Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.01 @ 21:06:30 Player: f3-rnm Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (286) 1430 Value Destroyed (12313) 12313 Prototype IDs (76) 1520 Alien Tech Used (3) 600 Bonus (5336) 5336 TOTAL SCORE: 30399 Bonus ------- High Alert Combat Kills 557 Follower Combat Kills 530 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1518 Friendly Fire -569 Cogmind --------- Core Integrity 0/1450 Matter 181/300 Energy 150/150 System Corruption 4% Temperature Cool (1) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Experimental Gyrokinetic Inverter Combat Linear Gravjet Nuclear Pulse Array > --- UTILITY (12) ----- Advanced Heat Sink Advanced Signal Interpreter Surveybot 24 Chip 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer System Purifier > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Zionite Biocell (600) Recalibrator Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Surveybot 24 Scanner Surveybot 24 Chip 0b10 Decoder Chip [Skirmisher] Improved Target Analyzer Advanced Target Analyzer Improved Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon Coil Gun > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Zionite Light DM Reactor Micro Antimatter Reactor Micro Antimatter Reactor Improved Heavy Siege Treads Advanced Energy Well Zionite Biocell Improved Weapon Cycler Advanced Transmission Jammer Improved Reaction Control System Experimental Cloaking Device Improved Focal Shield Improved Thermal Shield Improved System Shield Advanced System Shield System Purifier Dimensional Node Initializer Vortex Driver Heavy Machine Gun Heavy Machine Gun Dirty Datajack Powered Hammer [Rating: 172] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Centrium Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Assembled Nanovents Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Rocket Array Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . 4 2 . . . . . 2 . . . . 2 . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 Utility 10 | . . . . 2 1 . . . . . 1 . . . . 2 . . . 2 . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 311 | 6 10 2 18 44 11 1 2 9 40 3 13 2 . . . . . 16 8 43 3 5 14 16 5 40 Power 34 | 1 1 1 4 4 1 . . . 4 . 3 . . . . . . 2 2 3 . 2 1 . . 5 Engine 12 | 1 1 1 2 3 1 . . . 2 . 1 . . . . . . . . . . . . . . . Core 9 | . . . 2 1 . . . . . . 2 . . . . . . 2 1 1 . . . . . . Reactor 13 | . . . . . . . . . 2 . . . . . . . . . 1 2 . 2 1 . . 5 Propulsion 61 | 2 4 1 3 15 2 . . 1 4 . 5 1 . . . . . 3 . 4 . . 4 2 2 8 Treads 13 | 2 3 1 . . . . . . . . . . . . . . . . . . . . . 1 2 4 Leg 38 | . . . 2 14 2 . . 1 4 . 5 1 . . . . . 3 . 3 . . 2 1 . . Wheel 5 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . . Hover 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 114 | 1 3 . 3 13 2 . . 3 21 1 3 . . . . . . 8 4 19 2 2 7 7 2 13 Device 51 | . 1 . 1 3 . . . 1 3 . 1 . . . . . . 5 3 11 1 . 3 6 1 11 Storage 8 | 1 2 . 1 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . Processor 12 | . . . . 2 . . . . 1 . . . . . . . . 1 . 4 . . . 1 1 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protection 42 | . . . 1 7 2 . . 2 16 1 1 . . . . . . 1 1 3 1 2 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 2 . 8 12 6 1 2 5 11 2 2 1 . . . . . 3 2 17 1 1 2 7 1 14 Energy Gun 11 | . . . . 1 . . . . 3 . . . . . . . . . . 4 . . . . . 3 Energy Cannon 23 | . . . . . 2 . 2 3 6 1 1 . . . . . . 2 1 . . . . . . 5 Ballistic Gun 21 | 2 1 . 2 6 2 . . . . . . . . . . . . . . 3 . . 1 1 . 3 Ballistic Cannon 19 | . 1 . 5 3 . . . . . . . . . . . . . . . 5 1 . 1 2 1 . Launcher 14 | . . . . . . 1 . 1 2 1 1 1 . . . . . 1 1 3 . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 2 . . 1 . . . . . . . . . . . 2 . 1 . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Unidentified Prototypes 34 | . . . . 2 . . . 1 12 . . . . . . . . 9 . . . . 4 1 1 4 Parts Lost 109 | . 4 1 2 9 1 . 1 . 10 . 11 1 . . . . 1 5 1 13 . . 4 11 . 34 Power 14 | . 1 1 1 2 . . . . . . 1 . . . . . . 1 1 2 . . . . . 4 Propulsion 29 | . 2 . 1 3 . . . . 3 . 5 1 . . . . 1 1 . 2 . . . 4 . 6 Utility 45 | . . . . 1 1 . 1 . 7 . 3 . . . . . . 3 . 8 . . 3 6 . 12 Weapon 21 | . 1 . . 3 . . . . . . 2 . . . . . . . . 1 . . 1 1 . 12 Highest Loss Streak 14 | . 2 1 1 5 1 . 1 . 5 . 4 1 . . . . 1 3 1 6 . . 4 6 . 14 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 83 99 86 92 89 92 91 91 89 96 87 84 86 73 85 88 81 81 99 94 82 84 86 80 83 78 Engine 2 | . 13 13 1 4 6 7 7 7 3 . . . . . . . . . . . . . . . . . Core 2 | . . . 12 2 . . . . . . 2 . . . . . . . 7 2 . . . . . . Reactor 3 | . . . . . . . . . 3 7 4 6 6 6 6 5 5 4 3 7 10 9 10 10 9 7 Treads 4 | . 26 26 9 . . . . . . . . . . . . . . . . . . . . 1 5 9 Leg 20 | . . . 14 28 25 28 28 30 31 38 32 31 33 33 33 29 22 24 29 21 15 10 12 10 7 . Wheel 1 | . . 1 4 . . . . . . . . . . . . . . . . . 5 5 10 4 . . Device 13 | . 7 14 2 12 13 14 12 7 7 7 12 13 13 13 13 17 17 15 17 20 12 15 16 24 33 25 Storage 7 | . 14 14 2 7 6 7 7 7 7 7 11 13 13 13 13 11 11 11 11 9 5 5 5 5 4 3 Processor 6 | . . . . 