Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 11:49:57 Player: JELL01CAN Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (930) 930 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5205 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 737/850 Matter 0/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Hovering (176) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved Hover Unit Gravmag System > --- UTILITY (7) ------ Scrap Suit Makeshift Light Armor Plating Scrapoid Pod > --- WEAPON (3) ------- High-powered Shock Rifle Beamcaster Power Sword > --- INVENTORY (5) ---- Subdweller Monowheel Target Analyzer Target Analyzer Autogun Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Hover Unit Gravmag System > --- UTILITY ---------- Scrap Suit Large Storage Unit Makeshift Light Armor Plating Scrapoid Pod > --- WEAPON ----------- High-powered Shock Rifle Beamcaster Power Sword > --- INVENTORY -------- Flexi-carbon Leg Subdweller Monowheel Power Amplifier Medium Storage Unit Target Analyzer Target Analyzer Thermal Shield Autogun Autogun Gauss Rifle Vortex Trap Vortex Trap DRS Beacon [Rating: 55] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Protection Makeshift Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Medium Laser Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Slashing Weapon Power Sword Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 5 | . . . . . . 5 Weapon 1 | . . . . . . 1 Parts Attached 39 | 4 5 4 10 2 3 11 Power 6 | 1 . 1 2 . . 2 Engine 6 | 1 . 1 2 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | . 2 3 3 2 . 3 Treads 3 | . . . . 2 . 1 Leg 5 | . 2 3 . . . . Wheel 3 | . . . 3 . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 8 | 1 2 . . . 2 3 Device 4 | . 1 . . . 1 2 Storage 3 | 1 1 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 12 | 2 1 . 5 . 1 3 Energy Gun 7 | 2 . . 3 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 1 . 2 . . . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . . 2 . . 8 Power 2 | . . . . . . 2 Propulsion 4 | . . . 1 . . 3 Utility 1 | . . . . . . 1 Weapon 3 | . . . 1 . . 2 Highest Loss Streak 6 | . . . 1 . . 6 To Critical Strikes . | . . . . . . . Average Backups 9 | 6 6 9 8 8 9 9 Power 1 | . 1 1 1 1 1 . Propulsion 2 | 5 4 3 . 3 2 2 Utility 2 | . . . 1 2 2 3 Weapon 3 | . 1 5 4 2 2 2 Tool/Special . | . . . . . . . Unused Backups 25 | . 1 1 5 2 5 11 Power 2 | . . 1 1 . . . Propulsion 6 | . 1 . 3 . . 2 Utility 11 | . . . 1 1 3 6 Weapon 6 | . . . . 1 2 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 90 100 99 100 100 69 Engine 12 | . 14 14 14 14 14 4 Treads 15 | . . . . 9 28 11 Leg 4 | . 20 28 3 . . . Wheel 5 | . . . 24 18 . . Device 14 | . 11 14 14 14 14 18 Storage 12 | . 14 14 14 14 14 6 Protection 1 | . . . . . . 5 Energy Gun 5 | . 16 14 17 . . 4 Ballistic Gun 13 | . 11 14 10 28 15 6 Ballistic Cannon 6 | . . . . . 12 4 Peak Build Rating 55 | 4 8 8 17 19 25 55 Average Rating 22 | 3 6 8 13 17 22 49 On Entrance 11 | . 4 8 8 17 19 25 Naked Turns . | . . . . . . . Heaviest Build 59 | 14 20 20 25 24 38 59 Greatest Support 62 | 3 20 20 30 42 42 62 Greatest Overweight (x) 17 | 4 6 . 2 . . 17 Average Overweight (x) . | 3 . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 Average Capacity 11 | 7 9 10 10 10 11 14 Most Carried 15 | 8 10 10 10 10 15 15 Average Carried 10 | 6 6 9 9 9 11 12 Final Capacity 15 | 8 10 10 10 10 15 5 Final Carried 15 | 8 10 10 10 9 15 5 Class Distribution -------------------- 83% | Mutant 7% | Derelict-Tank 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Tank | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1007 | 164 . 221 223 60 152 187 Remotely . | . . . . . . . Salvage Created 873 | . . 260 167 206 . 