Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 21:52:27 Player: Olafz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1490) 1490 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-815) -815 TOTAL SCORE: 2875 Bonus ------- High Alert Combat Kills 12 Friendly Fire -827 Cogmind --------- Core Integrity 0/550 Matter 199/300 Energy 138/140 System Corruption 0% Temperature Cool (18) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Huge Storage Unit Core Analyzer Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (25) --- Light Nuclear Core Light Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Cesium-ion Thruster Cesium-ion Thruster Large Matter Pod (150) Improved Sensor Array Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Core Analyzer Core Analyzer Assault Cannon Grenade Launcher Heavy Mace Katana Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Improved Utility Shielding Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Heat Sink Large Matter Pod Improved Sensor Array Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Core Analyzer Core Analyzer High-powered Shotgun Grenade Launcher Heavy Mace Katana [Rating: 30] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 44 | 6 6 6 1 2 23 Power 8 | 1 1 1 . . 5 Engine 7 | 1 1 1 . . 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 1 5 . 1 7 Treads 7 | . . . . . 7 Leg 2 | . . 2 . . . Wheel 7 | 2 1 3 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 . 1 1 5 Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 3 | . . . 1 1 1 Hackware 1 | . . . . . 1 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 11 | 2 3 . . . 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 3 . . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . . 1 16 Power 4 | . . . . . 4 Propulsion 4 | . . . . 1 3 Utility 4 | . . . . . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 11 | . . . . 1 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 88 85 74 83 86 Engine 8 | . 12 14 11 11 5 Core 1 | . . . . . 2 Treads 12 | . . . . . 22 Wheel 12 | . 28 26 22 20 2 Storage 11 | . 21 14 11 11 9 Processor 7 | . . . 8 19 10 Hackware 3 | . . . . . 6 Protection 5 | . . . . . 10 Ballistic Gun 18 | . 25 28 22 22 11 Ballistic Cannon 2 | . . . . . 3 Peak Build Rating 30 | 6 7 14 17 18 30 Average Rating 17 | 4 6 9 15 17 24 On Entrance 9 | . 6 6 12 16 18 Naked Turns . | . . . . . . Heaviest Build 100 | 13 93 93 93 93 100 Greatest Support 60 | 20 20 30 26 26 60 Greatest Overweight (x) 9 | . 8 5 3 9 4 Average Overweight (x) 2 | . 3 3 3 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 Most Carried 25 | 3 9 20 24 23 25 Average Carried 18 | 1 5 13 22 22 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 3 9 20 23 22 25 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1384 | 211 111 235 . 138 689 Remotely . | . . . . . . Salvage Created 1519 | . 112 151 . 81 1175 Parts 80 | . 7 11 . 5 57 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 36 | . 3 3 . 2 28 Guns 26 | . 3 3 . 2 18 Cannons 4 | . . . . . 4 AOE 6 | . . . . . 6 Classes Destroyed 8 | . 1 1 . . 6 Worker 1 | . . . . . 1 Hauler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Swarmer 5 | . . 3 . . 2 Grunt 25 | . 3 . . 2 20 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 3 | . . . . . 3 Best Kill Streak 9 | . 3 3 . 2 9 Combat Bots Only 8 | . 3 3 . 2 8 Max Kills in Single Turn 3 | . 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 246 | . 17 9 . 12 208 Missed 66 | . 5 2 . 2 57 Damage Taken 2760 | . 134 60 . 151 2415 Core 653 | . 23 9 . 59 562 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . . . . . 53 Core Remaining (%) 90 | 100 . 87 . 85 . Volleys Fired 133 | . 14 15 . 9 95 Largest 2 | . 2 2 . 2 2 Hottest 60 | . 40 40 . 40 60 Shots Fired 248 | . 27 30 . 18 173 Gun 212 | . 27 30 . 18 137 Cannon 31 | . . . . . 31 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 243 | . 27 30 . 18 168 Thermal . | . . . . . . Explosive 3 | . . . . . 3 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 8 | . 6 8 . 6 8 Robot Miss Streak 6 | . 2 3 . 1 6 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . . . 5 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 166 | . 18 16 . 15 117 Core Hits 90 | . 6 8 . 5 71 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3110 | . 185 171 . 154 2600 Guns 2172 | . 185 171 . 154 1662 Cannons 305 | . . . . . 305 Explosions 633 | . . . . . 633 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2477 | . 185 171 . 154 1967 Thermal . | . . . . . . Explosive 334 | . . . . . 334 Electromagnetic 299 | . . . . . 299 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles 5 | . . . . . 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 65 | . . . . . 65 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 147 | . 12 8 . 26 147 Average Temperature 33 | . 6 3 . 12 42 Received Heat Transfer 1476 | . 72 . . 108 1296 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 401 | . 145 126 15 60 401 Initial 56 | . . 56 . 5 23 Average 106 | . 92 61 6 16 153 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 85 | 100 100 100 100 100 73 Level 1 13 | . . . . . 24 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 1 . 3 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 6 3 1 2 42 Peak Tracking Total 8 | . 4 3 1 2 8 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 5 | . 4 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 1 1 . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 2 1 . . 3 Successful 3 | . 1 1 . . 1 Failed 3 | . 1 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 2 . . . 3 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1958 | 49 202 447 85 133 1042 Spaces Moved 902 | 47 106 282 59 78 330 Core 1 | 1 . . . . . Treads 251 | . . . . . 251 Legs 4 | . . 4 . . . Wheels 646 | 46 106 278 59 78 79 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 135 135 135 140 Average Speed 163 | 79 138 138 135 136 216 Slowest Speed 470 | 80 200 470 135 215 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 31 68 10 18 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . . . 14 Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . . . . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1142 | 55 135 311 64 88 489 Wait 25 | . 4 . . . 21 Move 897 | 46 105 281 58 77 330 Hop . | . . . . . . Pick Up 34 | 3 5 7 4 . 15 Fast Attach 23 | 6 6 2 1 1 7 Attach 13 | . . . . 1 12 Detach 3 | . 1 2 . . . Swap 8 | . . 4 . . 4 Drop 6 | . . . 1 . 5 Fire 133 | . 14 15 . 9 95 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 13) 252 | -10/Materials | Entered Mines 312 | -10/Mines | Found a hidden stash of uninstalled traps 316 | -10/Mines | Build established: Mutant 371 | -10/Mines | Met a Derelict bent on vengeance 414 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 414 | -10/Mines | Murdered YI-UF0 563 | -10/Mines | Learned 8 Materials zone layouts 640 | -10/Mines | Met a Derelict shopkeep closing up shop 681 | -10/Mines | Discovered new exit (range 15) 699 | -10/Mines | Entered Materials 699 | -9/Materials | Evolved 2 slots: Utility x2 700 | -9/Materials | Identified exit to Mines 700 | -9/Materials | Identified exit to Materials 784 | -9/Materials | Entered Mines 875 | -9/Mines | Discovered exit to Materials (range 9) 917 | -9/Mines | Entered Materials 917 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 918 | -8/Materials | Identified exit to Factory 1119 | -8/Materials | Lost 11 parts (2p2n3u4w) 1479 | -8/Materials | Core integrity fell below 50% 1785 | -8/Materials | Lost 3 parts (1p1n1u) 1813 | -8/Materials | Destroyed 8 combat bots 1846 | -8/Materials | Core integrity fell below 20% 1959 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. Imp. Ion Engine destroyed. R-06 Scavenger collects Lgt. Armor Plating. Hvy. Assault Rifle destroyed. R-06 Scavenger collects Lgt. Treads. G-47 Trooper destroyed. K-01 Serf collects debris. Scanalyzer disabled. A-02 Transporter destroyed. Acquired 51 matter. Acquired Cesium-ion Thruster. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. K-01 Serf collects debris. G-50 Soldier destroyed. Switching to secondary target: G-47 Trooper. K-01 Serf collects debris. 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