Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.04 @ 21:30:13 // Winter2019/RPGLIKE Player: jfk Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (319) 1595 Value Destroyed (16940) 16940 Prototype IDs (35) 700 Alien Tech Used (5) 1000 Bonus (19346) 19346 TOTAL SCORE: 47481 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 4479 Follower Combat Kills 1986 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -319 Cogmind --------- Core Integrity 0/2100 Matter 36/500 Energy 1005/1535 System Corruption 11% Temperature Cool (0) Movement Hovering (56) Location -3/Section 7 Parts ------- > --- POWER (3) -------- Fusion Reactor Particle Reactor > --- PROPULSION (4) --- Antigrav Array Antigrav Array > --- UTILITY (8) ------ Advanced Cooling System Advanced Energy Well Experimental Optical Array Advanced Targeting Computer Advanced Transmission Jammer Experimental ECM Suite > --- WEAPON (5) ------- Heavy Neutron Cannon Helical Railgun > --- INVENTORY (6) ---- Improved Quantum Reactor Makeshift Hover Unit Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Cooling System Advanced Energy Well Experimental Optical Array Advanced Targeting Computer Recoil Stabilizer Advanced Kinecellerator Advanced Transmission Jammer Experimental ECM Suite > --- WEAPON ----------- Gamma Rifle Heavy Phase Cannon Heavy Neutron Cannon Helical Railgun Helical Railgun > --- INVENTORY -------- Improved Quantum Reactor Makeshift Hover Unit [Rating: 146] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Recoil Stabilizer Device Recoil Stabilizer Storage Advanced Energy Well Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Flak Cannon Energy Gun Gatling Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Precision Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Slots Evolved 16 | 8 . . . . 1 . 2 . 2 . . 1 . 1 . . . . . . . 1 Power 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Utility 7 | 3 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . Weapon 4 | 1 . . . . . . 1 . 1 . . . . . . . . . . . . 1 Parts Attached 158 | 10 8 14 . 4 18 6 4 8 5 4 2 4 4 3 8 4 4 . . 2 20 26 Power 29 | 2 . 1 . 1 4 1 1 4 . 2 . . 1 . . . . . . . . 12 Engine 12 | 2 . 1 . . 3 1 1 3 . 1 . . . . . . . . . . . . Core 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . Reactor 14 | . . . . . . . . 1 . . . . 1 . . . . . . . . 12 Propulsion 32 | 2 3 8 . . 2 . . . 3 . . 3 . 1 3 2 . . . . 4 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | 2 2 4 . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . 4 . . 2 . . . 3 . . 3 . 1 3 2 . . . . 4 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 33 | 3 1 3 . . 2 1 1 1 . . . 1 3 2 1 2 . . . . 5 7 Device 26 | 1 1 2 . . 2 . 1 1 . . . 1 2 1 1 2 . . . . 5 6 Storage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Processor 4 | 1 . . . . . 1 . . . . . . . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 3 4 2 . 3 10 4 2 3 2 2 2 . . . 4 . 4 . . 2 11 6 Energy Gun 18 | 1 1 1 . . 5 1 1 1 1 . . . . . 1 . 1 . . . 3 1 Energy Cannon 14 | . . 1 . 2 2 1 . . . . . . . . 1 . 1 . . 1 3 2 Ballistic Gun 7 | 2 . . . . 1 . . . . . . . . . . . 2 . . . . 2 Ballistic Cannon 17 | . 2 . . 1 2 1 1 1 1 2 1 . . . 1 . . . . 1 2 1 Launcher 7 | . . . . . . 1 . 1 . . 1 . . . 1 . . . . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 . 1 7 1 . . . . . . 4 . 1 . 2 . . 1 2 7 Parts Lost 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 2 | . . . . . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 96 | . 94 97 100 99 100 100 99 99 91 99 100 100 98 100 100 100 100 100 100 98 93 85 Engine 7 | . 16 16 16 11 7 15 13 12 5 9 11 11 7 5 5 5 5 5 5 5 5 . Reactor 6 | . . . . . . . . . 5 5 5 5 8 10 10 10 10 10 10 10 10 14 Leg 2 | . 29 18 . . . . . . . . . . . . . . . . . . . . Hover 19 | . . 12 33 33 31 30 27 26 23 23 23 22 22 21 21 21 21 21 21 21 15 9 Device 24 | . 14 15 16 16 19 23 24 26 23 23 23 25 25 26 26 26 26 26 26 26 26 29 Storage 2 | . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 Processor 7 | . 8 8 8 8 7 7 6 6 5 5 5 5 5 8 10 10 10 10 10 10 9 6 Protection 3 | . 8 8 8 8 7 7 6 6 5 5 5 5 2 . . . . . . . . . Energy Gun 6 | . 8 6 . . . 4 6 7 11 11 11 11 11 10 7 5 5 5 5 4 5 3 Energy Cannon 3 | . . 1 8 7 7 2 . . . . . . . . 2 5 5 5 5 5 5 8 Ballistic Gun 1 | . 3 . . . . . . . . . . . . . . . 4 5 5 5 3 1 Ballistic Cannon 7 | . 3 8 8 8 6 7 10 11 8 11 10 11 11 10 9 10 5 5 5 5 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 16 19 30 30 32 38 38 49 49 53 69 65 70 74 76 81 81 78 77 77 77 85 98 Greatest Support 97 | 20 40 52 43 43 50 50 50 50 59 59 64 82 82 88 88 87 87 87 87 87 92 97 Greatest Overweight (x) 3 | . . 3 . . . . . . . 1 1 1 . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 6 Average Capacity 4 | . . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 Most Carried 6 | . . 4 3 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 6 Average Carried 3 | . . 3 3 3 3 3 3 4 3 4 3 3 4 3 3 4 5 5 5 5 5 3 Final Capacity 6 | . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 6 Final Carried 6 | . . 3 3 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 3 2 Class Distribution -------------------- 55% | Generator-Gunner 24% | Hacker-Mutant 8% | Hacker-Tank 5% | Generator-Mutant 3% | Derelict-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Generator-Gunner | -5/Factory Generator-Gunner | -5/Upper Caves Generator-Gunner | -5/Upper Caves Generator-Gunner | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Generator-Gunner | -4/Factory Generator-Gunner | -4/Extension Generator-Gunner | -4/Cetus Generator-Gunner | -4/Archives Generator-Gunner | -4/Hub_04(d) Generator-Gunner | -3/Research Generator-Gunner | -3/Quarantine Generator-Gunner | -3/Section 7 Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Matter Collected 6983 | 248 159 461 . 130 436 342 198 314 206 118 222 264 . 14 216 705 509 . 314 498 252 1377 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12395 | . 316 603 . 311 738 549 242 346 184 258 622 239 . 197 202 910 573 289 531 570 790 3925 Parts 648 | . 16 47 . 15 42 25 18 13 6 8 23 14 . 8 10 35 27 13 44 47 46 191 Haulers Intercepted 11 | . 1 4 . . 3 3 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Combat Hostiles Destroyed 260 | . 4 15 . 8 11 11 10 13 3 4 18 8 . 5 6 13 11 5 9 17 23 66 Guns 100 | . 4 5 . . . 4 5 4 1 4 10 4 . 3 4 . 2 1 6 7 7 29 Cannons 149 | . . 10 . 8 10 7 5 3 2 . 6 4 . 2 2 13 9 4 3 10 14 37 AOE 10 | . . . . . . . . 6 . . 2 . . . . . . . . . 2 . Classes Destroyed 24 | . 4 4 . . 2 1 . 3 . . . . . . . . . . . . 2 8 Worker 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Builder 4 | . 1 . . . . . . . . . . . . . . . . . . 1 1 1 Hauler 11 | . 1 4 . . 3 3 . . . . . . . . . . . . . . . . Recycler 5 | . 1 . . . . . . . . . . . . . 1 2 . . 1 . . . Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Operator 11 | . . 