Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 06:18:39 // Winter2019/RPGLIKE

Player: H3-RMN

Result: Destroyed self with Sigix Terminator

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (22)       4400
Robots Destroyed (784)     3920
Value Destroyed (46997)    46997
Prototype IDs (79)         1580
Alien Tech Used (10)       2000
Bonus (36037)              36037
              TOTAL SCORE: 98934

 Bonus
-------
Triggered High Security    2000
High Alert Combat Kills    25605
Follower Combat Kills      2655
Entered Garrisons          400
Network Hubs Disabled      400
Acquired ECA               300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      2830
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Met Warlord at Research    2000
Invited to Help at Command 2000
Scanned by Researcher      500
Pursued by Intercept       1000
Friendly Fire              -5753

 Cogmind 
---------
Core Integrity             0/1600
Matter                     227/300
Energy                     138/950
System Corruption          6%
Temperature                Cool (14)
Movement                   Rolling (183) Ox5
Location                   -2/Testing

 Parts 
-------
>               --- POWER (4) --------
       Improved Quantum Reactor
                Vortex Chain Reactor
>               --- PROPULSION (4) ---
        Armored Huge Wheel
                Centrium Wheel
                Centrium Wheel
>               --- UTILITY (14) -----
   Experimental Cooling System
                Humpback
       Advanced Signal Interpreter
   Experimental Target Analyzer
   Experimental Core Analyzer
       Improved Armor Integrity Analyzer
       Advanced Weapon Cycler
                SHELL Armor
   Experimental Force Field
                System Mapper
>               --- WEAPON (4) -------
                Sigix Sheargun
                Sigix Sheargun
>               --- INVENTORY (34) ---
                Protomatter-47
       Advanced Power Amplifier
       Advanced Energy Well (500)
       Advanced Energy Well (500)
  High-capacity Matter Pod (200)
       Advanced Terrain Scanner
                Weapon Mount
      Precision Energy Filter
       Advanced Kinecellerator
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
          Heavy Regenerative Plating
       Advanced EM Disruption Field
       Improved Energy Mantle
                System Purifier
                Transdimensional Reconstructor
                Transdimensional Reconstructor
   High-powered Transdimensional Reconstructor
                Core Reset Matrix
                Subatomic Replicator
                Spacefold Activator
                Microwarp Drive
         Cooled Plasma Cannon
                Vortex Cannon (26)
       Enhanced Nova Cannon
                Helical Railgun
                Helical Railgun
                Multirail
           Mini Smartbomb Launcher
                Fusion Bomb Launcher

 Peak State 
------------
>               --- POWER ------------
       Improved Quantum Reactor
       Improved Quantum Reactor
                Vortex Chain Reactor
>               --- PROPULSION -------
        Armored Huge Wheel
                Centrium Wheel
                Centrium Wheel
>               --- UTILITY ----------
                Humpback
       Advanced Signal Interpreter
       Advanced Terrain Scanner
                Weapon Mount
   Experimental Target Analyzer
   Experimental Core Analyzer
       Improved Armor Integrity Analyzer
       Advanced Kinecellerator
       Advanced Weapon Cycler
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
   Experimental Force Field
                System Mapper
>               --- WEAPON -----------
                Drained L-Cannon
>               --- INVENTORY --------
       Advanced Power Amplifier
       Advanced Thermal Generator
   Experimental Cooling System
       Improved Energy Well
       Improved Energy Well
  High-capacity Matter Pod
      Precision Energy Filter
                Centrium Medium Armor Plating
       Advanced EM Disruption Field
       Improved Energy Mantle
                System Purifier
     Long-range Tractor Beam
                Transdimensional Reconstructor
                Transdimensional Reconstructor
                Transdimensional Reconstructor
   High-powered Transdimensional Reconstructor
                Core Reset Matrix
                Subatomic Replicator
                Spacefold Activator
                Microwarp Drive
     Long-range Proton Cannon
         Cooled Plasma Cannon
                Vortex Cannon
       Enhanced Nova Cannon
                Helical Railgun
                Fusion Bomb Launcher
                Vortex Catalyst Activator
                Sigix Terminator
                Plasma Cutter
[Rating: 245]

 Favorites 
-----------
Power                      Vortex Chain Reactor
  Engine                   Light Ion Engine
  Power Core               Cooled Fission Core
  Reactor                  Vortex Chain Reactor
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Humpback
  Device                   Experimental Cooling System
  Storage                  Humpback
  Processor                Target Analyzer
  Hackware                 System Mapper
  Protection               Centrium Medium Armor Plating
  Artifact                 Spacefold Activator
Weapon                     Cooled Plasma Cannon
  Energy Gun               Sigix Sheargun
  Energy Cannon            Cooled Plasma Cannon
  Ballistic Gun            Advanced KE Penetrator
  Ballistic Cannon         Battle Cannon
  Launcher                 Long-range Missile Launcher
  Special Weapon           Plasma Cutter
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
-------                    Run  | Yrd Mat Sub Mat Gar Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Qua Sec Res Tes 
Slots Evolved              22   | 3   4   1   6   1   1   1   1   1   .   .   1   .   1   1   .   .   .   .   .   .   .   .   
  Power                    3    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Propulsion               3    | 1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  13   | 1   1   1   3   1   1   1   1   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Weapon                   3    | 1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             388  | 7   10  11  38  12  5   9   25  5   13  20  15  23  9   4   1   24  19  16  32  64  12  14  
  Power                    27   | 1   2   .   9   1   .   .   3   .   .   2   .   1   .   1   .   .   2   1   1   2   .   1   
    Engine                 9    | 1   2   .   5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   9    | .   .   .   4   .   .   .   2   .   .   1   .   .   .   .   .   .   1   1   .   .   .   .   
    Reactor                9    | .   .   .   .   .   .   .   1   .   .   1   .   1   .   1   .   .   1   .   1   2   .   1   
  Propulsion               28   | 2   1   .   12  .   .   .   3   .   1   .   .   1   .   .   .   3   .   1   .   3   .   1   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  28   | 2   1   .   12  .   .   .   3   .   1   .   .   1   .   .   .   3   .   1   .   3   .   1   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  211  | 2   4   10  12  5   5   5   13  4   5   9   11  20  6   1   .   12  10  10  20  30  8   9   
    Device                 132  | 2   2   4   8   2   2   4   6   3   4   8   5   11  3   .   .   10  7   6   15  19  6   5   
    Storage                5    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
    Processor              11   | .   .   .   .   1   .   .   2   .   1   .   .   .   1   1   .   1   .   .   1   3   .   .   
    Hackware               6    | .   .   .   .   .   2   1   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Protection             55   | .   2   3   4   2   1   .   4   1   .   1   6   7   2   .   .   .   2   4   4   6   2   4   
    Artifact               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Weapon                   122  | 2   3   1   5   6   .   4   6   1   7   9   4   1   3   2   1   9   7   4   11  29  4   3   
    Energy Gun             6    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   3   .   .   
    Energy Cannon          31   | .   1   .   1   .   .   1   1   .   4   2   1   1   .   .   1   2   3   2   6   5   .   .   
    Ballistic Gun          25   | 2   .   .   1   .   .   .   .   .   1   1   .   .   .   1   .   1   .   .   3   14  1   .   
    Ballistic Cannon       24   | .   1   1   2   4   .   1   3   .   .   3   1   .   2   .   .   3   1   1   .   1   .   .   
    Launcher               29   | .   1   .   1   2   .   2   2   1   2   1   1   .   1   .   .   3   2   1   .   4   3   2   
    Special Weapon         6    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   2   .   1   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  38   | .   .   .   .   .   .   .   1   .   .   10  .   1   .   2   .   2   .   .   5   14  .   3   
  Corrupted Parts          3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   
    System Corruption      11   | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   7   .   .   .   .   .   
Parts Lost                 12   | .   .   .   2   .   .   1   1   1   .   .   .   1   1   .   .   1   1   .   .   1   .   2   
  Power                    2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  8    | .   .   .   1   .   .   1   1   1   .   .   .   1   .   .   .   1   1   .   .   .   .   1   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
  Highest Loss Streak      2    | .   .   .   1   .   .   1   1   1   .   .   .   1   1   .   .   1   1   .   .   1   .   2   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     86   | .   98  94  86  89  90  90  88  90  90  86  84  87  87  84  84  83  87  79  79  85  87  86  
  Engine                   4    | .   12  16  11  5   9   9   5   4   4   4   4   3   .   .   .   .   .   .   .   .   .   .   
  Core                     4    | .   .   .   5   14  9   9   8   8   8   2   4   4   4   3   3   3   2   3   3   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   2   4   4   6   4   4   4   5   7   7   6   7   7   9   11  10  
  Wheel                    16   | .   25  25  23  20  19  18  17  16  16  16  16  16  16  15  15  11  11  11  11  10  11  10  
  Device                   20   | .   18  17  19  18  16  13  13  21  24  26  24  23  24  22  19  20  22  23  24  19  20  21  
  Storage                  3    | .   .   5   5   5   4   4   4   4   4   4   4   4   4   3   3   3   3   3   3   3   3   3   
  Processor                8    | .   .   .   .   3   4   4   9   8   8   8   8   8   10  12  15  12  11  11  11  13  15  15  
  Hackware                 2    | .   .   .   .   .   3   10  3   .   .   .   .   3   4   3   3   3   3   3   3   3   3   3   
  Protection               5    | .   10  3   5   5   6   6   8   9   8   6   9   8   7   3   3   3   6   5   5   6   5   2   
  Energy Cannon            5    | .   12  8   5   5   4   7   7   4   7   4   5   11  8   4   3   5   6   .   1   .   2   .   
  Ballistic Gun            1    | .   3   .   4   1   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   6   .   3   
  Ballistic Cannon         3    | .   8   8   1   8   9   4   4   4   4   3   2   .   3   3   3   6   3   1   .   .   .   .   
  Launcher                 1    | .   4   8   .   .   .   .   .   3   .   .   1   .   .   .   .   1   2   1   .   1   2   1   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             364  | 8   29  222 254 273 275 276 327 322 322 337 335 321 345 362 364 360 345 333 334 362 338 336 
  Greatest Support         60   | 20  30  30  42  40  40  40  42  42  44  44  44  44  44  44  44  60  60  60  60  60  60  60  
  Greatest Overweight (x)  120  | .   1   7   7   6   6   6   10  7   7   7   7   7   7   8   120 8   5   7   5   7   5   5   
  Average Overweight (x)   5    | .   .   3   5   6   6   6   7   7   7   6   6   6   7   7   50  5   4   5   5   5   5   5   
Largest Inventory Capacity 34   | 2   2   32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  34  34  34  
  Average Capacity         30   | 2   2   21  32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  34  34  
  Most Carried             34   | 2   2   24  32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  34  34  
  Average Carried          29   | 1   1   10  30  31  31  31  31  31  31  31  31  31  29  31  32  31  30  31  31  31  33  31  
  Final Capacity           34   | 2   2   32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  32  34  34  34  
  Final Carried            32   | 2   2   24  32  32  32  32  31  32  32  32  32  30  30  32  32  30  31  32  32  32  32  32  

 Class Distribution 
--------------------
 40% | Hauler-Gunner
 36% | Hauler-Skirmisher
 15% | Hauler-Tank
  3% | Tank

