Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 20:58:22 Player: Two Silent Monoliths Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (135) 675 Value Destroyed (5719) 5719 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2286) 2286 TOTAL SCORE: 17020 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 1767 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -529 Cogmind --------- Core Integrity 0/1300 Matter 209/300 Energy 24/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Micro Antimatter Reactor Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Medium Storage Unit Active Sensor Suite Quantum Capacitor Layered Heavy Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Firepult > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Gamma Bomb Array [Rating: 141] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Coolant Injector Device Coolant Injector Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Firepult Energy Gun Backup Laser III Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Slots Evolved 14 | . . . . . 4 2 2 . . . . . . 2 . . 2 . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 1 . . . . . . . . . . . . . . Utility 9 | . . . . . 2 . 1 . . . . . . 2 . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 101 | 6 5 1 2 7 5 14 6 10 . 1 . . 2 2 7 6 6 2 . 5 14 Power 24 | 1 . 1 . 2 3 5 1 2 . . . . 2 . 2 . . . . 2 3 Engine 9 | 1 . 1 . 1 2 3 . . . . . . 1 . . . . . . . . Core 7 | . . . . 1 1 2 1 1 . . . . 1 . . . . . . . . Reactor 8 | . . . . . . . . 1 . . . . . . 2 . . . . 2 3 Propulsion 20 | 2 1 . . 2 . 7 1 4 . . . . . . 2 . . 1 . . . Treads 7 | . . . . . . . . 4 . . . . . . 2 . . 1 . . . Leg 12 | 2 1 . . 2 . 6 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . Utility 26 | 1 . . . . 2 2 2 3 . 1 . . . 2 . 4 5 . . 1 3 Device 20 | . . . . . 2 2 . 2 . . . . . 2 . 4 5 . . 1 2 Storage 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 4 . 2 3 . . 2 1 . . . . . . 3 2 1 1 . 2 8 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . . . 2 1 . . . 1 . . . . . . 2 1 . 1 . . 4 Ballistic Gun 9 | 2 3 . . 2 . . 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Launcher 8 | . 1 . . . . . . . . . . . . . . 1 1 . . 2 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . 1 . . . . . . 1 2 1 . . . . Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 System Corruption 11 | . . . . . . . 1 . . . . . . . . . . . . . 10 Parts Lost 24 | . . . . 2 . . 5 . . . . . . . . . . . . 2 15 Power 4 | . . . . . . . 1 . . . . . . . . . . . . 1 2 Propulsion 8 | . . . . 2 . . 3 . . . . . . . . . . . . . 3 Utility 7 | . . . . . . . 1 . . . . . . . . . . . . 1 5 Weapon 5 | . . . . . . . . . . . . . . . . . . . . . 5 Highest Loss Streak 12 | . . . . 2 . . 5 . . . . . . . . . . . . 1 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 70 | . 84 85 74 71 57 76 63 66 73 73 73 73 73 69 69 69 63 62 63 61 60 Engine 4 | . 14 14 14 13 5 13 5 . . . . . . . . . . . . . . Core 2 | . . . . . 3 . 3 5 6 6 6 6 6 5 . . . . . . . Reactor 5 | . . . . . . . . 5 6 6 6 6 6 5 10 11 10 10 10 9 8 Treads 11 | . . . . . . . . 14 20 20 20 20 20 17 16 17 15 15 15 15 13 Leg 8 | . 27 28 28 23 18 26 14 . . . . . . . . . . . . . . Device 14 | . . . . . 12 20 12 12 13 13 13 13 13 22 23 23 26 26 26 21 21 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 3 Processor 2 | . . . . . . . 