Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 22:51:57 Player: the Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (209) 1045 Value Destroyed (7258) 7258 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (-359) -359 TOTAL SCORE: 14044 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 648 Met Data Miner 300 Friendly Fire -1434 Cogmind --------- Core Integrity 891/1000 Matter 34/300 Energy 32/150 System Corruption 11% Temperature Cool (18) Movement Treading (235) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Improved Medium Treads Improved Medium Treads Biometal Medium Treads > --- UTILITY (7) ------ Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler > --- WEAPON (3) ------- Plasma Cannon Heavy Plasma Cannon Gauss Cannon (fused) > --- INVENTORY (25) --- Medium Armored Exoskeleton Medium Armored Exoskeleton Makeshift Coolant Network High-capacity Storage Unit Large Matter Pod (150) Seismic Detector Weapon Cycler Advanced Hacking Suite Authchip [Weapon] Long-range Proton Cannon Neutron Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Bore Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced EM Shield Makeshift Hacking Suite > --- WEAPON ----------- Powered Cannon Heavy Missile Launcher > --- INVENTORY -------- Heavy Treads Biometal Medium Treads Coolant Injector Advanced Sensor Array Weapon Cycler Transmission Jammer Improved Medium Armor Plating Medium Reactive Plating Improved Hacking Suite Authchip [Weapon] Plasma Cannon Plasma Cannon Plasma Cannon Precision Assault Rifle Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Power Sword [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Medium Reactive Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Slots Evolved 10 | . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . 1 . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . 1 . . . . . Utility 5 | . . . 2 1 . . . . . . . . . 2 Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 118 | 7 12 8 28 22 3 . . 1 7 10 5 2 4 9 Power 22 | 1 1 2 7 4 . . . 1 1 2 1 . 1 1 Engine 12 | 1 . 2 5 2 . . . 1 1 . . . . . Core 6 | . 1 . 2 2 . . . . . . . . . 1 Reactor 4 | . . . . . . . . . . 2 1 . 1 . Propulsion 21 | 2 2 . 5 4 1 . . . 1 3 . . 1 2 Treads 21 | 2 2 . 5 4 1 . . . 1 3 . . 1 2 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 38 | 2 2 3 7 7 2 . . . 3 3 2 . 2 5 Device 18 | 1 . 1 4 2 1 . . . 2 3 1 . 1 2 Storage 7 | 1 2 . 1 1 . . . . . . 1 . . 1 Processor 4 | . . . . 2 . . . . . . . . . 2 Hackware 4 | . . . 1 2 . . . . 1 . . . . . Protection 5 | . . 2 1 . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 7 3 9 7 . . . . 2 2 2 2 . 1 Energy Gun 5 | 1 . . 3 1 . . . . . . . . . . Energy Cannon 12 | . . . 6 2 . . . . . 1 . 2 . 1 Ballistic Gun 3 | 1 . . . . . . . . 1 1 . . . . Ballistic Cannon 10 | . 2 2 . 4 . . . . . . 2 . . . Launcher 4 | . 3 . . . . . . . 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 2 . . . . 1 2 2 . . . Parts Lost 22 | . . 4 4 1 . . . . . . 2 2 2 7 Power 5 | . . 1 . . . . . . . . 1 2 . 1 Propulsion 6 | . . . 3 . . . . . . . . . . 3 Utility 5 | . . 1 . 1 . . . . . . . . 2 1 Weapon 6 | . . 2 1 . . . . . . . 1 . . 2 Highest Loss Streak 3 | . . 1 3 1 . . . . . . 1 1 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | . 10 13 13 17 20 20 20 20 19 19 18 19 16 15 Power . | . . . . . . . . . . . . 1 . . Propulsion 2 | . 1 2 2 3 3 2 2 2 1 1 1 2 2 1 Utility 7 | . 5 6 3 5 8 8 9 9 9 8 9 10 9 6 Weapon 6 | . 3 4 7 8 9 9 9 9 8 8 7 5 5 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 40 | . . 3 7 6 1 . . 1 3 5 2 . 1 11 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . . 2 . . . . . 1 . . . 2 Utility 12 | . . 2 . . 1 . . . 2 2 . . 1 4 Weapon 23 | . . 1 7 4 . . . 1 1 2 2 . . 5 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 98 94 92 92 92 92 92 83 81 85 85 91 Engine 9 | . 6 13 12 14 14 14 14 14 12 2 . . . . Core 3 | . 