 Dominant Class 
----------------
            Mutant | -10/Materials
 Hauler-Skirmisher | -10/Subcaves
       Hauler-Tank | -8/Materials
     Hauler-Gunner | -8/Garrison
     Hauler-Mutant | -7/Factory
 Hauler-Skirmisher | -6/Factory
 Hauler-Skirmisher | -5/Factory
       Hauler-Tank | -5/Upper Caves
 Hauler-Skirmisher | -5/Upper Caves
 Hauler-Skirmisher | -5/Warlord
 Hauler-Skirmisher | -4/Proximity Caves
 Hauler-Skirmisher | -4/Factory
     Hauler-Gunner | -4/Extension
     Hauler-Gunner | -4/Cetus
     Hauler-Gunner | -4/Archives
 Hauler-Skirmisher | -4/Hub_04(d)
     Hauler-Gunner | -4/Garrison
 Hauler-Skirmisher | -3/Research
 Hauler-Skirmisher | -3/Quarantine
     Hauler-Gunner | -3/Section 7
     Hauler-Gunner | -2/Research
     Hauler-Gunner | -2/Testing

 Resources                       | -11  -10  -10  -8   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
-----------                Run   | Yrd  Mat  Sub  Mat  Gar  Fac  Fac  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Gar  Res  Qua  Sec  Res  Tes  
Matter Collected           17927 | 310  494  785  1325 788  226  425  1214 339  569  405  710  270  548  262  156  1418 851  525  544  3714 1877 172  
  Remotely                 5926  | .    .    .    .    .    94   163  525  339  569  395  700  105  .    .    .    241  780  399  81   645  718  172  
Salvage Created            35657 | 120  527  515  2083 1016 227  508  2328 284  1457 769  679  2764 772  203  250  3704 2675 1072 1326 8776 3321 281  
  Parts                    1469  | 9    42   42   114  94   8    34   121  12   56   16   30   110  13   13   5    121  92   41   79   269  140  8    
Haulers Intercepted        18    | .    2    .    6    .    1    .    1    .    .    .    .    1    1    .    .    3    .    .    .    2    1    .    
Recyclers Shooed           5     | .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      100   | .    .    16   .    .    .    .    .    8    41   .    35   .    .    .    .    .    .    .    .    .    .    .    
  Prevented                5     | .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
-------                    Run  | Yrd Mat Sub Mat Gar Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Qua Sec Res Tes 
Combat Hostiles Destroyed  700  | .   12  26  49  46  4   16  43  14  27  24  19  35  9   3   2   46  33  25  23  136 93  15  
  Guns                     177  | .   3   .   6   8   .   .   .   .   .   .   .   .   .   .   .   .   .   14  11  113 19  3   
  Cannons                  287  | .   9   17  21  27  4   11  31  8   15  9   15  23  6   3   2   32  25  7   12  3   7   .   
  AOE                      199  | .   .   9   15  8   .   5   7   6   9   15  4   4   3   .   .   10  5   3   .   19  65  12  
Classes Destroyed          35   | 2   6   2   6   5   .   .   1   .   3   1   1   .   .   .   .   .   1   .   2   3   1   1   
  Worker                   17   | .   2   .   2   .   1   .   5   .   .   .   .   1   .   .   .   4   .   1   .   .   .   1   
  Builder                  9    | .   .   .   1   .   .   .   4   .   .   .   .   1   .   .   .   1   .   .   1   1   .   .   
  Tunneler                 5    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   
  Hauler                   18   | .   2   .   6   .   1   .   1   .   .   .   .   1   1   .   .   3   .   .   .   2   1   .   
  Recycler                 11   | 1   .   .   3   .   .   .   3   .   .   .   .   1   1   .   .   1   .   .   .   1   .   .   
  Carrier                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 11   | .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   1   .   .   4   3   
  Operator                 9    | .   1   .   1   .   1   1   2   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Turret                   2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  22   | .   2   .   3   .   .   1   2   .   .   .   .   1   1   .   .   4   1   .   3   3   1   .   
  Swarmer                  67   | .   6   3   8   11  .   4   .   1   1   2   6   .   1   1   .   .   4   .   6   4   9   .   
  Cutter                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Saboteur                 14   | .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   1   .   1   4   4   1   
  Grunt                    267  | .   6   2   27  14  3   7   21  5   15  3   5   11  3   .   .   25  9   13  3   67  19  9   
  Brawler                  47   | .   .   .   .   5   .   1   5   1   2   6   3   4   1   .   .   2   1   3   1   8   2   2   
  Duelist                  27   | .   .   .   .   1   .   .   1   2   1   3   .   2   .   .   .   .   1   3   1   8   2   2   
  Protector                21   | .   .   .   1   1   .   .   2   .   .   2   .   .   .   .   .   .   1   .   .   7   7   .   
  Researcher               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   
  Sentry                   48   | .   .   .   8   6   1   4   .   1   2   .   1   6   .   .   2   6   4   1   .   4   2   .   
  Demolisher               6    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   .   
  Specialist               9    | .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   2   2   .   .   2   .   .   
  Hunter                   46   | .   .   .   3   .   .   .   6   1   .   2   .   6   1   .   .   4   2   .   4   6   11  .   
  Programmer               77   | .   .   .   .   5   .   .   6   3   2   3   2   6   2   .   .   6   4   5   5   10  18  .   
  Heavy                    3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Q-Series                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Behemoth                 4    | .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Tracker                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Combat Programmer        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Investigator             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Striker                  11   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   6   .   
  Executioner              11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   7   .   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Protovariant L           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Subdweller               21   | .   .   21  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Fireman                  5    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Commander                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Troll                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Best Kill Streak           27   | 2   4   5   9   12  3   7   18  11  12  15  4   10  8   2   2   14  6   11  6   21  27  17  
  Combat Bots Only         24   | .   4   4   7   12  2   5   9   11  12  15  4   9   4   2   2   13  6   10  5   18  24  12  
Max Kills in Single Turn   17   | 1   2   2   4   5   2   2   4   3   2   4   3   3   7   1   1   4   3   3   2   4   8   17  
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Exploded                 12   | .   .   2   4   5   .   2   1   1   2   4   3   2   3   .   .   4   3   2   .   4   7   12  
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Revision 17 (-4/Cetus)
  A7 (-4/Cetus)

