Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2024.02.21 @ 11:29:28 Player: maxwell Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (289) 1445 Value Destroyed (13153) 13153 Prototype IDs (48) 960 Alien Tech Used (4) 800 Bonus (10213) 10213 TOTAL SCORE: 36671 Bonus ------- High Alert Combat Kills 725 Follower Combat Kills 1744 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2908 Used Core Reset Matrix 3000 Friendly Fire -64 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ Advanced Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Subatomic Replicator Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Recoil Nullifier Graphene Brace Graphene Brace Advanced Corruption Screen > --- WEAPON ----------- Plasma Sword Plasma Lance > --- INVENTORY -------- Large Storage Unit Subatomic Replicator Micro-nuke Launcher Point Singularity Launcher [Rating: 161] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Myomer Leg Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Medium Reflective Plating Weapon Heavy Mace Energy Gun Heavy EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Launcher Guided EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Propulsion 8 | . . . . . 2 . 1 . . . . 1 . . . . 1 1 . . . . 1 . . 1 . . Utility 6 | . . . . . 2 . . . . . . 1 . . . . 1 1 . . . . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 325 | . 9 2 . 4 26 8 8 1 6 5 4 21 3 6 . 1 39 14 3 6 22 9 13 31 19 32 11 22 Power 38 | . 1 . . 1 2 . 1 . . . . 1 . . . . 6 1 . 1 1 . 1 5 6 7 1 3 Engine 18 | . 1 . . 1 2 . 1 . . . . 1 . . . . 4 . . . . . . 4 4 . . . Core 5 | . . . . . . . . . . . . . . . . . 2 1 . 1 . . 1 . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 7 1 3 Propulsion 116 | . 3 1 . 2 10 3 2 . . 3 1 7 . 3 . 1 13 6 . . 7 1 3 16 5 12 5 12 Treads 30 | . 3 1 . 2 10 3 2 . . 2 . . . . . . . . . . . . . 1 5 1 . . Leg 61 | . . . . . . . . . . 1 1 7 . 3 . 1 13 6 . . 7 1 3 9 . 7 2 . Wheel 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Hover 22 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 1 12 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | . 3 . . . 8 5 5 1 1 2 . 9 3 2 . . 15 2 3 2 8 2 3 3 5 9 4 5 Device 48 | . 1 . . . 3 2 1 1 . 1 . 2 1 . . . 7 1 2 2 6 2 . 3 2 8 1 2 Storage 8 | . 2 . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . 1 . 1 Processor 20 | . . . . . 1 . 1 . . . . 4 . 1 . . 4 1 . . 2 . . . 3 . 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 24 | . . . . . 3 3 3 . 1 1 . 2 2 1 . . 4 . . . . . 2 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | . 2 1 . 1 6 . . . 5 . 3 4 . 1 . . 5 5 . 3 6 6 6 7 3 4 1 2 Energy Gun 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 7 | . 2 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . . . . . . 1 . 2 . . 1 . . 1 3 . . 2 2 2 2 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 2 . . . 3 . 1 2 . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . . . . . . . . 2 . . . . 3 2 . 3 3 2 2 3 . 3 . 1 Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . 1 2 2 2 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 2 . . . 2 1 . . 2 . . . 2 2 . . 7 1 1 1 . 1 3 . Corrupted Parts 7 | . . . . . . . . . . . . . . 3 . 1 1 1 . . . 1 . . . . . . System Corruption 41 | . . . . . . . . . . . . . . 15 . 9 4 8 . . . 5 . . . . . . Parts Lost 144 | . 2 3 . 3 3 6 2 . 1 . 1 3 1 1 . . 21 5 . . 1 1 4 23 9 24 10 20 Power 24 | . . 1 . . . . . . . . 1 . . . . . 5 1 . . . . . 5 4 4 1 2 Propulsion 70 | . . 1 . 2 2 3 1 . 1 . . 1 . 1 . . 10 2 . . . . 2 14 1 14 6 9 Utility 35 | . 1 . . . . 3 1 . . . . 2 1 . . . 5 2 . . 1 . 1 3 2 4 3 6 Weapon 15 | . 1 1 . 1 1 . . . . . . . . . . . 1 . . . . 1 1 1 2 2 . 3 Highest Loss Streak 19 | . 1 3 . 2 2 3 2 . 1 . 1 3 1 1 . . 7 3 . . 1 1 2 8 7 18 9 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 92 90 85 94 95 98 100 100 95 98 90 99 99 95 100 100 88 87 100 100 91 91 92 82 75 59 42 41 Engine 7 | . 13 5 . 9 9 9 15 15 15 15 13 13 13 13 13 13 6 . . . . . . 4 10 . . . Core 1 | . . . . . . . . . . . . . . . . . 3 9 10 10 2 . 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 4 1 . 10 4 1 Treads 14 | . 24 28 28 27 36 36 38 38 35 30 27 . . . . . . . . . . . . . 22 8 . . Leg 19 | . 3 . . . . . . . . 5 9 39 40 35 40 40 34 39 42 42 42 42 42 33 . 9 3 1 Device 7 | . 1 . . . 6 3 2 7 7 7 7 4 6 6 6 6 5 5 11 10 12 21 14 14 8 8 7 7 Storage 8 | . 19 28 28 28 11 9 7 7 7 7 7 6 6 6 6 6 5 5 8 10 10 10 9 9 9 3 . . Processor 8 | . . . . . 6 9 7 7 7 7 7 13 12 13 13 13 15 14 15 15 11 5 4 4 12 8 12 14 Protection 4 | . . . . . 7 13 11 7 7 7 7 7 5 6 6 6 3 4 . . . . 3 . . . . . Ballistic Gun 3 | . 28 28 28 28 14 . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 6 . . 6 6 6 . 4 5 4 2 4 . 1 1 . 1 . Impact Weapon 4 | . . . . . 1 18 15 15 12 15 1 11 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 13 6 6 6 8 3 5 5 3 2 1 3 3 2 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 12 32 30 26 31 71 74 85 79 79 76 80 82 74 73 73 73 75 90 76 85 98 98 154 157 117 163 69 36 Greatest Support 308 | 20 40 40 40 40 80 80 100 100 100 80 80 97 96 102 102 102 121 185 185 185 204 204 235 235 308 308 58 110 Greatest Overweight (x) 5 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . 1 1 5 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 5 15 Average Capacity 19 | . 12 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 18 5 5 Most Carried 20 | . 9 8 7 7 20 19 18 18 20 20 20 20 20 20 20 20 20 20 19 20 20 20 19 19 19 16 5 4 Average Carried 15 | . 7 7 7 4 12 16 16 18 18 19 19 16 19 19 20 20 19 18 18 19 19 19 17 14 16 8 4 3 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 5 5 Final Carried 20 | 6 8 7 7 4 17 17 18 18 19 20 20 20 20 20 20 20 20 20 19 20 20 19 18 16 17 5 4 3 Class Distribution -------------------- 63% | Mutant 22% | Scavenger-Mutant 5% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Alien-Mutant | -2/Research Scavenger-Mutant | -2/Testing Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Matter Collected 6005 | 200 153 133 . 62 867 246 97 15 111 19 310 423 67 75 . 63 406 190 70 377 497 431 174 222 223 314 65 195 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14164 | . 392 164 . 148 1185 740 330 . 200 . 1174 634 11 404 . 15 1928 230 199 387 1641 672 938 724 442 1053 . 553 Parts 593 | . 22 13 . 6 75 27 11 . 6 . 36 18 2 13 . 1 78 12 8 17 58 19 37 44 22 39 . 29 Haulers Intercepted 9 | . . . . . 2 2 . . . . . . . . . . . . . . . 1 2 1 . . . 1 Recyclers Shooed 5 | . 1 . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . 2 2 . 11 . 25 5 . 3 . . 4 9 . 8 . . . . . . Prevented 50 | . . . . . . . . . 4 . 29 . . 5 . 2 . . . . . 10 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 235 | . 12 6 . 5 20 13 9 . 4 . 18 11 . 6 . 1 29 6 5 4 23 10 18 14 5 12 . 4 Melee 74 | . . . . . 1 4 3 . . . . 4 . . . . 23 2 . 1 . 2 5 8 5 12 . 4 Guns 41 | . 12 6 . 5 18 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . AOE 77 | . . . . . . . . . 2 . 13 . . 5 . 1 3 3 5 3 17 6 13 6 . . . . Classes Destroyed 20 | . 3 . . . 5 2 . . . . 1 1 . . . 1 1 1 . 1 2 . 1 1 . . . . Worker 10 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . . 5 1 . . . . Builder 13 | . . . . . 1 1 1 . . . . . . . . . . . . . . . 4 5 . . . 1 Hauler 9 | . . . . . 2 2 . . . . . . . . . . . . . . . 1 2 1 . . . 1 Recycler 6 | . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . 1 . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 10 | . 1 . . . 3 1 . . . . . 1 . . . . 2 . . . . . . . . 1 . 1 Swarmer 53 | . 6 3 . 2 6 . 4 . . . 2 . . . . . 8 3 . . 3 3 10 3 . . . . Grunt 105 | . 6 3 . 3 10 5 3 . 3 . 14 7 . 6 . . 9 . 4 3 8 5 2 8 1 5 . . Brawler 6 | . . . . . . . . . . . 1 . . . . . 1 . . . 4 . . . . . . . Duelist 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 27 | . . . . . 4 6 1 . . . 1 3 . . . . 5 1 . 1 . . 2 . 1 2 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 17 | . . . . . . 1 1 . 1 . . . . . . . . 2 . . 4 2 3 . . 2 . 1 Programmer 19 | . . . . . . . . . . . . 1 . . . . 6 . 1 . . . . 2 3 3 . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 27 | . 3 3 . 3 6 3 4 . 3 . 7 3 . 3 . 1 7 4 4 3 11 6 27 4 4 5 . 3 Combat Bots Only 15 | . 3 3 . 3 6 3 4 . 3 . 7 3 . 3 . 1 6 4 4 3 11 5 15 4 3 5 . 2 Max Kills in Single Turn 8 | . 1 1 . 1 2 1 1 . 1 . 4 1 1 2 . 1 1 1 2 2 2 2 8 3 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 1 . 4 . . 2 . 1 1 1 2 2 2 1 5 3 . . . . Melee 1 | . . . . . 1 1 1 . . . . 1 . . . . 1 1 . 1 . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Damage Taken 28625 | . 593 293 . 451 1162 1185 849 . 199 . 374 1312 156 105 . 111 3418 1296 344 245 322 380 1604 3580 1620 4025 1898 3103 Core 5008 | . 121 43 . 80 143 142 90 . . . 27 116 16 . . 19 472 55 36 . . . 99 539 169 612 589 1640 Absorbed by Shields 329 | . . . . . . . . . . . . . . . . . . . . . . . . . . 329 . . Redirected to Shielding 74 | . . . . . . . . . . . . . 27 . . 47 . . . . . . . . . . . . Ignored by Resistances 320 | . . . . . . . 11 . 31 . 44 120 . . . . . . . . . . . . . . 114 . Regen/Repaired (Parts) 1124 | . . . . . . . . . . 1010 . . . . . . . . . . 114 . . . . . . . Core Remaining (%) 57 | 100 . . . 2 . 48 . . . . 83 . . . . 82 52 . . . . 92 . . 37 . 17 . Volleys Fired 353 | . 59 20 . 21 100 . . . 5 . 21 . . 8 . 6 14 10 10 4 51 12 6 4 1 . . 1 Largest 2 | . 2 2 . 2 2 . . . 1 . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 Hottest 90 | . 40 40 . 40 70 . . . 90 . 50 . . 39 . 39 81 50 39 39 50 50 39 20 49 . . 55 Shots Fired 511 | . 118 40 . 42 159 . . . 5 . 21 . . 8 . 6 13 10 10 4 51 12 6 4 1 . . 1 Gun 359 | . 118 40 . 42 159 . . . . . . . . . . . . . . . . . . . . . . . Cannon 6 | . . . . . . . . . 1 . . . . . . . 5 . . . . . . . . . . . Launcher 146 | . . . . . . . . . 4 . 21 . . 8 . 6 8 10 10 4 51 12 6 4 1 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 355 | . 118 40 . 42 155 . . . . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Explosive 29 | . . . . . . . . . . . . . . . . . . 5 10 4 . 6 2 . 1 . . 1 Electromagnetic 118 | . . . . . 4 . . . 4 . 21 . . 8 . 6 13 5 . . 51 6 . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . Robot Hit Streak 16 | . 8 8 . 13 16 . . . . . 5 . . 9 . 2 5 3 5 2 . 5 7 1 . . . . Robot Miss Streak 6 | . 4 3 . 3 6 . . . . . . . . 1 . 4 1 1 1 2 . 1 . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 1 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 671 | . 