Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 19:03:59 Player: sckl Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (3397) 3397 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 9325 Bonus ------- High Alert Combat Kills 385 Follower Combat Kills 248 Friendly Fire -240 Cogmind --------- Core Integrity 0/1150 Matter 15/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Angular Momentum Engine Light Fission Core Improved EM Pulse Cannon Improved EM Pulse Cannon Rocket Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ F-cell Engine Neutrino Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Terrain Scanner Matter Filter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Force Field Hacking Suite > --- WEAPON ----------- Arc Projector Improved EM Pulse Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Angular Momentum Engine Light Fission Core Aerolev Unit Weapon Cycler Improved EM Pulse Cannon Enhanced Autogun Enhanced Autogun Assault Cannon Rocket Launcher Mini Grenade Launcher Makeshift Sword [Rating: 85] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Enhanced Autogun Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . . . . Utility 8 | . . 1 1 . 2 1 2 . . 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 134 | 7 7 24 7 26 14 11 3 4 2 29 Power 11 | 1 1 2 1 1 . 1 . . . 4 Engine 9 | 1 1 2 1 1 . 1 . . . 2 Core 2 | . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 37 | 2 1 11 3 5 4 3 1 . . 7 Treads 5 | . . 4 . . . . . . . 1 Leg 10 | 2 1 7 . . . . . . . . Wheel . | . . . . . . . . . . . Hover 22 | . . . 3 5 4 3 1 . . 6 Flight . | . . . . . . . . . . . Utility 39 | 1 3 7 2 4 5 2 2 2 2 9 Device 15 | . 1 2 . 1 1 1 . 2 2 5 Storage 7 | 1 1 3 . . 1 . 1 . . . Processor 3 | . 1 1 . . . . . . . 1 Hackware 1 | . . . . . . 1 . . . . Protection 13 | . . 1 2 3 3 . 1 . . 3 Artifact . | . . . . . . . . . . . Weapon 47 | 3 2 4 1 16 5 5 . 2 . 9 Energy Gun 4 | 1 . . . 1 1 . . . . 1 Energy Cannon 3 | . . . . . 1 . . . . 2 Ballistic Gun 22 | 2 2 3 1 11 1 . . . . 2 Ballistic Cannon 7 | . . . . . 1 3 . 1 . 2 Launcher 10 | . . 1 . 3 1 2 . 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 2 1 1 . . . . Parts Lost 45 | . . 5 . 9 . . 2 . . 29 Power 5 | . . 1 . 1 . . . . . 3 Propulsion 12 | . . 3 . 1 . . 1 . . 7 Utility 16 | . . . . 2 . . 1 . . 13 Weapon 12 | . . 1 . 5 . . . . . 6 Highest Loss Streak 11 | . . 2 . 4 . . 2 . . 11 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 98 95 99 98 94 88 81 87 88 68 Engine 6 | . 14 10 9 9 7 6 5 5 5 4 Leg 4 | . 28 27 . . . . . . . . Hover 15 | . . . 14 26 23 22 16 17 17 10 Device 10 | . 5 . . 4 7 12 9 10 17 18 Storage 8 | . 14 17 9 9 7 6 7 11 6 5 Processor 2 | . 7 11 9 3 . . . . . 2 Hackware 2 | . . . . . . 2 5 5 5 4 Protection 13 | . . 3 18 18 26 17 17 17 14 5 Energy Gun 4 | . 11 . . 2 6 6 5 5 5 2 Energy Cannon 2 | . . . . . 2 6 5 5 5 1 Ballistic Gun 8 | . 15 19 27 22 9 . . . . 3 Ballistic Cannon 2 | . . . . . 2 5 5 3 5 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 117 | 14 19 41 46 51 75 79 103 105 105 117 Greatest Support 60 | 20 20 60 60 24 27 39 39 38 38 40 Greatest Overweight (x) 8 | 4 . 2 5 3 4 2 2 2 2 8 Average Overweight (x) 1 | . . . . 