Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 15:47:40 Player: deadnoob Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1270) 1270 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4030 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 164/300 Energy 6/100 System Corruption 0% Temperature Hot (285) Movement Core (800) Ox15 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (20) --- Improved Ion Engine Disposable Heat Sink Huge Storage Unit Transport Network Coupler Firepult Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Rocket Launcher Plasma Cutter Mace Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Firepult > --- INVENTORY -------- Improved Ion Engine Disposable Heat Sink Huge Storage Unit Transport Network Coupler Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Light Cannon Improved Light Cannon Rocket Launcher Plasma Cutter Mace Mining Claw [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Disposable Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 51 | 1 12 . 22 11 2 3 Power 5 | . 1 . 3 . 1 . Engine 5 | . 1 . 3 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | . 2 . 4 6 . . Treads 10 | . 2 . 4 4 . . Leg 1 | . . . . 1 . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . 5 . 6 3 1 . Device 7 | . 2 . 4 1 . . Storage 5 | . 2 . 1 1 1 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 19 | 1 4 . 9 2 . 3 Energy Gun 1 | 1 . . . . . . Energy Cannon 3 | . 2 . . . . 1 Ballistic Gun 6 | . 2 . 4 . . . Ballistic Cannon 6 | . . . 2 2 . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 3 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . 1 . 5 8 . 5 Power 4 | . 1 . 2 . . 1 Propulsion 9 | . . . 1 5 . 3 Utility 5 | . . . 2 2 . 1 Weapon 1 | . . . . 1 . . Highest Loss Streak 5 | . 1 . 3 5 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 98 99 96 82 Engine 11 | . 13 14 10 11 10 11 Treads 25 | . 16 28 32 28 22 16 Leg 3 | . 11 . . 1 . . Wheel 2 | . . . . 2 11 11 Device 8 | . 6 . 9 10 11 11 Storage 11 | . 14 14 11 11 10 11 Processor 10 | . 7 14 11 11 11 11 Energy Cannon 2 | . 11 . . . . 2 Ballistic Gun 11 | . 16 28 19 . . . Ballistic Cannon 8 | . . . . 21 20 8 Naked Turns . | . . . . . . . Heaviest Build 96 | 14 27 27 94 96 56 50 Greatest Support 60 | 20 40 40 60 60 10 10 Greatest Overweight (x) 5 | . 1 . 1 5 5 4 Average Overweight (x) 1 | . . . 1 2 4 4 Largest Inventory Capacity 25 | 8 15 15 25 25 20 20 Average Capacity 19 | 8 10 15 25 23 19 20 Most Carried 25 | 6 13 14 25 25 20 20 Average Carried 17 | 6 9 13 22 20 19 19 Final Capacity 25 | 8 15 15 25 20 20 20 Final Carried 25 | 6 13 14 25 20 20 18 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Matter Collected 1082 | 200 233 36 369 244 . . Remotely . | . . . . . . . Salvage Created 1998 | . 1047 166 536 249 . . Parts 119 | . 58 6 37 18 . . Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 6 | . 5 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Combat Hostiles Destroyed 37 | . 15 2 10 10 . . Melee 3 | . . . 2 1 . . Guns 12 | . 4 2 6 . . . Cannons 18 | . 11 . . 7 . . Classes Destroyed 11 | . 9 . 2 . . . Worker 3 | . 1 . 1 1 . . Builder 8 | . 5 . 2 1 . . Tunneler 2 | . 1 . . 1 . . Hauler 3 | . 2 . 1 . . . Recycler 4 | . 2 1 1 . . . Operator 1 | . 1 . . . . . Watcher 2 | . 2 . . . . . Swarmer 11 | . 3 . 3 5 . . Grunt 22 | . 12 2 3 5 . . Duelist 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Best Kill Streak 7 | . 7 2 5 3 . . Combat Bots Only 3 | . 2 2 3 3 . . Max Kills in Single Turn 1 | . 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Damage Taken 2769 | . 355 75 929 779 . 631 Core 454 | . 20 16 116 77 . 225 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . 85 . . . . Volleys Fired 148 | . 75 5 43 18 4 3 Largest 2 | . 2 2 2 2 1 2 Hottest 250 | . 120 40 59 78 39 250 Shots Fired 290 | . 150 10 86 36 4 4 Gun 133 | . 38 10 85 . . . Cannon 157 | . 112 . 1 36 4 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 176 | . 38 10 86 36 4 2 Thermal 114 | . 112 . . . . 2 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 12 6 16 3 . 2 Robot Miss Streak 5 | . 