Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.19 @ 04:09:44 Player: CL-1C0 Result: Destroyed by 5G-6IN(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (574) 574 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1114 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 124/125 System Corruption 2% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Small Laser Light Cannon > --- INVENTORY (15) --- Light Ion Engine Wheel Wheel Compact Wheel Structural Scanner Terrain Scanner Terrain Scanner Seismic Detector Small Laser Grenade Launcher Welding Torch Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Compact Wheel Structural Scanner Terrain Scanner Terrain Scanner Seismic Detector Welding Torch [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | . 16 . Power 3 | . 3 . Engine 1 | . 1 . Core 2 | . 2 . Reactor . | . . . Propulsion 5 | . 5 . Treads 3 | . 3 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device 3 | . 3 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 4 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 9 . Power 2 | . 2 . Propulsion 3 | . 3 . Utility 1 | . 1 . Weapon 3 | . 3 . Highest Loss Streak 5 | . 5 . To Critical Strikes . | . . . Average Backups 8 | . 8 11 Power 1 | . 1 1 Propulsion 2 | . 2 3 Utility 2 | . 2 4 Weapon 1 | . . 2 Tool/Special . | . . . Unused Backups 12 | . 5 7 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility 4 | . 1 3 Weapon 3 | . 2 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 90 | . 89 100 Engine 7 | . 6 14 Core 4 | . 4 . Treads 14 | . 12 28 Leg 5 | . 6 . Wheel 7 | . 8 . Device 11 | . 10 14 Storage 14 | . 14 14 Energy Gun 13 | . 13 14 Ballistic Gun 4 | . 5 . Ballistic Cannon 7 | . 6 14 Peak Build Rating 12 | . 12 10 Average Rating 8 | . 8 10 On Entrance 7 | 6 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 12 30 28 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | . 15 15 Average Capacity 13 | . 13 15 Most Carried 11 | . 11 11 Average Carried 8 | . 8 11 Final Capacity 15 | 8 15 15 Final Carried 11 | 6 11 11 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 508 | 192 308 8 Remotely . | . . . Salvage Created 609 | . 609 . Parts 41 | . 41 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 14 . Guns 7 | . 7 . Cannons 5 | . 5 . AOE 2 | . 2 . Classes Destroyed 5 | . 5 . Worker 3 | . 3 . Builder 1 | . 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Grunt 14 | . 14 . Best Kill Streak 5 | . 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 129 | . 127 2 Missed 33 | . 33 . Hits 96 | . 94 2 Projectile 96 | . 94 2 Critical Strikes 1 | . 1 . Damage Taken 1251 | . 1207 44 Core 251 | . 229 22 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 103 | . 102 1 Largest 2 | . 2 2 Hottest 80 | . 80 70 Shots Fired 155 | . 153 2 Gun 140 | . 139 1 Cannon 15 | . 14 1 Launcher . | . . . Special . | . . . Kinetic 80 | . 79 1 Thermal 75 | . 74 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 1 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 83 | . 82 1 Core Hits 36 | . 36 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1350 | . 1332 18 Guns 829 | . 829 . Cannons 229 | . 211 18 Explosions 271 | . 271 . Melee . | . . . Ramming 21 | . 21 . Kinetic 569 | . 551 18 Thermal 489 | . 489 . Explosive 271 | . 271 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 2 2 Message Errors 1 | . . 1 Matter Fused 2 | . 1 1 Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . 3 . Impact . | . . . Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 4 | . 4 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 174 | . 174 . Average Temperature 44 | . 44 . Received Heat Transfer 651 | . 639 12 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1147 | . 1147 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 153 | . 153 . Initial . | . . . Average 75 | . 75 . Influence Increases 456 | . 456 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 74 | . 74 . Successful Hack 5 | . 5 . Disable Machine 30 | . 30 . Destroy Structure 22 | . 22 . Partial Spotted 15 | . 15 . Influence Decreases 456 | . 419 37 Entered New Map 18 | . . 18 Time Decay 393 | . 