4 12 7 7 7 3 7 6 6 6 6 6 5 5 5 5 12 10 10 10 8 12 18 Protection 7 | . . . 11 16 9 14 14 14 14 11 1 . . . . 5 5 4 11 6 7 10 6 1 . . Energy Cannon 5 | . . . . . 8 12 13 14 14 14 12 11 13 . 12 11 11 10 7 1 . . . . . 3 Ballistic Gun 2 | . 19 14 2 7 1 . . . . . . . . . . . . . . . . . 1 4 4 2 Ballistic Cannon 5 | . 1 14 24 5 . . . . . . . . . . . . . . . 4 7 5 3 3 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 14 29 28 32 68 75 75 76 75 81 87 153 153 153 123 153 159 159 160 149 168 153 153 147 143 145 166 Greatest Support 225 | 40 40 40 40 91 106 106 106 111 134 134 134 134 133 133 133 133 133 140 140 145 80 80 83 83 150 225 Greatest Overweight (x) 35 | . 8 2 2 1 . . . . . . 1 1 1 . 1 1 1 1 1 1 1 2 4 7 3 35 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . 1 1 1 . . . 1 1 2 2 1 . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 6 14 15 6 15 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 4 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 Average Carried 19 | 1 11 14 6 14 19 20 19 19 18 20 21 24 24 25 25 24 25 24 23 24 24 25 24 21 23 21 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 14 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 24 25 25 25 25 23 22 25 3 Class Distribution -------------------- 67% | Scavenger-Mutant 19% | Golem 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Matter Collected 8201 | 247 575 90 1088 1255 128 66 30 . 755 23 297 44 84 . 16 6 . 253 186 1088 260 88 365 556 . 701 Remotely 1688 | . . . . 780 128 66 30 . . . . . . . . . . . . . . . . 357 . 327 Salvage Created 12390 | . 844 74 581 1199 136 25 306 . 2671 227 1369 91 212 . . 241 334 195 337 1459 . 94 503 332 . 1160 Parts 531 | . 73 11 47 73 13 4 16 . 25 8 72 1 6 . . 9 13 7 19 76 . . 1 8 . 49 Haulers Intercepted 7 | . 2 . . 4 . . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 5 | . 2 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . 20 . . 3 14 . . 4 . . 5 . . . 13 . 8 . 6 3 . 12 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 292 | . 21 2 18 24 4 4 8 . 66 10 25 4 3 . . 2 5 11 13 37 . 2 . 12 . 21 Guns 46 | . 20 1 2 10 2 . . . 1 . . . . . . . . . . 3 . . . 2 . 5 Cannons 122 | . 1 1 16 14 1 . 8 . 6 1 23 . 3 . . 2 5 2 5 17 . 1 . 2 . 14 AOE 102 | . . . . . 1 4 . . 40 9 2 4 . . . . . 9 8 17 . . . 8 . . Classes Destroyed 29 | . 6 . 3 6 . . 2 . 4 2 2 . 1 . . . . 1 1 1 . . . . . . Worker 18 | . 1 2 . 3 . . . . . . 3 . . . . . . . . 9 . . . . . . Builder 11 | . 4 . . . 1 . . . . . 2 . . . . . . . . 2 . . . . . 2 Tunneler 4 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . 2 . . 4 . . . . . . . . . . . 1 . . . . . . . . . . Recycler 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 Swarmer 55 | . 9 2 4 3 3 4 3 . . 1 6 . . . . . . . 5 8 . . . 2 . 5 Grunt 80 | . 12 . . 11 . . 3 . . 3 12 3 2 . . 1 3 5 3 8 . 2 . 5 . 7 Brawler 10 | . . . . . . . 1 . . 3 . . . . . . 1 1 . 2 . . . 2 . . Duelist 6 | . . . . . . . . . . 1 . 1 1 . . . . 1 . 2 . . . . . . Protector 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Sentry 11 | . . . . 2 1 . . . . 1 2 . . . . 1 1 . 1 1 . . . 1 . . Specialist 7 | . . . . 6 . . . . . . . . . . . . . 1 . . . . . . . . Hunter 7 | . . . . 1 . . . . . . 2 . . . . . . . . 4 . . . . . . Programmer 24 | . . . . . . . . . . . 3 . . . . . . 1 2 10 . . . . . 8 Heavy 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 44 | . . . . . . . . . 44 . . . . . . . . . . . . . . . . . Golem 19 | . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Best Kill Streak 44 | . 7 2 4 4 4 4 4 . 44 9 5 4 3 . . 1 4 12 5 12 . 1 . 9 . 6 Combat Bots Only 43 | . 6 2 4 4 3 4 4 . 43 9 4 4 3 . . 1 4 11 5 8 . 1 . 9 . 4 Max Kills in Single Turn 21 | . 2 1 1 3 1 2 1 . 21 4 3 3 1 . . 1 1 3 3 4 . 1 1 3 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 21 | . . . . . 1 2 . . 21 4 2 3 . . . . . 3 3 4 . . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Damage Taken 26593 | . 729 24 1200 2265 279 16 416 . 2621 776 2885 493 172 . . 152 231 1744 491 2890 . 350 698 1353 95 6713 Core 3741 | . 156 . 65 326 18 . 84 . 392 69 337 37 . . . . 40 189 37 258 . 17 120 129 12 1455 Absorbed by Shields 2895 | . . . . . . . . . . . . . . . . . . . 184 1216 . 248 . 496 49 702 Reduced by Siege Mode 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Redirected to Shielding 304 | . . . . . 1 . 13 . 199 . . . . . . . . . . 91 . . . . . . Ignored by Resistances 747 | . . . . . . . . . . . . . . . . 30 44 191 . 271 . . . 92 . 119 Regen/Repaired (Parts) 409 | . . . . 311 . . . . . . . . . . . 98 . . . . . . . . . . Core Remaining (%) 56 | 100 . . 11 40 . . . . . 19 . . . . 56 . . . 73 . . . . 50 99 . Volleys Fired 867 | . 90 13 90 110 11 4 20 1 100 21 96 5 10 . 2 20 20 26 23 86 . 10 7 29 2 71 Largest 3 | . 2 2 2 2 2 1 2 1 2 2 2 2 2 . 2 2 2 2 2 2 . 2 2 2 2 3 Hottest 303 | . 55 55 74 90 160 39 165 80 170 170 170 50 50 . 50 50 50 125 125 130 . 130 95 95 95 303 Shots Fired 1584 | . 133 26 181 193 22 4 40 1 192 38 165 8 21 . 4 34 40 45 38 148 1 20 13 50 4 163 Gun 403 | . 130 13 16 86 7 . . . 9 . . . . . . . . . . 34 . . 6 25 2 75 Cannon 1125 | . 