 Combat                           | -11   -10   -10   -8    -8    -7    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    
--------                   Run    | Yrd   Mat   Sub   Mat   Gar   Fac   Fac   Fac   Upp   Upp   War   Pro   Fac   Ext   Cet   Arc   Hub   Gar   Res   Qua   Sec   Res   Tes   
Hostile Shots Fired        3221   | .     43    107   195   143   16    221   192   13    102   73    55    181   74    10    6     202   244   178   200   548   369   49    
  Missed                   1017   | .     6     44    49    42    5     71    64    6     28    30    18    60    27    1     3     64    79    54    60    175   117   14    
Damage Taken               27480  | .     294   1067  2133  1169  95    1351  1745  81    1041  484   389   1473  525   98    52    1738  2020  1462  1958  3893  3300  1112  
  Core                     18713  | .     216   784   1560  825   74    902   1119  44    673   306   263   872   375   56    32    1105  1363  1013  1371  2642  2313  805   
  Absorbed by Shields      20417  | .     47    386   457   354   26    399   1068  76    700   379   370   1317  503   95    49    1319  1904  1404  1889  3869  2828  978   
  Redirected to Core       17273  | .     152   683   1359  718   66    841   1018  44    654   292   248   847   338   44    32    1078  1213  932   1249  2454  2206  805   
  Redirected to Shielding  328    | .     .     .     .     .     .     97    100   15    .     .     .     116   .     .     .     .     .     .     .     .     .     .     
  Ignored by Resistances   1875   | .     .     .     150   121   6     168   147   9     18    12    13    .     .     .     .     .     .     .     190   150   713   178   
  Regen/Repaired (Parts)   1130   | .     9     .     173   .     .     .     124   .     .     98    .     263   .     .     .     .     .     .     463   .     .     .     
Core Remaining (%)         85     | 100   .     63    .     100   96    72    .     .     .     .     100   .     .     .     .     .     84    .     .     65    .     .     
Volleys Fired              1727   | 10    61    122   141   117   15    41    95    13    66    41    30    82    32    14    4     105   149   57    109   259   145   19    
  Largest                  4      | 2     2     3     3     3     3     2     3     3     3     2     2     3     3     3     3     4     4     1     1     4     3     3     
  Hottest                  305    | 40    95    129   138   136   136   137   178   150   178   130   130   156   206   206   160   222   222   66    105   283   305   238   
Shots Fired                3747   | 20    107   224   256   270   30    77    244   38    120   52    59    229   90    40    11    320   337   128   186   597   263   49    
  Gun                      1077   | 20    14    .     66    44    .     .     .     .     .     .     .     .     .     10    3     .     .     71    110   534   157   48    
  Cannon                   2498   | .     90    212   177   224   30    73    235   29    111   47    57    228   89    30    8     313   333   50    76    43    43    .     
  Launcher                 172    | .     3     12    13    2     .     4     9     9     9     5     2     1     1     .     .     7     4     7     .     20    63    1     
  Special                  .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  1536   | 20    57    111   119   153   28    37    121   15    42    11    29    .     26    24    6     159   105   23    34    384   14    18    
  Thermal                  1456   | .     47    101   124   115   2     36    103   14    37    36    28    161   34    13    4     95    120   98    134   110   43    1     
  Explosive                157    | .     3     12    13    2     .     4     9     9     9     .     2     1     .     .     .     3     4     7     .     20    59    .     
  Electromagnetic          320    | .     .     .     .     .     .     .     11    .     32    .     .     67    29    3     1     63    108   .     6     .     .     .     
  Slashing                 245    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     72    143   30    
  Entropic                 33     | .     .     .     .     .     .     .     .     .     .     5     .     .     1     .     .     .     .     .     12    11    4     .     
  Robot Hit Streak         84     | 7     8     13    12    15    6     8     14    7     27    6     10    46    26    8     6     23    24    20    84    74    34    13    
  Robot Miss Streak        6      | 2     3     3     5     5     1     5     5     2     2     3     2     3     3     3     1     5     6     5     6     6     3     1     
  Penetration Max          2      | .     .     .     .     .     .     1     1     .     1     .     .     .     .     1     1     .     .     .     .     2     1     1     
  Secondary Targets        15     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    1     .     
    Max Gunslinging Chain  1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     
  Autonomous               226    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     72    76    78    .     .     
Shots Hit Robots           2509   | 11    37    117   158   116   16    49    142   23    90    38    39    168   65    29    9     202   223   106   159   499   171   42    
  Core Hits                1919   | 5     20    53    92    55    7     32    101   27    58    37    19    72    29    11    6     117   89    85    124   503   349   28    
  Critical Kills           92     | .     .     .     6     3     1     6     21    3     7     .     .     8     .     .     .     1     2     .     .     32    2     .     
  Critical Parts Destroyed 97     | .     .     .     1     .     2     9     17    2     9     .     .     .     .     2     2     .     .     .     4     46    .     3     
  Critical Strikes         310    | .     .     2     8     5     6     17    42    5     17    2     5     15    3     5     4     22    19    5     8     99    17    4     
    Meltdown               29     | .     .     .     6     3     .     .     4     1     2     .     .     8     .     .     .     1     2     .     .     .     2     .     
    Destroy                166    | .     .     .     1     .     3     15    34    4     14    .     .     .     .     3     2     .     .     .     7     80    .     3     
    Blast                  53     | .     .     2     1     2     3     2     3     .     .     2     5     .     1     2     1     17    7     5     .     .     .     .     
    Corrupt                26     | .     .     .     .     .     .     .     1     .     1     .     .     7     2     .     1     4     10    .     .     .     .     .     
    Sever                  27     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    15    1     
    Sunder                 7      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     6     .     .     
Melee Attacks              2      | .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            2      | .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           154687 | 114   715   2897  6596  4644  392   2131  7103  1957  5343  6329  3256  7551  5719  1501  429   8575  7666  6136  6671  27215 24228 17519 
  Guns                     37635  | 114   122   .     822   454   .     .     .     .     .     .     .     .     .     325   124   .     .     3440  4407  22484 3998  1345  
  Cannons                  56174  | .     593   2017  4118  3833  362   1223  4746  749   2923  2045  2815  6312  3086  1176  305   6990  6973  1379  2264  1221  1044  .     
  Explosions               60791  | .     .     880   1656  357   .     887   2357  1208  2420  4284  441   1239  2633  .     .     1585  693   1317  .     3510  19150 16174 
  Melee                    .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  87     | .     .     .     .     .     30    21    .     .     .     .     .     .     .     .     .     .     .     .     .     .     36    .     
  Kinetic                  38326  | 114   350   1127  1510  1461  362   760   1957  270   575   630   1750  .     1459  1160  289   3535  2106  792   1114  16045 416   544   
  Thermal                  58026  | .     365   890   3430  2826  .     598   3208  479   1558  1415  1065  5812  932   253   97    2123  2609  4027  4639  4482  1044  16174 
  Explosive                30194  | .     .     880   1656  357   .     752   1575  1208  2350  .     441   124   .     .     .     821   367   1317  .     3510  14836 .     
  Electromagnetic          8500   | .     .     .     .     .     .     .     363   .     860   .     .     1615  768   88    43    2096  2584  .     83    .     .     .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 6913   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2530  3582  801   
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 12641  | .     .     .     .     .     .     .     .     .     .     4284  .     .     2560  .     .     .     .     .     835   648   4314  .     
Highest Corruption         10     | .     .     .     .     4     .     .     7     7     1     1     1     5     1     .     .     2     7     2     2     7     10    10    
  Average Corruption       3      | .     .     .     .     2     .     .     4     4     1     1     1     2     1     .     .     1     1     1     1     6     6     7     
  Corruption Purged        48     | .     .     .     .     7     .     .     .     6     3     1     2     7     1     .     .     3     2     2     8     1     1     4     
  Corruption Blocked       90     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     90    .     
  Effects                  130    | .     .     .     .     8     .     .     4     27    3     3     4     7     1     .     .     5     2     1     3     39    16    7     
    Message Errors         26     | .     .     .     .     1     .     .     .     4     .     1     .     .     .     .     .     .     2     .     .     12    5     1     
    Matter Fused           29     | .     .     .     .     3     .     .     1     6     1     1     1     4     .     .     .     1     .     .     .     6     3     2     
    Heat Flow Errors       13     | .     .     .     .     .     .     .     1     3     .     .     1     1     .     .     .     1     .     .     .     4     1     1     
    Energy Discharges      15     | .     .     .     .     1     .     .     .     5     .     1     .     1     .     .     .     2     .     .     1     2     1     1     
    Parts Rejected         3      | .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     
    Parts Fused            2      | .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     
    Data Loss (minor)      14     | .     .     .     .     3     .     .     .     2     2     .     .     .     1     .     .     .     .     .     1     2     1     2     
    Data Loss (major)      13     | .     .     .     .     .     .     .     .     4     .     .     1     .     .     .     .     .     .     .     .     6     2     .     
    Misfires               5      | .     .     .     .     .     .     .     .     2     .     .     1     .     .     .     .     1     .     .     1     .     .     .     
    Alerts                 1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
    Weapon Failures        9      | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     6     2     .     
Overload Shots             12     | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     4     2     4     .     
Overflow Damage            4235   | .     .     .     230   160   26    33    148   13    202   164   290   486   333   67    .     190   135   117   96    40    368   1137  
  Projectiles              1901   | .     .     .     209   160   18    2     65    .     148   52    254   322   163   67    .     135   118   41    96    37    14    .     
  Explosions               2326   | .     .     .     21    .     .     31    83    13    54    112   36    164   170   .     .     55    17    76    .     3     354   1137  
  Melee                    8      | .     .     .     .     .     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 127    | .     3     8     7     7     7     10    11    1     6     2     6     .     5     8     .     24    15    6     .     .     1     .     
  Impact                   2      | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
  Kinetic                  114    | .     2     8     7     5     5     10    11    1     5     2     6     .     5     6     .     21    14    6     .     .     .     .     
  Secondary                11     | .     1     .     .     2     1     .     .     .     1     .     .     .     .     2     .     3     1     .     .     .     .     .     
Self-Inflicted Damage      2119   | .     .     18    136   38    15    80    453   .     107   .     .     79    .     .     .     92    119   58    .     .     212   712   
  Shots                    30     | .     .     2     5     2     .     1     8     .     2     .     .     1     .     .     .     1     4     1     .     .     2     1     
  Rammed                   3      | .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Targets Rammed             3      | .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
  Kicked                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        452    | .     243   .     228   51    167   452   276   162   386   91    235   251   201   116   58    376   370   302   94    396   385   323   
  Average Temperature      79     | .     78    .     45    11    58    120   87    66    94    33    32    71    70    44    27    101   81    108   59    74    122   128   
  Received Heat Transfer   4555   | .     76    126   843   328   38    418   227   .     326   57    36    197   36    .     4     216   491   256   324   396   130   30    
  Effects                  20     | .     3     .     .     .     .     2     .     .     2     .     .     .     .     .     .     3     2     1     .     3     4     .     
    Shutdowns              6      | .     .     .     .     .     .     1     .     .     2     .     .     .     .     .     .     1     .     .     .     1     1     .     
    Energy Bleed           2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     
    Interference           7      | .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     .     .     .     1     .     
    Matter Decay           3      | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     
    Short Circuit          1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
    Damage (minor)         1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
Siege Activations          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           16     | .     .     .     .     .     .     .     .     .     3     .     .     1     .     .     .     4     8     .     .     .     .     .     
  Combat Hostiles          9      | .     .     .     .     .     .     .     .     .     3     .     .     1     .     .     .     4     1     .     .     .     .     .     
  Parts Fried              55     | .     .     .     .     .     .     .     1     .     2     .     .     7     6     1     .     14    22    .     1     .     1     .     
  Impact Corruptions       3      | .     .     .     .     .     1     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     
Robots Melted              33     | .     .     .     7     3     .     .     5     1     2     .     .     8     .     .     .     1     2     1     .     1     2     .     
  Combat Hostiles          30     | .     .     .     7     3     .     .     5     .     2     .     .     7     .     .     .     .     2     1     .     1     2     .     
  Parts Melted             73     | .     1     1     7     4     .     .     7     .     2     .     .     14    .     .     .     5     4     13    1     10    4     .     
  Heat Transferred         33127  | .     740   1887  777   .     .     850   1503  .     50    .     .     4000  1275  275   150   3300  3552  3567  5406  4400  1395  .     
Parts Sabotaged            7      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     5     .     .     
Parts Stolen               .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      7      | .     .     .     .     .     .     .     1     .     1     .     .     1     1     .     .     .     3     .     .     .     .     .     

 Alert                          | -11  -10  -10  -8   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
-------                    Run  | Yrd  Mat  Sub  Mat  Gar  Fac  Fac  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Gar  Res  Qua  Sec  Res  Tes  
Peak Influence             5603 | 15   325  .    1375 2877 1736 1668 2033 .    .    .    .    1013 1411 1503 702  1257 2803 2034 1107 3005 5603 3273 
  Initial                  3151 | .    9    .    134  893  1509 1100 816  .    .    .    .    150  496  789  523  .    879  1569 942  244  1689 3151 
  Average                  1097 | 6    148  .    792  2039 1579 1306 1136 .    .    .    .    555  707  1167 173  399  1886 1724 665  1370 3363 3226 
Maximum Alert Level        5    | .    1    .    4    5    5    5    5    .    .    .    .    3    4    4    3    4    5    5    4    5    5    5    
  Low Security (%)         17   | 100  70   .    5    .    .    .    .    .    .    .    .    2    .    .    66   33   .    .    .    9    .    .    
  Level 1                  9    | .    29   .    1    .    .    .    .    .    .    .    .    20   2    .    16   21   .    .    26   14   .    .    
  Level 2                  13   | .    .    .    21   .    .    .    .    .    .    .    .    47   63   .    9    31   .    .    27   9    .    .    
  Level 3                  22   | .    .    .    65   5    .    .    73   .    .    .    .    28   21   49   7    4    11   .    38   19   .    .    
  Level 4                  12   | .    .    .    6    15   68   93   14   .    .    .    .    .    12   50   .    8    21   31   7    14   .    .    
  Level 5                  15   | .    .    .    .    78   16   6    11   .    .    .    .    .    .    .    .    .    66   68   .    2    5    49   
  High Security            9    | .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   94   50   
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             2    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Squads Dispatched          130  | .    2    .    13   .    .    7    13   .    1    .    1    12   4    .    .    15   .    9    6    36   2    9    
  Investigation            18   | .    2    .    5    .    .    1    3    .    .    .    .    2    .    .    .    2    .    1    1    .    .    1    
  Extermination            19   | .    .    .    .    .    .    .    2    .    .    .    .    3    .    .    .    3    .    2    3    6    .    .    
  Reinforcement            34   | .    .    .    6    .    .    .    4    .    .    .    .    2    2    .    .    7    .    .    1    7    1    4    
  Assault                  43   | .    .    .    1    .    .    2    4    .    1    .    1    2    2    .    .    2    .    6    1    17   .    4    
  Garrison                 10   | .    .    .    1    .    .    4    .    .    .    .    .    3    .    .    .    1    .    .    .    1    .    .    
  Intercept                6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    1    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       6    | .    .    .    2    .    .    .    2    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    
Haulers Reinforced         6    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    3    .    .    .    .    .    1    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
---------                  Run  | Yrd Mat Sub Mat Gar Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Qua Sec Res Tes 
Distress Signals           24   | .   .   .   .   .   1   1   .   .   1   .   .   1   .   2   .   6   1   .   .   4   5   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              1023 | .   20  40  71  49  9   26  57  8   32  34  22  42  43  16  8   70  51  36  29  176 155 29  
  Peak Tracking Total      27   | .   6   4   8   7   6   7   8   8   8   13  8   8   11  10  2   11  5   6   5   15  27  10  
  Tactical Retreats        49   | .   .   4   1   2   3   2   2   .   2   1   .   2   1   .   .   2   7   1   .   1   18  .   

