Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.17 @ 20:49:31 Player: Michael Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (2685) 2685 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1143) 1143 TOTAL SCORE: 6593 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 151 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 167/300 Energy 160/160 System Corruption 8% Temperature Cool (9) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System High-capacity Storage Unit Sensor Array > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Reinforced Deuterium Engine Light Fission Core Wheel Wheel Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (103) Improved Weapon Shielding Relay Coupler [NC] (26) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (18) Assault Rifle Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Propulsion Shielding Improved Weapon Shielding > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Reinforced Deuterium Engine Light Fission Core Improved Treads Wheel Wheel Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Assault Rifle Assault Rifle Assault Rifle Assault Rifle Improved Light Cannon Rocket Launcher Scythe [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 105 | 6 17 4 1 12 25 35 5 Power 12 | 1 1 1 . 1 5 3 . Engine 4 | 1 1 . . 1 1 . . Core 8 | . . 1 . . 4 3 . Reactor . | . . . . . . . . Propulsion 24 | 2 4 2 1 4 6 4 1 Treads 9 | . . 1 . 3 4 1 . Leg 4 | 2 2 . . . . . . Wheel 11 | . 2 1 1 1 2 3 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 4 . . . 8 1 2 Device 5 | . . . . . 2 1 2 Storage 3 | 1 2 . . . . . . Processor 4 | . 2 . . . 2 . . Hackware . | . . . . . . . . Protection 4 | . . . . . 4 . . Artifact . | . . . . . . . . Weapon 53 | 2 8 1 . 7 6 27 2 Energy Gun 1 | . . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 35 | 2 7 1 . 3 4 16 2 Ballistic Cannon 2 | . . . . 2 . . . Launcher 11 | . 1 . . 2 1 7 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . . 4 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 15 | . . . . . 7 8 . Power 3 | . . . . . 2 1 . Propulsion 3 | . . . . . 1 2 . Utility 5 | . . . . . 4 1 . Weapon 4 | . . . . . . 4 . Highest Loss Streak 6 | . . . . . 2 6 . To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 89 | . 98 100 100 100 78 81 91 Engine 5 | . 14 8 . 6 5 . . Core 5 | . . 5 14 7 2 8 9 Treads 6 | . . 14 9 1 8 8 9 Leg 4 | . 22 . . . . . . Wheel 11 | . 5 14 18 26 9 9 9 Device 10 | . . . . . 4 24 37 Storage 11 | . 14 14 14 14 9 9 9 Processor 7 | . 12 14 14 14 6 . . Protection 3 | . . . . . 14 3 . Ballistic Gun 20 | . 27 28 28 21 14 15 18 Naked Turns . | . . . . . . . . Heaviest Build 65 | 14 49 49 48 52 65 57 56 Greatest Support 23 | 20 20 10 20 20 20 23 10 Greatest Overweight (x) 6 | . 2 4 4 5 6 5 5 Average Overweight (x) 3 | . . 4 3 2 4 4 5 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 17 | 6 11 20 20 20 20 20 20 Most Carried 20 | 3 15 20 20 20 20 20 20 Average Carried 16 | 1 8 17 19 19 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 3 15 17 20 20 20 16 20 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Matter Collected 2696 | 255 390 237 . 162 559 1004 89 Remotely . | . . . . . . . . Salvage Created 2146 | . 343 157 . 86 652 714 194 Parts 135 | . 27 6 . 12 34 43 13 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 59 | . 9 3 . 5 13 26 3 Guns 40 | . 7 3 . . 9 18 3 Cannons 2 | . . . . . 2 . . AOE 17 | . 2 . . 5 2 8 . Classes Destroyed 7 | . 4 . . . 3 . . Worker 4 | . 1 1 . 1 . . 1 Hauler 1 | . . . . . 1 . . Recycler 1 | . 1 . . . . . . Swarmer 16 | . 3 . . 3 . 10 . Grunt 32 | . 6 3 . 2 9 11 1 Brawler 2 | . . . . . 2 . . Sentry 9 | . . . . . 2 5 2 Best Kill Streak 6 | . 3 2 . 5 6 6 1 Combat Bots Only 6 | . 3 2 . 5 6 6 1 Max Kills in Single Turn 3 | . 1 1 . 3 1 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . 3 1 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Damage Taken 3653 | . 401 282 . 199 1095 1406 270 Core 768 | . 106 65 . 37 158 337 65 Absorbed by Shields 235 | . . . . . . 235 . Redirected to Shielding 273 | . . . . . 171 102 . Regen/Repaired (Parts) 248 | . 82 . . . 166 . . Core Remaining (%) 58 | 100 . . . 16 . . . Volleys Fired 190 | . 27 16 . 10 51 64 22 Largest 2 | . 2 2 . 2 2 2 2 Hottest 59 | . 40 40 . 59 59 56 43 Shots Fired 369 | . 52 32 . 17 100 123 45 Gun 330 | . 50 32 . 9 87 107 45 Cannon 13 | . . . . 3 10 . . Launcher 26 | . 2 . . 5 3 16 . Special . | . . . . . . . . Kinetic 343 | . 50 32 . 12 97 107 45 Thermal . | . . . . . . . . Explosive 26 | . 2 . . 5 3 16 . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 13 9 . 8 20 15 13 Robot Miss Streak 5 | . 2 2 . 1 2 5 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Shots Hit Robots 268 | . 39 24 . 11 86 77 31 Core Hits 136 | . 21 9 . 9 40 46 11 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 2 | . . . . . . 2 . Destroy 2 | . . . . . . 2 . Melee Attacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Slashing 2 | . . . . . . 2 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4990 | . 554 291 . 365 1308 2041 431 Guns 3074 | . 416 291 . 54 866 1016 431 Cannons 258 | . . . . 66 192 . . Explosions 1658 | . 138 . . 245 250 1025 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3332 | . 416 291 . 120 1058 1016 431 Thermal . | . . . . . . . . Explosive 1658 | . 138 . . 245 250 1025 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 8 8 8 Average Corruption 7 | . . . . . 7 8 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 76 | . . . . . 21 45 10 Message Errors 19 | . . . . . 4 12 3 Matter Fused 20 | . . . . . 4 11 5 Heat Flow Errors 8 | . . . . . 6 2 . Energy Discharges 8 | . . . . . 1 6 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 7 | . . . . . 1 6 . Data Loss (major) 3 | . . . . . 1 2 . Misfires 5 | . . . . . 1 3 1 Alerts 1 | . . . . . . 1 . Weapon Failures 4 | . . . . . 3 1 . Overload Shots . | . . . . . . . . Overflow Damage 57 | . 5 . . . 9 43 . Projectiles . | . . . . . . . . Explosions 57 | . 5 . . . 9 43 . Melee . | . . . . . . . . Knockbacks 3 | . . . . 2 1 . . Impact . | . . . . . . . . Kinetic 3 | . . . . 2 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 141 | . . . . 11 37 93 . Shots 6 | . . . . 1 1 4 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 274 | . 24 34 . 20 274 179 . Average Temperature 48 | . 10 12 . 10 72 80 . Received Heat Transfer 1653 | . 198 180 . 33 540 522 180 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Peak Influence 1031 | . 213 170 . 271 294 1031 658 Initial 502 | . . 40 . . 27 191 502 Average 294 | . 76 89 . 70 99 666 551 Maximum Alert Level 3 | . 1 . . 1 1 3 2 Low Security (%) 57 | 100 90 100 . 93 79 3 . Level 1 13 | . 9 . . 6 20 23 . Level 2 12 | . . . . . . 19 100 Level 3 17 | . . . . . . 54 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . . 1 . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 15 4 . 9 20 26 9 Peak Tracking Total 7 | . 4 2 . 6 6 7 6 Tactical Retreats 5 | . . 1 . . 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Traps Triggered 15 | . 1 . . . . 14 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Disabled 5 | . . . . . . 4 1 Max in Single Turn 1 | . . . . . . 1 1 Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Accessed 15 | . 8 . 1 . 3 1 2 Terminals 7 | . 5 . . . . 1 1 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 40 | . 18 . 1 . 8 5 8 Successful 24 | . 10 . 1 . 6 . 7 Failed 16 | . 8 . . . 2 5 1 Catastrophic 4 | . 4 . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . 1 . . . . . 2 Terminals 21 | . 11 . . . . 5 5 Fabricators . | . . . . . . . . Repair Stations 10 | . 4 . . . 6 . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 2 | . . . . . 