts Lost 33 | . 1 2 1 2 7 7 . . 13 Power 6 | . . 1 . . 1 1 . . 3 Propulsion 16 | . . . . 2 3 5 . . 6 Utility 7 | . 1 . . . 2 1 . . 3 Weapon 4 | . . 1 1 . 1 . . . 1 Highest Loss Streak 4 | . 1 1 1 2 2 2 . . 4 To Critical Strikes 1 | . . . 1 . . . . . . Average Backups 14 | 4 11 15 21 24 5 4 4 5 4 Power . | . . . . . . . . . . Propulsion 3 | 1 4 5 6 5 . . . . . Utility 3 | . 2 3 5 5 1 1 2 2 . Weapon 5 | 1 3 5 7 11 2 2 1 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 36 | 1 9 3 9 5 2 . 1 1 5 Power 4 | . 1 . . . 1 . . . 2 Propulsion 8 | . 3 2 3 . . . . . . Utility 10 | . 2 1 2 2 . . 1 1 1 Weapon 14 | 1 3 . 4 3 1 . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 99 94 97 96 100 95 Engine 8 | . 14 13 11 11 1 2 . . . Core 2 | . . . . . 7 6 7 7 6 Treads 17 | . 26 28 33 17 . . . . . Wheel 3 | . 1 . . 15 . . . . . Flight 12 | . . . . . 35 35 34 38 36 Device 5 | . . . 1 6 7 9 7 7 10 Storage 7 | . 14 14 11 11 . . . . . Processor 4 | . . . . . 9 14 23 21 15 Protection 6 | . 13 14 9 4 2 2 . 1 1 Ballistic Gun 8 | . 10 6 12 15 . . . . . Ballistic Cannon 16 | . 14 21 15 16 21 21 20 15 15 Launcher 1 | . . . 4 . 2 . . . . Peak Build Rating 60 | 7 12 13 24 24 38 38 44 48 60 Average Rating 26 | 5 8 12 20 20 24 32 41 43 55 On Entrance 23 | . 7 12 12 21 22 36 35 44 45 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . Heaviest Build 113 | 13 34 33 113 101 19 20 18 20 26 Greatest Support 69 | 26 46 46 69 63 20 20 25 25 27 Greatest Overweight (x) 8 | . . 1 1 8 . 1 . . 1 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 5 5 5 5 Average Capacity 15 | 7 11 15 22 25 5 5 5 5 5 Most Carried 25 | 8 15 15 25 25 25 5 5 5 5 Average Carried 14 | 5 11 14 21 24 5 4 4 4 4 Final Capacity 25 | 8 15 15 25 25 5 5 5 5 5 Final Carried 25 | 8 15 15 25 25 5 5 5 5 4 Class Distribution -------------------- 28% | Tank 21% | Sprinter 20% | Mutant 10% | Scavenger-Gunner 6% | Gunner 5% | Scientist-Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -9/Storage Scientist-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Matter Collected 16261 | 384 788 444 2049 2686 2956 1920 340 70 4624 Remotely 2766 | . . . 243 572 . . . . 1951 Salvage Created 16901 | 324 745 584 2440 3454 2006 1577 64 577 5130 Parts 913 | 24 39 34 153 179 108 88 2 10 276 Haulers Intercepted 26 | . 2 . 6 6 5 . . . 7 Recyclers Shooed 10 | . 1 . 2 2 1 . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Combat Hostiles Destroyed 388 | . 20 12 51 72 65 37 . . 131 Melee 3 | . . 1 . . . . . . 2 Guns 37 | . 12 . 7 18 . . . . . Cannons 192 | . 8 9 30 39 31 30 . . 45 AOE 156 | . . 2 14 15 34 7 . . 84 Classes Destroyed 17 | 3 5 3 4 . 1 1 . . . Worker 41 | 2 2 1 4 9 3 . 1 . 19 Builder 16 | . . 1 3 4 1 . . . 7 Tunneler 22 | 9 1 3 5 1 . . . . 3 Hauler 26 | . 2 . 6 6 5 . . . 7 Recycler 45 | 1 2 4 11 9 1 . 1 . 16 Mechanic 19 | . . . 1 3 6 . . . 9 Operator 5 | . 2 . 1 . 1 . . . 1 Watcher 15 | . 1 . 4 2 4 . . . 4 Swarmer 54 | . 9 3 9 4 4 8 . . 17 Grunt 192 | . 11 6 27 41 43 15 . . 49 Brawler 16 | . . . 3 3 3 1 . . 6 Duelist 23 | . . . 3 7 4 1 . . 8 Protector 18 | . . . 2 6 3 . . . 7 Sentry 41 | . . 2 7 11 7 7 . . 7 Hunter 20 | . . . . . 1 . . . 19 Programmer 23 | . . . . . . 5 . . 18 Assembled 1 | . . 1 . . . . . . . Best Kill Streak 26 | 8 5 9 9 13 14 8 1 . 26 Combat Bots Only 23 | . 4 5 9 12 13 8 . . 23 Max Kills in Single Turn 8 | 1 2 3 6 5 3 2 1 . 