Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.08 @ 01:05:33 Player: dhtilly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (91) 455 Value Destroyed (2449) 2449 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 4930 Bonus ------- High Alert Combat Kills 326 Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 238/240 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Advanced Weight Redist. System Improved Terrain Scan Processor > --- WEAPON (3) ------- Mini Grenade Launcher Scythe > --- INVENTORY (10) --- Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Structural Scanner Visual Processing Unit Improved Signal Interpreter Improved Propulsion Shielding System Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Terrain Scan Processor Improved Propulsion Shielding > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher Scythe > --- INVENTORY -------- Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Structural Scanner Visual Processing Unit Improved Signal Interpreter Improved Propulsion Shielding System Shield [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 82 | 9 12 23 38 Power 10 | 1 1 3 5 Engine 7 | 1 1 3 2 Core 3 | . . . 3 Reactor . | . . . . Propulsion 23 | 4 1 6 12 Treads 2 | . . 2 . Leg 7 | 2 . . 5 Wheel 13 | 2 1 4 6 Hover . | . . . . Flight 1 | . . . 1 Utility 11 | 1 3 . 7 Device 4 | . 1 . 3 Storage 3 | 1 2 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 38 | 3 7 14 14 Energy Gun 10 | 1 2 4 3 Energy Cannon 1 | . . 1 . Ballistic Gun 19 | 2 3 8 6 Ballistic Cannon . | . . . . Launcher 6 | . 2 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 29 | . 1 7 21 Power 5 | . . 2 3 Propulsion 6 | . . . 6 Utility 3 | . . . 3 Weapon 15 | . 1 5 9 Highest Loss Streak 10 | . 1 3 10 Average Slot Usage (%) 93 | . 96 96 87 Engine 8 | . 14 10 3 Core 1 | . . . 4 Leg 1 | . . . 3 Wheel 26 | . 28 29 20 Device 11 | . 10 11 12 Storage 11 | . 14 11 9 Processor 3 | . . . 9 Protection 1 | . . . 3 Energy Gun 4 | . 11 4 1 Energy Cannon 1 | . . 4 . Ballistic Gun 16 | . 15 21 13 Launcher 2 | . 1 1 3 Naked Turns . | . . . . Heaviest Build 37 | 10 25 35 37 Greatest Support 45 | 26 26 36 45 Greatest Overweight (x) 2 | 2 . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 4 10 10 10 Average Carried 9 | 2 8 9 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 4 10 10 10 Class Distribution -------------------- 52% | Mutant 40% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1786 | 236 319 623 608 Remotely . | . . . . Salvage Created 3203 | . 373 1623 1207 Parts 194 | . 27 99 68 Haulers Intercepted 7 | . 2 3 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 65 | . 11 29 25 Melee 7 | . . . 7 Guns 35 | . 5 17 13 Cannons 7 | . . 7 . AOE 16 | . 6 5 5 Classes Destroyed 12 | . 5 5 2 Worker 3 | . . 2 1 Builder 2 | . 1 1 . Hauler 7 | . 2 3 2 Recycler 3 | . . 3 . Mechanic 1 | . . . 1 Operator 1 | . . 1 . Watcher 9 | . 2 5 2 Swarmer 20 | . 6 8 6 Grunt 28 | . 5 13 10 Brawler 2 | . . 1 1 Duelist 2 | . . . 2 Sentry 13 | . . 7 6 Best Kill Streak 10 | . 6 10 5 Combat Bots Only 8 | . 3 8 4 Max Kills in Single Turn 3 | . 3 3 2 Gunslinging . | . . . . Exploded 3 | . 3 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4457 | . 312 1380 2765 Core 909 | . 52 303 554 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 79 24 . Volleys Fired 230 | . 52 100 78 Largest 3 | . 2 3 3 Hottest 133 | . 60 133 116 Shots Fired 476 | . 99 247 130 Gun 425 | . 94 217 114 Cannon 27 | . . 27 . Launcher 24 | . 5 3 16 Special . | . . . . Kinetic 321 | . 61 169 91 Thermal 118 | . 33 62 23 Explosive 24 | . 5 3 16 Electromagnetic 13 | . . 13 . Robot Hit Streak 16 | . 7 16 16 Robot Miss Streak 9 | . 6 9 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 298 | . 57 134 107 Core Hits 153 | . 24 68 61 Critical Hits 10 | . . 8 2 Critical Kills 4 | . . 3 1 Critical Parts Destroyed 6 | . . 5 1 Melee Attacks 29 | . . . 29 Impact . | . . . . Slashing 29 | . . . 29 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6049 | . 952 2410 2687 Guns 3175 | . 583 1390 1202 Cannons 391 | . . 391 . Explosions 1725 | . 369 629 727 Melee 744 | . . . 744 Ramming 14 | . . . 14 Kinetic 2203 | . 394 932 877 Thermal 1704 | . 189 1190 325 Explosive 1193 | . 369 97 727 Electromagnetic 191 | . . 191 . Impact . | . . . . Slashing 744 | . . . 744 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 188 | . . 122 66 Projectiles 10 | . . 10 . Explosions 158 | . . 112 46 Melee 20 | . . . 20 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 262 | . . 111 151 Shots 5 | . . 1 4 Rammed 3 | . . 1 2 Targets Rammed 3 | . . 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 339 | . 42 339 84 Average Temperature 73 | . 