4 6 6 6 6 6 6 5 5 4 . . . . . Protection 2 | . . . . . . . 3 5 6 6 6 6 6 . . . . . . . 3 Energy Cannon 5 | . . . 10 8 9 7 1 5 6 6 6 6 6 5 5 4 . 4 5 1 1 Ballistic Gun 3 | . 27 28 6 10 . . 9 . . . . . . . . . . . . . . Peak Build Rating 141 | 6 9 9 25 27 34 46 47 88 88 91 91 91 93 109 111 118 131 132 131 132 141 Average Rating 75 | 3 6 8 21 19 29 39 34 75 88 90 90 91 91 107 108 110 116 130 131 123 131 On Entrance 70 | . 6 8 8 25 25 32 42 32 88 88 91 91 91 93 109 110 118 116 131 131 121 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 112 | 12 14 14 30 32 36 41 41 62 62 67 67 67 75 77 79 79 66 82 82 82 112 Greatest Support 210 | 20 20 20 20 20 20 49 49 210 210 210 210 210 210 210 210 210 210 210 210 210 210 Greatest Overweight (x) 28 | . 1 . 1 9 1 1 1 2 . . . . . . . . . . . . 28 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 6 5 8 8 8 8 8 8 7 10 10 10 10 10 10 10 8 8 6 9 6 Average Carried 7 | 1 3 4 5 6 5 7 5 5 7 8 9 10 9 7 7 9 7 6 6 6 3 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 4 4 6 6 7 8 5 7 7 10 10 10 10 8 8 8 7 6 6 6 3 Class Distribution -------------------- 64% | Scavenger-Mutant 24% | Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/DSF Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Matter Collected 1848 | 154 344 16 . 154 . 196 . 194 . 25 . . 38 10 87 60 181 214 . . 175 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9447 | . 302 10 . 142 89 998 46 1439 . 196 73 . 511 387 . 671 399 1921 . 1163 1100 Parts 205 | . 14 2 . 3 5 43 2 13 1 8 2 . 7 8 . 16 4 10 . 28 39 Haulers Intercepted 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 14 | . . . . . . . . . . . . . . . . . . . . . 14 Retrieved Matter 211 | . . . . . . . . . . . . . . . . . . . . . 211 Parts Self-Destructed 47 | . . . . . . . . . . 20 4 . 23 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Combat Hostiles Destroyed 101 | . 8 1 . 3 1 13 1 6 . 4 1 . 9 6 . 4 7 6 . 12 19 Guns 11 | . 8 1 . 2 . . . . . . . . . . . . . . . . . Cannons 5 | . . . . . . 1 . . . 1 . . . 1 . . . . . . 2 AOE 47 | . . . . 1 1 7 1 . . 2 1 . 5 3 . 2 7 . . 8 9 Classes Destroyed 19 | . 4 . . 2 2 6 1 1 . 1 . . . . . 1 . . . 1 . Worker 8 | . 2 . . 1 . 3 . . 1 . . . . . . . 1 . . . . Builder 10 | . 1 . . . . 7 . . . . . . . 1 . . . . . . 1 Tunneler 3 | . . . . . . 1 . . . . . . . . . 1 1 . . . . Hauler 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . Recycler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Operator 3 | . . . . . . 3 . . . . . . . . . . . . . . . Watcher 6 | . . . . . 1 . . . . . . . . . . 3 1 . . . 1 Swarmer 20 | . 3 1 . 1 . 1 . . . 1 . . . 1 . . . . . 4 8 Grunt 40 | . 5 . . . . 9 . . . 2 . . 6 2 . 1 6 . . 4 5 Brawler 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Duelist 3 | . . . . . . 1 . . . . . . 1 1 . . . . . . . Sentry 4 | . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . Hunter 3 | . . . . . . . 1 . . . . . 1 1 . . . . . . . Programmer 9 | . . . . . . 1 . . . . . . . 1 . 1 . . . . 6 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Behemoth 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Compactor 12 | . . . . . . . . 6 . . . . . . . . . 6 . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 4 1 . 2 1 8 1 2 1 2 1 . 5 2 . 2 7 5 . 5 6 Combat Bots Only 6 | . 3 1 . 1 1 6 1 2 . 2 1 . 5 2 . 1 4 5 . 5 5 Max Kills in Single Turn 4 | . 2 1 . 