8 Gunslinging 1 | . 1 . . . . . . . . Exploded 8 | . . 2 6 4 3 2 . . 8 Melee 1 | . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Hostile Shots Fired 981 | . 68 62 125 150 118 79 5 . 374 Missed 393 | . 17 12 31 46 63 35 1 . 188 Hits 588 | . 51 50 94 104 55 44 4 . 186 Melee 7 | . . . 2 4 1 . . . . Projectile 581 | . 51 50 92 100 54 44 4 . 186 AOE 1 | . . . . 1 . . . . . Critical Strikes 17 | . 1 3 3 . 1 2 . . 7 Part Disruptions 2 | . . 1 . . . . . . 1 Damage Taken 7842 | . 501 603 1213 1524 887 566 58 . 2490 Core 1353 | . 65 93 80 161 101 142 13 . 698 Absorbed by Shields 67 | . . . . . . 43 . . 24 Redirected to Shielding 236 | . 9 21 9 11 53 55 . . 78 Regen/Repaired (Parts) 573 | . . . 128 168 . . . . 277 Core Remaining (%) 57 | 100 . 36 . 39 . 55 . . . Volleys Fired 890 | 19 74 45 126 150 180 99 6 . 191 Largest 3 | 2 2 2 3 3 3 3 3 . 3 Hottest 120 | 40 85 63 108 108 120 120 120 . 120 Shots Fired 2071 | 38 146 87 376 438 356 213 16 . 401 Gun 416 | 38 87 6 111 174 . . . . . Cannon 1490 | . 59 80 252 243 291 202 15 . 348 Launcher 164 | . . 1 13 21 65 11 . . 53 Special 1 | . . . . . . . 1 . . Kinetic 1880 | 38 120 86 363 417 291 202 15 . 348 Thermal 26 | . 26 . . . . . . . . Explosive 164 | . . 1 13 21 65 11 . . 53 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 36 | 7 15 9 36 14 11 6 2 . 10 Robot Miss Streak 9 | 2 9 5 5 5 6 6 1 . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 1111 | 21 93 51 201 226 151 94 5 14 255 Core Hits 1139 | 13 55 24 103 154 178 61 2 6 543 Critical Kills 1 | 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 46 | 1 3 1 7 9 4 3 . . 18 Destroy 1 | 1 . . . . . . . . . Blast 35 | . 3 1 7 8 4 1 . . 11 Sever 3 | . . . . 1 . 2 . . . Impale 7 | . . . . . . . . . 7 Melee Attacks 209 | . . 8 1 7 5 46 1 16 125 Impact 7 | . . 7 . . . . . . . Slashing 88 | . . . 1 7 5 46 1 16 12 Piercing 113 | . . . . . . . . . 113 Sneak Attacks 54 | . . . . 1 1 . 1 . 51 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 50985 | 273 1364 1114 5773 6444 8490 4010 218 720 22579 Guns 3487 | 273 783 55 863 1513 . . . . . Cannons 17963 | . 581 901 3387 3149 3272 1916 76 . 4681 Explosions 22378 | . . 108 1523 1656 5153 627 88 . 13223 Melee 7127 | . . 50 . 96 65 1467 54 720 4675 Ramming 30 | . . . . 30 . . . . . Kinetic 21156 | 273 1070 956 4250 4662 3272 1916 76 . 4681 Thermal 665 | . 294 39 . . 91 . . . 241 Explosive 21978 | . . 69 1523 1656 5062 627 88 . 12953 Electromagnetic 29 | . . . . . . . . . 29 Impact 50 | . . 50 . . . . . . . Slashing 3269 | . . . . 96 65 1467 54 720 867 Piercing 3808 | . . . . . . . . . 3808 Highest Corruption 3 | . . . 2 2 . 3 . . 2 Average Corruption 1 | . . . 2 2 . 2 . . 1 Corruption Purged 4 | . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . Effects 151 | . . . 73 44 . 12 . . 22 Message Errors 39 | . . . 20 13 . 2 . . 4 Matter Fused 41 | . . . 20 13 . 2 . . 6 Heat Flow Errors 22 | . . . 8 8 . 5 . . 1 Energy Discharges 15 | . . . 8 3 . 1 . . 3 Parts Rejected 2 | . . . 1 . . . . . 1 Parts Fused 3 | . . . 1 . . . . . 2 Data Loss (minor) 10 | . . . 7 1 . 1 . . 1 Data Loss (major) 5 | . . . 1 4 . . . . . Misfires 6 | . . . 5 . . . . . 1 Alerts 7 | . . . 2 2 . 1 . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1834 | . . . 61 90 184 135 25 112 1227 Projectiles 381 | . . . 61 23 91 55 25 . 126 Explosions 228 | . . . . 67 93 4 . . 