Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 18:35:34 Player: Cracklepappy Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (24) 4800 Robots Destroyed (591) 2955 Value Destroyed (26149) 26149 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (12497) 12497 TOTAL SCORE: 49321 Bonus ------- High Alert Combat Kills 6012 Follower Combat Kills 1205 Entered Garrisons 1600 Used RIF Installer 4000 Friendly Fire -320 Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 350/350 System Corruption 29% Temperature Cool (95) Movement Core (2150) Ox42 Location -5/Garrison Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Triangulator Experimental Optical Array Advanced Salvage Targeting Computer Core Analyzer > --- WEAPON (6) ------- Smartbomb Launcher Advanced Remote Datajack Carbide Saw > --- INVENTORY (25) --- Reinforced Deuterium Engine Improved Medium Treads High-density Centrium Wheel Advanced Heat Sink Experimental Cooling System High-capacity Matter Pod (200) Advanced Recoil Stabilizer Advanced Particle Charger Heavy Servo Lattice Advanced Hacking Suite Relay Coupler [NC] (30) Relay Coupler [Sentry] (27) Relay Coupler [Hunter] (20) Relay Coupler [Hunter] (25) Relay Coupler [Proto] (15) Relay Coupler [Proto] (15) Relay Coupler [Proto] (15) Relay Coupler [Proto] (15) Long-range Tractor Beam Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array Improved Plasma Cutter Enhanced Force Lance Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Optical Array Advanced Salvage Targeting Computer Core Analyzer Advanced Recoil Stabilizer Advanced Weapon Cycler > --- WEAPON ----------- Wave Gun KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Helical Railgun Advanced Remote Datajack > --- INVENTORY -------- Reinforced Quantum Reactor Armored Huge Wheel High-density Centrium Wheel Coolant Network Coolant Network High-capacity Matter Pod Advanced Particle Charger Heavy Servo Lattice Relay Coupler [Grunt] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Long-range Tractor Beam Heavy Phase Cannon Heavy Phase Cannon Nova Cannon Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array Plasma Cutter Enhanced Force Lance [Rating: 130] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Enhanced Gamma Bomb Array Special Weapon Advanced Remote Datajack Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . 2 . . . 2 . . . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . 1 . . . 1 . . . . . 2 . . . 1 . . . . . Weapon 4 | . . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . Parts Attached 325 | 8 10 1 34 4 24 3 10 5 16 26 2 7 5 24 9 2 2 28 20 1 28 9 40 7 Power 25 | 1 1 1 3 1 3 . 1 . 3 3 . 2 . 1 . . . 1 1 . 1 . 2 . Engine 16 | 1 1 . 3 . 1 . 1 . 2 3 . 2 . 1 . . . . 1 . . . . . Core 6 | . . 1 . 1 2 . . . 1 . . . . . . . . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Propulsion 51 | 2 . . 11 2 1 2 5 2 2 2 . . . 8 . . 1 3 1 . 1 1 5 2 Treads 23 | 2 . . 10 2 1 . 4 . . . . . . . . . . 1 1 . . . . 2 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 26 | . . . . . . 2 1 2 2 2 . . . 8 . . 1 2 . . 1 1 4 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 102 | 2 3 . 8 . 6 1 1 1 7 6 1 2 2 7 4 2 1 10 9 1 11 2 13 2 Device 54 | 1 1 . 4 . 1 1 . 1 1 5 . 1 . 6 1 1 . 7 7 . 4 1 10 1 Storage 6 | 1 2 . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Processor 10 | . . . 1 . 1 . . . 3 . . . . . . . . 1 . 1 3 . . . Hackware 19 | . . . . . 1 . . . 3 . 1 1 1 1 . 1 1 1 1 . 3 1 2 1 Protection 13 | . . . 3 . 2 . 1 . . 1 . . . . 3 . . 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | 3 6 . 12 1 14 . 3 2 4 15 1 3 3 8 5 . . 14 9 . 15 6 20 3 Energy Gun 46 | . 4 . 8 . . . . . . 5 1 3 3 5 . . . 1 2 . 4 . 9 1 Energy Cannon 19 | . . . 3 . . . . . . 1 . . . . . . . 3 . . 2 1 9 . Ballistic Gun 61 | 3 1 . . . 12 . 3 1 3 9 . . . 1 4 . . 6 7 . 6 5 . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Launcher 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Special Weapon 6 | . . . . . . . . . 1 . . . . 1 . . . 2 . . 1 . 1 . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . 3 . . . 1 . . . . . . 1 . . . . . . 7 . 1 . Parts Lost 50 | . 1 . 1 . 1 . . 1 . 5 . 1 . 2 . . 1 3 2 . 1 1 19 11 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 9 | . . . . . . . . . . 1 . . . . . . 1 2 . . . . 3 2 Utility 13 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . 1 7 2 Weapon 27 | . 1 . 1 . 1 . . . . 4 . 1 . 1 . . . . 2 . 1 . 8 7 Highest Loss Streak 7 | . 1 . 1 . 1 . . 1 . 2 . 1 . 1 . . 1 1 2 . 1 1 7 7 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 24 | 5 22 25 24 24 24 25 25 24 23 24 25 24 24 24 24 25 24 24 24 24 23 22 23 23 Power 1 | . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 Propulsion 3 | 3 6 5 5 4 4 4 3 3 2 1 2 2 2 2 2 2 1 1 . . 1 1 2 1 Utility 11 | . 4 5 7 9 11 13 14 14 15 14 12 11 11 11 12 13 12 11 15 16 14 11 14 15 Weapon 7 | 1 10 13 10 9 6 6 6 6 4 6 9 9 8 8 7 7 7 7 4 6 4 6 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 113 | . 15 1 8 1 11 4 3 2 4 8 2 . 2 8 1 . 2 9 2 . 11 1 5 13 Power 10 | . 1 . 1 . 1 . . . . . . . . . . . 2 1 . . 1 . 2 1 Propulsion 18 | . 1 1 3 . 3 . 1 1 1 . . . . . . . . 2 1 . 2 . 1 1 Utility 54 | . 4 . 1 . 4 1 1 1 3 7 2 . 2 6 . . . 4 . . 5 . 2 11 Weapon 30 | . 9 . 3 1 3 3 1 . . 1 . . . 2 1 . . 2 1 . 2 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 99 100 99 100 99 100 100 100 99 94 92 91 92 99 99 100 100 95 93 91 91 87 87 92 Engine 6 | . 14 4 10 3 2 9 9 9 7 7 7 7 7 7 6 6 6 2 4 5 1 . . . Core 1 | . . 9 . 7 6 . . . . . . . . . . . . . . . . . . . Treads 10 | . 27 28 22 22 18 4 17 12 . . . . . . . . . 3 5 5 2 . . 7 Wheel 4 | . . . . . . 13 . 5 15 9 7 7 7 14 13 13 13 5 . . 2 4 8 3 Device 14 | . 14 14 14 22 10 . . 4 1 10 21 22 22 22 24 15 13 20 20 12 12 15 11 15 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 Processor 8 | . . . . . 8 9 9 4 18 18 7 7 7 7 6 6 6 10 11 16 18 17 17 17 Hackware 1 | . . . . . 1 9 9 9 9 . 1 . . . . 4 6 . 4 2 2 . 2 . Protection 3 | . . . 7 . 5 8 9 8 . . . . . . 7 13 13 8 2 5 3 . 1 . Energy Gun 12 | . 16 28 25 . . . . . . 6 36 36 38 32 22 6 6 2 3 . 8 1 5 . Energy Cannon 3 | . . . 7 26 . . . . . . . . . . . . . 1 . . 1 2 13 31 Ballistic Gun 16 | . 11 . . . 