Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.19 @ 19:59:18 Player: RNGesus Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (312) 1560 Value Destroyed (11237) 11237 Prototype IDs (231) 4620 Alien Tech Used (7) 1400 Bonus (19318) 19318 TOTAL SCORE: 49435 Bonus ------- High Alert Combat Kills 760 Follower Combat Kills 458 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 3000 Friendly Fire -200 Cogmind --------- Core Integrity 0/1600 Matter 106/300 Energy 100/100 System Corruption 55% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Signal Interpreter Advanced Transmission Jammer Experimental Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Melee Analysis Suite Core Cannon Vortex Lance (19) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Combat Antigrav System Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Experimental Phase Shifter SHELL Armor Experimental Hacking Suite System Mapper Quantum Router > --- WEAPON ----------- Z-bomb Delivery System Sigix Broadsword > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Combat Antigrav System Experimental Power Amplifier Long-range Terrain Scanner Experimental Melee Analysis Suite Centrium Medium Armor Plating Thermal Barrier Experimental Shield Generator Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Core Cannon Vortex Lance [Rating: 254] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Improved Fusion Compressor Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Hover Unit Cooled Linear Gravjet Flight Unit Improved VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Modified EM Gauss Rifle Energy Cannon Warp Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . Utility 10 | . . . 1 . 1 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 393 | 6 1 6 27 21 23 12 2 15 1 1 . 3 9 1 10 3 5 1 7 4 . 8 1 . 4 . 6 2 7 24 51 54 56 22 Power 49 | 1 . 2 3 4 . 1 . 2 . . . 1 1 . 1 1 3 . 2 . . 1 . . . . . . 1 3 8 4 6 4 Engine 9 | 1 . 2 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 15 | . . . 1 . . 1 . 2 . . . 1 1 . 1 1 3 . 2 . . 1 . . . . . . . . . . 1 . Reactor 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 8 4 5 4 Propulsion 99 | 2 . 2 9 3 9 4 1 7 . . . . 3 1 1 . . . 1 2 . 1 . . . . 1 . . 5 15 16 8 8 Treads 23 | 2 . 2 8 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 16 8 8 Flight 26 | . . . 1 . 1 4 1 7 . . . . 3 1 1 . . . 1 2 . 1 . . . . 1 . . 2 . . . . Utility 139 | 1 1 . 9 3 7 6 1 4 . 1 . . 5 . 7 . . 1 2 2 . 4 . . . . 3 1 4 8 17 26 23 3 Device 77 | . . . 1 . 1 1 . 3 . . . . 1 . 5 . . 1 1 . . 2 . . . . 2 1 1 5 10 19 20 3 Storage 7 | 1 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Processor 14 | . . . 1 1 1 1 1 . . . . . 2 . . . . . . . . . . . . . 1 . . 1 1 4 . . Hackware 12 | . . . . . . 3 . 1 . . . . 2 . . . . . 1 2 . 1 . . . . . . 1 1 . . . . Protection 29 | . . . 5 1 5 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 2 1 5 3 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 . 2 6 11 7 1 . 2 1 . . 2 . . 1 2 2 . 2 . . 2 1 . 4 . 2 1 2 8 11 8 19 7 Energy Gun 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 . Energy Cannon 17 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 4 7 2 Ballistic Gun 20 | 2 . 2 5 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . . . 2 2 . . 1 1 . . 2 . . . 1 1 . 1 . . 1 1 . 1 . 1 1 . 2 . 1 3 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Slashing Weapon 17 | . . . . . . 1 . . . . . . . . . 1 1 . 1 . . 1 . . . . . . . . 4 3 3 2 Piercing Weapon 15 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 . 2 4 2 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . 1 3 2 . . 3 . . . . 2 . . . . . 1 2 . . . . 1 . . . 4 2 10 10 15 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Lost 76 | . 1 4 7 1 3 . . . . 1 . 2 . 2 . 1 . 1 1 . . 1 . . . . . 1 4 1 7 . 11 27 Power 15 | . 1 . 2 . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 . . 1 . 2 5 Propulsion 26 | . . 2 2 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 5 . 1 12 Utility 21 | . . . 1 1 1 . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . 2 1 . . 5 6 Weapon 13 | . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 4 Highest Loss Streak 14 | . 1 2 2 1 1 . . . . 1 . 1 . 2 . 1 . 1 1 . . 1 . . . . . 1 5 1 4 . 7 14 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 83 73 93 97 92 89 86 83 84 83 84 81 85 86 87 92 92 93 88 85 88 87 94 94 94 94 88 88 71 80 88 87 84 71 Engine 4 | . 12 13 6 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . 7 7 7 7 7 7 7 6 6 6 5 5 6 6 5 5 4 5 5 5 5 5 4 . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 7 8 6 9 Treads 14 | . 28 17 30 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 30 28 22 Flight 8 | . . . . . . 29 25 22 23 23 23 23 26 26 26 26 26 26 21 20 23 23 29 29 29 29 26 26 21 25 4 . . . Device 6 | . . . . . . 6 4 8 7 7 7 7 6 6 10 13 13 13 13 11 11 11 11 11 11 11 14 15 14 14 10 13 14 11 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 6 | . . . 10 14 9 7 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 6 4 4 3 Hackware 8 | . . . . . . 20 23 21 23 15 15 12 18 20 20 20 20 20 20 23 23 22 17 17 17 17 15 15 14 15 13 12 12 9 Protection 5 | . . . 9 7 10 . . . . 6 7 7 6 6 1 . . . . . . . 5 5 5 5 5 5 . . 4 6 4 2 Ballistic Gun 9 | . 28 27 21 15 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 7 7 7 7 7 7 6 6 6 5 5 6 2 5 5 4 4 . . . . . . . 2 6 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 13 23 17 40 101 121 18 18 20 20 23 23 24 25 25 27 27 27 28 30 25 25 28 28 27 27 27 33 38 36 58 102 109 114 116 Greatest Support 130 | 40 40 40 60 60 83 20 25 25 25 25 25 25 30 30 30 30 30 30 30 32 32 37 37 37 37 37 47 47 41 58 110 130 116 114 Greatest Overweight (x) 7 | 4 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . 7 7 7 . 2 1 Average Overweight (x) . | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 14 | 7 8 10 13 21 25 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 14 Most Carried 25 | 2 10 10 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 9 9 10 10 10 10 10 10 15 15 15 15 Average Carried 13 | 1 5 9 12 18 24 10 9 9 9 9 9 9 9 9 9 9 9 8 9 8 8 8 9 8 9 10 9 10 9 9 11 14 14 13 Final Capacity 25 | 8 10 10 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 5 Final Carried 25 | 2 10 10 15 25 25 10 9 10 10 9 10 10 9 9 10 9 10 10 10 8 9 9 9 8 10 10 10 10 10 10 15 15 15 4 Class Distribution -------------------- 32% | Scavenger-Mutant 17% | Hacker-Sprinter 15% | Mutant 14% | Wizard-Mutant 10% | Wizard-Sprinter 7% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Wizard-Mutant | -4/Lab Wizard-Sprinter | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Mutant | -2/Testing Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Matter Collected 8005 | 239 299 143 624 558 1178 132 . 