64 Melee 1225 | . . . . . . 76 . 112 1037 Knockbacks 103 | . 8 10 33 18 10 8 1 . 15 Impact . | . . . . . . . . . . Kinetic 99 | . 8 10 32 16 10 8 1 . 14 Secondary 4 | . . . 1 2 . . . . 1 Self-Inflicted Damage 226 | . . . 36 6 87 . . . 97 Shots 9 | . . . 2 . 2 . . . 5 Rammed 7 | . . . . 7 . . . . . Targets Rammed 7 | . . . . 7 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 326 | . 236 174 326 311 317 234 28 . 269 Average Temperature 64 | . 57 42 58 81 133 40 15 . 33 Received Heat Transfer 2535 | . 183 369 450 585 333 240 18 . 357 Effects 7 | . . . 1 3 3 . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 6 | . . . . 3 3 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 695 | . 370 50 . . 75 . . . 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Maximum Alert Level 5 | . . . 3 5 5 5 5 4 5 Low Security (%) 30 | 100 100 100 39 . . . . . . Level 1 4 | . . . 15 2 . . . . . Level 2 14 | . . . 28 32 . . . . . Level 3 19 | . . . 16 46 4 . . 88 25 Level 4 10 | . . . . 14 47 . . 11 21 Level 5 12 | . . . . . 8 100 80 . 26 High Security 8 | . . . . 4 39 . 19 . 25 Max Security . | . . . . . . . . . . Sterilizations 4 | . . . 1 1 1 . . . 1 Peak Influence 5486 | 20 155 126 972 1849 3075 3713 2133 1100 5486 Initial 1998 | . . 36 . 410 1100 1998 1948 1100 708 Average 983 | 2 63 25 374 844 1789 2914 1995 1060 2030 Influence Increases 15256 | 60 677 320 1698 2242 2619 1785 265 2 5588 Destroy 0b10 Robot/C 7680 | . 400 220 980 1380 1380 740 100 . 2480 Destroy 0b10 Robot/NC 1085 | 60 50 45 185 205 120 25 15 . 380 Destroy Leader 1502 | . 96 20 230 286 288 40 20 . 522 Allied During Kill 97 | . . . . 12 64 12 9 . . Successful Hack 350 | . 39 . 89 43 52 28 18 . 81 Select Force Hacks 280 | . 60 . 60 30 90 . . . 40 Disable Machine 855 | . 15 15 75 120 120 90 30 . 390 Anti-Garrison Action 500 | . . . . . . 500 . . . Destroy Structure 1092 | . 2 20 79 91 235 185 13 2 465 Partial Spotted 315 | . . . . 15 60 15 15 . 210 Lose Combat Pursuer 1500 | . 15 . . 60 210 150 45 . 1020 Influence Decreases 10444 | 60 582 415 726 1365 1713 1147 1845 1477 1114 Entered New Map 6223 | . . 59 . 562 1069 1077 1765 1387 304 Time Decay 3601 | 60 572 336 716 733 374 . 40 90 680 Lost Part 330 | . 10 20 10 20 70 70 . . 130 Lost Ally 290 | . . . . 50 200 . 40 . . Squads Dispatched 112 | . 6 1 9 14 19 . 2 . 61 Investigation 26 | . 4 1 6 3 4 . 1 . 7 Extermination 10 | . . . . . . . . . 10 Reinforcement 13 | . 2 . . 1 2 . 1 . 7 Assault 59 | . . . 3 10 10 . . . 36 Garrison 4 | . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . 1 . 3 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Distress Signals 15 | . 1 1 2 3 4 . 1 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 611 | . 38 12 71 93 106 40 10 . 241 Peak Tracking Total 14 | . 5 3 5 14 13 5 5 . 14 Tactical Retreats 53 | . 1 1 . 4 9 5 1 . 32 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Traps Triggered 21 | . 2 . 2 3 1 5 1 . 7 Indirectly . | . . . . . . . . . . Trap Hack Attempts 4 | . . . 4 . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Machines Disabled 65 | . 1 1 5 8 8 14 2 . 26 Max in Single Turn 4 | . 1 1 1 1 1 2 1 . 4 Garrison Access 3 | . . . . . . . . . 3 Garrison Relay 6 | . . . . . . 6 . . . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 6 | . . . . 4 . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Machines Accessed 97 | . 