 Traps                          | -11 -10 -10 -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
-------                    Run  | Yrd Mat Sub Mat Gar Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Qua Sec Res Tes 
Traps Triggered            19   | .   .   2   .   6   .   1   1   .   .   .   .   1   .   .   .   1   3   1   1   2   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   
  Reused                   3    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                5    | .   .   2   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                25   | .   .   .   .   .   .   1   .   .   .   20  .   .   .   .   .   .   3   .   1   .   .   .   
Most Traps Carried         3    | .   .   3   3   3   3   3   2   2   2   2   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
----------                 Run  | Yrd Mat Sub Mat Gar Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Qua Sec Res Tes 
Machines Disabled          163  | .   17  3   8   10  2   5   26  2   1   1   .   13  7   2   1   14  9   4   5   19  7   7   
  Max in Single Turn       11   | .   1   2   1   1   1   3   5   1   1   1   .   7   2   1   .   11  1   1   1   1   1   6   
  Garrison Access          7    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   1   3   .   
  Garrison Relay           9    | .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        6    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   2   .   2   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
---------                  Run  | Yrd Mat Sub Mat Gar Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Qua Sec Res Tes 
Machines Accessed          111  | .   10  2   15  2   1   4   9   1   1   2   .   8   9   1   1   11  2   6   15  8   1   2   
  Terminals                69   | .   7   .   9   2   1   1   3   .   .   .   .   2   9   1   .   10  2   4   11  7   .   .   
  Fabricators              6    | .   .   .   .   .   .   1   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Repair Stations          9    | .   1   .   1   .   .   1   1   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   
  Recycling Units          5    | .   2   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              10   | .   .   .   2   .   .   .   2   .   .   .   .   1   .   .   .   .   .   2   1   1   .   1   
  Garrison Access          5    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   
Total Hacks                429  | .   36  2   63  5   3   12  28  1   1   3   .   36  21  1   5   33  2   60  63  45  1   8   
  Successful               257  | .   19  2   39  3   1   3   15  1   1   3   .   31  9   1   5   16  2   33  41  26  1   5   
  Failed                   171  | .   16  .   24  2   2   9   13  .   .   .   .   5   12  .   .   17  .   27  22  19  .   3   
    Catastrophic           24   | .   1   .   1   .   .   2   3   .   .   .   .   .   1   .   .   .   .   6   5   5   .   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   150  | .   20  .   38  2   .   .   4   .   .   .   .   4   7   1   .   16  .   17  24  17  .   .   
  Terminals                255  | .   29  .   35  5   3   2   7   .   .   .   .   3   21  1   .   30  2   22  54  41  .   .   
  Fabricators              20   | .   .   .   .   .   .   5   10  .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   
  Repair Stations          31   | .   2   .   9   .   .   3   2   .   .   .   .   10  .   .   .   .   .   .   5   .   .   .   
  Recycling Units          14   | .   5   .   5   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              87   | .   .   .   11  .   .   .   9   .   .   .   .   17  .   .   .   .   .   38  3   4   .   5   
  Garrison Access          10   | .   .   .   3   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   1   .   1   .   
Terminal Hacks             112  | .   11  2   9   2   1   .   1   1   1   3   .   2   9   1   5   11  2   6   27  18  .   .   
  Record                   12   | .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   5   .   .   .   4   .   .   .   
  Part Schematic           6    | .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   
  Robot Schematic          4    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Robot Analysis           12   | .   5   .   4   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   
  Prototype ID Bank        7    | .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   3   .   .   .   
  Open Door                15   | .   .   .   .   1   .   .   .   1   1   1   .   1   4   1   .   .   1   .   .   4   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Emergency Access Points  3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Alert Level              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   2   .   .   
  Unreport Threat          23   | .   2   .   .   .   .   .   1   .   .   .   .   .   3   .   .   3   .   3   5   6   .   .   
  Locate Traps             8    | .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   3   1   .   .   
  Reprogram Traps          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Extermination Status     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Zone Layout              5    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   2   .   .   
  Derelict Proto ID Bank   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           10   | .   .   .   .   .   .   1   5   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   
  Load Schematic           6    | .   .   .   .   .   .   1   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Build                    4    | .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
Repair Station Hacks       23   | .   2   .   8   .   .   1   2   .   .   .   .   6   .   .   .   .   .   .   4   .   .   .   
  Scan Component           13   | .   1   .   4   .   .   1   1   .   .   .   .   4   .   .   .   .   .   .   2   .   .   .   
  Repair                   10   | .   1   .   4   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   
Recycling Unit Hacks       5    | .   2   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         5    | .   2   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 64   | .   .   .   7   .   .   .   7   .   .   .   .   16  .   .   .   .   .   26  1   4   .   3   
  Insert Component         34   | .   .   .   4   .   .   .   4   .   .   .   .   6   .   .   .   .   .   13  1   4   .   2   
  Analyze                  30   | .   .   .   3   .   .   .   3   .   .   .   .   10  .   .   .   .   .   13  .   .   .   1   
Garrison Access Hacks      5    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   
  Unlock Access            2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Seal Access              3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
Unauthorized Hacks         38   | .   4   .   12  1   .   .   .   .   .   .   .   4   .   .   .   4   .   1   8   4   .   .   
  Terminals                25   | .   2   .   7   1   .   .   .   .   .   .   .   .   .   .   .   3   .   1   7   4   .   .   
    Track                  14   | .   1   .   3   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   4   3   .   .   
    Assimilate             2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Botnet                 6    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
    Disrupt                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Mechanics              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          7    | .   2   .   2   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
    Reject                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Mask                   1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Researchers            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Extract                1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Reprogram              2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Watchers               1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       4    | .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         83   | .   8   .   14  1   1   4   9   .   .   .   .   6   6   1   .   11  1   5   11  3   .   2   
  Full Trace Events        12   | .   1   .   2   1   .   1   3   .   .   .   .   2   .   .   .   .   .   .   1   .   .   1   
  Feedback Events          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  9    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   5   .   .   
  Robots Built             2    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   290  | .   .   .   .   .   .   .   174 .   .   .   .   116 .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 6    | .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   38   | .   1   .   8   .   1   .   2   .   .   .   .   4   .   .   .   1   .   11  2   7   .   1   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   74   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   74  
  Total Part Build Rating  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   
Parts Repaired             10   | .   1   .   4   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   
  Time                     442  | .   38  .   146 .   .   .   38  .   .   .   .   112 .   .   .   .   .   .   108 .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           22   | .   .   .   3   .   .   .   2   .   .   .   .   4   .   .   .   .   .   12  .   .   .   1   
  Part Schematics Acquired 21   | .   .   .   3   .   .   .   2   .   .   .   .   4   .   .   .   .   .   11  .   .   .   1   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
------------               Run  | Yrd Mat Sub Mat Gar Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Qua Sec Res Tes 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    19   | .   .   .   .   8   .   1   .   .   .   .   .   .   .   .   .   .   8   .   1   1   .   .   
  Machine Destruction      18   | .   .   .   .   8   .   1   .   .   .   .   .   .   .   .   .   .   8   .   .   1   .   .   
  Programmers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             14   | .   .   .   .   3   .   .   .   1   1   .   2   .   6   .   1   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -8   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
--------                   Run   | Yrd  Mat  Sub  Mat  Gar  Fac  Fac  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Gar  Res  Qua  Sec  Res  Tes  
Total Allies               42    | .    1    .    3    3    .    .    1    1    1    .    2    1    17   5    1    2    4    .    .    .    .    .    
  Largest Group            12    | .    1    .    3    3    2    .    1    1    1    1    2    2    12   11   8    8    4    .    .    .    .    .    
  Highest-Rated Group      716   | .    10   .    48   109  70   .    23   49   49   30   78   78   613  716  542  542  233  .    .    .    .    .    
  Highest-Rated Ally       159   | .    10   .    16   39   39   .    23   49   49   30   48   48   159  152  96   96   95   .    .    .    .    .    
Total Orders               2     | .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  AID                      2     | .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               451   | .    .    .    25   26   6    .    .    1    6    2    1    17   177  85   16   50   39   .    .    .    .    .    
  Total Damage             15098 | .    .    .    249  460  82   .    .    .    308  .    44   577  5711 2654 615  2365 2033 .    .    .    .    .    
  Kills                    76    | .    .    .    4    1    .    .    .    .    2    .    1    2    32   17   1    7    9    .    .    .    .    .    
Allies Corrupted           7     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    4    .    .    .    .    .    .    
Allies Melted              6     | .    .    .    .    .    .    .    .    1    .    2    .    1    .    .    .    .    .    .    .    .    2    .    

 Intel                          | -11 -10 -10 -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
-------                    Run  | Yrd Mat Sub Mat Gar Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Qua Sec Res Tes 
Robot Analysis Total       12   | .   5   .   4   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   
Derelict Logs Recovered    7    | .   .   2   .   .   .   .   .   2   2   .   1   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -8   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
-------------              Run   | Yrd  Mat  Sub  Mat  Gar  Fac  Fac  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Gar  Res  Qua  Sec  Res  Tes  
Turns Passed               38048 | 91   1155 2610 3162 2398 264  677  1739 1045 2120 1187 1531 1405 1153 469  4825 1787 1948 1061 2143 3376 1554 348  
Spaces Moved               14895 | 62   1018 1499 1419 1135 94   232  687  487  924  535  726  455  434  195  185  692  791  365  851  1373 614  122  
  Core                     72    | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    71   .    .    .    .    .    .    .    
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   14820 | 61   1018 1499 1419 1135 94   232  687  487  924  535  726  455  434  195  114  692  791  365  851  1370 614  122  
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   80   80   155  170  170  170  170  187  187  175  175  175  190  190  205  183  165  183  183  183  183  183  
  Average Speed            196   | 79   85   125  162  170  170  170  189  187  187  186  189  189  190  195  2448 184  182  183  183  183  183  183  
  Slowest Speed            6050  | 80   95   185  185  170  170  170  230  187  190  190  190  190  190  205  6050 205  183  214  183  214  183  183  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Spacefolds               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Exploration Rate (%)       59    | 4    93   96   93   99   3    7    21   67   91   65   95   15   75   69   82   83   92   11   87   68   30   27   
  Regions Visited          22
    Branch Regions         12
  Pre-discovered Areas     7     | .    2    2    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        8     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    1    1    .    1    1    1    1    .    
  Unknown Exits Taken      12    | 1    1    1    .    .    1    1    1    1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    
Scrap Searched             29    | .    .    20   .    .    .    .    .    2    2    .    5    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 25    | .    .    .    .    .    4    .    2    .    .    .    .    3    .    .    .    4    .    2    4    3    3    .    
Terrain Destroyed          2229  | .    42   59   112  17   7    95   219  59   157  50   50   96   44   8    1    250  88   68   9    147  343  308  
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               398   | .    .    .    31   16   7    12   41   6    24   3    15   32   8    8    1    58   5    5    9    53   46   18   
  AOE                      1829  | .    42   59   81   1    .    83   178  53   133  47   35   64   36   .    .    192  83   63   .    92   297  290  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -8   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
---------                  Run   | Yrd  Mat  Sub  Mat  Gar  Fac  Fac  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Gar  Res  Qua  Sec  Res  Tes  
Total                      21277 | 82   1200 2003 2071 1414 167  434  944  594  1211 670  826  894  725  272  475  1057 1132 730  1311 1951 920  194  
  Wait                     2434  | .    96   290  326  29   43   116  47   62   122  23   1    280  100  18   285  125  54   197  193  17   7    3    
  Move                     14872 | 61   1017 1498 1418 1134 93   232  686  486  923  534  725  454  433  194  184  691  790  364  850  1370 613  122  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  247   | 3    6    23   36   6    2    4    23   4    4    11   5    13   13   15   .    11   10   11   21   17   9    .    
  Fast Attach              130   | 7    5    6    7    2    .    .    6    1    6    8    7    3    3    1    .    3    6    4    7    39   .    9    
  Attach                   72    | .    3    3    7    1    2    2    6    3    .    6    4    4    5    1    .    3    5    1    2    8    4    2    
  Detach                   24    | .    .    2    2    .    .    .    1    .    .    5    .    2    3    .    .    .    2    1    .    1    2    3    
  Swap                     194   | .    2    2    24   9    3    7    13   1    7    6    4    16   1    2    1    18   8    11   24   23   8    4    
  Drop                     288   | 1    8    10   34   9    .    2    26   2    11   22   11   16   12   13   .    15   10   11   23   39   8    5    
  Fire                     1727  | 10   61   122  141  117  15   41   95   13   66   41   30   82   32   14   4    105  149  57   109  259  145  19   
  Melee                    2     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      2     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            85    | .    .    .    .    28   .    .    .    .    .    .    .    .    .    .    .    .    22   .    .    35   .    .    
  Rewire                   61    | .    .    .    .    12   .    .    .    4    11   .    5    .    27   .    1    .    .    .    .    .    1    .    
  Trap                     5     | .    .    2    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            1134  | .    2    45   76   67   8    29   41   18   61   10   34   24   96   14   .    86   76   73   82   143  122  27   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec])
-8/Materials (discovered 4 exits: *Fac x3 / Gar)
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-6/Factory
-5/Factory
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 3 exits: *Res / *Ext / [*Arm])
-4/Extension (discovered 3 exits: *Res x2 / *Cet)
-4/Cetus (discovered 2 exits: *Res / *Arc)
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d) (discovered 5 exits: *Res x4 / Gar)
-4/Garrison (discovered 2 exits: *Res x2)
-3/Research (discovered 3 exits: Res / *Qua x2)
-3/Quarantine (discovered 2 exits: *Res / *Sec)
-3/Section 7
-2/Research
-2/Testing