117 11 . 40 30 144 30 61 47 197 29 31 . . 541 54 69 . 161 378 100 14 532 527 555 689 475 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13479 | . 641 110 1106 937 1863 40 . 82 87 . . 55 297 . 92 27 176 29 34 . . 527 54 54 . . 388 204 14 687 1764 882 2041 1288 Parts 685 | . 42 11 77 59 118 6 . 3 4 . . 7 12 . 7 4 13 3 6 . . 18 . 6 . . 17 6 . 34 60 31 58 83 Haulers Intercepted 23 | . 2 . 2 4 3 . . . . . . . 2 . . . . . . . . 1 . . . . . . . 1 2 4 1 1 Recyclers Shooed 12 | . 2 . 1 1 5 . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 2 . . 2 . . . 2 9 . 4 . . . . 6 . . . . . . . . . . Prevented 4 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Combat Hostiles Destroyed 201 | . 16 7 26 18 33 . . . 4 . . 5 . . 1 3 5 . 4 . . 5 . 1 . . . 7 1 1 17 3 22 22 Melee 48 | . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . 1 . . . 2 1 1 10 2 10 17 Guns 86 | . 16 7 26 10 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . AOE 48 | . . . . 6 6 . . . 4 . . 5 . . . 3 3 . 4 . . 5 . . . . . 5 . . . . 2 5 Classes Destroyed 19 | . 6 . 3 . 1 1 . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . 2 1 1 Worker 30 | . 2 . 1 5 6 . . . . . . . 1 . 1 . . . . . . 1 . . . . 3 . . 3 1 3 3 . Builder 17 | . . . 1 3 4 . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . 2 . . 3 . Tunneler 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Hauler 23 | . 2 . 2 4 3 . . . . . . . 2 . . . . . . . . 1 . . . . . . . 1 2 4 1 1 Recycler 17 | . 1 . . . 4 . . 1 . . . . . . . . . . . . . 2 . . . . 2 . . 3 2 1 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Operator 7 | . 1 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 9 | . . . 1 1 3 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Swarmer 72 | . 6 7 9 6 13 . . . 4 . . 5 . . . 3 3 . 4 . . 5 . . . . . 5 . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 55 | . 10 . 8 3 14 . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . 6 5 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Sentry 23 | . . . 9 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Programmer 24 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 5 . 5 11 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 3 6 6 7 2 . 1 4 . . 4 2 . 2 3 3 1 4 . . 7 . 1 . . 2 5 1 7 6 5 8 8 Combat Bots Only 8 | . 4 3 6 5 5 . . . 4 . . 4 . . 1 3 3 . 4 . . 5 . 1 . . . 5 1 1 5 1 4 8 Max Kills in Single Turn 4 | . 1 1 1 3 4 1 . 1 4 . . 2 1 . 1 2 2 1 1 . . 2 . 1 . . 1 2 1 1 1 1 3 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 2 . . . 4 . . 2 . . . 2 2 . 1 . . 2 . . . . . 2 . . . . 2 2 Melee 2 | . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 1 1 1 1 1 2 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Data Miner (-6/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Damage Taken 20382 | . 562 487 1402 611 1996 . . 37 . 28 . 269 76 94 15 141 26 48 189 . . 202 15 39 . 83 119 314 421 158 2882 703 2738 6727 Core 3451 | . 109 85 200 114 83 . . 11 . . . 28 22 18 15 14 . 46 73 . . 101 15 . . 45 . 85 56 60 355 131 181 1604 Absorbed by Shields 186 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . 88 . Redirected to Shielding 168 | . . . . . . . . . . . . . . . . . . . . . . 18 . 34 . 15 42 11 48 . . . . . Regen/Repaired (Parts) 3242 | . . . . . . . . 290 . . 56 . . . 97 . . . . . . 113 . . . . . . . . 180 430 713 1363 Core Remaining (%) 71 | 100 . 22 . 21 84 . . . . . . 94 . . . . . . 77 . . . . . . 83 . . 83 . 68 . 78 . Volleys Fired 517 | . 73 33 85 60 142 . . . 1 . . 5 . . . 5 2 . 6 . . 3 . . . . 1 3 . 11 29 10 43 5 Largest 2 | . 2 2 2 2 2 . . . 1 . . 1 . . . 1 1 . 1 . . 1 . . . . 1 1 . 1 1 1 1 1 Hottest 100 | . 40 40 46 46 59 . . . 30 . . 30 . . . 30 30 . 30 . . 30 . . . . 30 46 . 40 100 100 100 100 Shots Fired 851 | . 146 59 162 95 269 . . . 1 . . 5 . . . 5 2 . 6 . . 3 . . . . 1 3 . 11 29 10 39 5 Gun 734 | . 146 59 162 92 261 . . . . . . . . . . . . . . . . . . . . . . . . 11 3 . . . Cannon 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 10 37 2 Launcher 42 | . . . . 3 8 . . . 1 . . 5 . . . 5 2 . 6 . . 3 . . . . 1 3 . . . . 2 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 720 | . 146 59 162 92 261 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 10 37 2 Explosive 42 | . . . . 3 8 . . . 1 . . 5 . . . 5 2 . 6 . . 3 . . . . 1 3 . . . . 2 3 Electromagnetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 3 . . . Robot Hit Streak 33 | . 9 5 14 18 33 . . . . . . . . . . 1 . . . . . 2 . . . . 3 4 . 5 10 . 12 2 Robot Miss Streak 5 | . 3 3 3 5 4 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . 2 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 796 | . 92 31 118 76 198 2 . 5 1 . . . 14 . 4 3 4 1 . . . 10 1 1 . . 8 6 12 28 50 19 59 53 Core Hits 384 | . 35 13 46 34 87 2 . 2 5 . . 6 3 . 2 5 6 . 5 . . 13 . 1 . . 7 7 4 13 24 9 28 27 Critical Kills 12 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 4 . Critical Parts Destroyed 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 41 | . . . . 4 3 . . . . . . . 1 . . . 2 . . . . . . . . . . 3 2 5 5 3 10 3 Meltdown 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 4 . Destroy 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 5 3 Impale 10 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . 5 . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Melee Attacks 643 | . . . 3 39 . 15 . 40 2 2 3 12 58 1 15 4 8 1 . . . 27 2 2 . . 26 25 30 33 75 37 96 87 Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 10 . Impact 42 | . . . 3 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 405 | . . . . . . 15 . 40 2 2 3 12 58 1 15 3 3 . . . . 5 1 . . . . . . . 40 37 81 87 Piercing 143 | . . . . . . . . . . . . . . . . 1 5 1 . . . 22 1 2 . . 26 24 13 30 18 . . . Entropic 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 17 3 12 . 5 . Sneak Attacks 71 | . . . . 7 . 1 . 3 1 . . . 7 . 2 . 1 1 . . . 6 . 1 . . 5 5 . 11 2 9 8 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 3 6 Damage Inflicted 35575 | . 