9 1 17 15 13 4 3 . 35 Terminals 58 | . 7 . 12 12 8 4 2 . 13 Fabricators 7 | . . . . . . . 1 . 6 Repair Stations 7 | . . . 1 2 . . . . 4 Recycling Units 11 | . 2 . 2 1 2 . . . 4 Scanalyzers 8 | . . . 2 . 2 . . . 4 Garrison Access 5 | . . . . . 1 . . . 4 Total Hacks 267 | . 32 1 49 39 40 10 7 . 89 Successful 144 | . 16 1 29 19 29 3 3 . 44 Failed 120 | . 15 . 20 20 10 7 4 . 44 Catastrophic 22 | . 2 . 3 4 2 2 1 . 8 Database Lockouts 3 | . 1 . . . 1 . . . 1 Manual 96 | . 25 . 27 10 18 1 1 . 14 Terminals 167 | . 26 . 36 29 24 10 4 . 38 Fabricators 15 | . . . . . . . 3 . 12 Repair Stations 25 | . . . 4 7 . . . . 14 Recycling Units 19 | . 6 . 2 3 2 . . . 6 Scanalyzers 33 | . . . 7 . 12 . . . 14 Garrison Access 7 | . . . . . 2 . . . 5 Terminal Hacks 51 | . 7 1 9 9 9 2 1 . 13 Part Schematic 8 | . . . 1 4 2 . . . 1 Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 4 | . 1 . 1 . 1 . . . 1 Prototype ID Bank 10 | . 1 . 4 1 2 . . . 2 Open Door 4 | . . 1 . 3 . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 2 | . 2 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 Garrison Index 2 | . . . . . 1 . 1 . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 8 | . . . 2 1 . . . . 5 Dispatch Records 1 | . . . . . . . . . 1 Hauler Manifests 3 | . 1 . . . 1 . . . 1 Registered Components 2 | . 1 . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . . . 1 . 4 Load Schematic 3 | . . . . . . . 1 . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks 12 | . . . 2 4 . . . . 6 Scan Component 6 | . . . 1 2 . . . . 3 Repair 6 | . . . 1 2 . . . . 3 Recycling Unit Hacks 3 | . 1 . . . . . . . 2 Retrieve Components 3 | . 1 . . . . . . . 2 Scanalyzer 21 | . . . 4 . 8 . . . 9 Insert Component 8 | . . . . . 3 . . . 5 Analyze 7 | . . . . . 3 . . . 4 Retrieve Study 6 | . . . 4 . 2 . . . . Garrison Access Hacks 5 | . . . . . 1 . . . 4 Unlock Access 2 | . . . . . 1 . . . 1 Seal Access 3 | . . . . . . . . . 3 Unauthorized Hacks 47 | . 8 . 14 6 11 1 1 . 6 Terminals 29 | . 5 . 11 3 8 1 . . 1 Assimilate 1 | . . . . 1 . . . . . Botnet 3 | . . . . 1 2 . . . . Operators 1 | . . . . . 1 . . . . Skim 23 | . 5 . 11 1 5 . . . 1 Override 1 | . . . . . . 1 . . . Fabricators 4 | . . . . . . . 1 . 3 Download 2 | . . . . . . . . . 2 Recompile 2 | . . . . . . . 1 . 1 Repair Stations 5 | . . . 1 2 . . . . 2 Patch 5 | . . . 1 2 . . . . 2 Recycling Units 8 | . 3 . 2 1 2 . . . . Reject 1 | . 1 . . . . . . . . Tunnel 7 | . 2 . 2 1 2 . . . . Scanalyzers 1 | . . . . . 1 . . . . Extract 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . 1 . . . 1 Used 1 | . . . . . 1 . . . . Hacking Detections 79 | . 8 . 15 13 10 3 3 . 27 Full Trace Events 10 | . 1 . 4 . 1 2 . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 4 6 . . . 6 Parts Built 3 | . . . . . . . . . 3 Authchips 2 | . . . . . . . . . 2 Time 103 | . . . . . . . . . 103 Total Part Build Rating 10 | . . . . . . . . . 10 Part Studies Acquired 6 | . . . 4 . 2 . . . . Parts Repaired 6 | . . . 1 2 . . . . 3 Time 300 | . . . 32 58 . . . . 210 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 11 | . 4 . . . . . . . 7 Parts Scanalyzed 6 | . . . . . 3 . . . 3 Part Schematics Acquired 5 | . . . . . 2 . . . 3 Parts Damaged 3 | . . . . . 2 . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat 1 | . . . . . . . 1 . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . find_chute 1 | . . . . . . . 