Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 17:44:15 Player: NitroKuite Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (526) 526 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1188) 1188 TOTAL SCORE: 3634 Bonus ------- Follower Combat Kills 588 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Experimental Optical Array Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Battle Rifle > --- INVENTORY (20) --- Light Treads Heat Sink Improved Heat Sink Large Storage Unit High-capacity Storage Unit Faulty Spectral Analyzer Terrain Scanner Terrain Scan Processor Faulty Experimental Targeting Computer Target Analyzer Core Analyzer EM Shotgun Battle Rifle Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Experimental Armor Integrity Analyzer Experimental System Shield > --- WEAPON ----------- Remote Datajack Phasing Sabre > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Heat Sink Large Storage Unit High-capacity Storage Unit Spectral Analyzer Terrain Scanner Terrain Scan Processor Experimental Targeting Computer Experimental Melee Analysis Suite Target Analyzer Core Analyzer EM Shotgun Heavy Assault Rifle Battle Rifle Heavy Battle Rifle Datajack CR-A16's Pointy Stick [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Light Armor Plating Device Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Experimental System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 36 | 6 7 3 8 1 7 4 Power 5 | 1 2 . 1 . . 1 Engine 5 | 1 2 . 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . 2 1 . . . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 3 | . . 2 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 1 3 1 4 1 Device 1 | . . . 1 . . . Storage 3 | 1 1 . . 1 . . Processor 5 | . . . 1 . 3 1 Hackware 1 | . . . . . 1 . Protection 3 | . 1 1 1 . . . Artifact . | . . . . . . . Weapon 13 | 2 3 . 3 . 3 2 Energy Gun 3 | 2 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 3 . 2 . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 5 | . . . . . 4 1 Parts Lost 13 | . 2 1 3 . . 7 Power 4 | . 1 . 1 . . 2 Propulsion 4 | . . 1 1 . . 2 Utility 1 | . . . . . . 1 Weapon 4 | . 1 . 1 . . 2 Highest Loss Streak 7 | . 2 1 3 . . 7 To Critical Strikes . | . . . . . . . Average Backups 12 | 2 4 8 9 12 14 18 Power 1 | . 1 1 1 2 2 1 Propulsion 1 | 1 2 1 . 1 1 1 Utility 4 | . . 2 1 3 5 9 Weapon 3 | . . 2 4 4 4 4 Tool/Special . | . . . . . . . Unused Backups 17 | . . . 1 . 4 12 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 10 | . . . . . 1 9 Weapon 5 | . . . 1 . 2 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 86 91 93 100 100 98 Engine 11 | . 9 14 11 11 11 10 Treads 4 | . 28 16 . . . . Wheel 17 | . . 3 16 22 22 20 Device 6 | . . . 11 11 9 . Storage 11 | . 14 14 11 11 11 11 Processor 11 | . . . 10 11 12 22 Hackware 2 | . . . . . 1 10 Protection 8 | . 5 14 11 11 9 . Energy Gun 5 | . 10 . 3 11 9 . Ballistic Gun 12 | . 17 28 18 11 9 . Special Weapon 1 | . . . . . . 6 Slashing Weapon 2 | . . . . . 1 10 Special Melee Weapon 1 | . . . . . 1 4 Peak Build Rating 46 | 6 7 7 13 13 43 46 Average Rating 18 | 5 6 6 10 13 17 44 On Entrance 12 | . 6 7 7 13 13 43 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 57 | 12 30 30 37 57 57 54 Greatest Support 40 | 40 40 40 32 26 26 26 Greatest Overweight (x) 16 | 3 . 1 2 2 2 16 Average Overweight (x) 1 | . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 Average Capacity 17 | 7 8 15 15 19 20 20 Most Carried 20 | 4 8 11 12 13 20 20 Average Carried 12 | 2 4 8 9 12 14 18 Final Capacity 20 | 8 15 15 15 20 20 20 Final Carried 18 | 4 8 7 10 13 18 15 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 920 | 194 60 162 355 34 34 81 Remotely . | . . . . . . . Salvage Created 767 | . 152 162 317 136 . . Parts 60 | . 11 16 23 10 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 23 | . . . . . 1 22 Prevented 9 | . . . . . . 9 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 22 | . 5 6 8 3 . . Guns 22 | . 5 6 8 3 . . Classes Destroyed 5 | . 2 1 2 . . . Worker 1 | . . . 1 . . . Recycler 1 | . . 1 . . . . Swarmer 12 | . 3 6 3 . . . Grunt 7 | . 2 . 2 3 . . Sentry 3 | . . . 3 . . . Best Kill Streak 4 | . 3 3 4 3 . . Combat Bots Only 3 | . 3 3 3 3 . . Max Kills in Single Turn 2 | . 1 1 2 1 . . Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 256 | . 48 61 57 15 . 75 Missed 70 | . 12 14 15 8 . 21 Hits 186 | . 36 47 42 7 . 54 Projectile 186 | . 36 47 42 7 . 54 Critical Strikes 3 | . . . 1 1 . 1 Damage Taken 2236 | . 405 367 441 85 . 938 Core 551 | . 54 84 90 . . 323 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 276 | . . . . . 