70 30 . 24 116 44 27 . 5 . 5 38 1 4 . 2 101 14 7 15 . 7 25 33 13 65 1 24 Core Hits 462 | . 32 13 . 9 54 5 3 . 5 . 36 5 1 10 . 2 47 17 7 11 82 20 35 25 5 27 . 11 Critical Kills 6 | . 1 . . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed 22 | . 1 1 . . 1 8 4 . 1 . . 6 . . . . . . . . . . . . . . . . Critical Strikes 68 | . 2 1 . . 1 10 6 . 1 . . 9 . . . . 13 1 . . . 1 2 5 3 10 . 3 Destroy 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 27 | . . . . . 1 10 6 . 1 . . 9 . . . . . . . . . . . . . . . . Sever 27 | . . . . . . . . . . . . . . . . . 13 1 . . . . . 2 . 9 . 2 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Sunder 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 3 3 . . . Melee Attacks 609 | . . . . . 12 89 41 . 5 . 1 56 1 . . . 128 16 . 14 11 4 30 54 23 88 5 31 Impact 204 | . . . . . 12 89 41 . 5 . 1 56 . . . . . . . . . . . . . . . . Slashing 283 | . . . . . . . . . . . . . 1 . . . 128 16 . 14 11 1 1 23 5 69 . 14 Piercing 72 | . . . . . . . . . . . . . . . . . . . . . . . 17 11 3 19 5 17 Entropic 50 | . . . . . . . . . . . . . . . . . . . . . . 3 12 20 15 . . . Sneak Attacks 41 | . . . . . 3 6 1 . . . . 3 1 . . . 6 . . 8 . . . 7 1 . . 5 Combat Hostiles 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Follow-up Attacks 50 | . . . . . 1 5 2 . . . . 9 . . . . 9 . . . . . 3 1 2 12 . 6 Damage Inflicted 38088 | . 626 291 . 248 1921 1958 1052 . 484 . 1760 1839 72 514 . 135 4763 1060 740 1084 3903 1373 5166 3907 1135 2742 43 1272 Guns 2657 | . 618 291 . 248 1500 . . . . . . . . . . . . . . . . . . . . . . . Cannons 111 | . . . . . . . . . . . . . . . . . 111 . . . . . . . . . . . Explosions 15857 | . . . . . . . . . 228 . 1760 . . 514 . 135 576 641 740 362 3903 1232 4059 1620 87 . . . Melee 19449 | . . . . . 415 1958 1052 . 256 . . 1839 72 . . . 4076 419 . 722 . 141 1107 2287 1048 2742 43 1272 Ramming 14 | . 8 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2597 | . 618 291 . 248 1440 . . . . . . . . . . . . . . . . . . . . . . . Thermal 1833 | . . . . . . . . . . . 286 . . 38 . . 117 . . . 1392 . . . . . . . Explosive 3368 | . . . . . . . . . . . . . . . . . . 420 740 362 . 580 1012 167 87 . . . Electromagnetic 6327 | . . . . . 60 . . . 228 . 1474 . . 476 . 135 570 221 . . 2511 652 . . . . . . Impact 5520 | . . . . . 415 1958 1052 . 256 . . 1839 . . . . . . . . . . . . . . . . Slashing 9047 | . . . . . . . . . . . . . 72 . . . 4076 419 . 722 . . . 743 68 2235 . 712 Piercing 1804 | . . . . . . . . . . . . . . . . . . . . . . . 552 142 . 507 43 560 Entropic 7578 | . . . . . . . . . . . . . . . . . . . . . . 141 3602 2855 980 . . . Highest Corruption 27 | . 1 1 1 1 2 2 4 4 4 4 . . 3 18 18 27 23 12 12 12 12 5 . 7 7 . . . Average Corruption 6 | . 1 1 1 1 2 2 3 4 4 4 . . 3 4 18 18 11 6 12 12 2 1 . 6 7 . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . . . . . 30 . . 8 . . . 2 . . . Effects 189 | . 4 2 1 1 2 4 10 14 14 1 . . . 5 4 12 52 10 9 15 3 . . 16 10 . . . Message Errors 44 | . . 1 1 1 . 1 3 5 1 . . . . 2 2 4 10 . 3 5 1 . . 2 2 . . . Matter Fused 45 | . 2 1 . . 1 2 3 2 4 . . . . . . 3 13 3 . 2 . . . 3 6 . . . Heat Flow Errors 27 | . . . . . 1 . 1 1 1 1 . . . . 1 3 6 1 3 3 1 . . 3 1 . . . Energy Discharges 21 | . . . . . . . 1 1 4 . . . . 1 . 2 3 3 1 . 1 . . 3 1 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Parts Fused 5 | . . . . . . . . . . . . . . 1 . . 3 . . 1 . . . . . . . . Data Loss (minor) 28 | . . . . . . 1 1 3 4 . . . . 1 1 . 8 2 2 3 . . . 2 . . . . Data Loss (major) 11 | . 1 . . . . . 1 1 . . . . . . . . 6 . . . . . . 2 . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3471 | . . . . . 99 594 373 . 89 . . 556 . 17 . 20 395 27 7 216 17 36 363 263 183 . . 216 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 651 | . . . . . . . . . 2 . . . . 17 . 20 . 27 7 . 17 36 339 126 31 . . 29 Melee 2820 | . . . . . 99 594 373 . 87 . . 556 . . . . 395 . . 216 . . 24 137 152 . . 187 Knockbacks 20 | . . . . . . 9 6 . 3 . . 2 . . . . . . . . . . . . . . . . Impact 18 | . . . . . . 9 4 . 3 . . 2 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 687 | . . . . . . . . . 9 . 50 . . 7 . 44 . 108 61 47 30 . 54 166 . . . 111 Shots 20 | . . . . . . . . . 2 . 3 . . 1 . 2 . 3 1 1 2 . 2 2 . . . 1 Rammed 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 491 | . 18 18 . 10 201 9 122 97 187 193 27 8 . . 89 250 328 122 228 152 121 33 19 207 76 . 491 . Average Temperature 68 | . 8 8 . 5 24 9 68 56 55 102 16 4 . . 51 117 112 29 98 56 55 18 8 106 37 . 262 . Received Heat Transfer 4183 | . 156 96 . 186 549 360 165 . 45 . 90 561 . 45 . . 543 90 51 36 18 87 78 303 136 369 174 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . 1 . 5 . . 1 . . 2 1 . . 5 3 . . . . . . Combat Hostiles 17 | . . . . . . . . . 1 . 5 . . 1 . . 2 1 . . 5 2 . . . . . . Parts Fried 72 | . . . . . 5 16 6 . 4 . 6 10 . 3 . . 2 5 . . 11 4 . . . . . . Impact Corruptions 65 | . . . . . 4 24 16 . 3 . . 18 . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Heat Transferred 1653 | . . . . . . . . . . . 300 . . 50 . . 250 . . . 1053 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . . . . . . . . . . . 4 . . 2 . . 2 . . . 