Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.11 @ 23:31:36 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1814) 1814 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (290) 290 TOTAL SCORE: 5039 Bonus ------- High Alert Combat Kills 33 Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 439/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (155) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Beam Rifle High-powered Shotgun > --- INVENTORY (22) --- Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Combat Airjet 0b10 Alert Chip Improved Propulsion Shielding Weapon Shielding Heavy Armor Plating EM Shotgun EM Shotgun Advanced Beam Rifle AWS/Thermal Heavy Particle Cannon Heavy Assault Rifle Advanced EMP Blaster Rocket Launcher Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Shotgun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Combat Airjet 0b10 Alert Chip Improved Propulsion Shielding Weapon Shielding Heavy Armor Plating Hardlight Generator Hacking Suite EM Pulse Gun Heavy EM Shotgun Beam Rifle AWS/Thermal Heavy Particle Cannon Shotgun Advanced EMP Blaster Grenade Launcher Rocket Launcher Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Shotgun Energy Gun Advanced Beam Rifle Ballistic Gun Shotgun Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 45 | . 8 2 . 4 31 Power 5 | . . 1 . . 4 Engine 5 | . . 1 . . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | . 3 . . 1 10 Treads 14 | . 3 . . 1 10 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 2 . . . 6 Device 1 | . . . . . 1 Storage 3 | . 2 . . . 1 Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | . 3 1 . 3 11 Energy Gun 4 | . . . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 11 | . 3 1 . 2 5 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 8 | . . 2 . 1 5 Power 3 | . . 1 . . 2 Propulsion 2 | . . . . 1 1 Utility . | . . . . . . Weapon 3 | . . 1 . . 2 Highest Loss Streak 2 | . . 2 . 1 2 Average Slot Usage (%) 97 | . 94 98 73 99 99 Engine 10 | . 14 13 14 14 9 Treads 27 | . 28 28 28 28 26 Device 1 | . . . . . 2 Storage 26 | . 23 28 28 28 26 Processor 7 | . . . . . 11 Hackware 1 | . . . . . 2 Energy Gun 1 | . . . . . 2 Ballistic Gun 18 | . 28 27 2 27 15 Naked Turns . | . . . . . . Heaviest Build 63 | 10 41 41 41 41 63 Greatest Support 62 | 20 40 40 40 40 62 Greatest Overweight (x) 2 | . 1 1 1 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 22 | 6 16 16 16 16 22 Average Capacity 19 | 6 12 16 16 16 21 Most Carried 22 | 6 16 16 16 16 22 Average Carried 16 | 6 10 14 15 15 19 Final Capacity 22 | 6 16 16 16 16 22 Final Carried 22 | 6 16 15 16 16 22 Class Distribution -------------------- 61% | Hauler-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1718 | 228 330 132 . 177 851 Remotely . | . . . . . . Salvage Created 2169 | 54 426 197 . 105 1387 Parts 144 | . 33 16 . 14 81 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 58 | . 12 7 . 10 29 Guns 55 | . 12 7 . 7 29 AOE 3 | . . . . 3 . Classes Destroyed 12 | 1 5 1 . 1 4 Worker 1 | . . . . . 1 Builder 1 | . . . . 1 . Hauler 1 | . 1 . . . . Recycler 4 | 1 . . . . 3 Operator 3 | . 2 . . . 1 Watcher 3 | . 1 . . . 2 Swarmer 26 | . 6 2 . 10 8 Grunt 22 | . 6 4 . . 12 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 7 | . . . . . 7 Demolisher 1 | . . 1 . . . Best Kill Streak 6 | 1 3 5 . 4 6 Combat Bots Only 6 | . 3 5 . 4 6 Max Kills in Single Turn 2 | 1 2 1 . 2 2 Gunslinging 1 | . 1 . . 1 1 Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2357 | . 193 442 . 230 1492 Core 314 | . . 131 . 72 111 Absorbed by Shields 12 | . . . . . 12 Core Remaining (%) 59 | 100 . . . 18 . Volleys Fired 148 | 7 33 16 . 13 79 Largest 2 | 2 2 2 . 2 2 Hottest 84 | 40 46 46 . 46 84 Shots Fired 294 | 14 68 29 . 26 157 Gun 292 | 14 68 29 . 