Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 20:36:44 Player: Mogwok Wargfriend Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (203) 1015 Value Destroyed (5279) 5279 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (476) 476 TOTAL SCORE: 11830 Bonus ------- Follower Combat Kills 40 Entered DSFs 500 Met Data Miner 300 Friendly Fire -364 Cogmind --------- Core Integrity 0/1000 Matter 159/300 Energy 238/325 System Corruption 0% Temperature Critical (5649) Movement Core (700) Ox13 Location -5/DSF Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY (8) ------ Advanced Heat Sink Medium Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Microactuators Microactuators > --- WEAPON (3) ------- Greatsword Falx > --- INVENTORY (10) --- Angular Momentum Engine Flexi-carbon Leg Advanced VSS Leg Advanced Targeting Computer Armor Integrity Analyzer Power Sword Sapper Charge Sapper Charge Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Microactuators Microactuators > --- WEAPON ----------- Makeshift Hammer Power Sword Falx > --- INVENTORY -------- Antimatter Reactor Greatsword Falx Sapper Charge Sapper Charge [Rating: 79] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Microactuators Device Microactuators Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Propulsion Shielding Weapon Great Axe Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 1 1 . . . . . . Utility 6 | . . 2 1 1 . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 181 | 7 7 43 32 33 13 19 3 . 8 3 13 Power 22 | 1 2 6 3 1 2 3 . . 3 . 1 Engine 18 | 1 2 6 3 1 1 2 . . 2 . . Core 2 | . . . . . 1 1 . . . . . Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 76 | 2 2 12 17 15 6 9 1 . 5 . 7 Treads 12 | . . . 2 3 1 4 . . 1 . 1 Leg 42 | 2 . . 9 12 4 5 1 . 3 . 6 Wheel 11 | . . 10 1 . . . . . . . . Hover 9 | . 2 2 4 . 1 . . . . . . Flight 2 | . . . 1 . . . . . 1 . . Utility 39 | 2 2 9 6 8 4 4 . . . 3 1 Device 21 | 1 1 4 3 7 . 2 . . . 2 1 Storage 4 | 1 1 2 . . . . . . . . . Processor 7 | . . . 2 1 1 2 . . . 1 . Hackware 1 | . . 1 . . . . . . . . . Protection 6 | . . 2 1 . 3 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 44 | 2 1 16 6 9 1 3 2 . . . 4 Energy Gun 9 | 1 . 7 1 . . . . . . . . Energy Cannon 4 | . . 4 . . . . . . . . . Ballistic Gun 5 | 1 . 3 1 . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . Launcher 6 | . . 2 1 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . Slashing Weapon 17 | . . . 3 5 1 3 1 . . . 4 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 2 . 1 . . . . . . Corrupted Parts 2 | . . . . 1 . 1 . . . . . System Corruption 9 | . . . . 4 . 5 . . . . . Parts Lost 52 | . 1 9 14 4 2 11 . . 2 . 9 Power 10 | . . 3 1 1 1 2 . . 1 . 1 Propulsion 22 | . . 2 7 1 1 6 . . 1 . 4 Utility 10 | . 1 2 3 1 . 2 . . . . 1 Weapon 10 | . . 2 3 1 . 1 . . . . 3 Highest Loss Streak 10 | . 1 3 10 3 2 5 . . 1 . 7 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 96 | . 99 99 87 95 98 92 100 100 99 96 94 Engine 7 | . 14 10 8 7 5 4 6 6 4 . . Treads 2 | . . . 1 3 4 9 . . 3 5 . Leg 20 | . 12 . 18 26 26 18 32 33 28 23 25 Wheel 3 | . . 21 2 . . . . . . . . Hover 2 | . 15 . 2 . . . . . . . . Device 12 | . 14 13 16 17 7 7 6 6 6 10 15 Storage 8 | . 14 11 9 7 6 6 6 6 6 5 5 Processor 14 | . . . 