1 2 1 2 2 2 2 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 13 15 15 15 15 15 14 15 15 Average Carried 11 | 3 7 8 12 14 12 13 14 13 14 10 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 12 15 11 13 15 13 14 15 6 Class Distribution -------------------- 66% | Tank 19% | Mutant 4% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Matter Collected 2979 | 202 219 399 114 1092 196 68 167 127 40 355 Remotely . | . . . . . . . . . . . Salvage Created 3885 | . 324 611 122 1721 278 97 92 59 . 581 Parts 207 | . 16 40 9 95 15 7 2 1 . 22 Haulers Intercepted 8 | . 1 1 1 4 1 . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 67 | . 6 11 1 30 4 2 1 1 . 11 Guns 44 | . 4 10 1 26 1 . . . . 2 Cannons 8 | . . . . . 1 . . 1 . 6 AOE 13 | . 2 1 . 4 1 1 1 . . 3 Classes Destroyed 14 | . 3 1 1 7 1 . 1 . . . Worker 3 | . . . 1 1 1 . . . . . Builder 1 | . . . . . . . 1 . . . Hauler 8 | . 1 1 1 4 1 . . . . . Recycler 1 | . . . . 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . Watcher 2 | . 1 . . 1 . . . . . . Swarmer 5 | . . . . 5 . . . . . . Grunt 27 | . 6 3 . 12 2 . . . . 4 Brawler 3 | . . . . 2 . . . . . 1 Duelist 2 | . . . . 1 . . . . . 1 Protector 1 | . . . . 1 . . . . . . Sentry 21 | . . 8 1 8 1 1 1 . . 1 Hunter 4 | . . . . 1 . . . 1 . 2 Programmer 4 | . . . . . 1 1 . . . 2 Best Kill Streak 9 | . 4 3 1 9 2 1 2 1 . 2 Combat Bots Only 6 | . 4 3 1 6 2 1 1 1 . 2 Max Kills in Single Turn 3 | . 3 1 1 2 1 1 2 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . 2 1 . 2 1 1 1 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Hostile Shots Fired 607 | . 27 76 2 163 11 35 4 15 . 274 Missed 165 | . 8 22 . 45 3 12 1 5 . 69 Damage Taken 8419 | . 283 880 50 1912 149 252 148 174 . 4571 Core 1601 | . 37 138 15 246 . 11 . . . 1154 Absorbed by Shields 191 | . . . . . . . . . . 191 Redirected to Shielding 89 | . . . . 86 . 3 . . . . Core Remaining (%) 85 | 100 85 65 . 52 100 98 . . 100 . Volleys Fired 257 | . 20 56 2 86 13 8 3 8 . 61 Largest 3 | . 2 2 3 3 3 3 3 3 . 3 Hottest 220 | . 60 46 69 95 168 177 177 177 . 220 Shots Fired 544 | . 35 86 6 222 28 14 9 15 . 129 Gun 416 | . 35 82 6 211 19 3 3 3 . 54 Cannon 86 | . . . . . 6 6 6 6 . 62 Launcher 42 | . . 4 . 11 3 5 . 6 . 13 Special . | . . . . . . . . . . . Kinetic 394 | . 25 82 6 187 11 3 3 3 . 74 Thermal 34 | . . . . . . . . . . 34 Explosive 42 | . . 4 . 11 3 5 . 6 . 13 Electromagnetic 74 | . 10 . . 24 14 6 6 6 . 8 Robot Hit Streak 28 | . 7 28 6 8 12 7 5 7 . 8 Robot Miss Streak 5 | . 2 2 1 5 2 4 1 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 345 | . 26 70 3 128 22 9 7 7 . 73 Core Hits 180 | . 14 27 4 71 13 8 5 2 . 36 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . Critical Strikes 9 | . . 1 . 2 . . 1 . . 5 Burn 3 | . . . . . . . . . . 3 Destroy 3 | . . 1 . 1 . . . . . 1 Blast 1 | . . . . . . . . . . 1 Corrupt 2 | . . . . 1 . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7847 | . 382 808 93 3054 531 259 302 221 . 2197 Guns 4068 | . 305 712 52 2170 207 32 19 23 . 548 Cannons 1518 | . . . . . 142 101 107 138 . 1030 Explosions 2101 | . 77 91 . 825 151 126 176 60 . 595 Melee . | . . . . . . . . . . . Ramming 160 | . . 5 41 59 31 . . . . 24 Kinetic 4144 | . 194 712 52 1910 173 28 59 46 . 970 Thermal 954 | . 77 11 . . . . 145 60 . 661 Explosive 1583 | . . 80 . 825 151 110 . . . 417 Electromagnetic 1006 | . 111 . . 260 176 121 98 115 . 125 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . 3 . . 5 . 1 1 1 1 11 Average Corruption 3 | . 2 . . 