24 157 Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 266 | 14 68 29 . 24 131 Thermal 16 | . . . . . 16 Explosive 2 | . . . . 2 . Electromagnetic 10 | . . . . . 10 Robot Hit Streak 29 | 3 6 11 . 6 29 Robot Miss Streak 4 | 2 2 3 . 4 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 1 . 2 3 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 227 | 7 47 25 . 18 130 Core Hits 127 | 3 25 17 . 10 72 Critical Hits 2 | . . . . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3750 | 102 654 375 . 412 2207 Guns 3389 | 97 631 369 . 156 2136 Cannons . | . . . . . . Explosions 271 | . . . . 214 57 Melee . | . . . . . . Ramming 90 | 5 23 6 . 42 14 Kinetic 3010 | 97 631 369 . 156 1757 Thermal 277 | . . . . . 277 Explosive 271 | . . . . 214 57 Electromagnetic 102 | . . . . . 102 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 10 10 10 10 . Average Corruption 7 | . 4 10 10 10 . Corruption Purged . | . . . . . . Effects 106 | . 29 16 21 40 . Message Errors 29 | . 6 6 8 9 . Matter Fused 22 | . 6 2 4 10 . Heat Flow Errors 8 | . 3 1 . 4 . Energy Discharges 12 | . 5 1 2 4 . Data Loss (minor) 9 | . 5 1 2 1 . Data Loss (major) 2 | . . . 1 1 . Misfires 4 | . 2 . . 2 . Alerts 1 | . . 1 . . . Misdirections 12 | . 2 3 4 3 . Targeting Errors 6 | . . . . 6 . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 65 | . . . . 38 27 Projectiles . | . . . . . . Explosions 65 | . . . . 38 27 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 146 | . . . . 38 108 Shots 3 | . . . . 2 1 Rammed 11 | . 4 1 . 4 2 Targets Rammed 16 | 1 5 1 . 5 4 Kicked 1 | 1 . . . . . Crushed 4 | . 1 . . 1 2 Highest Temperature 398 | . 250 146 . 243 398 Average Temperature 118 | . 96 36 . 114 143 Received Heat Transfer 601 | . 78 93 . . 430 Effects 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 518 | . . . . . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 480 | 5 155 190 . 250 480 Initial 3 | . 3 . . . . Average 156 | 2 68 155 . 105 192 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 75 | 100 100 100 . 77 66 Level 1 11 | . . . . 22 14 Level 2 12 | . . . . . 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . . . 5 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 7 | . 3 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 24 9 . 11 48 Peak Tracking Total 7 | . 5 5 . 4 7 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 8 | . 6 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . . . 1 2 Max in Single Turn 2 | . . . . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 21 | . 8 . 2 . 11 Terminals 15 | . 7 . . . 8 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 52 | . 27 . 2 . 23 Successful 31 | . 16 . 2 . 13 Failed 21 | . 11 . . . 10 Catastrophic 4 | . 1 . . . 3 Database Lockouts . | . . . . . . Manual 37 | . 22 . 1 . 14 Terminals 44 | . 26 . . . 18 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . 1 . . . 1 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 14 | . 7 . 2 . 5 Record 1 | . . . 1 . . Robot Analysis 4 | . 3 . . . 1 Prototype ID Bank 2 | . 1 . . . 1 Unreport Threat 2 | . 1 . . . 1 Locate Traps 2 | . 1 . . . 1 Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . 1 Process 1 | . 1 . . . . Report Inventory 1 | . . . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 8 . . . 3 Terminals 11 | . 8 . . . 3 Track 2 | . 2 . . . . Assimilate 3 | . 3 . . . . Botnet 5 | . 2 . . . 3 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 7 . . . 10 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter 140 | . 140 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 4 | . 3 . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 10323 | 50 2004 396 512 916 6445 Spaces Moved 2971 | 25 894 178 315 480 1079 Core . | . . . . . . Treads 2946 | . 