1 . . Relay Couplers Released 28 | . . . . . . 26 . . 2 Machine Destruction 28 | . . . . . . 26 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Total Allies 15 | . . . . 13 . 2 . . . Largest Group 10 | . . . . 10 10 2 2 . . Highest-Rated Group 88 | . . . . 88 88 51 51 . . Highest-Rated Ally 31 | . . . . 31 16 31 31 . . Initial Warlord ECA Mod 8 | . . . . . . . 8 8 8 Total Orders . | . . . . . . . . . . Ally Attacks 119 | . . . . 25 72 . 22 . . Total Damage 1365 | . . . . 276 652 . 437 . . Kills 17 | . . . . 4 7 . 6 . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Active Infowar (turns) 6416 | 43 26 . . . 1315 1128 114 181 3609 Optics 6347 | . . . . . 1315 1128 114 181 3609 Sensors 2 | . . . . . . . . . 2 Seismic 69 | 43 26 . . . . . . . . Machine Analysis 31 | . . . . . 31 . . . . Robot Analysis Total 4 | . 1 . 1 . 1 . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Turns Passed 19299 | 271 1967 1435 5341 3824 1429 1128 114 181 3609 Spaces Moved 18900 | 133 914 775 1962 1360 2435 1706 297 520 8798 Core 2 | 2 . . . . . . . . . Treads 4212 | . 839 775 1962 636 . . . . . Legs . | . . . . . . . . . . Wheels 930 | 131 75 . . 724 . . . . . Hover . | . . . . . . . . . . Flight 13756 | . . . . . 2435 1706 297 520 8798 Fastest Speed 23 | 50 90 160 160 120 26 26 25 25 23 Average Speed 67 | 89 154 160 209 176 27 29 26 25 23 Slowest Speed 320 | 100 160 240 240 320 29 112 28 25 91 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 92 | . . . . . 38 . . 1 53 Potential Cave-ins 2 | . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 78 | 4 98 98 97 95 96 93 10 96 96 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 17 | . 2 1 7 1 6 . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 62 | . . . 1 6 4 7 . 2 42 Terrain Destroyed 1360 | . . 21 103 134 328 154 12 2 606 Melee 51 | . . . 1 5 4 7 . 2 32 Projectile 103 | . . 5 9 19 13 6 2 . 49 AOE 1206 | . . 16 93 110 311 141 10 . 525 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Total 23143 | 245 1334 866 2901 2365 2865 2068 319 545 9635 Wait 2293 | 77 283 18 703 666 161 86 . . 299 Move 18718 | 132 913 774 1961 1359 2363 1705 297 517 8697 Hop 82 | . . . . . 33 . . 1 48 Pick Up 129 | 9 21 6 31 24 15 4 3 1 15 Fast Attach 54 | 7 2 2 3 4 8 5 1 . 22 Attach 39 | . . . 3 7 14 3 2 . 10 Detach 7 | . . . . . 3 1 . . 3 Swap 332 | . 17 7 43 68 38 34 5 7 113 Drop 199 | 1 24 6 26 40 45 12 4 3 38 Fire 890 | 19 74 45 126 150 180 99 6 . 191 Melee 209 | . . 8 1 7 5 46 1 16 125 Ram 2 | . . . . 2 . . . . . Kick . | . . . . . . . . . . Crush 5 | . . . . 5 . . . . . Escape Stasis 133 | . . . . . . 65 . . 68 Rewire . | . . . . . . . . . . Trap 4 | . . . 4 . . . . . . Miscellaneous 47 | . . . . 33 . 8 . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 7 exits: [*Fac x4] / *Low x2 / Gar) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 272 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 370 | -10/Materials | Central database locked down 481 | -10/Materials | Discovered new exit (range 11) 706 | -10/Materials | Discovered new exit (range 16) 880 | -10/Materials | Discovered new exit (range 15) 1241 | -10/Materials | Discovered new exit (range 16) 1430 | -10/Materials | Discovered new exit (range 4) 2239 | -10/Materials | Entered Mines 2463 | -10/Mines | Excavation squad dispatched 2463 | -10/Mines | A large section of the Mines collapsed 2837 | -10/Mines | Core integrity fell below 50% 3071 | -10/Mines | Met a Derelict shopkeep closing up shop 3103 | -10/Mines | Discovered new exit (range 9) 3176 | -10/Mines | Learned Materials security intel 3224 | -10/Mines | Discovered new exit (range 9) 3256 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3258 | -10/Mines | Discovered new exit (range 5) 3439 | -10/Mines | Learned location of Storage (-9) 3674 | -10/Mines | Entered Materials 3674 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3977 | -9/Materials | Build established: Tank 4093 | -9/Materials | Identified exit to Mines 4093 | -9/Materials | Identified exit to Storage 4198 | -9/Materials | Discovered new exit (range 7) 5220 | -9/Materials | Discovered new exit (range 8) 5283 | -9/Materials | Identified exit to Materials 5283 | -9/Materials | Learned location of 1 exit from Materials 5292 | -9/Materials | Repaired Imp. Light Cannon+ 5352 | -9/Materials | Loaded intel: 60 machine locations 5369 | -9/Materials | Learned 2 Storage zone layouts 5377 | -9/Materials | Learned location of 1 exit from Storage 5379 | -9/Materials | Learned location of Recycling (-9) 5380 | -9/Materials | Learned 2 Storage zone layouts 5407 | -9/Materials | Learned 4 Recycling zone layouts 6967 | -9/Materials | Learned location of Zion (-7) 8074 | -9/Materials | First assault squad dispatched 8155 | -9/Materials | Destroyed 9 combat bots 8444 | -9/Materials | Build established: Gunner 8943 | -9/Materials | Sterilization system engaged 8943 | -9/Materials | Non-combat units ordered to evacuate 9015 | -9/Materials | Entered Storage 9016 | -9/Storage | Identified exit to Recycling 9106 | -9/Storage | Build established: Scavenger-Gunner 9211 | -9/Storage | Repaired Imp. Treads 10215 | -9/Storage | First assault squad dispatched 10343 | -9/Storage | Destroyed 7 combat bots 11337 | -9/Storage | Met a pair of Derelict thieves 11416 | -9/Storage | Build established: Tank 11769 | -9/Storage | Repaired Core Shielding 12275 | -9/Storage | Core integrity fell below 50% 12343 | -9/Storage | Destroyed 11 combat bots 12674 | -9/Storage | High security lockdown imminent 12704 | -9/Storage | Destroyed 12 combat bots 12713 | -9/Storage | Sterilization system engaged 12713 | -9/Storage | Non-combat units ordered to evacuate 12782 | -9/Storage | Build established: Gunner 12804 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 12813 | -9/Storage | Combat units ordered to evacuate 12839 | -9/Storage | Entered Materials 12839 | -8/Materials | Accompanied by 10 allies 12839 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12840 | -8/Materials | Identified exit to Factory 13077 | -8/Materials | Lost 7 allies 13239 | -8/Materials | First assault squad dispatched 13264 | -8/Materials | Learned Factory stockpile data 13426 | -8/Materials | Learned 4 Lower Caves zone layouts 13459 | -8/Materials | Learned 2 Storage zone layouts 13469 | -8/Materials | Build established: Scientist-Sprinter 13524 | -8/Materials | Identified exit to Garrison 13572 | -8/Materials | Discovered exit to Factory (range 8) 13585 | -8/Materials | Learned Storage stockpile data 13602 | -8/Materials | Garrison activated, responded to threat 13668 | -8/Materials | Destroyed 8 combat bots 13705 | -8/Materials | High security