Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 18:20:39 Player: [THREAT] Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (738) 738 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2128 Bonus ------- None Cogmind --------- Core Integrity 365/400 Matter 269/300 Energy 101/265 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (10) --- Improved Heat Sink Improved Heat Sink Medium Battery (150) Small Matter Pod (50) Authchip [R/Combat] Heavy Assault Rifle Heavy Assault Rifle Datajack Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite Tractor Beam > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Improved Heat Sink Medium Battery Small Matter Pod Authchip [R/Combat] Heavy Assault Rifle Rocket Launcher Datajack Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 30 | 6 14 4 6 Power 6 | 1 2 1 2 Engine 5 | 1 1 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads . | . . . . Leg 7 | 2 3 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 1 1 Device 3 | . 2 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 6 2 1 Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 3 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 2 5 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 2 | . 1 1 . Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Backups 8 | 1 8 10 9 Power . | . . . . Propulsion . | . . . . Utility 3 | . 3 6 5 Weapon 3 | 1 3 3 3 Tool/Special . | . . . . Unused Backups 13 | 2 6 . 5 Power . | . . . . Propulsion 1 | . 1 . . Utility 7 | 2 2 . 3 Weapon 5 | . 3 . 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 98 99 81 Engine 8 | . 8 8 9 Core 4 | . 5 5 . Leg 27 | . 28 27 17 Device 13 | . 12 14 11 Storage 13 | . 14 14 11 Energy Gun 7 | . 10 3 . Ballistic Gun 19 | . 16 23 19 Peak Build Rating 14 | 6 13 13 14 Average Rating 10 | 5 10 11 13 On Entrance 7 | . 6 13 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 14 22 22 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 7 | . 1 1 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 1 8 10 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 10 9 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1154 | 332 424 263 135 Remotely 680 | . 282 263 135 Salvage Created 2134 | 163 1131 605 235 Parts 139 | 13 83 28 15 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | . 3 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . 8 4 4 Guns 13 | . 8 4 1 AOE 3 | . . . 3 Classes Destroyed 10 | 3 7 . . Worker 11 | 2 5 3 1 Builder 8 | . 6 . 2 Tunneler 4 | 2 1 1 . Hauler 2 | . 2 . . Recycler 12 | 1 6 4 1 Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 5 | . 3 2 . Grunt 11 | . 5 2 4 Best Kill Streak 5 | 3 5 3 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 120 | . 35 48 37 Missed 39 | . 7 16 16 Hits 81 | . 28 32 21 Projectile 81 | . 28 32 21 Critical Strikes 4 | . . 1 3 Damage Taken 1108 | . 358 420 330 Core 145 | . 74 36 35 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 19 | . 19 . . Core Remaining (%) 78 | 100 . 56 . Volleys Fired 155 | 15 76 44 20 Largest 2 | 2 2 2 2 Hottest 115 | 40 115 88 43 Shots Fired 296 | 30 144 86 36 Gun 292 | 30 144 86 32 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 206 | 30 64 80 32 Thermal 86 | . 80 6 . Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 10 | 8 10 8 5 Robot Miss Streak 4 | 2 4 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 180 | 22 84 53 21 Core Hits 81 | 6 44 20 11 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 4 . . Burn 3 | . 3 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2782 | 263 1227 723 569 Guns 2431 | 263 1227 723 218 Cannons . | . . . . Explosions 351 | . . . 351 Melee . | . . . . Ramming . | . . . . Kinetic 1771 | 263 636 654 218 Thermal 660 | . 591 69 . Explosive 351 | . . . 351 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 . Average Corruption 4 | . 4 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 27 | . 15 12 . Message Errors 10 | . 8 2 . Matter Fused 3 | . 1 2 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 2 | . 1 1 . Parts Rejected 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 4 | . 2 2 . Data Loss (major) 1 | . 1 . . Misfires 2 | . 1 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles . | . . . . Explosions 13 | . . . 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 83 | . . . 83 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 211 | . 149 211 71 Average Temperature 31 | . 22 42 32 Received Heat Transfer 618 | . 174 243 201 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1961 | . 1813 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 147 | 10 86 35 147 Initial . | . . . . Average 16 | 1 21 6 27 Influence Increases 718 | 25 342 140 211 Destroy 0b10 Robot/C 320 | . 