9 19 20 19 26 26 26 26 24 Hackware 1 | . . 8 6 . . . . . . . . Protection 2 | . . 10 1 . 4 2 . . . . . Energy Gun 3 | . 14 9 1 . . . . . . . . Ballistic Gun 1 | . 9 4 . . . . . . . . . Ballistic Cannon 1 | . 4 3 . . . . . . . . . Impact Weapon 2 | . . . . 3 6 2 5 6 6 5 3 Slashing Weapon 7 | . . . 6 7 13 16 13 13 13 11 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 41 | 15 21 26 28 30 37 40 34 32 34 37 41 Greatest Support 76 | 20 20 20 35 52 54 57 40 40 76 56 56 Greatest Overweight (x) 13 | 3 6 2 4 1 1 1 . . . . 13 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 5 8 9 9 9 9 9 9 10 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 10 10 10 10 10 9 8 Class Distribution -------------------- 34% | Gladiator 24% | Scavenger-Mutant 18% | Scavenger-Gladiator 16% | Derelict-Gladiator 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Data Miner Derelict-Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Scavenger-Gladiator | -5/DSF Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Matter Collected 2979 | 309 409 776 370 409 120 195 114 . 80 . 197 Remotely . | . . . . . . . . . . . . Salvage Created 8291 | 189 604 1912 1482 2328 297 502 59 . 639 . 279 Parts 404 | 12 39 115 57 100 9 20 8 . 34 . 10 Haulers Intercepted 11 | . 2 5 2 2 . . . . . . . Recyclers Shooed 5 | . 1 1 . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . 8 12 . 33 . . Prevented 6 | . . . . . . 4 . . 2 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 109 | . 10 24 19 21 5 13 1 . 12 . 4 Melee 54 | . . . 10 17 3 7 1 . 12 . 4 Guns 23 | . 10 12 1 . . . . . . . . Cannons 14 | . . 12 2 . . . . . . . . AOE 6 | . . . 6 . . . . . . . . Classes Destroyed 19 | 3 5 4 2 1 . 2 . . 1 . 1 Worker 16 | 2 1 5 5 3 . . . . . . . Builder 15 | . 1 6 1 6 1 . . . . . . Tunneler 8 | 3 . 1 1 2 1 . . . . . . Hauler 11 | . 2 5 2 2 . . . . . . . Recycler 23 | 1 2 3 4 12 1 . . . . . . Minesweeper 2 | . . . . . . 1 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 4 | . . 2 . 1 1 . . . . . . Watcher 12 | . 2 4 2 3 1 . . . . . . Swarmer 29 | . 6 . . 3 5 11 1 . 3 . . Grunt 47 | . 4 12 16 10 . . . . 5 . . Brawler 3 | . . 3 . . . . . . . . . Duelist 2 | . . 1 . 1 . . . . . . . Protector 1 | . . . . . . . . . 1 . . Sentry 14 | . . 8 2 2 . 1 . . 1 . . Specialist 4 | . . . . . . . . . . . 4 Hunter 2 | . . . 1 . . . . . 1 . . Programmer 6 | . . . . 5 . . . . 1 . . Thug 1 | . . . . . . 1 . . . . . Savage 1 | . . . . . . 1 . . . . . Mutant 1 | . . . . . . 1 . . . . . Best Kill Streak 7 | 4 5 6 7 4 4 4 1 . 4 . 2 Combat Bots Only 5 | . 3 5 5 3 3 4 1 . 4 . 2 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . Melee 1 | . . . 1 1 1 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Hostile Shots Fired 725 | . 41 132 142 153 25 110 6 . 47 . 69 Missed 178 | . 11 30 35 44 8 17 4 . 7 . 22 Damage Taken 8987 | . 315 1430 1457 1283 253 1549 67 . 703 . 1930 Core 2288 | . 72 269 333 239 29 105 . . 92 . 1149 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 95 | . . 61 34 . . . . . . . . Regen/Repaired (Parts) 32 | . . . . 32 . . . . . . . Core Remaining (%) 63 | 100 71 32 39 65 . . . . 73 . . Volleys Fired 233 | 13 59 131 30 . . . . . . . . Largest 2 | 2 2 2 2 . . . . . . . . Hottest 124 | 70 85 124 124 . . . . . . . . Shots Fired 448 | 26 118 257 47 . . . . . . . . Gun 315 | 26 106 166 17 . . . . . . . . Cannon 116 | . 