3 13 165 107 15 . 40 1 175 29 164 4 21 . 4 34 40 39 34 100 1 20 7 19 2 88 Launcher 56 | . . . . . . 4 . . 8 9 1 4 . . . . . 6 4 14 . . . 6 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 776 | . 133 26 181 183 7 . . . . . . . . . . . . . . 98 1 20 13 44 4 66 Thermal 591 | . . . . 10 15 . 40 1 54 29 164 4 21 . 4 34 40 34 23 36 . . . . . 82 Explosive 56 | . . . . . . 4 . . 8 9 1 4 . . . . . 6 4 14 . . . 6 . . Electromagnetic 130 | . . . . . . . . . 130 . . . . . . . . . . . . . . . . . Entropic 31 | . . . . . . . . . . . . . . . . . . 5 11 . . . . . . 15 Robot Hit Streak 47 | . 9 3 16 12 4 . 6 . 47 9 16 5 12 . . 10 13 7 6 19 . 3 2 10 . 18 Robot Miss Streak 15 | . 3 2 5 3 5 . 2 . 7 3 4 1 1 . . 1 1 3 3 6 . 4 4 15 . 4 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 908 | . 79 13 94 125 6 . 25 . 134 19 88 2 16 . . 18 17 10 21 72 . 10 15 48 . 96 Core Hits 907 | . 42 8 37 54 6 6 12 . 201 54 41 17 6 . . 5 8 65 26 186 . 2 4 87 . 40 Critical Kills 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . 1 Critical Strikes 38 | . . . 5 5 . . . . 2 . . . . . . . . 2 2 5 . 2 1 . . 14 Burn 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 6 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 3 Blast 13 | . . . 3 2 . . . . . . . . . . . . . . . 4 . . . . . 4 Corrupt 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Impale 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sunder 8 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . 4 Melee Attacks 75 | . . . 4 10 3 . . 3 . . . . . . . . . . . 3 . 2 10 36 . 4 Impact 21 | . . . . . 3 . . 3 . . . . . . . . . . . 3 . 2 10 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 54 | . . . 4 10 . . . . . . . . . . . . . . . . . . . 36 . 4 Sneak Attacks 15 | . . . 3 2 . . . . . . . . . . . . . . . 1 . . . 8 . 1 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42398 | . 1073 209 1734 2881 229 309 733 . 6230 1832 4578 644 767 . . 869 744 3021 1798 6826 . 359 1006 2241 . 4315 Guns 4391 | . 1023 68 105 960 77 . . . 135 . . . . . . . . . . 458 . . 64 194 . 1307 Cannons 20196 | . 50 141 1420 1596 51 . 733 . 3040 336 3965 . 767 . . 869 744 344 1126 1644 . 236 74 82 . 2978 Explosions 16257 | . . . . 148 101 309 . . 3055 1496 601 644 . . . . . 2677 672 4664 . . . 1890 . . Melee 1498 | . . . 209 170 . . . . . . . . . . . . . . . 50 . 123 868 75 . 3 Ramming 56 | . . . . 7 . . . . . . 12 . . . . . . . . 10 . . . . . 27 Kinetic 8356 | . 1073 209 1525 2411 77 . . . . . . . . . . . . . . 1392 . 236 138 276 . 1019 Thermal 12010 | . . . . 293 51 . 733 . 718 336 4079 . 767 . . 869 744 114 596 816 . . . . . 1894 Explosive 15683 | . . . . . 101 309 . . 2849 1496 487 644 . . . . . 2677 672 4558 . . . 1890 . . Electromagnetic 2663 | . . . . . . . . . 2663 . . . . . . . . . . . . . . . . . Impact 1041 | . . . . . . . . . . . . . . . . . . . . 50 . 123 868 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 457 | . . . 209 170 . . . . . . . . . . . . . . . . . . . 75 . 3 Entropic 2132 | . . . . . . . . . . . . . . . . . . 230 530 . . . . . . 1372 Highest Corruption 7 | . 1 1 1 . . . . . . . 2 2 2 2 2 . . 4 6 4 4 4 4 4 3 7 Average Corruption 2 | . 1 1 1 . . . . . . . 1 2 2 2 2 . . 3 5 1 4 4 4 3 1 5 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Effects 251 | . . 11 27 . . . . . . . 3 16 10 1 8 . . 1 23 23 15 16 24 32 3 38 Message Errors 77 | . . 5 10 . . . . . . . 1 4 2 . 2 . . . 9 11 9 3 9 7 1 4 Matter Fused 52 | . . 1 5 . . . . . . . . 3 1 . 3 . . . 4 6 1 3 5 6 . 14 Heat Flow Errors 21 | . . 1 2 . . . . . . . 2 . 1 . 1 . . 1 1 . 1 3 2 3 1 2 Energy Discharges 33 | . . 1 2 . . . . . . . . 1 2 . 2 . . . 2 2 . 2 2 7 . 10 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Parts Fused 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Data Loss (minor) 26 | . . 2 1 . . . . . . . . 3 1 1 . . . . . 1 2 2 4 6 . 3 Data Loss (major) 17 | . . . 3 . . . . . . . . 1 1 . . . . . 6 3 . 1 1 . 1 . Misfires 10 | . . . 2 . . . . . . . . 1 1 . . . . . 1 . 1 . . 2 . 2 Alerts 8 | . . 1 1 . . . . . . . . . 1 . . . . . . . 1 . 1 1 . 2 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1807 | . . . 76 18 . 25 2 . 44 10 377 . 65 . . 20 . . 171 114 . 123 475 42 . 245 Projectiles 765 | . . . 2 18 . . 2 . 5 . 166 . 65 . . 20 . . 170 39 . . 26 12 . 240 Explosions 356 | . . . . . . 25 . . 39 10 211 . . . . . . . 1 40 . . . 30 . . Melee 686 | . . . 74 . . . . . . . . . . . . . . . . 35 . 123 449 . . 5 Knockbacks 34 | . 1 1 11 7 . . . . . . . . . . . . . . . 6 . 2 3 . . 3 Impact 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Kinetic 30 | . 1 1 11 7 . . . . . . . . . . . . . . . 5 . 2 . . . 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 2105 | . . . . 69 87 . . . 345 77 132 145 . . . 45 . 157 47 761 . . . 240 . . Shots 81 | . . . . 1 1 . . . 17 3 3 6 . . . 1 . 7 3 27 . . . 12 . . Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 5 | . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . . . . 1 Kicked 3 | . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 374 | . 14 152 117 74 . . 198 . 141 204 312 . 