Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.26 @ 12:44:21 Player: C0-2MO Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1608) 1608 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (3500) 3500 TOTAL SCORE: 9878 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Utility Shielding Tech Extrapolator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (30) Improved Trap Extractor (0/6) Multitool Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Utility Shielding Tech Extrapolator Improved Trap Extractor > --- WEAPON ----------- Improved Datajack Makeshift Axe > --- INVENTORY -------- Makeshift Power Source Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Tech Extrapolator Protection Scrap Shield Weapon Powered Cannon Energy Gun Beam Rifle Energy Cannon Powered Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Slots Evolved 10 | . . . . . . 10 . . Power 1 | . . . . . . 1 . . Propulsion 4 | . . . . . . 4 . . Utility 5 | . . . . . . 5 . . Weapon . | . . . . . . . . . Parts Attached 51 | 9 14 2 9 . 2 1 10 4 Power 9 | 2 . 1 2 . 1 . 2 1 Engine 6 | 2 . 1 1 . 1 . . 1 Core 3 | . . . 1 . . . 2 . Reactor . | . . . . . . . . . Propulsion 18 | 3 4 1 2 . . . 5 3 Treads 5 | 1 2 1 1 . . . . . Leg . | . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . Hover . | . . . . . . . . . Flight 10 | . 2 . . . . . 5 3 Utility 10 | 2 3 . 2 . 1 1 1 . Device 3 | 1 1 . . . . . 1 . Storage 4 | 1 2 . 1 . . . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 2 | . . . 1 . . 1 . . Artifact . | . . . . . . . . . Weapon 14 | 2 7 . 3 . . . 2 . Energy Gun 7 | 2 4 . 1 . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 3 | . 2 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . Parts Lost 17 | . 2 . 1 . . . 5 9 Power 3 | . . . . . . . 1 2 Propulsion 10 | . 1 . 1 . . . 2 6 Utility . | . . . . . . . . . Weapon 4 | . 1 . . . . . 2 1 Highest Loss Streak 9 | . 1 . 1 . . . 3 9 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 2 12 14 5 8 9 11 5 2 Power 1 | . 1 2 . 1 1 3 1 . Propulsion 2 | 1 4 4 . . 1 3 2 . Utility 2 | . 3 5 1 3 3 2 . . Weapon 2 | . 2 3 2 2 1 1 . . Tool/Special . | . . . . . . . . . Unused Backups 28 | . 4 2 7 2 3 . 8 2 Power 5 | . 1 . 1 . 1 . 2 . Propulsion 3 | . . 1 . . . . 2 . Utility 11 | . 1 1 4 1 1 . 2 1 Weapon 8 | . 2 . 2 1 1 . 2 . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 81 | . 98 100 74 75 82 40 54 50 Engine 19 | . 13 14 21 25 25 11 5 4 Treads 8 | . 14 27 11 . . . . . Wheel 15 | . 13 . 12 25 25 11 1 . Flight 1 | . . . . . . . 17 22 Device 4 | . 14 14 . . . . 1 1 Storage 8 | . 13 14 1 12 11 5 . . Processor 2 | . . . . . 7 5 5 5 Protection 3 | . . . 10 . . 1 5 5 Energy Gun 6 | . 19 24 1 . . . . . Energy Cannon 7 | . . . 10 12 12 5 . . Ballistic Gun 1 | . 4 . . . . . . . Slashing Weapon 1 | . 4 3 . . . . 4 4 Peak Build Rating 65 | 7 13 14 42 42 34 37 65 63 Average Rating 25 | 5 10 13 24 41 29 34 53 50 On Entrance 24 | . 7 12 14 42 25 34 37 49 Avg Prop Armor Cover (%) 6 | 14 13 15 3 . 4 4 . . Naked Turns . | . . . . . . . . . Heaviest Build 102 | 14 32 34 101 101 101 102 89 17 Greatest Support 41 | 16 20 40 40 36 36 16 40 41 Greatest Overweight (x) 6 | 1 2 3 6 2 6 6 5 1 Average Overweight (x) 2 | . 1 . 1 2 5 6 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 5 Average Capacity 14 | 7 13 15 7 25 24 25 7 5 Most Carried 25 | 4 15 15 25 25 15 12 11 4 Average Carried 11 | 2 12 14 6 24 11 11 4 2 Final Capacity 25 | 8 15 15 25 25 25 25 5 5 Final Carried 25 | 4 15 15 25 11 12 11 5 3 Class Distribution -------------------- 84% | Mutant 8% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Sprinter | -5/DSF Sprinter | -5/Garrison Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Matter Collected 924 | 290 384 30 100 . 10 . 110 . Remotely . | . . . . . . . . . Salvage Created 1791 | 79 725 101 806 . . . 80 . Parts 111 | 4 51 6 42 . . . 8 . Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . 14 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Combat Hostiles Destroyed 37 | . 15 2 19 . . . 1 . Melee 1 | . . . . . . . 1 . Guns 17 | . 