2 1 3 1 1 1 2 1 . 3 1 . 2 2 1 . 4 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 1 1 1 . . 1 1 . 2 1 . 1 2 . . 4 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Hostile Shots Fired 429 | . 41 3 . 23 6 14 24 . . 11 21 . 12 7 . 8 22 . . 30 207 Missed 125 | . 9 1 . 6 3 3 3 . . 2 11 . 2 . . 2 5 . . 11 67 Damage Taken 6825 | . 353 39 . 248 59 224 386 20 . 170 73 . 292 146 . 334 357 . . 568 3556 Core 1705 | . 101 22 . 41 . 35 35 . . . . . . 18 . 102 16 . . 18 1317 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 63 | . . . . . . . . . . . . . . . . 50 13 . . . . Regen/Repaired (Parts) 331 | . . . . . . 78 . 63 . 30 6 . 42 75 10 14 13 . . . . Core Remaining (%) 87 | 100 . . . 34 100 95 . . . . . . 95 . . 88 . . . 97 . Volleys Fired 195 | . 29 1 . 16 4 15 8 10 1 3 3 . 9 13 . 13 13 8 . 15 34 Largest 2 | . 2 2 . 2 1 1 2 1 1 1 1 . 1 1 . 1 1 1 . 2 2 Hottest 250 | . 50 46 . 250 250 250 56 250 250 250 250 . 250 250 . 250 36 250 . 250 250 Shots Fired 257 | . 58 2 . 31 4 15 16 10 1 3 3 . 9 14 . 14 13 9 . 19 36 Gun 102 | . 56 2 . 28 . . 16 . . . . . . . . . . . . . . Cannon 112 | . . . . 3 4 15 . 10 1 3 3 . 9 14 . 14 . 9 . 7 20 Launcher 41 | . 2 . . . . . . . . . . . . . . . 13 . . 12 14 Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 102 | . 56 2 . 28 . . 16 . . . . . . . . . . . . . . Thermal 112 | . . . . 3 4 15 . 10 1 3 3 . 9 14 . 14 . 9 . 7 20 Explosive 20 | . 2 . . . . . . . . . . . . . . . 13 . . . 5 Electromagnetic 21 | . . . . . . . . . . . . . . . . . . . . 12 9 Robot Hit Streak 11 | . 7 4 . 3 3 4 11 5 . 2 4 . 3 5 . 3 8 6 . 5 8 Robot Miss Streak 11 | . 2 1 . 5 3 11 1 2 . 2 3 . 3 8 . 8 2 2 . 11 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Capacitor 43 | . . . . . . . . . . . . . . 14 . 14 . 8 . 7 . Shots Hit Robots 148 | . 29 1 . 12 4 8 13 7 . 1 2 . 5 6 . 8 9 6 . 10 27 Core Hits 307 | . 15 1 . 8 3 42 3 8 . 7 2 . 28 14 . 18 43 7 . 50 58 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12159 | . 501 17 . 254 91 2038 245 715 37 249 45 . 879 536 . 880 1757 553 . 1447 1915 Guns 779 | . 435 17 . 141 . . 186 . . . . . . . . . . . . . . Cannons 1683 | . . . . . . 309 . 287 . 75 14 . 172 89 . 156 . 169 . 99 313 Explosions 9613 | . 66 . . 113 71 1729 54 428 37 174 31 . 707 425 . 687 1757 384 . 1348 1602 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 84 | . . . . . 20 . 5 . . . . . . 22 . 37 . . . . . Kinetic 779 | . 435 17 . 141 . . 186 . . . . . . . . . . . . . . Thermal 7320 | . . . . 113 71 1327 54 715 37 249 45 . 879 514 . 843 . 553 . 648 1272 Explosive 2386 | . 66 . . . . 711 . . . . . . . . . . 1317 . . . 292 Electromagnetic 1590 | . . . . . . . . . . . . . . . . . 440 . . 799 351 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . 1 1 1 1 . . 1 1 1 1 1 1 1 1 6 6 . 29 29 31 35 Average Corruption 4 | . 1 1 1 1 . . 1 1 1 1 1 1 1 1 2 6 . 19 29 30 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 131 | . 3 . 4 3 . . . 2 1 10 2 . 6 1 8 32 . 19 1 15 24 Message Errors 24 | . 1 . . . . . . . 1 1 1 . 1 . . 6 . 1 1 4 7 Matter Fused 29 | . . . 1 . . . . . . 2 1 . 1 . 2 7 . 9 . 3 3 Heat Flow Errors 15 | . . . 1 . . . . 1 . 1 . . 1 . 2 6 . 1 . . 2 Energy Discharges 19 | . 1 . 1 1 . . . . . 4 . . . . . 4 . 3 . 2 3 Parts Fused 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . Data Loss (minor) 20 | . 1 . . 1 . . . . . . . . 2 . 3 5 . 2 . 