3 . 1 1 1 1 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 70 | . 10 . . 13 . 1 . 6 7 33 Message Errors 15 | . . . . 4 . . . 1 2 8 Matter Fused 14 | . 2 . . 1 . 1 . 2 2 6 Heat Flow Errors 9 | . 1 . . 2 . . . . 2 4 Energy Discharges 10 | . 3 . . 3 . . . . . 4 Parts Rejected 2 | . 1 . . . . . . . . 1 Parts Fused 2 | . 1 . . . . . . . . 1 Data Loss (minor) 11 | . 1 . . 2 . . . 1 1 6 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . 1 . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 3 | . . . . 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 110 | . . 35 . 14 . . 8 25 . 28 Projectiles . | . . . . . . . . . . . Explosions 110 | . . 35 . 14 . . 8 25 . 28 Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . . . . . 1 . 9 Impact . | . . . . . . . . . . . Kinetic 10 | . . . . . . . . 1 . 9 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 549 | . 34 79 20 121 15 46 74 . . 160 Shots 13 | . 1 1 . 4 . 2 2 . . 3 Rammed 18 | . . . 2 8 3 . . . . 5 Targets Rammed 22 | . . 4 2 8 3 . . . . 5 Kicked 4 | . . 4 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 730 | . 123 26 24 451 232 324 333 430 176 730 Average Temperature 169 | . 25 7 12 126 84 164 162 170 79 280 Received Heat Transfer 1728 | . 165 417 9 732 90 30 9 . . 276 Effects 55 | . . . . 4 . 2 1 . . 48 Shutdowns 2 | . . . . 1 . . . . . 1 Energy Bleed 4 | . . . . 1 . . . . . 3 Interference 18 | . . . . 1 . 2 1 . . 14 Matter Decay 6 | . . . . . . . . . . 6 Short Circuit 4 | . . . . . . . . . . 4 Damage (minor) 6 | . . . . 1 . . . . . 5 Damage (major) 14 | . . . . . . . . . . 14 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . Parts Fried 5 | . . . . 2 . . 1 2 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 Heat Transferred 1750 | . 150 50 . . . . 100 50 . 1400 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 1 1 . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Peak Influence 1050 | . 248 326 131 1050 522 183 252 . . 238 Initial 477 | . . 45 74 55 477 137 48 . . . Average 227 | . 59 164 98 590 389 120 114 . . 74 Maximum Alert Level 3 | . 1 1 . 3 2 . 1 . . 1 Low Security (%) 60 | 100 91 67 100 10 . 100 68 . . 92 Level 1 19 | . 8 32 . 10 58 . 31 . . 7 Level 2 13 | . . . . 39 41 . . . . . Level 3 6 | . . . . 39 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 . . 9 2 1 . . . 7 Investigation 1 | . 1 . . . . . . . . . Extermination 5 | . . . . . 1 1 . . . 3 Reinforcement 7 | . . . . 5 1 . . . . 1 Assault 2 | . . . . 2 . . . . . . Garrison 5 | . . . . 2 . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Distress Signals 7 | . 1 . 1 4 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 14 15 1 65 4 2 2 1 . 26 Peak Tracking Total 10 | . 5 3 1 10 2 1 1 1 . 7 Tactical Retreats 11 | . 2 . . 6 . . . . . 3 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Traps Triggered 5 | . 3 . . 2 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Machines Disabled 18 | . 1 3 . 2 . 3 5 . . 4 Max in Single Turn 5 | . 1 2 . 1 . 2 5 . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Machines Accessed 4 | . . . . 1 . . . 2 1 . Terminals 3 | . . . . 1 . . . 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 6 | . . . . 3 . . . 2 1 . Successful 4 | . . . . 1 . . . 2 1 . Failed 2 | . . . . 2 . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 5 | . . . . 3 . . . 