Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 14:09:49 Player: Muchitsuji Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (60) 300 Value Destroyed (2731) 2731 Prototype IDs (45) 900 Alien Tech Used (4) 800 Bonus (1225) 1225 TOTAL SCORE: 13156 Bonus ------- Entered DSFs 500 Acquired ECA 300 Scanned by Researcher 500 Friendly Fire -75 Cogmind --------- Core Integrity 0/1450 Matter 231/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Experimental Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Gravity Neutralizer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Linear Gravjet Improved Gyrokinetic Inverter Field Propulsion Array Field Propulsion Array Field Propulsion Array Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Gravity Neutralizer Long-range Sensor Array Experimental Signal Interpreter Advanced ECM Suite Cloaking Device Advanced Force Field Hacking Suite > --- WEAPON ----------- Core Cannon Force Lance > --- INVENTORY -------- Particle Reactor Gyrokinetic Inverter Encrypted Comm Array Dispersion Rifle Enhanced Quantum Rifle [Rating: 173] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Advanced Myomer Leg Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Advanced Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Slots Evolved 16 | . . 2 . . 4 . 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 7 | . . 1 . . 3 . . 1 . . . . . . . 2 Utility 7 | . . 1 . . 1 . 1 1 . . . . 1 2 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 248 | 6 6 20 22 3 12 5 11 6 5 7 6 19 44 39 11 26 Power 39 | 1 . 3 4 . 2 2 2 1 . . 2 1 5 6 3 7 Engine 15 | 1 . 3 4 . 1 2 1 1 . . 1 . 1 . . . Core 6 | . . . . . 1 . 1 . . . . 1 3 . . . Reactor 18 | . . . . . . . . . . . 1 . 1 6 3 7 Propulsion 59 | 2 . 9 2 . 2 1 5 2 . 4 3 2 12 10 1 4 Treads . | . . . . . . . . . . . . . . . . . Leg 12 | . . . . . . . 1 . . . 3 1 1 6 . . Wheel 10 | 2 . 2 . . . . . . . 3 . . 3 . . . Hover 13 | . . . . . . . 1 1 . . . . 7 1 . 3 Flight 24 | . . 7 2 . 2 1 3 1 . 1 . 1 1 3 1 1 Utility 69 | 1 2 4 2 2 3 2 3 3 3 2 1 5 11 14 3 8 Device 54 | . 1 4 2 2 3 2 2 3 2 2 1 4 7 10 3 6 Storage 2 | 1 . . . . . . . . . . . . . 1 . . Processor 9 | . 1 . . . . . 1 . 1 . . . 3 2 . 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 3 | . . . . . . . . . . . . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 81 | 2 4 4 14 1 5 . 1 . 2 1 . 11 16 9 4 7 Energy Gun 30 | 1 . 2 5 . 1 . . . . . . 4 6 7 2 2 Energy Cannon 17 | . 3 . 2 . . . . . . . . 2 5 1 2 2 Ballistic Gun 11 | 1 . . 2 . 3 . . . 1 . . 1 2 1 . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . 1 . . . Launcher 14 | . . 2 5 . . . 1 . 1 . . 3 . . . 2 Special Weapon 2 | . . . . . . . . . . . . . 2 . . . Impact Weapon 4 | . . . . 1 1 . . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 5 . 1 . 2 . . . 4 . . 2 3 3 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . System Corruption 7 | . . . . . . . . . . . . . . 7 . . Parts Lost 98 | . . 3 2 . 1 . 8 . 1 . . 10 44 10 . 19 Power 15 | . . . . . . . 2 . . . . 1 6 2 . 4 Propulsion 41 | . . 2 . . . . 5 . 1 . . 4 17 5 . 7 Utility 22 | . . 1 2 . . . 1 . . . . 3 9 1 . 5 Weapon 20 | . . . . . 1 . . . . . . 2 12 2 . 3 Highest Loss Streak 29 | . . 3 1 . 1 . 3 . 1 . . 4 29 7 . 13 To Critical Strikes 2 | . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 80 | . 93 91 97 100 89 92 87 68 73 79 94 87 76 65 77 64 Engine 4 | . 14 10 11 11 6 7 7 2 5 5 5 2 . 2 . . Core 1 | . . . . . . . . . . . . 2 4 . . . Reactor 2 | . . . . . . . . . . . 4 5 3 5 9 6 Leg 7 | . . . . . . . 