Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.28 @ 14:23:52 Player: VraethrDalkr Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1940) 1940 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3931 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 146/150 System Corruption 0% Temperature Cool (0) Movement Rolling (101) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Flak Gun > --- INVENTORY (10) --- Deuterium Engine Deuterium Engine Micro Nuclear Core Micro Nuclear Core Wheel Medium Storage Unit Advanced Weight Redist. System Transmission Jammer Assault Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Transmission Jammer System Shield > --- WEAPON ----------- Enhanced Autogun Flak Gun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Nuclear Core Micro Nuclear Core Micro Nuclear Core Compact Wheel Medium Storage Unit Advanced Weight Redist. System Flak Gun Assault Cannon [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 95 | 11 8 14 62 Power 13 | 1 3 2 7 Engine 8 | 1 3 2 2 Core 5 | . . . 5 Reactor . | . . . . Propulsion 27 | 4 2 6 15 Treads 1 | . . . 1 Leg . | . . . . Wheel 26 | 4 2 6 14 Hover . | . . . . Flight . | . . . . Utility 25 | 4 . 2 19 Device 15 | 3 . 1 11 Storage 2 | 1 . . 1 Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection 5 | . . 1 4 Artifact . | . . . . Weapon 30 | 2 3 4 21 Energy Gun 11 | . 2 2 7 Energy Cannon . | . . . . Ballistic Gun 13 | 2 1 2 8 Ballistic Cannon 6 | . . . 6 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 28 | . 1 8 19 Power 2 | . 1 1 . Propulsion 11 | . . 4 7 Utility 8 | . . 1 7 Weapon 7 | . . 2 5 Highest Loss Streak 7 | . 1 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 96 92 Engine 9 | . 13 13 3 Core 2 | . . . 5 Wheel 26 | . 28 26 24 Device 14 | . 14 8 17 Storage 11 | . 14 14 9 Processor 2 | . . . 6 Protection 3 | . . 5 5 Energy Gun 11 | . 12 14 8 Ballistic Gun 10 | . 15 13 5 Ballistic Cannon 1 | . . . 3 Peak Build Rating 31 | 9 11 12 31 Average Rating 15 | 7 10 10 22 On Entrance 8 | . 9 11 12 Naked Turns . | . . . . Heaviest Build 40 | 14 16 20 40 Greatest Support 57 | 26 20 36 57 Greatest Overweight (x) 8 | . . 5 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 8 Most Carried 10 | 8 8 8 10 Average Carried 7 | 4 7 7 8 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 8 8 7 10 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1573 | 370 187 182 834 Remotely 66 | 66 . . . Salvage Created 2334 | 144 522 354 1314 Parts 132 | 13 32 20 67 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 45 | . 9 9 27 Guns 38 | . 9 9 20 Cannons 6 | . . . 6 Classes Destroyed 13 | 3 4 2 4 Worker 2 | 1 1 . . Builder 3 | . 2 . 1 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 4 | 1 . . 3 Operator 2 | . 1 . 1 Watcher 1 | . . . 1 Swarmer 4 | . . . 4 Grunt 25 | . 9 2 14 Duelist 1 | . . . 1 Sentry 7 | . . 1 6 Hunter 2 | . . . 2 Subdweller 6 | . . 6 . Best Kill Streak 7 | 2 6 3 7 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 305 | . 36 59 210 Missed 61 | . 6 12 43 Damage Taken 3643 | . 380 873 2390 Core 801 | . 45 203 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 198 | . 131 . 67 Core Remaining (%) 50 | 100 . . . Volleys Fired 181 | 15 36 37 93 Largest 2 | 2 2 2 2 Hottest 130 | 40 85 130 130 Shots Fired 359 | 30 72 73 184 Gun 329 | 30 72 73 154 Cannon 30 | . . . 30 Launcher . | . . . . Special . | . . . . Kinetic 201 | 30 50 32 89 Thermal 158 | . 22 41 95 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | 8 11 18 18 Robot Miss Streak 6 | 3 2 2 6 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 270 | 18 52 54 146 Core Hits 123 | 7 26 18 72 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 1 4 Burn 3 | . . . 3 Destroy 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4154 | 199 638 708 2609 Guns 3624 | 199 638 708 2079 Cannons 530 | . . . 530 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2122 | 199 359 210 1354 Thermal 2032 | . 279 498 1255 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles 8 | . . . 8 Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 336 | . 336 18 243 Average Temperature 58 | . 103 8 43 Received Heat Transfer 1350 | . 219 195 936 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . 1 . 3 Heat Transferred 4923 | . 655 1221 3047 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 445 | 20 318 . 445 Initial 13 | . 13 . . Average 151 | 8 120 . 192 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 68 | 100 80 . 56 Level 1 24 | . 19 . 