160 80 80 Destroy 0b10 Robot/NC 220 | 25 125 50 20 Destroy Leader 60 | . 40 10 10 Successful Hack 26 | . 12 . 14 Disable Machine 45 | . . . 45 Destroy Structure 47 | . 5 . 42 Influence Decreases 586 | 25 342 140 79 Time Decay 531 | 25 332 130 44 Lost Part 55 | . 10 10 35 Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 15 5 5 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts 16 | . 16 . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed 7 | . 7 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 8 . 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 22 . 3 Successful 14 | . 13 . 1 Failed 11 | . 9 . 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 12 | . 9 . 3 Terminals 21 | . 18 . 3 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Reprogram Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 . 1 Terminals 5 | . 4 . 1 Botnet 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 6 | . 5 . 1 Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 2 | . . 2 . Seismic 2 | . . 2 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1945 | 138 1127 529 151 Spaces Moved 880 | 67 487 277 49 Core 12 | 8 . . 4 Treads . | . . . . Legs 868 | 59 487 277 45 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 147 | 111 155 135 179 Slowest Speed 400 | 120 190 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 83 81 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 46 | . . . 46 Melee . | . . . . Projectile . | . . . . AOE 46 | . . . 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1244 | 101 720 346 77 Wait 104 | 2 86 16 . Move 877 | 66 486 276 49 Hop . | . . . . Pick Up 37 | 10 24 1 2 Fast Attach 6 | . . 4 2 Attach 10 | 6 2 . 2 Detach . | . . . . Swap 19 | . 14 3 2 Drop 20 | 2 16 2 . Fire 155 | 15 76 44 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 16 | . 16 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 13) 896 | -10/Materials | Repaired Imp. Heat Sink 916 | -10/Materials | Discovered new exit (range 16) 1069 | -10/Materials | Discovered new exit (range 8) 1266 | -10/Materials | Entered Mines 1351 | -10/Mines | Learned 4 Materials zone layouts 1550 | -10/Mines | Discovered new exit (range 7) 1630 | -10/Mines | Build established: Scavenger-Mutant 1772 | -10/Mines | Discovered new exit (range 5) 1781 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1795 | -10/Mines | Entered Materials 1795 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1946 | -9/Materials | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer builds a Wall. Fusion Modulator explodes. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired Aluminum Leg. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Aluminum Leg. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. K-01 Serf destroyed. U-05 Engineer destroyed. Aluminum Leg destroyed. Destroyed Aluminum Leg. Tractor Beam destroyed. Destroyed Tractor Beam. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????!!!!???????????????????????? | | ???????????!!!!!#??????????????????????? | | ??????????? ###????????????????????? | | ??????????## ;;###? ??????????????? | | ????????###; # ????????????? | | ????????? + ????????????? | | ???????##+;; ; ###########? | | ????# ? ; ; = # """ #? | | ????# """ ; ; # """"" #? | | ????# """ = # """"" ## | | ????# """ # """"" # | | ????? #?#+## """ # | | ??????? ! ! #??# ## # | | ???#######; #??# ## # | | ???# ; ! % | #### ## # | | ???# ; @ ==%!ou ########+#### | | ???# ###?# ### | | ???# ! # # ##???# | | ???# ??# ###????# | | ???# ????# #??????#+####### | | ???#??????# #######???? # | | ??????????# # #???? 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""" # ##### | | ??????# # #???? # ## | | ??????# #+#####???? # ## " | | ??????# #????????###+##### ## "" | | ??????####### #????????### ###?# ## "" | | ????????????# #????????# #?# ## "" | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ??########### #??????????????????????? | | ??# # #??????????????????????? | | ??# """ # #??????????????????????? | | ??# ** """ # #??????????????????????? | | ??# * """ + #??????????????????????? | | ??# # ###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 52% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralSalvagingTelecube Manual? 0 Play Time 00:12:30 Cumulative 85.0 hours Start 2026.06.30 @ 18:09:07 End 2026.06.30 @ 18:20:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 35 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 91% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: de6782c7-9ecf-4ba2-b0d2-366239e5f9bb