Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 20:04:46 Player: Beter Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (3332) 3332 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 8549 Bonus ------- High Alert Combat Kills 196 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -179 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Remote Shield System Guard Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Core Analyzer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser YOLO Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Aluminum Leg Xenon Bombardment Thruster High-powered Shotgun AWS/Gauss Remote Datajack [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Backup Plating III Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 3 | . . . . . 1 2 . . . Weapon 2 | . . . . . 1 . . . 1 Parts Attached 81 | 7 3 . 2 1 9 11 24 3 21 Power 12 | 1 . . . 1 1 1 4 1 3 Engine 6 | 1 . . . . 1 . 3 . 1 Core 6 | . . . . 1 . 1 1 1 2 Reactor . | . . . . . . . . . . Propulsion 29 | 3 2 . . . 4 3 10 . 7 Treads 8 | 2 . . . . . . 4 . 2 Leg 13 | . . . . . 4 . 5 . 4 Wheel 3 | 1 . . . . . 1 . . 1 Hover 3 | . 2 . . . . . 1 . . Flight 2 | . . . . . . 2 . . . Utility 19 | 1 1 . 1 . 1 6 4 2 3 Device 8 | . 1 . . . . 2 2 1 2 Storage 2 | 1 . . . . 1 . . . . Processor 5 | . . . 1 . . 2 . 1 1 Hackware 1 | . . . . . . . 1 . . Protection 3 | . . . . . . 2 1 . . Artifact . | . . . . . . . . . . Weapon 21 | 2 . . 1 . 3 1 6 . 8 Energy Gun 6 | . . . . . . . 3 . 3 Energy Cannon 3 | . . . 1 . . . 1 . 1 Ballistic Gun 8 | 2 . . . . 2 1 1 . 2 Ballistic Cannon 2 | . . . . . 1 . . . 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 41 | . . . . . 1 2 13 . 25 Power 8 | . . . . . . . 3 . 5 Propulsion 13 | . . . . . 1 2 2 . 8 Utility 8 | . . . . . . . 4 . 4 Weapon 12 | . . . . . . . 4 . 8 Highest Loss Streak 14 | . . . . . 1 1 3 . 14 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 3 7 8 7 7 6 6 5 4 4 Power . | . 1 1 1 1 . . . . . Propulsion 2 | 2 5 5 3 2 1 . 2 3 2 Utility 1 | . . . . 1 1 2 . . 1 Weapon 1 | . 1 2 2 3 2 2 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 9 | . 1 . 3 . . 3 . . 2 Power 1 | . 1 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . . . . . 1 . . 2 Weapon 3 | . . . 1 . . 2 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 90 85 77 88 90 92 84 Engine 7 | . 14 14 14 13 . 6 6 7 4 Core 4 | . . . . . 9 7 5 . 4 Treads 4 | . 12 . . . . . 11 23 2 Leg 8 | . . . . . 21 13 5 . 17 Hover 7 | . 15 28 28 28 2 . 1 . . Flight 1 | . . . . . . 4 3 . . Device 8 | . 11 14 4 . . 4 11 23 12 Storage 7 | . 14 14 14 14 18 8 4 . . Processor 11 | . . . 9 14 9 13 8 10 19 Hackware 1 | . . . . . . . 5 3 . Protection 1 | . . . . . . 7 3 . . Energy Gun 4 | . . . . . . . 8 7 8 Energy Cannon 4 | . . . 8 14 4 . 4 7 2 Ballistic Gun 7 | . 28 28 10 . 5 13 3 7 5 Ballistic Cannon 1 | . . . . . 7 1 . . 2 Peak Build Rating 59 | 6 10 10 34 37 50 53 59 48 59 Average Rating 40 | 4 8 10 25 34 45 48 46 44 46 On Entrance 28 | . 6 10 10 34 37 45 52 43 46 Naked Turns . | . . . . . . . . . . Heaviest Build 53 | 14 22 22 28 29 40 39 53 38 44 Greatest Support 80 | 40 40 14 14 14 60 50 60 60 80 Greatest Overweight (x) 8 | . 1 1 1 2 2 5 8 . 8 Average Overweight (x) . | . . 1 . 1 . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 6 5 5 Most Carried 8 | 7 8 8 8 8 8 8 8 5 5 Average Carried 6 | 3 7 8 7 8 7 7 6 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 7 8 8 8 8 7 8 5 5 3 Class Distribution -------------------- 29% | Mutant 19% | Scavenger-Skirmisher 17% | Gunner 11% | Scavenger-Tank 10% | Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Matter Collected 1414 | 284 58 . . 30 150 196 368 34 294 Remotely . | . . . . . . . . . . Salvage Created 3154 | 73 92 20 . . 750 419 970 143 687 Parts 148 | 1 4 2 . . 35 20 42 6 38 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled 13 | . 12 1 . . . . . . . Retrieved Matter 75 | . 68 7 . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Combat Hostiles Destroyed 65 | . 2 1 . . 17 7 22 3 13 Melee 1 | . . . . . . . . . 1 Guns 36 | . 2 1 . . 6 7 10 1 9 Cannons 12 | . . . . . 3 . 5 2 2 AOE 13 | . . . . . 7 . 6 . . Classes Destroyed 10 | 1 1 1 . . 3 1 1 . 2 Builder 2 | . . . . . 1 . . . 1 Recycler 4 | 1 . . . . 3 . . . . Operator 1 | . . . . . . . . . 1 Watcher 3 | . . . . . 1 1 . 1 . Swarmer 8 | . . 1 . . 4 . 3 . . Grunt 33 | . 2 . . . 11 2 12 3 3 Sentry 14 | . . . . . 2 4 6 . 2 Specialist 1 | . . . . . . . . . 1 Hunter 3 | . . . . . . . 1 . 2 Programmer 6 | . . . . . . 1 . . 5 Thug 1 | . . . . . 1 . . . . Best Kill Streak 11 | 1 2 1 . . 11 3 4 2 4 Combat Bots Only 8 | . 2 1 . . 8 3 4 2 3 Max Kills in Single Turn 3 | 1 1 1 . . 3 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 . 2 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Hostile Shots Fired 778 | . 16 1 . 8 77 71 271 4 330 Missed 264 | . 4 . . 2 28 35 92 3 100 Hits 514 | . 12 1 . 6 49 36 179 1 230 Projectile 514 | . 12 1 . 6 49 36 179 1 230 AOE 2 | . . . . . 1 . . . 1 Critical Strikes 6 | . . . . . . 1 1 . 4 Damage Taken 6824 | . 159 56 . 78 893 431 2005 49 3153 Core 1393 | . 53 . . 12 117 84 263 . 864 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 25 | . . . . . . . 21 4 . Regen/Repaired (Parts) 115 | . . . . . . 115 . . . Core Remaining (%) 75 | 100 . . . 74 78 . . 50 . Volleys Fired 120 | 3 8 1 . 3 12 12 45 6 30 Largest 4 | 1 2 2 . 1 2 1 3 3 4 Hottest 295 | 20 40 40 . 100 140 40 235 198 295 Shots Fired 345 | 3 16 2 . 3 53 50 102 18 98 Gun 264 | 3 16 2 . . 29 46 78 12 78 Cannon 80 | . . . . 3 24 4 23 6 20 Launcher . | . . . . . . . . . . Special 1 | . . . . . . . 1 . . Kinetic 177 | 3 16 2 . . 41 50 27 6 32 Thermal 150 | . . . . 3 12 . 74 12 49 Explosive . | . . . . . . . . . . Electromagnetic 17 | . . . . . . . . . 17 Robot Hit Streak 18 | 3 3 1 . . 7 18 16 3 15 Robot Miss Streak 7 | . 3 1 . 3 6 3 7 5 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Autonomous 84 | . . . . . 29 37 18 . . Shots Hit Robots 222 | 3 9 1 . . 23 40 59 8 79 Core Hits 138 | 2 5 1 . . 25 15 43 7 40 Critical Kills 6 | . . . . . 2 2 1 . 1 Critical Parts Destroyed 3 | . . . . . . 2 . . 1 Critical Strikes 12 | . . . . . 2 4 2 . 4 Burn 1 | . . . . . . . 1 . . Meltdown 3 | . . . . . 1 . 1 . 1 Destroy 6 | . . . . . 1 4 . . 1 Sever 2 | . . . . . . . . . 2 Melee Attacks 7 | . . . . . . . . . 7 Impact . | . . . . . . . . . . Slashing 7 | . . . . . . . . . 7 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8561 | 37 112 12 . . 2587 1105 2617 179 1912 Guns 4309 | 35 112 12 . . 635 1026 1198 85 1206 Cannons 2185 | . . . . . 878 79 740 94 394 Explosions 1734 | . . . . . 1055 . 679 . . Melee 286 | . . . . . . . . . 286 Ramming 47 | 2 . . . . 