15 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Peak Influence 862 | . 167 96 . 95 516 513 436 . . . . 341 . . . . 460 438 . . . . 769 862 525 343 312 253 Initial 328 | . . 6 . . 37 217 233 . . . . 198 . . . . 180 193 . . . . 40 328 314 143 42 144 Average 263 | . 86 37 . 85 279 340 301 . . . . 222 . . . . 260 288 . . . . 253 636 420 167 201 184 Maximum Alert Level 3 | . . . . . 2 2 2 . . . . 1 . . . . 2 2 . . . . 3 3 2 1 1 1 Low Security (%) 42 | . 100 100 . 100 28 1 . . . . . 50 . . . . 39 17 . . . . 65 . . 76 39 65 Level 1 36 | . . . . . 37 64 90 . . . . 49 . . . . 44 63 . . . . 8 3 37 23 60 34 Level 2 18 | . . . . . 33 34 9 . . . . . . . . . 15 19 . . . . 11 77 62 . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . 13 18 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . . . 1 3 1 . . . . 3 . . . . 4 2 . . . . 1 2 3 6 2 2 Investigation 9 | . . . . . 1 1 . . . . . 2 . . . . 1 1 . . . . . . 1 1 . 1 Extermination 10 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 1 2 1 1 Reinforcement 9 | . 2 . . . . 2 . . . . . . . . . . 1 . . . . . 1 1 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Distress Signals 18 | . 2 . . . 4 2 . . . . . 1 . . . . 1 1 . . 1 . 2 . . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 414 | . 20 8 . 7 30 18 14 1 4 . 24 22 14 7 . 3 42 16 8 4 50 10 25 20 8 19 18 22 Peak Tracking Total 12 | . 6 3 . 4 6 3 4 1 3 . 8 5 8 3 . 1 4 6 4 3 12 5 9 4 3 6 9 12 Tactical Retreats 36 | . . 2 . . 1 3 4 . . . 4 5 1 1 . . 2 2 . . 1 1 1 1 . 3 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Traps Triggered 22 | . 2 . . . 3 . 2 . . . . 2 . . . . 1 1 . . 1 . 1 1 3 1 1 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . 3 . 5 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Disabled 26 | . . . . . . 2 . . . . 2 . . . . . 2 6 . . 1 . . 8 2 . 3 . Max in Single Turn 6 | . . . . . . 1 . . . . . . . . . . 1 6 . . 1 . . 3 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Accessed 24 | . . . 1 . . 3 3 . . . 1 . . . 3 . 1 . . 1 11 . . . . . . . Terminals 5 | . . . . . . 3 1 . . . 1 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 62 | . . . 1 . . 7 6 . . . 6 . . . 19 . 2 . . 1 20 . . . . . . . Successful 52 | . . . 1 . . 2 3 . . . 6 . . . 19 . . . . 1 20 . . . . . . . Failed 10 | . . . . . . 5 3 . . . . . . . . . 2 . . . . . . . . . . . Catastrophic 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . . . . . . . 4 . . . . 16 . . . . 15 3 . . . . 10 16 2 5 . . Terminals 14 | . . . . . . 7 1 . . . 6 . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . 5 . . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 49 | . . . 1 . . 2 . . . . 6 . . . 19 . . . . 1 20 . . . . . . . Record 27 | . . . 1 . . . . . . . 6 . . . 1 . . . . . 19 . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . 2 . . . . . . . . . . . . . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . 2 3 . . . . . . . . . 1 . . . . . . . . . . . Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . . . 5 . . . . . . . . 7 . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . 99 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . . . . . 10 . . . . . . . . 14 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total Allies 34 | . . . . . . . 3 . . 4 . 5 . . . 1 1 3 . . 5 . 3 . . 1 . 8 Largest Group 6 | . . . . . . . 3 3 3 4 4 5 5 . . 1 1 3 . . 5 . 3 . . 1 1 6 Highest-Rated Group 380 | . . . . . . . 54 54 54 155 155 380 380 . . 96 96 243 . . 250 . 288 . . 269 269 82 Highest-Rated Ally 269 | . . . . . . . 18 18 18 41 41 85 85 . . 96 96 81 . . 56 . 96 . . 269 269 15 Zionite Dispatches 7 | . . . . . . . . . . . . 2 . . . . 2 1 . . . . 1 . . 1 . . Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 24 | . . . . . . 2 . . . . . . . . . . 6 . 1 . 13 . . . . 2 . . STAY 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 11 | . . . . . . 2 . . . . . . . . . . 5 . 1 . 1 . . . . 2 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 209 | . . . . . . . . 1 . . 9 7 27 . . 2 12 9 . . 58 . 39 . . 4 21 20 Total Damage 8204 | . . . . . . . . 32 . . 570 115 1132 . . 93 399 502 . . 1409 . 1475 . . 252 1764 461 Kills 56 | . . . . . . . . 1 . . 5 3 15 . . 2 2 4 . . 8 . 4 . . 2 9 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . . . 2 2 2 . 1 . . 1 . . 2 2 . . . . . . . . Drone Launches 11 | . . . . . . 2 . . . . . . . . . . 5 . 1 . 1 . . . . 2 . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . 3 . 1 . 1 . . . . 2 . . Zionite Intel Received 9 | . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 4 . 1 . . Main Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Turns Passed 21212 | . 904 742 204 262 1045 792 982 696 650 2163 702 1556 551 298 90 271 2023 479 370 587 1548 706 425 1075 411 951 326 403 Spaces Moved 12169 | 1 458 420 128 125 429 326 438 408 365 1059 329 1015 417 219 75 209 1186 336 212 444 775 568 293 646 200 432 251 405 Core 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 41 Treads 4739 | . 398 420 128 125 429 326 438 408 365 1059 329 . . . . . . . . . . . . . 193 121 . . Legs 6744 | 1 60 . . . . . . . . . . 1015 417 219 75 209 1186 336 212 444 775 568 293 646 7 142 44 95 Wheels 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Hover 618 | . . . . . . . . . . . . . . . . . . . . . . . . . . 