34 34 36 34 37 28 . . . 1 9 20 23 27 29 29 21 28 7 . Peak Build Rating 130 | 7 14 16 24 24 30 32 40 42 55 60 60 61 61 62 73 72 70 104 110 105 125 130 127 122 Average Rating 52 | 5 11 15 22 23 27 31 38 39 51 55 59 60 60 57 71 68 68 88 104 101 103 124 107 114 On Entrance 58 | . 7 14 16 24 24 30 32 40 38 52 60 56 61 60 61 72 67 70 104 100 105 121 122 116 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 15 93 93 107 104 106 104 109 110 116 125 118 118 118 122 127 126 126 147 150 137 158 153 173 173 Greatest Support 75 | 40 40 40 40 40 40 40 45 44 24 28 28 28 28 28 24 24 24 75 75 75 75 28 28 60 Greatest Overweight (x) 16 | . 2 2 2 2 2 4 4 8 4 4 4 4 4 9 5 5 5 10 1 1 5 5 16 16 Average Overweight (x) 3 | . 1 2 2 2 2 3 2 2 4 3 4 4 4 4 4 5 5 3 1 1 3 5 6 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 5 22 24 24 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Class Distribution -------------------- 25% | Gunner 23% | Scavenger-Gunner 15% | Botlord-Executioner 13% | Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Botlord-Executioner | -5/Factory Botlord-Executioner | -5/Waste Botlord-Executioner | -5/Factory Botlord-Executioner | -5/Garrison Botlord-Executioner | -5/Factory Botlord-Executioner | -5/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Matter Collected 19195 | 332 470 10 400 75 1435 593 196 1051 1326 1902 46 293 75 840 . 200 450 2358 2668 . 1295 1378 1610 192 Remotely 3071 | . . . . . . . . . . . . . . . . . . . 1890 . . 315 866 . Salvage Created 29732 | 121 810 173 2189 513 2091 783 272 1207 1270 3062 188 1464 467 2814 . . 527 2595 2778 . 1001 1755 3071 581 Parts 1650 | 13 39 17 136 31 117 60 14 61 83 143 5 74 20 107 . . 39 130 154 . 81 116 181 29 Haulers Intercepted 19 | . 2 . 6 . 4 . 2 . 2 . . . 1 . . . . . 1 . . . 1 . Recyclers Shooed 8 | . 2 . 3 1 . . . . . . . . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 481 | . 14 11 38 11 31 20 3 26 16 45 4 32 7 31 . . 9 34 36 . 16 37 41 19 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 408 | . 14 11 31 . 31 20 3 26 16 45 4 31 5 26 . . 9 32 34 . 16 37 16 1 Cannons 43 | . . . 5 10 . . . . . . . . . 1 . . . 2 . . . . 18 7 AOE 16 | . . . . . . . . . . . . . 1 . . . . . 2 . . . 2 11 Classes Destroyed 21 | 2 3 1 7 . 1 1 . 2 . . . . . 2 . . . 1 . . . 1 . . Worker 27 | . . . 5 2 5 . . . 3 . . . 1 . . . 2 . 3 . . . 6 . Builder 15 | . . . 2 . 4 . . . 1 . . . . . . . 1 . . . . . 7 . Tunneler 6 | 3 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . Hauler 19 | . 2 . 6 . 4 . 2 . 2 . . . 1 . . . . . 1 . . . 1 . Recycler 16 | 1 1 . 4 1 1 . 1 . 3 . . . . . . . . . 3 . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . Watcher 17 | . 3 . 5 . 1 . . . 1 . . . 2 2 . . . . 2 . . . 1 . Swarmer 131 | . . 9 8 4 4 7 2 12 4 10 . 20 . 3 . . 2 6 9 . 3 17 4 7 Cutter 7 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Grunt 177 | . 14 2 19 6 17 8 . 6 2 19 3 3 4 12 . . . 14 18 . . 11 14 5 Brawler 10 | . . . . . . 1 1 . . 2 . 2 2 . . . . . . . 1 . 1 . Duelist 11 | . . . 1 1 . . . 1 . 1 . . . 1 . . 1 . 1 . 1 . 1 2 Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 62 | . . . 9 1 9 4 . 2 2 9 1 4 1 5 . . 4 3 1 . 3 2 1 1 Specialist 11 | . . . . . . . . 1 . 1 . . . 5 . . . 2 . . . . 2 . Hunter 20 | . . . . . 1 . . 1 2 . . . . . . . . 4 5 . 1 1 5 . Programmer 46 | . . . . . . . . 3 6 2 . 3 2 3 . . 2 3 2 . 7 1 12 . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . . . . . 2 . . . 1 1 1 Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 17 | 2 3 3 6 3 4 10 4 8 5 6 3 7 3 5 . . 3 4 13 . 4 10 17 8 Combat Bots Only 11 | . 2 3 6 3 4 10 3 8 4 6 3 7 2 5 . . 3 4 11 . 4 10 10 8 Max Kills in Single Turn 4 | 1 1 2 2 2 2 2 2 3 2 2 1 3 3 3 . . 1 2 2 . 1 3 4 4 Gunslinging 2 | . . 1 1 . 1 1 . 2 . 1 . 2 . 2 . . . 1 1 . . 2 . . Exploded 4 | . . . . . . . . . . . . . 1 . . . . . 2 . . . 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Hostile Shots Fired 2036 | . 79 46 123 45 93 36 4 94 92 232 8 122 6 90 1 . 44 138 204 . 48 113 282 136 Missed 663 | . 20 14 32 18 38 16 2 30 31 90 4 35 4 33 . . 19 34 49 . 12 39 98 45 Hits 1373 | . 59 32 91 27 55 20 2 64 61 142 4 87 2 57 1 . 25 104 155 . 36 74 184 91 Melee 25 | . . . 2 3 . . . . . . . . . . . . . . . . . 6 2 12 Projectile 1348 | . 59 32 89 24 55 20 2 64 61 142 4 87 2 57 1 . 25 104 155 . 36 68 182 79 AOE 10 | . . . . . . . . . . . . . . 2 . . 1 . . . . 1 2 4 Critical Strikes 32 | . 2 . 2 . 1 2 . 1 . 4 . 1 . 2 . . . 4 1 . 3 1 4 4 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Disruptions 4 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . Damage Taken 20800 | . 741 299 1081 349 780 299 16 665 729 1323 61 1007 29 856 19 . 363 1802 2261 . 924 1384 3760 2052 Core 2310 | . 126 80 152 19 64 51 . 43 132 145 20 164 . 56 . . 33 207 167 . 64 150 424 213 Absorbed by Shields 904 | . . . . . 80 15 . 72 . 100 . . . . . . . 54 450 . . . 133 . Reduced by Siege Mode 94 | . . . . . . . . . . . . . . . . . . 48 46 . . . . . Redirected to Shielding 194 | . . . . . . . . . . . . . . . . . . 85 17 . 25 67 . . Regen/Repaired (Parts) 1084 | . 242 . 246 . . . . . 121 . . 475 . . . . . . . . . . . . Core Remaining (%) 57 | 100 . 17 . 57 . . . 71 . . . . . 26 . . . 71 . . . . . . Volleys Fired 1100 | 10 74 15 97 23 83 31 7 45 55 91 7 34 10 50 1 5 28 82 92 7 47 66 106 34 Largest 6 | 2 2 2 3 3 4 4 4 4 5 5 5 5 5 5 1 1 5 5 6 1 6 6 6 6 Hottest 548 | 40 130 130 204 204 100 100 106 109 140 400 400 400 400 400 5 5 187 308 321 7 347 256 548 548 Shots Fired 3846 | 20 148 30 291 69 330 112 28 168 210 353 24 138 49 194 1 6 82 340 414 7 178 259 313 82 Gun 3303 | 20 148 30 252 . 330 112 28 168 194 332 21 135 49 181 . 1 68 318 390 . 157 241 125 3 Cannon 431 | . . . 39 69 . . . . . 10 . . . 8 . . . 22 18 . 8 14 174 69 Launcher 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 Special 105 | . . . . . . . . . 16 11 3 3 . 5 1 5 14 . 6 7 13 4 11 6 Kinetic 2347 | 20 100 . . 7 330 112 28 168 194 292 . . . 9 . 1 55 264 366 . 100 209 92 . Thermal 1369 | . 48 30 291 62 . . . . . 50 21 135 49 180 . . 13 76 42 . 65 46 189 72 Explosive 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Electromagnetic 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . Robot Hit Streak 38 | 4 7 8 13 12 18 12 11 14 11 13 12 38 13 30 31 3 26 29 15 6 10 13 13 13 Robot Miss Streak 10 | 4 10 9 9 2 4 4 1 4 8 8 3 6 4 4 . 