7 . 4 3 7 7 7 7 6 6 4 . . . Reactor 3 | . . . . . . . . . . 9 12 12 12 9 Treads 25 | . 28 28 26 28 28 28 28 28 31 21 18 20 20 21 Device 13 | . 14 12 15 12 13 14 14 14 12 12 12 13 12 14 Storage 8 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 5 Processor 4 | . . . . 6 7 7 7 7 6 6 6 6 6 16 Hackware 4 | . . . 8 7 7 7 7 7 6 6 6 6 . . Protection 1 | . . 1 2 1 . . . . . . . . 5 2 Energy Cannon 5 | . . . 13 8 7 7 7 7 6 6 4 5 6 7 Ballistic Cannon 9 | . 12 27 3 1 . . . . . . 4 13 13 8 Peak Build Rating 95 | 7 13 15 35 59 58 57 56 56 72 95 94 82 80 95 Average Rating 47 | 5 10 13 30 50 56 56 56 56 67 85 88 77 76 88 On Entrance 49 | . 7 13 14 35 56 57 56 56 56 72 94 79 71 75 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 152 | 14 34 38 51 79 84 78 78 78 85 106 107 102 116 152 Greatest Support 170 | 40 40 40 63 88 88 91 91 91 134 170 170 170 170 170 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 17 | 7 13 15 15 19 20 20 20 20 20 20 20 20 20 24 Most Carried 25 | 3 15 15 15 20 20 20 20 20 20 20 20 20 20 25 Average Carried 16 | . 10 14 14 18 19 19 20 20 19 19 19 19 19 19 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 25 Final Carried 24 | 3 15 15 15 20 20 20 20 20 20 20 20 20 19 24 Class Distribution -------------------- 67% | Mutant 15% | Tank 8% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gunner | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Matter Collected 5197 | 270 588 944 540 625 168 20 . 85 114 145 194 382 585 537 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8099 | 167 688 311 987 1436 511 119 . 287 154 601 933 301 479 1125 Parts 376 | 16 42 24 64 81 16 7 . 16 14 4 43 7 14 28 Haulers Intercepted 12 | . 2 . 3 3 . . . . . . 1 . . 3 Recyclers Shooed 5 | . 2 . . 2 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . 10 . . 14 7 . 16 . . . 4 14 . Prevented 4 | . . . . . 3 . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Combat Hostiles Destroyed 144 | . 11 20 20 24 9 2 . 5 2 . 13 8 12 18 Guns 1 | . 1 . . . . . . . . . . . . . Cannons 107 | . 1 16 15 20 8 2 . 4 2 . 7 6 9 17 AOE 27 | . 9 4 4 . . . . . . . 6 2 2 . Classes Destroyed 19 | 2 5 1 4 3 1 . . . . 1 . . 1 1 Worker 11 | . 5 . 3 . . . . . . . 2 . . 1 Builder 7 | . . . 2 . . . . . . . 3 . . 2 Tunneler 8 | 4 1 . 1 1 . . . . 1 . . . . . Hauler 12 | . 2 . 3 3 . . . . . . 1 . . 3 Recycler 8 | 1 5 . . 2 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 3 | . . . . 2 . . . . 1 . . . . . Watcher 10 | . 3 . 2 3 . . . . . . 2 . . . Swarmer 27 | . 6 4 4 7 . . . . . . 1 2 3 . Grunt 49 | . 5 2 7 6 7 . . 2 . . 9 . 1 10 Brawler 3 | . . . 1 . . . . . . . . . 2 . Duelist 4 | . . . . 1 1 . . . . . . . 2 . Sentry 16 | . . . 5 4 . 1 . 1 1 . 1 1 2 . Hunter 7 | . . . 3 1 . . . . . . 2 . . 1 Programmer 15 | . . . . 5 . 1 . 1 1 . . . . 7 Behemoth 4 | . . . . . 1 . . 1 . . . 1 1 . Subdweller 14 | . . 14 . . . . . . . . . . . . Decomposer 2 | . . . . . 1 . . . . . . 1 . . Wasp 4 | . . . . . . . . . . 1 3 . . . Thug 1 | . . . . . . . . . . . . 1 . . Butcher 3 | . . . . . . . . . . . . 3 . . Martyr 1 | . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 10 | 4 4 4 6 6 3 1 . 2 1 . 7 4 7 10 Combat Bots Only 10 | . 3 4 6 4 3 1 . 2 1 . 4 4 7 10 Max Kills in Single Turn 7 | 2 2 2 4 2 1 1 . 1 1 1 7 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 . . . . . . . 4 2 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Hostile Shots Fired 694 | . 25 120 101 121 27 11 . 39 13 . 36 49 49 103 Missed 215 | . 10 33 24 37 7 7 . 19 4 . 10 19 13 32 Hits 479 | . 15 87 77 84 20 4 . 20 9 . 26 30 36 71 Melee 5 | . . . . . . . . . . . . 1 4 . Projectile 474 | . 15 87 77 84 20 4 . 20 9 . 26 29 32 71 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 14 | . . . 3 2 1 . . 1 . . . 2 1 4 Part Disruptions 2 | . . . . . . . . . . . . . . 2 Damage Taken 7383 | . 174 1345 1049 985 351 50 . 239 100 . 