169 180 269 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 120 120 160 160 160 160 160 166 168 168 170 170 123 125 121 121 121 115 115 120 120 113 113 115 114 160 62 71 36 Average Speed 138 | 120 154 160 160 160 160 162 167 168 168 170 194 124 125 123 121 121 127 116 120 120 116 114 115 134 161 154 113 71 Slowest Speed 470 | 120 240 160 160 160 160 165 168 168 170 170 250 125 125 125 121 121 190 120 120 120 120 115 115 185 240 470 230 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 84 77 47 28 57 61 13 54 50 89 49 32 65 45 68 46 43 12 63 64 97 61 12 70 13 13 36 16 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 4 | . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . . 1 . . . 1 1 . . . 1 1 . 1 . 1 1 1 . . . 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . 1 . 1 . . . 1 1 1 . . Scrap Searched 21 | . . 1 . 1 . . . . 3 1 2 . 3 3 . . . . 1 2 . 4 . . . . . . Spaces Dug 81 | . . . . . 1 4 3 . . . . 8 . . . . 5 10 . . 4 . 1 34 2 5 3 1 Terrain Destroyed 541 | . . . . . 1 4 3 . . . 17 8 . 17 . . 9 22 80 58 11 48 94 126 31 5 3 4 Melee 42 | . . . . . 1 4 3 . . . . 8 . . . . 5 . . . 4 . 1 5 2 5 3 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 499 | . . . . . . . . . . . 17 . . 17 . . 4 22 80 58 7 48 93 121 29 . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total 15214 | . 559 455 127 149 652 455 620 418 388 1420 371 1221 446 235 74 219 1494 399 315 479 1356 608 352 781 268 598 284 471 Wait 1515 | . 16 12 . . 36 39 133 10 . 355 10 107 19 . . 4 112 7 90 3 416 6 5 38 17 53 9 18 Move 12141 | . 457 419 127 124 428 325 437 407 364 1058 328 1014 416 218 74 208 1185 335 211 443 774 567 292 645 199 431 250 405 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 134 | . 9 1 . . 28 7 6 . 2 2 2 17 2 1 . . 13 9 1 3 10 4 5 5 5 1 1 . Fast Attach 147 | . 4 . . 1 9 1 . . 1 . 2 2 3 3 . . 20 4 . 4 7 3 . 19 13 21 10 20 Attach 120 | . 5 2 . 3 9 6 4 . 5 1 2 13 . 1 . . 11 6 2 . 7 5 9 11 4 11 1 2 Detach 33 | . 1 . . . 2 . . . 4 . 1 2 . . . . 3 1 . . 6 1 3 5 1 . 2 1 Swap 62 | . . . . . 8 1 4 1 . 4 . 6 . 2 . 1 8 4 1 2 8 1 4 2 3 2 . . Drop 126 | . 6 . . . 22 3 . . 2 . 4 14 5 2 . . 11 7 . 6 14 6 2 2 6 8 6 . Fire 353 | . 59 20 . 21 100 . . . 5 . 21 . . 8 . 6 14 10 10 4 51 12 6 4 1 . . 1 Melee 527 | . . . . . 9 73 36 . 5 . 1 46 1 . . . 117 16 . 14 11 3 26 50 19 71 5 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 52 | . . . . . . . . . . . . . . . . . . . . . 52 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / [*Upp] / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 4 exits: Acc x3 / [*Tes]) -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Discovered new exit (range 13) 333 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 14) 814 | -10/Materials | Discovered new exit (range 7) 817 | -10/Materials | Discovered new exit (range 9) 905 | -10/Materials | Entered Mines 995 | -10/Mines | Core integrity fell below 50% 1015 | -10/Mines | Discovered new exit (range 5) 1210 | -10/Mines | Lost 3 parts (1p1n1w) 1359 | -10/Mines | Learned location of Recycling (-8) 1551 | -10/Mines | Identified exit to Materials 1640 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1640 | -10/Mines | Discovered new exit (range 5) 1647 | -10/Mines | Entered Exiles 1675 | -10/Exiles | Discovered new exit (range 15) 1692 | -10/Exiles | Met 8R-AWN 1716 | -10/Exiles | Met EX-HEX 1779 | -10/Exiles | Met EX-DEC 1785 | -10/Exiles | Learned location of Zion (-7) 1833 | -10/Exiles | Discovered new exit (range 12) 1851 | -10/Exiles | Entered Mines 1865 | -9/Mines | Met a Derelict bent on vengeance 1874 | -9/Mines | Core integrity fell below 20% 1943 | -9/Mines | Assembled infested the area 1948 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2086 | -9/Mines | Discovered new exit (range 11) 2113 | -9/Mines | Entered Materials 2113 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2550 | -8/Materials | Discovered new exit (range 13) 2586 | -8/Materials | Discovered new exit (range 6) 3102 | -8/Materials | Build established: Scavenger-Mutant 3136 | -8/Materials | Discovered new exit (range 9) 3158 | -8/Materials | Entered Storage 3459 | -8/Storage | Lost 3 parts (2n1u) 3703 | -8/Storage | Build established: Mutant 3875 | -8/Storage | Core integrity fell below 50% 3918 | -8/Storage | Discovered new exit (range 15) 3950 | -8/Storage | Entered Factory 3950 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4231 | -7/Factory | Discovered new exit (range 16) 4257 | -7/Factory | Discovered new exit (range 8) 4257 | -7/Factory | Identified exit to Factory 4304 | -7/Factory | Identified exit to Lower Caves 4799 | -7/Factory | Fabricated L-31 Rogue? 