2 5 5 3 14 19 15 8 . . Wheel 2 | . 28 5 . . . . . . . 5 7 2 . . . . Hover 2 | . . . . . . . 2 6 8 5 . . 1 4 . 5 Flight 13 | . . 23 32 33 38 38 27 10 11 13 17 8 4 1 18 13 Device 22 | . 3 21 32 33 27 30 25 24 28 23 17 19 21 17 34 25 Processor 7 | . 4 2 . . . . 5 5 5 11 11 11 10 9 4 4 Energy Gun 2 | . . 10 4 . . . . . . . . 3 3 7 5 1 Energy Cannon 2 | . 13 1 6 3 . . . . . . . 2 7 . 2 2 Ballistic Gun 1 | . 6 . 2 11 7 7 3 . . . . 1 . 3 . . Launcher 2 | . . 7 7 . . . 2 5 2 5 5 1 . . . . Impact Weapon 1 | . . . . 7 7 7 6 5 2 2 5 2 . . . . Peak Build Rating 173 | 6 8 15 21 21 35 39 57 63 63 65 86 87 114 143 156 173 Average Rating 71 | 4 7 12 18 20 28 35 49 51 58 58 77 80 87 89 145 132 On Entrance 49 | . 6 8 15 21 20 35 38 37 63 55 62 80 87 18 136 156 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 73 | 13 18 17 18 18 21 21 30 22 22 20 40 54 66 59 73 73 Greatest Support 132 | 20 20 20 19 19 30 25 38 20 20 36 90 110 110 132 69 69 Greatest Overweight (x) 5 | . . 1 . . . . . 1 1 1 1 . 5 3 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 7 5 4 5 4 4 4 3 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 5 5 3 5 4 4 5 5 4 5 1 Class Distribution -------------------- 16% | Derelict-Skirmisher 15% | Mutant 13% | Infiltrator-Mutant 11% | Sprinter 10% | Infiltrator-Sprinter 10% | Infiltrator-Assassin 7% | Assassin 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -9/Recycling Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -5/Upper Caves Infiltrator-Assassin | -5/Upper Caves Assassin | -5/Zhirov Derelict-Skirmisher | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Infiltrator-Sprinter | -3/Quarantine Infiltrator-Sprinter | -2/Research Resources | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Matter Collected 3052 | 230 54 271 372 32 . 190 9 . 150 111 . 390 365 531 . 347 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2809 | . 54 275 73 . . . 9 . . 382 . 434 842 392 53 295 Parts 120 | . 4 17 5 . . . . . . 3 . 23 42 21 4 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . . 2 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . 16 . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Combat Hostiles Destroyed 51 | . 3 10 2 . . . . . . 4 . 9 15 6 . 2 Melee 2 | . . . . . . . . . . . . 2 . . . . Guns 18 | . 1 6 . . . . . . . . . 2 3 6 . . Cannons 18 | . 2 4 2 . . . . . . . . . 10 . . . AOE 9 | . . . . . . . . . . 1 . 5 2 . . 1 Classes Destroyed 13 | . 1 3 . . . . 1 . . 1 . 1 5 . 1 . Worker 2 | . . . . . . . . . . . . . 1 . . 1 Builder 1 | . . . . . . . 1 . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . Recycler 3 | . . . . . . . . . . . . . 1 . . 2 Watcher 1 | . . . . . . . . . . . . . 1 . . . Swarmer 17 | . 3 4 . . . . . . . . . 5 5 . . . Grunt 5 | . . 3 . . . . . . . . . . . 2 . . Brawler 1 | . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . Sentry 8 | . . 2 2 . . . . . . 1 . 1 2 . . . Hunter 4 | . . . . . . . . . . . . . 2 . . 2 Programmer 13 | . . . . . . . . . . . . 3 6 4 . . Thug 1 | . . . . . . . . . . 1 . . . . . . Fireman 2 | . . . . . . . . . . 2 . . . . . . Best Kill Streak 9 | . 3 9 1 . . . 1 . . 3 . 5 8 2 1 4 Combat Bots Only 9 | . 3 9 1 . . . . . . 3 . 5 6 2 . 2 Max Kills in Single Turn 3 | . 1 1 1 . . . 1 . . 1 . 3 3 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 1 . 3 2 . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Hostile Shots Fired 1085 | . 8 42 15 . . . 114 . 4 11 . 86 384 173 21 227 Missed 440 | . . 16 7 . . . 59 . 1 8 . 30 140 68 10 101 Damage Taken 12345 | . 68 361 213 . . . 743 . 57 86 . 