2 . . Terminal Hacks 7 | . 4 . 1 . . . 2 Record 1 | . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 Locate Traps 3 | . 2 . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . 4 . . . 5 . . Scan Component 5 | . 2 . . . 3 . . Repair 4 | . 2 . . . 2 . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer 3 | . . . . . . . 3 Insert Component 2 | . . . . . . . 2 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . 2 Terminals 2 | . . . . . . . 2 Assimilate 1 | . . . . . . . 1 Botnet 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 . . . 2 1 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 2 . . . 2 . . Time 116 | . 52 . . . 64 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . 4 . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 12 | . . . . . . 12 . Machine Destruction 12 | . . . . . . 12 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Total Allies 4 | . . . . 3 . . 1 Largest Group 2 | . . . . 2 2 . 1 Highest-Rated Group 41 | . . . . 41 41 . 10 Highest-Rated Ally 31 | . . . . 31 31 . 10 Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . 24 4 . . Total Damage 358 | . . . . 316 42 . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Turns Passed 4516 | 50 963 529 174 406 762 1359 273 Spaces Moved 2465 | 36 606 331 133 315 284 643 117 Core 7 | 7 . . . . . . . Treads 1 | . . . . . . 1 . Legs 520 | 29 491 . . . . . . Wheels 1937 | . 115 331 133 315 284 642 117 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 110 140 110 110 125 110 155 Average Speed 135 | 106 118 140 128 112 152 153 155 Slowest Speed 320 | 120 120 140 140 155 170 320 155 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 97 62 50 58 31 77 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 25 | . . . . 6 . 19 . Terrain Destroyed 136 | . 19 . . 31 17 69 . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 135 | . 19 . . 31 16 69 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Total 3263 | 44 802 366 136 350 518 884 163 Wait 348 | . 133 8 . 8 140 41 18 Move 2458 | 35 605 330 132 314 283 642 117 Hop . | . . . . . . . . Pick Up 37 | 3 13 4 3 . 7 6 1 Fast Attach 24 | 6 5 . . 2 8 1 2 Attach 13 | . . . . . 6 7 . Detach 7 | . 1 . . 2 3 1 . Swap 68 | . 12 4 1 10 11 27 3 Drop 33 | . 6 4 . 4 9 10 . Fire 190 | . 27 16 . 10 51 64 22 Melee 2 | . . . . . . 2 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 83 | . . . . . . 83 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 51 | -11/Junkyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 8) 177 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 13) 634 | -10/Materials | Discovered new exit (range 14) 710 | -10/Materials | Discovered new exit (range 10) 922 | -10/Materials | Repaired Assault Rifle 949 | -10/Materials | Repaired Assault Rifle 1014 | -10/Materials | Entered Mines 1019 | -10/Mines | Core integrity fell below 50% 1052 | -10/Mines | Discovered new exit (range 12) 1059 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1130 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1130 | -10/Mines | Discovered new exit (range 5) 1254 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1269 | -10/Mines | Learned location of 1 exit from Materials 1543 | -10/Mines | Entered Exiles 1581 | -10/Exiles | Met 8R-AWN 1604 | -10/Exiles | Met EX-HEX 1665 | -10/Exiles | Met EX-DEC 1672 | -10/Exiles | Learned location of Zion (-7) 1705 | -10/Exiles | Discovered new exit (range 14) 1717 | -10/Exiles | Entered Mines 1745 | -9/Mines | Received a Mining Laser from a helpful Derelict 2052 | -9/Mines | Learned location of 1 exit from Materials 2086 | -9/Mines | Discovered new exit (range 5) 2093 | -9/Mines | Core integrity fell below 20% 2123 | -9/Mines | Entered Materials 2123 | -8/Materials | Accompanied by 2 allies 2123 | -8/Materials | Evolved 4 slots: Utility x4 2124 | -8/Materials | Identified exit to Factory 2130 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2317 | -8/Materials | Repaired Assault Rifle 2825 | -8/Materials | Discovered exit to Factory (range 11) 2843 | -8/Materials | Identified exit to Garrison 2875 | -8/Materials | Repaired Imp. Weapon Shielding 2885 | -8/Materials | Entered Garrison 2900 | -8/Garrison | Build established: Scavenger-Mutant 2922 | -8/Garrison | Triggered checkpoint 2988 | -8/Garrison | Garrison Relay disabled 3228 | -8/Garrison | Triggered checkpoint 3236 | -8/Garrison | Triggered checkpoint 3387 | -8/Garrison | Core integrity fell below 50% 3483 | -8/Garrison | Discovered new exit (range 8) 3503 | -8/Garrison | Garrison Relay disabled 3574 | -8/Garrison | Garrison Relay disabled 3615 | -8/Garrison | Triggered checkpoint 3727 | -8/Garrison | Discovered new exit (range 12) 3939 | -8/Garrison | Discovered new exit (range 15) 3967 | -8/Garrison | Installed Relay Interface Framework 4042 | -8/Garrison | Triggered checkpoint 4095 | -8/Garrison | Core integrity fell below 20% 4162 | -8/Garrison | Lost 6 parts (1p1n4w) 4244 | -8/Garrison | Entered Materials 4517 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Scanning Imp. Weapon Shielding... Ready to analyze. >>Scanalyze Scanning: Imp. Weapon Shielding... Schematic downloaded. >>Insert(Hvy. Assault Rifle) Scanning Hvy. Assault Rifle... Ready to analyze. 04463_ W-25 Informer sends out distress signal. 04474_ System corrupted: Energy discharge (-49). 04476_ Y-45 Defender destroyed. 04492_ System corrupted: Matter fused (-5). 04498_ Critical hit (Burn: +37). 04503_ G-47 Trooper destroyed. 04505_ Technician 3a suffers critical hit (Burn). 04505_ Technician 3a destroyed. 04505_ R-06 Scavenger collects Aluminum Leg. 04509_ R-06 Scavenger collects Lgt. Armor Plating. 04513_ Critical hit (Burn: +37). 04513_ R-06 Scavenger collects Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????##?????###????????????????? | | ??????????????????????# ???? =#????????????????? | | ??????????????????????# ??? #????????????????? | | ??????????????????????# """ #????????????????? | | ??????????????????????# """ !! #????????????????? | | ??????????????????????# !! #????????????????? | | ??????????????????????# """ ! ##???????????????? | | ??????????????????????# """ #???????????????? | | ??????????????????????#*""" #????????????????? | | ??????????????????????#%@%!! ]#????????????????? | | ??????????????????#######g######????????????????? | | ??????????????????# =% #?????????????????? | | ??????????????????# ? #?????????????????? | | ?????????????????## #?????????????????? | | ?????????????????# """ "" #?????????????????? | | ?##########??????## """ S"" #?????????????????? | | ?# #???????# """ "" #?????????????????? | | ?# !!! #???????# #?????????????????? | | ?# !!! ##############/###+#####+#????????????? | | ?# !! ## # #????????????? | | ?# ## =+ #?????????????? | | ?# """ ## ?# ?????????? | | ?# """ ## # ?????????? | | ?# """ !## # """ """ ??????????? | | ?# ## # """"" """?????????????? | | ?#######+########/##### """"" """?????????????? | | ????# """"" "" ??????????? | | ????# """ """ ??????????? | | ????# ?????????? | | ????####+####### ! ?????????? | | ?????? ????# ?????????? | | ????# ??# " ????????? | | ????# // ## T ????????? | | ????# // ## " ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 1 Item Schematics ----------------- Imp. Weapon Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicBoreDetonator Manual? 0 Play Time 00:41:17 Cumulative 773.8 hours Start 2023.06.17 @ 20:09:28 End 2023.06.17 @ 20:49:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 195 Adventurer 36 Explorer 0 Win Type - Total 16 Types 16/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 34b7d5ff-cab8-493c-b982-221aad4a69fd