1 2 4 4 1 4 6 6 6 Penetration Max 1 | . . . . . . . . 1 1 1 . . . . . . . 1 1 . . 1 1 . Secondary Targets 96 | . . 3 6 . 4 8 . 10 2 6 1 12 . 9 . . 1 5 14 . 2 13 . . Max Gunslinging Chain 3 | . . 1 1 . 1 1 . 2 1 1 1 2 . 3 . . 1 1 2 . 1 2 . . Shots Hit Robots 2339 | 11 97 23 185 38 218 61 15 111 106 250 17 109 27 174 1 3 63 205 227 6 78 129 151 34 Core Hits 1281 | 5 55 31 109 15 88 33 7 48 45 164 16 93 25 121 . . 23 90 94 . 34 65 87 33 Critical Kills 26 | . . . 1 1 . . . . 2 3 . . . 1 . . . 2 5 . 3 4 4 . Critical Parts Destroyed 20 | . . . . . 1 . . . . 1 . . . . . . . 2 6 . 2 6 2 . Critical Strikes 89 | . 2 . 18 1 1 . . 6 2 10 . . . 6 . . . 8 11 . 7 10 7 . Burn 25 | . 2 . 17 . . . . . . . . . . 1 . . . 2 . . 2 . 1 . Meltdown 6 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . 3 . Destroy 40 | . . . . . 1 . . . 2 4 . . . . . . . 4 11 . 5 10 3 . Sever 12 | . . . . . . . . 6 . 6 . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . 4 . . . 2 . . . . . . Melee Attacks 240 | . 4 . . . 7 6 . 18 . 67 . 16 . 80 1 . 4 30 2 . . . 5 . Impact 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . Slashing 126 | . . . . . 6 6 . 18 . 67 . 16 . . 1 . 4 8 . . . . . . Piercing 109 | . . . . . . . . . . . . . . 80 . . . 22 2 . . . 5 . Sneak Attacks 8 | . . . . . 4 . . . . . . . . . . . 3 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56962 | 126 1210 242 3181 868 3566 1072 336 2608 2148 5817 335 2786 1050 5436 . . 1278 5632 5677 . 1489 3710 5953 2442 Guns 39353 | 126 1210 242 2707 . 3312 1072 330 1813 2148 3641 335 2101 675 2605 . . 1057 3986 5354 . 1455 3518 1650 16 Cannons 6583 | . . . 474 868 . . . . . 90 . . . 182 . . . 255 . . 34 192 3403 1085 Explosions 2732 | . . . . . . . . . . . . . 375 . . . . . 323 . . . 693 1341 Melee 8276 | . . . . . 242 . . 795 . 2086 . 685 . 2649 . . 221 1391 . . . . 207 . Ramming 18 | . . . . . 12 . 6 . . . . . . . . . . . . . . . . . Kinetic 27735 | 126 778 . . 105 3312 1072 330 1813 2148 3230 . . . 67 . . 873 3547 4917 . 965 3152 1300 . Thermal 18895 | . 432 242 3181 763 . . . . . 501 335 2101 1050 2720 . . 184 694 735 . 524 558 3706 1169 Explosive 1421 | . . . . . . . . . . . . . . . . . . . . . . . 148 1273 Electromagnetic 617 | . . . . . . . . . . . . . . . . . . . 25 . . . 592 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4029 | . . . . . 242 . . 795 . 2086 . 685 . . . . 221 . . . . . . . Piercing 4247 | . . . . . . . . . . . . . . 2649 . . . 1391 . . . . 207 . Highest Corruption 29 | . . . . . . . 1 2 2 2 2 3 3 5 . 18 18 19 1 1 11 11 25 29 Average Corruption 8 | . . . . . . . 1 1 1 2 2 2 3 4 . 11 18 18 1 1 5 11 17 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . Effects 639 | . . . . . . . 1 18 3 36 9 34 20 51 . 6 30 156 5 2 50 81 109 28 Message Errors 147 | . . . . . . . . 4 . 10 1 10 7 8 . 1 5 38 1 . 12 22 21 7 Matter Fused 147 | . . . . . . . . 6 2 8 3 9 2 19 . 2 8 28 2 1 8 16 30 3 Heat Flow Errors 78 | . . . . . . . 1 1 . 3 1 2 2 10 . . 2 16 . . 10 10 16 4 Energy Discharges 70 | . . . . . . . . 1 1 6 1 3 5 5 . 1 3 15 1 . 3 12 12 1 Parts Rejected 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . 2 Parts Fused 11 | . . . . . . . . . . 1 . 1 1 1 . . . . . . 4 1 2 . Data Loss (minor) 67 | . . . . . . . . . . 2 2 4 3 4 . 1 2 22 1 . 3 9 10 4 Data Loss (major) 18 | . . . . . . . . 1 . 2 . . . 2 . . 3 4 . 1 3 . 2 . Misfires 30 | . . . . . . . . 2 . 2 1 2 . . . 1 2 8 . . 4 3 3 2 Alerts 11 | . . . . . . . . . . . . 1 . 1 . . 2 2 . . 1 2 1 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Weapon Failures 51 | . . . . . . . . 2 . 2 . 2 . 1 . . 3 21 . . 2 4 10 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 676 | . . . 15 13 93 . . . . 33 . . . 144 . . 24 69 36 . . . 227 22 Projectiles 268 | . . . 15 13 . . . . . . . . . . . . . . . . . . 218 22 Explosions 45 | . . . . . . . . . . . . . . . . . . . 36 . . . 9 . Melee 363 | . . . . . 93 . . . . 33 . . . 144 . . 24 69 . . . . . . Knockbacks 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 145 | . . . . . . . . . . . . . . . . . . . . . . . 30 115 Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 Rammed 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 171 54 327 90 60 438 195 234 213 300 27 336 84 88 . . 495 423 504 . 408 252 275 330 Average Temperature 83 | . 51 23 74 22 24 133 54 75 65 99 27 151 84 41 . . 151 87 124 . 110 68 67 123 Received Heat Transfer 4598 | . 456 51 393 123 327 171 . 135 120 397 36 126 . 147 9 . 42 729 471 . 27 276 379 183 Effects 19 | . . . 3 . . 2 . 3 . . . . . . . . 1 1 6 . 1 . 1 1 Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Energy Bleed 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 1 Interference 10 | . . . 2 . . . . 3 . . . . . . . . . . 5 . . . . . Matter Decay 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . 3 3 . . . . . Total Turns 72 | . . . . . . . . . . . . . . . . . . 33 39 . . . . . Longest Duration 24 | . . . . . . . . . . . . . . . . . . 15 24 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . . 2 1 . . . . . . . 1 2 4 . . . . . . . . 5 . Combat Hostiles 13 | . . . 2 1 . . . . . . . 1 1 4 . . . . . . . . 4 . Parts Melted 93 | . 2 . 24 3 . . . . . 2 1 14 3 22 . . . 3 . . 2 . 17 . Heat Transferred 32391 | . 1091 295 7553 1369 . . . . . 1036 775 4461 1675 5779 . . 400 1496 719 . 851 855 3812 224 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . 1 5 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Maximum Alert Level 5 | . . . 2 1 2 3 2 3 2 5 3 4 2 5 3 1 . 4 4 2 1 4 4 4 Low Security (%) 37 | 100 100 100 61 73 26 . 69 20 25 . . . . . . 4 100 7 . . 86 13 . . Level 1 18 | . . . 17 26 71 32 27 32 67 12 . . . 2 . 95 . 19 . . 13 9 . . Level 2 12 | . . . 20 . 2 26 3 26 6 15 28 20 100 16 . . . 14 . 100 . 13 6 . Level 3 19 | . . . . . . 40 . 20 . 32 71 49 . 19 100 . . 35 74 . . 29 85 70 Level 4 10 | . . . . . . . . . . 38 . 30 . 43 . . . 23 25 . . 33 8 29 Level 5 1 | . . . . . . . . . . . . . . 17 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1910 | 5 104 88 578 300 481 842 410 905 474 1601 873 1219 645 1910 1002 287 152 1493 1525 527 298 1269 1161 1232 Initial 1002 | . . 