155 . 184 . . 125 337 108 203 374 349 354 121 246 Average Temperature 89 | . 10 27 43 24 . . 61 . 35 72 112 . 93 . 100 . . 32 148 28 88 178 160 110 53 74 Received Heat Transfer 4469 | . 315 6 291 639 18 . 90 . 401 171 928 66 99 . . 18 117 63 18 91 . 112 . 321 . 705 Effects 17 | . . . . . . . . . . . . . . . . . . . 1 . . 4 9 2 . 1 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 . . Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Robots Corrupted 19 | . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Combat Hostiles 19 | . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Impact Corruptions 16 | . . . . . . . . . . . . . . . . . . . . 1 . 2 12 . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 21 | . . . 4 . . . 2 . . . 3 . 1 . . 2 . . 1 1 . . . . . 7 Heat Transferred 9637 | . . . . 520 100 . 1335 . 630 388 2470 . 400 . . 450 425 50 275 818 . . . . . 1776 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Peak Influence 904 | . 335 113 . 440 392 . . . . . 382 . . . . 146 . . . 832 . . . . 904 444 Initial 900 | . . 64 . 197 144 . . . . . 98 . . . . . . . . 600 . . . . 900 423 Average 254 | . 202 37 . 163 290 . . . . . 169 . . . . 61 . . . 477 . . . . 897 264 Maximum Alert Level 3 | . 1 . . 2 1 . . . . . 1 . . . . . . . . 3 . . . . 3 2 Low Security (%) 46 | 100 40 100 . 61 36 . . . . . 63 . . . . 100 . . . 6 . . . . . 26 Level 1 32 | . 59 . . 36 63 . . . . . 36 . . . . . . . . 21 . . . . . 58 Level 2 17 | . . . . 2 . . . . . . . . . . . . . . . 64 . . . . . 14 Level 3 3 | . . . . . . . . . . . . . . . . . . . . 7 . . . . 100 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 6 . . 8 . . . . . 1 8 . . . . 2 . . . 11 . . . 1 1 8 Investigation 11 | . 4 . . 1 . . . . . . 3 . . . . 1 . . . 2 . . . . . . Extermination 11 | . . . . . . . . . . . 1 . . . . . . . . 5 . . . . 1 4 Reinforcement 18 | . 2 . . 7 . . . . . . 2 . . . . 1 . . . 2 . . . . . 4 Assault 4 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . . Garrison 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Distress Signals 6 | . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 407 | . 31 8 38 34 5 2 9 . 52 11 36 5 3 . . 4 5 17 14 48 . 2 . 29 3 51 Peak Tracking Total 31 | . 4 3 6 4 3 1 4 . 31 6 6 5 3 . . 1 3 13 4 8 . 2 . 10 3 9 Tactical Retreats 34 | . 1 . 3 2 . 1 . . 8 . 4 1 . . . . . . . 2 . . . 1 . 11 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Traps Triggered 12 | . 6 . 3 . . . . . . . 1 . . . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . . . . . . 22 . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Disabled 35 | . . . 3 3 5 . 1 . 4 1 7 . . . . 4 . . . 3 . . 2 2 . . Max in Single Turn 4 | . . . 1 2 3 . 1 . 1 1 2 . . . . 4 . . . 1 . . 1 1 . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Accessed 48 | . 2 . 2 2 1 . 1 . . . 7 . 2 4 . 4 . 3 . 7 1 1 8 1 . 2 Terminals 15 | . 2 . . 1 1 . . . . . 4 . . . . 3 . . . 3 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . 1 . . . . . . 1 . . . . 1 . . . 2 . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Total Hacks 145 | . 2 . 3 9 1 . 1 . . . 12 . 9 28 . 7 . 7 . 12 1 1 47 1 . 4 Successful 120 | . 1 . 3 7 1 . 1 . . . 4 . 9 28 . 3 . 7 . 5 1 1 47 1 . 1 Failed 25 | . 1 . . 2 . . . . . . 8 . . . . 4 . . . 7 . . . . . 3 Catastrophic 7 | . . . . . . . . . . . 5 . . . . 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 14 | . 5 . . . 1 . . 1 . . 4 . . . . . . . . 3 . . . . . . Terminals 25 | . 2 . . 3 1 . . . . . 6 . . . . 5 . . . 6 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 14 | . . . . 6 . . . . . . 3 . . . . 2 . . . 3 . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Terminal Hacks 105 | . 1 . 3 1 1 . 1 . . . 1 . 9 28 . 1 . 7 . 2 1 1 47 1 . . Record 59 | . . . 2 . . . . . . . . . 8 11 . . . 2 . . . . 35 1 . . Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . 3 . 1 . 4 . . . . 4 . . . Open Door 5 | . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . 6 . . . . . . 1 . . . . 2 . . . 2 . . . . . . Scan Component 6 | . . . . 3 . . . . . . 1 . . . . 1 . . . 1 . . . . . . Repair 5 | . . . . 3 . . . . . . . . . . . 1 . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . . 2 . . . . . . 5 . . . . 4 . . . 6 . . . . . 2 Full Trace Events 5 | . . . . 1 . . . . . . 2 . . . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . 15 . . . . . 10 . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Time 280 | . . . . 102 . . . . . . . . . . . 70 . . . 108 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Jun Mat Min Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Machine Destruction 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Total Allies 12 | . . 6 . . . . . 2 . . . . . . . . . . . . . . . 2 . 2 Largest Group 6 | . . 6 6 . . . . 2 2 . . . . . . . . . . . . . . 1 . 1 Highest-Rated Group 192 | . . 116 120 . . . . 192 192 . . . . . . . . . . . . . . 48 . 178 Highest-Rated Ally 178 | . . 31 31 . . . . 96 96 . . . . . . . . . . . . . . 48 . 178 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 151 | . . 14 49 . . . . . 80 . . . . . . . . . . . . . . 