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Upgraded with Propulsion slot (x1)
     1 | -11/Scrapyard      | Upgraded with Utility slot (x1)
     1 | -11/Scrapyard      | Upgraded with Weapon slot (x1)
    17 | -11/Scrapyard      | Discovered new exit (range 16)
    92 | -11/Scrapyard      | Entered Materials
   181 | -10/Materials      | Discovered new exit (range 10)
   245 | -10/Materials      | Discovered new exit (range 16)
   257 | -10/Materials      | Central database locked down
   305 | -10/Materials      | Discovered new exit (range 15)
   312 | -10/Materials      | Build established: Mutant
   313 | -10/Materials      | Discovered new exit (range 10)
   448 | -10/Materials      | Discovered new exit (range 4)
   676 | -10/Materials      | Reached level 2
   679 | -10/Materials      | Upgraded with Utility slot (x1)
   679 | -10/Materials      | Upgraded with Weapon slot (x1)
  1060 | -10/Materials      | Build established: Tank
  1097 | -10/Materials      | Repaired Imp. Terrain Scanner
  1151 | -10/Materials      | Reached level 3
  1163 | -10/Materials      | Upgraded with Power slot (x1)
  1163 | -10/Materials      | Upgraded with Propulsion slot (x1)
  1247 | -10/Materials      | Entered Subcaves
  1310 | -10/Subcaves       | Ambushed by Subdweller buried in earth
  1506 | -10/Subcaves       | Learned location of Zion (-6)
  1692 | -10/Subcaves       | Ambushed by Subdwellers from Twisted Machinery
  1754 | -10/Subcaves       | Discovered new exit (range 15)
  1878 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  2013 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Laser
  2016 | -10/Subcaves       | Shifting Twisted Machinery released Piercing Trap
  2044 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Power Source
  2052 | -10/Subcaves       | Reached level 4
  2062 | -10/Subcaves       | Shifting Twisted Machinery released Shrapnel Trap
  2065 | -10/Subcaves       | Upgraded with Utility slot (x1)
  2078 | -10/Subcaves       | Discovered new exit (range 11)
  2195 | -10/Subcaves       | Visited 4L-MR0's lab
  2213 | -10/Subcaves       | Found Powered Cannon
  2332 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Power Source
  2346 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Monowheel
  2439 | -10/Subcaves       | Discovered new exit (range 8)
  2491 | -10/Subcaves       | Disturbed a concealed Subdweller
  2516 | -10/Subcaves       | Build established: Hauler-Skirmisher
  3143 | -10/Subcaves       | Ambushed by Subdweller buried in earth
  3143 | -10/Subcaves       | Ambushed by Subdweller buried in earth
  3191 | -10/Subcaves       | Core integrity fell below 50%
  3345 | -10/Subcaves       | Visited Clippyterm
  3857 | -10/Subcaves       | Entered Materials
  3859 | -8/Materials       | Reached level 5
  3863 | -8/Materials       | Upgraded with Utility slot (x1)
  3986 | -8/Materials       | Core integrity fell below 50%
  4020 | -8/Materials       | Core integrity fell below 20%
  4077 | -8/Materials       | Reached level 6
  4250 | -8/Materials       | Attached Powered Cannon, gained temporary slot: Power
  4250 | -8/Materials       | Upgraded with Utility slot (x1)
  4313 | -8/Materials       | Reached level 7
  4344 | -8/Materials       | Destroyed 7 combat bots
  4497 | -8/Materials       | Destroyed 7 combat bots
  4526 | -8/Materials       | Reached level 8
  4551 | -8/Materials       | Build established: Hauler-Tank
  4558 | -8/Materials       | Upgraded with Propulsion slot (x1)
  4639 | -8/Materials       | Repaired Shield Generator
  4687 | -8/Materials       | Repaired Mak. Thermal Plating
  4714 | -8/Materials       | Repaired Grenade Launcher
  4759 | -8/Materials       | Repaired Mak. System Restoration Module
  5261 | -8/Materials       | Discovered new exit (range 16)
  5602 | -8/Materials       | Discovered new exit (range 17)
  5857 | -8/Materials       | First assault squad dispatched
  5941 | -8/Materials       | Reached level 9
  6356 | -8/Materials       | Discovered new exit (range 14)
  6402 | -8/Materials       | Upgraded with Utility slot (x1)
  6776 | -8/Materials       | Identified exit to Garrison
  6827 | -8/Materials       | Reached level 10
  6830 | -8/Materials       | Upgraded with Power slot (x1)
  6830 | -8/Materials       | Upgraded with Weapon slot (x1)
  6949 | -8/Materials       | Garrison activated, responded to threat
  6985 | -8/Materials       | Sterilization system engaged
  6985 | -8/Materials       | Non-combat units ordered to evacuate
  7019 | -8/Materials       | Entered Garrison
  7019 | -8/Garrison        | Accompanied by 1 ally
  7019 | -8/Garrison        | Reached level 11
  7057 | -8/Garrison        | P-60 Hacker assimilated allied G-47 Trooper
  7078 | -8/Garrison        | Triggered checkpoint
  7177 | -8/Garrison        | Garrison Relay disabled
  7294 | -8/Garrison        | Triggered checkpoint
  7295 | -8/Garrison        | Triggered checkpoint
  7311 | -8/Garrison        | Reached level 12
  7314 | -8/Garrison        | Triggered checkpoint
  7364 | -8/Garrison        | Destroyed 12 combat bots
  7440 | -8/Garrison        | Triggered checkpoint
  7596 | -8/Garrison        | Triggered checkpoint
  7685 | -8/Garrison        | Garrison Relay disabled
  7748 | -8/Garrison        | Upgraded with Utility slot (x1)
  7854 | -8/Garrison        | Discovered new exit (range 15)
  7951 | -8/Garrison        | Spotted B-75 Beast
  7951 | -8/Garrison        | Spotted B-75 Beast
  8081 | -8/Garrison        | Build established: Hauler-Gunner
  8110 | -8/Garrison        | Reached level 13
  8110 | -8/Garrison        | Triggered checkpoint
  8123 | -8/Garrison        | Discovered new exit (range 13)
  8149 | -8/Garrison        | Destroyed 7 combat bots
  8271 | -8/Garrison        | Triggered checkpoint
  8271 | -8/Garrison        | Garrison Relay disabled
  8526 | -8/Garrison        | Garrison Relay disabled
  8536 | -8/Garrison        | Triggered checkpoint
  8671 | -8/Garrison        | Discovered new exit (range 16)
  9098 | -8/Garrison        | Destroyed B-75 Beast
  9116 | -8/Garrison        | Destroyed B-75 Beast
  9342 | -8/Garrison        | Garrison Relay disabled
  9417 | -8/Garrison        | Entered Factory
  9417 | -7/Factory         | Accompanied by 2 allies
  9419 | -7/Factory         | Reached level 14
  9469 | -7/Factory         | Discovered new exit (range 14)
  9533 | -7/Factory         | Upgraded with Utility slot (x1)
  9643 | -7/Factory         | Reached level 15
  9643 | -7/Factory         | High security lockdown imminent
  9681 | -7/Factory         | Entered another Factory area
  9683 | -6/Factory         | Reached level 16
  9783 | -6/Factory         | Build established: Hauler-Mutant
  9858 | -6/Factory         | Upgraded with Utility slot (x1)
 10031 | -6/Factory         | First assault squad dispatched
 10117 | -6/Factory         | Garrison activated, responded to threat
 10134 | -6/Factory         | Reached level 17
 10227 | -6/Factory         | Mak. Hacking Suite fried by hacking feedback
 10248 | -6/Factory         | Build established: Hauler-Skirmisher
 10345 | -6/Factory         | Discovered new exit (range 8)
 10358 | -6/Factory         | Entered another Factory area
 10360 | -5/Factory         | Reached level 18
 10493 | -5/Factory         | Reached level 19
 10496 | -5/Factory         | Upgraded with Utility slot (x1)
 10532 | -5/Factory         | Fabricated M-28 Smith (x1)
 10658 | -5/Factory         | First assault squad dispatched
 10778 | -5/Factory         | Repaired Imp. Utility Shielding?
 10889 | -5/Factory         | Reached level 20
 11382 | -5/Factory         | Discovered new exit (range 14)
 11568 | -5/Factory         | Reached level 21
 11678 | -5/Factory         | Destroyed 7 combat bots
 11966 | -5/Factory         | Reached level 22
 12013 | -5/Factory         | Destroyed 9 combat bots
 12020 | -5/Factory         | Core integrity fell below 50%
 12097 | -5/Factory         | Entered Upper Caves
 12106 | -5/Upper Caves     | Met a Warlord Commander
 12107 | -5/Upper Caves     | Learned location of Warlord (-5)
 12108 | -5/Upper Caves     | Warlord Commander delivered Encrypted Comm Array
 12118 | -5/Upper Caves     | Found Encrypted Comm Array
 12154 | -5/Upper Caves     | Upgraded with Utility slot (x1)
 12184 | -5/Upper Caves     | Build established: Hauler-Tank
 12635 | -5/Upper Caves     | Learned Factory terminal intel
 12652 | -5/Upper Caves     | Learned Factory stockpile data
 12678 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 12701 | -5/Upper Caves     | Discovered new exit (range 16)
 12703 | -5/Upper Caves     | Destroyed 11 combat bots
 12719 | -5/Upper Caves     | Encountered a Warlord checkpoint
 13046 | -5/Upper Caves     | Build established: Hauler-Skirmisher
 13142 | -5/Upper Caves     | Entered another Upper Caves area
 13142 | -5/Upper Caves     | Accompanied by 1 ally
 13323 | -5/Upper Caves     | Discovered new exit (range 15)
 13417 | -5/Upper Caves     | Reached level 23
 13715 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 13779 | -5/Upper Caves     | Discovered new exit (range 20)
 13806 | -5/Upper Caves     | Ambushed by wild Derelicts
 14194 | -5/Upper Caves     | Learned Factory security intel
 14303 | -5/Upper Caves     | Learned location of 1 exit from Upper Caves
 14506 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 14584 | -5/Upper Caves     | Destroyed 12 combat bots
 14798 | -5/Upper Caves     | Spotted B-75 Beast
 15262 | -5/Upper Caves     | Entered Warlord
 15262 | -5/Warlord         | Accompanied by 1 ally
 15520 | -5/Warlord         | Met Warlord
 15545 | -5/Warlord         | Warlord's base attacked by MAIN.C
 15571 | -5/Warlord         | Found Prototype Reactor
 15571 | -5/Warlord         | Identified Vortex Chain Reactor
 15584 | -5/Warlord         | Found Prototype Device
 15584 | -5/Warlord         | Identified System Purifier
 15595 | -5/Warlord         | Found Prototype Hackware
 15895 | -5/Warlord         | Warlord forces counterattacked
 15916 | -5/Warlord         | Found Prototype Launcher
 15919 | -5/Warlord         | Found Prototype Energy Cannon
 15922 | -5/Warlord         | Found Prototype Energy Cannon
 15928 | -5/Warlord         | Found Prototype Piercing Weapon
 16115 | -5/Warlord         | Found Prototype Ballistic Cannon
 16115 | -5/Warlord         | Identified Hvy. Autocannon
 16139 | -5/Warlord         | Identified Vortex Catalyst Activator
 16179 | -5/Warlord         | Destroyed Striker
 16220 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 16224 | -5/Warlord         | Identified Vortex Cannon (x2)
 16242 | -5/Warlord         | Destroyed 15 combat bots
 16274 | -5/Warlord         | Spotted Striker
 16359 | -5/Warlord         | Reached level 24
 16407 | -5/Warlord         | Lost 14 allies
 16434 | -5/Warlord         | Discovered new exit (range 9)
 16449 | -5/Warlord         | Entered Proximity Caves
 16452 | -4/Proximity Caves | Spotter reported a threat
 16505 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
 17077 | -4/Proximity Caves | Learned Research stockpile data
 17338 | -4/Proximity Caves | Reached level 25
 17340 | -4/Proximity Caves | Upgraded with Utility slot (x1)
 17473 | -4/Proximity Caves | Discovered new exit (range 14)
 17722 | -4/Proximity Caves | Build established: Hauler-Tank
 17980 | -4/Proximity Caves | Entered Factory
 17980 | -4/Factory         | Accompanied by 2 allies
 17983 | -4/Factory         | Loaded intel: 28 terminal locations
 18230 | -4/Factory         | First assault squad dispatched
 18253 | -4/Factory         | Repaired Adv. Weapon Cycler
 18294 | -4/Factory         | Build established: Hauler-Skirmisher
 18298 | -4/Factory         | Repaired Imp. Medium Armor Plating
 18548 | -4/Factory         | Garrison activated, responded to threat
 18817 | -4/Factory         | Reached level 26
 18821 | -4/Factory         | Discovered new exit (range 18)
 18894 | -4/Factory         | Discovered new exit (range 19)
 18915 | -4/Factory         | Identified System Mapper
 18919 | -4/Factory         | Identified Vortex Lance
 18949 | -4/Factory         | Fabricated M-28 Smith?
 19030 | -4/Factory         | Destroyed 9 combat bots
 19294 | -4/Factory         | Discovered new exit (range 12)
 19379 | -4/Factory         | Destroyed 7 combat bots
 19385 | -4/Factory         | Entered Extension
 19479 | -4/Extension       | Rescued a captive Derelict
 19480 | -4/Extension       | Rescued a captive Derelict
 19523 | -4/Extension       | Rescued a captive Derelict
 19645 | -4/Extension       | Rescued a captive Derelict
 19677 | -4/Extension       | Core integrity fell below 50%
 19705 | -4/Extension       | Rescued a captive Derelict
 19710 | -4/Extension       | Rescued A7
 19828 | -4/Extension       | Rescued a captive Derelict
 19829 | -4/Extension       | Rescued a captive Derelict
 19829 | -4/Extension       | Spotted B-86 Titan
 19835 | -4/Extension       | Discovered new exit (range 20)
 19839 | -4/Extension       | Spotted B-86 Titan
 19843 | -4/Extension       | Reached level 27
 19843 | -4/Extension       | Upgraded with Utility slot (x1)
 19860 | -4/Extension       | Destroyed B-86 Titan
 19864 | -4/Extension       | Allies destroyed B-86 Titan
 19893 | -4/Extension       | Lost 5 allies
 20067 | -4/Extension       | Rescued a captive Derelict
 20067 | -4/Extension       | Rescued a captive Derelict
 20139 | -4/Extension       | Rescued a captive Derelict
 20141 | -4/Extension       | Build established: Hauler-Gunner
 20341 | -4/Extension       | Discovered new exit (range 10)
 20343 | -4/Extension       | Discovered new exit (range 6)
 20385 | -4/Extension       | First assault squad dispatched
 20391 | -4/Extension       | Disrupted transfer network
 20538 | -4/Extension       | Entered Cetus
 20538 | -4/Cetus           | Accompanied by 10 allies (A7)
 20543 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 20559 | -4/Cetus           | Spotted Cetus Guard
 20559 | -4/Cetus           | Spotted Cetus Guard
 20561 | -4/Cetus           | Spotted Cetus Guard
 20562 | -4/Cetus           | Spotted Cetus Guard
 20573 | -4/Cetus           | Destroyed Cetus Guard
 20574 | -4/Cetus           | Allies destroyed Cetus Guard
 20577 | -4/Cetus           | Allies destroyed Cetus Guard
 20579 | -4/Cetus           | Destroyed Cetus Guard
 20672 | -4/Cetus           | Started Cetus Manufacturing Module
 20686 | -4/Cetus           | Escorted A7 to Cetus Mainframe
 20697 | -4/Cetus           | Manufactured an Enhanced Grunt
 20721 | -4/Cetus           | Discovered new exit (range 16)
 20722 | -4/Cetus           | Manufactured an Enhanced Grunt
 20747 | -4/Cetus           | Manufactured an Enhanced Grunt
 20757 | -4/Cetus           | Spotted Cetus Guard
 20758 | -4/Cetus           | Spotted Cetus Guard
 20759 | -4/Cetus           | Spotted Cetus Guard
 20762 | -4/Cetus           | Spotted Cetus Guard
 20772 | -4/Cetus           | Manufactured an Enhanced Grunt
 20772 | -4/Cetus           | Allies destroyed Cetus Guard
 20780 | -4/Cetus           | Allies destroyed Cetus Guard
 20780 | -4/Cetus           | Allies destroyed Cetus Guard