956 299 1664 2169 3775 115 . 268 276 . . 448 745 . 221 375 450 142 325 . . 1107 105 155 . . 695 1148 931 1542 3101 2329 7035 5199 Guns 6870 | . 956 299 1664 1023 2916 . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Cannons 2386 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 777 49 1455 105 Explosions 6047 | . . . . 379 859 . . . 203 . . 448 . . . 322 222 . 325 . . 365 . . . . 35 477 . . . . 1010 1402 Melee 20272 | . . . . 767 . 115 . 268 73 . . . 745 . 221 53 228 142 . . . 742 105 155 . . 660 671 931 1530 2324 2280 4570 3692 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7219 | . 956 299 1664 1023 2916 . . . . . . . . . . . . . . . . . . . . . . . . . 104 . 257 . Thermal 2386 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 777 49 1455 105 Explosive 6047 | . . . . 379 859 . . . 203 . . 448 . . . 322 222 . 325 . . 365 . . . . 35 477 . . . . 1010 1402 Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Impact 767 | . . . . 767 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12533 | . . . . . . 115 . 268 73 . . . 745 . 221 . 74 . . . . 66 . . . . . . . . 1128 2280 3871 3692 Piercing 4432 | . . . . . . . . . . . . . . . . 53 154 142 . . . 676 105 155 . . 660 460 . 1530 497 . . . Entropic 2179 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 931 . 595 . 442 . Highest Corruption 70 | . . . . . 1 . 9 9 . . . . . 8 8 3 3 3 3 . . . . . . . . . 4 . 8 47 70 55 Average Corruption 14 | . . . . . 1 . 9 6 . . . . . 8 6 3 3 3 3 . . . . . . . . . 3 . 4 1 57 24 Corruption Purged 14 | . . . . . . . . 9 . . . . . . 5 . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Effects 180 | . . . . . 15 . 1 4 . . . . . 1 8 4 2 1 3 . . . . . . . . . 3 . 19 4 80 35 Message Errors 32 | . . . . . 7 . . 1 . . . . . . 2 1 . . 1 . . . . . . . . . . . 3 1 11 5 Matter Fused 37 | . . . . . 3 . . 2 . . . . . 1 2 1 . . 1 . . . . . . . . . . . 4 1 16 6 Heat Flow Errors 19 | . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 5 1 6 3 Energy Discharges 29 | . . . . . 2 . . . . . . . . . 2 . . . 1 . . . . . . . . . 2 . 3 1 15 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . 1 . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . 2 . 10 4 Data Loss (major) 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 2 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 1 Misdirections 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 11 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3737 | . . . . 435 108 . . 24 56 . . . 99 . 68 5 52 82 25 . . 208 75 . . . . 151 . 357 118 401 1162 311 Projectiles 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . 50 . Explosions 283 | . . . . 2 108 . . . . . . . . . . 5 3 . 25 . . . . . . . . . . . . . 135 5 Melee 3385 | . . . . 433 . . . 24 56 . . . 99 . 68 . 49 82 . . . 208 75 . . . . 151 . 357 99 401 977 306 Knockbacks 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 202 | . . . . . . . . . . . . 48 . . . 32 . . 36 . . 39 . . . . 47 . . . . . . . Shots 5 | . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 . . . . 1 . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 453 | . 12 40 28 32 267 . . 318 . 2 . 4 . . . 32 198 . 23 . . 47 226 303 310 299 87 106 . 34 282 265 356 453 Average Temperature 72 | . 7 16 9 9 32 . . 145 . 2 . 2 . . . 15 55 . 13 . . 14 109 167 139 140 31 35 . 13 45 53 107 195 Received Heat Transfer 2334 | . 249 120 420 192 630 . . 12 . 18 . 21 24 . . . . . . . . 18 . 21 . 9 18 54 . 51 162 18 63 234 Effects 26 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . 7 14 Shutdowns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 Energy Bleed 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 Interference 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 4 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 4 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 4 . Parts Melted 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 7 . Heat Transferred 1961 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 666 37 1184 74 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Peak Influence 851 | . 355 253 355 437 851 446 186 337 . . . . 339 135 216 . . . . 50 32 469 . . . . 393 738 . 254 525 447 460 694 Initial 377 | . . 138 33 149 182 377 156 130 . . . . 189 88 81 . . . . 50 17 22 . . . . 37 192 . . 142 241 185 281 Average 264 | . 134 184 204 307 341 403 163 198 . . . . 226 118 164 . . . . 50 27 277 . . . . 216 443 . 46 348 296 260 510 Maximum Alert Level 3 | . 1 1 1 2 3 2 . 1 . . . . 1 . 1 . . . . . . 2 . . . . 1 3 . 1 2 2 2 2 Low Security (%) 35 | 100 83 41 51 14 25 . 100 61 . . . . 34 100 82 . . . . 100 100 21 . . . . 38 5 . 91 8 . 30 . Level 1 47 | . 16 58 48 57 49 56 . 38 . . . . 65 . 17 . . . . . . 54 . . . . 61 35 . 8 48 90 57 21 Level 2 14 | . . . . 28 9 43 . . . . . . . . . . . . . . . 23 . . . . . 50 . . 42 9 11 78 Level 3 2 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 3 . 3 2 4 1 . 3 . . . . 7 . 1 . . . . . . 6 . . . . 6 3 . 2 7 7 14 8 Investigation 21 | . 2 . 2 . 1 1 . 2 . . . . 3 . 1 . . . . . . 3 . . . . 4 . . 1 1 . . . Extermination 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 3 Reinforcement 25 | . 1 . 1 1 3 . . 1 . . . . 4 . . . . . . . . . . . . . 2 1 . 1 1 3 6 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 21 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . 4 4 6 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Distress Signals 27 | . 1 . 1 2 6 . . . . . . . 2 . . . . . . . . 1 . . . . . . . . 2 11 . 1 Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 3 9 . 1 13 1 3 . Distress Signals 38 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 3 9 . 1 13 1 3 . Times Spotted 457 | . 32 10 37 23 61 4 6 12 1 3 . 15 12 5 2 7 4 4 5 . 5 14 1 2 . 4 15 18 1 11 25 24 49 45 Peak Tracking Total 16 | . 5 3 6 5 7 2 6 6 4 3 . 10 4 3 1 5 3 4 5 . 5 7 1 5 . 4 7 8 1 7 7 8 7 16 Tactical Retreats 59 | . 1 . 1 . 4 . . 3 . 1 . 5 5 . . 4 . . . . . 4 . . . 2 3 4 . 1 3 7 4 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Traps Triggered 14 | . 1 . 3 1 2 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 7 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Machines Disabled 31 | . . . 1 4 . . . . . 1 . . . . . . . . . . . 1 . . . . . 3 4 1 5 . 11 . Max in Single Turn 1 | . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 1 1 . 1 . Garrison Access 13 | . . . . 1 1 1 . 2 . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 2 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Machines Accessed 118 | . 4 . 4 4 3 4 . 15 . 1 1 . 15 . 7 . . 4 . . . 11 . . 7 . 8 4 2 2 8 2 8 4 Terminals 67 | . 3 . 4 3 2 3 . 8 . . . . 10 . 3 . . . . . . 6 . . . . 4 4 . 1 6 . 7 3 Fabricators 12 | . . . . . . . . 1 . . . . 3 . 1 . . . . . . 3 . . . . 3 . . 1 . . . . Repair Stations 6 | . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . 1 1 1 . 2 . . . . 2 . . . . . . . . 1 . . . . 1 . . . 1 2 1 1 Total Hacks 387 | . 9 . 12 11 9 13 . 43 . 1 5 . 36 . 22 . . 29 . . . 37 . . 16 . 29 19 21 5 26 6 29 9 Successful 254 | . 7 . 4 5 3 8 . 29 . 1 5 . 15 . 13 . . 29 . . . 25 . . 16 . 24 11 21 3 17 2 12 4 Failed 132 | . 1 . 8 6 6 5 . 14 . . . . 21 . 9 . . . . . . 12 . . . . 5 8 . 2 9 4 17 5 Catastrophic 17 | . . . 1 . 2 . . 3 . . . . 2 . 2 . . . . . . 1 . . . . . 1 . 2 1 . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 165 | . 10 . 12 7 8 10 . 16 . . . . 20 . 4 . . . . . . 20 . . 1 . 15 14 . 3 3 . 17 5 Terminals 223 | . 8 . 12 10 7 11 . 21 . . . . 27 . 12 . . . . . . 22 . . . . 18 19 . 4 18 . 27 7 Fabricators 28 | . . . . . . . . 1 . . . . 5 . 1 . . . . . . 10 . . . . 10 . . 1 . . . . Repair Stations 23 | . . . . . . . . 9 . . . . . . 5 . . . . . . 4 . . . . . . . . 5 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . 10 . . . . . . 4 . . . . . . . . . . . . . . . . . . . Garrison Access 26 | . . . . 1 2 2 . 2 . . . . 4 . . . . . . . . 1 . . . . 1 . . . 3 6 2 2 Terminal Hacks 162 | . 2 . 3 3 1 4 . 8 . 1 5 . 8 . 3 . . 29 . . . 11 . . 16 . 9 11 21 2 12 . 11 2 Record 44 | . . . . . . . . . . . . . . . . . . 11 . . . . . . 9 . . . 21 . 3 . . . Part Schematic 27 | . . . 1 . . 1 . 2 . . 5 . 1 . . . . 10 . . . 3 . . . . 2 . . 1 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . 2 . . 5 . 1 . . . . . . 1 Open Door 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 9 | . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Terminal Index 6 | . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . 2 . 2 . Unreport Threat 5 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Locate Traps 8 | . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 2 1 . . 1 . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Hauler Manifests 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Zone Layout 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 1 . Fabricator Hacks 18 | . . . . . . . . 1 . . . . 2 . 1 . . . . . . 7 . . . . 7 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 9 | . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . 4 . . . . . . . Build 8 | . . . . . . . . 1 . . . . . . 1 . . . . . . 3 . . . . 3 . . . . . . . Repair Station Hacks 16 | . . . . . . . . 6 . . . . . . 4 . . . . . . 2 . . . . . . . . 4 . . . Scan Component 8 | . . . . . . . . 3 . . . . . . 2 . . . . . . 1 . . . . . . . . 2 . . . Repair 8 | . . . . . . . . 3 . . . . . . 2 . . . . . . 1 . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . 7 . . . . . . 4 . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . 1 1 1 . 2 . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 2 1 1 Seal Access 13 | . . . . 1 1 1 . 2 . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 2 1 1 Unauthorized Hacks 34 | . 5 . 1 1 1 3 . 5 . . . . 4 . 1 . . . . . . 4 . . . . 7 . . 1 . . . 1 Terminals 25 | . 4 . 1 1 1 3 . 5 . . . . 2 . 1 . . . . . . 1 . . . . 5 . . . . . . 1 Assimilate 9 | . 3 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 1 Botnet 9 | . . . . . . 1 . 3 . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . . . . Operators 7 | . 1 . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 8 | . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . 2 . . 1 . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 1 . . . . Recompile 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 3 . 4 2 2 2 . 9 . . . . 12 . 4 . . . . . . 9 . . . . 5 2 . 1 5 2 4 2 Full Trace Events 16 | . . . 2 . . 1 . 2 . . . . 1 . 1 . . . . . . 3 . . . . 4 . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . 1 . . 1 . 3 . . 21 . 1 . 2 . . 10 . . . 3 . . . . 2 . . 1 1 . 2 . Parts Built 7 | . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 756 | . . . . . . . . 117 . . . . . . 128 . . . . . . 254 . . . . 257 . . . . . . . Total Part Build Rating 46 | . . . . . . . . 14 . . . . . . 8 . . . . . . 11 . . . . 13 . . . . . . . Parts Repaired 8 | . . . . . . . . 3 . . . . . . 2 . . . . . . 1 . . . . . . . . 2 . . . Time 327 | . . . . . . . . 97 . . . . . . 148 . . . . . . 20 . . . . . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Total Allies 38 | . 2 1 . . . . . 1 . . . . 1 19 . . . . . . . . . . . . 1 2 . . . . 4 7 Largest Group 19 | . 2 1 1 . . . . 1 . . . . 1 19 . . . . . . . . . . . . 1 2 . . . . 2 4 Highest-Rated Group 702 | . 20 31 31 . . . . 26 . . . . 10 702 . . . . . . . . . . . . 26 60 . . . . 150 50 Highest-Rated Ally 123 | . 10 31 31 . . . . 26 . . . . 10 50 . . . . . . . . . . . . 26 30 . . . . 123 45 Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . 5 . . . . . . . . . . 48 . . . . . . . . . . . . . 7 . . . . 28 6 Total Damage 4269 | . . . 103 . . . . . . . . . . 1890 . . . . . . . . . . . . . 144 . . . . 2031 101 Kills 12 | . . . 1 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 6 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Robot Analysis Total 129 | . 1 . . . . . . . . . . . . . . . . 128 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . 2 2 1 1 . . . 3 . . . . . . 1 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Turns Passed 16771 | 62 1112 629 2169 1560 2311 206 36 638 95 134 240 217 596 43 396 164 133 35 95 22 45 369 42 62 305 59 318 199 398 395 869 941 1219 657 Spaces Moved 20699 | 32 554 335 1167 595 766 524 93 1392 264 399 707 493 1358 128 1118 516 307 97 232 52 128 887 162 239 823 231 749 415 418 520 1028 1809 1469 692 Core 68 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 50 Treads 3433 | 16 554 335 1167 595 766 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4727 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 807 1809 1469 642 Flight 12433 | . . . . . . 