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . . . 1 . . . 2 1 . Record 2 | . . . . . . . . 1 1 . Open Door 2 | . . . . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . 1 . . . 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 100 | . . . . 100 . . . . . . Highest-Rated Ally 100 | . . . . 100 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 28 | . . . . 28 . . . . . . Total Damage 1395 | . . . . 1395 . . . . . . Kills 10 | . . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Turns Passed 8109 | 79 480 822 306 962 978 551 330 1235 927 1439 Spaces Moved 4482 | 49 324 319 212 577 554 378 196 709 563 601 Core 66 | 17 . . . . . . . . . 49 Treads 129 | . . 48 81 . . . . . . . Legs 627 | 32 324 271 . . . . . . . . Wheels . | . . . . . . . . . . . Hover 3660 | . . . 131 577 554 378 196 709 563 552 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 102 102 162 105 158 164 164 108 Average Speed 155 | 128 120 182 125 109 164 134 159 164 164 199 Slowest Speed 450 | 250 120 260 350 226 296 172 164 164 164 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 3 45 30 16 73 10 10 5 75 55 15 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 1 2 . Spaces Dug 85 | . . . . 21 . . . 64 . . Terrain Destroyed 414 | . 3 54 . 87 28 23 59 74 . 86 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . 1 1 1 . 9 AOE 402 | . 3 54 . 87 28 22 58 73 . 77 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Total 5276 | 61 384 483 251 803 599 406 206 772 567 744 Wait 250 | . 16 59 9 77 . 2 4 47 . 36 Move 4472 | 48 323 318 211 576 553 377 195 708 562 601 Hop . | . . . . . . . . . . . Pick Up 62 | 6 9 10 9 12 7 4 1 2 1 1 Fast Attach 40 | 6 2 5 3 1 3 2 . 2 2 14 Attach 43 | . 1 9 3 9 5 2 3 . . 11 Detach 14 | . 1 4 4 1 1 . . 1 . 2 Swap 52 | 1 4 10 1 17 6 7 . 2 . 4 Drop 64 | . 8 8 7 16 8 4 . 2 2 9 Fire 257 | . 20 56 2 86 13 8 3 8 . 61 Melee . | . . . . . . . . . . . Ram 18 | . . . 2 8 3 . . . . 5 Kick 4 | . . 4 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1233 | -9/Materials | Build established: Scavenger-Mutant 1301 | -9/Materials | Discovered new exit (range 14) 1382 | -9/Materials | Entered another Materials area 1382 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1421 | -8/Materials | Discovered new exit (range 11) 1422 | -8/Materials | Met 7R-MNS 1688 | -8/Materials | Entered Storage 1710 | -8/Storage | Met 01-MTF 2041 | -8/Storage | Build established: Tank 2088 | -8/Storage | First assault squad dispatched 2158 | -8/Storage | Lost 3 parts (2u1w) 2501 | -8/Storage | Garrison activated, responded to threat 2611 | -8/Storage | Lost 4 parts (1n3w) 2634 | -8/Storage | Discovered new exit (range 16) 2650 | -8/Storage | Entered Factory 2650 | -7/Factory | Evolved 2 slots: Utility x2 2793 | -7/Factory | Discovered new exit (range 16) 3628 | -7/Factory | Entered another Factory area 3628 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4032 | -6/Factory | Discovered new exit (range 14) 4179 | -6/Factory | Entered another Factory area 4179 | -5/Factory | Evolved 2 slots: Utility x2 4258 | -5/Factory | Discovered new exit (range 8) 4509 | -5/Factory | Entered Upper Caves 4510 | -5/Upper Caves | Encountered a Warlord checkpoint 5724 | -5/Upper Caves | Discovered new exit (range 12) 5744 | -5/Upper Caves | Entered another Upper Caves area 6609 | -5/Upper