 20783 | -4/Cetus           | Discovered new exit (range 20)
 20791 | -4/Cetus           | Reached level 28
 20791 | -4/Cetus           | Allies destroyed Cetus Guard
 20797 | -4/Cetus           | Manufactured an Enhanced Grunt
 20804 | -4/Cetus           | Met Revision 17
 20805 | -4/Cetus           | Cetus Manufacturing Module disabled
 20810 | -4/Cetus           | Murdered Revision 17
 20810 | -4/Cetus           | Destroyed Revision 17
 20823 | -4/Cetus           | Lost 4 allies
 20827 | -4/Cetus           | Upgraded with Power slot (x1)
 20973 | -4/Cetus           | Identified exit to Archives
 20975 | -4/Cetus           | Murdered A7
 20975 | -4/Cetus           | Destroyed A7
 20980 | -4/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 21007 | -4/Cetus           | Entered Archives
 21007 | -4/Archives        | Accompanied by 7 allies
 21050 | -4/Archives        | Discovered new exit (range 17)
 21057 | -4/Archives        | Unable to access archive contents
 21079 | -4/Archives        | Unable to access archive contents
 21088 | -4/Archives        | Discovered new exit (range 17)
 21102 | -4/Archives        | Unable to access archive contents
 21106 | -4/Archives        | Discovered new exit (range 17)
 21122 | -4/Archives        | Unable to access archive contents
 25826 | -4/Archives        | Identified exit to Hub_04(d)
 25832 | -4/Archives        | Entered Hub_04(d)
 25832 | -4/Hub_04(d)       | Accompanied by 8 allies
 26161 | -4/Hub_04(d)       | Destroyed 13 combat bots
 26163 | -4/Hub_04(d)       | Build established: Hauler-Skirmisher
 26168 | -4/Hub_04(d)       | Lost 6 allies
 26213 | -4/Hub_04(d)       | Discovered new exit (range 13)
 26277 | -4/Hub_04(d)       | Identified exit to Garrison
 26548 | -4/Hub_04(d)       | Discovered new exit (range 16)
 26563 | -4/Hub_04(d)       | Discovered new exit (range 20)
 26887 | -4/Hub_04(d)       | Discovered new exit (range 12)
 27041 | -4/Hub_04(d)       | Build established: Hauler-Gunner
 27058 | -4/Hub_04(d)       | Found Prototype Launcher
 27058 | -4/Hub_04(d)       | Identified Com. Tesla Bomb Launcher
 27372 | -4/Hub_04(d)       | First assault squad dispatched
 27429 | -4/Hub_04(d)       | Destroyed 7 combat bots
 27469 | -4/Hub_04(d)       | Network Hub disabled
 27510 | -4/Hub_04(d)       | Network Hub disabled
 27525 | -4/Hub_04(d)       | Garrison activated, responded to threat
 27619 | -4/Hub_04(d)       | Entered Garrison
 27716 | -4/Garrison        | Reached level 29
 27838 | -4/Garrison        | Triggered checkpoint
 27863 | -4/Garrison        | Spotted B-86 Titan
 27865 | -4/Garrison        | Triggered checkpoint
 27954 | -4/Garrison        | Destroyed B-86 Titan
 28023 | -4/Garrison        | Spotted B-86 Titan
 28023 | -4/Garrison        | Spotted B-86 Titan
 28072 | -4/Garrison        | Triggered checkpoint
 28099 | -4/Garrison        | Triggered checkpoint
 28214 | -4/Garrison        | Garrison Relay disabled
 28274 | -4/Garrison        | Garrison Relay disabled
 28339 | -4/Garrison        | Discovered new exit (range 7)
 28348 | -4/Garrison        | Identified exit to Research
 28422 | -4/Garrison        | Triggered checkpoint
 28457 | -4/Garrison        | Triggered checkpoint
 28542 | -4/Garrison        | Triggered checkpoint
 28637 | -4/Garrison        | Garrison Relay disabled
 28844 | -4/Garrison        | Triggered checkpoint
 28880 | -4/Garrison        | Found embedded Infiltrators
 28888 | -4/Garrison        | Garrison Relay disabled
 28941 | -4/Garrison        | Discovered exit to Research (range 11)
 29024 | -4/Garrison        | Rescued a captive Derelict
 29026 | -4/Garrison        | Rescued a captive Derelict
 29203 | -4/Garrison        | Spotted B-86 Titan
 29210 | -4/Garrison        | Allies destroyed B-86 Titan
 29330 | -4/Garrison        | Lost 3 allies
 29567 | -4/Garrison        | Entered Research
 29682 | -3/Research        | Identified exit to Quarantine
 29839 | -3/Research        | Build established: Hauler-Skirmisher
 29853 | -3/Research        | First assault squad dispatched
 29919 | -3/Research        | Core integrity fell below 50%
 29987 | -3/Research        | Destroyed 10 combat bots
 30060 | -3/Research        | Discovered new exit (range 20)
 30152 | -3/Research        | Found Fusion Bomb Launcher
 30232 | -3/Research        | Found Prototype Device
 30260 | -3/Research        | Identified Exp. EM Disruption Field
 30408 | -3/Research        | Reached level 30
 30554 | -3/Research        | Found Gamma Bomb Array
 30628 | -3/Research        | Entered Quarantine
 30824 | -3/Quarantine      | Found Alien Artifact
 30825 | -3/Quarantine      | Identified Terrabomb
 30825 | -3/Quarantine      | Used Terrabomb
 30912 | -3/Quarantine      | Found Terrabomb
 30983 | -3/Quarantine      | Found Alien Artifact
 31115 | -3/Quarantine      | Found Adv. EM Disruption Field
 31309 | -3/Quarantine      | Repaired Centrium Medium Armor Plating
 31378 | -3/Quarantine      | First assault squad dispatched
 31807 | -3/Quarantine      | Identified exit to Research
 31820 | -3/Quarantine      | Identified Core Reset Matrix
 31913 | -3/Quarantine      | Build established: Hauler-Tank
 32075 | -3/Quarantine      | Found Alien Artifact
 32084 | -3/Quarantine      | Found Alien Artifact
 32146 | -3/Quarantine      | Found Alien Artifact
 32260 | -3/Quarantine      | Repaired Centrium Medium Armor Plating
 32363 | -3/Quarantine      | Found Alien Launcher
 32385 | -3/Quarantine      | Spotted Alpha 7
 32401 | -3/Quarantine      | Destroyed Alpha 7
 32417 | -3/Quarantine      | Found Prototype Ballistic Gun
 32418 | -3/Quarantine      | Identified Multirail
 32427 | -3/Quarantine      | Found Prototype Processor
 32427 | -3/Quarantine      | Identified Exp. Target Analyzer
 32448 | -3/Quarantine      | Found Prototype Device
 32449 | -3/Quarantine      | Identified Exp. ECM Suite
 32515 | -3/Quarantine      | Spotted Fortress
 32566 | -3/Quarantine      | Build established: Hauler-Gunner
 32606 | -3/Quarantine      | Destroyed Fortress
 32624 | -3/Quarantine      | Found Prototype Device
 32624 | -3/Quarantine      | Identified Exp. Force Field
 32742 | -3/Quarantine      | Discovered new exit (range 17)
 32768 | -3/Quarantine      | Identified exit to Section 7
 32771 | -3/Quarantine      | Entered Section 7
 32845 | -3/Section 7       | Found Alien Artifact
 32897 | -3/Section 7       | Reached level 31
 32897 | -3/Section 7       | Scanned by Researcher
 32933 | -3/Section 7       | Found Alien Artifact
 32933 | -3/Section 7       | Identified Spacefold Activator
 33144 | -3/Section 7       | Core integrity fell below 20%
 33290 | -3/Section 7       | Found Alien Artifact
 33290 | -3/Section 7       | Identified Microwarp Drive
 33370 | -3/Section 7       | Found Alien Artifact
 33370 | -3/Section 7       | Identified Integrated Reactor (x2)
 33370 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 33375 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 33412 | -3/Section 7       | Identified Dimensional Node Initializer
 33412 | -3/Section 7       | Identified Hpw. Transdimensional Reconstructor
 33412 | -3/Section 7       | Identified Subatomic Replicator
 33412 | -3/Section 7       | Identified Sigix Terminator
 33431 | -3/Section 7       | Discovered exit to Research (range 10)
 33455 | -3/Section 7       | Intercept squad dispatched
 33457 | -3/Section 7       | Spotted Tracker
 33458 | -3/Section 7       | Garrison activated, responded to threat
 33464 | -3/Section 7       | Destroyed Tracker
 33465 | -3/Section 7       | Spotted Combat Programmer
 33470 | -3/Section 7       | Destroyed Combat Programmer
 33498 | -3/Section 7       | Found Integrated Reactor
 33498 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 33650 | -3/Section 7       | Found Prototype Launcher
 33652 | -3/Section 7       | Destroyed 17 combat bots
 33668 | -3/Section 7       | Found Prototype Launcher
 33764 | -3/Section 7       | Identified Mni. Smartbomb Launcher (x2)
 33778 | -3/Section 7       | Spotted Executioner
 33781 | -3/Section 7       | Spotted Executioner
 33815 | -3/Section 7       | Destroyed Executioner
 33822 | -3/Section 7       | Destroyed Executioner
 33827 | -3/Section 7       | Found Prototype Processor
 33827 | -3/Section 7       | Identified Exp. Core Analyzer
 33866 | -3/Section 7       | Found Prototype Device
 33866 | -3/Section 7       | Identified Adv. Kinecellerator
 34021 | -3/Section 7       | First assault squad dispatched
 34114 | -3/Section 7       | Destroyed 7 combat bots
 34570 | -3/Section 7       | Destroyed 9 combat bots
 34588 | -3/Section 7       | Initialized slip node
 34876 | -3/Section 7       | Found Alien Artifact
 34880 | -3/Section 7       | Found Alien Artifact
 34883 | -3/Section 7       | Found Alien Artifact
 34920 | -3/Section 7       | Found Alien Energy Cannon
 34920 | -3/Section 7       | Identified Drained L-Cannon
 34947 | -3/Section 7       | Intercept squad dispatched
 34959 | -3/Section 7       | Spotted Tracker
 34960 | -3/Section 7       | Spotted Tracker
 34964 | -3/Section 7       | Destroyed Tracker
 34966 | -3/Section 7       | Destroyed Tracker
 34997 | -3/Section 7       | Spotted Combat Programmer
 35000 | -3/Section 7       | Destroyed Combat Programmer
 35012 | -3/Section 7       | Destroyed Combat Programmer
 35111 | -3/Section 7       | High security lockdown imminent
 35153 | -3/Section 7       | Reached level 32
 35179 | -3/Section 7       | Destroyed 18 combat bots
 35191 | -3/Section 7       | High security lockdown engaged
 35201 | -3/Section 7       | Found Alien Energy Gun
 35201 | -3/Section 7       | Identified Sigix Sheargun
 35207 | -3/Section 7       | Found Sigix Sheargun
 35225 | -3/Section 7       | Spotted Striker
 35225 | -3/Section 7       | Spotted Striker
 35234 | -3/Section 7       | Destroyed Striker
 35244 | -3/Section 7       | Destroyed Striker
 35247 | -3/Section 7       | Spotted Striker
 35252 | -3/Section 7       | Destroyed Striker
 35253 | -3/Section 7       | Spotted Striker
 35256 | -3/Section 7       | Destroyed Striker
 35366 | -3/Section 7       | Destroyed 18 combat bots
 35418 | -3/Section 7       | Destroyed Investigator
 35429 | -3/Section 7       | Sterilization system engaged
 35429 | -3/Section 7       | Non-combat units ordered to evacuate
 35448 | -3/Section 7       | Destroyed 17 combat bots
 35529 | -3/Section 7       | Combat units ordered to evacuate
 35577 | -3/Section 7       | Spotted Executioner
 35579 | -3/Section 7       | Spotted Executioner
 35586 | -3/Section 7       | Destroyed Executioner
 35588 | -3/Section 7       | Destroyed Executioner
 35729 | -3/Section 7       | Ambient heat levels rising (+10)
 35741 | -3/Section 7       | Spotted B-99 Colossus
 35879 | -3/Section 7       | Ambient heat levels rising (+10)
 35898 | -3/Section 7       | Found Alien Artifact
 35898 | -3/Section 7       | Identified LRC Storage
 35898 | -3/Section 7       | Installed LRC Storage, increased inventory capacity (+2)
 36029 | -3/Section 7       | Ambient heat levels rising (+10)
 36147 | -3/Section 7       | Entered Research
 36147 | -2/Research        | Warlord forces began assault on 0b10
 36172 | -2/Research        | Distinguished unit "Railsplitters" dispatched to help
 36172 | -2/Research        | Distinguished unit "Metalheads" dispatched to help
 36226 | -2/Research        | High security lockdown imminent
 36257 | -2/Research        | Research machine network offline
 36306 | -2/Research        | High security lockdown engaged
 36417 | -2/Research        | Destroyed Executioner
 36458 | -2/Research        | Lost 9 allies
 36459 | -2/Research        | Destroyed 11 combat bots
 36503 | -2/Research        | Spotted Executioner
 36509 | -2/Research        | Spotted Executioner
 36515 | -2/Research        | Destroyed Executioner
 36610 | -2/Research        | Spotted Striker
 36612 | -2/Research        | Spotted Striker
 36633 | -2/Research        | Spotted Executioner
 36633 | -2/Research        | Spotted Striker
 36635 | -2/Research        | Reached level 33
 36635 | -2/Research        | Destroyed Striker
 36639 | -2/Research        | Destroyed Executioner
 36684 | -2/Research        | Destroyed 8 combat bots
 36731 | -2/Research        | Spotted Striker
 36737 | -2/Research        | Spotted Executioner
 36741 | -2/Research        | Borebot progress halted
 36746 | -2/Research        | Destroyed Executioner
 36788 | -2/Research        | Spotted Striker
 36817 | -2/Research        | Destroyed 7 combat bots
 36832 | -2/Research        | Borebot progress halted
 37000 | -2/Research        | Destroyed Striker
 37000 | -2/Research        | Spotted Striker
 37003 | -2/Research        | Destroyed Striker
 37136 | -2/Research        | Spotted Striker
 37139 | -2/Research        | Spotted D5-D2X(L)
 37150 | -2/Research        | Destroyed D5-D2X(L)
 37160 | -2/Research        | Destroyed Striker
 37160 | -2/Research        | Spotted Striker
 37177 | -2/Research        | Lost 5 allies
 37189 | -2/Research        | Core integrity fell below 50%
 37192 | -2/Research        | Destroyed Striker
 37197 | -2/Research        | Spotted Executioner
 37198 | -2/Research        | Destroyed Executioner
 37224 | -2/Research        | Destroyed 24 combat bots
 37288 | -2/Research        | Spotted Striker
 37402 | -2/Research        | System corruption reached 10%
 37403 | -2/Research        | Reached level 34
 37441 | -2/Research        | Met up with Warlord
 37443 | -2/Research        | Warlord invited to help at Command
 37481 | -2/Research        | Spotted Striker
 37486 | -2/Research        | Destroyed JN-R2B(g)
 37492 | -2/Research        | Spotted Executioner
 37500 | -2/Research        | Core integrity fell below 20%
 37510 | -2/Research        | Destroyed Executioner
 37517 | -2/Research        | Lost 4 allies
 37531 | -2/Research        | Destroyed 7 combat bots
 37618 | -2/Research        | Spotted Executioner
 37621 | -2/Research        | Spotted Striker
 37625 | -2/Research        | Destroyed Executioner
 37629 | -2/Research        | Destroyed Striker
 37650 | -2/Research        | Destroyed 7 combat bots
 37673 | -2/Research        | Discovered new exit (range 15)
 37699 | -2/Research        | Identified exit to Testing
 37701 | -2/Research        | Entered Testing
 37764 | -2/Testing         | Identified Transdimensional Reconstructor (x3)
 37807 | -2/Testing         | Spotted PL-RBE3MGZB01
 37830 | -2/Testing         | Destroyed PL-RBE3MGZB01
 37865 | -2/Testing         | Fabricated Exp. Force Field (x1)
 37867 | -2/Testing         | Warped through subspace
 37874 | -2/Testing         | High security lockdown imminent
 37954 | -2/Testing         | High security lockdown engaged
 38003 | -2/Testing         | Found Prototype Protection
 38003 | -2/Testing         | Identified Med. Regenerative Plating
 38008 | -2/Testing         | Found Prototype Protection
 38008 | -2/Testing         | Identified Hvy. Regenerative Plating
 38014 | -2/Testing         | Found Prototype Protection
 38014 | -2/Testing         | Identified SHELL Armor
 38049 | -2/Testing         | Fired Sigix Terminator
 38049 | -2/Testing         | Destroyed self with Sigix Terminator