1157 4516 1983 63 3098 Core 3141 | . 27 66 98 . . . 131 . . 27 . 124 1049 261 . 1358 Absorbed by Shields 711 | . . . . . . . . . . . . . 192 445 . 74 Regen/Repaired (Parts) 51 | . . . 14 . . . . . . . . . . 37 . . Core Remaining (%) 73 | 100 89 . . 59 . 100 84 . . . . 78 8 . 72 . Volleys Fired 212 | . 4 21 25 . . . . . . 1 . 36 75 31 10 9 Largest 3 | . 2 2 2 . . . . . . 1 . 2 3 3 3 2 Hottest 381 | . 80 103 98 . . . . . . 30 . 166 271 243 300 381 Shots Fired 378 | . 8 42 32 . . . . . . 1 . 49 136 79 21 10 Gun 240 | . 4 20 15 . . . . . . . . 38 68 79 15 1 Cannon 121 | . 4 20 12 . . . . . . . . 6 68 . 6 5 Launcher 17 | . . 2 5 . . . . . . 1 . 5 . . . 4 Special . | . . . . . . . . . . . . . . . . . Kinetic 115 | . 4 19 2 . . . . . . . . 24 40 26 . . Thermal 199 | . 4 21 25 . . . . . . . . 14 63 53 13 6 Explosive 17 | . . 2 5 . . . . . . 1 . 5 . . . 4 Electromagnetic 47 | . . . . . . . . . . . . 6 33 . 8 . Robot Hit Streak 15 | . 2 13 4 . . . . . . 2 . 6 15 7 3 2 Robot Miss Streak 4 | . 1 3 4 . . . . . . . . 3 3 4 4 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . Shots Hit Robots 226 | . 4 28 7 2 . . 6 . . 12 . 30 84 45 6 2 Core Hits 101 | . 3 14 2 . . . . . . 1 . 17 36 18 3 7 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 13 | . . . . . . . . . . 5 . 3 1 2 . 2 Critical Strikes 26 | . . 2 . . . . . . . 5 . 5 8 3 . 3 Burn 3 | . . 1 . . . . . . . . . . 1 1 . . Destroy 7 | . . . . . . . . . . . . 1 1 2 . 3 Blast 7 | . . 1 . . . . . . . . . . 6 . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . Smash 8 | . . . . . . . . . . 5 . 3 . . . . Melee Attacks 31 | . . . . 2 . 1 6 . . 13 . 9 . . . . Impact 31 | . . . . 2 . 1 6 . . 13 . 9 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9018 | . 53 481 170 64 . . 332 . . 755 . 1256 2790 1522 157 1438 Guns 3306 | . 17 259 . . . . . . . . . 498 904 1500 128 . Cannons 2572 | . 36 207 104 . . . . . . . . 120 1456 . 29 620 Explosions 1690 | . . 15 66 . . . . . . 44 . 435 327 . . 803 Melee 1310 | . . . . 64 . . 332 . . 711 . 203 . . . . Ramming 140 | . . . . . . . . . . . . . 103 22 . 15 Kinetic 1991 | . 17 187 . . . . . . . . . 347 904 536 . . Thermal 3712 | . 36 279 104 . . . . . . . . 213 1406 964 90 620 Explosive 1363 | . . 15 66 . . . . . . 44 . 435 . . . 803 Electromagnetic 502 | . . . . . . . . . . . . 58 377 . 67 . Impact 1310 | . . . . 64 . . 332 . . 711 . 203 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . 5 6 6 . . 1 . . . . 12 21 27 27 22 Average Corruption 10 | . . 5 5 6 . . 1 . . . . 9 7 14 27 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 132 | . . 8 12 7 . . 1 . . . . 29 21 25 22 7 Message Errors 35 | . . 3 5 1 . . . . . . . 8 7 5 4 2 Matter Fused 27 | . . 3 5 2 . . . . . . . 5 3 1 6 2 Heat Flow Errors 11 | . . . 1 . . . . . . . . 3 . 5 2 . Energy Discharges 15 | . . . . . . . . . . . . 3 4 1 5 2 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 . . Parts Fused 2 | . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 13 | . . 2 1 3 . . 1 . . . . 3 1 1 1 . Data Loss (major) 5 | . . . . 1 . . . . . . . . 1 1 2 . Misfires 4 | . . . . . . . . . . . . 2 . 2 . . Alerts 4 | . . . . . . . . . . . . 3 1 . . . Misdirections 7 | . . . . . . . . . . . . . 2 3 1 1 Weapon Failures 7 | . . . . . . . . . . . . 1 1 4 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1299 | . . 7 29 . . . 79 . . 538 . 193 59 . . 394 Projectiles 370 | . . 7 . . . . . . . . . . 43 . . 320 Explosions 186 | . . . 29 . . . . . . . . 67 16 . . 74 Melee 743 | . . . . . . . 79 . . 538 . 126 . . . . Knockbacks 9 | . . 