18 4 225 80 236 410 . 474 235 840 441 639 285 1002 287 137 27 783 527 298 42 665 805 Average 468 | . 27 21 183 90 257 568 151 459 272 918 758 889 495 1177 893 250 84 774 1035 480 90 781 913 990 Influence Increases 17315 | 20 469 260 1239 469 1039 646 244 915 553 1566 84 788 399 1725 62 . 192 1496 1247 . 484 1237 1629 552 Destroy 0b10 Robot/C 8785 | . 280 220 740 320 620 440 120 520 320 780 60 495 135 660 15 . 135 510 540 . 240 570 780 285 Destroy 0b10 Robot/NC 667 | 20 35 . 130 15 80 . 25 15 55 36 . 16 20 64 . . 12 24 32 . . . 88 . Destroy Leader 1488 | . 90 40 212 50 170 20 36 40 116 34 16 32 52 64 8 . 40 32 110 . 80 40 158 48 Allied During Kill 581 | . . . . 24 9 17 22 . 15 23 . 30 78 169 2 . 3 11 11 . 2 36 122 7 Successful Hack 280 | . 16 . 19 . 14 44 10 30 25 6 8 11 23 11 . . . 11 . . 32 11 9 . Select Force Hacks 143 | . 30 . 30 . 30 . . . . . . . . . . . . . 15 . 38 . . . Disable Machine 639 | . 15 . 15 15 45 . 30 . 15 . . . 72 60 . . . 12 192 . 24 36 84 24 Anti-Garrison Action 2998 | . . . . . . 100 . 250 . 539 . 188 . 640 . . . 828 113 . . 302 . 38 Destroy Structure 1305 | . 3 . 3 . 11 10 1 45 7 76 . 16 19 57 1 . 2 68 234 . 44 218 364 126 Lose Combat Pursuer 429 | . . . 90 45 60 15 . 15 . 72 . . . . 36 . . . . . 24 24 24 24 Influence Decreases 16128 | 20 420 296 674 839 883 168 1086 10 1121 302 1055 199 1210 223 1150 625 350 42 1232 1081 850 29 1747 516 Entered New Map 7571 | . . 31 9 353 128 128 432 . 431 102 761 189 580 123 908 535 60 12 710 981 129 19 604 346 Time Decay 6420 | 20 420 265 655 486 555 . 342 . 640 . 294 . 470 . 222 70 270 . 482 100 501 . 628 . Lost Part 490 | . . . 10 . 10 . . 10 . 50 . 10 . 20 . . 10 30 20 . 10 10 190 110 Lost Ally 670 | . . . . . 40 40 60 . 50 150 . . 10 80 20 20 10 . 20 . 60 . 50 60 Purge Threat 977 | . . . . . 150 . 252 . . . . . 150 . . . . . . . 150 . 275 . Squads Dispatched 71 | . 4 . 6 . 5 . 1 . 11 . . . 5 . . . 4 . 12 . 8 . 15 . Investigation 19 | . 4 . 4 . 2 . . . 1 . . . 1 . . . . . 2 . 2 . 3 . Extermination 18 | . . . . . . . . . 5 . . . 3 . . . 2 . 1 . 3 . 4 . Reinforcement 16 | . . . 1 . 2 . 1 . 2 . . . 1 . . . . . 4 . . . 5 . Assault 8 | . . . 1 . . . . . . . . . . . . . . . 4 . . . 3 . Garrison 10 | . . . . . 1 . . . 3 . . . . . . . 2 . 1 . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . 2 . . . 3 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Distress Signals 13 | . 1 . 4 . 2 . 1 . 1 . . . . 1 1 . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 633 | . 25 11 52 16 52 22 8 26 27 49 7 32 11 42 5 5 10 33 41 6 23 41 60 29 Peak Tracking Total 11 | . 4 3 7 3 6 5 4 4 4 5 3 7 4 6 5 2 3 4 7 3 3 9 11 9 Tactical Retreats 22 | . . . 3 2 4 1 . 1 . 3 . . . . 1 . . . . . 2 1 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Traps Triggered 78 | . 3 . 1 . . 4 1 7 1 13 . 6 5 9 1 . 2 2 3 . 6 11 3 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Machines Disabled 77 | . 1 . 1 1 3 1 2 3 1 3 . 1 6 10 . . . 8 17 . 2 7 7 3 Max in Single Turn 6 | . 1 . 1 1 1 1 1 2 1 1 . 1 4 1 . . . 1 6 . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Garrison Relay 19 | . . . . . . 1 . . . 3 . 1 . 5 . . . 4 . . . 4 . 1 Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Machines Accessed 93 | . 7 . 15 . 8 2 5 5 9 2 4 2 6 2 2 . 2 2 3 . 6 2 9 . Terminals 52 | . 5 . 10 . 6 2 3 5 3 2 . 2 2 2 1 . . 2 . . 2 2 3 . Fabricators 10 | . . . . . . . . . 2 . 2 . 1 . . . . . 2 . 2 . 1 . Repair Stations 8 | . 1 . 2 . . . . . 2 . . . . . . . . . . . 1 . 2 . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . 1 . 1 . 1 . 1 . 2 . . . 1 . . . . . 2 . Garrison Access 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 227 | . 21 . 29 . 24 6 11 12 29 4 8 2 16 2 3 . 5 8 5 . 21 4 17 . Successful 101 | . 9 . 9 . 13 3 6 4 18 1 3 1 8 1 2 . 2 1 4 . 11 2 3 . Failed 126 | . 12 . 20 . 11 3 5 8 11 3 5 1 8 1 1 . 3 7 1 . 10 2 14 . Catastrophic 40 | . 2 . 9 . 6 1 3 4 1 1 1 . 3 . . . . 2 . . 2 . 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 14 . 13 . 10 3 4 3 10 . 2 . 4 . . . 1 . 3 . 10 . 6 . Terminals 120 | . 15 . 18 . 15 6 6 12 10 4 . 2 5 2 1 . . 8 . . 8 4 4 . Fabricators 25 | . . . . . . . . . 6 . 3 . 3 . . . . . 4 . 7 . 2 . Repair Stations 23 | . 4 . 7 . . . . . 4 . . . . . . . . . . . 4 . 4 . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 37 | . . . 3 . 7 . 3 . 7 . 3 . 6 . . . 3 . . . . . 5 . Garrison Access 19 | . . . . . 2 . 2 . 2 . 2 . 2 . 2 . 2 . 1 . 2 . 2 . Terminal Hacks 28 | . 1 . . . 5 3 3 4 2 1 . 1 2 1 . . . 1 . . 2 2 . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Emergency Access Points 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 . 2 . . . . . 1 . . . . . . . 1 . . . Locate Traps 4 | . . . . . 2 . . . 1 . . . . . . . . . . . 1 . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 4 | . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 2 . . . . . . . . . 1 . 4 . 1 . Network Status 4 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 12 | . 4 . 5 . . . . . 2 . . . . . . . . . . . 1 . . . Scan Component 7 | . 2 . 3 . . . . . 1 . . . . . . . . . . . 1 . . . Repair 5 | . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 2 . 5 . 2 . 6 . 2 . 4 . . . 1 . . . . . 1 . Insert Component 12 | . . . 1 . 2 . 1 . 3 . 1 . 2 . . . 1 . . . . . 1 . Analyze 11 | . . . 1 . 3 . 1 . 3 . 1 . 2 . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 19 | . 4 . 2 . 2 . . . 5 . . . 1 . . . . . 2 . 3 . . . Terminals 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Skim 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 3 . . . 1 . . . . . 2 . 1 . . . Haulers 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Download 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Mechanics 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . Reprogram 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . Used 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Hacking Detections 82 | . 6 . 14 . 7 2 5 4 6 2 4 2 6 2 1 . 2 2 1 . 6 1 9 . Full Trace Events 14 | . 1 . 3 . . 1 . 2 . 1 . . 1 . . . . 2 . . . . 3 . Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . 4 . 1 . 2 . 1 . 2 . . . . . 1 . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 223 | . . . . . . . . . . . . . . . . . . . . . 223 . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . . . . . . . . 26 . . . Parts Repaired 5 | . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . Time 174 | . 52 . 52 . . . . . 70 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 1 . 2 . 1 . 2 . 1 . 2 . . . 1 . . . . . 1 . Part Schematics Acquired 9 | . . . 1 . 2 . 1 . 2 . 1 . 2 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Used RIF Installer 8 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . 1 . 1 Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hacked 41 | . . . . . . . . . 5 . 2 . . . 1 5 5 . 5 6 6 . 4 2 Non-combat 26 | . . . . . . . . . 5 . 2 . . . 1 . 5 . 5 . 6 . 2 . Combat 15 | . . . . . . . . . . . . . . . . 5 . . . 6 . . 2 2 Robot Hacks Applied 54 | . . . . . . . . . 7 . 2 1 . . 1 5 9 . 5 6 7 . 9 2 parse_system 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . find_chute 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . randomize_corridors 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . drop_inventory 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . locate_stockpiles 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . map_route 3 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . mark_security 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . ignore_targets 11 | . . . . . . . . . . . . . . . . 5 . . . 6 . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 formatsys_low 13 | . . . . . . . . . 4 . 1 1 . . . . 4 . . . 3 . . . formatsys_high 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Relay Couplers Released 89 | . . . . . . 5 . . . 12 . 4 . 19 . . 3 14 2 . 4 19 4 3 Machine Destruction 75 | . . . . . . 5 . . . 12 . 4 . 19 . . . 14 2 . . 16 . 3 Programmers 14 | . . . . . . . . . . . . . . . . . 3 . . . 4 3 4 . Attached 15 | . . . . . . . . . 2 . 1 1 . 1 . 1 1 1 1 . 2 1 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 3 . . . 7 . 3 . 3 . . . . . . . 2 . . Allies Hacked 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Total Allies 49 | . . . . 3 2 3 . 1 4 7 1 5 . 3 . . 4 . . . 6 4 3 3 Largest Group 6 | . . . . 3 2 3 3 1 3 6 1 6 6 3 2 1 4 3 3 . 3 5 5 2 Highest-Rated Group 322 | . . . . 40 32 81 81 20 50 120 14 234 234 173 62 31 74 69 69 . 47 322 322 58 Highest-Rated Ally 116 | . . . . 16 16 31 31 20 26 31 14 80 80 80 31 31 21 24 24 . 27 116 116 29 Total Orders 126 | . . . . . . . . . 17 3 1 23 . . . . 2 30 3 . 1 43 3 . STAY 55 | . . . . . . . . . 9 1 . 9 . . . . 1 14 1 . 1 18 1 . ROAM 8 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . 5 . . FOLLOW 33 | . . . . . . . . . 3 1 . 5 . . . . . 7 2 . . 14 1 . GUARD 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . AID 8 | . . . . . . . . . . . 1 6 . . . . . . . . . 1 . . DROP 6 | . . . . . . . . . 2 . . . . . . . 1 1 . . . 2 . . PICKUP 11 | . . . . . . . . . 3 . . . . . . . . 7 . . . 1 . . COLLECT 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 248 | . . . . 14 9 14 14 . 1 32 . 2 13 49 7 30 . . . . . 1 48 14 Total Damage 6259 | . . . . 179 102 166 223 . . 590 . 81 387 1696 84 499 . . . . . 79 2005 168 Kills 50 | . . . . 5 . 2 4 . . 3 . 1 3 13 1 . . . . . . 1 17 . Allies Corrupted 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Active Infowar (turns) 12999 | 101 3051 . . . . 12 . 93 2234 1957 . . . 62 . . . 12 . . 866 1965 2179 467 Optics 9309 | . . . . . . . . . 2234 1957 . . . . . . . . . . 507 1965 2179 467 IFF 387 | . . . . . . . . . . . . . . . . . . . . . . . 387 . Seismic 3399 | 101 3051 . . . . 12 . 93 . 68 . . . 62 . . . 12 . . . . . . T.N.C. 359 | . . . . . . . . . . . . . . . . . . . . . 359 . . . Triangulation 556 | . . . . . . . . . . . . . . . . . . . . . . . 236 320 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Turns Passed 44247 | 218 4208 1642 5443 2150 3734 816 1286 1504 2289 2423 644 2052 1183 2559 465 147 585 2922 1241 205 1920 1965 2179 467 Spaces Moved 17059 | 112 1321 413 1527 642 927 369 400 528 1335 1129 378 1036 671 1284 266 81 290 1153 365 75 806 918 918 115 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . Treads 7064 | 104 1321 413 1527 642 927 55 392 286 . . . . . . . . . 565 365 75 333 . . 59 Legs 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Wheels 9982 | . . . . . . 314 8 242 1335 1129 378 1036 671 1284 266 81 290 588 . . 473 918 913 56 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 145 145 150 150 145 160 160 160 150 150 165 165 165 240 240 175 175 160 200 Average Speed 217 | 152 286 320 320 320 320 171 306 234 150 150 160 160 160 151 164 165 165 207 240 240 201 175 185 300 Slowest Speed 560 | 160 320 320 320 320 320 320 320 305 150 160 160 160 160 225 165 165 165 240 240 240 240 175 540 560 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 7 97 47 97 98 79 58 27 65 29 85 16 63 20 95 11 81 5 68 12 82 16 81 28 24 Regions Visited 24 Branch Regions 2 Pre-discovered Areas 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 . 1 . 1 . 1 . 1 . . . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 42 | . 1 . . . 2 . . . . . . . . 2 1 . 1 4 13 . 5 3 6 4 Terrain Destroyed 509 | . 1 . . . 2 . . 73 2 7 . . 19 5 1 . 1 23 157 . 21 19 109 69 Melee 13 | . 1 . . . 2 . . . . . . . . 2 1 . 1 4 2 . . . . . Projectile 230 | . . . . . . . . 1 1 7 . . . 3 . . . 19 63 . 21 19 78 18 AOE 261 | . . . . . . . . 72 . . . . 19 . . . . . 88 . . . 31 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Total 21714 | 137 1598 707 1871 691 1488 498 449 676 1506 1547 401 1296 745 1609 292 92 357 1490 575 101 1041 1175 1198 174 Wait 1612 | . 118 274 135 14 383 26 10 17 65 52 6 123 6 35 . . 13 97 29 14 73 78 42 2 Move 17040 | 111 1320 412 1526 641 926 368 399 527 1334 1128 378 1035 671 1283 266 80 289 1152 365 74 805 917 918 115 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 311 | 8 40 2 27 3 25 8 7 6 14 30 3 4 5 11 5 1 4 24 15 2 25 9 27 6 Fast Attach 101 | 7 2 . 2 . . . 1 2 2 9 . 3 . 4 4 . 1 10 5 . 23 4 18 4 Attach 77 | . 1 . 4 1 3 . . 1 6 6 . . 1 3 2 . 1 3 5 1 7 6 17 9 Detach 7 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 2 Swap 434 | 1 14 1 34 3 26 13 11 11 16 42 3 14 5 61 6 5 15 40 40 2 18 14 39 . Drop 355 | . 