 Last Messages 
---------------
38049_ Destroyed Hvy. Laser.
38049_ G-73 Enforcer destroyed. <x2>
38049_ Destroyed Lgt. Angular Momentum Engine.
38049_ Destroyed Wheel.
38049_ M-36 Artificer destroyed.
38049_ C-30 ARC bursts open for emergency
  deployment.
38049_ G-73 Enforcer destroyed.
38049_ L-61 Swordsman unfolds itself.
38049_ G-73 Enforcer destroyed.
38049_ E-15 Imp unfolds itself.
38049_ C-30 ARC destroyed.
38049_ Destroyed Flexi-carbon Leg.
38049_ L-61 Swordsman destroyed.
38049_ Destroyed Segregator.
38049_ E-15 Imp destroyed.
38049_ Imp. Quantum Reactor destroyed.
38049_ Destroyed Imp. Quantum Reactor.
38049_ Lrn. Tractor Beam destroyed.
38049_ Destroyed Lrn. Tractor Beam.

 Map 
-----
+----------------------------------------------------+
| #    """ #    #??????? """    +    #?????????????? |
| #        +    ####???? """    #    #?????????????? |
| #    """ #       +?       ????#   %#####%""" ????? |
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| #    """ #    #???????????????#"/#[!""=#  "   #??? |
| #        #    #??????????????          #      /??? |
| #    """ #    #?????????????      ?    #??""  #??? |
| #    """ #    #???????????? ""     ?"" #?????????? |
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| ?????????#  ;  ;*![;    ???????? ????????????????? |
| ??#####??#  g           ???????? ????????????????? |
| ???     ?# b;            ????????????????????????? |
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| ??????????  ?????????????????????????????????????? |
| ??????????  ?????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           105
Coolant Potential          50
Energy Generation          162
Energy Capacity            1200
Matter Stores              300
Matter Capacity            300
Sight Range                17
Robot Scan Range           22
Terrain Scan Range         20
Terrain Scan Density       210
ECM Strength               3
Jamming Range              16
Power Amplification        30
Armor Coverage             950
Resistance: KI             20
Resistance: TH             20
Resistance: EM             50
Propulsion Shielding       90
Utility Shielding          66
Weapon Cycling             25
Evasion (%)                44
Targeting Accuracy         20
Target Analysis            10
Core Analysis              8
Armor Integrity Analysis   40
Recoil Reduction           6
Energy Filtering           50
Kinecelleration            50
Offensive Hacking          40
Defensive Hacking          15
Authchip Count             2