2 . . . . 1 . . . . . . . . 1 . . 3 . 2 2 Drone 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Watcher 22 | . . 2 . 1 2 2 1 . . . . . . . 1 2 2 . 3 3 2 1 Swarmer 42 | . . 2 . 2 . 2 . 2 . . 9 . . 1 3 3 1 . . 5 3 9 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 101 | . 4 10 . 4 4 4 6 6 2 . 7 7 . 3 . 1 3 4 1 8 13 14 Brawler 10 | . . . . . . . . 2 . . . . . . . . . . . 1 . 7 Duelist 9 | . . . . . . . . 1 . . . 1 . . . . . . . . . 7 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 40 | . . 3 . 2 6 4 2 1 . 3 2 . . 1 2 3 . 1 3 1 3 3 Hunter 16 | . . . . . 1 . . . . 1 . . . . . 4 1 . 4 2 . 3 Programmer 19 | . . . . . . 1 2 . 1 . . . . . . . 2 . 1 . 3 9 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . 1 . . . . . . 1 2 . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 20 | . 3 4 . 4 11 8 3 7 2 3 12 4 . 4 4 3 4 4 4 7 13 20 Combat Bots Only 19 | . 2 3 . 3 5 5 3 7 2 3 12 4 . 4 4 3 3 4 2 6 12 19 Max Kills in Single Turn 3 | . 1 2 . 1 2 1 1 2 1 1 1 2 . 1 1 1 1 1 1 2 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . 2 . . 1 . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Damage Taken 10491 | . 87 401 . 126 267 326 395 301 78 111 617 104 . 48 401 274 88 705 218 276 1465 4203 Core 8080 | . 60 283 . 85 194 220 284 216 63 80 443 81 . 44 312 211 65 558 164 214 1227 3276 Absorbed by Shields 1698 | . . . . . . . . . . . . . . . . 12 82 . . . 387 1217 Redirected to Core 6754 | . 53 241 . 80 139 175 263 185 45 80 426 63 . 14 298 199 61 530 152 203 784 2763 Core Remaining (%) 99 | 100 100 . 100 . 98 99 . . 100 . . . . 100 . . . . 99 . . . Volleys Fired 636 | . 17 58 . 19 44 30 26 25 7 8 26 11 . 8 23 31 30 10 25 32 52 154 Largest 5 | . 2 2 . 2 2 2 3 3 4 4 4 4 . 4 4 4 4 4 4 4 4 5 Hottest 501 | . 100 100 . 107 124 124 177 185 238 270 270 270 . 270 296 296 296 278 278 278 438 501 Shots Fired 1837 | . 33 105 . 38 80 60 64 63 24 31 72 44 . 30 84 111 90 27 90 113 155 523 Gun 773 | . 24 43 . . 11 26 26 29 14 15 36 22 . 14 34 24 30 12 44 54 74 241 Cannon 1054 | . 9 62 . 38 69 34 38 30 10 16 33 22 . 16 50 87 60 15 46 59 78 282 Launcher 10 | . . . . . . . . 4 . . 3 . . . . . . . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 901 | . 16 58 . 19 33 30 38 30 10 16 33 22 . 16 46 62 60 20 50 64 84 194 Thermal 801 | . 17 43 . . 10 30 26 29 14 15 36 22 . 14 38 49 30 7 40 49 69 263 Explosive 9 | . . . . . . . . 4 . . 3 . . . . . . . . . 2 . Electromagnetic 126 | . . 4 . 19 37 . . . . . . . . . . . . . . . . 66 Robot Hit Streak 78 | . 19 25 . 40 32 66 64 44 41 21 42 58 . 31 35 78 66 34 44 55 60 59 Robot Miss Streak 2 | . 1 2 . 1 1 1 2 2 1 1 2 1 . 1 2 2 1 1 2 2 1 2 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 1 1 1 1 2 Secondary Targets 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1456 | . 24 87 . 32 48 57 61 54 23 22 63 36 . 27 72 85 77 22 63 85 121 397 Core Hits 1006 | . 12 31 . 14 31 60 53 62 12 18 57 29 . 19 35 61 67 26 39 62 97 221 Critical Hits 58 | . . . . 1 1 . 1 . . 1 1 1 . 1 . 3 4 4 9 5 10 16 Critical Kills 23 | . . . . 1 1 . . . . 1 1 1 . 1 . 1 1 . 6 2 3 4 Critical Parts Destroyed 33 | . . . . . . . 1 . . . . . . . . 2 3 4 3 3 7 10 Melee Attacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51498 | . 321 1554 . 812 1365 1317 1572 2208 360 580 1677 974 . 574 2172 2608 2680 897 2029 3086 8418 16294 Guns 20006 | . 251 609 . . . 598 684 673 227 334 742 567 . 359 852 503 646 351 1043 1314 2079 8174 Cannons 25951 | . 