Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 09:26:37 // Halloween2020/ForbiddenLore Player: EgoOrb Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (464) 464 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1449 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Small Storage Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Armor Plating Maul [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 6 4 15 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 2 9 Energy Gun 7 | 1 1 5 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . . 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . . 15 Power 4 | . . 4 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 6 | . . 6 Highest Loss Streak 9 | . . 9 Average Slot Usage (%) 89 | . 97 81 Engine 15 | . 13 18 Treads 24 | . 28 19 Device 12 | . 11 13 Storage 11 | . 14 8 Energy Gun 13 | . 13 12 Ballistic Gun 9 | . 13 4 Naked Turns . | . . . Heaviest Build 21 | 13 14 21 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 4 | 4 4 3 Average Carried 1 | . 1 1 Final Capacity 6 | 6 6 4 Final Carried 1 | 1 1 . Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 479 | 243 126 110 Remotely . | . . . Salvage Created 585 | . 268 317 Parts 37 | . 23 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 8 8 Melee 2 | . . 2 Guns 13 | . 8 5 Classes Destroyed 5 | . 3 2 Watcher 1 | . 1 . Swarmer 5 | . 3 2 Grunt 9 | . 5 4 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1617 | . 281 1336 Core 447 | . 42 405 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 49 | . 23 26 Largest 2 | . 2 2 Hottest 105 | . 70 105 Shots Fired 88 | . 46 42 Gun 88 | . 46 42 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 36 | . 23 13 Thermal 52 | . 23 29 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 8 11 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 75 | . 30 45 Core Hits 35 | . 15 20 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks 14 | . . 14 Impact 14 | . . 14 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1050 | . 340 710 Guns 751 | . 340 411 Cannons . | . . . Explosions . | . . . Melee 266 | . . 266 Ramming 33 | . . 33 Kinetic 320 | . 157 163 Thermal 431 | . 183 248 Explosive . | . . . Electromagnetic . | . . . Impact 266 | . . 266 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 22 | . . 22 Projectiles . | . . . Explosions . | . . . Melee 22 | . . 22 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 9 | . . 9 Shots . | . . . Rammed 12 | . . 12 Targets Rammed 12 | . . 12 Kicked . | . . . Crushed . | . . . Highest Temperature 69 | . 36 69 Average Temperature 22 | . 15 26 Received Heat Transfer 456 | . 84 372 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 1174 | . 555 619 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 132 | . 132 110 Initial 46 | . . 46 Average 56 | . 66 57 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 11 18 Peak Tracking Total 7 | . 3 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1336 | 123 664 549 Spaces Moved 645 | 77 315 253 Core 35 | 11 . 24 Treads 610 | 66 315 229 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 154 | 144 160 150 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 49 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 870 | 89 430 351 Wait 99 | . 83 16 Move 643 | 76 314 253 Hop . | . . . Pick Up 22 | 7 5 10 Fast Attach . | . . . Attach 24 | 6 4 14 Detach 3 | . . 3 Swap 1 | . . 1 Drop 3 | . 1 2 Fire 49 | . 23 26 Melee 14 | . . 14 Ram 8 | . . 8 Kick . | . . . Crush 4 | . . 4 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Discovered new exit (range 7) 788 | -10/Materials | Entered another Materials area 788 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1182 | -9/Materials | Lost 4 parts (2p1n1w) 1314 | -9/Materials | Core integrity fell below 50% 1330 | -9/Materials | Core integrity fell below 20% 1337 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01280_ Imp. Ion Engine fried. 01280_ Melee Analysis Suite fried. 01281_ Lgt. Armor Plating destroyed. 01282_ Y-45 Defender suffers critical hit. 01282_ Destroyed Beam Rifle. 01286_ Lgt. Treads destroyed. 01299_ Heat Sink destroyed. 01300_ Imp. Ion Engine destroyed. 01303_ Acquired 38 matter. 01309_ Hvy. Assault Rifle destroyed. 01310_ Acquired 1 matter. 01311_ Destroyed Heat Sink. 01311_ Y-45 Defender system corrupted by crushing effect. 01317_ Maul destroyed. 01321_ W-16 Scout sends out distress signal. 01322_ Slammed into W-16 Scout. 01324_ Acquired 3 matter. 01324_ Beam Rifle destroyed. 01324_ Slammed into S-10 Pest. 01333_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# """" | | ???????????????????????????????????????# """" | | ???????????????????????????????????????# """" | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ?????????????????######????????????????# | | ???????????????### ????????????????#####+### | | ??????????????? ##+##########???????????### | | ???????????????? ??????????????# | | ????????????????? #???????????????# | | ?????????????????? """ #???????????????# | | ????????????????" """ "T" #???????????????# | | ??????????????""" """ #???????????????# | | ???????????# """ """ #?????????#+#???# | | ???????????# #?????????# #???# | | ???????????# Y #?????????# #?### | | ????????????????## #%###### #?????????# ### | | ?????????????????#! !#g#???##/######???## | | ?????????????????#! ?#%#???# % [ ##### | | ?????????????????##!!!!?#%#???# %* + ! [ | | ??????????????????####??#%#???# [% #####+#### | | ?????????????????########s##### # ## | | ??????????# =@= u # != # ## | | ??????????# Y s != # """ ## | | ??????????# # # """"" ## | | ??????????? ##########+#+## # """"" ## | | ???????????#??????????????????# # """"" ## | | ??????????????????????????????# # """ ## | | ??????????????????????????????# # ## | | ??????????????????????????????#### #### ##+ | | ?????????????????????????????????###??########## | | ???????????????????????????????????????????????#"" | | ???????????????????????????????????????????????#"" | | ???????????????????????????????????????????????#"" | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionSalvageStreamer Manual? 0 Play Time 00:10:57 Cumulative 3.9 hours Start 2020.11.29 @ 09:12:45 End 2020.11.29 @ 09:26:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8590f0c2-3c19-4c65-ad8f-e2ae662233b6