12 87 17 . . . . . . . . Launcher 17 | . . 4 13 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 164 | 13 59 92 . . . . . . . . . Thermal 267 | 13 59 161 34 . . . . . . . . Explosive 17 | . . 4 13 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 5 11 15 8 . . . . . . . . Robot Miss Streak 6 | 3 6 3 4 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 491 | 16 56 158 65 98 12 43 3 . 29 . 11 Core Hits 206 | 7 26 63 48 28 3 9 2 . 15 . 5 Critical Kills 4 | . . . . 1 1 1 . . 1 . . Critical Parts Destroyed 13 | . . . . 11 1 1 . . . . . Critical Strikes 46 | 1 2 6 5 17 2 7 . . 4 . 2 Burn 6 | 1 2 3 . . . . . . . . . Blast 3 | . . 3 . . . . . . . . . Smash 18 | . . . . 13 2 2 . . 1 . . Sever 19 | . . . 5 4 . 5 . . 3 . 2 Melee Attacks 359 | . . . 50 150 30 58 15 . 36 . 20 Impact 139 | . . . . 67 23 37 3 . 7 . 2 Slashing 220 | . . . 50 83 7 21 12 . 29 . 18 Piercing . | . . . . . . . . . . . . Sneak Attacks 58 | . . . 13 30 5 7 1 . 1 . 1 Combat Hostiles 2 | . . . . . . . . . 1 . 1 Follow-up Attacks 32 | . . . . 9 2 10 . . 9 . 2 Damage Inflicted 18509 | 207 760 2730 3846 6137 819 1948 195 . 1302 . 565 Guns 2729 | 207 760 1603 159 . . . . . . . . Cannons 1347 | . . 1081 266 . . . . . . . . Explosions 798 | . . 43 755 . . . . . . . . Melee 13632 | . . . 2666 6137 819 1948 195 . 1302 . 565 Ramming 3 | . . 3 . . . . . . . . . Kinetic 1388 | 119 374 895 . . . . . . . . . Thermal 2688 | 88 386 1789 425 . . . . . . . . Explosive 798 | . . 43 755 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 4730 | . . . . 2426 819 1237 . . 200 . 48 Slashing 8902 | . . . 2666 3711 . 711 195 . 1102 . 517 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . 3 . 9 . 5 5 5 5 . . Average Corruption 4 | . . 3 . 5 . 5 5 5 5 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 169 | . . 30 . 46 . 23 32 1 37 . . Message Errors 47 | . . 8 . 9 . 11 7 1 11 . . Matter Fused 39 | . . 9 . 11 . 3 11 . 5 . . Heat Flow Errors 20 | . . 3 . 4 . 3 5 . 5 . . Energy Discharges 27 | . . 3 . 8 . 1 7 . 8 . . Parts Rejected 1 | . . 1 . . . . . . . . . Data Loss (minor) 16 | . . 2 . 5 . 4 . . 5 . . Data Loss (major) 8 | . . . . 6 . . 1 . 1 . . Misfires 2 | . . 2 . . . . . . . . . Alerts 8 | . . 1 . 3 . 1 1 . 2 . . Weapon Failures 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 3520 | . . 18 650 2092 373 280 . . 96 . 11 Projectiles 18 | . . 18 . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 3502 | . . . 650 2092 373 280 . . 96 . 11 Knockbacks 23 | . . 2 . 9 4 6 . . 1 . 1 Impact 21 | . . . . 9 4 6 . . 1 . 1 Kinetic 2 | . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 49 | . . 1 48 . . . . . . . . Shots 2 | . . . 2 . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 5649 | 63 284 228 315 258 . 264 271 . 253 . 5649 Average Temperature 338 | 24 54 55 130 110 . 119 114 . 110 . 1726 Received Heat Transfer 2126 | . 60 537 675 321 . 103 . . 196 . 234 Effects 54 | . . . . . . . . . . . 54 Shutdowns 10 | . . . . . . . . . . . 10 Energy Bleed 9 | . . . . . . . . . . . 9 Interference 6 | . . . . . . . . . . . 6 Matter Decay 4 | . . . . . . . . . . . 4 Short Circuit 5 | . . . . . . . . . . . 5 Damage (minor) 7 | . . . . . . . . . . . 