5 3 4 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 193 | . 88 7 69 26 . 3 Core Hits 68 | . 34 6 17 11 . . Critical Kills 3 | . 2 . 1 . . . Critical Parts Destroyed 2 | . . . 1 1 . . Critical Strikes 7 | . 2 . 3 2 . . Meltdown 2 | . 2 . . . . . Destroy 1 | . . . 1 . . . Blast 1 | . . . . 1 . . Smash 3 | . . . 2 1 . . Melee Attacks 36 | . . . 22 14 . . Impact 36 | . . . 22 14 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3578 | . 1453 87 1164 737 . 137 Guns 1189 | . 287 87 815 . . . Cannons 1558 | . 1166 . . 347 . 45 Explosions 92 | . . . . . . 92 Melee 739 | . . . 349 390 . . Ramming . | . . . . . . . Kinetic 1549 | . 287 87 815 347 . 13 Thermal 1290 | . 1166 . . . . 124 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 739 | . . . 349 390 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 4 . . . . Average Corruption 3 | . 3 4 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . 5 . . . . Message Errors 1 | . . 1 . . . . Matter Fused 2 | . . 2 . . . . Heat Flow Errors 1 | . . 1 . . . . Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 201 | . 13 . 126 62 . . Projectiles 25 | . 13 . . 12 . . Explosions . | . . . . . . . Melee 176 | . . . 126 50 . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 2 | . 1 . . 1 . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 343 | . 90 111 6 50 . 343 Average Temperature 31 | . 25 37 2 18 . 253 Received Heat Transfer 819 | . 174 60 261 324 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 11 | . . . 6 5 . . Impact Corruptions 8 | . . . 6 2 . . Robots Melted 2 | . 2 . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 6 . . . . . Heat Transferred 2602 | . 2442 . . . . 160 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Peak Influence 375 | . 375 149 337 220 . 4 Initial 108 | . . 94 57 108 . . Average 139 | . 184 140 166 76 . . Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 71 | 100 53 100 56 93 . 100 Level 1 28 | . 46 . 43 6 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 3 . 6 . . . Investigation 4 | . 1 . 3 . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 24 2 21 10 . 1 Peak Tracking Total 9 | . 4 2 5 3 9 1 Tactical Retreats 8 | . 4 . 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Machines Disabled 5 | . 1 . 2 1 1 . Max in Single Turn 1 | . 1 . 1 1 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Machines Accessed 13 | . 4 . 7 . 2 . Terminals 8 | . 3 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 9 . 16 . 2 . Successful 13 | . 4 . 7 . 2 . Failed 14 | . 5 . 9 . . . Catastrophic 5 | . 1 . 4 . . . Database Lockouts . | . . . . . . . Manual 18 | . 6 . 11 . 1 . Terminals 22 | . 8 . 14 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 . 4 . 2 . Record 2 | . 1 . . . 1 . Robot Analysis 3 | . 2 . 1 . . . Branch Access Points 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 1 . 3 . . . Terminals 1 | . . . 1 . . . Track 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Tunnel 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . 5 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Turns Passed 4176 | 2 1101 272 1037 1144 580 40 Spaces Moved 1867 | 1 529 154 320 479 362 22 Core . | . . . . . . . Treads 1115 | . 337 154 320 304 . . Legs 193 | 1 192 . . . . . Wheels 559 | . . . . 175 362 22 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 120 120 160 240 155 80 140 Average Speed 182 | 120 146 160 240 214 151 140 Slowest Speed 320 | 120 190 160 240 320 155 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Time Travels 1 | . . . . . 1 . Exploration Rate (%) 45 | 1 69 40 31 93 70 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 2 . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 6 | . . . 6 . . . Terrain Destroyed 28 | . . . 6 6 . 16 Melee 6 | . . . 6 . . . Projectile 7 | . . . . 6 . 1 AOE 15 | . . . . . . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Total 2296 | 1 709 170 463 532 391 30 Wait 99 | . 60 9 29 1 . . Move 1861 | . 528 153 319 478 361 22 Hop . | . . . . . . . Pick Up 65 | . 17 2 23 5 18 . Fast Attach 8 | . 5 . 1 1 1 . Attach 22 | . 1 . 9 8 1 3 Detach 3 | . 1 . . 