1 . . . . . . . 1 . 1 6 . . . Impact 6 | . . . . . . . . . . 1 . 1 4 . . . Kinetic 2 | . . 1 . . . . . . . . . . 1 . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 221 | . . . 49 . . . . . . 6 . 80 80 . . 6 Shots 5 | . . . 1 . . . . . . 1 . 2 1 . . . Rammed 29 | . . . . . . . . . . . . . 22 . . 7 Targets Rammed 34 | . . . . . . . . . . . . . 24 3 . 7 Kicked 5 | . . . . . . . . . . . . . 2 3 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 120 234 245 . 3 . . . . . . 292 360 290 232 437 Average Temperature 97 | . 69 88 75 . 2 . . . . . . 137 109 101 104 149 Received Heat Transfer 608 | . . 84 33 . . . 69 . 27 . . . 197 95 . 103 Effects 2 | . . . . . . . . . . . . . 1 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . . . . Parts Fried 10 | . . . . . . . 2 . . 7 . 1 . . . . Impact Corruptions 19 | . . . . . . . 1 . . 14 . 4 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 13 | . . 3 . . . . . . . . . 1 3 6 . . Heat Transferred 4580 | . 74 666 185 . . . . . . . . 296 1775 1436 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Peak Influence 462 | . 100 462 250 21 40 21 89 23 . . . . 266 201 291 366 Initial 163 | . . 42 84 1 2 21 10 23 . . . . . 52 99 163 Average 122 | . 64 308 127 8 30 21 51 23 . . . . 43 111 178 257 Maximum Alert Level 2 | . . 2 1 . . . . . . . . . 1 1 1 1 Low Security (%) 78 | 100 100 27 87 100 100 100 100 100 . . . . 97 86 60 37 Level 1 19 | . . 46 12 . . . . . . . . . 2 13 39 62 Level 2 2 | . . 26 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . Squads Dispatched 27 | . . 1 2 . . . 1 1 . . . . 13 4 3 2 Investigation 5 | . . . . . . . 1 1 . . . . 2 . . 1 Extermination 7 | . . . . . . . . . . . . . 4 2 . 1 Reinforcement 9 | . . 1 2 . . . . . . . . . 1 2 3 . Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . 6 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Distress Signals 13 | . 2 2 1 . . . 1 . . . . . . 1 2 4 Communications Jammed 4 | . . . . . . . . . . . . . 4 . . . Distress Signals 2 | . . . . . . . . . . . . . 2 . . . Times Spotted 197 | . 6 23 20 1 . 5 15 . 1 8 . 9 31 29 10 39 Peak Tracking Total 13 | . 3 9 9 1 . 3 6 . 1 3 . 5 6 7 4 13 Tactical Retreats 36 | . 1 4 3 . . . 5 . 1 1 . . 4 4 4 9 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Traps Triggered 12 | . 1 2 1 . . . 1 1 . . . . . 1 3 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Machines Disabled 10 | . . 2 3 . . . . . . . . . 2 1 2 . Max in Single Turn 1 | . . 1 1 . . . . . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Machines Accessed 80 | . 4 7 11 12 7 . 6 1 . . 9 1 5 1 7 9 Terminals 48 | . 3 6 8 6 5 . 3 1 . . . 1 4 1 6 4 Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . 2 Recycling Units 15 | . 1 1 2 6 . . 2 . . . . . . . . 3 Scanalyzers 3 | . . . . . 1 . 1 . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Total Hacks 211 | . 18 17 21 31 23 . 9 2 . . 48 2 10 2 13 15 Successful 124 | . 9 11 11 14 14 . 1 1 . . 48 2 2 1 7 3 Failed 87 | . 9 6 10 17 9 . 8 1 . . . . 8 1 6 12 Catastrophic 19 | . . 1 3 3 2 . 2 . . . . . 3 . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . 2 . . . . . Terminals 117 | . 17 16 15 19 16 . 5 2 . . . 2 8 2 9 6 Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 6 | . . . 2 . . . . . . . . . . . . 4 Recycling Units 26 | . 1 1 4 12 . . 3 . . . . . . . . 5 Scanalyzers 11 | . . . . . 6 . 1 . . . . . . . 4 . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . Terminal Hacks 101 | . 8 10 7 10 7 . 1 1 . . 48 2 2 1 4 . Record 53 | . 4 5 . 1 . . . 1 . . 36 2 . . 4 . Part Schematic 6 | . . . 