240 Parts 61 | . . 15 11 8 . 27 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 22 | . . . 22 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 25 | . . 8 5 3 . 9 Guns 23 | . . 8 5 3 . 7 Cannons 2 | . . . . . . 2 Classes Destroyed 10 | . . 2 2 2 . 4 Builder 2 | . . . . . . 2 Recycler 1 | . . . . 1 . . Turret 2 | . . . 2 . . . Watcher 1 | . . . . . . 1 Swarmer 12 | . . 3 3 . . 6 Grunt 5 | . . 5 . . . . Sentry 3 | . . . . 3 . . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Subdweller 2 | . . . 2 . . . Best Kill Streak 5 | . . 3 5 2 . 4 Combat Bots Only 4 | . . 3 3 2 . 4 Max Kills in Single Turn 3 | . . 1 1 1 . 3 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 193 | . . 42 36 10 . 105 Missed 49 | . . 13 12 3 . 21 Hits 144 | . . 29 24 7 . 84 Projectile 144 | . . 29 24 7 . 84 AOE 2 | . . . . . . 2 Critical Strikes 2 | . . 1 . . . 1 Damage Taken 2117 | . 30 325 397 104 . 1261 Core 282 | . . 89 80 . . 113 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 22 | . . . . . . 22 Core Remaining (%) 66 | 100 . . . . 32 . Volleys Fired 90 | . . 24 32 5 . 29 Largest 3 | . . 2 2 2 . 3 Hottest 136 | . . 70 90 49 . 136 Shots Fired 160 | . . 46 49 10 . 55 Gun 139 | . . 46 49 10 . 34 Cannon 21 | . . . . . . 21 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 112 | . . 24 36 10 . 42 Thermal 41 | . . 22 8 . . 11 Explosive . | . . . . . . . Electromagnetic 7 | . . . 5 . . 2 Robot Hit Streak 15 | . . 8 4 15 . 7 Robot Miss Streak 15 | . . 2 3 1 . 15 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 108 | . . 29 20 10 . 49 Core Hits 69 | . . 16 14 8 . 31 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . . 4 Burn 1 | . . . . . . 1 Sever 3 | . . . . . . 3 Melee Attacks 11 | . . . . . . 11 Impact . | . . . . . . . Slashing 11 | . . . . . . 11 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1965 | . . 383 360 181 . 1041 Guns 1512 | . . 365 360 181 . 606 Cannons 247 | . . . . . . 247 Explosions . | . . . . . . . Melee 188 | . . . . . . 188 Ramming 18 | . . 18 . . . . Kinetic 1247 | . . 199 261 181 . 606 Thermal 475 | . . 166 62 . . 247 Explosive . | . . . . . . . Electromagnetic 37 | . . . 37 . . . Impact . | . . . . . . . Slashing 188 | . . . . . . 188 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . . . 18 Message Errors 7 | . . . . . . 7 Matter Fused 6 | . . . . . . 6 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 22 | . . . . . . 22 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 22 | . . . . . . 22 Knockbacks 12 | . . . . . . 12 Impact . | . . . . . . . Kinetic 12 | . . . . . . 12 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 6 | . . 6 . . . . Kicked 6 | . . 6 . . . . Crushed . | . . . . . . . Highest Temperature 165 | . . 165 25 21 . 132 Average Temperature 41 | . . 50 11 9 . 40 Received Heat Transfer 273 | . . 141 96 27 . 9 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 2 . . . Heat Transferred 1110 | . . 481 148 . . 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 98 | . . 70 . 75 . 98 Initial 53 | . . . . 53 . . Average 21 | . . 23 . 24 . 31 Influence Increases 725 | . . 190 130 67 . 338 Destroy 0b10 Robot/C 500 | . . 160 100 60 . 180 Destroy 0b10 Robot/NC 20 | . . . . 5 . 15 Destroy Leader 82 | . . 30 . . . 52 Successful Hack 2 | . . . . 2 . . Disable Machine 15 | . . . . . . 15 Destroy Structure 1 | . . . . . . 1 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 90 | . . . 30 . . 60 Influence Decreases 702 | . . 176 32 179 . 315 Entered New Map 67 | . . . 8 59 . . Time Decay 590 | . . 176 24 120 . 270 Lost Part 45 | . . . . . . 45 Squads Dispatched 3 | . . . . . . 3 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 2 8 22 3 . 21 Peak Tracking Total 8 | . 