524 93 1392 264 399 707 493 1358 128 1118 516 307 97 232 52 128 887 162 239 823 231 749 415 417 481 221 . . . Fastest Speed 20 | 50 160 160 160 160 240 27 27 32 32 32 32 32 28 28 27 27 27 27 27 28 28 23 23 23 23 23 23 24 26 20 21 34 28 30 Average Speed 58 | 162 160 160 160 207 241 27 30 32 32 32 32 32 28 28 28 27 27 27 30 30 28 27 23 23 23 23 25 24 70 29 43 37 36 48 Slowest Speed 605 | 250 160 160 160 240 323 27 32 37 32 32 32 32 32 28 30 27 27 27 32 32 28 28 23 23 28 28 102 27 400 400 605 44 160 131 Overloaded Moves 37 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 36 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . 2 3 . 2 . 1 3 . 9 . . 2 . . . 6 . . 3 . 1 2 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 55 | 3 95 84 90 93 69 17 78 39 54 67 79 75 37 74 24 68 54 78 45 2 78 27 35 40 94 41 20 40 96 16 72 42 91 13 Regions Visited 34 Branch Regions 18 Pre-discovered Areas 37 | . 1 1 . . . . . . . . 3 1 . . . 1 . 30 . . . . . . . . . . . . . . . . Known Exits Taken 24 | . . . 1 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . . . . . . 1 2 4 1 . . . 2 2 . 1 . . . . 2 . 1 . . . . . . . . Spaces Dug 291 | . . . 3 14 . 11 . 29 1 1 . 12 39 1 11 3 2 . 12 . . 28 . 1 . . 17 28 1 7 12 22 28 8 Terrain Destroyed 476 | . . . 3 43 37 11 . 29 7 1 . 35 39 1 11 17 14 . 30 . . 34 . 1 . . 19 53 1 7 13 22 32 16 Melee 229 | . . . 3 14 . 11 . 29 1 1 . 12 39 1 11 3 2 . . . . 12 . 1 . . 17 17 1 7 12 13 14 8 Projectile 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 2 . AOE 235 | . . . . 29 37 . . . 6 . . 23 . . . 14 12 . 30 . . 22 . . . . 2 36 . . . . 16 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Total 23460 | 39 649 378 1322 764 968 576 99 1523 270 399 716 528 1485 133 1162 527 340 102 250 57 136 953 163 241 928 236 821 456 478 678 1302 2003 1921 857 Wait 780 | . 12 1 6 13 . 2 . 52 2 . 4 15 51 1 16 . 17 . . . 8 33 . . 93 6 32 11 10 72 62 44 175 42 Move 20604 | 31 553 334 1166 594 765 524 89 1385 263 395 706 490 1352 127 1099 515 306 92 231 52 127 875 161 238 817 230 746 410 417 519 1027 1808 1468 692 Hop 30 | . . . . . . . 1 3 . 1 . 1 3 . 9 . . 2 . . . 5 . . 2 . 1 2 . . . . . . Pick Up 156 | 2 8 4 16 17 15 3 2 12 . . 2 . 4 2 7 . 1 3 3 . 1 4 . . 6 . 4 1 5 3 15 4 9 3 Fast Attach 189 | 6 1 . 10 4 6 . 1 8 . . . 1 5 . 3 . 2 . 1 1 . 1 . . 1 . 1 1 6 13 30 39 39 9 Attach 97 | . . 5 6 2 7 12 . 5 1 1 . 2 4 1 1 1 2 . 3 2 . 2 . . . . 1 . 2 5 11 2 7 12 Detach 65 | . 1 . 1 2 2 5 . 5 1 . . 2 3 . . . 2 . 1 1 . 1 . . . . . . 1 4 15 7 5 6 Swap 113 | . . 1 11 15 10 . 1 2 . . . . . . 6 2 1 1 3 1 . 5 1 . 3 . 4 1 1 8 10 13 11 2 Drop 252 | . 1 . 18 15 21 15 5 11 . . 1 . 5 1 5 . 1 3 2 . . 2 . 1 6 . 5 1 6 10 28 44 40 5 Fire 517 | . 73 33 85 60 142 . . . 1 . . 5 . . . 5 2 . 6 . . 3 . . . . 1 3 . 11 29 10 43 5 Melee 620 | . . . 3 39 . 15 . 40 2 2 3 12 58 1 15 4 6 1 . . . 22 1 2 . . 26 24 30 33 75 32 93 81 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 13 . Rewire 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 17 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Ext) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 11) 755 | -10/Materials | Discovered new exit (range 16) 1074 | -10/Materials | Discovered new exit (range 7) 1089 | -10/Materials | Discovered new exit (range 14) 1175 | -10/Materials | Entered Mines 1182 | -10/Mines | Core integrity fell below 50% 1185 | -10/Mines | Met a Derelict bent on vengeance 1308 | -10/Mines | Discovered new exit (range 11) 1316 | -10/Mines | Learned location of 1 exit from Materials 1349 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1353 | -10/Mines | Found Prototype Device 1687 | -10/Mines | Discovered new exit (range 5) 1725 | -10/Mines | Escorted by a lone wolf Derelict 1745 | -10/Mines | Learned location of Storage (-9) 1804 | -10/Mines | Entered Materials 1804 | -9/Materials | Accompanied by 1 ally 1804 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1805 | -9/Materials | Identified exit to Materials 2155 | -9/Materials | Build established: Scavenger-Mutant 2265 | -9/Materials | Discovered new exit (range 6) 2436 | -9/Materials | Discovered exit to Materials (range 12) 2559 | -9/Materials | Discovered new exit (range 9) 2979 | -9/Materials | Discovered new exit (range 15) 3223 | -9/Materials | Discovered new exit (range 9) 3277 | -9/Materials | Identified exit to Mines 3277 | -9/Materials | Identified exit to Storage 3973 | -9/Materials | Entered Storage 4078 | -9/Storage | Core integrity fell below 50% 4380 | -9/Storage | Garrison activated, responded to threat 4888 | -9/Storage | Discovered exit to Materials (range 4) 5533 | -9/Storage | Entered Materials 5533 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6211 | -8/Materials | Build established: Mutant 6636 | -8/Materials | Discovered new exit (range 4) 6770 | -8/Materials | Identified Exp. Sensor Array 6868 | -8/Materials | Build established: Scavenger-Mutant 6990 | -8/Materials | Discovered new exit (range 17) 7844 | -8/Materials | Entered Factory 7844 | -7/Factory | Evolved 2 slots: Utility x2 7949 | -7/Factory | Identified exit to Lower Caves 8050 | -7/Factory | Manually triggered Chute Trap 8050 | -7/Factory | Sucked down chute 8050 | -7/Factory | Entered Waste 8065 | -7/Waste | EMP discharged 8071 | -7/Waste | Spotted C-40 Crusher 8073 | -7/Waste | Spotted C-40 Crusher 8073 | -7/Waste | Spotted C-40 Crusher 8074 | -7/Waste | Spotted C-40 Crusher 8074 | -7/Waste | Spotted C-40 Crusher 8078 | -7/Waste | Spotted C-40 Crusher 8079 | -7/Waste | Discovered new exit (range 20) 8085 | -7/Waste | Identified exit to Factory 8086 | -7/Waste | Entered Factory 8138 | -7/Factory | Build established: Hacker-Sprinter 8255 | -7/Factory | Discovered exit to Lower Caves (range 13) 8324 | -7/Factory | Fabricated Adv. Thermal Shield? 8548 | -7/Factory | Repaired Field Propulsion Array 8639 | -7/Factory | Repaired Hyp. Gauss Cannon 8680 | -7/Factory | Repaired Corrupted Imp. VTOL Module? 