2 4 Data Loss (major) 6 | . . . . . . . . . . 1 . . . . . 2 . . . 1 2 Misfires 5 | . . . . 1 . . . . . . . . . 1 . 1 . 1 . . 1 Alerts 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . 2 . 2 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 201 | . . . . 19 . 124 4 . . . . . 8 7 . 8 27 . . 4 . Projectiles 3 | . . . . . . . . . . . . . . 3 . . . . . . . Explosions 198 | . . . . 19 . 124 4 . . . . . 8 4 . 8 27 . . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 611 | . . . . 20 7 52 27 20 . . 5 . 47 12 . 6 13 . . 146 256 Shots 52 | . . . . 1 1 9 1 1 . . 1 . 3 3 . 1 1 . . 8 22 Rammed 5 | . . . . . . . . . . . . . . 3 . 2 . . . . . Targets Rammed 10 | . 1 . . . 2 . 1 . 1 . . . . 3 . 2 . . . . . Kicked 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 530 | . 5 . 112 326 414 419 . 352 164 182 164 . 253 420 170 317 76 420 . 418 530 Average Temperature 141 | . 4 . 65 145 170 174 . 139 115 91 96 . 122 141 87 97 41 108 . 166 210 Received Heat Transfer 645 | . 150 . . . . 72 . . . 36 12 . 66 18 . 21 78 . . 117 75 Effects 15 | . . . . . . 7 . . . . . . . . . 1 . 4 . . 3 Shutdowns 6 | . . . . . . 5 . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . 2 . . . . . . . . . . . 2 . . 1 Matter Decay 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . 8 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 44 | . . . . . . 5 . 6 . 1 . . 4 2 . 5 . 6 . 6 9 Combat Hostiles 37 | . . . . . . 5 . 6 . 1 . . 4 2 . 2 . 6 . 3 8 Parts Melted 177 | . . . . 1 3 31 . 21 . 4 . . 11 15 . 17 . 16 . 23 35 Heat Transferred 38464 | . . . . 640 480 6800 50 3120 240 1200 320 . 4640 2800 . 4720 . 2800 . 4210 6444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 . . . . . . . . . 1 . . 4 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Peak Influence 742 | . 107 39 . 52 64 442 199 69 73 . . . . 539 188 742 700 220 154 428 409 Initial 363 | . . 19 . . 5 . 184 69 48 . . . . 245 188 . 363 220 154 111 240 Average 204 | . 63 38 . 10 17 244 191 69 62 . . . . 398 126 352 498 220 154 291 226 Maximum Alert Level 3 | . . . . . . 2 . . . . . . . 2 . 3 3 1 . 2 2 Low Security (%) 56 | 100 100 100 . 100 100 43 100 100 100 . . . . . 100 29 . . 100 23 27 Level 1 26 | . . . . . . 41 . . . . . . . 55 . 13 44 100 . 45 71 Level 2 15 | . . . . . . 14 . . . . . . . 44 . 54 33 . . 30 1 Level 3 1 | . . . . . . . . . . . . . . . . 2 21 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 24 | . 1 . . . 1 4 1 . 2 . . . . 2 . 6 2 . . 2 3 Investigation 6 | . 1 . . . 1 1 1 . . . . . . . . 1 1 . . . . Extermination 7 | . . . . . . 1 . . 1 . . . . . . 2 1 . . . 2 Reinforcement 11 | . . . . . . 2 . . 1 . . . . 2 . 3 . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Distress Signals 7 | . . . . . . . . . . . . . . 1 . 3 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 158 | . 9 3 . 7 2 15 1 5 1 24 3 . 13 13 . 14 11 4 . 12 21 Peak Tracking Total 13 | . 3 3 . 2 1 3 1 2 1 13 1 . 7 4 . 3 6 2 . 4 8 Tactical Retreats 5 | . 1 . . 1 . . . . . . . . . . . . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Traps Triggered 14 | . 2 . . . . 4 2 . . . . . . 2 . 2 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Machines Disabled 32 | . . . . . . 17 1 . . 3 . . . 1 . 4 6 . . . . Max in Single Turn 6 | . . . . . . 6 1 . . . . . . 1 . 2 3 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Machines Accessed 21 | . 