30 Level 2 6 | . . . 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed 9 | . . . 9 Distress Signals 9 | . . . 9 Times Spotted 69 | . 10 9 50 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 7 | . 1 . 6 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 3 1 6 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . . . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 32 | . 9 3 20 Successful 21 | . 5 3 13 Failed 11 | . 4 . 7 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations 10 | . 5 . 5 Recycling Units 3 | . . . 3 Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 7 | . 1 3 3 Record 3 | . . 3 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 4 . 3 Scan Component 4 | . 2 . 2 Repair 3 | . 2 . 1 Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 . 5 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 . 1 Time 96 | . 52 . 44 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3037 | 118 1051 661 1207 Spaces Moved 1571 | 64 210 584 713 Core 9 | 1 . 2 6 Treads 3 | . . . 3 Legs . | . . . . Wheels 1559 | 63 210 582 704 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 86 Average Speed 89 | 83 80 82 98 Slowest Speed 450 | 90 80 300 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 33 34 59 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile 7 | . . . 7 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2871 | 101 1033 689 1048 Wait 910 | . 757 48 105 Move 1568 | 63 209 583 713 Hop . | . . . . Pick Up 45 | 8 9 2 26 Fast Attach 38 | 8 2 4 24 Attach 19 | . 1 6 12 Detach 4 | . 1 1 2 Swap 38 | 3 5 4 26 Drop 67 | 4 13 3 47 Fire 181 | 15 36 37 93 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Discovered new exit (range 13) 445 | -10/Materials | Repaired Assault Rifle 472 | -10/Materials | Repaired Lgt. Assault Rifle 498 | -10/Materials | Discovered new exit (range 15) 694 | -10/Materials | Build established: Scavenger-Mutant 1170 | -10/Materials | Entered Subcaves 1244 | -10/Subcaves | Visited Clippyterm 1247 | -10/Subcaves | Learned Factory trap positions 1263 | -10/Subcaves | Discovered new exit (range 9) 1355 | -10/Subcaves | Core integrity fell below 50% 1585 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1706 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1721 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1753 | -10/Subcaves | Discovered new exit (range 15) 1786 | -10/Subcaves | Core integrity fell below 20% 1814 | -10/Subcaves | Lost 4 parts (1p2n1w) 1831 | -10/Subcaves | Entered Materials 1831 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1883 | -8/Materials | Repaired Broken Particle Gun 2156 | -8/Materials | Lost 7 parts (2n2u3w) 2639 | -8/Materials | Core integrity fell below 50% 2767 | -8/Materials | Core integrity fell below 20% 2793 | -8/Materials | Build established: Mutant 2821 | -8/Materials | Lost 5 parts (2n2u1w) 3038 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02919_ Acquired Hrd. Light Armor Plating. 02921_ Dropped Nuclear Core. 02922_ Acquired Transmission Jammer. 02926_ Connecting with Scanalyzer... >>Insert(Mic. Nuclear Core) Scanning Mic. Nuclear Core... Ready to analyze. >>Scanalyze Scanning: Mic. Nuclear Core... Scan incomplete, additional scanning required. 02959_ Dropped Assault Cannon. 02980_ Connecting with Terminal... >>Traps(Locate) Found 1 trap in 1 array: 1x Shock Trap Map updated. 03016_ Dropped Flak Gun. 03019_ Acquired Prototype Energy Gun. 03019_ Identified Adv. Beam Rifle. 03029_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | * #### [[[ #???????????????????????????????? | | #??# [[[ #???????????????????????????????? | | #??# [[ ###################+### #?????? | | #??# #?????? | | = #??# #?????? | | % *##?# #?????? | | %^^##?# ######+####### #####+#???????????? | | ##### ##?#* #??# #?????????????????? | | ! ] ##?#[ #??# #??# #?????????????????? | | ![ ##?#! #??# "" #??# #?????????????????? | | !! 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"""" # #########????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 100 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 44 Targeting Accuracy 13 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronDeepDevice Manual? 0 Play Time 00:35:11 Cumulative 126.0 hours Start 2024.10.28 @ 13:41:06 End 2024.10.28 @ 14:23:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 54 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 27 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b83746e0-11a8-4e3a-beb0-ae10aa031b6e