1 1 . . . . . . 4 . . . . . Robot Schematic 2 | . . . . 2 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . Prototype ID Bank 15 | . 1 2 1 3 2 . 1 . . . 4 . . 1 . . Open Door 3 | . . . 3 . . . . . . . . . . . . . Open DSF 4 | . . . . . 2 . . . . . . . 2 . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . 1 1 1 . . . . . . . . . . . . Locate Traps 3 | . . 1 . . 2 . . . . . . . . . . . Extermination Status 1 | . . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . 2 Scan Component 2 | . . . 1 . . . . . . . . . . . . 1 Repair 2 | . . . 1 . . . . . . . . . . . . 1 Recycling Unit Hacks 9 | . 1 1 2 4 . . . . . . . . . . . 1 Report Inventory 4 | . 1 1 1 1 . . . . . . . . . . . . Retrieve Components 5 | . . . 1 3 . . . . . . . . . . . 1 Scanalyzer 9 | . . . . . 6 . . . . . . . . . 3 . Insert Component 4 | . . . . . 3 . . . . . . . . . 1 . Analyze 5 | . . . . . 3 . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 3 6 8 11 4 . 6 1 . . . 1 3 1 4 8 Full Trace Events 4 | . . . . . . . 1 . . . . . 2 . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 2 . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 1 3 . . . . . 4 . . . 2 . Parts Built 2 | . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 131 | . . . 32 . . . . . . . . . . . . 99 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . 4 4 . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . . . . . . 1 . Part Schematics Acquired 4 | . . . . . 3 . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . 2 . 1 Pyro 1 | . . . . . . . . . . . . . . . . 1 Chimera 2 | . . . . . . . . . . . . . . 2 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Turns Passed 9056 | 46 297 517 474 152 249 33 380 114 579 1060 515 1264 1514 661 379 822 Spaces Moved 9254 | 39 321 538 530 356 448 71 847 94 492 844 435 763 792 447 733 1504 Core 218 | 1 . . . . . . . . . . . . 169 44 . 4 Treads . | . . . . . . . . . . . . . . . . . Legs 2471 | . . . . . . . . . 39 525 351 763 578 215 . . Wheels 896 | 38 321 110 . . . . . . . 319 84 . 24 . . . Hover 1045 | . . . . . . . 223 39 453 . . . 21 64 . 245 Flight 4624 | . . 428 530 356 448 71 624 55 . . . . . 124 733 1255 Fastest Speed 20 | 50 80 29 29 30 24 20 20 49 66 90 90 120 50 44 29 29 Average Speed 67 | 79 80 41 29 30 24 23 33 93 110 108 114 122 108 104 29 35 Slowest Speed 300 | 80 80 112 30 30 24 24 60 121 120 120 190 125 300 260 104 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . 7 . 1 . . . . . . . . 1 . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 45 | 3 57 45 80 80 9 68 26 4 67 85 63 87 15 10 37 38 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . . . 1 1 3 . . . . . Known Exits Taken 12 | . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . 1 2 . 3 . . . . Spaces Dug 19 | . . . . . . . . . . . . . . . . 19 Terrain Destroyed 227 | . . 22 51 . . . . . . 9 . 42 26 3 5 69 Melee . | . . . . . . . . . . . . . . . . . Projectile 56 | . . . . . . . . . . . . 2 24 3 5 22 AOE 171 | . . 22 51 . . . . . . 9 . 40 2 . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Total 11649 | 50 354 790 807 396 587 86 929 119 527 956 452 1021 1323 594 880 1778 Wait 1611 | . 8 188 217 32 113 1 58 17 27 91 2 186 367 51 56 197 Move 9204 | 38 320 537 515 355 445 70 846 93 491 843 434 762 791 444 732 1488 Hop 17 | . . . 7 . 1 . . . . . . . . 1 . 8 Pick Up 77 | 6 8 9 7 1 6 3 2 1 . . 1 5 8 5 3 12 Fast Attach 150 | 6 4 11 4 2 6 2 7 4 2 4 6 7 33 28 8 16 Attach 58 | . . 9 5 . 3 1 1 2 . 1 1 4 12 6 3 10 Detach 34 | . . 1 4 . 1 1 1 . 3 . 2 2 5 5 4 5 Swap 47 | . 2 . 13 1 4 2 3 . 