4932 | -7/Factory | Entered Lower Caves 4932 | -7/Lower Caves | Accompanied by 3 allies 5572 | -7/Lower Caves | Discovered new exit (range 3) 5609 | -7/Lower Caves | Spotted B-75 Beast 5628 | -7/Lower Caves | Entered another Lower Caves area 5628 | -7/Lower Caves | Accompanied by 3 allies 5642 | -7/Lower Caves | Discovered exit to Factory (range 5) 6248 | -7/Lower Caves | Discovered new exit (range 13) 6278 | -7/Lower Caves | Entered Zion 6333 | -7/Zion | Given A8's code to call for help 6343 | -7/Zion | System corruption cleaned by Quarantine Array 6442 | -7/Zion | Discovered new exit (range 11) 6780 | -7/Zion | Visited the Megawrench Repair Shop 6863 | -7/Zion | Learned location of Warlord (-4) 7063 | -7/Zion | Given the Hacking Drone Bay 7063 | -7/Zion | Found Prototype Device 7146 | -7/Zion | Learned 4 Factory zone layouts 7317 | -7/Zion | Imprinted 7320 | -7/Zion | Declared Zion's savior 7932 | -7/Zion | Identified Hacking Drone Bay 7935 | -7/Zion | Megawrench repaired 10 parts 8441 | -7/Zion | Entered Proximity Caves 8441 | -6/Proximity Caves | Accompanied by 4 allies 8555 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8601 | -6/Proximity Caves | Destroyed 7 combat bots 8671 | -6/Proximity Caves | Learned Research emergency access door positions 8771 | -6/Proximity Caves | Spotted B-75 Beast 8890 | -6/Proximity Caves | Learned Factory emergency access door positions 9098 | -6/Proximity Caves | Learned Factory terminal intel 9123 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9143 | -6/Proximity Caves | Entered Factory 9143 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9144 | -6/Factory | Identified exit to Lower Caves 9145 | -6/Factory | Identified exit to Factory 9147 | -6/Factory | Loaded intel: 26 terminal locations 9869 | -6/Factory | Lost 3 parts (1n2u) 9920 | -6/Factory | Retrieved Zion intel report: Main Access 10407 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10408 | -6/Factory | Zion Heavy squad teleported in 10443 | -6/Factory | Zion Light squad teleported in 10652 | -6/Factory | Discovered exit to Lower Caves (range 19) 10699 | -6/Factory | Entered Lower Caves 10699 | -6/Lower Caves | Accompanied by 5 allies 10900 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10902 | -6/Lower Caves | Found Prototype Protection 10902 | -6/Lower Caves | Identified Zio. Weapon Casing 11168 | -6/Lower Caves | Learned Factory terminal intel 11194 | -6/Lower Caves | Discovered new exit (range 20) 11198 | -6/Lower Caves | Build established: Scavenger-Mutant 11250 | -6/Lower Caves | Entered another Lower Caves area 11254 | -6/Lower Caves | Discovered exit to Factory (range 11) 11290 | -6/Lower Caves | Encountered a Warlord checkpoint 11523 | -6/Lower Caves | System corruption reached 10% 11529 | -6/Lower Caves | Discovered new exit (range 16) 11548 | -6/Lower Caves | Entered Data Miner 11548 | -6/Data Miner | Discovered new exit (range 6) 11571 | -6/Data Miner | Met Data Miner 11593 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11610 | -6/Data Miner | Received God Mode back door access code from Data Miner 11638 | -6/Data Miner | Entered Proximity Caves 11747 | -5/Proximity Caves | Spotter reported a threat 11752 | -5/Proximity Caves | Escorted by Enhanced Grunt 11892 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11909 | -5/Proximity Caves | Entered Factory 11909 | -5/Factory | Accompanied by 1 ally 11909 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11910 | -5/Factory | Loaded intel: 24 terminal locations 12473 | -5/Factory | Retrieved Zion intel report: Trap Installations 12474 | -5/Factory | Zion Recon squad teleported in 12506 | -5/Factory | Discovered new exit (range 34) 12531 | -5/Factory | Zion Explosive Resupply teleported in 12552 | -5/Factory | Identified exit to Factory 12749 | -5/Factory | Lost 7 parts (2p2n2u1w) 12777 | -5/Factory | P-70 Sage assimilated allied 3O-MZD(A) 12801 | -5/Factory | System corruption reached 10% 12823 | -5/Factory | Found Prototype Launcher 13218 | -5/Factory | Lost 3 parts (1p1n1u) 13363 | -5/Factory | Lost 3 parts (3n) 13464 | -5/Factory | Discovered exit to Factory (range 23) 13475 | -5/Factory | Terminal network hard line cut 13821 | -5/Factory | Build established: Gladiator 13932 | -5/Factory | Entered another Factory area 13932 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13933 | -4/Factory | Identified exit to Research 13933 | -4/Factory | Identified exit to Armory 14003 | -4/Factory | Identified Gui. Missile Launcher 14147 | -4/Factory | Zion Hacker squad teleported in 14256 | -4/Factory | Lost 3 parts (1p2n) 14261 | -4/Factory | System corruption reached 10% 14372 | -4/Factory | Garrison activated, responded to threat 14385 | -4/Factory | Discovered new exit (range 8) 14411 | -4/Factory | Entered Upper Caves 14490 | -4/Upper Caves | Build established: Mutant 14561 | -4/Upper Caves | Identified exit to Upper Caves 14763 | -4/Upper Caves | Learned Research garrison access intel 14781 | -4/Upper Caves | Entered another Upper Caves area 15266 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15364 | -4/Upper Caves | Discovered new exit (range 3) 15368 | -4/Upper Caves | Entered Warlord 15369 | -4/Warlord | Identified exit to Proximity Caves 15412 | -4/Warlord | System corruption cleaned by Quarantine Array 15629 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15792 | -4/Warlord | Found Prototype Processor 15796 | -4/Warlord | Found Prototype Reactor 15796 | -4/Warlord | Identified Vortex Chain Reactor 15803 | -4/Warlord | Found Prototype Device 