lockdown imminent 13745 | -8/Materials | Central database locked down 13785 | -8/Materials | High security lockdown engaged 13991 | -8/Materials | Sterilization system engaged 13991 | -8/Materials | Non-combat units ordered to evacuate 14011 | -8/Materials | Destroyed 13 combat bots 14091 | -8/Materials | Combat units ordered to evacuate 14102 | -8/Materials | Destroyed 8 combat bots 14268 | -8/Materials | Entered Garrison 14318 | -8/Garrison | Triggered checkpoint 14339 | -8/Garrison | Garrison Relay disabled 14421 | -8/Garrison | Triggered checkpoint 14442 | -8/Garrison | Triggered checkpoint 14531 | -8/Garrison | Garrison Relay disabled 14534 | -8/Garrison | Garrison Relay disabled 14536 | -8/Garrison | Triggered checkpoint 14609 | -8/Garrison | Destroyed 8 combat bots 14692 | -8/Garrison | Garrison Relay disabled 14814 | -8/Garrison | Triggered checkpoint 14866 | -8/Garrison | Triggered checkpoint 14889 | -8/Garrison | Build established: Scavenger-Sprinter 14996 | -8/Garrison | Triggered checkpoint 15109 | -8/Garrison | Garrison Relay disabled 15276 | -8/Garrison | Rescued a captive Derelict 15277 | -8/Garrison | Rescued a captive Derelict 15286 | -8/Garrison | Triggered checkpoint 15308 | -8/Garrison | Garrison Relay disabled 15333 | -8/Garrison | Phase Generator disabled 15375 | -8/Garrison | Discovered exit to Factory (range 77) 15375 | -8/Garrison | Discovered exit to Factory (range 15) 15375 | -8/Garrison | Discovered exit to Factory (range 57) 15396 | -8/Garrison | Entered Factory 15396 | -7/Factory | Accompanied by 2 allies 15396 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15488 | -7/Factory | High security lockdown imminent 15510 | -7/Factory | Manually triggered Chute Trap 15510 | -7/Factory | Sucked down chute 15510 | -7/Factory | Entered Waste 15510 | -7/Waste | The area was eerily silent 15641 | -7/Waste | Discovered new exit (range 12) 15691 | -7/Waste | Entered Factory 15816 | -7/Factory | Discovered new exit (range 19) 15826 | -7/Factory | Garrison activated, responded to threat 15892 | -7/Factory | Fabricated Surge Thruster? 15947 | -7/Factory | Identified exit to Garrison 16086 | -7/Factory | Repaired Mni. Assault Cannon? 16115 | -7/Factory | Build established: Sprinter 16201 | -7/Factory | Identified exit to Lower Caves 16381 | -7/Factory | Found Prototype Launcher 16401 | -7/Factory | Identified Rocket Array 16491 | -7/Factory | First assault squad dispatched 16586 | -7/Factory | Discovered new exit (range 9) 16855 | -7/Factory | Discovered new exit (range 14) 17000 | -7/Factory | Repaired Cld. VTOL Module? 17187 | -7/Factory | Central database locked down 17208 | -7/Factory | Discovered new exit (range 20) 17428 | -7/Factory | Fabricated Rocket Array? 17543 | -7/Factory | Repaired Enh. Nuclear Core? 17776 | -7/Factory | Found Rocket Array 18379 | -7/Factory | High security lockdown imminent 18459 | -7/Factory | High security lockdown engaged 18749 | -7/Factory | Core integrity fell below 50% 18847 | -7/Factory | Destroyed 8 combat bots 18948 | -7/Factory | Destroyed 14 combat bots 18984 | -7/Factory | Lost 4 parts (1p1n1u1w) 19144 | -7/Factory | Destroyed 7 combat bots 19214 | -7/Factory | Core integrity fell below 20% 19272 | -7/Factory | Sterilization system engaged 19272 | -7/Factory | Non-combat units ordered to evacuate 19300 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 19272_ H-55 Commando unfolds itself. 