Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 22:07:23 Player: the Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2494) 2494 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (581) 581 TOTAL SCORE: 7865 Bonus ------- High Alert Combat Kills 81 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 40/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Wave Gun Disruptor Cannon Guided EMP Blaster Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core Fusion Compressor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Energy Filter Transmission Jammer Layered Light Armor Plating Advanced Shield Generator Improved Field Recycling Unit > --- WEAPON ----------- Plasma Rifle Thermic Laser Wave Gun Disruptor Cannon > --- INVENTORY -------- Improved Light Armor Plating KE Penetrator Guided EMP Blaster [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 Power 2 | . . . . . 1 . . 1 Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . 1 . 1 . . 1 1 Weapon 2 | . . . . . 1 . 1 . Parts Attached 149 | 6 16 24 29 29 2 13 18 12 Power 16 | 1 1 4 3 3 . 1 1 2 Engine 12 | 1 1 4 2 3 . 1 . . Core 4 | . . . 1 . . . 1 2 Reactor . | . . . . . . . . . Propulsion 56 | 2 8 10 10 10 1 5 9 1 Treads 25 | . 8 10 7 . . . . . Leg . | . . . . . . . . . Wheel 10 | 2 . . . . . . 7 1 Hover . | . . . . . . . . . Flight 21 | . . . 3 10 1 5 2 . Utility 31 | 1 1 4 7 10 . 1 4 3 Device 12 | . . . 3 4 . . 3 2 Storage 5 | 1 . 1 2 1 . . . . Processor 3 | . 1 1 . 1 . . . . Hackware 1 | . . . . 1 . . . . Protection 10 | . . 2 2 3 . 1 1 1 Artifact . | . . . . . . . . . Weapon 46 | 2 6 6 9 6 1 6 4 6 Energy Gun 11 | 2 . 2 1 . . . 4 2 Energy Cannon 12 | . . 2 7 2 . . . 1 Ballistic Gun 10 | . 6 2 . . . . . 2 Ballistic Cannon 5 | . . . . 1 . 4 . . Launcher 4 | . . . 1 3 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 1 2 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 5 | . 1 . 2 2 . . . . Parts Lost 33 | . 2 2 2 9 . 9 2 7 Power 5 | . . 1 . 1 . 1 . 2 Propulsion 13 | . 1 1 1 2 . 5 . 3 Utility 9 | . . . 1 4 . 2 . 2 Weapon 6 | . 1 . . 2 . 1 2 . Highest Loss Streak 9 | . 1 1 1 7 . 9 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 93 99 99 84 82 61 45 80 Engine 8 | . 14 10 10 1 7 12 . . Core 1 | . . . . 4 . . 5 11 Treads 21 | . 24 33 31 . . . . . Wheel 4 | . 2 . . . . . 23 20 Flight 3 | . . . 1 30 29 18 . . Device 5 | . . . 11 11 7 6 2 24 Storage 8 | . 14 11 11 1 . . . . Processor 6 | . 9 14 1 8 7 6 . . Protection 5 | . . 7 8 7 7 7 1 4 Energy Gun 5 | . 5 7 . . . . 11 10 Energy Cannon 8 | . . 6 21 10 7 . . 2 Ballistic Gun 5 | . 21 7 . . . . . 1 Peak Build Rating 72 | 6 12 18 22 38 40 47 39 72 Average Rating 20 | 4 10 15 17 30 35 31 23 54 On Entrance 18 | . 6 12 18 22 34 40 . 34 Naked Turns 82 | . . . . . . 21 45 16 Heaviest Build 70 | 12 14 30 31 21 22 40 32 70 Greatest Support 66 | 26 40 66 66 26 26 31 48 48 Greatest Overweight (x) 5 | . 3 . 5 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 10 5 5 5 5 Average Capacity 7 | 6 8 8 10 5 5 5 5 5 Most Carried 11 | 4 8 10 11 7 5 5 5 5 Average Carried 6 | 2 5 8 9 5 5 3 4 3 Final Capacity 10 | 8 8 10 10 5 5 5 5 5 Final Carried 10 | 4 8 10 7 5 5 2 4 5 Class Distribution -------------------- 59% | Mutant 26% | Scavenger-Mutant 10% | Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Tank | -7/DSF Mutant | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Matter Collected 1760 | 230 220 386 329 392 . 