15803 | -4/Warlord | Identified System Purifier 15811 | -4/Warlord | Found Prototype Processor 15882 | -4/Warlord | Learned Research recycling unit intel 16026 | -4/Warlord | Visited the Vortex Lab 16038 | -4/Warlord | Found Prototype Launcher 16040 | -4/Warlord | Identified Vortex Catalyst Activator 16042 | -4/Warlord | Warlord's base attacked by MAIN.C 16043 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 16045 | -4/Warlord | Identified Exp. Targeting Computer 16049 | -4/Warlord | Found Prototype Piercing Weapon 16051 | -4/Warlord | Found Prototype Piercing Weapon 16068 | -4/Warlord | Build established: Commander-Gladiator 16188 | -4/Warlord | Identified Vortex Lance (x2) 16392 | -4/Warlord | Warlord forces counterattacked 16514 | -4/Warlord | Build established: Commander-Mutant 16621 | -4/Warlord | P-70 Sage assimilated allied 49-LSA(g) 16665 | -4/Warlord | Spotted Striker 16692 | -4/Warlord | Spotted Striker 16699 | -4/Warlord | Spotted Executioner 16701 | -4/Warlord | Allies destroyed Striker 16717 | -4/Warlord | Warlord base infiltrated, sounded retreat 16728 | -4/Warlord | Destroyed 11 combat bots 16864 | -4/Warlord | Spotted Striker 16883 | -4/Warlord | Rebuked by Warlord 16894 | -4/Warlord | Build established: Mutant 16916 | -4/Warlord | Entered Proximity Caves 17009 | -3/Proximity Caves | Found Imp. Powered Armor 17224 | -3/Proximity Caves | Spotted B-86 Titan 17611 | -3/Proximity Caves | Discovered exit to Research (range 9) 17622 | -3/Proximity Caves | Entered Research 17622 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17623 | -3/Research | Identified exit to Quarantine 17625 | -3/Research | Loaded intel: 4 recycling unit locations 17626 | -3/Research | Loaded intel: 4 garrison access locations 17708 | -3/Research | Retrieved Zion intel report: Branch Access 17709 | -3/Research | Zion Light squad teleported in 17823 | -3/Research | Spotted B-86 Titan 17835 | -3/Research | Destroyed B-86 Titan 17997 | -3/Research | Destroyed 15 combat bots 18047 | -3/Research | Entered Quarantine 18068 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 18104 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 18146 | -3/Quarantine | Found Alien Artifact 18146 | -3/Quarantine | Identified Core Reset Matrix 18146 | -3/Quarantine | Used Core Reset Matrix 18150 | -3/Quarantine | Detected hypermatrix surge 18150 | -3/Quarantine | Sensed 8 artifacts in vicinity 18236 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 18302 | -3/Quarantine | Lost 4 parts (2p2n) 18323 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 18334 | -3/Quarantine | Found Subatomic Replicator 18440 | -3/Quarantine | Found Terrabomb 18449 | -3/Quarantine | Found Terrabomb 18634 | -3/Quarantine | Lost 8 parts (1p5n1u1w) 18820 | -3/Quarantine | Lost 7 parts (1p5n1u) 18945 | -3/Quarantine | Spotted Fortress 19036 | -3/Quarantine | Lost 3 parts (1p2n) 19115 | -3/Quarantine | Discovered new exit (range 5) 19122 | -3/Quarantine | Entered Section 7 19123 | -3/Section 7 | Sensed 27 artifacts in vicinity 19198 | -3/Section 7 | Build established: Scavenger-Mutant 19234 | -3/Section 7 | Used Terrabomb 19358 | -3/Section 7 | Core integrity fell below 50% 19397 | -3/Section 7 | Found Integrated Dissipator 19413 | -3/Section 7 | Incoming investigation squad redirected 19488 | -3/Section 7 | Discovered new exit (range 5) 19493 | -3/Section 7 | Spotted S7 Guard 19494 | -3/Section 7 | Spotted S7 Guard 19519 | -3/Section 7 | Found Core Membrane 19533 | -3/Section 7 | Entered Research 19533 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19535 | -2/Research | Installed Core Membrane, gained immunity to corruption 19536 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 19561 | -2/Research | Lost 7 parts (2p1n2u2w) 19806 | -2/Research | Garrison activated, responded to threat 19823 | -2/Research | Build established: Alien-Mutant 19900 | -2/Research | Lost 6 parts (4n2u) 20037 | -2/Research | Spotted B-90 Cyclops 20039 | -2/Research | Incoming investigation squad redirected 20239 | -2/Research | Discovered new exit (range 13) 20267 | -2/Research | Lost 18 parts (4p10n2u2w) 20374 | -2/Research | Retrieved Zion intel report: Main Access 20374 | -2/Research | Identified exit to Access 20375 | -2/Research | Zion Experimental squad teleported in 20433 | -2/Research | Found Prototype Launcher 20433 | -2/Research | Identified Point Singularity Launcher 20484 | -2/Research | Entered Testing 20484 | -2/Testing | Accompanied by 1 ally 20502 | -2/Testing | Found Prototype Processor 20502 | -2/Testing | Identified Exp. Core Analyzer 20611 | -2/Testing | Found Prototype Protection 20611 | -2/Testing | Identified Zio. Shade Armor 20614 | -2/Testing | Found Prototype Energy Cannon 20649 | -2/Testing | Found Prototype Energy Gun 20649 | -2/Testing | Identified Hyp. EM Gauss Rifle 20704 | -2/Testing | Core integrity fell below 50% 20792 | -2/Testing | Core integrity fell below 20% 20792 | -2/Testing | Discovered exit to Access (range 16) 20810 | -2/Testing | Entered Access 20810 | -1/Access | Evolved 2 slots: Weapon x2 20811 | -1/Access | Lost 9 parts (1p5n3u) 21165 | -1/Access | Spotted B-99 Colossus 21178 | -1/Access | Core integrity fell below 50% 21191 | -1/Access | Emitted hypermatrix ping 21196 | -1/Access | Assembled emerged from beneath the floor 21198 | -1/Access | Incoming investigation squad redirected 21205 | -1/Access | Spotted B-99 Colossus 21206 | -1/Access | Spotted B-99 Colossus 21208 | -1/Access | Core integrity fell below 20% 21213 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 21190_ Slug penetrates Wall. 21190_ Gyrokinetic Inverter destroyed. 