Caves | Discovered new exit (range 20) 6671 | -5/Upper Caves | Entered Factory 6671 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7057 | -4/Factory | Garrison activated, responded to threat 7275 | -4/Factory | Lost 4 parts (1n3u) 7869 | -4/Factory | Core integrity fell below 50% 7905 | -4/Factory | Lost 11 parts (3p3n2u3w) 8060 | -4/Factory | Build established: Mutant 8092 | -4/Factory | Core integrity fell below 20% 8099 | -4/Factory | System corruption reached 10% 8110 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07893_ JZ6IH/FIIZFZXL:CPU8MTO: 07900_ The unstable cave ceiling collapses. 07916_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 07921_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Q. 07930_ The unstable cave ceiling collapses. 07934_ System corrupted: Heat flow error (+283). 07945_ The unstable cave ceiling collapses. 07953_ DQ0B=XGZ0JC3U=I0C>:L6FJXZDX 07985_ System corrupted: Heat flow error (+246). 08074_ Subcomponent Replicator disabled. 08080_ Mni. Grenade Launcher destroyed. 08083_ Imp. Target Analyzer destroyed. 08084_ System corrupted: Matter fused (-10). 08089_ Fusion Modulator explodes. 08089_ Nuclear Reactor explodes. 08089_ Adv. Trap Scanner destroyed. 08089_ Subcomponent Replicator disabled. 08092_ Weapon Cycler destroyed. 08101_ Hacking Suite destroyed. 08104_ IVDEN:RAVUTX7VHU=NHI=:1VBF&9 0EFNB9PJ# Map ----- +----------------------------------------------------+ | ## ###?# #???#???? | | #???# ######### | | #### ###### T### #???# #! # | | ???#+######### # #?#?# # # | | #### ! ^ #???# # # | | + ! # #?#?# # """" # | | #### # ##?## # """" # | | #??# """ ]] + ##?# # """" # | | ?#?# """ ]] # #?# [[ # """" # | | ??## """ ] # ##" !%! * " "" =# | | ???# # #########"""#"##"# "" " # | | ???######## [+ # | | ############### % # % # | | = """ ##/######### | | """""""#?#### """ " #? ??? | | ##???# #? """"?? | | "#???#+####+#### # """??? | | "#?? ??????? ? # """? ? | | "#?????????????# """"?? | | "###???????????# """"?? | | [ % " #???????????# """"?? | | ! #### ????? ????# ! # | | ##???????? ????# ; =# | | ##???????? ????# ; # | | """"""###?#######+#####!! ;!!! # | | p @ ;!!! " " # | | ^ p #!! "G" # | | ^ # ? """?? | | ^ #??? ?# | | A^ #??? #####?? | | ####################### ########?#??#?????? | | #?????#?# #?????????????????? | | ##?##???# #???#????#????????? | | """" """""" #??#??#?# #????#?#?#???#????? | | """" """""" ##?#?#?## #??#??????????????? | | """" """""" #??####?# ##############??#?? | | """" """""" #???????# # #????? | | #?#?#???# # """" """" #????? | | #% ################ # """" """" #????? | | [=%! # """" """" #????? | | !% # """" """" #????? | | [= # ##???? | | + """" """" #????? | | # """" """" #????? | | ### #############+### # """" """" #????? | | ## # # """" """" #????? | | ## ####### #????? | | ! ## #?????# #??#?? | | ## #?????##############????? | | ## ##?????#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Power Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Maybe Next Time I'll Detach My Launcher Power Corrupts Remodeling Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed EtherialXenonMatter Manual? 0 Play Time 01:52:15 Cumulative 5.8 hours Start 2024.04.09 @ 16:46:47 End 2024.04.09 @ 19:03:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 462365f3-fdb4-4bcf-a841-4500105e93aa