2 . 5 . 1 5 . . 2 1 . . . 1 . . 2 . 1 . 1 Terminals 9 | . 2 . . . . 3 . . . . . . . 1 . . 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Total Hacks 83 | . 7 . 50 . 2 9 . . 5 1 . . . 3 . . 3 . 1 . 2 Successful 65 | . 4 . 50 . 1 4 . . 1 1 . . . 2 . . . . 1 . 1 Failed 18 | . 3 . . . 1 5 . . 4 . . . . 1 . . 3 . . . 1 Catastrophic 5 | . 1 . . . . 2 . . 1 . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . . . . . Terminals 20 | . 7 . . . . 6 . . . . . . . 3 . . 3 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 3 . . . . . . . . . . . 2 Terminal Hacks 60 | . 4 . 50 . . 2 . . . 1 . . . 2 . . . . 1 . . Record 50 | . . . 49 . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . 1 5 . . 2 . . . . 1 . . 2 . 1 . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Total Allies 42 | . . . . 2 . . . 20 . . . . . . 20 . . . . . . Largest Group 20 | . . . . 2 2 1 . 20 13 13 10 9 9 5 20 10 3 . . . . Highest-Rated Group 733 | . . . . 47 47 31 . 733 530 530 392 367 367 196 732 361 97 . . . . Highest-Rated Ally 50 | . . . . 31 31 31 . 50 50 50 50 50 50 46 50 50 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 292 | . . . . 16 3 6 . 16 . 46 15 . 58 37 . 90 5 . . . . Total Damage 8241 | . . . . 145 41 64 . 122 . 2634 388 . 1785 786 . 2174 102 . . . . Kills 69 | . . . . 5 . . . . . 24 2 . 12 5 . 21 . . . . . Allies Corrupted 5 | . . . . . . 1 . . . 1 . . 1 1 . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Turns Passed 12216 | 52 828 92 959 576 589 989 197 364 252 1678 530 71 839 388 593 1183 548 381 10 223 874 Spaces Moved 7385 | 47 602 72 566 295 297 689 104 193 156 1042 327 45 502 230 357 718 318 231 7 104 483 Core 59 | 21 . . . 19 . . . . . . . . . . . . . . . . 19 Treads 4682 | . . . . . . . . 181 156 1042 327 45 502 230 357 718 318 231 7 104 464 Legs 2644 | 26 602 72 566 276 297 689 104 12 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 120 120 160 160 160 160 160 160 160 160 160 160 160 160 160 50 Average Speed 155 | 88 120 120 168 175 190 131 153 165 160 160 160 160 160 160 160 160 160 160 160 160 159 Slowest Speed 1450 | 120 190 120 190 500 190 190 190 260 160 160 160 160 160 160 160 160 160 160 160 160 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 92 21 92 65 28 11 3 88 4 89 65 7 70 6 97 30 8 85 . 84 12 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . . 1 1 1 1 1 . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . 1 . . . . . 8 2 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 266 | . 12 . . 28 16 38 3 . . . 11 . . 12 . . 56 . . 19 71 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . 4 2 . . . . . 2 . . 1 . . . . . . . AOE 257 | . 12 . . 24 14 38 3 . . . 9 . . 11 . . 56 . . 19 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Total 7901 | 57 645 75 571 325 316 754 127 233 157 1051 331 44 529 250 382 757 342 244 6 150 555 Wait 52 | . . . . . . 24 . . . . . . . . . . . 1 . 18 9 Move 7367 | 46 601 71 565 294 296 688 104 192 155 1041 326 44 501 230 356 717 318 230 6 103 483 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 86 | 5 7 1 1 4 6 8 4 11 . 3 1 . 4 1 8 7 2 1 . 5 7 Fast Attach 7 | 1 . . . . . 5 1 . . . . . . . . . . . . . . Attach 65 | 5 1 . 2 5 2 5 5 9 . . . . . 2 5 4 2 2 . 4 12 Detach 16 | . . . 3 2 . . . 3 . . . . . . . 1 1 1 . 1 4 Swap 29 | . 4 1 . 2 3 4 . 1 . 1 . . 2 . 2 2 4 . . 1 2 Drop 61 | . 