412 431 535 1712 Core 694 | . 22 207 120 84 . . . 43 . . 33 15 61 109 Absorbed by Shields 449 | . . . 149 . . . . . . . 164 85 51 . Reduced by Siege Mode 74 | . . . . . . . . . . . . . 6 68 Ignored by Resistances 61 | . . . . . . . . . . . . . 61 . Regen/Repaired (Parts) 1172 | . 100 . 365 . . . . . . 462 245 . . . Core Remaining (%) 70 | 100 . 8 78 . . . . 81 . . . . 87 . Volleys Fired 648 | 12 65 76 61 85 27 23 . 63 35 11 50 30 29 81 Largest 3 | 2 2 2 2 2 1 1 . 1 2 1 2 3 3 3 Hottest 210 | 60 100 66 155 132 40 40 . 120 159 40 120 168 168 210 Shots Fired 1041 | 22 106 144 115 117 29 24 . 64 36 11 52 66 79 176 Gun 70 | 22 48 . . . . . . . . . . . . . Cannon 934 | . 38 140 110 117 29 24 . 64 35 11 47 65 78 176 Launcher 30 | . 13 4 5 . . . . . 1 . 5 1 1 . Special 7 | . 7 . . . . . . . . . . . . . Kinetic 444 | 12 68 140 15 24 . . . . . . 9 36 53 87 Thermal 513 | 10 25 . 81 55 29 24 . 64 35 11 38 29 25 87 Explosive 30 | . 13 4 5 . . . . . 1 . 5 1 1 . Electromagnetic 54 | . . . 14 38 . . . . . . . . . 2 Robot Hit Streak 21 | 6 7 15 9 21 4 4 . 10 2 4 7 12 18 15 Robot Miss Streak 4 | 2 4 4 4 2 2 1 . 3 2 1 2 2 1 2 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 565 | 14 50 93 63 74 16 4 . 14 3 9 23 39 57 106 Core Hits 283 | 5 35 33 36 36 9 2 . 4 4 3 37 17 22 40 Critical Kills 17 | 1 . . 1 . 1 . . 1 . 2 1 3 2 5 Critical Parts Destroyed 14 | . 1 . . . . . . . . . 1 2 6 4 Critical Strikes 50 | 1 1 . 1 4 1 . . 1 . 2 2 9 11 17 Meltdown 7 | . . . 1 . 1 . . 1 . 2 . . 1 1 Destroy 27 | 1 1 . . . . . . . . . 2 7 8 8 Blast 16 | . . . . 4 . . . . . . . 2 2 8 Melee Attacks 15 | . 7 7 1 . . . . . . . . . . . Impact 7 | . 7 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 8 | . . 7 1 . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21306 | 202 1471 2271 2141 2946 794 152 . 814 197 516 3400 1153 1579 3670 Guns 507 | 196 311 . . . . . . . . . . . . . Cannons 17014 | . 407 1949 1609 2899 794 148 . 814 152 516 1616 971 1476 3663 Explosions 3585 | . 718 322 515 . . . . . 34 . 1755 156 85 . Melee . | . . . . . . . . . . . . . . . Ramming 200 | 6 35 . 17 47 . 4 . . 11 . 29 26 18 7 Kinetic 6843 | 130 617 1949 187 518 . . . . . . 54 603 942 1843 Thermal 10595 | 66 101 . 1346 1511 794 148 . 814 152 516 2425 368 534 1820 Explosive 2485 | . 718 322 414 . . . . . 34 . 756 156 85 . Electromagnetic 1183 | . . . 177 870 . . . . . . 136 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 3 3 3 3 3 . . . . 4 11 Average Corruption 3 | . . . . 1 3 3 3 3 . . . . 4 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 116 | . . . . 20 25 17 2 30 . . . . 3 19 Message Errors 25 | . . . . 5 5 6 . 6 . . . . 1 2 Matter Fused 25 | . . . . 4 2 2 1 8 . . . . . 8 Heat Flow Errors 11 | . . . . 3 5 1 . 2 . . . . . . Energy Discharges 19 | . . . . 5 6 . . 5 . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . 1 1 . . . . . . . 1 Data Loss (minor) 14 | . . . . 2 1 5 . 4 . . . . . 2 Data Loss (major) 6 | . . . . . 3 . . 3 . . . . . . Misfires 6 | . . . . 1 2 1 . 1 . . . . . 1 Alerts 3 | . . . . . . 1 1 1 . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . 3 Overload Shots 14 | . . . . . . . . 1 1 . 12 . . . Overflow Damage 840 | . 13 35 12 112 52 . . 54 . 64 357 . 25 116 Projectiles 674 | . . 10 12 112 52 . . 54 . 64 242 . 12 116 Explosions 153 | . 13 25 . . . . . . . . 115 . . . Melee 13 | . . . . . . . . . . . . . 13 . Knockbacks 50 | . 2 14 1 5 . . . . 1 . 2 3 9 13 Impact 4 | . 1 . . . . . . . 1 . 2 . . . Kinetic 43 | . 1 14 1 5 . . . . . . . 3 9 10 Secondary 3 | . . . . . . . . . . . . . . 3 Self-Inflicted Damage 193 | . . . 45 . . . . . . . 148 . . . Shots 5 | . . . 2 . . . . . . . 3 . . . Rammed 21 | 1 6 . . 5 . 1 . . 1 . 3 2 1 1 Targets Rammed 26 | 1 6 . 3 6 . 1 . . 1 . 3 3 1 1 Kicked . | . . . . . . . . . . . . . . . Crushed 5 | . . . 3 1 . . . . . . . 1 . . Highest Temperature 391 | . 80 . 