3 2 1 8 . 5 2 1 Drop 120 | . 8 14 10 3 8 5 5 2 1 1 5 2 8 15 8 25 Fire 212 | . 4 21 25 . . . . . . 1 . 36 75 31 10 9 Melee 31 | . . . . 2 . 1 6 . . 13 . 9 . . . . Ram 29 | . . . . . . . . . . . . . 22 . . 7 Kick 5 | . . . . . . . . . . . . . 2 3 . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . . . 54 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 4 exits: Low x2 / DSF / DSF) -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research (discovered 1 exit: *Acc) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 8) 236 | -10/Materials | Discovered new exit (range 10) 271 | -10/Materials | Discovered new exit (range 8) 283 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 323 | -10/Materials | Identified exit to Materials 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 357 | -9/Materials | Discovered new exit (range 14) 518 | -9/Materials | Lost 3 parts (2n1u) 522 | -9/Materials | Destroyed 9 combat bots 813 | -9/Materials | Discovered new exit (range 15) 861 | -9/Materials | Entered Storage 959 | -9/Storage | Build established: Sprinter 1031 | -9/Storage | Met 01-MTF 1224 | -9/Storage | Identified exit to Recycling 1315 | -9/Storage | Repaired VTOL Module 1335 | -9/Storage | Entered Recycling 1335 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1336 | -9/Recycling | Met a Zionite searching for Scraptown 1481 | -9/Recycling | Discovered new exit (range 16) 1487 | -9/Recycling | Entered Factory 1487 | -7/Factory | Evolved 4 slots: Propulsion x3, Utility x1 1490 | -7/Factory | Identified exit to DSF 1518 | -7/Factory | Identified exit to Lower Caves 1575 | -7/Factory | Fabricated Adv. System Restoration Module (x2) 1709 | -7/Factory | Identified exit to DSF 1736 | -7/Factory | Entered DSF 1736 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 1761 | -7/DSF | Discovered new exit (range 15) 1769 | -7/DSF | Sterilization system engaged 1769 | -7/DSF | Entered Factory 1769 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1791 | -6/Factory | Lost 3 allies 1971 | -6/Factory | Discovered new exit (range 3) 1971 | -6/Factory | Identified exit to Factory 2005 | -6/Factory | Discovered exit to Factory (range 13) 2029 | -6/Factory | Lost 3 parts (2p1n) 2149 | -6/Factory | Entered another Factory area 2149 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2161 | -5/Factory | Lost 3 parts (2n1u) 2259 | -5/Factory | Discovered new exit (range 5) 2262 | -5/Factory | Identified exit to Upper Caves 2263 | -5/Factory | Entered Upper Caves 2269 | -5/Upper Caves | Met a Warlord Commander 2270 | -5/Upper Caves | Learned location of Warlord (-4) 2271 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 2273 | -5/Upper Caves | Found Encrypted Comm Array 2599 | -5/Upper Caves | Build established: Infiltrator-Mutant 2781 | -5/Upper Caves | Encountered a Warlord checkpoint 2830 | -5/Upper Caves | Discovered new exit (range 8) 2837 | -5/Upper Caves | Identified exit to Upper Caves 2842 | -5/Upper Caves | Entered another Upper Caves area 3277 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3554 | -5/Upper Caves | Ambushed by wild Derelicts 3613 | -5/Upper Caves | Build established: Infiltrator-Assassin 3879 | -5/Upper Caves | Discovered new exit (range 4) 3882 | -5/Upper Caves | Identified exit to Zhirov 3902 | -5/Upper Caves | Entered Zhirov 3902 | -5/Zhirov | Discovered new exit (range 3) 3905 | -5/Zhirov | Identified exit to Proximity Caves 3953 | -5/Zhirov | Found Alien Artifact 3953 | -5/Zhirov | Identified Integrated Dissipator 3953 