374 19 Lost Part 45 | . 45 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 25 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 122 | . 122 . Seismic 122 | . 122 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1203 | . 1060 143 Spaces Moved 570 | 1 482 87 Core . | . . . Treads 310 | . 223 87 Legs 110 | 1 109 . Wheels 150 | . 150 . Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 95 160 Average Speed 140 | 120 136 160 Slowest Speed 240 | 120 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 2 81 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . 24 . Melee . | . . . Projectile . | . . . AOE 24 | . 24 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 820 | . 730 90 Wait 119 | . 117 2 Move 568 | . 481 87 Hop . | . . . Pick Up 8 | . 8 . Fast Attach 7 | . 7 . Attach 4 | . 4 . Detach . | . . . Swap 6 | . 6 . Drop 1 | . 1 . Fire 103 | . 102 1 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 6) 247 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Core integrity fell below 50% 268 | -10/Materials | Lost 5 parts (1p2n1u1w) 318 | -10/Materials | Build established: Mutant 422 | -10/Materials | Core integrity fell below 20% 662 | -10/Materials | Discovered new exit (range 11) 871 | -10/Materials | Discovered new exit (range 11) 974 | -10/Materials | Discovered new exit (range 8) 1045 | -10/Materials | Discovered new exit (range 4) 1061 | -10/Materials | Entered Subcaves 1204 | -10/Subcaves | Destroyed by 5G-6IN(R) with Subdweller Laser Last Messages --------------- 01045_ EXIT=FOUND 01048_ U-05 Engineer lays Concrete. 01049_ T-07 Excavator is excavating. 01049_ U-05 Engineer lays Concrete. 01050_ System corrupted: Component data lost. 01051_ U-05 Engineer builds a Wall. 01060_ Slammed into U-05 Engineer. 01061_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01076_ System corrupted: Matter fused (-6). 01076_ JU-XGN(O) collects matter. 01091_ Acquired 5 matter. 01093_ JU-XGN(O) collects matter. 01110_ JU-XGN(O) puts together Flamer. 01127_ Acquired 3 matter. 01150_ JU-XGN(O) puts together Mak. Spear. 01150_ JU-XGN(O) collects matter. 01200_ I:QAKUGYVGRMRC8Q6O,V2F3D&MKT< Map ----- +----------------------------------------------------+ | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?######???????????????????????????????????????? | | ###?# #???????????????????????????????????????? | | ???## #???????????????????????????????????????? | | ??## #???????????????????????????????????????? | | #?# #???????????????????????????????????????? | | ### ###???????????????????????????????????????? | | ##?????????????????????????????????????????? | | # ###??????????????????????????????????????????? | | ## ##???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #?????????######????????????????????????????? | | # ###????????## ????????????????????????????? | | # %#???????#### ?????????????????????????????? | | ##???????# ?????????????????????????????? | | %##???????? ??????????????????????????????? | | #????????? ##?????????????????????????????? | | #/ #??????????#""""###???????????????????????????? | | ##?????????##""""""#???????????????????????????? | | #????????##" ####????????????????????????? | | #???????## " # #"##???????????????????????? | | #####????# " ### ## ##??????????????????????? | | ##???# ##?# %##?????????????????????? | | #??##" "##?## # @ #####?????????????????? | | #?## #??####### ## "" ??????????? | | "### ###????????## R #?????????????? | | " " ##???????????##R ###?????????????? | | "" ##?????????????? 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"##?????????????????? | | ##?????????????????????##??????????????????? | | ##??????????????????????????????????????????? | | ###???????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationVisualExoskeleton Manual? 0 Play Time 00:05:36 Cumulative 595.4 hours Start 2025.09.19 @ 04:04:31 End 2025.09.19 @ 04:09:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 706 Rogue 706 Adventurer 0 Explorer 0 Win Type - Total 21 Types 14/0/5/1/0/0/1/0/0/0 Lore% 87 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d8d9ac1-b4c5-4bad-8d00-4b4e4e212b2f