7 Damage (major) 7 | . . . . . . . . . . . 7 Damage (core) 6 | . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 31 | . . . . 21 8 2 . . . . . Impact Corruptions 68 | . . . . 41 15 9 . . 2 . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . 6 . . . . . . . . . Heat Transferred 6734 | 333 1258 4255 888 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Peak Influence 379 | 30 206 379 366 276 197 . . . . . 105 Initial 139 | . 19 . 131 139 119 . . . . . . Average 136 | 14 68 168 169 171 111 . . . . . 53 Maximum Alert Level 1 | . 1 1 1 1 . . . . . . . Low Security (%) 70 | 100 86 56 60 60 100 . . . . 100 100 Level 1 29 | . 13 43 39 39 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 Squads Dispatched 28 | . 2 3 9 8 1 . . . 2 . 3 Investigation 7 | . 1 2 2 2 . . . . . . . Extermination 5 | . . . . 5 . . . . . . . Reinforcement 11 | . 1 1 4 1 1 . . . . . 3 Assault 2 | . . . . . . . . . 2 . . Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Distress Signals 10 | . 1 2 6 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 183 | . 16 37 41 32 11 17 4 . 15 . 10 Peak Tracking Total 8 | . 6 6 8 4 4 7 3 . 5 . 3 Tactical Retreats 28 | . . 1 13 2 1 4 . . 2 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Traps Triggered 6 | . 1 2 2 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . 2 . . . . 1 . . Time Bombs Activated 1 | . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Machines Disabled 9 | . . 4 1 2 . 2 . . . . . Max in Single Turn 1 | . . 1 1 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Machines Accessed 51 | . 9 11 5 14 4 1 2 4 . 1 . Terminals 30 | . 7 9 4 7 2 . . . . 1 . Fabricators 3 | . . . . 2 1 . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units 6 | . 2 2 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 2 1 . . . . . . Total Hacks 151 | . 34 31 11 34 7 1 2 29 . 2 . Successful 82 | . 19 11 6 12 1 1 2 29 . 1 . Failed 69 | . 15 20 5 22 6 . . . . 1 . Catastrophic 14 | . 2 5 . 6 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 85 | . 26 32 6 15 6 . . . . . . Terminals 79 | . 25 25 9 16 2 . . . . 2 . Fabricators 3 | . . . . 2 1 . . . . . . Repair Stations 7 | . . . . 7 . . . . . . . Recycling Units 21 | . 9 6 2 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 9 | . . . . 5 4 . . . . . . Terminal Hacks 58 | . 13 4 4 4 . 1 2 29 . 1 . Record 12 | . 1 . . . . . . 11 . . . Part Schematic 12 | . 3 . . . . . . 9 . . . Robot Schematic 6 | . . . . . . . . 6 . . . Robot Analysis 7 | . 5 1 1 . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . 3 . . . Open Door 3 | . . . . . . 1 2 . . . . Open DSF 3 | . . . . 2 . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 5 | . 1 1 2 1 . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . 2 1 . 2 . . . . . . . Report Inventory 4 | . 2 1 . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 6 2 2 . . . . . . . Terminals 5 | . 1 4 . . . . . . . . . Assimilate 3 | . . 3 . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . 3 2 2 2 . . . . . . . Monitor 1 | . 1 . . . . . . . . . . Reject 5 | . 1 2 1 1 . . . . . . . Mask 3 | . 1 . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 39 | . 8 10 4 13 3 . . . . 1 . Full Trace Events 5 | . 1 2 . 2 . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . 3 . . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 22 | . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Total Allies 4 | . . 1 . . . 3 . . . . . Largest Group 3 | . . 1 1 . . 3 3 . . . . Highest-Rated Group 87 | . . 10 10 . . 87 87 . . . . Highest-Rated Ally 31 | . . 10 10 . . 31 31 . . . . Total Orders 4 | . . 2 2 . . . . . . . . STAY 2 | . . 1 1 . . . . . . . . FOLLOW 2 | . . 1 1 . . . . . . . . Ally Attacks 9 | . . . . . . . 9 . . . . Total Damage 175 | . . . . . . . 175 . . . . Kills 2 | . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Robot Analysis Total 7 | . 5 1 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Turns Passed 14123 | 208 1687 2203 1146 3082 817 1371 1434 128 1457 142 448 Spaces Moved 9478 | 121 1138 1500 733 2113 509 852 1075 99 1056 112 170 Core 10 | 6 1 . . . . . . . . . 3 Treads 20 | . . . 18 . 2 . . . . . . Legs 7153 | 115 500 . 557 2113 507 852 1075 99 1056 112 167 Wheels 1589 | . . 1500 89 . . . . . . . . Hover 706 | . 637 . 69 . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 116 80 95 120 116 130 130 130 123 123 120 Average Speed 123 | 118 118 96 117 126 142 136 130 130 125 123 183 Slowest Speed 700 | 200 350 110 320 200 240 200 130 130 130 123 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 5 90 74 51 42 13 86 97 75 79 2 70 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 15 | . . . . . . 2 13 . . . . Spaces Dug 48 | . . . 6 28 5 . 2 . 1 . 6 Terrain Destroyed 119 | . . 35 42 28 5 . 2 . 1 . 6 Melee 48 | . . . 6 28 5 . 2 . 1 . 6 Projectile 1 | . . 1 . . . . . . . . . AOE 70 | . . 34 36 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Total 11225 | 158 1374 2003 933 2410 576 998 1101 98 1160 116 298 Wait 773 | 1 120 283 58 97 20 39 7 . 54 1 93 Move 9465 | 120 1137 1499 732 2112 508 851 1072 98 1055 111 170 Hop 1 | . . . . . . . 1 . . . . Pick Up 103 | 13 24 15 12 14 2 9 3 . 6 . 5 Fast Attach 78 | 6 3 13 15 10 8 11 3 . 5 1 3 Attach 48 | 1 1 10 10 7 2 7 . . . 2 8 Detach 14 | . 2 2 4 . 3 1 . . . 1 1 Swap 55 | . 3 20 7 16 3 1 . . 3 . 2 Drop 129 | 4 25 28 15 24 7 7 6 . 12 . 1 Fire 233 | 13 59 131 30 . . . . . . . . Melee 294 | . . . 50 130 23 43 9 . 24 . 15 Ram 2 | . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 29 | . . . . . . 29 . . . . . Trap 1 | . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 209 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 996 | -10/Materials | Discovered new exit (range 5) 1067 | -10/Materials | Discovered new exit (range 9) 1252 | -10/Materials | Build established: Scavenger-Mutant 1598 | -10/Materials | Discovered new exit (range 10) 1835 | -10/Materials | Discovered new exit (range 8) 1896 | -10/Materials | Entered another Materials area 1896 | -9/Materials | Evolved 2 slots: Utility x2 2442 | -9/Materials | Discovered new exit (range 3) 2653 | -9/Materials | Core integrity fell below 50% 2789 | -9/Materials | Discovered new exit (range 8) 3000 | -9/Materials | Discovered new exit (range 14) 3407 | -9/Materials | Lost 3 parts (1p1u1w) 3450 | -9/Materials | Discovered new exit (range 7) 3596 | -9/Materials | Discovered new exit (range 13) 4099 | -9/Materials | Entered another Materials area 4099 | -8/Materials | Accompanied by 1 ally 4099 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4304 | -8/Materials | Lost 10 parts (1p3n3u3w) 4313 | -8/Materials | Garrison activated, responded to threat 4678 | -8/Materials | Build established: Scavenger-Gladiator 4893 | -8/Materials | Discovered new exit (range 8) 5043 | -8/Materials | Identified exit to Storage 5055 | -8/Materials | Core integrity fell below 50% 5118 | -8/Materials | Discovered new exit (range 11) 5245 | -8/Materials | Entered Factory 5245 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5329 | -7/Factory | Identified exit to DSF 5456 | -7/Factory | Repaired Microactuators 5664 | -7/Factory | Discovered new exit (range 14) 6061 | -7/Factory | Discovered new exit (range 7) 6532 | -7/Factory | Lost 3 parts (1p1u1w) 6706 | -7/Factory | Build established: Gladiator 8327 | -7/Factory | Entered another Factory area 8327 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9019 | -6/Factory | Discovered new exit (range 14) 9144 | -6/Factory | Entered Lower Caves 9247 | -6/Lower Caves | Attracted the attention of an 0b10 base 9476 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 9735 | -6/Lower Caves | Lost 4 parts (3n1u) 10155 | -6/Lower Caves | Spotted B-75 Beast 10322 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10472 | -6/Lower Caves | Discovered new exit (range 14) 10515 | -6/Lower Caves | Entered another Lower Caves area 10515 | -6/Lower Caves | Accompanied by 3 allies 10670 | -6/Lower Caves | Discovered new exit (range 8) 11086 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11099 | -6/Lower Caves | Learned 8 Factory zone layouts 11201 | -6/Lower Caves | Encountered a Warlord checkpoint 11388 | -6/Lower Caves | Discovered new exit (range 11) 11644 | -6/Lower Caves | Build established: Derelict-Gladiator 11890 | -6/Lower Caves | Spotted B-75 Beast 11949 | -6/Lower Caves | Entered Data Miner 11949 | -6/Data Miner | Discovered new exit (range 6) 11974 | -6/Data Miner | Met Data Miner 12026 | -6/Data Miner | Learned location of Section 7 (-3) 12026 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12047 | -6/Data Miner | Received God Mode back door access code from Data Miner 12077 | -6/Data Miner | Entered Proximity Caves 12078 | -5/Proximity Caves | Identified exit to Factory 12108 | -5/Proximity Caves | Derelict sapper outpost attacked 12325 | -5/Proximity Caves | Encountered a Derelict sapper outpost 12741 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13534 | -5/Proximity Caves | Entered Factory 13534 | -5/Factory | Evolved 2 slots: Utility x2 13535 | -5/Factory | Identified exit to Upper Caves 13537 | -5/Factory | Identified exit to DSF 13676 | -5/Factory | Entered DSF 13726 | -5/DSF | Additional patrols routed to DSF 13747 | -5/DSF | Wild Derelicts raided the area 13885 | -5/DSF | Lost 7 parts (1p4n1u1w) 13897 | -5/DSF | Sterilization system engaged 13917 | -5/DSF | Ambient heat levels rising (+10) 13932 | -5/DSF | Ambient heat levels rising (+10) 13947 | -5/DSF | Ambient heat levels rising (+10) 13962 | -5/DSF | Ambient heat levels rising (+10) 13977 | -5/DSF | Ambient heat levels rising (+10) 13992 | -5/DSF | Ambient heat levels rising (+10) 14007 | -5/DSF | Ambient heat levels rising (+10) 14022 | -5/DSF | Ambient heat levels rising (+10) 14037 | -5/DSF | Ambient