21191_ Emitted hypermatrix ping. 21194_ Slug penetrates Wall. 21194_ Plasma Sword destroyed. 21194_ Slug penetrates Wall. 21196_ Assembled emerge from beneath the floor. 21196_ U-05 Engineer builds a Door. 21198_ ALERT: Higher priority target reported, redirecting investigation. 21206_ Penetrated by Slug. 21210_ Slug penetrates Reinforced Barrier. 21210_ Penetrated by Slug. 21210_ Slug penetrates Reinforced Barrier. 21210_ Acquired 4 matter. 21211_ Knocked back. 21211_ Slug penetrates B-99 Colossus. 21211_ Penetrated by Slug. 21211_ Adv. Target Analyzer destroyed. 21211_ Slug penetrates B-99 Colossus. 21212_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ??# #?????????????????????????????????????????? | | ??# #???????????????? ??????????????????????? | | ??# #???????????????? ????????????????????? | | ??# #???????????????? #????????????????????? | | ### #???????????????? #????????????????????? | | #??############## #????????????????????? | | #### # #????????????????????? | | + # #????????????????????? | | #### # #????????????????????? | | #########?# # "????????????????????? | | #?# # #????????????????????? | | #?# ! # #????????????????????? | | ] #?# # #????????????????????? | | #?# # #????????????????????? | | #?# " # #????????????????????? | | ####"/###?# """ +% +????????????????????? | | # #???# """ # #????????????????????? | | # #???# " # #????????????????????? | | # ##??############## ####?????????????????? | | / #????????????# #?????????????????? | | # #????????????# #?????????????????? | | # #????????????# #?????????????????? | | # #????????????# BB #?????????????????? | | # #?####???????# BB BB #?????????????????? | | ##### #?# #???????# BB % #?????????????????? | | ????# ### ###?????#% @ #?????????????????? | | ????# #?????#""""""""""#?????????????????? | | ????# ! ####???????????????????????????????? | | ##### "" #???????????????????????????????? | | # != """#???????????????????????????????? | | # != T"#???????????????????????????????? | | # ! """#???????????????????????????????? | | # %%% "" #???????????????????????????????? | | ####???????????????????????????????? | | [ #??????????????????????????????????? | | #??????????????????????????????????? | | ############ #??????????????????????????????????? | | ???????###?# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #?????""""""""""""#????????????????? | | ???????????#% #?????#" #????????????????? | | ???????????# #?????#"" #????????????????? | | ???????????# #?????#" #???????#????????? | | ???????????+ #?????# ##?????? #????????? | | ?????????? # #?????#"" #??????? #????????? | | ????????? # #?????#"" #?????? #????????? | | ????????? ?# #######"" ####### #????????? | | ???????? ?# % ! #????????? | | ??????? ??# * =[ #????????? | | ??????##???####+####################+############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 65 Energy Capacity 850 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Corruption Block 40 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 60 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 12 Core Analysis 8 Recoil Reduction 9 Matter Filtering 30 Energy Filtering 30 Item Schematics ----------------- Com. Particle Reactor | -3/Quarantine | Z-intel Hvy. Wave Gun | -3/Quarantine | Z-intel Adv. Energy Well | -3/Quarantine | Z-intel Exp. Thermal Shield | -3/Quarantine | Z-intel Adv. Gravity Neutralizer | -3/Quarantine | Z-intel Hellfire Missile Launcher | -3/Quarantine | Z-intel Imp. Thermal Defense Suite | -3/Quarantine | Z-intel Coolant Network | -3/Quarantine | Z-intel Adv. Kinecellerator | -3/Quarantine | Z-intel Exp. Matter Compressor | -3/Quarantine | Z-intel Centrium Light Armor Plating | -3/Quarantine | Z-intel Exp. Coolant Injector | -3/Quarantine | Z-intel Enh. Armored Leg | -3/Quarantine | Archive Exp. Field Recycling Unit | -3/Quarantine | Archive Robot Schematics ------------------ G-67 Veteran | -3/Quarantine | Z-intel A-02 Transporter | -3/Quarantine | Z-intel A-15 Conveyor | -3/Quarantine | Z-intel K-01 Serf | -3/Quarantine | Z-intel E-15 Imp | -3/Quarantine | Z-intel A-27 Freighter | -3/Quarantine | Archive S-43 Plague | -3/Quarantine | Archive Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Reset Matrix Terrabomb Core Membrane Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumTargetMaul Manual? 0 Play Time 02:08:03 Cumulative 393.7 hours Start 2024.02.21 @ 09:09:14 End 2024.02.21 @ 11:29:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 578 Rogue 551 Adventurer 4 Explorer 23 Win Type - Total 23 Types 15/0/4/2/1/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aa0bf41-c737-4c5f-a42f-fd378955f9b2