8724 | -7/Factory | Entered Lower Caves 8750 | -7/Lower Caves | Identified exit to Lower Caves 8819 | -7/Lower Caves | Entered another Lower Caves area 8854 | -7/Lower Caves | Encountered a Warlord checkpoint 8866 | -7/Lower Caves | Learned Factory stockpile data 8889 | -7/Lower Caves | Learned Factory non-interactive machine intel 8945 | -7/Lower Caves | Discovered new exit (range 8) 8951 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8953 | -7/Lower Caves | Identified exit to Zion 8953 | -7/Lower Caves | Entered Zion 8964 | -7/Zion | Given the Hacking Drone Bay 8965 | -7/Zion | Found Prototype Device 8975 | -7/Zion | Found GAL Module 8986 | -7/Zion | Discovered new exit (range 11) 9050 | -7/Zion | Visited the Megawrench Repair Shop 9050 | -7/Zion | Megawrench repaired 7 parts 9121 | -7/Zion | Learned location of Quarantine (-3) 9127 | -7/Zion | Given A8's code to call for help 9193 | -7/Zion | Identified exit to Proximity Caves 9193 | -7/Zion | Entered Proximity Caves 9278 | -6/Proximity Caves | Spotted B-75 Beast 9323 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9405 | -6/Proximity Caves | Discovered new exit (range 12) 9409 | -6/Proximity Caves | Identified exit to Factory 9410 | -6/Proximity Caves | Entered Factory 9410 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9411 | -6/Factory | Identified exit to Lower Caves 9413 | -6/Factory | Loaded intel: 202 non-interactive machine locations 9413 | -6/Factory | Identified Hacking Drone Bay 9469 | -6/Factory | Found Powered Armor 9817 | -6/Factory | Discovered new exit (range 15) 10006 | -6/Factory | Sucked down chute 10006 | -6/Factory | Entered Waste 10011 | -6/Waste | Spotted C-40 Crusher 10013 | -6/Waste | Spotted C-40 Crusher 10021 | -6/Waste | EMP discharged 10022 | -6/Waste | Met Warlord forces unprepared to attack 10028 | -6/Waste | Allies destroyed C-40 Crusher 10035 | -6/Waste | Allies destroyed C-40 Crusher 10038 | -6/Waste | Spotted C-40 Crusher 10042 | -6/Waste | Spotted C-40 Crusher 10043 | -6/Waste | Spotted C-40 Crusher 10045 | -6/Waste | Crushed by Compactor (1 part destroyed) 10045 | -6/Waste | Discovered new exit (range 14) 10049 | -6/Waste | Identified exit to Factory 10049 | -6/Waste | Entered Factory 10264 | -6/Factory | Repaired Imp. Fusion Compressor? 10274 | -6/Factory | Repaired Broken Force Lance? 10398 | -6/Factory | Fabricated Impulse Thruster Array? 10445 | -6/Factory | Entered Lower Caves 10463 | -6/Lower Caves | Learned location of 1 exit from Factory 10476 | -6/Lower Caves | Learned location of 1 exit from Factory 10491 | -6/Lower Caves | Encountered a Warlord checkpoint 10606 | -6/Lower Caves | Discovered new exit (range 11) 10609 | -6/Lower Caves | Identified exit to Lower Caves 10609 | -6/Lower Caves | Entered another Lower Caves area 10629 | -6/Lower Caves | Encountered a Warlord checkpoint 10738 | -6/Lower Caves | Discovered new exit (range 3) 10738 | -6/Lower Caves | Identified exit to Data Miner 10742 | -6/Lower Caves | Entered Data Miner 10742 | -6/Data Miner | Discovered new exit (range 6) 10745 | -6/Data Miner | Identified exit to Proximity Caves 10751 | -6/Data Miner | Met Data Miner 10758 | -6/Data Miner | Learned location of Section 7 (-3) 10758 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10760 | -6/Data Miner | Received God Mode back door access code from Data Miner 10763 | -6/Data Miner | Destroyed Data Miner 10766 | -6/Data Miner | Found Prototype Hackware 10767 | -6/Data Miner | Found Prototype Hackware 10768 | -6/Data Miner | Interfaced with the Data Conduit 10769 | -6/Data Miner | Found Prototype Hackware 10777 | -6/Data Miner | Entered Proximity Caves 10825 | -5/Proximity Caves | Identified System Mapper 10867 | -5/Proximity Caves | Discovered new exit (range 10) 10872 | -5/Proximity Caves | Identified exit to Factory 10872 | -5/Proximity Caves | Entered Factory 10872 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10873 | -5/Factory | Identified exit to Factory 10873 | -5/Factory | Identified exit to Extension 10874 | -5/Factory | Loaded intel: 256 machine locations 10874 | -5/Factory | Identified Deep Network Scanner 10875 | -5/Factory | Identified Quantum Router 10894 | -5/Factory | Sucked down chute 10894 | -5/Factory | Entered Waste 10901 | -5/Waste | Spotted C-40 Crusher 10907 | -5/Waste | Spotted C-40 Crusher 10908 | -5/Waste | Spotted C-40 Crusher 10912 | -5/Waste | Spotted C-40 Crusher 10913 | -5/Waste | Spotted C-40 Crusher 10935 | -5/Waste | Discovered new exit (range 11) 10939 | -5/Waste | Identified exit to Factory 10939 | -5/Waste | Entered Factory 10940 | -5/Factory | Loaded intel: 274 machine locations 10985 | -5/Factory | Repaired Field Propulsion Array 11110 | -5/Factory | Discovered new exit (range 15) 11117 | -5/Factory | Identified exit to Upper Caves 11168 | -5/Factory | Build established: Wizard-Sprinter 11223 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 11259 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 11282 | -5/Factory | Intercept squad dispatched 11307 | -5/Factory | Spotted Tracker 11308 | -5/Factory | Entered Upper Caves 11324 | -5/Upper Caves | Learned 4 Factory zone layouts 11345 | -5/Upper Caves | Discovered new exit (range 16) 11350 | -5/Upper Caves | Identified exit to Upper Caves 11350 | -5/Upper Caves | Entered another Upper Caves area 11409 | -5/Upper Caves | Discovered new exit (range 14) 11412 | -5/Upper Caves | Identified exit to Warlord 11412 | -5/Upper Caves | Entered Warlord 11429 | -5/Warlord | Learned Testing trap positions 11429 | -5/Warlord | Learned Research stockpile data 11429 | -5/Warlord | Learned 4 Research zone layouts 11429 | -5/Warlord | Learned Research security intel 11429 | -5/Warlord | Learned Factory garrison access intel 11429 | -5/Warlord | Learned Armory scanalyzer intel 11429 | -5/Warlord | Learned Research recycling unit intel 11536 | -5/Warlord | Met Warlord 11537 | -5/Warlord | Warlord's base attacked by MAIN.C 11542 | -5/Warlord | Opened Warlord's prototype stash 11543 | -5/Warlord | Found Vortex Chain Reactor 11545 | -5/Warlord | Found System Purifier 11551 | -5/Warlord | Found Exp. Targeting Computer 11577 | -5/Warlord | Found Prototype Piercing Weapon 11580 | -5/Warlord | Met EX-DEC 11582 | -5/Warlord | Found Prototype Piercing Weapon 11584 | -5/Warlord | Identified Vortex Lance (x2) 11710 | -5/Warlord | Opened side exit 11715 | -5/Warlord | Discovered new exit (range 10) 11717 | -5/Warlord | Identified exit to Proximity Caves 11717 | -5/Warlord | Entered Proximity Caves 11776 | -4/Proximity Caves | Discovered exit to Factory (range 3) 11776 | -4/Proximity Caves | Entered Factory 11776 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11777 | -4/Factory | Identified exit to Research 11778 | -4/Factory | Loaded intel: 250 machine locations 11779 | -4/Factory | Loaded intel: 4 garrison access locations 11819 | -4/Factory | Found Exp. Hacking Suite 11832 | -4/Factory | Identified exit to Upper Caves 11832 | -4/Factory | Identified exit to Armory 11908 | -4/Factory | Fabricated Tiamat Missile Launcher? 