129 50 24 Remotely . | . . . . . . . . . Salvage Created 3114 | . 319 986 932 443 . 79 331 24 Parts 173 | . 14 59 47 27 . 5 19 2 Haulers Intercepted 3 | . . 2 1 . . . . . Recyclers Shooed 4 | . . 2 1 . . . 1 . Parts Field Recycled 6 | . . . . . . . . 6 Retrieved Matter 31 | . . . . . . . . 31 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Combat Hostiles Destroyed 62 | . 8 19 17 13 . 2 3 . Melee 2 | . . . . . . 2 . . Guns 21 | . 6 14 . . . . 1 . Cannons 28 | . . 4 16 8 . . . . AOE 9 | . 2 . . 5 . . 2 . Classes Destroyed 14 | . 3 4 . 3 . . 3 1 Worker 5 | . . 1 1 1 . . 2 . Builder 1 | . . . . . . . 1 . Tunneler 1 | . . . . . . . 1 . Hauler 3 | . . 2 1 . . . . . Recycler 4 | . . 1 1 . . . 2 . Operator 1 | . . . . . . . . 1 Watcher 5 | . 1 1 2 1 . . . . Swarmer 9 | . 2 2 3 2 . . . . Cutter 4 | . . . . 2 . 2 . . Grunt 29 | . 6 11 5 5 . . 2 . Duelist 1 | . . . . 1 . . . . Sentry 17 | . . 6 9 2 . . . . Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 8 | . 3 5 4 6 . 1 8 1 Combat Bots Only 6 | . 3 4 4 6 . 1 2 . Max Kills in Single Turn 6 | . 1 1 1 2 . 1 6 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . 2 . . 2 . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Hostile Shots Fired 561 | . 32 98 87 96 . 87 74 87 Missed 159 | . 7 29 22 42 . 28 18 13 Damage Taken 7700 | . 289 814 911 1544 . 1396 975 1771 Core 2388 | . 84 46 89 311 . 552 290 1016 Absorbed by Shields 154 | . . . . . . 52 . 102 Redirected to Shielding 102 | . . . . . . 102 . . Regen/Repaired (Parts) 119 | . . . 112 . 7 . . . Core Remaining (%) 60 | 100 66 . 66 43 . 21 65 . Volleys Fired 220 | . 19 61 58 52 . 6 16 8 Largest 4 | . 2 2 2 2 . 3 2 4 Hottest 322 | . 90 136 136 136 . 144 170 322 Shots Fired 430 | . 38 122 113 92 . 18 24 23 Gun 187 | . 38 105 . . . . 24 20 Cannon 225 | . . 17 113 74 . 18 . 3 Launcher 18 | . . . . 18 . . . . Special . | . . . . . . . . . Kinetic 111 | . 16 53 . 17 . 18 . 7 Thermal 289 | . 13 69 113 57 . . 24 13 Explosive 14 | . . . . 14 . . . . Electromagnetic 16 | . 9 . . 4 . . . 3 Robot Hit Streak 16 | . 15 16 11 5 . 3 6 4 Robot Miss Streak 7 | . 2 4 6 7 . 5 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 259 | . 31 83 67 42 . 11 16 9 Core Hits 129 | . 14 35 23 33 . 2 20 2 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . 1 3 1 . . 1 2 2 Burn 7 | . . 3 . . . . 2 2 Meltdown 1 | . . . 1 . . . . . Blast 1 | . . . . . . 1 . . Corrupt 1 | . 1 . . . . . . . Melee Attacks 11 | . . . . . . 11 . . Impact . | . . . . . . . . . Slashing 11 | . . . . . . 11 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7424 | . 601 1404 1494 1700 . 306 1637 282 Guns 2175 | . 383 1174 . . . . 354 264 Cannons 2504 | . . 224 1491 665 . 106 . 18 Explosions 2442 | . 218 . . 1035 . . 1189 . Melee 200 | . . . . . . 200 . . Ramming 103 | . . 6 3 . . . 94 . Kinetic 1090 | . 149 605 . 153 . 106 . 77 Thermal 3678 | . 341 793 1491 512 . . 354 187 Explosive 1965 | . . . . 776 . . 1189 . Electromagnetic 388 | . 111 . . 259 . . . 18 Impact . | . . . . . . . . . Slashing 200 | . . . . . . 200 . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . 8 . . 8 . Average Corruption 4 | . . . . 4 . . 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . 9 . . 14 . Message Errors 6 | . . . . 2 . . 4 . Matter Fused 5 | . . . . 3 . . 2 . Heat Flow Errors 3 | . . . . 2 . . 1 . Energy Discharges 2 | . . . . . . . 2 . Parts Rejected 1 | . . . . 1 . . . . Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Alerts 2 | . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 272 | . 12 . 17 45 . 39 159 . Projectiles 17 | . . . 17 . . . . . Explosions 216 | . 12 . . 45 . . 159 . Melee 39 | . . . . . . 39 . . Knockbacks 4 | . . . . . . 3 1 . Impact 1 | . . . . . . . 1 . Kinetic 3 | . . . . . . 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 251 | . . . . 213 . . 38 . Shots 8 | . . . . 8 . . . . Rammed 46 | . . 4 1 . . . 41 . Targets Rammed 46 | . . 4 1 . . . 41 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 492 | . 221 416 455 413 . 110 228 492 Average Temperature 134 | . 95 145 130 147 . 46 74 210 Received Heat Transfer 1583 | . 129 378 309 360 . . 99 308 Effects 17 | . . 5 9 . . . . 3 Shutdowns 6 | . . 2 1 . . . . 3 Energy Bleed 2 | . . . 2 . . . . . Interference 7 | . . 3 4 . . . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . Robots Melted 2 | . . 1 1 . . . . . Combat Hostiles 2 | . . 1 1 . . . . . Parts Melted 19 | . . 9 9 . . . 1 . Heat Transferred 7931 | . 670 1998 2664 925 . . 1050 624 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Peak Influence 681 | . 113 312 322 681 129 132 286 81 Initial 105 | . . 5 98 91 105 90 50 46 Average 140 | . 39 148 170 358 127 105 92 38 Maximum Alert Level 2 | . . 1 1 2 . . 1 . Low Security (%) 74 | 100 100 78 47 35 100 100 94 100 Level 1 21 | . . 21 52 12 . . 5 . Level 2 4 | . . . . 52 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 2 . 1 . 2 4 1 Investigation 3 | . 1 1 . . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 7 | . . 1 . 1 . 2 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Distress Signals 6 | . . 2 3 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 12 22 23 33 . 10 13 12 Peak Tracking Total 10 | . 3 3 6 10 . 6 4 7 Tactical Retreats 17 | . . 1 3 6 . 2 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Traps Triggered 12 | . 4 1 3 1 . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Machines Disabled 9 | . . . . 3 . 1 5 . Max in Single Turn 2 | . . . . 1 . 1 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Machines Accessed 45 | . 5 8 17 5 2 . 7 1 Terminals 33 | . 5 6 13 5 1 . 2 1 Fabricators 2 | . . . . . . . 2 . Repair Stations 3 | . . . 2 . 1 . . . Recycling Units 5 | . . 1 1 . . . 3 . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 106 | . 11 27 32 17 4 . 13 2 Successful 52 | . 5 18 13 8 3 . 3 2 Failed 54 | . 6 9 19 9 1 . 10 . Catastrophic 7 | . 1 1 3 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 3 . . . . . Terminals 82 | . 11 22 25 17 2 . 3 2 Fabricators 6 | . . . . . . . 6 . Repair Stations 6 | . . . 4 . 2 . . . Recycling Units 6 | . . 1 1 . . . 4 . Scanalyzers 4 | . . 4 . . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 39 | . 5 14 9 8 1 . . 2 Record 2 | . 1 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 8 | . 2 3 1 2 . . . . Open Door 4 | . . . 4 . . . . . Open DSF 1 | . . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . . Repair Station Index 1 | . . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 2 | . . 1 . 1 . . . . Unreport Threat 6 | . 