391 216 239 146 . 283 30 2 272 13 290 304 Average Temperature 86 | . 25 . 120 59 56 63 . 125 17 1 58 4 108 104 Received Heat Transfer 1577 | . 48 273 313 135 165 18 . 75 12 . 54 54 114 316 Effects 5 | . . . 4 . . . . . . . . . . 1 Shutdowns 2 | . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 2 | . . . 2 . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . 1 1 1 Total Turns 61 | . . . . . . . . . . . . 8 12 41 Longest Duration 41 | . . . . . . . . . . . . 8 12 41 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 4 . . . . . . . . . . Combat Hostiles 4 | . . . . 4 . . . . . . . . . . Parts Fried 11 | . . . 1 9 1 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted 7 | . . . 1 . 1 . . 1 . 2 . . 1 1 Combat Hostiles 6 | . . . 1 . 1 . . 1 . 1 . . 1 1 Parts Melted 16 | . . . 2 . 2 . . 3 . 4 . . 2 3 Heat Transferred 7312 | 150 225 . 1937 . . . . . . . 550 700 1050 2700 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Maximum Alert Level 3 | . . . 1 . . . . . . . 3 . . 1 Low Security (%) 75 | 100 100 . 55 100 . . . . 100 100 16 . . 36 Level 1 17 | . . . 44 . . . . . . . 25 . . 63 Level 2 7 | . . . . . . . . . . . 57 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 700 | 20 160 . 355 192 . . . . 39 1 700 . . 299 Initial 65 | . . . 29 21 . . . . 9 . . . . 65 Average 136 | 4 65 . 167 65 . . . . 5 . 441 . . 192 Influence Increases 5289 | 25 527 220 731 737 240 50 . 130 154 1 1401 90 290 693 Destroy 0b10 Robot/C 2900 | . 220 120 400 480 180 40 . 100 40 . 580 80 240 420 Destroy 0b10 Robot/NC 295 | 25 80 . 55 50 . . . . 10 . 40 . . 35 Destroy Leader 634 | . 60 10 120 152 30 10 . 30 20 . 106 10 20 66 Allied During Kill 447 | . . . . . . . . . . . 362 . 30 55 Successful Hack 193 | . 36 . 34 28 . . . . 23 . 60 . . 12 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 285 | . 15 . 45 . . . . . 15 . 165 . . 45 Destroy Structure 340 | . 71 . 62 27 . . . . 31 1 88 . . 60 Partial Spotted 15 | . . . . . . . . . 15 . . . . . Lose Combat Pursuer 150 | . 15 90 15 . 30 . . . . . . . . . Influence Decreases 5092 | 25 391 298 740 665 361 50 . 114 170 1 770 669 238 600 Entered New Map 461 | . . 66 29 28 46 . . . 7 . . 235 11 39 Time Decay 3781 | 25 391 212 511 477 315 50 . 114 163 1 470 424 197 431 Lost Part 180 | . . 20 40 10 . . . . . . 20 10 10 70 Lost Ally 220 | . . . 10 . . . . . . . 130 . 20 60 Purge Threat 450 | . . . 150 150 . . . . . . 150 . . . Squads Dispatched 28 | . 1 . 1 8 . . . . 2 . 11 . . 5 Investigation 7 | . 1 . . 1 . . . . . . 5 . . . Extermination 13 | . . . . 5 . . . . 2 . 3 . . 3 Reinforcement 7 | . . . 1 2 . . . . . . 2 . . 2 Assault 1 | . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . 2 . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Distress Signals 9 | . . . 5 1 . . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 204 | . 16 20 32 33 10 2 . 5 3 . 37 8 12 26 Peak Tracking Total 10 | . 3 6 10 5 3 1 . 2 1 . 4 4 7 9 Tactical Retreats 6 | . 1 3 1 . 1 . . . . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Traps Triggered 7 | . 1 . . . . . . . 1 . 3 . . 2 Indirectly 1 | . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Machines Disabled 23 | . 2 1 3 . . . . . 1 . 11 . 2 3 Max in Single Turn 10 | . 1 1 1 . . . . . 1 . 10 . 1 1 Garrison Access 2 | . . . 1 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Machines Accessed 56 | . 11 2 10 11 . . 3 . 3 . 12 . . 4 Terminals 29 | . 8 . 6 6 . . . . 2 . 5 . . 2 Fabricators 4 | . . . . 3 . . . . . . . . . 1 Repair Stations 5 | . 1 . 2 . . . . . . . 2 . . . Recycling Units 6 | . 2 . 1 1 . . . . . . 2 . . . Scanalyzers 5 | . . . . 1 . . . . 1 . 2 . . 1 Garrison Access 2 | . . . 1 . . . . . . . 1 . . . Total Hacks 178 | . 39 5 31 24 . . 24 . 14 . 31 . . 10 Successful 105 | . 20 5 24 9 . . 24 . 9 . 12 . . 2 Failed 72 | . 19 . 7 15 . . . . 4 . 19 . . 8 Catastrophic 9 | . 1 . . 3 . . . . . . 