1 3 8 2 . 5 Tactical Retreats 5 | . . . 2 . . 3 Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . . . . 2 2 Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 16 | . . . 1 7 8 . Terminals 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 54 | . . . 4 27 23 . Successful 49 | . . . 4 22 23 . Failed 5 | . . . . 5 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 6 | . . . . 6 . . Terminals 7 | . . . . 7 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . . . 8 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 41 | . . . 4 14 23 . Record 31 | . . . 4 12 15 . Robot Analysis 8 | . . . . 1 7 . Proto ID Catalog 1 | . . . . . 1 . Release Object 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . Report Inventory 3 | . . . . 3 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . Terminals 2 | . . . . 2 . . Botnet 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . 3 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . 1 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 5166 | . 189 564 873 332 2508 700 Sensors 5166 | . 189 564 873 332 2508 700 Robot Analysis Total 8 | . . . . 1 7 . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 5757 | 300 222 564 873 332 2508 958 Spaces Moved 3641 | 131 155 378 765 279 1576 357 Core 152 | 131 19 . . . . 2 Treads 1945 | . . . . 66 1576 303 Legs 555 | . 136 378 41 . . . Wheels 937 | . . . 724 213 . . Hover 52 | . . . . . . 52 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 90 152 155 Average Speed 140 | 219 136 120 97 104 152 207 Slowest Speed 900 | 250 350 120 260 152 152 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 9 31 92 49 48 88 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 5 | . . 2 . . 3 . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 4114 | 144 166 443 852 310 1695 504 Wait 137 | . . 26 16 19 . 76 Move 3635 | 130 154 377 764 278 1575 357 Hop . | . . . . . . . Pick Up 56 | 10 5 1 12 3 12 13 Fast Attach 7 | 2 1 . 3 . 1 . Attach 16 | 2 2 . 1 . . 11 Detach 2 | . . . 1 . . 1 Swap 19 | . 2 4 7 2 2 2 Drop 39 | . 2 5 16 3 11 2 Fire 90 | . . 24 32 5 . 29 Melee 11 | . . . . . . 11 Ram . | . . . . . . . Kick 6 | . . 6 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 96 | . . . . . 94 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 301 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 11) 523 | -10/Materials | Entered Mines 574 | -10/Mines | Learned Materials stockpile data 691 | -10/Mines | Found DCF Scrap (10 items) 706 | -10/Mines | Identified exit to Subcaves 1009 | -10/Mines | Discovered new exit (range 5) 1058 | -10/Mines | Discovered new exit (range 9) 1087 | -10/Mines | Entered Subcaves 1111 | -10/Subcaves | Learned Materials emergency access door positions 1159 | -10/Subcaves | Ambushed by swarm of Subdwellers 1165 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1165 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1174 | -10/Subcaves | Core integrity fell below 50% 1595 | -10/Subcaves | Visited Clippyterm 1597 | -10/Subcaves | Learned location of Extension (-4) 1597 | -10/Subcaves | Learned Factory stockpile data 1834 | -10/Subcaves | Discovered new exit (range 8) 1885 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1887 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1918 | -10/Subcaves | Discovered new exit (range 11) 1960 | -10/Subcaves | Entered Recycling 1961 | -8/Recycling | Met a Zionite searching for Scraptown 2100 | -8/Recycling | Discovered new exit (range 6) 2236 | -8/Recycling | Scanned before Scraplab entrance 2257 | -8/Recycling | Entered Scraplab 2289 | -8/Recycling | Discovered new exit (range 2) 2292 | -8/Recycling | Entered Scraptown 2773 | -8/Scraptown | Visited Awakened 2843 | -8/Scraptown | Visited Spacefarers 2908 | -8/Scraptown | Visited Cyclists 2944 | -8/Scraptown | Visited SPCMW 3004 | -8/Scraptown | Visited Symbiants 3051 | -8/Scraptown | Visited Fellowship of the Rings 3081 | -8/Scraptown | Visited UFD Registry 3081 | -8/Scraptown | Registered with UFD as "Cogdisc" 3356 | -8/Scraptown | Visited Assassins FH 3522 | -8/Scraptown | Entered Cyclist Reading Room 3628 | -8/Scraptown | Visited Scrapoid Pod Storage 3639 | -8/Scraptown | Found Scrapoid Pod 3679 | -8/Scraptown | Visited Junk Repository 3746 | -8/Scraptown | Visited Curators Association 4021 | -8/Scraptown | Visited Analyses Database 4053 | -8/Scraptown | Visited Derelict Rescue Squad 4066 | -8/Scraptown | Found DRS Beacon 4168 | -8/Scraptown | Found Scrap Suit 4259 | -8/Scraptown | Visited Chapter 10 4429 | -8/Scraptown | Visited Science Guys 4496 | -8/Scraptown | Visited Research Penetration Think Tank 4690 | -8/Scraptown | Met Optimus 4690 | -8/Scraptown | Accepted into 0bPrime 4788 | -8/Scraptown | Discovered new exit (range 5) 4800 | -8/Scraptown | Entered Factory 4800 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 5091 | -6/Factory | Build established: Derelict-Tank 5560 | -6/Factory | Lost 6 parts (1p2n1u2w) 5758 | -6/Factory | Self-destructed Last Messages --------------- 05540_ S-27 Virus heat damages Autogun. 05541_ S-27 Virus destroyed. 05553_ Acquired 19 matter. 05570_ Acquired 16 matter. 05572_ /RVNJ7QAQ0QFFHZFBF%BI5ITYW/&WVP5#QKVVS 05583_ Acquired Power Amplifier. 05587_ 3O8PAS 9KWW/G1CDLFZQXTYLIDHI3FXU&SQ=%Y 05597_ Destroyed Wheel. 05604_ Acquired Autogun. 05612_ XYVXDM&T4K2MXJTFXGIQJWZHRU 05631_ ALERT: Cargo convoy en route, clear transfer corridor. 05647_ System corrupted: Matter fused (-1). 05649_ Acquired Shield Generator. 05654_ Acquired Phase Cannon. 05671_ System corrupted: Energy discharge (-31). 05688_ System corrupted: Component data lost. 05707_ HNW&F2Q5XM,JA8CATCYDYPKI 05731_ NDX1X5FFOKWX Q=GD&PZKU& 3RNG:<2 05754_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? +????????????????? | | ?????????????????????????? #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# ##############???? | | ??????????????????????????# # #???? | | ?????????????############## # #???? | | ?????????????# # # #???? | | ?????????????# # # #???? | | ?????????????# """""" # g # #???? | | ?????????????# """"""!# # #???? | | ?????????????# """"""!#g # #???? | | ?????????????# """"""!b] +* #???? | | ?????????????# &=@#! # #???? | | ?????????????# """"""[# # #???? | | ?????????????# """"""&# # #???? | | ?????????????# """""" # # #???? | | ?????????????# """""" # ################## | | ?????????????# ? # #?????????????# | | ?????????????#####????##### #?????????????# | | ??????????????????????????# ##????????????# | | ??????????????????????????# ^^ ##????????????# | | ??????????????????????????# ############### | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# + | | ??????????????????????????# # | | ??????????????????????????############### # | | ???????????????????????????????# ? # # | | ???????????????????????????????# """" # # | | ???????????????????????????????# """" # ! # | | ????#??????????????????????????# """" #* # | | ? ?????????????????????????# """" + # | | ? ?????????????????!??????# """" # # | | ???????????????????????# """" # #### | | ??????????????????????# """" # #??? | | ? ??????????????????????# # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseAmuletDoublenader Manual? 0 Play Time 00:58:58 Cumulative 5.7 hours Start 2025.07.09 @ 01:12:07 End 2025.07.11 @ 11:49:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 12 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5cd2649-6286-4b82-910b-c18cab52595f