276 . Core Remaining (%) 72 | 100 . 44 . . . . Volleys Fired 87 | . 16 22 32 8 . 9 Largest 2 | . 2 2 2 2 . 2 Hottest 80 | . 80 40 68 68 . 56 Shots Fired 167 | . 31 44 63 16 . 13 Gun 162 | . 31 44 63 16 . 8 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 5 | . . . . . . 5 Kinetic 125 | . 9 44 56 8 . 8 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 37 | . 22 . 7 8 . . Robot Hit Streak 14 | . 4 4 14 13 . 4 Robot Miss Streak 8 | . 4 8 4 1 . 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 102 | . 18 14 45 14 . 11 Core Hits 39 | . 8 7 15 7 . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . 1 . . . . 1 Destroy 1 | . . . . . . 1 Corrupt 1 | . 1 . . . . . Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1455 | . 263 186 590 218 . 198 Guns 1325 | . 233 186 590 218 . 98 Cannons . | . . . . . . . Explosions 30 | . 30 . . . . . Melee 100 | . . . . . . 100 Ramming . | . . . . . . . Kinetic 969 | . 69 186 524 92 . 98 Thermal 30 | . 30 . . . . . Explosive . | . . . . . . . Electromagnetic 356 | . 164 . 66 126 . . Impact . | . . . . . . . Slashing 100 | . . . . . . 100 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 37 | . 17 . . . . 20 Projectiles . | . . . . . . . Explosions 17 | . 17 . . . . . Melee 20 | . . . . . . 20 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 53 | . 53 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 227 | . 165 . 45 129 227 . Average Temperature 75 | . 108 . 19 68 117 . Received Heat Transfer 297 | . 66 . 141 66 . 24 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . 50 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 87 | . 87 75 71 60 . . Initial 13 | . . . 13 9 . . Average 23 | . 33 28 22 18 . . Influence Increases 1071 | . 127 145 221 70 . 508 Destroy 0b10 Robot/C 780 | . 100 120 160 60 . 340 Destroy 0b10 Robot/NC 25 | . . 5 5 . . 15 Destroy Leader 140 | . 20 20 50 10 . 40 Allied During Kill 113 | . . . . . . 113 Successful Hack 6 | . . . 6 . . . Destroy Structure 7 | . 7 . . . . . Influence Decreases 875 | . 127 110 231 75 20 312 Entered New Map 58 | . . . 22 16 20 . Time Decay 647 | . 107 100 179 59 . 202 Lost Part 130 | . 20 10 30 . . 70 Lost Ally 40 | . . . . . . 40 Squads Dispatched 4 | . 1 . 2 . . 1 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 6 9 15 3 . 21 Peak Tracking Total 6 | . 5 3 5 3 . 6 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 1 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . . . . 1 Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 7 | . 1 . 5 . . 1 Terminals 5 | . 1 . 3 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 1 . 11 . . 1 Successful 8 | . . . 7 . . 1 Failed 5 | . 1 . 4 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 7 | . 1 . 5 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 2 . . 1 Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 1 | . . . 1 . . . Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 4 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 4 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . . 3 Non-combat 1 | . . . . . . 1 Combat 2 | . . . . . . 2 Robot Hacks Applied 4 | . . . . . . 4 parse_system 4 | . . . . . . 4 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 152 | . . . . . 152 152 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 74 | . . . . . . 74 Total Damage 1522 | . . . . . . 1522 Kills 20 | . . . . . . 20 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 2387 | . . . 548 234 1050 555 Optics 709 | . . . . . 154 555 Terrain 1686 | . . . 548 234 904 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3017 | 112 265 253 548 234 1050 555 Spaces Moved 1905 | 62 125 82 344 180 790 322 Core 19 | 17 . . . . . 2 Treads 239 | 45 125 69 . . . . Legs . | . . . . . . . Wheels 1647 | . . 13 344 180 790 320 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 100 100 100 100 100 Average Speed 121 | 155 160 188 113 113 113 114 Slowest Speed 850 | 200 160 240 130 115 115 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 6 27 15 28 46 81 50 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 4 1 Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . 6 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 6 | . 6 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2454 | 75 161 138 436 194 948 502 Wait 345 | 4 . 24 35 3 127 152 Move 1899 | 61 124 81 343 179 789 322 Hop . | . . . . . . . Pick Up 49 | 4 8 3 12 3 15 4 Fast Attach 8 | 6 1 . 1 . . . Attach 23 | . 6 3 6 . 3 5 Detach 7 | . 3 2 . . 2 . Swap 10 | . 1 . 4 1 4 . Drop 19 | . 2 3 3 . 8 3 Fire 87 | . 16 22 32 8 . 9 Melee 7 | . . . . . . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 6) 378 | -10/Materials | Entered Mines 399 | -10/Mines | Discovered new exit (range 8) 492 | -10/Mines | Met a Derelict bent on vengeance 537 | -10/Mines | Core integrity fell below 50% 631 | -10/Mines | Entered Materials 631 | -9/Materials | Evolved 2 slots: Utility x2 813 | -9/Materials | Lost 3 parts (1p1n1w) 1169 | -9/Materials | Discovered new exit (range 11) 1179 | -9/Materials | Entered Mines 1357 | -9/Mines | Build established: Scavenger-Mutant 1410 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1410 | -9/Mines | Learned 8 Materials zone layouts 1413 | -9/Mines | Entered Zion 1539 | -7/Zion | Received a visual enhancement algorithm 1570 | -7/Zion | Learned Factory stockpile data 1582 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1605 | -7/Zion | Learned Factory non-interactive machine intel 1676 | -7/Zion | Visited the Megawrench Repair Shop 1676 | -7/Zion | Megawrench repaired 8 parts 1707 | -7/Zion | Learned location of Warlord (-4) 1805 | -7/Zion | Met Imprinter 1838 | -7/Zion | Imprinted 1840 | -7/Zion | Declared Zion's savior 2221 | -7/Zion | Found Prototype Processor 2225 | -7/Zion | Found Prototype Processor 2228 | -7/Zion | Found Prototype Hackware 2230 | -7/Zion | Found Prototype Processor 2232 | -7/Zion | Found Prototype Processor 2237 | -7/Zion | Found Prototype Processor 2318 | -7/Zion | Identified Exp. Target Analyzer 2319 | -7/Zion | Identified Exp. Armor Integrity Analyzer 2324 | -7/Zion | Identified Exp. System Shield 2386 | -7/Zion | Discovered new exit (range 18) 2400 | -7/Zion | Found CR-A16's Pointy Stick 2463 | -7/Zion | Entered Proximity Caves 2463 | -6/Proximity Caves | Accompanied by 4 allies 2467 | -6/Proximity Caves | Spotter reported a threat 2612 | -6/Proximity Caves | Build established: Mutant 2763 | -6/Proximity Caves | Learned location of 1 exit from Factory 2834 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 2961 | -6/Proximity Caves | Core integrity fell below 50% 2968 | -6/Proximity Caves | Identified Exp. Melee Analysis Suite 2979 | -6/Proximity Caves | Discovered new exit (range 8) 3015 | -6/Proximity Caves | Core integrity fell below 20% 3018 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- (Destroy). 03006_ Destroyed Lgt. Treads. 03007_ Penetrated by Slug. 03007_ Imp. Ion Engine destroyed. 03008_ Adv. Heat Sink self-destruct mechanism malfunctions. 03009_ Slug penetrates H-66 Slayer. 03010_ Carbon-fiber Leg fries itself beyond repair. 03010_ Adv. Heat Sink fries itself beyond repair. 03010_ MA-OIU(M) suffers critical hit (Destroy). 03010_ B-48 Gladiator destroyed. 03011_ Penetrated by Slug. 03014_ Carbon-fiber Leg self-destruct mechanism malfunctions. 03017_ Penetrated by Slug. 03017_ Storage Shell breached. 03018_ U-05 Engineer lays Concrete. 03018_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????########???????????????? | | ??????????????????????????# "???????????????? | | ??????????????????????????# "!|#????????????? | | ??????????????????????????# !|#????????????? | | ?????## #####+######+##### """#????????????? | | % @ =[ #????????????? | | h =%!< #????????????? | | ? u h M %=% #????????????? | | ??## ###### ###+###### M ""#????????????? | | ????????????#??? ???# "!!#????????????? | | ???????????????# ????# # "??#????????????? | | ???????????????#?????# # "???????????????? | | ?????????????????????# C#### ##???????????????? | | ?????????????????????# C#??# %T#???????????????? | | ?????????????????????# C#??#% ##???????????????? | | ?????????????????????# C#??# =#????????????????? | | ?????????????????????######??# %#????????????????? | | ????????????????????? ??????# %#????????????????? | | ???????? ???????????? ??????# #????????????????? | | ???????? ????????? ?????# #????????????????? | | ?????????? ??????? ????# #????????????????? | | ??????????? """" ###++##### #????????????????? | | ??????????? """" #????????????????? | | ??????????? """" #????????????????? | | ????????????"""" ####### ##+#####????????????? | | ????????? ??????????# # #????????????? | | ??????? ??????????????# # #????????????? | | ??????##??????????????????#%%# #????????????? | | ??????????????????????????# %# #????????????? | | ??????????????????????????# # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 2 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed EfficiencySystemStreamer Manual? 0 Play Time 00:45:23 Cumulative 10.0 hours Start 2025.11.21 @ 16:59:34 End 2025.11.21 @ 17:44:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99a165ae-875e-4d17-a3f7-59ac88f8f446