15 2 . . . . . . Cannons 18 | . . . 18 . . . . . Classes Destroyed 10 | 2 5 . 2 . . . 1 . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . 2 . . . . . . . Recycler 1 | 1 . . . . . . . . Operator 2 | . 2 . . . . . . . Turret 2 | . . . 2 . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 6 | . 3 . 3 . . . . . Grunt 16 | . 12 2 2 . . . . . Specialist 1 | . . . . . . . 1 . Subdweller 14 | . . . 14 . . . . . Best Kill Streak 5 | 2 5 2 2 . . . 1 . Combat Bots Only 5 | . 5 2 2 . . . 1 . Max Kills in Single Turn 2 | 1 1 2 1 . . . 1 . Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Hostile Shots Fired 357 | . 68 9 100 . . . 28 152 Missed 120 | . 13 2 36 . . . 11 58 Hits 237 | . 55 7 64 . . . 17 94 Melee 4 | . . . . . . . 4 . Projectile 233 | . 55 7 64 . . . 13 94 AOE 2 | . . . . . . . . 2 Critical Strikes 5 | . . . . . . . 2 3 Damage Taken 3529 | . 634 88 944 . . . 413 1450 Core 1204 | . 140 . 56 . . . 47 961 Absorbed by Shields 84 | . . . . . . . . 84 Redirected to Shielding 32 | . . . . . . . . 32 Regen/Repaired (Parts) 51 | . 51 . . . . . . . Core Remaining (%) 60 | 100 . . . . 21 . . . Volleys Fired 188 | 4 69 5 104 2 . . 4 . Largest 2 | 2 2 2 1 1 . . 1 . Hottest 112 | 80 112 112 60 40 . . 40 . Shots Fired 251 | 7 125 9 104 2 . . 4 . Gun 143 | 7 125 9 2 . . . . . Cannon 108 | . . . 102 2 . . 4 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 52 | . 52 . . . . . . . Thermal 179 | 4 56 9 104 2 . . 4 . Explosive . | . . . . . . . . . Electromagnetic 20 | 3 17 . . . . . . . Robot Hit Streak 14 | 2 9 3 14 6 . . 3 . Robot Miss Streak 4 | 1 4 4 3 . . . 1 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 149 | 3 78 5 54 1 . . 4 4 Core Hits 63 | 3 33 5 18 . . . 1 3 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 2 | . 1 . 1 . . . . . Meltdown 1 | . . . 1 . . . . . Destroy 1 | . 1 . . . . . . . Melee Attacks 41 | . 16 . . . . . 1 24 Impact . | . . . . . . . . . Slashing 41 | . 16 . . . . . 1 24 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4118 | 44 974 84 2638 47 . . 189 142 Guns 1062 | 44 943 75 . . . . . . Cannons 2839 | . . . 2638 47 . . 154 . Explosions . | . . . . . . . . . Melee 208 | . 31 . . . . . 35 142 Ramming 9 | . . 9 . . . . . . Kinetic 382 | . 382 . . . . . . . Thermal 3413 | 32 467 75 2638 47 . . 154 . Explosive . | . . . . . . . . . Electromagnetic 106 | 12 94 . . . . . . . Impact . | . . . . . . . . . Slashing 208 | . 31 . . . . . 35 142 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 249 | . . . 230 . . . 19 . Projectiles 249 | . . . 230 . . . 19 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 205 | 54 162 99 22 21 . . . 205 Average Temperature 56 | 28 60 52 2 11 . . . 86 Received Heat Transfer 775 | . 303 51 195 . . . . 226 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 1351 | 75 1091 185 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 . 100 100 64 Level 1 2 | . . . . . . . . 35 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 394 | 5 197 50 . 30 . . 20 394 Initial 9 | . . 9 . 7 . . . . Average 46 | . 78 3 . 2 . . 16 122 Influence Increases 1343 | 10 486 50 225 61 . . 37 474 Destroy 0b10 Robot/C 500 | . 300 40 140 . . . 20 . Destroy 0b10 Robot/NC 35 | 10 25 . . . . . . . Destroy Leader 86 | . 66 10 10 . . . . . Successful Hack 43 | . 29 . . . . . . 14 Select Force Hacks 120 | . 60 . . 60 . . . . Anti-Garrison Action 100 | . . . . . . . . 100 Destroy Structure 54 | . 6 . . 1 . . 2 45 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 390 | . . . 75 . . . 15 300 Influence Decreases 959 | 10 460 76 210 76 . . 37 90 Entered New Map 25 | . . 17 . 8 . . . . Time Decay 777 | 10 440 59 200 68 . . . . Lost Part 137 | . 20 . 10 . . . 17 90 Lost Ally 20 | . . . . . . . 20 . Squads Dispatched 7 | . 5 . . . . . 2 . Investigation 2 | . 2 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 3 . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 27 3 23 . . . 11 27 Peak Tracking Total 18 | . 6 2 6 . . . 8 18 Tactical Retreats 11 | . . . 3 . . . 1 7 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Traps Triggered 8 | . 