19 . . . 26 Kinetic 3084 | 35 112 12 . . 718 1105 629 18 455 Thermal 4950 | . . . . . 1795 . 1988 161 1006 Explosive . | . . . . . . . . . . Electromagnetic 194 | . . . . . 55 . . . 139 Impact . | . . . . . . . . . . Slashing 286 | . . . . . . . . . 286 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 2 1 3 3 5 Average Corruption 2 | . . . . . 2 1 2 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 64 | . . . . . 1 11 30 2 20 Message Errors 13 | . . . . . . 1 8 . 4 Matter Fused 22 | . . . . . 1 5 8 . 8 Heat Flow Errors 9 | . . . . . . 1 5 1 2 Energy Discharges 9 | . . . . . . 3 2 . 4 Parts Fused 2 | . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . 1 1 . Misfires 3 | . . . . . . 1 1 . 1 Alerts 1 | . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 464 | . . . . . 283 . 156 . 25 Projectiles 261 | . . . . . 160 . 101 . . Explosions 178 | . . . . . 123 . 55 . . Melee 25 | . . . . . . . . . 25 Knockbacks 1 | . . . . . . 1 . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 341 | . . . . . 99 . 125 . 117 Shots 5 | . . . . . 2 . 2 . 1 Rammed 3 | 1 . . . . . . . . 2 Targets Rammed 7 | 1 . . . . 1 . . . 5 Kicked 4 | . . . . . 1 . . . 3 Crushed . | . . . . . . . . . . Highest Temperature 490 | . 31 3 . 68 159 115 467 176 490 Average Temperature 96 | . 11 2 . 31 53 52 121 45 128 Received Heat Transfer 1377 | . 87 . . 42 264 63 612 9 300 Effects 9 | . . . . . . . 5 . 4 Shutdowns 5 | . . . . . . . 3 . 2 Energy Bleed 3 | . . . . . . . 2 . 1 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . 1 . 1 . 1 Combat Hostiles 3 | . . . . . 1 . 1 . 1 Parts Melted 12 | . . . . . 2 . 5 . 5 Heat Transferred 6387 | . . . . . 1590 . 2561 300 1936 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Maximum Alert Level 3 | . . . . . 2 1 3 1 . Low Security (%) 64 | 100 100 100 . 100 23 98 19 . 100 Level 1 12 | . . . . . 27 1 10 100 . Level 2 18 | . . . . . 48 . 50 . . Level 3 5 | . . . . . . . 19 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 748 | 5 50 20 . 18 528 201 748 392 193 Initial 392 | . . . . . . 201 36 392 153 Average 207 | . 11 5 . . 323 109 470 321 51 Influence Increases 2542 | 5 50 20 . 26 680 293 842 120 506 Destroy 0b10 Robot/C 1300 | . 40 20 . . 340 140 440 60 260 Destroy 0b10 Robot/NC 50 | 5 . . . . 25 5 . 5 10 Destroy Leader 236 | . 10 . . . 72 42 20 12 80 Successful Hack 129 | . . . . . . 52 14 26 37 Disable Machine 240 | . . . . . 120 30 . 15 75 Anti-Garrison Action 200 | . . . . . . . 200 . . Destroy Structure 357 | . . . . 26 123 24 153 2 29 Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 15 | . . . . . . . . . 15 Influence Decreases 2542 | 5 50 10 10 26 236 685 146 554 820 Entered New Map 786 | . . . 10 . . 243 16 356 161 Time Decay 1430 | 5 50 10 . 26 226 422 . 198 493 Lost Part 326 | . . . . . 10 20 130 . 166 Squads Dispatched 17 | . 1 . . 1 3 2 . 4 6 Investigation 10 | . . . . 1 2 1 . 3 3 Extermination 4 | . . . . . . 1 . 1 2 Reinforcement 3 | . 1 . . . 1 . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Distress Signals 3 | . . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 90 | . 2 3 . 3 20 10 23 6 23 Peak Tracking Total 11 | . 2 3 . 3 11 2 4 3 8 Tactical Retreats 1 | . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Traps Triggered 9 | . . . . . 