2 1 . 2 3 5 4 7 . 3 1 . 3 1 8 11 2 1 . 3 4 Fire 195 | . 29 1 . 16 4 15 8 10 1 3 3 . 9 13 . 13 13 8 . 15 34 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . 1 . . . . 3 . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . 10 . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low / Gar) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 7) 158 | -10/Materials | Met 8R-AWN 224 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 4) 464 | -10/Materials | Discovered new exit (range 13) 881 | -10/Materials | Entered Mines 883 | -10/Mines | Followed 8R-AWN into the Mines 963 | -10/Mines | Discovered new exit (range 5) 973 | -10/Mines | Entered Exiles 994 | -10/Exiles | Discovered new exit (range 15) 1030 | -10/Exiles | Welcomed by 8R-AWN 1048 | -10/Exiles | Met EX-HEX 1103 | -10/Exiles | Met EX-BIN 1126 | -10/Exiles | Aligned with FarCom system 1127 | -10/Exiles | Given EX-Vault access code 1165 | -10/Exiles | Opened EX-Vault 1179 | -10/Exiles | Found Firepult 1271 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1329 | -10/Exiles | Met EX-DEC 1345 | -10/Exiles | Learned location of Zion (-6) 1434 | -10/Exiles | Discovered new exit (range 14) 1631 | -10/Exiles | Visited The Gauntlet 1932 | -10/Exiles | Left Exiles lab with Firepult 1932 | -10/Exiles | Entered Mines 2009 | -9/Mines | Assembled infested the area 2014 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2078 | -9/Mines | Core integrity fell below 50% 2499 | -9/Mines | Discovered new exit (range 5) 2501 | -9/Mines | Discovered new exit (range 12) 2508 | -9/Mines | Entered Materials 2508 | -8/Materials | Accompanied by 2 allies 2508 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2513 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2984 | -8/Materials | Build established: Scavenger-Mutant 3033 | -8/Materials | Discovered new exit (range 15) 3097 | -8/Materials | Entered Factory 3097 | -7/Factory | Accompanied by 1 ally 3097 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3507 | -7/Factory | Repaired Aluminum Leg 3558 | -7/Factory | Discovered new exit (range 6) 4086 | -7/Factory | Entered another Factory area 4086 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4194 | -6/Factory | Discovered new exit (range 16) 4205 | -6/Factory | Lost 5 parts (1p3n1u) 4283 | -6/Factory | Sucked down chute 4283 | -6/Factory | Entered Waste 4284 | -6/Waste | Met a frightened Derelict 4299 | -6/Waste | Spotted C-40 Crusher 4304 | -6/Waste | Destroyed C-40 Crusher 4323 | -6/Waste | Spotted C-40 Crusher 4329 | -6/Waste | Destroyed C-40 Crusher 4334 | -6/Waste | Found Damper Plating 4370 | -6/Waste | Spotted C-40 Crusher 4370 | -6/Waste | Destroyed C-40 Crusher 4414 | -6/Waste | Spotted C-40 Crusher 4415 | -6/Waste | Spotted C-40 Crusher 4423 | -6/Waste | Destroyed C-40 Crusher 4426 | -6/Waste | Destroyed C-40 Crusher 4489 | -6/Waste | Spotted C-40 Crusher 4491 | -6/Waste | Found Quantum Capacitor 4494 | -6/Waste | Destroyed C-40 Crusher 4553 | -6/Waste | Discovered new exit (range 12) 4596 | -6/Waste | Warlord forces began an assault 4645 | -6/Waste | Identified exit to Factory 4647 | -6/Waste | Entered Factory 4647 | -6/Factory | Accompanied by 13 allies 4668 | -6/Factory | Identified exit to Garrison 4843 | -6/Factory | Discovered new exit (range 16) 4897 | -6/Factory | Identified exit to Lower