1 . 1 . . . . 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . 1 . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . 1 . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Machines Disabled 4 | . 1 . 1 . . . . 2 Max in Single Turn 1 | . 1 . 1 . . . . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Machines Accessed 23 | . 7 . 4 7 3 1 . 1 Terminals 10 | . 4 . . 4 . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 5 | . 2 . . 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 84 | . 37 . 7 12 25 1 . 2 Successful 59 | . 20 . 7 4 25 1 . 2 Failed 25 | . 17 . . 8 . . . . Catastrophic 2 | . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 46 | . 33 . . 12 . . . 1 Terminals 35 | . 25 . . 7 . 1 . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 15 | . 10 . . 5 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 40 | . 6 . 7 . 25 1 . 1 Record 28 | . . . 4 . 24 . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 2 | . . . 1 . 1 . . . Release Object 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 17 | . 12 . . 4 . . . 1 Terminals 10 | . 7 . . 2 . . . 1 Botnet 2 | . 2 . . . . . . . Operators 1 | . 1 . . . . . . . Skim 6 | . 4 . . 2 . . . . Override 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 5 . . 2 . . . . Reject 2 | . 2 . . . . . . . Mask 1 | . 1 . . . . . . . Tunnel 4 | . 2 . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 6 . . 6 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . . . . 7 . 2 3 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Total Allies 4 | . . 3 . . . . 1 . Largest Group 3 | . . 3 3 . . . 1 . Highest-Rated Group 56 | . . 40 40 . . . 56 . Highest-Rated Ally 56 | . . 16 16 . . . 56 . Initial UFD Resources 38 | . . . . . . 38 38 38 Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . 3 . . . 2 . Total Damage 30 | . . . 15 . . . 15 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Active Infowar (turns) 448 | 12 436 . . . . . . . Seismic 448 | 12 436 . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 7 | . . . 3 . 4 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Turns Passed 7433 | 70 1359 598 2464 707 1846 15 115 259 Spaces Moved 4999 | 47 769 362 1642 524 1004 8 155 488 Core 21 | 6 . . . . . . . 15 Treads 410 | . 3 334 73 . . . . . Legs . | . . . . . . . . . Wheels 3916 | 41 741 28 1569 524 1004 8 1 . Hover . | . . . . . . . . . Flight 652 | . 25 . . . . . 154 473 Fastest Speed 31 | 50 37 110 115 129 115 190 31 32 Average Speed 127 | 88 110 156 132 129 181 190 35 34 Slowest Speed 190 | 100 160 160 190 129 190 190 175 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . . 2 3 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 4 95 78 75 82 82 1 85 63 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 9 | . 2 . . 2 5 . . . Known Exits Taken 3 | . . . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 12 | . . 2 6 . 4 . . . Spaces Dug 21 | . 6 . 4 1 . . . 10 Terrain Destroyed 36 | . 6 . 18 1 . . 1 10 Melee 16 | . 6 . . . . . . 10 Projectile 20 | . . . 18 1 . . 1 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Total 5790 | 64 1122 387 1860 555 1030 8 212 552 Wait 319 | . 200 10 56 24 4 . 16 9 Move 4981 | 46 768 361 1641 523 1003 7 150 482 Hop 4 | . . . . . . . 2 2 Pick Up 85 | 4 28 3 15 3 16 . 15 1 Fast Attach 27 | 7 8 . 7 . 1 . 4 . Attach 19 | . 2 1 3 . 2 1 5 5 Detach 2 | . . . . . . . . 2 Swap 23 | 2 18 2 . . . . 1 . Drop 56 | 1 13 4 17 3 4 . 14 . Fire 188 | 4 69 5 104 2 . . 4 . Melee 41 | . 16 . . . . . 1 24 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis 27 | . . . . . . . . 27 Rewire . | . . . . . . . . . Trap 1 | . . . 1 . . . . . Miscellaneous 16 | . . . 