6 . 2 Total Damage 3133 | . . 153 713 . . . . . 1831 . . . . . . . . . . . . . . 365 . 71 Kills 29 | . . 4 8 . . . . . 14 . . . . . . . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 13 | . . 2 2 . . 1 1 2 . 1 . . . . 2 . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 41 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrols 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Guards 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 24 Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Turns Passed 32768 | 75 1387 1368 4139 2585 433 629 755 1252 2453 555 1991 916 626 114 632 699 965 1332 740 3164 707 581 1122 1358 295 1895 Spaces Moved 16873 | 49 706 837 2798 1329 297 449 568 923 1176 364 828 281 317 85 273 277 243 667 404 1224 374 235 538 514 109 1008 Core 26 | 14 1 . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 2576 | 35 641 703 422 . . . . . . . . . . . . . . . . . . . . 90 44 641 Legs 12382 | . . . 1400 1329 297 449 568 923 1176 364 828 281 317 85 273 277 243 667 404 1224 374 235 276 327 65 . Wheels 1533 | . 64 134 976 . . . . . . . . . . . . . . . . . . . 262 97 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 356 | . . . . . . . . . . . . . . . . . . . . . . . . . . 356 Fastest Speed 27 | 50 110 110 110 120 122 122 122 122 122 132 132 185 188 134 188 188 187 124 124 124 186 186 122 150 162 27 Average Speed 152 | 128 156 151 132 123 122 122 122 126 128 132 168 186 188 134 188 188 187 181 163 173 186 228 171 235 252 149 Slowest Speed 1800 | 160 450 160 160 190 123 122 122 127 140 132 187 188 188 134 188 188 188 187 178 186 186 235 235 305 330 1800 Overloaded Moves 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 4 88 99 86 33 8 60 68 82 70 46 20 57 52 71 52 8 37 82 66 25 51 45 92 72 2 24 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 10 | . . 3 1 . . . . 2 . . . . . 1 . . . . . . . . 3 . . . Known Exits Taken 4 | . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . Unknown Exits Taken 22 | 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 29 | . . 2 6 . . 2 3 1 . 3 . 2 1 . 1 . . . 2 . . 1 . 5 . . Spaces Dug 165 | . . . . 37 3 12 . 3 . 4 29 . . . 4 27 4 10 . 16 . . . . 2 14 Terrain Destroyed 1290 | . . . 1 57 43 44 4 3 35 113 144 71 5 . 4 34 19 153 124 264 1 13 11 102 2 43 Melee 14 | . . . . 6 3 . . 3 . . . . . . . . . . . 2 . . . . . . Projectile 358 | . . . 1 21 1 . 4 . 14 9 63 4 5 . 4 15 19 32 27 53 1 13 11 16 2 43 AOE 918 | . . . . 30 39 44 . . 21 104 81 67 . . . 19 . 121 97 209 . . . 86 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Total 22296 | 61 856 911 3043 2082 342 525 591 998 1936 391 1260 666 328 86 388 422 716 744 440 2101 385 257 712 643 129 1283 Wait 3678 | . 23 48 77 501 3 72 . 55 535 . 296 374 . . 114 125 450 . . 706 7 . 122 35 . 135 Move 16834 | 48 705 836 2797 1328 296 448 567 922 1175 363 827 280 316 84 272 276 242 665 403 1223 373 234 537 513 108 996 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 274 | 7 24 6 19 47 8 . 1 2 46 1 17 1 1 . . 1 . 11 6 20 2 2 9 12 8 23 Fast Attach 60 | . . 1 8 9 2 . . 3 3 1 2 . . . . . . 5 . 13 . 2 7 . . 4 Attach 155 | 6 9 . 4 18 4 . 1 2 26 . 7 1 . . . . . 8 5 11 2 . 6 12 4 29 Detach 6 | . 1 . . . . . . . . . . 1 . . . . . 3 . . . . . . . 1 Swap 99 | . 1 1 6 17 5 1 1 4 11 2 4 1 . . . . . 3 3 19 1 3 2 5 1 8 Drop 216 | . 3 5 18 41 10 . 1 6 40 3 10 3 1 2 . . 4 22 . 19 . 4 12 1 6 5 Fire 867 | . 90 13 90 110 11 4 20 1 100 21 96 5 10 . 2 20 20 26 23 86 . 10 7 29 2 71 Melee 75 | . . . 4 10 3 . . 3 . . . . . . . . . . . 3 . 2 10 36 . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . Crush 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / Tes) -2/Research History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 11) 662 | -10/Materials | Core integrity fell below 50% 674 | -10/Materials | Discovered new exit (range 5) 743 | -10/Materials | Discovered new exit (range 13) 1000 | -10/Materials | Derelicts attacked the area 1100 | -10/Materials | Discovered new exit (range 16) 1218 | -10/Materials | Discovered new exit (range 13) 1463 | -10/Materials | Entered Mines 1508 | -10/Mines | Learned location of Zion (-7) 1609 | -10/Mines | Escorted by a lone wolf Derelict 1629 | -10/Mines | Learned location of Storage (-8) 1696 | -10/Mines | Build established: Scavenger-Mutant 1768 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1772 | -10/Mines | Found Prototype Device 1891 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2094 | -10/Mines | Discovered new exit (range 6) 2321 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2513 | -10/Mines | Discovered new exit (range 10) 2717 | -10/Mines | Discovered new exit (range 10) 2831 | -10/Mines | Entered Subcaves 2831 | -10/Subcaves | Accompanied by 6 allies 2836 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3226 | -10/Subcaves | Learned Materials security intel 3497 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3690 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3707 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4227 | -10/Subcaves | Discovered new exit (range 11) 4334 | -10/Subcaves | Met a Zionite searching for "candidates" 4422 | -10/Subcaves | Visited Clippyterm 4784 | -10/Subcaves | Visited 4L-MR0's lab 4802 | -10/Subcaves | Core integrity fell below 20% 4868 | -10/Subcaves | Found Cargo Legs 5169 | -10/Subcaves | Shifting Twisted Machinery released Unknown Ballistic Gun 5273 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5292 | -10/Subcaves | Discovered new exit (range 5) 5355 | -10/Subcaves | Discovered new exit (range 7) 5903 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 6970 | -10/Subcaves | Entered Materials 6970 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6971 | -8/Materials | Identified exit to Storage 7014 | -8/Materials | Repaired Lgt. Cannon 7469 | -8/Materials | Lost 4 parts (1p1n1u1w) 8007 | -8/Materials | Attached Cargo Legs, gained temporary slots: Utility x2 8045 | -8/Materials | Lost 5 parts (1p2n2w) 8579 | -8/Materials | Repaired Carbon-fiber Leg 8618 | -8/Materials | Repaired Imp. Light Armor Plating 9441 | -8/Materials | Discovered new exit (range 3) 9524 | -8/Materials | Core integrity fell below 50% 9555 | -8/Materials | Entered Factory 9555 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9695 | -7/Factory | Identified exit to Lower Caves 9988 | -7/Factory | Entered Lower Caves 10038 | -7/Lower Caves | Spotted B-75 Beast 10194 | -7/Lower Caves | Encountered a Warlord checkpoint 10572 | -7/Lower Caves | Learned Factory emergency access door positions 10603 | -7/Lower Caves | Discovered new exit (range 11) 10617 | -7/Lower Caves | Entered another Lower Caves area 10625 | -7/Lower Caves | Discovered new exit (range 7) 10809 | -7/Lower Caves | Encountered a Warlord checkpoint 11369 | -7/Lower Caves | Discovered new exit (range 3) 11372 | -7/Lower Caves | Entered Zion 11521 | -7/Zion | Discovered new exit (range 16) 12089 | -7/Zion | Given A8's code to call for help 12183 | -7/Zion | Found Prototype Launcher 12183 | -7/Zion | Identified Rocket Array 12189 | -7/Zion | Found Rocket Array 12250 | -7/Zion | Learned location of Quarantine (-2) 12354 | -7/Zion | Learned Factory stockpile data 12360 | -7/Zion | Learned location of Data Miner (-6) 12596 | -7/Zion | Discovered new exit (range 5) 12598 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12609 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12614 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12624 | -7/Zion | Entered Deep Caves 12624 | -7/Deep Caves | Accompanied by 2 allies 12720 | -7/Deep Caves | Z-Facility disabled 12725 | -7/Deep Caves | Attacked by Z-Imprinter 12752 | -7/Deep Caves | Destroyed Z-Imprinter 12796 | -7/Deep Caves | Found Prototype Device 12797 | -7/Deep Caves | Identified Zio. Metafield Generator 12928 | -7/Deep Caves | Found Prototype Protection 12929 | -7/Deep Caves | Identified Zio. Weapon Casing 12937 | -7/Deep Caves | Found Prototype Protection 12938 | -7/Deep Caves | Identified Zio. Heavy Carapace 13048 | -7/Deep Caves | Found Zio. Weapon Casing 13107 | -7/Deep Caves | Found Zio. Weapon Casing 13220 | -7/Deep Caves | Build established: Mutant 13327 | -7/Deep Caves | Found Zio. Heavy Carapace 13537 | -7/Deep Caves | Build established: Scavenger-Mutant 13572 | -7/Deep Caves | Spotted as-87204 13639 | -7/Deep Caves | Core integrity fell below 50% 13644 | -7/Deep Caves | Destroyed as-87204 13660 | -7/Deep Caves | Found GOLEM Unit 14037 | -7/Deep Caves | Triggered Deep Caves wall 14061 | -7/Deep Caves | Spotted AS-05211 14066 | -7/Deep Caves | Destroyed AS-05211 14067 | -7/Deep Caves | Spotted as-37280 14069 | -7/Deep Caves | Spotted AS-88933 14077 | -7/Deep Caves | Exposed GOLEM chamber 14090 | -7/Deep Caves | Destroyed as-37280 14116 | -7/Deep Caves | Destroyed 43 combat bots 14121 | -7/Deep Caves | Lost 5 parts (1n4u) 14156 | -7/Deep Caves | Found Prototype Processor 14157 | -7/Deep Caves | Identified 0b10 Alert Chip 14189 | -7/Deep Caves | Found GOLEM Unit 14507 | -7/Deep Caves | Found GOLEM Unit 14796 | -7/Deep Caves | Discovered new exit (range 6) 15052 | -7/Deep Caves | Found Surveybot 24 Scanner 15055 | -7/Deep Caves | Found Surveybot 24 Chip 15077 | -7/Deep Caves | Entered Proximity Caves 15173 | -6/Proximity Caves | Spotted B-75 Beast 15366 | -6/Proximity Caves | Learned 4 Factory zone layouts 15550 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15594 | -6/Proximity Caves | Core integrity fell below 20% 15599 | -6/Proximity Caves | Destroyed 9 combat bots 15618 | -6/Proximity Caves | Discovered new exit (range 8) 15632 | -6/Proximity Caves | Entered Factory 15632 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15979 | -6/Factory | Identified Exp. Sensor Array 16069 | -6/Factory | Lost 4 parts (1p1n1u1w) 16216 | -6/Factory | Garrison activated, responded to threat 16662 | -6/Factory | Build established: Golem 17280 | -6/Factory | Identified exit to Lower Caves 17623 | -6/Factory | Entered Lower Caves 17893 | -6/Lower Caves | Spotted B-75 Beast 18321 | -6/Lower Caves | Discovered new exit (range 