1 1 4 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Machines Disabled 16 | . . . . . 8 2 . 1 5 Max in Single Turn 2 | . . . . . 2 1 . 1 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Machines Accessed 23 | . . . 4 1 3 5 2 3 5 Terminals 5 | . . . . . 1 1 2 1 . Fabricators 4 | . . . . . . 1 . 1 2 Repair Stations 2 | . . . . . . 1 . . 1 Recycling Units 3 | . . . . . 1 . . 1 1 Scanalyzers 2 | . . . . . . 1 . . 1 Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 90 | . . . 41 1 9 12 6 7 14 Successful 68 | . . . 41 1 2 8 2 6 8 Failed 22 | . . . . . 7 4 4 1 6 Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . . 3 . 4 . 1 . . Terminals 16 | . . . . . 5 2 6 3 . Fabricators 7 | . . . . . . 2 . 1 4 Repair Stations 6 | . . . . . . 3 . . 3 Recycling Units 8 | . . . . . 3 . . 3 2 Scanalyzers 9 | . . . . . . 4 . . 5 Garrison Access 2 | . . . . . 1 1 . . . Terminal Hacks 49 | . . . 41 1 1 1 2 3 . Record 41 | . . . 40 . 1 . . . . Prototype ID Bank 1 | . . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . 1 . Security Stations 1 | . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . 1 . 1 4 Network Status 2 | . . . . . . 1 . . 1 Load Schematic 1 | . . . . . . . . . 1 Build 3 | . . . . . . . . 1 2 Repair Station Hacks 4 | . . . . . . 2 . . 2 Scan Component 3 | . . . . . . 1 . . 2 Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . Retrieve Components 2 | . . . . . . . . 2 . Scanalyzer 5 | . . . . . . 3 . . 2 Insert Component 3 | . . . . . . 2 . . 1 Analyze 2 | . . . . . . 1 . . 1 Garrison Access Hacks 2 | . . . . . 1 1 . . . Unlock Access 2 | . . . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . . . . . 2 4 2 3 4 Full Trace Events 10 | . . . . . 2 1 2 2 3 Feedback Events 2 | . . . . . . . 2 . . Corruption 2 | . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . 1 Parts Built 6 | . . . . . . . . 2 4 Authchips . | . . . . . . . . . . Time 252 | . . . . . . . . 95 157 Total Part Build Rating 24 | . . . . . . . . 10 14 Parts Repaired 1 | . . . . . . 1 . . . Time 22 | . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . 1 Part Schematics Acquired 2 | . . . . . . 1 . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 3 | . . . . . . . . 2 1 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Active Infowar (turns) 4242 | . . . 783 536 635 576 58 12 1642 Optics 1595 | . . . . . . . . . 1595 Sensors 1622 | . . . . . . . . 12 1610 Terrain 303 | . . . . . . . . . 303 T.N.C. 2180 | . . . 783 536 635 226 . . . Jamming 408 | . . . . . . 350 58 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Turns Passed 7496 | 93 244 96 1167 536 635 1023 1655 405 1642 Spaces Moved 4573 | 46 136 69 1048 426 406 645 791 177 829 Core 3 | 1 . . . . . . . . 2 Treads 832 | 37 46 . . . . . 499 177 73 Legs 1295 | . . . . . 369 256 191 . 479 Wheels 513 | 8 . . . . . 230 . . 275 Hover 1670 | . 90 69 1048 426 37 . . . . Flight 260 | . . . . . . 159 101 . . Fastest Speed 50 | 50 116 116 56 116 126 115 120 160 95 Average Speed 134 | 147 131 116 110 118 133 146 177 160 120 Slowest Speed 680 | 160 240 116 116 176 200 455 680 160 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 5 | . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 19 24 93 70 39 11 72 6 24 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 374 | . . . . 46 129 31 143 . 25 Melee . | . . . . . . . . . . Projectile 54 | . . . . 