16 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Rec / *Scr) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x3 / Upp x2 / DSF) -5/DSF -5/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 468 | -10/Materials | Core integrity fell below 50% 501 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Repaired Ion Engine 809 | -10/Materials | Discovered new exit (range 13) 1061 | -10/Materials | Discovered new exit (range 14) 1100 | -10/Materials | Discovered new exit (range 7) 1430 | -10/Materials | Entered Mines 1452 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1598 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1645 | -10/Mines | Discovered new exit (range 10) 1759 | -10/Mines | Build established: Scavenger-Mutant 1857 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1967 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2004 | -10/Mines | Discovered new exit (range 10) 2028 | -10/Mines | Entered Subcaves 2028 | -10/Subcaves | Accompanied by 3 allies 2029 | -10/Subcaves | Approached by a straggling Scientist 2064 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2064 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2223 | -10/Subcaves | Visited 4L-MR0's lab 2241 | -10/Subcaves | Found Powered Cannon 2243 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2547 | -10/Subcaves | Build established: Mutant 2733 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2753 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3126 | -10/Subcaves | Visited Clippyterm 3130 | -10/Subcaves | Identified exit to Recycling 3134 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3143 | -10/Subcaves | Learned 2 Materials zone layouts 3282 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3286 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4085 | -10/Subcaves | Learned Materials terminal intel 4119 | -10/Subcaves | Learned Materials trap positions 4305 | -10/Subcaves | Found SUBCON Basin 4492 | -10/Subcaves | Entered Recycling 5157 | -7/Recycling | Scanned before Scraplab entrance 5175 | -7/Recycling | Entered Scraplab 5194 | -7/Recycling | Discovered new exit (range 2) 5199 | -7/Recycling | Entered Scraptown 5265 | -7/Scraptown | Visited Junk Repository 5298 | -7/Scraptown | Visited UFD Registry 5298 | -7/Scraptown | Registered with UFD as "Flakfunk" 5324 | -7/Scraptown | Visited SPCMW 5349 | -7/Scraptown | Visited TADAMA 5372 | -7/Scraptown | Visited Shadow of the Wyrm 5416 | -7/Scraptown | Visited Spacefarers 5488 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5492 | -7/Scraptown | Learned Research garrison access intel 5495 | -7/Scraptown | Learned Research emergency access door positions 5497 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 5514 | -7/Scraptown | Discovered new exit (range 11) 5554 | -7/Scraptown | Guru changed UFD alias to "Toolblaster" 6162 | -7/Scraptown | Visited Derelict Rescue Squad 6184 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6203 | -7/Scraptown | Found DCF Scrap (30 items) 6285 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6362 | -7/Scraptown | Visited Scrapoid Pod Storage 6378 | -7/Scraptown | Received an X-ray algorithm 6387 | -7/Scraptown | Visited Abandonware Association 6406 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 6440 | -7/Scraptown | Visited Cartography Club 6615 | -7/Scraptown | Learned location of Lower Caves (-7) 6615 | -7/Scraptown | Learned location of Proximity Caves (-4) 6615 | -7/Scraptown | Learned location of Archives (-6) 6615 | -7/Scraptown | Learned 16 Materials zone layouts 6615 | -7/Scraptown | Learned 8 Factory zone layouts 6615 | -7/Scraptown | Learned 12 Factory zone layouts 6615 | -7/Scraptown | Learned 24 Factory zone layouts 6615 | -7/Scraptown | Learned 4 Storage zone layouts 6615 | -7/Scraptown | Learned 12 Lower Caves zone layouts 6615 | -7/Scraptown | Learned 16 Upper Caves zone layouts 6615 | -7/Scraptown | Learned 24 Upper Caves zone layouts 6615 | -7/Scraptown | Learned 4 Armory zone layouts 6615 | -7/Scraptown | Learned location of 2 exits from Lower Caves 6615 | -7/Scraptown | Learned location of 3 exits from Lower Caves 6615 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 6615 | -7/Scraptown | Identified exit to Factory 6676 | -7/Scraptown | Visited Science Testing Area 6733 | -7/Scraptown | Visited Science Guys 6799 | -7/Scraptown | Visited Botcube Research 6808 | -7/Scraptown | Found Botcube 6939 | -7/Scraptown | Met Optimus 6939 | -7/Scraptown | Accepted into 0bPrime 7003 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 7045 | -7/Scraptown | Entered Factory 7045 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 7046 | -5/Factory | Identified exit to Factory 7047 | -5/Factory | Identified exit to Upper Caves 7057 | -5/Factory | Identified exit to DSF 7060 | -5/Factory | Entered DSF 7075 | -5/DSF | Additional patrols routed to DSF 7119 | -5/DSF | Botcube activated 7135 | -5/DSF | Botcube completed mutation into flying form, armed with 2 guns. 7169 | -5/DSF | Discovered new exit (range 14) 7175 | -5/DSF | Entered Garrison 7195 | -5/Garrison | Triggered checkpoint 7200 | -5/Garrison | Lost 3 parts (1p1n1w) 7205 | -5/Garrison | Triggered checkpoint 7271 | -5/Garrison | Triggered checkpoint 7281 | -5/Garrison | Discovered exit to Factory (range 8) 7312 | -5/Garrison | Discovered exit to Factory (range 15) 7339 | -5/Garrison | Garrison Relay disabled 7373 | -5/Garrison | Discovered exit to Factory (range 15) 7383 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7408 | -5/Garrison | Core integrity fell below 50% 7423 | -5/Garrison | Core integrity fell below 20% 7434 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07405_ Field strength at 56. 07406_ Field strength at 47. 07407_ Field strength at 36. 07408_ Field strength at 30. 07409_ Field strength at 15. 07410_ Field strength at 1. 07411_ Stasis field depleted. 07412_ Connecting with Garrison Terminal... 07412_ Current location identified: Garrison >>Access(Emergency) Found 33 emergency access points. Map updated. >>Force(Override) SYSTEM_OVERRIDE[2] COORDINATES_EXTRACTED 07412_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. 07420_ The unstable cave ceiling collapses. 07434_ Mak. Axe destroyed. Map ----- +----------------------------------------------------+ | ??????????# +?+ # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# ### # | | ??????????# | | ??????????# < | | ??????????# ### # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# # | | ??????????#^ #?# # | | ??????????# #?# # | | ?????????## #?# # | | ?????????#T ### # | | ????????## ## # | | ????????# ######### ### ##### | | ????????### g ????????#####?# #???? | | ????????# ###????????????? ???? | | ????????## g #????????????## #??? | | ????????# g #????????????? ??? | | ????????# i #????????????? ?? | | ????????### s###????????????? ?? | | ?????# ####ss#??????????????#######? | | ????# s@d#?????????????????????? | | ????# #?????????????????????? | | ????## #####?????????????????????? | | ????#""""??????????????????????????? | | ????####???????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????#####????????????? | | ????????????#???+?+ ????????????? | | ????????????# ### ###+##??????? | | ??????????????? #??????? | | ??????????????????? ????????? | | ??????????????????????# #?????????? | | ??????????????????????# ########### | | ??????????????????????# | | ???????????###????????# | | ??????????##"########## ####+"##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Mak. Coolant Network | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated Mak. Targeting Computer | -7/Scraptown | Extrapolated Mak. Medium Armor Plating | -7/Scraptown | Extrapolated Mak. Ablative Armor | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Mak. Shrapnel Gun | -5/DSF | Extrapolated Mak. Flight Unit | -5/DSF | Extrapolated Spk. Medium Treads | -5/Garrison | Extrapolated Mak. Terrain Scanner | -5/Garrison | Extrapolated Mak. Transmission Jammer | -5/Garrison | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 15% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunPiercelightMatter Manual? 0 Play Time 00:55:27 Cumulative 906.2 hours Start 2026.01.26 @ 11:47:37 End 2026.01.26 @ 12:44:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 349 Adventurer 0 Explorer 0 Win Type - Total 94 Types 44/6/17/8/8/1/1/3/1/5 Lore% 98 Gallery% 91 Achievement% 86 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7f36198-ec26-4d3e-a906-ce62dacb7b76