11977 | -4/Factory | Fabricated Exp. Signal Interpreter? 12084 | -4/Factory | Spotted B-86 Titan 12094 | -4/Factory | Entered Armory 12095 | -4/Armory | Loaded intel: 79 machine locations 12252 | -4/Armory | Discovered exit to Research (range 3) 12285 | -4/Armory | Intercept squad dispatched 12289 | -4/Armory | Spotted Tracker 12290 | -4/Armory | Discovered new exit (range 4) 12293 | -4/Armory | Identified exit to Lab 12293 | -4/Armory | Entered Lab 12293 | -4/Lab | Discovered exit to Research (range 9) 12296 | -4/Lab | Hidden lab's door opened automatically 12296 | -4/Lab | Sensor layout match revealed 12297 | -4/Lab | Gained access to the hidden lab's interior 12297 | -4/Lab | Detected by scanners 12308 | -4/Lab | Confronted by A5 12343 | -4/Lab | Destroyed A5 12352 | -4/Lab | Lost 5 parts (1p1n2u1w) 12352 | -4/Lab | Found Prototype Protection 12352 | -4/Lab | Identified Med. Regenerative Plating 12355 | -4/Lab | Decrypted terminal 12363 | -4/Lab | Decrypted terminal 12363 | -4/Lab | Acquired modification code for an L2 power cell 12363 | -4/Lab | Decrypted terminal 12374 | -4/Lab | Found Alien Artifact 12374 | -4/Lab | Identified Core Reset Matrix 12374 | -4/Lab | Used Core Reset Matrix 12378 | -4/Lab | Sensed 3 artifacts in vicinity 12389 | -4/Lab | Found Prototype Hackware 12389 | -4/Lab | Identified Deep Network Scanner 12409 | -4/Lab | Found Core Expander 12513 | -4/Lab | Discovered exit to Research (range 13) 12564 | -4/Lab | Found Transdimensional Reconstructor 12564 | -4/Lab | Warped through subspace 12606 | -4/Lab | Found Integrated Reactor 12632 | -4/Lab | Found Prototype Energy Gun 12633 | -4/Lab | Assembled Modified EM Gauss 12637 | -4/Lab | Found Prototype Protection 12640 | -4/Lab | Found Prototype Energy Cannon 12680 | -4/Lab | Build established: Wizard-Mutant 12691 | -4/Lab | Entered Research 12691 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12789 | -3/Research | Identified Exp. Powered Armor 12790 | -3/Research | Installed Core Expander, added new Power slot 12843 | -3/Research | Identified exit to Quarantine 12924 | -3/Research | Found Prototype Launcher 12924 | -3/Research | Identified Adv. Micro-nuke Launcher 12930 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 13082 | -3/Research | Spotted B-90 Cyclops 13086 | -3/Research | Entered Quarantine 13087 | -3/Quarantine | Detected hypermatrix surge 13087 | -3/Quarantine | Sensed 16 artifacts in vicinity 13095 | -3/Quarantine | Identified Warp Cannon 13097 | -3/Quarantine | Found Core Cannon 13105 | -3/Quarantine | Identified exit to Research 13205 | -3/Quarantine | Lost 4 parts (1p2n1w) 13299 | -3/Quarantine | Found Core Stripper 13318 | -3/Quarantine | Found Dimensional Node Initializer 13322 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 13340 | -3/Quarantine | Repaired Adv. Transmission Jammer 13361 | -3/Quarantine | Build established: Wizard-Ninja 13514 | -3/Quarantine | Intercept squad dispatched 13522 | -3/Quarantine | Spotted Tracker 13535 | -3/Quarantine | Destroyed Tracker 13548 | -3/Quarantine | Spotted Combat Programmer 13552 | -3/Quarantine | Destroyed Combat Programmer 13584 | -3/Quarantine | Found Prototype Processor 13640 | -3/Quarantine | Found Prototype Processor 13640 | -3/Quarantine | Identified Exp. Target Analyzer 13739 | -3/Quarantine | Repaired Imp. Antigrav System 13799 | -3/Quarantine | Build established: Wizard-Mutant 13837 | -3/Quarantine | Found Sigix Broadsword 13866 | -3/Quarantine | Intercept squad dispatched 13867 | -3/Quarantine | Spotted Tracker 13872 | -3/Quarantine | Spotted Combat Programmer 13899 | -3/Quarantine | Destroyed Combat Programmer 13910 | -3/Quarantine | Destroyed Tracker 13930 | -3/Quarantine | Found Subatomic Replicator 13955 | -3/Quarantine | Entered Research 13955 | -2/Research | Warlord forces began assault on 0b10 13955 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14060 | -2/Research | Spotted B-90 Cyclops 14065 | -2/Research | Research machine network offline 14066 | -2/Research | Identified Exp. Targeting Computer 14192 | -2/Research | Met up with Warlord 14207 | -2/Research | Found Prototype Slashing Weapon 14207 | -2/Research | Identified Particle Cleaver 14254 | -2/Research | Found Prototype Processor 14256 | -2/Research | Identified Exp. Melee Analysis Suite 14296 | -2/Research | Spotted Striker 14332 | -2/Research | Found Prototype Processor 14332 | -2/Research | Identified Spectral Analyzer 14359 | -2/Research | Borebot progress halted 14362 | -2/Research | Found Prototype Launcher 14362 | -2/Research | Identified Tesla Bomb Launcher 14387 | -2/Research | Borebot progress halted 14406 | -2/Research | Discovered new exit (range 8) 14410 | -2/Research | Identified exit to Access 14434 | -2/Research | Warlord destroyed during the assault 14464 | -2/Research | Found Prototype Device 14464 | -2/Research | Identified Exp. Thermal Defense Suite 14546 | -2/Research | Found Prototype Device 14546 | -2/Research | Identified Exp. Shield Generator 14583 | -2/Research | Discovered new exit (range 13) 14587 | -2/Research | Identified exit to Testing 14602 | -2/Research | Spotted Striker 14609 | -2/Research | Spotted Executioner 14609 | -2/Research | Spotted Executioner 14640 | -2/Research | Spotted Executioner 14641 | -2/Research | Spotted Striker 14703 | -2/Research | Borebot progress halted 14859 | -2/Research | Build established: Wizard-Ninja 14860 | -2/Research | Found Prototype Device 14860 | -2/Research | Identified Exp. Phase Shifter 14887 | -2/Research | System corruption reached 10% 14887 | -2/Research | System corruption reached 30% 14896 | -2/Research | Entered Testing 14922 | -2/Testing | Found Prototype Energy Gun 14922 | -2/Testing | Identified Tachyon Dispersion Ray 15091 | -2/Testing | Unstable Terrabomb Derivative detonated 15106 | -2/Testing | Found Prototype Energy Gun 15106 | -2/Testing | Identified Warp Gun 15197 | -2/Testing | Spotted PL-IPAVJ4JTQD 15216 | -2/Testing | Rewired PL-IPAVJ4JTQD 15248 | -2/Testing | Intercept squad dispatched 15260 | -2/Testing | Spotted Tracker 15260 | -2/Testing | Spotted Tracker 15262 | -2/Testing | Allies destroyed Tracker 15291 | -2/Testing | Spotted