heat levels rising (+10) 14052 | -5/DSF | Ambient heat levels rising (+10) 14067 | -5/DSF | Ambient heat levels rising (+10) 14068 | -5/DSF | Core integrity fell below 50% 14082 | -5/DSF | Ambient heat levels rising (+10) 14097 | -5/DSF | Ambient heat levels rising (+10) 14102 | -5/DSF | Core integrity fell below 20% 14109 | -5/DSF | Build established: Scavenger-Gladiator 14112 | -5/DSF | Ambient heat levels rising (+10) 14125 | -5/DSF | Core destroyed Last Messages --------------- 14099_ Overheating: Flexi-carbon Leg damaged (-59). 14100_ Overheating: Broken Melee Analysis Suite damaged (-5). 14102_ Overheating: Core damaged (-190). 14104_ Overheating: Adv. Melee Analysis Suite damaged (-3). 14105_ Overheating: Energy bleed (-55). 14107_ Acquired 10 matter. 14108_ Power failure, Antimatter Reactor shutdown. 14108_ Flexi-carbon Leg broken. 14108_ Overheating: Short circuit. 14110_ Overheating: Energy bleed (-66). 14112_ ALERT: Ambient heat levels +10. 14114_ Overheating: Energy bleed (-43). 14117_ Power failure, Antimatter Reactor shutdown. 14117_ Overheating: Energy bleed (-46). 14125_ Overheating: Core damaged (-160). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????#;####??????????????????????? | | ?????????????????????|| ??????????????????????? | | ?????????????????????|| ??????????????????????? | | ?????????????????????? % ??????????????????????? | | ?????????????????????? =%! ??????????????????????? | | ??????????????????????# !%#??????????????????????? | | ????????????????????### =##?????????????????????? | | ????????????????????#!! ?????????????????????? | | ????????????????????#!! ??????????????????????? | | ?????????????????????!! ??????????????????????? | | ????????????????????### ###????????????????????? | | ????????????????????#!! @!!#????????????????????? | | ????????????????????#!! !!#????????????????????? | | ????????????????????#!!%! !!#????????????????????? | | ??????######??#########= ;##?###????????????????? | | ??????#]] ## #!!!### ##?]]]#?? #????????????? | | ??????#]] ## #!!! # %##]]]# ## ?????????? | | ??????# % % !????????? | | ??????# % % !????????? | | ??????# % % % !????????? | | ??????# % ## #]]]## % ##!!!# ## ?????????? | | ??????# ## ??#]]]?##% ##?!!!#?? #????????????? | | ??????### ###??###?### ###?###????????????????? | | ???????# ###????#!! !!#????????????????????? | | ???????# # #???##!! !!#????????????????????? | | ???????# ###???# !! !!#????????????????????? | | ???????##[%###?????#### ###????????????????????? | | ???????#! *!#?????##== !!#????????????????????? | | ???????#! !!#?????##== !!#????????????????????? | | ???????## ######### == !!#????????????????????? | | ??????### [###!!#!!! ## %###????????????????????? | | ????###"" ##!!#!! ### !###????????????????????? | | ????""""" [ !% /#????????????????????? | | ????"##"" ! !!% #????????????????????? | | ??????#"""""##!!# #]]!^^/ #????????????????????? | | ??????#"""""#########]]!^^//#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 19 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteBladeWeb Manual? 0 Play Time 01:29:24 Cumulative 116.6 hours Start 2024.03.23 @ 00:02:03 End 2024.03.23 @ 20:36:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b924500f-4043-4bfb-beb2-fab970f81333