25 3 31 6 31 8 13 7 14 34 4 6 7 25 7 1 2 36 18 1 43 9 22 2 Fire 1100 | 10 74 15 97 23 83 31 7 45 55 91 7 34 10 50 1 5 28 82 92 7 47 66 106 34 Melee 240 | . 4 . . . 7 6 . 18 . 67 . 16 . 80 1 . 4 30 2 . . . 5 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . . Escape Stasis 363 | . . . . . . 23 . 42 . 70 . 48 40 48 . . . 16 4 . . 72 . . Rewire 46 | . . . . . . 15 . . . 18 . 13 . . . . . . . . . . . . Trap 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory (discovered 3 exits: [*Fac] / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 8) 543 | -10/Materials | Discovered new exit (range 15) 897 | -10/Materials | Discovered new exit (range 4) 1274 | -10/Materials | Discovered new exit (range 8) 1610 | -10/Materials | Repaired Lgt. Treads 1637 | -10/Materials | Repaired Lgt. Treads 2190 | -10/Materials | Discovered new exit (range 15) 3298 | -10/Materials | Core integrity fell below 50% 3848 | -10/Materials | Discovered new exit (range 10) 4427 | -10/Materials | Entered Mines 4753 | -10/Mines | Discovered new exit (range 10) 5249 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 5249 | -10/Mines | Discovered new exit (range 5) 5374 | -10/Mines | Assembled infested the area 5778 | -10/Mines | Core integrity fell below 20% 6069 | -10/Mines | Entered Materials 6069 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 6369 | -9/Materials | Build established: Gunner 6574 | -9/Materials | Repaired Lgt. Treads 6604 | -9/Materials | Repaired Lgt. Treads 7191 | -9/Materials | Build established: Tank 7326 | -9/Materials | Discovered new exit (range 13) 7660 | -9/Materials | Discovered new exit (range 9) 8392 | -9/Materials | Discovered new exit (range 3) 9655 | -9/Materials | Discovered new exit (range 8) 10397 | -9/Materials | Discovered new exit (range 16) 10530 | -9/Materials | Identified exit to Materials 10869 | -9/Materials | First assault squad dispatched 11272 | -9/Materials | Build established: Gunner 11512 | -9/Materials | Entered Mines 11721 | -9/Mines | Discovered exit to Materials (range 9) 12140 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 12147 | -9/Mines | Found Prototype Device 12447 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 12652 | -9/Mines | Learned location of Storage (-8) 13040 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 13335 | -9/Mines | Discovered exit to Materials (range 9) 13662 | -9/Mines | Entered Materials 13662 | -8/Materials | Accompanied by 2 allies 13662 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 13663 | -8/Materials | Identified exit to Storage 13961 | -8/Materials | Build established: Scavenger-Gunner 15317 | -8/Materials | Garrison activated, responded to threat 16393 | -8/Materials | Discovered new exit (range 8) 16575 | -8/Materials | Build established: Gunner 16647 | -8/Materials | Identified exit to Garrison 17396 | -8/Materials | Entered Garrison 17396 | -8/Garrison | Accompanied by 2 allies 17506 | -8/Garrison | Triggered checkpoint 17589 | -8/Garrison | Garrison Relay disabled 17647 | -8/Garrison | Triggered checkpoint 17662 | -8/Garrison | Triggered checkpoint 17700 | -8/Garrison | Destroyed 10 combat bots 17862 | -8/Garrison | Discovered new exit (range 11) 17883 | -8/Garrison | Learned Materials security intel 18002 | -8/Garrison | Discovered new exit (range 28) 18002 | -8/Garrison | Discovered new exit (range 38) 18002 | -8/Garrison | Discovered new exit (range 62) 18108 | -8/Garrison | Triggered checkpoint 18138 | -8/Garrison | Installed Relay Interface Framework 18212 | -8/Garrison | Entered Materials 18212 | -8/Materials | Accompanied by 3 allies 18385 | -8/Materials | Identified exit to Garrison 18829 | -8/Materials | Lost 3 allies 19498 | -8/Materials | Entered Garrison 19500 | -8/Garrison | Triggered checkpoint 19537 | -8/Garrison | Expanded RIF knowledge: Program Shield 19715 | -8/Garrison | Phase Generator disabled 20152 | -8/Garrison | Triggered checkpoint 20281 | -8/Garrison | Triggered checkpoint 20286 | -8/Garrison | Triggered checkpoint 20337 | -8/Garrison | Destroyed 8 combat bots 20399 | -8/Garrison | Triggered checkpoint 20612 | -8/Garrison | Build established: Tank 20670 | -8/Garrison | Discovered new exit (range 11) 20803 | -8/Garrison | Rescued a captive Derelict 20891 | -8/Garrison | Triggered checkpoint 20943 | -8/Garrison | Discovered new exit (range 14) 20965 | -8/Garrison | Discovered new exit (range 15) 20965 | -8/Garrison | Discovered new exit (range 76) 20965 | -8/Garrison | Discovered new exit (range 57) 21002 | -8/Garrison | Entered Factory 21002 | -7/Factory | Accompanied by 1 ally 21002 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 21364 | -7/Factory | Build established: Skirmisher 21515 | -7/Factory | Discovered new exit (range 19) 21697 | -7/Factory | Discovered new exit (range 9) 21826 | -7/Factory | Repaired Prc. Assault Rifle 22388 | -7/Factory | Build established: Gunner 22420 | -7/Factory | Identified exit to Garrison 22482 | -7/Factory | Garrison activated, responded to threat 22779 | -7/Factory | Identified Exp. Sensor Array 23291 | -7/Factory | Entered Garrison 23291 | -7/Garrison | Accompanied by 1 ally 23398 | -7/Garrison | Triggered checkpoint 23473 | -7/Garrison | Garrison Relay disabled 23576 | -7/Garrison | Triggered checkpoint 23793 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 23815 | -7/Garrison | Discovered new exit (range 8) 23829 | -7/Garrison | Triggered checkpoint 23917 | -7/Garrison | Garrison Relay disabled 23968 | -7/Garrison | Garrison Relay disabled 24658 | -7/Garrison | Triggered checkpoint 24704 | -7/Garrison | Triggered checkpoint 24728 | -7/Garrison | Triggered checkpoint 25164 | -7/Garrison | Discovered new exit (range 17) 25224 | -7/Garrison | Lost 3 allies 25307 | -7/Garrison | Triggered checkpoint 25506 | -7/Garrison | Build established: Scavenger-Gunner 25569 | -7/Garrison | Triggered checkpoint 25692 | -7/Garrison | Discovered new exit (range 10) 25714 | -7/Garrison | Entered Factory 26358 | -7/Factory | Identified exit to Garrison 26358 | -7/Factory | Entered Garrison 26358 | -7/Garrison | Accompanied by 1 ally 26392 | -7/Garrison | Triggered checkpoint 