1 . 1 2 . . . 2 Locate Traps 4 | . . 2 1 1 . . . . Patrol Status 2 | . . 1 . 1 . . . . Recall Investigation 2 | . . 1 . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 2 | . . 2 . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 2 | . . . . . . . 2 . Build 1 | . . . . . . . 1 . Repair Station Hacks 5 | . . . 3 . 2 . . . Scan Component 3 | . . . 2 . 1 . . . Repair 2 | . . . 1 . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer 3 | . . 3 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 40 | . 4 7 15 4 2 . 7 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 81 | . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . Time 39 | . . . 26 . 13 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 10 | . . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . . 10 . Total Orders 3 | . . . . . . . 3 . FOLLOW 1 | . . . . . . . 1 . PICKUP 1 | . . . . . . . 1 . COLLECT 1 | . . . . . . . 1 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Turns Passed 5334 | 63 767 1417 1442 447 64 163 716 255 Spaces Moved 3683 | 57 444 664 712 649 172 203 606 176 Core 130 | 4 1 . . . . 41 84 . Treads 1706 | . 377 664 665 . . . . . Legs . | . . . . . . . . . Wheels 787 | 53 66 . . . . . 492 176 Hover . | . . . . . . . . . Flight 1060 | . . . 47 649 172 162 30 . Fastest Speed 23 | 50 90 160 104 23 27 26 32 90 Average Speed 105 | 85 150 160 156 29 27 38 81 99 Slowest Speed 430 | 90 200 160 430 105 27 120 90 105 Overloaded Moves 13 | . . . . 4 . 9 . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 42 | 4 56 46 87 62 4 96 18 6 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . . . Unknown Exits Taken 3 | 1 . . . 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . 2 . . Terrain Destroyed 146 | . 12 . . 121 . 2 11 . Melee 2 | . . . . . . 2 . . Projectile 7 | . . . . 7 . . . . AOE 137 | . 12 . . 114 . . 11 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Total 4690 | 68 503 899 929 811 188 256 801 235 Wait 430 | . 13 114 88 57 13 1 109 35 Move 3673 | 56 443 663 711 646 171 202 605 176 Hop 1 | . . . . 1 . . . . Pick Up 64 | 6 8 13 15 10 . 3 6 3 Fast Attach 52 | 4 8 3 4 12 2 4 9 6 Attach 32 | 2 2 3 5 8 . 5 5 2 Detach 7 | . . . . 3 1 2 1 . Swap 65 | . 6 18 20 9 . 4 4 4 Drop 80 | . 4 20 27 13 1 9 5 1 Fire 220 | . 19 61 58 52 . 6 16 8 Melee 11 | . . . . . . 11 . . Ram 41 | . . . . . . . 41 . Kick . | . . . . . . . . . Crush 5 | . . 4 1 . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 14) 248 | -10/Materials | Discovered new exit (range 16) 331 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Identified exit to Materials 363 | -10/Materials | Identified exit to Mines 831 | -10/Materials | Entered another Materials area 831 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1106 | -9/Materials | Identified exit to Materials 2011 | -9/Materials | Discovered new exit (range 14) 2044 | -9/Materials | Identified exit to Storage 2248 | -9/Materials | Entered Storage 2288 | -9/Storage | Identified exit to Garrison 2761 | -9/Storage | Repaired Lgt. Treads 2829 | -9/Storage | Build established: Scavenger-Mutant 3416 | -9/Storage | Discovered exit to Materials (range 15) 3690 | -9/Storage | Entered Materials 3690 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3926 | -8/Materials | Crushed by falling debris 