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4016 | -5/Zhirov | Found Alien Artifact 4016 | -5/Zhirov | Identified Transdimensional Reconstructor 4016 | -5/Zhirov | Warped through subspace 4083 | -5/Zhirov | Learned location of Quarantine (-3) 4083 | -5/Zhirov | Learned location of Testing (-2) 4083 | -5/Zhirov | Learned location of Command (-1) 4246 | -5/Zhirov | Build established: Assassin 4417 | -5/Zhirov | Entered Proximity Caves 4784 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4919 | -4/Proximity Caves | System corruption reached 10% 4976 | -4/Proximity Caves | Lost 4 parts (2n2u) 5028 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 5087 | -4/Proximity Caves | Learned location of 1 exit from Research 5268 | -4/Proximity Caves | Discovered new exit (range 17) 5284 | -4/Proximity Caves | Identified exit to Factory 5435 | -4/Proximity Caves | Build established: Derelict-Skirmisher 5681 | -4/Proximity Caves | Entered Factory 5681 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6724 | -4/Factory | Garrison activated, responded to threat 6787 | -4/Factory | Lost 8 parts (1p2n2u3w) 6896 | -4/Factory | Lost 6 parts (1p3n1u1w) 6959 | -4/Factory | System corruption reached 10% 6969 | -4/Factory | Garrison activated, responded to threat 7029 | -4/Factory | Core integrity fell below 50% 7110 | -4/Factory | Core integrity fell below 20% 7149 | -4/Factory | Lost 29 parts (4p11n6u8w) 7187 | -4/Factory | Discovered new exit (range 16) 7194 | -4/Factory | Identified exit to Research 7195 | -4/Factory | Entered Research 7195 | -3/Research | Evolved 2 slots: Utility x2 7196 | -3/Research | Identified exit to Research 7207 | -3/Research | Joined by Warlord Chimera squad 7253 | -3/Research | Discovered exit to Research (range 14) 7253 | -3/Research | Discovered new exit (range 4) 7260 | -3/Research | Identified exit to Quarantine 7492 | -3/Research | P-80 Master assimilated allied XL-8JU(m) 7552 | -3/Research | System corruption reached 10% 7575 | -3/Research | Joined by Warlord Chimera squad 7704 | -3/Research | Build established: Scavenger-Gunner 7803 | -3/Research | Found Prototype Processor 7803 | -3/Research | Identified Exp. Signal Interpreter 7841 | -3/Research | Lost 7 parts (2p2n1u2w) 7856 | -3/Research | Entered Quarantine 8035 | -3/Quarantine | Scanned by Researcher 8052 | -3/Quarantine | Found Alien Energy Cannon 8052 | -3/Quarantine | Identified Core Cannon 8150 | -3/Quarantine | Found Transdimensional Reconstructor 8150 | -3/Quarantine | Warped through subspace 8200 | -3/Quarantine | Discovered exit to Research (range 10) 8230 | -3/Quarantine | Found Alien Artifact 8230 | -3/Quarantine | Identified Terrabomb 8230 | -3/Quarantine | Used Terrabomb 8235 | -3/Quarantine | Entered Research 8235 | -2/Research | Evolved 2 slots: Propulsion x2 8266 | -2/Research | Spotted B-90 Cyclops 8361 | -2/Research | Build established: Infiltrator-Sprinter 8539 | -2/Research | Joined by Warlord Pyro squad 8592 | -2/Research | Discovered new exit (range 9) 8636 | -2/Research | Identified exit to Access 8646 | -2/Research | Spotted B-90 Cyclops 8836 | -2/Research | Lost 3 allies 8866 | -2/Research | Lost 4 parts (1p3n) 8969 | -2/Research | System corruption reached 10% 9007 | -2/Research | Core integrity fell below 50% 9049 | -2/Research | Core integrity fell below 20% 9057 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 09009_ K-01 Serf destroyed. 09024_ Quantum Reactor destroyed. 09025_ NCEHPXNUE 4JGW&NSSYV1UG#6 09036_ Imp. Gyrokinetic Inverter destroyed. 