26450 | -7/Garrison | Triggered checkpoint 26503 | -7/Garrison | Discovered new exit (range 51) 26503 | -7/Garrison | Discovered new exit (range 83) 26503 | -7/Garrison | Discovered new exit (range 56) 26503 | -7/Garrison | Discovered new exit (range 59) 26545 | -7/Garrison | P-60 Hacker assimilated allied Machinist 4a 26579 | -7/Garrison | Garrison Relay disabled 26996 | -7/Garrison | Core integrity fell below 50% 27040 | -7/Garrison | Destroyed 7 combat bots 27393 | -7/Garrison | Expanded RIF knowledge: Hotswap 27487 | -7/Garrison | Triggered checkpoint 27737 | -7/Garrison | Triggered checkpoint 27902 | -7/Garrison | Build established: Commander-Gunner 28279 | -7/Garrison | Found embedded Infiltrators 28282 | -7/Garrison | Triggered checkpoint 28410 | -7/Garrison | Entered Factory 28410 | -7/Factory | Accompanied by 6 allies 28743 | -7/Factory | Discovered new exit (range 14) 28911 | -7/Factory | Build established: Gunner 29590 | -7/Factory | Identified exit to Garrison 29593 | -7/Factory | Entered Garrison 29593 | -7/Garrison | Accompanied by 3 allies 29609 | -7/Garrison | Triggered checkpoint 29656 | -7/Garrison | Triggered checkpoint 29679 | -7/Garrison | Garrison Relay disabled 30011 | -7/Garrison | Build established: Scavenger-Gunner 30034 | -7/Garrison | Triggered checkpoint 30037 | -7/Garrison | Triggered checkpoint 30098 | -7/Garrison | Triggered checkpoint 30156 | -7/Garrison | Garrison Relay disabled 30166 | -7/Garrison | Garrison Relay disabled 30286 | -7/Garrison | Discovered new exit (range 14) 30330 | -7/Garrison | Heavy support dispatched to Factory 30335 | -7/Garrison | Triggered checkpoint 30368 | -7/Garrison | Garrison Relay disabled 30567 | -7/Garrison | Triggered checkpoint 30584 | -7/Garrison | Triggered checkpoint 30760 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 30865 | -7/Garrison | Triggered checkpoint 30915 | -7/Garrison | Garrison Relay disabled 30959 | -7/Garrison | Discovered new exit (range 15) 31411 | -7/Garrison | Discovered new exit (range 12) 31439 | -7/Garrison | H-XX Assembler disabled 31585 | -7/Garrison | Triggered checkpoint 32152 | -7/Garrison | Entered Factory 32152 | -6/Factory | Accompanied by 2 allies 32152 | -6/Factory | Evolved 2 slots: Utility x2 32617 | -6/Factory | Sucked down chute 32617 | -6/Factory | Entered Waste 32632 | -6/Waste | 1 allies followed down the chute 32632 | -6/Waste | EMP discharged 32650 | -6/Waste | Spotted C-40 Crusher 32651 | -6/Waste | Spotted C-40 Crusher 32656 | -6/Waste | Spotted C-40 Crusher 32662 | -6/Waste | Spotted C-40 Crusher 32686 | -6/Waste | Spotted C-40 Crusher 32732 | -6/Waste | EMP discharged 32732 | -6/Waste | System corruption reached 10% 32740 | -6/Waste | Discovered new exit (range 11) 32764 | -6/Waste | Entered Factory 32946 | -6/Factory | Discovered new exit (range 13) 32953 | -6/Factory | Build established: Gunner 33039 | -6/Factory | Identified exit to Garrison 33177 | -6/Factory | P-70 Sage assimilated allied Processor 5a 33178 | -6/Factory | Garrison activated, responded to threat 33349 | -6/Factory | Entered Garrison 33349 | -6/Garrison | Accompanied by 3 allies 33470 | -6/Garrison | Build established: Scavenger-Gunner 33620 | -6/Garrison | Garrison Relay disabled 33756 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 33889 | -6/Garrison | Triggered checkpoint 33940 | -6/Garrison | Triggered checkpoint 33977 | -6/Garrison | Triggered checkpoint 34117 | -6/Garrison | Triggered checkpoint 34160 | -6/Garrison | Garrison Relay disabled 34180 | -6/Garrison | Garrison Relay disabled 34195 | -6/Garrison | Triggered checkpoint 34301 | -6/Garrison | Discovered new exit (range 11) 34321 | -6/Garrison | Discovered new exit (range 77) 34321 | -6/Garrison | Discovered new exit (range 52) 34321 | -6/Garrison | Discovered new exit (range 16) 34800 | -6/Garrison | Triggered checkpoint 34848 | -6/Garrison | Garrison Relay disabled 35009 | -6/Garrison | Spotted B-75 Beast 35034 | -6/Garrison | Destroyed B-75 Beast 35124 | -6/Garrison | Build established: Tank 35564 | -6/Garrison | Spotted B-75 Beast 35575 | -6/Garrison | Destroyed B-75 Beast 35997 | -6/Garrison | Found Relay Coupler [Proto] 36000 | -6/Garrison | Found Relay Coupler [Proto] 36003 | -6/Garrison | Found Relay Coupler [Proto] 36007 | -6/Garrison | Found Relay Coupler [Proto] 36271 | -6/Garrison | Entered Factory 36271 | -5/Factory | Accompanied by 3 allies 36271 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 36473 | -5/Factory | Destroyed 8 combat bots 36568 | -5/Factory | Build established: Botlord-Executioner 36745 | -5/Factory | Lost 3 allies 36801 | -5/Factory | Found Fusion Bomb Launcher 36871 | -5/Factory | First assault squad dispatched 37153 | -5/Factory | Destroyed 7 combat bots 37301 | -5/Factory | Discovered new exit (range 6) 37365 | -5/Factory | Garrison activated, responded to threat 37407 | -5/Factory | Destroyed 11 combat bots 37512 | -5/Factory | Sucked down chute 37512 | -5/Factory | Entered Waste 37527 | -5/Waste | EMP discharged 37535 | -5/Waste | Spotted C-40 Crusher 37544 | -5/Waste | Spotted C-40 Crusher 37549 | -5/Waste | Spotted C-40 Crusher 37550 | -5/Waste | Spotted C-40 Crusher 37560 | -5/Waste | Spotted C-40 Crusher 37564 | -5/Waste | Found Corrupted Heavy Servo Lattice 37604 | -5/Waste | Spotted C-40 Crusher 37627 | -5/Waste | EMP discharged 37675 | -5/Waste | Discovered new exit (range 10) 37717 | -5/Waste | Entered Factory 37778 | -5/Factory | Discovered new exit (range 16) 38332 | -5/Factory | Discovered new exit (range 15) 38404 | -5/Factory | Fabricated Rnf. Quantum Reactor? 38527 | -5/Factory | Fabricated Arm. Huge Wheel? 