Combat Programmer 15295 | -2/Testing | Spotted Combat Programmer 15315 | -2/Testing | Destroyed Combat Programmer 15344 | -2/Testing | Destroyed Combat Programmer 15375 | -2/Testing | Build established: Wizard-Mutant 15451 | -2/Testing | Crushed by falling debris 15515 | -2/Testing | Found Exp. Phase Shifter 15531 | -2/Testing | Spotted I6-H2F(K) 15531 | -2/Testing | Spotted 20-8HR(K) 15534 | -2/Testing | Rewired I6-H2F(K) 15540 | -2/Testing | Spotted 42-ZLJ(K) 15540 | -2/Testing | Spotted Alpha 7 15550 | -2/Testing | Allies destroyed 20-8HR(K) 15550 | -2/Testing | Rewired 42-ZLJ(K) 15630 | -2/Testing | Destroyed Alpha 7 15710 | -2/Testing | Found Prototype Launcher 15710 | -2/Testing | Identified Z-bomb Delivery System 15845 | -2/Testing | Found Prototype Device 15845 | -2/Testing | Identified Thermal Barrier 15858 | -2/Testing | Spotted Striker 15858 | -2/Testing | Spotted Striker 15866 | -2/Testing | Intercept squad dispatched 15872 | -2/Testing | Spotted Tracker 15872 | -2/Testing | Spotted Tracker 15885 | -2/Testing | Rewired Tracker 15886 | -2/Testing | Destroyed Tracker 15887 | -2/Testing | Spotted Combat Programmer 15897 | -2/Testing | Destroyed Combat Programmer 15903 | -2/Testing | Spotted Combat Programmer 15918 | -2/Testing | Destroyed Combat Programmer 15924 | -2/Testing | Destroyed Tracker 15950 | -2/Testing | Found Prototype Device 15950 | -2/Testing | Identified Exp. Focal Shield 15965 | -2/Testing | Lost 7 parts (2p1n2u2w) 15967 | -2/Testing | Found Exp. Phase Shifter 16018 | -2/Testing | Found Prototype Protection 16018 | -2/Testing | Identified SHELL Armor 16111 | -2/Testing | Spotted PH-ELA9BLIZ7F 16115 | -2/Testing | Entered Access 16115 | -1/Access | Evolved 2 slots: Utility x2 16347 | -1/Access | System corruption reached 10% 16362 | -1/Access | Intercept squad dispatched 16402 | -1/Access | Spotted Tracker 16402 | -1/Access | Spotted Tracker 16404 | -1/Access | Destroyed Tracker 16404 | -1/Access | Destroyed Tracker 16470 | -1/Access | Spotted Combat Programmer 16498 | -1/Access | Destroyed Combat Programmer 16528 | -1/Access | Found Prototype Slashing Weapon 16528 | -1/Access | Identified Nanosword 16529 | -1/Access | Spotted Combat Programmer 16571 | -1/Access | System corruption reached 30% 16604 | -1/Access | Found Nanosword 16615 | -1/Access | First assault squad dispatched 16659 | -1/Access | Lost 14 parts (3p6n4u1w) 16686 | -1/Access | Destroyed 8 combat bots 16748 | -1/Access | Core integrity fell below 50% 16756 | -1/Access | Emitted hypermatrix ping 16760 | -1/Access | Initialized slip node 16761 | -1/Access | Assembled emerged from beneath the floor 16762 | -1/Access | Core integrity fell below 20% 16772 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 16754_ K-01 Serf collects debris. 16756_ Emitted hypermatrix ping. 16756_ Penetrated by Slug. 16756_ Nanosword destroyed. 16756_ Penetrated by Slug. 16757_ Detected hypermatrix ping. 16760_ Penetrated by Slug. 16760_ Initializer activates and latches into the ground. 16761_ Assembled emerge from beneath the floor. 16761_ Slug penetrates as-51405. 16761_ as-51405 destroyed. 16761_ Penetrated by Slug. 16761_ Slug penetrates as-16110. 16762_ Penetrated by Slug. 16765_ ALERT: Rogue bot located, Programmers report to Access Zone 6W. 16766_ 5U#AJX9LQUKNZ8ZJHCMBCI 3 16767_ Penetrated by Slug. 16768_ Slug penetrates Wall. 16770_ Slug penetrates H-88 Terminator. 16772_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #"#######???????????? ????????? | | ## #?????????????????????? | | #" #?????????????????????? | | ## # ????????????????????? | | ?# # ??????? ????????????? | | ?####+###????????? ???????????? | | ????# #?#?????????????#???????? | | ????# #?????????????? # ??????? | | #???# ############### #???????? | | ????# #???????? | | ?##### #?? ????? | | ?## #?#?????? | | ??# #???????? | | ??# ############### #??#????# | | ??## ##????#??#??##?#?????????? | | ???# #??????#????????????#????? | | ???# ################/###????#? | | ?#?# + #?????? | | ??## ####### #?????? | | ?#?# #???### #?#???# | | ???# #?????# """""#?????? | | #??# #????## """""?#?#??# | | ???# ####### """""#??#??? | | ???# # """""#?#???# | | ???# # """""#???#?? | | ???# @ # """""#???##? | | ???# # #?????? | | ???# # ! ! #?????? | | #??# #=[ [ #?????# | | ???# %[ ###+##########?????? | | ?#?# ! ###?????????? | | ???# = !| ##??????????? | | ?### #???????????? | | ?#?# k #??#?##?????? | | #??# h #??????????#? | | ???# h #?????#?????? | | #??# ##??????????? | | ???######## #????????#??? | | ????#?????# ##?????#?#??? | | ????#?????# ##?#?#?#???#? | | ???????#??# #????#??????? | | ????##???## #????????#?? | | ??????????# ???#???????? | | ?????????## ???#???????# | | ????#?????# #???????????? | | ???#???##?# " #??#????????? | | ########### #???#???????? | | # / ############# | | # # # | | # # # ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 83 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 16 Additional Mass Support 20 EM Shielding 4 Armor Coverage 900 Resistance: KI 30 Core Shielding 40 Utility Shielding 90 Weapon Shielding 90 Phase Shifting 20 Evasion (%) 79 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 61 Defensive Hacking 25 Authchip Count 2 Item Schematics ----------------- Adv. Weapon Cycler | -3/Research | Hacked Cmb. Linear Gravjet | -3/Quarantine | Hacked Shock Maul | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Robot Schematics ------------------ B-74 Champion | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive Fabricated ------------ Adv. Thermal Shield | x2 | -7/Factory | Preloaded Impulse Thruster Array | x1 | -6/Factory | Preloaded Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Tiamat Missile Launcher | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor Core Expander Integrated Reactor Core Stripper Sigix Broadsword Dimensional Node Initializer Achievements -------------- Ambidextrous Decrypted! Challenges ------------ None Game ------ Seed ThrowingFlightArchive Manual? 0 Play Time 03:59:43 Cumulative 398.2 hours Start 2022.05.18 @ 20:18:20 End 2022.05.19 @ 19:59:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 534 Rogue 534 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/1/1/1/0/0/0/0/0 Lore% 88 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a45cb3c-da45-4488-9fc3-302ca073d33b