894 178 315 480 1079 Legs 25 | 25 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 160 160 160 155 Average Speed 168 | 120 171 179 161 179 162 Slowest Speed 200 | 120 180 180 180 200 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 3 97 40 70 88 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 43 | . . . . 21 22 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 42 | . . . . 21 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 7979 | 32 1298 224 322 504 5599 Wait 4741 | . 336 25 . . 4380 Move 2966 | 24 893 177 314 479 1079 Hop . | . . . . . . Pick Up 32 | . 14 2 2 3 11 Fast Attach 10 | . 1 . . . 9 Attach 12 | . . 2 . 3 7 Detach 5 | . . . 2 . 3 Swap 23 | . 7 . . 1 15 Drop 23 | . 8 1 4 . 10 Fire 148 | 7 33 16 . 13 79 Melee 2 | . . . . . 2 Ram 1 | . 1 . . . . Kick 1 | 1 . . . . . Crush 15 | . 5 1 . 5 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 51 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 7) 1180 | -10/Materials | Discovered new exit (range 8) 1868 | -10/Materials | Discovered new exit (range 10) 1898 | -10/Materials | System corruption reached 10% 2055 | -10/Materials | Entered Mines 2056 | -10/Mines | Assembled infested the area 2154 | -10/Mines | Discovered new exit (range 4) 2231 | -10/Mines | Core integrity fell below 50% 2388 | -10/Mines | Learned Materials terminal intel 2442 | -10/Mines | Discovered new exit (range 5) 2451 | -10/Mines | Entered Exiles 2493 | -10/Exiles | Met 8R-AWN 2523 | -10/Exiles | Met EX-HEX 2600 | -10/Exiles | Met EX-DEC 2701 | -10/Exiles | Learned location of Zion (-6) 2734 | -10/Exiles | Met EX-BIN 2757 | -10/Exiles | Aligned with FarCom system 2758 | -10/Exiles | Given EX-Vault access code 2797 | -10/Exiles | Opened EX-Vault 2806 | -10/Exiles | Found AWS/Thermal 2811 | -10/Exiles | Found 0b10 Alert Chip 2843 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2947 | -10/Exiles | Discovered new exit (range 11) 2963 | -10/Exiles | Stole two prototypes: AWS/Thermal, 0b10 Alert Chip 2963 | -10/Exiles | Entered Mines 3162 | -9/Mines | Core integrity fell below 20% 3180 | -9/Mines | Discovered new exit (range 9) 3364 | -9/Mines | Identified exit to Materials 3460 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3879 | -9/Mines | Entered Materials 3879 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3880 | -8/Materials | Loaded intel: 12 terminal locations 4210 | -8/Materials | Build established: Hauler-Mutant 8094 | -8/Materials | Discovered new exit (range 10) 8333 | -8/Materials | Repaired Lgt. Treads 8964 | -8/Materials | Discovered new exit (range 10) 10279 | -8/Materials | First assault squad dispatched 10324 | -8/Materials | Self-destructed Last Messages --------------- 09886_ Y-45 Defender destroyed. 09887_ K-01 Serf collects debris. 09889_ Acquired 16 matter. 09892_ K-01 Serf collects debris. 09893_ Acquired 10 matter. 09896_ K-01 Serf collects debris. 09896_ R-06 Scavenger collects Imp. Ion Engine. 09896_ Dropped Grenade Launcher. 09897_ Acquired Hvy. Assault Rifle. 09899_ R-06 Scavenger collects Grenade Launcher. 09901_ K-01 Serf collects debris. 09903_ R-06 Scavenger collects Heat Sink. 09910_ K-01 Serf collects debris. 10003_ K-01 Serf cleans the Terminal. 10279_ ALERT: Significant disruption in Zone 2P, assault force dispatched. 10323_ C-30 ARC bursts open, deploying its payload. 10323_ G-50 Soldier unfolds itself. 10323_ L-31 Rogue unfolds itself. 10323_ B-36 Bruiser unfolds itself. 10323_ M-28 Smith unfolds itself. 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Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingRegenerativeLog Manual? 0 Play Time 00:42:52 Cumulative 112.9 hours Start 2020.11.11 @ 22:58:52 End 2020.11.11 @ 23:31:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70a8514b-2c73-4861-8c6a-38c8d3316427