38904 | -5/Factory | Garrison activated, responded to threat 38955 | -5/Factory | Cargo convoy interrupted 38966 | -5/Factory | Identified exit to Garrison 39060 | -5/Factory | System corruption reached 10% 39069 | -5/Factory | Lost 3 allies 39101 | -5/Factory | Found Prototype Launcher 39101 | -5/Factory | Identified Enh. Gamma Bomb Array 39141 | -5/Factory | Found Enh. Gamma Bomb Array 39356 | -5/Factory | Build established: Bothacker-Executioner 39637 | -5/Factory | Entered Garrison 39637 | -5/Garrison | Accompanied by 1 ally 39783 | -5/Garrison | Expanded RIF knowledge: Command Fork 39825 | -5/Garrison | Triggered checkpoint 39865 | -5/Garrison | Garrison Relay disabled 39953 | -5/Garrison | Spotted B-75 Beast 39957 | -5/Garrison | Triggered checkpoint 39982 | -5/Garrison | Destroyed B-75 Beast 40052 | -5/Garrison | Destroyed 9 combat bots 40139 | -5/Garrison | Destroyed 10 combat bots 40177 | -5/Garrison | Build established: Botlord-Executioner 40187 | -5/Garrison | Spotted B-75 Beast 40189 | -5/Garrison | Rewired B-86 Titan 40191 | -5/Garrison | Rewired B-86 Titan 40311 | -5/Garrison | Discovered new exit (range 10) 40328 | -5/Garrison | Triggered checkpoint 40367 | -5/Garrison | Garrison Relay disabled 40561 | -5/Garrison | Triggered checkpoint 40584 | -5/Garrison | Garrison Relay disabled 40654 | -5/Garrison | Discovered new exit (range 13) 40799 | -5/Garrison | Triggered checkpoint 40879 | -5/Garrison | Triggered checkpoint 40928 | -5/Garrison | Rescued a captive Derelict 40929 | -5/Garrison | Rescued a captive Derelict 40946 | -5/Garrison | Garrison Relay disabled 41021 | -5/Garrison | Discovered new exit (range 12) 41602 | -5/Garrison | Entered Factory 41602 | -5/Factory | Accompanied by 5 allies 42005 | -5/Factory | Spotted B-75 Beast 42202 | -5/Factory | First assault squad dispatched 42319 | -5/Factory | Cargo convoy interrupted 42360 | -5/Factory | Core integrity fell below 50% 42394 | -5/Factory | Lost 7 parts (1p1u5w) 42406 | -5/Factory | Destroyed 10 combat bots 42512 | -5/Factory | Crushed by falling debris 42543 | -5/Factory | Lost 4 parts (1n3u) 42897 | -5/Factory | Found Powered Armor 42921 | -5/Factory | Destroyed B-75 Beast 43277 | -5/Factory | Core integrity fell below 20% 43781 | -5/Factory | Identified exit to Garrison 43781 | -5/Factory | Entered Garrison 43833 | -5/Garrison | Triggered checkpoint 43897 | -5/Garrison | Expanded RIF knowledge: Autooverride 43967 | -5/Garrison | Garrison Relay disabled 44105 | -5/Garrison | Spotted B-75 Beast 44120 | -5/Garrison | Destroyed B-75 Beast 44141 | -5/Garrison | Destroyed 8 combat bots 44169 | -5/Garrison | Triggered checkpoint 44217 | -5/Garrison | Triggered checkpoint 44247 | -5/Garrison | Triggered checkpoint 44248 | -5/Garrison | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 44224_ G-50 Soldier destroyed. 44228_ Soldier 6a destroyed. 44229_ Jacked G-50 Soldier... >>overwrite_iff Rewriting IFF filter. 44231_ System corrupted: Neutron Cannon rejected. 44232_ G-50 Soldier destroyed. 44233_ Acquired Neutron Cannon. 44238_ The unstable cave ceiling collapses. 44241_ Imp. Medium Treads destroyed. 44242_ Field Laser destroyed. 44242_ Soldier 6b suffers critical hit (Destroy). 44242_ Soldier 6b destroyed. 44243_ System corrupted: Neutron Cannon failed to cycle. 44244_ Neutron Cannon destroyed. 44246_ Relay Coupler [Grunt] destroyed. 44247_ AOB>NSV OFQ3RV3BPC:U VWO> =HWRJD>>E% 44247_ S-27 Virus destroyed. 44247_ Garrison Door breached. 44247_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ????#^^ #????????????????????????????????????????? | | ????## ##????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?#####??#######??????????????????????????? | | ?????# ### #??#""" "#??????????????????????????? | | ????## #"# ##### ! ##??????????????????????????? | | ????#" = ##?????????????????????????? | | ????## "#?????????????????????????? | | ????#" " #"############??###????????????????????? | | ????#" "####??????# ?????# #????????????????????? | | ????#" * #?????????# ##?## #????????????????????? | | ###### %"########### # ### ###??????????????????? | | #??????????????????? | | #??????????????????? | | =###??????????????????? | | ##########"########## # =! #???????????????????? | | ?????????###????????# *%%* =##??????????????????? | | ????????????????????# !# / # #??????????????????? | | ????????????????????# / #??????????????????? | | ??????????########### ###?###??????????????? | | ??????????? # #? #???#??????????? | | ??????????#########"# # *# ## ##?????????? | | ?????????????????# ## # #% %% #####?????? | | ????????????????# #?# =% # | | ????????????????##?## ### [! %= ? | | ????????????????????## #[@!%# ## #########?? | | ?????????????????????####^%== #??? #?????????? | | ????????????????????????!^= "?????????? | | ???????????????????????? "?????????? | | ???????????????????????C "?????????? | | ???????????????????????C ! "?????????? | | ??????????????????????###[%=## ## #?????????? | | ????????????????????????#^^=#? %* #?????????? | | ???????????????????????? ^^^ ? ????????? | | ???????????????????????? ? % ??????? | | ????????????????????????# s[%= ?????? | | ????????????????????????# ;#""" # ######?????? | | ????????????????????????# ##????# #??????????? | | ????????????????????????# #??????? #??????????? | | ????????????????????????#ppp#???????? #??????????? | | ????????????????????????# #?????????#??????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Base Temperature (-) 100 Corruption Block 20 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 41 Authchip Count 1 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Recoil Stabilizer | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Extracted Imp. Salvage Targeting Computer | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Cryofiber Web | -7/Factory | Scanalyzed Adv. Salvage Targeting Computer | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Enh. Nova Cannon | -5/Factory | Downloaded Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Rnf. Quantum Reactor | x2 | -5/Factory | Preloaded Arm. Huge Wheel | x2 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 1% | -10/Materials Lgt. Treads | 26% | -10/Materials Lgt. Treads | 5% | -9/Materials Lgt. Treads | 18% | -9/Materials Prc. Assault Rifle | 24% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldForceBuckler Manual? 0 Play Time 05:24:18 Cumulative 994.7 hours Start 2025.06.29 @ 00:45:05 End 2025.06.29 @ 18:35:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 509 Rogue 509 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 87 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: bc353c92-c7b7-42e7-a6aa-ad270cee6934