2 20 20 9 . 3 AOE 320 | . . . . 44 109 11 134 . 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Total 5581 | 64 184 83 1062 447 451 714 924 283 1369 Wait 692 | . 33 14 2 17 17 32 19 98 460 Move 4559 | 45 135 68 1047 425 405 644 785 176 829 Hop . | . . . . . . . . . . Pick Up 35 | 7 2 . 2 . 5 9 5 . 5 Fast Attach 32 | 6 1 . 1 . 1 . 9 1 13 Attach 18 | . . . . . 5 5 6 . 2 Detach 3 | . . . 1 . . 2 . . . Swap 45 | 2 3 . 1 1 3 6 14 2 13 Drop 23 | . 2 . 5 1 2 4 4 . 5 Fire 120 | 3 8 1 . 3 12 12 45 6 30 Melee 7 | . . . . . . . . . 7 Ram 2 | . . . . . . . . . 2 Kick 4 | . . . . . 1 . . . 3 Crush 1 | 1 . . . . . . . . . Escape Stasis 36 | . . . . . . . 36 . . Rewire 4 | . . . 3 . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 10) 272 | -10/Materials | Discovered new exit (range 7) 277 | -10/Materials | Met 8R-AWN 318 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered Mines 339 | -10/Mines | Followed 8R-AWN into the Mines 430 | -10/Mines | Discovered new exit (range 5) 434 | -10/Mines | Entered Exiles 457 | -10/Exiles | Discovered new exit (range 15) 473 | -10/Exiles | Welcomed by 8R-AWN 495 | -10/Exiles | Met EX-HEX 588 | -10/Exiles | Met EX-DEC 621 | -10/Exiles | Learned location of Zion (-7) 725 | -10/Exiles | Met EX-BIN 745 | -10/Exiles | Aligned with FarCom system 746 | -10/Exiles | Given EX-Vault access code 798 | -10/Exiles | Opened EX-Vault 818 | -10/Exiles | Found Prototype Processor 818 | -10/Exiles | Identified Modified TNC 879 | -10/Exiles | Found YOLO Cannon 886 | -10/Exiles | Found AWS/Gauss 910 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1066 | -10/Exiles | Discovered new exit (range 14) 1188 | -10/Exiles | Visited The Gauntlet 1601 | -10/Exiles | Stole three prototypes: YOLO Cannon, Modified TNC, AWS/Gauss 1601 | -10/Exiles | Entered Mines 1978 | -9/Mines | Discovered new exit (range 11) 2040 | -9/Mines | Discovered new exit (range 11) 2053 | -9/Mines | Met a Derelict shopkeep closing up shop 2137 | -9/Mines | Entered Materials 2137 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2328 | -8/Materials | Destroyed 8 combat bots 2436 | -8/Materials | Build established: Skirmisher 2650 | -8/Materials | Identified exit to Garrison 2659 | -8/Materials | Discovered new exit (range 16) 2772 | -8/Materials | Entered Factory 2772 | -7/Factory | Evolved 2 slots: Utility x2 2774 | -7/Factory | FarCom data flow suspended 3141 | -7/Factory | Repaired Gauss Cannon 3203 | -7/Factory | Build established: Gunner 3793 | -7/Factory | Identified exit to Garrison 3795 | -7/Factory | Entered Garrison 3843 | -7/Garrison | Triggered checkpoint 4102 | -7/Garrison | AWS/Gauss suddenly broke down 4148 | -7/Garrison | Lost 3 parts (1n2u) 4235 | -7/Garrison | Triggered checkpoint 4285 | -7/Garrison | Triggered checkpoint 4469 | -7/Garrison | Triggered checkpoint 4513 | -7/Garrison | Lost 3 parts (1n1u1w) 4520 | -7/Garrison | Learned Factory security intel 4618 | -7/Garrison | Lost 3 parts (1p2w) 4656 | -7/Garrison | Discovered new exit (range 15) 4678 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5058 | -7/Garrison | Discovered new exit (range 14) 5082 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5103 | -7/Garrison | Build established: Scavenger-Tank 5121 | -7/Garrison | Triggered checkpoint 5225 | -7/Garrison | Triggered checkpoint 