Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 22:48:48 Player: f_ Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (447) 447 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1737 Bonus ------- None Cogmind --------- Core Integrity 221/400 Matter 54/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Compact Wheel Cooling System Medium Armor Plating Medium Armor Plating Medium Armor Plating Light Assault Rifle Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Cooling System Medium Armor Plating Medium Armor Plating Medium Armor Plating Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 13 | 6 2 . 5 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 2 | . . . 2 Utility 4 | 1 1 . 2 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 . 4 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 75 | . 81 71 71 Engine 9 | . 14 14 3 Wheel 13 | . 24 14 3 Flight 6 | . . . 13 Device 4 | . . . 9 Storage 12 | . 14 14 11 Processor 5 | . . . 11 Ballistic Gun 17 | . 18 14 17 Launcher 6 | . 9 14 1 Naked Turns . | . . . . Heaviest Build 20 | 12 19 19 20 Greatest Support 32 | 32 32 16 16 Greatest Overweight (x) 5 | . 1 1 5 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 9 | 5 7 6 9 Average Carried 5 | 2 5 6 5 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 2 6 6 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 298 | 71 120 . 107 Remotely . | . . . . Salvage Created 538 | . 326 . 212 Parts 45 | . 23 . 22 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . 8 . 8 Guns 11 | . 3 . 8 AOE 5 | . 5 . . Classes Destroyed 7 | . 5 . 2 Worker 2 | . 2 . . Hauler 2 | . 1 . 1 Recycler 1 | . 1 . . Operator 1 | . . . 1 Swarmer 8 | . 2 . 6 Grunt 7 | . 6 . 1 Sentry 1 | . . . 1 Best Kill Streak 5 | . 5 . 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 2 | . 2 . 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 87 | . 31 . 56 Missed 26 | . 9 . 17 Damage Taken 756 | . 345 . 411 Core 302 | . 123 . 179 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 . 50 . Volleys Fired 68 | . 31 . 37 Largest 2 | . 2 . 2 Hottest 40 | . 40 . 40 Shots Fired 104 | . 43 . 61 Gun 89 | . 33 . 56 Cannon . | . . . . Launcher 15 | . 10 . 5 Special . | . . . . Kinetic 89 | . 33 . 56 Thermal . | . . . . Explosive 15 | . 10 . 5 Electromagnetic . | . . . . Robot Hit Streak 7 | . 4 . 7 Robot Miss Streak 4 | . 3 . 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 58 | . 23 . 35 Core Hits 41 | . 20 . 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1138 | . 748 . 390 Guns 410 | . 118 . 292 Cannons . | . . . . Explosions 728 | . 630 . 98 Melee . | . . . . Ramming . | . . . . Kinetic 410 | . 118 . 292 Thermal . | . . . . Explosive 728 | . 630 . 98 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Message Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 1 | . 1 . . Projectiles . | . . . . Explosions 1 | . 1 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 128 | . 114 . 14 Shots 6 | . 3 . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 12 . 1 Average Temperature 5 | . 6 . 1 Received Heat Transfer 210 | . 90 . 120 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 302 | . 302 51 223 Initial 51 | . . 51 19 Average 109 | . 122 51 118 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 79 | 100 76 100 77 Level 1 20 | . 23 . 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 15 . 17 Peak Tracking Total 8 | . 5 . 8 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 3 . 4 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 4 . 9 Successful 5 | . 2 . 3 Failed 8 | . 2 . 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 4 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Record 2 | . 1 . 1 Prototype ID Bank 2 | . 1 . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 5 | . 1 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1040 | 52 463 72 453 Spaces Moved 748 | 37 358 63 290 Core 13 | 6 . . 7 Treads . | . . . . Legs . | . . . . Wheels 557 | 31 358 63 105 Hover . | . . . . Flight 178 | . . . 178 Fastest Speed 50 | 50 100 115 115 Average Speed 111 | 91 104 115 121 Slowest Speed 300 | 100 115 115 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 69 28 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 88 | . 56 . 32 Melee . | . . . . Projectile . | . . . . AOE 88 | . 56 . 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 869 | 54 412 62 341 Wait 18 | 3 14 . 1 Move 746 | 37 357 62 290 Hop . | . . . . Pick Up 22 | 8 6 . 8 Fast Attach . | . . . . Attach 12 | 6 1 . 5 Detach . | . . . . Swap 1 | . 1 . . Drop 2 | . 2 . . Fire 68 | . 31 . 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 11) 474 | -10/Materials | Discovered new exit (range 16) 516 | -10/Materials | Entered Mines 523 | -10/Mines | Found a hidden stash of uninstalled traps 573 | -10/Mines | Discovered new exit (range 15) 588 | -10/Mines | Entered Materials 588 | -9/Materials | Evolved 2 slots: Utility x2 866 | -9/Materials | Discovered new exit (range 10) 1041 | -9/Materials | Self-destructed Last Messages --------------- Plating. 00903_ Acquired Med. Armor Plating. 00904_ K-01 Serf collects debris. 00906_ R-06 Scavenger collects Ion Engine. 00907_ Acquired 45 matter. 00908_ K-01 Serf collects debris. 00909_ Acquired Med. Armor Plating. 00912_ K-01 Serf collects debris. 00921_ Acquired Imp. Light Cannon. 00926_ Connecting with Terminal... 00945_ Triggered Blade Trap. 00945_ Massive razor-sharp blades shoot up from within the floor. 00945_ Lgt. Assault Rifle severed. 00945_ R-06 Scavenger collects Lgt. Assault Rifle. 00960_ Connecting with Scanalyzer... 00984_ Sensor Array destroyed. 01013_ Acquired Datajack. 01032_ G-34 Mercenary destroyed. 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"""" """" ###### #?????????#^ """ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 185 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponMediumCharger Manual? 0 Play Time 00:09:31 Cumulative 87.2 hours Start 2024.03.26 @ 22:38:10 End 2024.03.26 @ 22:48:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 80 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e615316-0229-43b2-8e89-5b1569ef2779