Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.18 @ 17:36:51 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (209) 209 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2079 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Small Storage Unit Medium Storage Unit Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Signal Interpreter Terrain Scan Processor Transport Network Coupler > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Small Storage Unit Rocket Launcher Flail [Rating: 13] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Terrain Scan Processor Device Seismic Detector Processor Terrain Scan Processor Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 16 | 3 1 . 7 5 Power 2 | . . . . 2 Engine 2 | . . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . 1 . 2 . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . 1 . 2 . Utility 4 | 1 . . 2 1 Device 1 | 1 . . . . Storage . | . . . . . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . . 3 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . . 1 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 8 | . . 1 3 4 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 2 | . . 1 . 1 Weapon 3 | . . . 2 1 Highest Loss Streak 3 | . . 1 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 42 | . 43 41 47 38 Flight 7 | . 1 11 15 5 Device 4 | . 14 8 . . Processor 13 | . . . 17 22 Ballistic Gun 15 | . 28 22 13 7 Impact Weapon 1 | . . . . 3 Naked Turns 19 | . . . . 19 Heaviest Build 4 | 4 4 4 4 3 Greatest Support 8 | 3 4 4 8 8 Greatest Overweight (x) 1 | 1 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 2 4 5 5 Average Carried 3 | 2 2 2 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 2 2 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 390 | 246 . . 63 81 Remotely . | . . . . . Salvage Created 239 | 16 . . 113 110 Parts 19 | 1 . . 17 1 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 8 | . . . 5 3 Melee 1 | . . . . 1 Guns 5 | . . . 5 . Classes Destroyed 4 | 1 . . 2 1 Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Swarmer 6 | . . . 5 1 Sentry 2 | . . . . 2 Best Kill Streak 5 | 1 . . 5 2 Combat Bots Only 5 | . . . 5 2 Max Kills in Single Turn 1 | 1 . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 1438 | . 117 53 625 643 Core 1016 | . 83 10 373 550 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 66 . 4 . Volleys Fired 39 | 4 . . 20 15 Largest 2 | 2 . . 2 1 Hottest 40 | 40 . . 40 20 Shots Fired 53 | 8 . . 30 15 Gun 53 | 8 . . 30 15 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 53 | 8 . . 30 15 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 7 . . 10 5 Robot Miss Streak 2 | 1 . . 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 46 | 7 . . 23 16 Core Hits 13 | 2 . . 10 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 2 | . . . . 2 Smash 2 | . . . . 2 Melee Attacks 23 | . . . . 23 Impact 23 | . . . . 23 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 785 | 72 . . 237 476 Guns 363 | 72 . . 237 54 Cannons . | . . . . . Explosions 151 | . . . . 151 Melee 271 | . . . . 271 Ramming . | . . . . . Kinetic 363 | 72 . . 237 54 Thermal . | . . . . . Explosive 151 | . . . . 151 Electromagnetic . | . . . . . Impact 271 | . . . . 271 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 72 | . . . . 72 Projectiles . | . . . . . Explosions 2 | . . . . 2 Melee 70 | . . . . 70 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 151 | . . . . 151 Shots 2 | . . . . 2 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 19 | . . . 19 4 Average Temperature 8 | . . . 19 3 Received Heat Transfer 300 | . 12 21 114 153 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions 5 | . . . . 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 392 | 5 48 60 392 392 Initial 165 | . 3 20 25 165 Average 146 | 1 7 38 193 255 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 64 | 100 100 100 55 32 Level 1 35 | . . . 44 67 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 6 8 24 15 Peak Tracking Total 13 | . 8 11 13 10 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 5 | . 4 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 5 | . . . . 5 Max in Single Turn 4 | . . . . 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 10 | . . 2 5 3 Terminals 10 | . . 2 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . . 6 9 10 Successful 11 | . . 1 3 7 Failed 14 | . . 5 6 3 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 10 | . . 3 . 7 Terminals 25 | . . 6 9 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 1 3 2 Open Door 2 | . . . 2 . Locate Traps 1 | . . . . 1 Zone Layout 3 | . . 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . . . 5 Terminals 5 | . . . . 5 Track 1 | . . . . 1 Botnet 3 | . . . . 3 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . 2 4 2 Full Trace Events 3 | . . 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 567 | 43 135 36 155 198 Spaces Moved 720 | 41 154 84 261 180 Core 271 | 41 120 . 1 109 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 449 | . 34 84 260 71 Fastest Speed 37 | 50 40 40 37 37 Average Speed 51 | 60 86 40 37 44 Slowest Speed 100 | 100 100 40 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . 2 . 5 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 39 17 68 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . . . . 47 Melee . | . . . . . Projectile . | . . . . . AOE 47 | . . . . 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 823 | 51 152 85 283 252 Wait 21 | . . . . 21 Move 702 | 40 149 83 250 180 Hop 7 | . 2 . 5 . Pick Up 8 | 4 . 2 . 2 Fast Attach 9 | 1 1 . 5 2 Attach 6 | 2 . . 1 3 Detach 4 | . . . 1 3 Swap 1 | . . . 1 . Drop 2 | . . . . 2 Fire 39 | 4 . . 20 15 Melee 23 | . . . . 23 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 4) 179 | -10/Materials | Entered another Materials area 179 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 213 | -9/Materials | Discovered new exit (range 3) 215 | -9/Materials | Entered Storage 284 | -9/Storage | Core integrity fell below 50% 308 | -9/Storage | Core integrity fell below 20% 318 | -9/Storage | Build established: Mutant 320 | -9/Storage | Lost 3 parts (1n2w) 365 | -9/Storage | Discovered new exit (range 16) 370 | -9/Storage | Entered Materials 370 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 539 | -8/Materials | Core integrity fell below 50% 549 | -8/Materials | Released all parts (3) 555 | -8/Materials | Core integrity fell below 20% 568 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00536_ U-05 Engineer lays Concrete. 00537_ K-01 Serf destroyed. 00537_ U-05 Engineer lays Concrete. 00542_ R-06 Scavenger collects Wheel. 00542_ U-05 Engineer lays Concrete. 00544_ Destroyed Flight Unit. 00544_ S-10 Pest system corrupted by crushing effect. 00545_ U-05 Engineer lays Concrete. 00546_ R-06 Scavenger collects Lgt. Ion Engine. 00546_ U-05 Engineer lays Concrete. 00547_ Destroyed Lgt. Ion Engine. 00547_ S-10 Pest system corrupted by crushing effect. 00547_ Lgt. Assault Rifle fried. 00547_ S-10 Pest destroyed. 00548_ U-05 Engineer lays Concrete. 00549_ Released Transport Network Coupler. 00549_ Released Terrain Scan Processor. 00549_ Released Flail. 00549_ Slammed into G-47 Trooper. 00550_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????###########???????????????????? | | ????????# #???????????????????? | | ????????#! #???????????????????? | | ????????# #???????????????????? | | ????????# * #???????????????????? | | ????????# #???????????????????? | | ????????? #?????????#?????????? | | ??????????? #??????? #?????????? | | ????????????? 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