3982 | -8/Materials | Lost 7 parts (1p1n3u2w) 4049 | -8/Materials | Core integrity fell below 50% 4068 | -8/Materials | Discovered new exit (range 3) 4137 | -8/Materials | Entered Factory 4137 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4139 | -7/Factory | Identified exit to DSF 4155 | -7/Factory | Repaired Flight Unit 4201 | -7/Factory | Entered DSF 4203 | -7/DSF | Build established: Sprinter 4220 | -7/DSF | Additional patrols routed to DSF 4284 | -7/DSF | Discovered new exit (range 14) 4346 | -7/DSF | Core integrity fell below 50% 4364 | -7/DSF | Entered Factory 4364 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4368 | -6/Factory | Lost 9 parts (1p5n2u1w) 4623 | -6/Factory | Fabricated A-02 Transporter (x1) 4637 | -6/Factory | Build established: Mutant 4744 | -6/Factory | Discovered new exit (range 6) 5080 | -6/Factory | Entered another Factory area 5080 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5117 | -5/Factory | Spotted B-75 Beast 5325 | -5/Factory | Core integrity fell below 50% 5330 | -5/Factory | Core integrity fell below 20% 5335 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +27). KE Penetrator severed. Arm. Wheel destroyed. Slug penetrates C-35 Carver. KE Penetrator severed. Imp. Field Recycling Unit severed. Adv. Shield Generator severed. Thermic Laser severed. Lyr. Light Armor Plating severed. Transmission Jammer destroyed. Fission Core severed. Plasma Rifle severed. Arm. Wheel severed. Imp. Heat Sink severed. G-50 Soldier misfires. C-35 Carver Imp. Surge Thruster blasted off. C-35 Carver destroyed. Critical hit (Burn: +37). Knocked back. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????####################??????????? | | ???????????????????# #??????????? | | ???????????????????# #??????????? | | ???????????????????# """"""""" #??????????? | | ???????????????????# ] ???????????? | | ???????????????????# ?????????????? | | ???????????????????# !c """Y"""????????????? | | ???????????????????# @c[[ """"""" #??????????? | | ???????????????????# ! %c[[% #??????????? | | ?????????????#############=!*g #########???????? | | ?????????????# !== H ?????? | | ?????????????# ! #?????????? | | ?????????????# "" #?????????? | | ?????????????# " #?????????? | | ?????????????# ! #?????????? | | ?????????????# #?????????? | | ?????????????# """"""""" #?????????? | | ?????????????# #?????????? | | ?????????????# """"""""" #?????????? | | ?????????????# #?????????? | | ?????????????# """"""""" #?????????? | | ?????????????# " ########### | | ?????????????##/########" """ # # | | ??????????????# #???????? # # | | ?????????????? ??????? """ """ # ! # | | ????????????? ????????? """ """ # # | | ????????????+ ??????? """ """ # # | | ????????????# ????? + # | | ????????????# ???? / # # | | ?????????????###+#???????######### # # | | ?????????????????????????????????# ####+###### | | ?????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 50 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Power Shielding 66 Evasion (%) 72 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed MetafieldBombSpecial Manual? 0 Play Time 01:55:31 Cumulative 19.5 hours Start 2025.03.19 @ 18:49:00 End 2025.03.19 @ 22:07:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 202d5ee1-fb65-40fe-8377-d8ed6e632602