3 . . 2 Database Lockouts 1 | . . . . . . . . . 1 . . . . . Manual 66 | . 27 . 19 7 . . . . 6 . 2 . . 5 Terminals 89 | . 26 . 23 14 . . . . 10 . 10 . . 6 Fabricators 6 | . . . . 5 . . . . . . . . . 1 Repair Stations 19 | . 6 . 6 . . . . . . . 7 . . . Recycling Units 15 | . 7 . 1 3 . . . . . . 4 . . . Scanalyzers 17 | . . . . 2 . . . . 4 . 8 . . 3 Garrison Access 3 | . . . 1 . . . . . . . 2 . . . Terminal Hacks 53 | . 4 5 8 5 . . 24 . 4 . 3 . . . Record 10 | . . 4 . . . . 6 . . . . . . . Part Schematic 12 | . 1 . . . . . 10 . 1 . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . . 3 . 1 . . . . . Branch Access Points 4 | . . . 1 1 . . . . 1 . 1 . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . Unreport Threat 3 | . . . 1 1 . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . Registered Components 4 | . . . 1 1 . . . . 1 . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks 14 | . 5 . 6 . . . . . . . 3 . . . Scan Component 8 | . 3 . 3 . . . . . . . 2 . . . Repair 6 | . 2 . 3 . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . 1 1 . . . . . . 1 . . . Retrieve Components 4 | . 1 . 1 1 . . . . . . 1 . . . Scanalyzer 8 | . . . . 1 . . . . 3 . 3 . . 1 Insert Component 5 | . . . . . . . . . 1 . 3 . . 1 Analyze 1 | . . . . . . . . . 1 . . . . . Retrieve Study 2 | . . . . 1 . . . . 1 . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . 1 . . . Seal Access 2 | . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 23 | . 10 . 8 1 . . . . 2 . 1 . . 1 Terminals 22 | . 9 . 8 1 . . . . 2 . 1 . . 1 Assimilate 7 | . 2 . 5 . . . . . . . . . . . Botnet 7 | . 1 . 2 1 . . . . 1 . 1 . . 1 Operators 3 | . 1 . 1 . . . . . 1 . . . . . Skim 5 | . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . Hacking Detections 44 | . 11 . 6 10 . . . . 2 . 11 . . 4 Full Trace Events 6 | . 1 . . 1 . . . . . . 4 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . 10 . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 1 . . . . 1 . . . . . Parts Repaired 6 | . 2 . 3 . . . . . . . 1 . . . Time 195 | . 52 . 96 . . . . . . . 47 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 35 | . 9 . 8 8 . . . . . . 10 . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Total Allies 29 | . 2 . 2 . . . . . . 20 . . 5 . Largest Group 20 | . 2 2 1 1 . . . . . 20 18 . 3 3 Highest-Rated Group 735 | . 20 20 10 10 . . . . . 735 660 . 83 74 Highest-Rated Ally 50 | . 10 10 10 10 . . . . . 50 50 . 29 29 Total Orders 24 | . 11 13 . . . . . . . . . . . . STAY 13 | . 6 7 . . . . . . . . . . . . FOLLOW 11 | . 5 6 . . . . . . . . . . . . Ally Attacks 167 | . . . . . . . . . . . 126 . 17 24 Total Damage 2824 | . . . . . . . . . . . 2173 . 242 409 Kills 21 | . . . . . . . . . . . 17 . 1 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Active Infowar (turns) 17641 | 25 2558 3243 1416 1703 1324 864 120 1393 704 614 742 1210 644 1081 Optics 1080 | . . . . . . . . . . . . . . 1080 Sensors 1024 | . . . . . . . . . . . . . . 1024 Seismic 16527 | 25 2558 3243 1416 1703 1291 864 120 1393 704 614 742 1210 644 . Jamming 33 | . . . . . 33 . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . 3 2 . 2 . . . 2 3 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Turns Passed 20273 | 109 2558 3628 1671 2122 1389 864 120 1393 790 647 1390 1284 1226 1082 Spaces Moved 10556 | 41 1312 1975 737 1084 777 498 75 691 423 311 706 726 678 522 Core 4 | 4 . . . . . . . . . . . . . . Treads 10552 | 37 1312 1975 737 1084 777 498 75 691 423 311 706 726 678 522 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 162 162 162 162 162 162 156 160 160 160 155 Average Speed 161 | 149 160 160 166 164 162 162 162 162 162 160 160 160 160 158 Slowest Speed 250 | 160 160 160 250 166 165 165 162 162 162 162 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 99 81 56 43 82 65 68 72 14 95 22 78 88 16 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . 1 2 . . . . 1 . . . . . . . Known Exits Taken 4 | . 1 . . 1 . . . . . . 1 1 . . Unknown Exits Taken 8 | 1 . 1 1 . 1 1 1 1 . . . . 1 . Scrap Searched 33 | . . 10 . . 7 4 . 1 . . . 2 9 . Spaces Dug 89 | . 10 2 1 10 1 6 . 6 14 . 6 3 19 11 Terrain Destroyed 551 | . 79 33 84 30 8 21 . 48 44 1 114 23 33 33 Melee 9 | . 6 2 1 . . . . . . . . . . . Projectile 250 | . 9 . 19 30 8 21 . 48 30 1 19 18 14 33 AOE 292 | . 64 31 64 . . . . . 14 . 95 5 19 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Total 12841 | 63 1630 2279 1064 1314 878 536 74 915 502 453 916 789 767 661 Wait 1122 | . 193 173 161 64 59 12 . 158 16 95 130 21 16 24 Move 10543 | 40 1311 1974 736 1083 776 497 74 690 423 310 705 725 677 522 Hop . | . . . . . . . . . . . . . . . Pick Up 112 | 3 18 7 26 22 2 1 . 1 7 4 7 1 3 10 Fast Attach 25 | 7 . 1 5 3 . . . . . 5 1 1 . 2 Attach 37 | . 1 3 8 4 . 1 . . 3 . 2 1 4 10 Detach 8 | . . . 2 2 . . . . . 3 . . . 1 Swap 171 | . 20 32 32 25 10 . . 1 9 9 13 7 5 8 Drop 102 | . 9 6 29 20 4 1 . 2 8 12 5 . 4 2 Fire 648 | 12 65 76 61 85 27 23 . 63 35 11 50 30 29 81 Melee 15 | . 7 7 1 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 26 | 1 6 . 3 6 . 1 . . 1 . 3 3 1 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 32 | . . . . . . . . . . 4 . . 28 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / Rec / [*Scr]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -5/Factory (discovered 3 exits: [*Fac] / Upp / [*Ext]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 9) 762 | -10/Materials | Discovered new exit (range 15) 1142 | -10/Materials | Discovered new exit (range 14) 1174 | -10/Materials | Learned location of 1 exit from Storage 1256 | -10/Materials | Learned location of 1 exit from Storage 1283 | -10/Materials | Identified exit to Subcaves 1283 | -10/Materials | Identified exit to Materials 1302 | -10/Materials | Learned 4 Recycling zone layouts 1313 | -10/Materials | Learned 2 Storage zone layouts 1361 | -10/Materials | Learned 4 Recycling zone layouts 1806 | -10/Materials | Repaired Lgt. Treads 1834 | -10/Materials | Repaired Lgt. Treads 2668 | -10/Materials | Entered Subcaves 2668 | -10/Subcaves | Accompanied by 2 allies 2669 | -10/Subcaves | Approached by a straggling Scientist 2825 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3009 | -10/Subcaves | Learned location of Zion (-6) 3432 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3626 | -10/Subcaves | Visited 4L-MR0's lab 3666 | -10/Subcaves | Found Powered Cannon 3939 | -10/Subcaves | Disturbed a concealed Subdweller 4111 | -10/Subcaves | Disturbed a concealed Subdweller 4261 | -10/Subcaves | Core integrity fell below 50% 4399 | -10/Subcaves | Visited Clippyterm 4403 | -10/Subcaves | Learned location of Deep Caves (-6) 4403 | -10/Subcaves | Learned Factory garrison access intel 4860 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4860 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5824 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5952 | -10/Subcaves | Core integrity fell below 20% 5973 | -10/Subcaves | Discovered new exit (range 9) 5978 | -10/Subcaves | Identified exit to Recycling 6296 | -10/Subcaves | Entered Materials 6296 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6447 | -8/Materials | Repaired Imp. Light Cannon 6712 | -8/Materials | Lost 3 parts (2n1w) 7267 | -8/Materials | Discovered new exit (range 11) 7310 | -8/Materials | Repaired Spk. Treads 7344 | -8/Materials | Repaired Imp. Treads 7967 | -8/Materials | Entered Factory 7967 | -7/Factory | Accompanied by 1 ally 7967 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7968 | -7/Factory | Loaded intel: 4 garrison access locations 8918 | -7/Factory | Attached Powered Cannon, gained temporary slot: Power 9104 | -7/Factory | Discovered new exit (range 15) 9448 | -7/Factory | Identified exit