Caves 4899 | -6/Factory | Entered Lower Caves 4899 | -6/Lower Caves | Accompanied by 13 allies 4960 | -6/Lower Caves | Found Prototype Device 5010 | -6/Lower Caves | Attracted the attention of an 0b10 base 5053 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5169 | -6/Lower Caves | Spotted B-75 Beast 5171 | -6/Lower Caves | Destroyed B-75 Beast 6553 | -6/Lower Caves | Discovered new exit (range 10) 6570 | -6/Lower Caves | Identified exit to Lower Caves 6577 | -6/Lower Caves | Entered another Lower Caves area 6577 | -6/Lower Caves | Accompanied by 10 allies 6715 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7087 | -6/Lower Caves | Discovered new exit (range 9) 7105 | -6/Lower Caves | Identified exit to Zion 7107 | -6/Lower Caves | Entered Zion 7107 | -6/Zion | Accompanied by 9 allies 7154 | -6/Zion | Discovered new exit (range 15) 7176 | -6/Zion | Identified exit to Proximity Caves 7178 | -6/Zion | Entered Proximity Caves 7178 | -5/Proximity Caves | Accompanied by 9 allies 7295 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7496 | -5/Proximity Caves | Learned Factory stockpile data 7900 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7903 | -5/Proximity Caves | Discovered new exit (range 9) 7948 | -5/Proximity Caves | Lost 3 allies 8015 | -5/Proximity Caves | Identified exit to Factory 8017 | -5/Proximity Caves | Entered Factory 8017 | -5/Factory | Accompanied by 5 allies 8017 | -5/Factory | Evolved 2 slots: Utility x2 8334 | -5/Factory | Lost 5 allies 8405 | -5/Factory | Sucked down chute 8405 | -5/Factory | Entered Waste 8406 | -5/Waste | Joined by Warlord forces that had cleared the area 8540 | -5/Waste | Discovered new exit (range 16) 8996 | -5/Waste | Identified exit to Factory 8998 | -5/Waste | Entered Factory 8998 | -5/Factory | Accompanied by 10 allies 9448 | -5/Factory | Spotted B-75 Beast 9451 | -5/Factory | Destroyed B-75 Beast 9952 | -5/Factory | Found Prototype Launcher 9954 | -5/Factory | Identified Scatter Rocket Array 10012 | -5/Factory | Discovered new exit (range 15) 10088 | -5/Factory | Identified exit to Upper Caves 10144 | -5/Factory | Discovered new exit (range 13) 10160 | -5/Factory | Identified exit to Factory 10162 | -5/Factory | Found Prototype Device 10164 | -5/Factory | Identified Active Sensor Suite 10181 | -5/Factory | Entered another Factory area 10181 | -4/Factory | Accompanied by 3 allies 10181 | -4/Factory | Evolved 2 slots: Utility x2 10182 | -4/Factory | Identified exit to Extension 10729 | -4/Factory | Sucked down chute 10729 | -4/Factory | Entered Waste 10744 | -4/Waste | EMP discharged 10744 | -4/Waste | System corruption reached 10% 10770 | -4/Waste | Spotted C-40 Crusher 10772 | -4/Waste | Destroyed C-40 Crusher 10795 | -4/Waste | Spotted C-40 Crusher 10799 | -4/Waste | Destroyed C-40 Crusher 10805 | -4/Waste | Spotted C-40 Crusher 10807 | -4/Waste | Destroyed C-40 Crusher 10819 | -4/Waste | Spotted C-40 Crusher 10823 | -4/Waste | Destroyed C-40 Crusher 10825 | -4/Waste | Spotted C-40 Crusher 10840 | -4/Waste | Destroyed C-40 Crusher 10841 | -4/Waste | Spotted C-40 Crusher 10843 | -4/Waste | Destroyed C-40 Crusher 10844 | -4/Waste | EMP discharged 10928 | -4/Waste | Discovered new exit (range 12) 10944 | -4/Waste | EMP discharged 11044 | -4/Waste | Build established: Scavenger-Skirmisher 11044 | -4/Waste | EMP discharged 11109 | -4/Waste | Identified exit to Factory 11110 | -4/Waste | Entered Factory 11120 | -4/Factory | Identified exit to DSF 11120 | -4/Factory | Entered DSF 11164 | -4/DSF | Additional patrols routed to DSF 11170 | -4/DSF | System corruption reached 30% 11183 | -4/DSF | Found Gamma Bomb Array 11186 | -4/DSF | Found Gamma Bomb Array 11264 | -4/DSF | Sterilization system engaged 11284 | -4/DSF | Ambient heat levels rising (+10) 11299 | -4/DSF | Ambient heat levels rising (+10) 11300 | -4/DSF | Discovered new exit (range 16) 11314 | -4/DSF | Ambient heat levels rising (+10) 11329 | -4/DSF | Ambient heat levels rising (+10) 11341 | -4/DSF | Identified exit to Research 11343 | -4/DSF | Entered Research 11343 | -3/Research | Evolved 2 slots: Utility x2 11719 | -3/Research | System corruption reached 10% 12199 | -3/Research | System corruption reached 30% 12202 | -3/Research | Core integrity fell below 50% 12213 | -3/Research | Core integrity fell below 20% 12217 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- System corrupted: Substantial component data lost. U-05 Engineer builds a Wall. P-80 Master resets S-43 Plague, system corruption cleaned. U-05 Engineer lays Concrete. Penetrated by Slug. Adv. Heat Sink destroyed. U-05 Engineer lays Concrete. Acquired 65 matter. U-05 Engineer lays Concrete. U-05 Engineer repairs door. U-05 Engineer builds a Wall. P-80 Master resets U-05 Engineer, system corruption cleaned. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Door malfunctions. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | +???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #######+##???????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ???g? =%= #??????????????????????? | | ! k* ??????????????????????? | | % [ ??????????????????????? | | % ????w?????????????????? | | ] = #??????????????????????? | | %% k === #??????????????????????? | | """ """ == s#??????????????????????? | | """ """ == #??????????????????????? | | """ """ #??????????????????????? | | p #??????????????????????? | | A Y #??????????????????????? | | #??????????????????????? | | ###""" ! #??????????????????????? | | ??#"Y p #??????????????????????? | | ??#""" p * != #??????????????????????? | | ??# !%! u #########??????????????? | | ?+ ! ] %!! @ ???????? | | ?## u] u u##########??????????????? | | ??# ######/ #######?????????????????? | | ??# ## # #????????????????? | | ??###########/####### #????????????????? | | ??????????? ????# """" #????????????????? | | ????????? ???# ""R"" #????????????????? | | ????????? ??# "" "" #????????????????? | | ???????? ?# #????????????????? | | ???????# # #????????????????? | | ???????######################?###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 41 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 600 Resistance: EX 50 Evasion (%) 55 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Below Dangerous Findings I Spy I Survived The Infestation It's Just You Librarian Oops Power Corrupts Pyromaniac Respectable Loadout Slippery One We Are Legion Challenges ------------ None Game ------ Seed GrapheneRecoilDissipator Manual? 0 Play Time 02:03:25 Cumulative 5.8 hours Start 2024.12.11 @ 18:43:55 End 2024.12.11 @ 20:58:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cadadd4d-0cf6-42de-9a59-88f72eb99e9a