19272_ P-60 Hacker unfolds itself. 19272_ H-55 Commando unfolds itself. 19272_ M-28 Smith unfolds itself. 19273_ Penetrated by Slug. 19274_ H-55 Commando destroyed. 19274_ Destroyed Wheel. 19274_ Destroyed Lgt. Deuterium Engine. 19274_ M-28 Smith destroyed. 19274_ P-60 Hacker destroyed. 19274_ M-28 Smith destroyed. 19274_ Penetrated by Slug. 19274_ Xenon Bombardment Thruster destroyed. 19276_ The unstable cave ceiling collapses. 19277_ Destroyed Targeting Computer. 19277_ Destroyed Lgt. Nuclear Core. 19277_ H-55 Commando destroyed. 19294_ S-27 Virus destroyed. 19296_ Acquired 14 matter. 19296_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | "" # #? | | =! # #? | | "" =! # """ """ #? | | "" =! # """ """ #? | | " # """ """ #? | | "" + #? | | # """ """ #? | | # """ """ #? | | +### # """ """ #? | | ### ! # % #? | | ! # #? | | ###"##### ########p#####? | | # ## ######## #????? | | # ## [ #????? | | # ## ##### ##???? | | # ! ## #???# ##???? | | # !] ## ##??# ##???? | | # ! ## T#??# #????? | | ######### #??# #????? | | #???????# ##??# #????? | | #???????# % #???# #????? | | ######### #???# #????? | | ## # #???# #????? | | ## # #???# #????? | | ## !!!# #???# #????? | | ## !! # ##+#####@#####? | | ## !! # # #? | | # # # [ #? | | # # # #? | | # # # #? | | # # # #? | | # # # #? | | # + + #? | | # # # #? | | # # # #? | | # ??# # #? | | ####+##### # #? | | # #? | | ##############? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | ############+#######???????????? | | #????# #???????????? | | #????# #???????????? | | #????# #???????????? | | #????# #???????????? | | #????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 73 Targeting Accuracy 8 Target Analysis 5 Core Analysis 9 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Xenon Bombardment Thruster | -9/Storage | Hacked Imp. Medium Armor Plating | -9/Storage | Hacked Imp. Light Cannon | -9/Storage | Hacked Hvy. Missile Launcher | -9/Storage | Hacked Lgt. Nuclear Core | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Surge Thruster | -8/Materials | Hacked Adv. Visual Processing Unit | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Imp. Fusion Compressor | -7/Factory | Downloaded Cld. VTOL Module | -7/Factory | Scanalyzed Mni. Assault Cannon | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Hacked Field Propulsion Array | -7/Factory | Downloaded Rocket Array | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Surge Thruster | x2 | -7/Factory | Authchip Rocket Array | x1 | -7/Factory | Authchip Repaired ---------- Imp. Light Cannon | 24% | -9/Materials Imp. Treads | 27% | -9/Storage Core Shielding | 30% | -9/Storage Mni. Assault Cannon | 49% | -7/Factory Cld. VTOL Module | 56% | -7/Factory Enh. Nuclear Core | 27% | -7/Factory Studied --------- VTOL Module | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Surge Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Into The Furnace Most Wanted Scorched Earth Challenges ------------ None Game ------ Seed BlastCooledTether Manual? 0 Play Time 03:36:51 Cumulative 1389.1 hours Start 2025.12.06 @ 00:34:32 End 2025.12.06 @ 04:16:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 633 Rogue 633 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: e5082b88-dc6c-4402-91e7-3538a1c2117d