5429 | -7/Garrison | Discovered new exit (range 14) 5450 | -7/Garrison | Entered Factory 5672 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 5765 | -7/Factory | Discovered new exit (range 14) 5827 | -7/Factory | Identified exit to Factory 5855 | -7/Factory | Entered another Factory area 5855 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6156 | -6/Factory | Build established: Scavenger-Skirmisher 6194 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 6594 | -6/Factory | Cargo convoy interrupted 6705 | -6/Factory | Lost 6 parts (2p2n1u1w) 7153 | -6/Factory | Fabricated Mic. Fission Core (x2) 7342 | -6/Factory | Fabricated Lgt. Treads (x2) 7475 | -6/Factory | Core integrity fell below 50% 7485 | -6/Factory | Core integrity fell below 20% 7497 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07474_ Hvy. Machine Gun destroyed. 07474_ Penetrated by Slug. 07474_ Mic. Fission Core destroyed. 07474_ Penetrated by Slug. 07477_ Slug penetrates Wall. 07478_ Penetrated by Slug. 07480_ Y-54 Guardian destroyed. 07480_ Imp. Cooling System destroyed. 07483_ Acquired 66 matter. 07483_ Penetrated by Slug. 07484_ Destroyed Phase Shifter. 07484_ Penetrated by Slug. 07484_ Subcomponent Replicator disabled. 07484_ Penetrated by Slug. 07487_ Mic. Fission Core destroyed. 07487_ H-66 Slayer Gauss Rifle severed. 07490_ Penetrated by Slug. 07493_ Destroyed Lgt. Fission Core. 07496_ Falx destroyed. 07496_ Slammed into H-66 Slayer. Map ----- +----------------------------------------------------+ | !! + ! """""????#??????? | | ! # """""???????????? | | ####### #?? ???????#?? | | ??????#!!! #????#######??#??????? | | ??????#!!! ##???????????????????? | | ??????#!!! ????????#???? | | ??????# """""" ????????????? | | ??????# """"""" ?????????????? | | ####### """"""" ####### ?????????????? | | """"""" ###????????????????????? | | #??????????????????????? | | """"""" #??????????????????????? | | ### """"""" #??????????????????????? | | ??# """"""" #??????????????????????? | | ??# """""" #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??### ####### #??????????? ## #??????? | | ????#+??????########## ######## #????? | | ?????????????????????# #????? | | ?????????????????????# ##### +????? | | ?????????????????????# #???????????????????? | | ?????????????????????# h ################????? | | ?????????????????????# h; %!! #????? | | ?????????????????????# m@; ! ]#?????? | | ?????????????????????# !!! #?????? | | ?????????????????????######[ """ ! #?????? | | ??????????????????????????# " """ #?????? | | ??????????????????????????# """"" ! #?????? | | ??????????????????????????###############?????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 305 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Cooling System | -7/Factory | Scanalyzed Lgt. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Mic. Fission Core | x2 | -6/Factory | Preloaded Lgt. Treads | x2 | -6/Factory Repaired ---------- Gauss Cannon | 32% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab I Spy Just What I Needed Librarian Tourist Challenges ------------ None Game ------ Seed FluxMappingTendrils Manual? 0 Play Time 03:14:56 Cumulative 12.2 hours Start 2025.09.15 @ 21:26:05 End 2025.09.17 @ 20:04:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31e6029f-99be-4cbc-867b-239bf4721dd7