1 . 1 Swap 21 | 1 6 . 12 2 . . Drop 31 | . 15 1 5 3 6 1 Fire 148 | . 75 5 43 18 4 3 Melee 36 | . . . 22 14 . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 11) 642 | -10/Materials | Discovered new exit (range 11) 1002 | -10/Materials | Discovered new exit (range 16) 1104 | -10/Materials | Entered Mines 1218 | -10/Mines | Assembled infested the area 1223 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1336 | -10/Mines | Discovered new exit (range 6) 1355 | -10/Mines | Learned Materials interactive machine intel 1376 | -10/Mines | Entered Materials 1376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1377 | -9/Materials | Loaded intel: 18 interactive machine locations 1903 | -9/Materials | Lost 3 parts (2p1u) 2023 | -9/Materials | Identified exit to Mines 2023 | -9/Materials | Identified exit to Storage 2413 | -9/Materials | Entered Mines 2429 | -9/Mines | Met a Derelict bent on vengeance 2464 | -9/Mines | Lost 5 parts (3n1u1w) 2831 | -9/Mines | Discovered new exit (range 6) 2958 | -9/Mines | Discovered new exit (range 12) 3030 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3030 | -9/Mines | Discovered new exit (range 5) 3539 | -9/Mines | Build established: Scavenger-Mutant 3557 | -9/Mines | Entered Exiles 3596 | -9/Exiles | Met 8R-AWN 3623 | -9/Exiles | Met EX-HEX 3714 | -9/Exiles | Met EX-DEC 3798 | -9/Exiles | Learned location of Zion (-6) 3826 | -9/Exiles | Met EX-BIN 3847 | -9/Exiles | Aligned with FarCom system 3849 | -9/Exiles | Given EX-Vault access code 3886 | -9/Exiles | Opened EX-Vault 3897 | -9/Exiles | Found Chronowheel 3904 | -9/Exiles | Found Firepult 3939 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4040 | -9/Exiles | Activated Chronowheel 4040 | -9/Exiles | Spacetime reconverged on an earlier point 4115 | -9/Exiles | Attacked by the Exiles 4126 | -9/Exiles | Discovered new exit (range 10) 4137 | -9/Exiles | Left Exiles lab with Firepult 4137 | -9/Exiles | Entered Mines 4169 | -8/Mines | 99-TNT came to Exiles' defense 4170 | -8/Mines | Core integrity fell below 50% 4174 | -8/Mines | Core integrity fell below 20% 4177 | -8/Mines | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 04070_ Acquired Imp. Light Cannon. 04074_ Acquired Imp. Ion Engine. 04077_ Acquired Lgt. Assault Rifle. 04079_ Acquired Imp. Light Cannon. 04083_ Acquired Assault Rifle. 04092_ Acquired Hvy. Assault Rifle. 04115_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 04126_ EXIT=FOUND A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 04168_ Dropped Imp. Light Cannon. 04169_ 99-TNT: "I came as fast as I could... Wait, it was you!" 04169_ Lgt. Treads destroyed. 04171_ Wheel destroyed. 04171_ Ion Engine destroyed. 04172_ The unstable cave ceiling collapses. 04173_ Disposable Heat Sink destroyed. 04175_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????# #???????????????? | | ???????????????????# ##???????????????? | | ???????????????????# #???????????????? | | ??????????????????## #########????????? | | ??????????????????# @ ## #????????? | | ??????????????????# ## #########? | | ????????????????# #k ## | | ????????????? # ## #####????? | | ?????????? ## ## #????????? | | ??????????? ### ## #????????? | | ??????????? #?# ##### ####????????? | | ???????????s d # ##?# ##### #???????????? | | ???????????? ## ####??# #???????????? | | ???????????? ?? #??????####### #???????????? | | ??????????????# u?????????????# #???????????? | | ??????????????# # ?????????????# #???????????? | | ???????????????#### ??????????????# #???????????? | | ?????????????????? ?????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ??????????????????????????????????"""???????????? | | ??????????????????????????????????"""???????????? | | ??????????????????????????????????"""???????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovMicroAutohacker Manual? 0 Play Time 00:21:54 Cumulative 207.0 hours Start 2023.04.07 @ 15:26:15 End 2023.04.07 @ 15:47:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 82 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f782a23-0383-4fc0-8d42-c15bb2e1adcb