to Lower Caves 10089 | -7/Factory | Entered Lower Caves 10249 | -7/Lower Caves | Spotted B-75 Beast 10254 | -7/Lower Caves | Destroyed B-75 Beast 10457 | -7/Lower Caves | Learned Factory security intel 10879 | -7/Lower Caves | Learned Factory terminal intel 11300 | -7/Lower Caves | Discovered new exit (range 13) 11478 | -7/Lower Caves | Entered another Lower Caves area 11480 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11519 | -7/Lower Caves | Learned Factory emergency access door positions 11712 | -7/Lower Caves | Learned Factory terminal intel 12128 | -7/Lower Caves | Discovered new exit (range 5) 12342 | -7/Lower Caves | Entered Data Miner 12342 | -7/Data Miner | Discovered new exit (range 6) 12373 | -7/Data Miner | Met Data Miner 12412 | -7/Data Miner | Learned location of Section 7 (-2) 12412 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12427 | -7/Data Miner | Received God Mode back door access code from Data Miner 12462 | -7/Data Miner | Entered Proximity Caves 12472 | -6/Proximity Caves | Learned 12 Factory zone layouts 12516 | -6/Proximity Caves | Spotted B-75 Beast 12519 | -6/Proximity Caves | Destroyed B-75 Beast 12672 | -6/Proximity Caves | Learned Factory terminal intel 13821 | -6/Proximity Caves | Discovered new exit (range 15) 13831 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13855 | -6/Proximity Caves | Entered Factory 13855 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13859 | -6/Factory | Loaded intel: 26 terminal locations 14139 | -6/Factory | Build established: Gunner 14185 | -6/Factory | Central database locked down 14268 | -6/Factory | Identified exit to Lower Caves 14454 | -6/Factory | Found Launcher Loader 14645 | -6/Factory | Sucked down chute 14645 | -6/Factory | Entered Waste 14646 | -6/Waste | Joined by Warlord forces that had cleared the area 15008 | -6/Waste | Found Prototype Device 15008 | -6/Waste | Identified Adv. EM Shield 15063 | -6/Waste | Discovered new exit (range 12) 15196 | -6/Waste | Build established: Scavenger-Tank 15292 | -6/Waste | Entered Factory 15292 | -6/Factory | Accompanied by 18 allies 15293 | -6/Factory | Loaded intel: 26 terminal locations 15389 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 15428 | -6/Factory | Lost 3 allies 15698 | -6/Factory | Build established: Tank 15749 | -6/Factory | Lost 10 allies 15806 | -6/Factory | Discovered new exit (range 3) 15867 | -6/Factory | Allied Derelicts emerged from ambush trap array 16342 | -6/Factory | First assault squad dispatched 16583 | -6/Factory | Repaired Broken Biometal Medium Treads 16603 | -6/Factory | Build established: Scavenger-Tank 16682 | -6/Factory | Entered Lower Caves 16757 | -6/Lower Caves | Identified exit to Lower Caves 17011 | -6/Lower Caves | Encountered a Warlord checkpoint 17233 | -6/Lower Caves | Spotted B-75 Beast 17254 | -6/Lower Caves | Destroyed B-75 Beast 17542 | -6/Lower Caves | Build established: Tank 17837 | -6/Lower Caves | Ambushed by wild Derelicts 17925 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17966 | -6/Lower Caves | Entered another Lower Caves area 18075 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 18176 | -6/Lower Caves | Discovered new exit (range 5) 18415 | -6/Lower Caves | Learned Factory emergency access door positions 18658 | -6/Lower Caves | Spotted B-75 Beast 18679 | -6/Lower Caves | Destroyed B-75 Beast 18742 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18898 | -6/Lower Caves | Learned Factory stockpile data 18996 | -6/Lower Caves | Discovered new exit (range 10) 19049 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19111 | -6/Lower Caves | Destroyed 7 combat bots 19192 | -6/Lower Caves | Entered Factory 19192 | -5/Factory | Accompanied by 3 allies 19192 | -5/Factory | Evolved 2 slots: Utility x2 19193 | -5/Factory | Identified exit to Upper Caves 19196 | -5/Factory | Loaded intel: 28 terminal locations 19338 | -5/Factory | Discovered new exit (range 10) 19428 | -5/Factory | Destroyed 10 combat bots 19433 | -5/Factory | Discovered new exit (range 22) 19991 | -5/Factory | Build established: Skirmisher 20161 | -5/Factory | System corruption reached 10% 20274 | -5/Factory | Self-destructed Last Messages --------------- reinforcements to Terminal F014. 