Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 15:10:04 Player: NeoBioHazard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (842) 842 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2627 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Machine Analyzer Weapon Cycler Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Heat Sink Cooling System High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Particle Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Medium Matter Pod Small Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg VSS Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 38 | 7 4 12 15 Power 6 | 1 1 2 2 Engine 6 | 1 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 3 5 Treads 7 | . 1 2 4 Leg 1 | . . . 1 Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 3 2 Device 3 | . 1 2 . Storage 2 | 1 . 1 . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 3 1 4 6 Energy Gun 7 | 1 1 3 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 5 | 2 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 1 3 15 Power 3 | . . . 3 Propulsion 6 | . 1 1 4 Utility 2 | . . . 2 Weapon 8 | . . 2 6 Highest Loss Streak 12 | . 1 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 89 96 76 Engine 10 | . 14 11 6 Treads 9 | . 7 11 9 Wheel 11 | . 19 11 4 Device 19 | . 5 29 17 Storage 11 | . 14 11 8 Processor 4 | . . . 13 Energy Gun 9 | . 4 17 4 Energy Cannon 3 | . . 4 6 Ballistic Gun 7 | . 23 . 4 Peak Build Rating 21 | 7 8 16 21 Average Rating 12 | 5 7 13 16 On Entrance 7 | . 7 7 16 Naked Turns 2 | . . . 2 Heaviest Build 58 | 13 14 58 58 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 5 | . . 5 5 Average Overweight (x) 1 | . . 2 3 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 12 | 7 8 12 19 Most Carried 11 | 8 8 9 11 Average Carried 7 | 5 7 7 7 Final Capacity 20 | 8 8 20 5 Final Carried 9 | 8 7 9 5 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 855 | 288 130 186 251 Remotely . | . . . . Salvage Created 1026 | 124 130 318 454 Parts 78 | 10 10 19 39 Haulers Intercepted . | . . . . Recyclers Shooed 7 | 1 1 1 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 5 6 11 Guns 17 | . 5 5 7 Cannons 4 | . . . 4 Classes Destroyed 9 | 2 3 1 3 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Watcher 3 | . 1 1 1 Swarmer 7 | . 3 . 4 Grunt 8 | . 2 3 3 Sentry 4 | . . 3 1 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 4 | 2 2 4 4 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 218 | . 41 38 139 Missed 62 | . 11 9 42 Damage Taken 2613 | . 342 461 1810 Core 773 | . 71 142 560 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 71 64 . Volleys Fired 122 | 10 33 29 50 Largest 2 | 2 2 2 2 Hottest 124 | 60 60 124 124 Shots Fired 232 | 20 66 53 93 Gun 197 | 20 66 44 67 Cannon 35 | . . 9 26 Launcher . | . . . . Special . | . . . . Kinetic 129 | 18 62 . 49 Thermal 75 | . . 31 44 Explosive . | . . . . Electromagnetic 28 | 2 4 22 . Robot Hit Streak 24 | 6 6 24 10 Robot Miss Streak 4 | 2 2 3 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 156 | 14 45 41 56 Core Hits 61 | 8 12 13 28 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . 1 1 Burn 1 | . . 1 . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2234 | 124 367 650 1093 Guns 1567 | 124 367 458 618 Cannons 614 | . . 145 469 Explosions 47 | . . 47 . Melee . | . . . . Ramming 6 | . . . 6 Kinetic 953 | 100 347 . 506 Thermal 1047 | . . 466 581 Explosive . | . . . . Electromagnetic 228 | 24 20 184 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 3 . Average Corruption 2 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 1 7 . Message Errors 2 | . 1 1 . Matter Fused 3 | . . 3 . Data Loss (minor) 1 | . . 1 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 50 | . . 48 2 Shots 1 | . . 1 . Rammed 3 | . 1 . 2 Targets Rammed 3 | . 1 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 230 | 20 12 36 230 Average Temperature 85 | 15 7 14 142 Received Heat Transfer 606 | . 126 156 324 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 3 1 Heat Transferred 2173 | . . 1038 1135 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 368 | 15 249 368 287 Initial 104 | . 9 104 70 Average 182 | 6 138 254 192 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 46 | 100 54 29 41 Level 1 53 | . 45 70 58 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 14 10 21 Peak Tracking Total 8 | . 7 8 6 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 5 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 25 3 . Successful 9 | . 8 1 . Failed 19 | . 17 2 . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 7 | . 4 3 . Terminals 22 | . 19 3 . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Maintenance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 1 . Terminals 4 | . 3 1 . Botnet 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 1 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1180 | 135 264 458 323 Spaces Moved 559 | 107 160 226 66 Core 4 | 1 . . 3 Treads 106 | . 49 49 8 Legs 11 | . . . 11 Wheels 438 | 106 111 177 44 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 50 Average Speed 124 | 79 104 138 197 Slowest Speed 360 | 80 160 240 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 26 22 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . 6 . Melee . | . . . . Projectile 1 | . . 1 . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 822 | 140 205 314 163 Wait 67 | 1 1 42 23 Move 556 | 106 159 225 66 Hop . | . . . . Pick Up 25 | 12 3 3 7 Fast Attach 12 | 6 1 1 4 Attach 13 | . 1 4 8 Detach . | . . . . Swap 13 | 1 2 7 3 Drop 11 | 4 4 3 . Fire 122 | 10 33 29 50 Melee . | . . . . Ram 3 | . 1 . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 7) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Utility x2 712 | -9/Materials | Build established: Scavenger-Mutant 736 | -9/Materials | Discovered new exit (range 16) 858 | -9/Materials | Entered another Materials area 858 | -8/Materials | Evolved 2 slots: Utility x2 1090 | -8/Materials | Core integrity fell below 50% 1106 | -8/Materials | Core integrity fell below 20% 1141 | -8/Materials | Lost 12 parts (2p4n1u5w) 1179 | -8/Materials | Released all parts (6) 1181 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01141_ R-06 Scavenger collects Aluminum Leg. 01144_ Acquired Arm. Treads. 01145_ R-06 Scavenger collects VSS Leg. 01148_ Acquired Machine Analyzer. 01151_ R-06 Scavenger collects Com. Wheel. 01153_ Acquired Weapon Cycler. 01158_ Acquired Transmission Jammer. 01159_ Acquired 39 matter. 01165_ W-25 Informer sends out distress signal. 01166_ Acquired Lgt. Assault Rifle. 01170_ Acquired Aluminum Leg. 01171_ Acquired 34 matter. 01177_ Particle Cannon destroyed. 01179_ Released Lgt. Treads. 01179_ Released Imp. Signal Interpreter. 01179_ Released Imp. Terrain Scanner. 01179_ Released Hcp. Storage Unit. 01179_ Released Visual Processing Unit. 01179_ Released VSS Leg. 01179_ Slammed into T-07 Excavator. 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""""""" ???#?#????? ????#?# """ | | ???????????#??? ??? ?##??#?#????+?????####### | | ??????????#??????##????????????? ?????#???????? | | ????????????#? ? ???? ????###????? ????????????? | | ??????????#???????"?????????????? ? ?#??????????? | | ????????????#?? ??"?? ?????????? ????????????????? | | ????????????#???????? ???? ??????????????????????? | | ??????????????????????#???? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunDisruptionDoublenader Manual? 0 Play Time 00:17:38 Cumulative 69.5 hours Start 2025.01.26 @ 13:11:50 End 2025.01.26 @ 15:10:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 84 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdbd8135-65b5-4bc1-a015-d4a4d5e07090