9) 18539 | -6/Lower Caves | Entered another Lower Caves area 18568 | -6/Lower Caves | Learned location of 1 exit from Research 18568 | -6/Lower Caves | Learned Factory emergency access door positions 18568 | -6/Lower Caves | Learned Extension stockpile data 18648 | -6/Lower Caves | Discovered new exit (range 15) 19148 | -6/Lower Caves | Discovered new exit (range 10) 19165 | -6/Lower Caves | Entered Data Miner 19166 | -6/Data Miner | Discovered new exit (range 6) 19192 | -6/Data Miner | Met Data Miner 19224 | -6/Data Miner | Learned location of Section 7 (-2) 19224 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19247 | -6/Data Miner | Received God Mode back door access code from Data Miner 19279 | -6/Data Miner | Entered Proximity Caves 19727 | -5/Proximity Caves | Learned 4 Factory zone layouts 19894 | -5/Proximity Caves | Identified exit to Factory 19911 | -5/Proximity Caves | Entered Factory 19911 | -5/Factory | Evolved 2 slots: Utility x2 19912 | -5/Factory | Identified exit to Upper Caves 19912 | -5/Factory | Identified exit to Extension 20013 | -5/Factory | Incoming investigation squad redirected 20334 | -5/Factory | Repaired Rocket Array 20610 | -5/Factory | Entered Upper Caves 21044 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21065 | -5/Upper Caves | Discovered new exit (range 11) 21068 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 21575 | -5/Upper Caves | Entered Warlord 21799 | -5/Warlord | Visited the Vortex Lab 21808 | -5/Warlord | Warlord's base attacked by MAIN.C 21825 | -5/Warlord | Found Prototype Energy Cannon 21828 | -5/Warlord | Found Prototype Energy Cannon 21955 | -5/Warlord | Found Prototype Device 21955 | -5/Warlord | Identified Minesniffer Drone Bay 22158 | -5/Warlord | Warlord forces counterattacked 22483 | -5/Warlord | Warlord base infiltrated, sounded retreat 22503 | -5/Warlord | Met Warlord 22533 | -5/Warlord | Identified Vortex Driver (x2) 22559 | -5/Warlord | Found Prototype Device 22561 | -5/Warlord | Identified Exp. Cloaking Device 22575 | -5/Warlord | Found Prototype Processor 22575 | -5/Warlord | Identified Spectral Analyzer 22580 | -5/Warlord | Found Prototype Device 22580 | -5/Warlord | Identified System Purifier 22760 | -5/Warlord | Crushed by falling debris 22779 | -5/Warlord | Crushed by falling debris 22804 | -5/Warlord | Discovered new exit (range 11) 22808 | -5/Warlord | Spotted Striker 22808 | -5/Warlord | Spotted Striker 22810 | -5/Warlord | Lost 3 parts (1n2u) 22810 | -5/Warlord | Spotted Striker 22825 | -5/Warlord | Destroyed Striker 22833 | -5/Warlord | Destroyed Striker 22857 | -5/Warlord | Destroyed 11 combat bots 22907 | -5/Warlord | Entered Proximity Caves 22909 | -4/Proximity Caves | Spotter reported a threat 22910 | -4/Proximity Caves | Spotter reported a threat 22962 | -4/Proximity Caves | Spotter reported a threat 23089 | -4/Proximity Caves | Spotter reported a threat 23281 | -4/Proximity Caves | Build established: Scavenger-Mutant 23282 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23469 | -4/Proximity Caves | Discovered new exit (range 9) 23647 | -4/Proximity Caves | Entered Factory 23647 | -4/Factory | Evolved 2 slots: Utility x2 23897 | -4/Factory | Search patrols dispatched 24693 | -4/Factory | Destroyed 8 combat bots 24922 | -4/Factory | Lost 6 parts (1p1n4u) 25325 | -4/Factory | Spotted B-86 Titan 26388 | -4/Factory | Incoming investigation squad redirected 26397 | -4/Factory | First assault squad dispatched 26682 | -4/Factory | Discovered new exit (range 15) 26811 | -4/Factory | Entered Upper Caves 27118 | -4/Upper Caves | Encountered a Warlord checkpoint 27468 | -4/Upper Caves | Discovered new exit (range 7) 27518 | -4/Upper Caves | Entered another Upper Caves area 27849 | -4/Upper Caves | Learned 12 Research zone layouts 28071 | -4/Upper Caves | Discovered new exit (range 9) 28099 | -4/Upper Caves | Entered Zhirov 28099 | -4/Zhirov | Discovered new exit (range 3) 28231 | -4/Zhirov | Learned location of Testing (-3) 28231 | -4/Zhirov | Learned location of Command (-1) 28286 | -4/Zhirov | Found Alien Artifact 28313 | -4/Zhirov | Found Alien Artifact 28313 | -4/Zhirov | Identified Integrated Reactor 28313 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 28600 | -4/Zhirov | Cloak Generator disabled 28661 | -4/Zhirov | Lost 4 parts (3u1w) 29221 | -4/Zhirov | Entered Proximity Caves 29224 | -3/Proximity Caves | Spotter reported a threat 29224 | -3/Proximity Caves | Spotter reported a threat 29296 | -3/Proximity Caves | Spotter reported a threat 29349 | -3/Proximity Caves | Spotter reported a threat 29350 | -3/Proximity Caves | Spotter reported a threat 29420 | -3/Proximity Caves | Spotter reported a threat 29423 | -3/Proximity Caves | Spotter reported a threat 29473 | -3/Proximity Caves | Spotter reported a threat 29478 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 29518 | -3/Proximity Caves | Destroyed 9 combat bots 29524 | -3/Proximity Caves | Lost 3 parts (1n2u) 29567 | -3/Proximity Caves | Identified Transdimensional Reconstructor 