 Item Schematics 
-----------------
                          Wheel | -10/Materials | Hacked
                     Arm. Wheel | -8/Materials  | Hacked
             Mak. Hacking Suite | -8/Materials  | Scanalyzed
                Hvy. EM Shotgun | -8/Materials  | Scanalyzed
 Mak. System Restoration Module | -8/Materials  | Scanalyzed
           Imp. Power Shielding | -8/Materials  | Extracted
                   Particle Gun | -8/Materials  | Extracted
               Shield Generator | -8/Materials  | Extracted
           Disposable Heat Sink | -8/Materials  | Extracted
             Lrn. Proton Cannon | -7/Factory    | Hacked
                    Energy Well | -5/Factory    | Scanalyzed
                  Hacking Suite | -5/Factory    | Scanalyzed
           Vortex Chain Reactor | -4/Factory    | Scanalyzed
            Exp. Cooling System | -4/Factory    | Scanalyzed
                Helical Railgun | -4/Factory    | Scanalyzed
             Prc. Energy Filter | -4/Factory    | Scanalyzed
               Adv. Force Field | -4/Hub_04(d)  | Hacked
       Exp. EM Disruption Field | -3/Research   | Scanalyzed
                 Centrium Wheel | -3/Research   | Scanalyzed
                System Purifier | -3/Research   | Scanalyzed
               Enh. Nova Cannon | -3/Research   | Scanalyzed
  Centrium Medium Armor Plating | -3/Research   | Scanalyzed
             Adv. KE Penetrator | -3/Research   | Scanalyzed
           Fusion Bomb Launcher | -3/Research   | Scanalyzed
             Linear Accelerator | -3/Research   | Scanalyzed
                  Plasma Cutter | -3/Research   | Scanalyzed
        Imp. Remote Force Field | -3/Research   | Scanalyzed
               Imp. Energy Well | -3/Research   | Scanalyzed
                Quantum Reactor | -3/Quarantine | Hacked
           Imp. Quantum Reactor | -3/Quarantine | Hacked
             Adv. Remote Shield | -3/Section 7  | Archive
            Exp. Thermal Shield | -3/Section 7  | Archive
     Exp. Thermal Defense Suite | -3/Section 7  | Archive
          Centrium Heavy Treads | -3/Section 7  | Archive
           Exp. Power Amplifier | -3/Section 7  | Archive
              Cld. Plasma Rifle | -3/Section 7  | Archive
                Diametric Drive | -3/Section 7  | Archive
               Exp. Force Field | -2/Testing    | Scanalyzed

 Robot Schematics 
------------------
         M-28 Smith | -8/Materials  | Hacked
 O-24 Administrator | -8/Materials  | Hacked
     I-47 Archangel | -4/Hub_04(d)  | Hacked
           E-15 Imp | -3/Quarantine | Hacked
      M-30 Cleanser | -3/Section 7  | Archive
          K-01 Serf | -3/Section 7  | Archive
     R-10 Processor | -3/Section 7  | Archive
     R-06 Scavenger | -3/Section 7  | Archive
      A-15 Conveyor | -3/Section 7  | Archive

 Fabricated
------------
       M-28 Smith | x1 | -5/Factory 
       M-28 Smith | x1 | -4/Factory 
 Exp. Force Field | x1 | -2/Testing 

 Alien Tech Used 
-----------------
Terrabomb
Spacefold Activator
Microwarp Drive
Integrated Reactor
Dimensional Node Initializer
Drained L-Cannon
Sigix Sheargun
LRC Storage
Transdimensional Reconstructor
Sigix Terminator

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                         | -11   -10   -10   -8    -8    -7    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    
---------                  Run   | Yrd   Mat   Sub   Mat   Gar   Fac   Fac   Fac   Upp   Upp   War   Pro   Fac   Ext   Cet   Arc   Hub   Gar   Res   Qua   Sec   Res   Tes   
Levels Raised              33    | .     2     1     6     3     2     2     5     .     1     1     1     1     1     1     .     .     1     1     .     2     2     .     
  XP Earned                53572 | 3000  3200  1750  10033 3851  2252  4338  6401  742   899   1048  1524  2160  1767  745   132   1073  518   1352  855   2291  3077  564   
  XP Spent                 51685 | 2800  3180  1100  9100  3200  2600  3490  4375  3925  .     .     3800  .     4100  1100  .     655   .     3050  .     1610  .     3600  
Upgrades                   83    | 9     10    1     16    3     1     7     4     3     .     .     1     .     1     1     .     3     .     6     .     9     .     8     
  Power Slot               3     | .     1     .     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
  Propulsion Slot          3     | 1     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Utility Slot             13    | 1     1     1     3     1     1     1     1     1     .     .     1     .     1     .     .     .     .     .     .     .     .     .     
  Weapon Slot              3     | 1     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Core Integrity           20    | .     4     .     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     .     .     
  Heat Dissipation         7     | .     2     .     2     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     1     .     .     
  Inventory Capacity       2     | 2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sight Range              1     | 1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sensor Range             11    | .     .     .     .     .     .     5     1     2     .     .     .     .     .     .     .     2     .     1     .     .     .     .     
  Terrain Scan Density     2     | 1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ranged Accuracy          4     | .     .     .     .     2     .     .     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
  Hack Attack %            4     | 1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     
  Hack Defense %           2     | 1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
  KI Resistance %          4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     
  TH Resistance %          4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     
Protomatter Created        8959  | .     32    300   628   732   25    207   622   233   371   102   180   586   104   .     .     463   387   619   396   2127  780   65    
  Integrity Restored       22599 | .     48    873   1599  1405  150   618   900   378   1231  42    731   513   2040  248   .     1730  1639  1664  979   2934  2622  255   
    Core                   17093 | .     48    656   1599  1082  26    618   900   378   890   42    527   472   775   56    .     1137  1172  1204  527   2934  1795  255   
    Parts                  5506  | .     .     217   .     323   124   .     .     .     341   .     204   41    1265  192   .     593   467   460   452   .     827   .     
Protomatter Decayed        7860  | .     .     106   .     121   25    3     64    .     112   1067  .     42    9     32    .     31    164   .     63    388   5256  377   

 Game 
------
Seed              AluminumTripodDiverter
  Manual?         0
Play Time         08:11:59
  Cumulative      576.4 hours
  Start           2024.02.26 @ 09:39:08
  End             2024.02.28 @ 06:18:39
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          219
  Rogue           198
  Adventurer      3
  Explorer        18
Win Type          -
  Total           13
  Types           8/2/1/1/0/1/0/0/0
Lore%             85
Gallery%          95
Achievement%      82
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a82bfea9-03ef-4e1c-bdaf-1054928aabd1