09043_ Acquired Adv. Gravity Neutralizer. 09046_ Slammed into S-43 Plague. 09047_ Destabilizing: System corrupted (+2). 09048_ Slammed into S-43 Plague. 09048_ S-43 Plague destroyed. 09048_ K-01 Serf collects debris. 09048_ Door malfunctions. 09049_ Lrn. Sensor Array destroyed. 09050_ Acquired Lgt. Antimatter Reactor. 09051_ K-01 Serf collects debris. 09054_ Acquired Xenon Bombardment Thruster. 09054_ Lgt. Antimatter Reactor destroyed. 09054_ Xenon Bombardment Thruster destroyed. 09056_ K-01 Serf collects debris. 09057_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ### ] ########## | | #?# # # ##################### | | #?# # # #?? #??????##### | | #?# # "" # #? #??????# # | | #?# # "" # #? #??????# | | #?# # "Y # # #??????# # | | #?# # "" # # #??????## ## | | ###?# # "" + + #???????#/## | | # + # # """ #???????# | | # # # # """ ????????# | | + #####+#### k #? """ ????????# | | # #?# #?######?????????# | | # ### #????????????????# | | ###?# ] #????????????????# | | ##### #### #????????????????# | | #??######## #????????????????# | | +##### #?????????# ###########??????# | | # #?????????# # ######## | | + ##+#######???# p # # # | | ##### + # # # # | | #???### # ppp# # #### | | #?????# # =%!/ # #??? | | #?????# """ """ # =[*# # "" #### | | +#####?????# """ """ ?# # ""T"" # "" + | | #?????????# """ """??# # """"" # "" # | | #?????????# """ """??#@ ########### S ## | | #?????????# """ """??# #?????????# "" ## | | #?????????# ""???""???# #?????????# "" ## | | #?????????# ""????????# #?????????# "" ## | | #?????????# ?????????# #?????????# ## | | #?????????# ?????????# #?????????# ## | | #??????############+#### #??################ | | ######## # ? ##### | | / # | | +######## # | | ?????# + % ##+#### | | #???# """ # ##########?###### # ] | | #???# """ # ##############??# # | | #???# """! # # [ #??# # """ | | #???# # # #??# + """ | | #???# / # #??# # """ | | #####???########## # #### # | | ?????????????????# + + # | | ?????????????????# ##################+######### | | ?????????????????# #?????????????# # | | ???????????####### #??############ # | | ??????????? ??? # "" # | | ???????????? ??? # "" # | | ????????????? ???? # """ ""# | | ???????????? ???? # ""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 51 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Additional Mass Support 16 Armor Coverage 225 Weapon Cycling 25 Evasion (%) 66 Target Analysis 11 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hvy. Particle Cannon | -9/Storage | Hacked Hrd. Light Armor Plating | -9/Recycling | Hacked Adv. Weight Redist. System | -7/Factory | Scanalyzed Lgt. Ion Engine | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Disruptor Cannon | -3/Quarantine | Scanalyzed Adv. Myomer Leg | -3/Quarantine | Archive Robot Schematics ------------------ L-31 Rogue | -9/Recycling | Hacked A-02 Transporter | -9/Recycling | Hacked B-74 Champion | -3/Quarantine | Archive A-15 Conveyor | -3/Quarantine | Archive Fabricated ------------ Adv. System Restoration Module | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Cannon Terrabomb Achievements -------------- Alien Tech Armchair Analyst Hard Hitter Prolific Hacker Subspace Traveler \\IAMDERELICT Challenges ------------ None Game ------ Seed ScanLayeredAmplifier Manual? 0 Play Time 04:09:29 Cumulative 35.5 hours Start 2025.03.21 @ 02:53:29 End 2025.03.21 @ 14:09:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 25 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87c01312-cbb1-4595-ba62-691cc559082a