15 88 17 Received Heat Transfer 1650 | . 147 504 999 Effects 5 | . . 5 . Energy Bleed 1 | . . 1 . Interference 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2816 | . 425 1677 714 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 770 | . 219 723 770 Average Influence 341 | . 73 339 569 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 37 | 100 89 32 . Level 1 18 | . 10 31 10 Level 2 36 | . . 30 73 Level 3 7 | . . 5 16 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 4 6 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 110 | . 20 42 48 Peak Tracking Total 7 | . 4 7 7 Tactical Retreats 8 | . 1 3 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . 1 6 4 Max in Single Turn 2 | . 1 2 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 21 | . 9 6 6 Terminals 16 | . 8 5 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 58 | . 29 17 12 Successful 38 | . 22 9 7 Failed 20 | . 7 8 5 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual 16 | . 10 5 1 Terminals 47 | . 28 14 5 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 4 | . 1 3 . Scanalyzers 3 | . . . 3 Garrison Access 1 | . . . 1 Terminal Hacks 28 | . 21 6 1 Prototype ID Bank 1 | . 1 . . Level Access Points 2 | . 1 1 . Emergency Access Points 5 | . 5 . . Terminal Index 1 | . 1 . . Alert Level 4 | . 2 2 . Locate Traps 6 | . 4 1 1 Disarm Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Transport Status 1 | . 1 . . Recall Investigation 1 | . . 1 . Hauler Manifests 2 | . 2 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks 4 | . 1 3 . Process 1 | . . 1 . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . . 1 . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 18 | . 7 6 5 Full Trace Events 5 | . 1 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 16 | . . . 16 Parts Recycled . | . . . . Recycled Matter 129 | . . 129 . Retrieved Matter 154 | . . 154 . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2791 | 57 709 1100 925 Spaces Moved 1808 | 41 570 680 517 Core 16 | 13 . . 3 Treads 51 | . . 51 . Legs 78 | 6 . . 72 Wheels 1661 | 22 570 629 440 Hover . | . . . . Flight 2 | . . . 2 Fastest Speed 50 | 50 80 90 90 Average Speed 95 | 99 89 98 96 Slowest Speed 180 | 150 90 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 5 94 65 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 227 | . 28 65 134 Melee . | . . . . Projectile . | . . . . AOE 227 | . 28 65 134 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2412 | 54 663 925 770 Wait 182 | 1 20 93 68 Move 1805 | 40 569 679 517 Hop . | . . . . Pick Up 36 | 1 7 10 18 Fast Attach 44 | 9 4 11 20 Attach 15 | . 1 4 10 Detach 7 | 3 . 2 2 Swap 23 | . 7 8 8 Drop 38 | . 3 17 18 Fire 230 | . 52 100 78 Melee 29 | . . . 29 Ram 3 | . . 1 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Materials 93 | -10/Materials | Discovered new exit (range 8) 319 | -10/Materials | Build established: Mutant 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 843 | -9/Materials | Identified exit to Materials 1099 | -9/Materials | Build established: Skirmisher 1378 | -9/Materials | Discovered new exit (range 9) 1462 | -9/Materials | Lost 3 parts (3w) 1574 | -9/Materials | Core integrity fell below 50% 1634 | -9/Materials | Destroyed 8 combat bots 1867 | -9/Materials | Entered another Materials area 1867 | -8/Materials | Evolved 2 slots: Utility x2 1978 | -8/Materials | Repaired Arm. Wheel 2158 | -8/Materials | Lost 4 parts (1p3w) 2267 | -8/Materials | First assault squad dispatched 2293 | -8/Materials | Garrison activated, responded to threat 2343 | -8/Materials | Lost 3 parts (1n1u1w) 2418 | -8/Materials | Core integrity fell below 50% 2444 | -8/Materials | Lost 10 parts (2p3n1u4w) 2572 | -8/Materials | Core integrity fell below 20% 2592 | -8/Materials | Discovered new exit (range 13) 2792 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Scythe. Discarded Terrain Scan Processor. Electrolysis Chamber disabled. Dropped Adv. Weight Redist. System. The unstable cave ceiling collapses. Acquired Adv. Weight Redist. System. B-36 Bruiser destroyed. Electrolysis Chamber disabled. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Hvy. Assault Rifle destroyed. U-05 Engineer lays Concrete. Imp. Propulsion Shielding destroyed. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. Arm. Wheel destroyed. 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Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed SurveybotCannonSource Manual? 0 Play Time 01:14:51 Cumulative 14.1 hours Start 2020.07.29 @ 12:09:29 End 2020.08.08 @ 01:05:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b0eb0af-208d-4e9c-8315-f5753f4a651a