Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 14:56:52 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (291) 291 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 3136 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 248/700 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Micro Nuclear Core Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Light Armor Plating Tractor Beam > --- WEAPON ----------- Flak Gun Mace > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Cesium-ion Thruster Light Armor Plating [Rating: 33] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion VTOL Module Flight Unit VTOL Module Utility Light Armor Plating Device Improved Sensor Array Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Flak Gun Energy Gun Precision Beam Rifle Ballistic Gun Flak Gun Impact Weapon Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 31 | 1 5 5 12 8 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . 2 1 3 2 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . 2 1 3 2 Utility 8 | . . 1 2 5 Device 4 | . . . 1 3 Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 12 | . 3 3 6 . Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | . 3 1 4 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . 2 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . . . 3 13 Power 2 | . . . 1 1 Propulsion 8 | . . . 2 6 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Highest Loss Streak 13 | . . . 1 13 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 77 | . 58 67 70 86 Engine 7 | . 14 11 5 6 Flight 33 | . 24 33 35 34 Device 7 | . . . 2 13 Processor 3 | . . . . 7 Protection 7 | . . 1 9 9 Ballistic Gun 11 | . 20 15 16 5 Impact Weapon 4 | . . 6 . 7 Naked Turns . | . . . . . Heaviest Build 19 | 3 9 11 15 19 Greatest Support 23 | 3 8 12 18 23 Greatest Overweight (x) 3 | . 1 . 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 3 3 5 4 Average Carried 2 | . 1 1 3 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 3 | . 2 3 3 2 Class Distribution -------------------- 74% | Sprinter 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 754 | 87 . . 507 160 Remotely 10 | . . . . 10 Salvage Created 383 | . . . 298 85 Parts 17 | . . . 13 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 4 | . . . 4 . Guns 4 | . . . 4 . Classes Destroyed 6 | . . . 5 1 Builder 1 | . . . . 1 Recycler 2 | . . . 1 1 Mechanic 1 | . . . 1 . Watcher 3 | . . . 3 . Grunt 3 | . . . 3 . Sentry 1 | . . . 1 . Best Kill Streak 3 | . . . 3 1 Combat Bots Only 2 | . . . 2 . Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 184 | . . 10 36 138 Missed 88 | . . 7 15 66 Damage Taken 1505 | . . 42 342 1121 Core 495 | . . . 43 452 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 100 100 92 . Volleys Fired 28 | . 4 . 24 . Largest 2 | . 2 . 2 . Hottest 56 | . 46 . 56 . Shots Fired 56 | . 8 . 48 . Gun 56 | . 8 . 48 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 56 | . 8 . 48 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 2 . 9 . Robot Miss Streak 14 | . 4 . 14 . Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 48 | . 5 . 41 2 Core Hits 44 | . . . 43 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 13 | . . 4 . 9 Impact 13 | . . 4 . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 774 | . 64 . 553 157 Guns 617 | . 64 . 553 . Cannons . | . . . . . Explosions . | . . . . . Melee 154 | . . . . 154 Ramming 3 | . . . . 3 Kinetic 617 | . 64 . 553 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 154 | . . . . 154 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 44 | . . . . 44 Projectiles . | . . . . . Explosions . | . . . . . Melee 44 | . . . . 44 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 177 | . . 4 71 177 Average Temperature 83 | . . 2 25 98 Received Heat Transfer 270 | . . 24 171 75 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 237 | . 45 157 237 184 Initial 102 | . . 18 66 102 Average 117 | . 30 56 176 107 Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 67 100 Level 1 10 | . . . 32 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 3 9 13 25 Peak Tracking Total 16 | . 3 9 6 16 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . 1 . 2 Terminals 3 | . . 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . . 4 . 3 Successful 2 | . . 1 . 1 Failed 4 | . . 2 . 2 Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 6 | . . 4 . 2 Terminals 7 | . . 4 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 . 1 Robot Analysis 1 | . . 1 . . Open DSF 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 860 | 11 75 69 275 430 Spaces Moved 1600 | 20 70 169 382 959 Core 110 | 20 29 . 22 39 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1490 | . 41 169 360 920 Fastest Speed 23 | 50 32 29 26 23 Average Speed 31 | 50 68 29 39 25 Slowest Speed 200 | 50 112 29 200 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 16 | . . 5 5 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 21 22 25 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 7 | . . 4 . 3 Terrain Destroyed 7 | . . 4 . 3 Melee 7 | . . 4 . 3 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1852 | 20 87 174 449 1122 Wait 179 | . 6 . 27 146 Move 1567 | 19 69 160 371 948 Hop 13 | . . 3 5 5 Pick Up 8 | . 2 1 3 2 Fast Attach 19 | 1 4 2 9 3 Attach 9 | . 1 1 3 4 Detach 4 | . 1 1 1 1 Swap 3 | . . 2 . 1 Drop 8 | . . . 6 2 Fire 28 | . 4 . 24 . Melee 13 | . . 4 . 9 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 14) 87 | -10/Materials | Entered another Materials area 87 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 90 | -9/Materials | Central database locked down 152 | -9/Materials | Discovered new exit (range 4) 153 | -9/Materials | Discovered new exit (range 10) 156 | -9/Materials | Entered another Materials area 156 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 267 | -8/Materials | Discovered new exit (range 5) 430 | -8/Materials | Identified exit to Factory 431 | -8/Materials | Entered Factory 431 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 642 | -7/Factory | Discovered new exit (range 15) 645 | -7/Factory | Identified exit to Lower Caves 671 | -7/Factory | Identified exit to DSF 673 | -7/Factory | Build established: Sprinter 829 | -7/Factory | Discovered new exit (range 12) 852 | -7/Factory | Core integrity fell below 50% 861 | -7/Factory | Self-destructed Last Messages --------------- 00783_ Cesium-ion Thruster destroyed. 00800_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00803_ Imp. Sensor Array destroyed. 00807_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 00818_ Cesium-ion Thruster destroyed. 00821_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 00829_ EXIT=FOUND 00831_ VTOL Module destroyed. 00832_ Cesium-ion Thruster destroyed. 00832_ VTOL Module destroyed. 00849_ Lgt. Deuterium Engine destroyed. 00855_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 00858_ Slammed into S-27 Virus. 00860_ Construction Platform disabled. 00860_ Mace destroyed. 00861_ S-27 Virus destroyed. 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"""" #????????????????# | | / " #????????????????# | | # # """" """" #????????????????# | | !# # """" """" #????????????????# !![ | | # % # """" """" #????????????????# !![ | | # # """" """" #????????????????# ![[ | | ### ### #????????????????# ] | | #?# ################????????????????# | | ###?# " #???????#######????# | | ????# + #???????# ############+ | | ????# # #??# #### ! | | ????# # #??# ] | | ##### # #???##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed gottagofast Manual? 1 Play Time 00:19:26 Cumulative 159.0 hours Start 2024.06.03 @ 14:23:42 End 2024.06.03 @ 14:56:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a9b78dd-3a1e-4b1a-924a-c1e078463fe1