20190_ O-24 Administrator locks terminal. 20201_ Acquired Unknown Device. 20201_ Identified Recalibrator. 20203_ Acquired Weapon Cycler. 20219_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5C. 20220_ Acquired 3 matter. 20222_ System corrupted: Matter fused (-5). 20247_ System corrupted: Matter fused (-7). 20250_ R-10 Processor collects Recalibrator. 20262_ U-05 Engineer lays Concrete. 20267_ Penetrated by Slug. 20268_ U-05 Engineer lays Concrete. 20271_ U-05 Engineer builds a Wall. 20272_ U-05 Engineer lays Concrete. 20272_ Slug penetrates Wall. 20274_ Hvy. Treads destroyed. 20274_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????########??????????????????????? | | ??????????????????"""T""" #??????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????? ????????????????????????? | | ???????????#####???? ?????????????????????????? | | ???????????# ######+#??????????????????????????? | | ???????????# " ######?????????????????????? | | ???????????# ###### # #?????????????????????? | | ???????????#####????# # #?????????????????????? | | ????????????????????# # #?????????????????????? | | ????????????????????#o# #?????????????????????? | | ???################## # #?????????????????????? | | ???# # + #?????????????????????? | | #### # R##+##+###?????????????????????? | | + """ # # #???????#######????????? | | #### """ """ + # #???????# #????????? | | ???# S """ # # #???????# #???????#? | | #### """ """ # # #???????# < #???????# | | # "" # #####;##???????# #???????# | | # # ^ @#???????# #???????# | | ######## #????#### ###?????# | | # #?# #?????""" ""??????# | | # """ #?# !#????### #??????# | | """ #?# u #?????"""" ""???????# | | [ # """ #?## #???????# T????????# | | [ # #?# ^ #????????# ####?????# | | * ###+####?## #???????# """######## | | # ##### #???????# # # | | ### " hh #???????# # ! [ # | | ! "T u #???????# # # | | ! ### #???????# # + | | ### ########## #???????# # "" "" # | | ###?### ########???# #???????# #% "F "" # | | ??????# # """" #???#########???????# # """"" # | | ??????# # """" #???????????????????# # # | | ??????# + """" #??????????????????## ########## | | ??????# # """" #??????????????????## | | ??????# # =#??????????########## | | ??????# # = #??????????# # != | | ??????# ########??????????# # /%########## | | ??????# ################### =%# *=#????????# | | ?#+#### / "" [#=!=#????????# | | ## ################### """=+%%%#????????# | | ## #?????????????????# F"%#%[!#????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 100 Energy Generation 49 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 21 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Arm. Leg | -6/Factory | Scanalyzed Exp. Cooling System | -6/Factory | Hacked Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 63% | -10/Materials Lgt. Treads | 65% | -10/Materials Imp. Light Cannon | 35% | -8/Materials Spk. Treads | 17% | -8/Materials Imp. Treads | 27% | -8/Materials Biometal Medium Treads | 49% | -6/Factory | Broken Studied --------- Gauss Cannon | -7/Factory | Hacked Plasma Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WavePersonalNanoactuators Manual? 0 Play Time 02:29:15 Cumulative 656.7 hours Start 2026.03.23 @ 18:16:42 End 2026.03.23 @ 22:51:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 358 Adventurer 0 Explorer 0 Win Type - Total 28 Types 14/1/6/2/1/0/1/2/1/0 Lore% 92 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 108d64aa-ec1b-44bc-bfed-1854899c26db