29567 | -3/Proximity Caves | Warped through subspace 29665 | -3/Proximity Caves | Lost 6 parts (2n3u1w) 29851 | -3/Proximity Caves | Spotter reported a threat 29956 | -3/Proximity Caves | Spotter reported a threat 30226 | -3/Proximity Caves | Found Alien Artifact 30533 | -3/Proximity Caves | Discovered new exit (range 15) 30579 | -3/Proximity Caves | Entered Research 30579 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 30580 | -3/Research | Identified exit to Armory 30581 | -3/Research | Identified exit to Testing 30644 | -3/Research | Build established: Derelict-Mutant 30708 | -3/Research | Discovered new exit (range 23) 30867 | -3/Research | Search patrols dispatched 30874 | -3/Research | Entered another Research area 30874 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31051 | -2/Research | Spotted B-90 Cyclops 31124 | -2/Research | Search patrols dispatched 31624 | -2/Research | Search patrols dispatched 31750 | -2/Research | Lost 3 parts (1p1u1w) 31819 | -2/Research | Build established: Scavenger-Skirmisher 32335 | -2/Research | Lost 7 parts (1p2n2u2w) 32564 | -2/Research | Lost 5 parts (1p2u2w) 32576 | -2/Research | Identified Dimensional Node Initializer 32576 | -2/Research | Initialized slip node 32597 | -2/Research | Build established: Scavenger-Mutant 32625 | -2/Research | Core integrity fell below 50% 32634 | -2/Research | Core integrity fell below 20% 32667 | -2/Research | Lost 14 parts (1p3n6u4w) 32681 | -2/Research | Spotted B-90 Cyclops 32730 | -2/Research | Spotted B-90 Cyclops 32769 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 32654_ >> DECODED: Security location. 32655_ Slug penetrates Door. 32666_ Acquired Prototype Flight Unit. 32666_ Identified Cld. Q-thruster. 32680_ Acquired Lgt. Quantum Reactor. 32689_ Acquired Prototype Hover Unit. 32701_ System Purifier purges 1% system corruption (6%). 32708_ Door malfunctions. 32712_ System Purifier purges 1% system corruption (5%). 32719_ Connecting with Terminal... 32722_ System Purifier purges 1% system corruption (4%). 32730_ >> DECODED: Security location. 32734_ Acquired Cmb. Linear Gravjet. 32735_ K-01 Serf cleans the Subatomic Condenser. 32752_ System Purifier purges 1% system corruption (5%). 32761_ System Purifier purges 1% system corruption (4%). 32761_ >> DECODED: Garrison Access location. 32766_ Identified Exp. Gyrokinetic Inverter. 32768_ Cld. Q-thruster destroyed. 32768_ Cld. Q-thruster burned out. Map ----- +----------------------------------------------------+ | ###### """S"" ###########????????????????????? | | ###?## """""" #########??????????????????????? | | ##?#?# #####??????????????????????????? | | #??##? ? ##?##??????????????????????????? | | #??????#####+###?##??????????????????????????????? | | #??????????? ????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??####### ???????????????????????????????????? | | #? + #??????????????????????????????????? | | #? # #??????????????????????????????????? | | # ! # #??????????????????????????????????? | | # ! # #??????????????????????????????????? | | + ! # #??????????????????????????????????? | | # + #??????????????????????????????????? | | # # #??????????????????????????????????? | | #? # #??????????????????????????????????? | | #? # #??????????????????????????????????? | | #??####### #??????????????????????????????????? | | ########## #####+#########????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | """ p +????????????????????? | | ########## """ ###p #????????????????????? | | ????????# " #?# #????????????????????? | | ????????# "F" #?# @ ##################???? | | ???????# """ #?# #???? | | ???????# #?# #???? | | ??????# #?# #???? | | ??????# #?# #???? | | ####?????# #?#######################???? | | ?????????# " #???????????????????????????? | | ?????????# """" #???????????????????????????? | | ?????????# """" +???????????????????????????? | | ?????????# """" #???????????????????????????? | | ?????????# "??" #???????????????????????????? | | ?????????# ??? ????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | /// ??????????????????????????????????????????? | | // ??????????????????????????????????????????? | | // ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 59 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 Power Amplification 20 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Resistance: EX 50 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 64 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Weapon Cycler | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Beamcaster | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Chainsword | -7/Zion | Archive Gamma Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingWeightFrame Manual? 0 Play Time 02:58:50 Cumulative 89.7 hours Start 2023.10.01 @ 17:40:35 End 2023.10.01 @ 21:06:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 53 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 48 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acd82928-4261-4a71-aa23-dcef8d15bc23