70 943 . 781 1160 719 851 699 133 246 421 407 . 215 1320 2105 2034 546 986 1772 2445 8098 Explosions 5455 | . . . . 31 180 . . 836 . . 514 . . . . . . . . . 3894 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 86 | . . 2 . . 25 . 37 . . . . . . . . . . . . . . 22 Kinetic 20789 | . 143 821 . 304 465 643 851 699 133 246 421 407 . 215 1208 1360 1582 668 849 1475 2073 6226 Thermal 25403 | . 178 609 . 31 158 674 684 673 227 334 742 567 . 359 964 1248 1098 229 1180 1611 5392 8445 Explosive 2325 | . . . . . 22 . . 836 . . 514 . . . . . . . . . 953 . Electromagnetic 2895 | . . 122 . 477 695 . . . . . . . . . . . . . . . . 1601 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . . . . . . . . 2 11 Average Corruption 5 | . . . . . . . . . . . . . . . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 93 | . . . . . . . . . . . . . . . . . . . . . . 93 Message Errors 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Matter Fused 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Energy Discharges 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 45 | . . . . . . . . . . . . . . . . . . . . . . 45 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Overload Shots 43 | . . . . . . . . . . . . . . . . . . . . . 8 35 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 665 | . . 25 . 21 16 . 17 18 . . 6 32 . . 13 46 . 4 30 13 175 249 Projectiles 531 | . . 25 . 10 . . . . . . . 32 . . 13 46 . 4 30 13 109 249 Explosions 107 | . . . . 11 6 . . 18 . . 6 . . . . . . . . . 66 . Melee 27 | . . . . . 10 . 17 . . . . . . . . . . . . . . . Knockbacks 120 | . . 1 . 4 3 24 15 3 3 3 5 5 . 2 7 6 2 . 4 3 6 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 113 | . . 1 . 4 3 22 12 3 3 3 5 5 . 2 7 6 2 . 3 2 6 24 Secondary 7 | . . . . . . 2 3 . . . . . . . . . . . 1 1 . . Self-Inflicted Damage 587 | . . . . 36 31 . 18 . . . 35 . . . . . . . . . 456 11 Shots 7 | . . . . 1 2 . . . . . 3 . . . . . . . . . 1 . Rammed 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 484 | . 292 447 . 1 13 . 2 . 6 69 129 168 . 78 138 208 78 29 51 63 72 484 Average Temperature 83 | . 151 129 . 1 3 . 2 . 4 37 33 74 . 28 38 57 25 18 22 21 30 117 Received Heat Transfer 2700 | . 81 300 . 54 63 150 240 165 54 9 297 102 . 12 72 27 14 21 30 39 194 776 Effects 14 | . 1 10 . . . . . . . . . . . . . . . . . . . 3 Shutdowns 7 | . . 4 . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 9 | . . 4 . 2 1 . . . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . 3 . . . 3 1 1 . . . . . 2 . 1 . . 1 2 1 3 Heat Transferred 25974 | . 481 1443 . 50 150 1475 1525 1445 485 597 1357 1033 . 647 1579 1406 977 174 1004 1241 1903 7002 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Peak Influence 3421 | . 122 421 87 349 641 567 497 . . 287 . . . . 283 403 640 458 558 629 975 3421 Initial 411 | . . 36 87 23 105 114 114 . . 111 . . . . 48 101 42 124 109 113 258 411 Average 481 | . 59 243 87 116 465 265 299 . . 157 . . . . 174 211 377 340 330 454 677 1151 Maximum Alert Level 5 | . . 2 . 1 2 2 2 . . 1 . . . . 1 2 2 2 2 2 3 5 Low Security (%) 29 | 100 100 32 100 74 9 53 29 . . 82 . . . . 60 59 22 25 18 12 . . Level 1 24 | . . 60 . 25 32 29 46 . . 17 . . . . 39 34 21 15 51 13 10 . Level 2 30 | . . 7 . . 58 16 23 . . . . . . . . 6 55 58 29 73 55 31 Level 3 11 | . . . . . . . . . . . . . . . . . . . . . 33 43 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . 25 Squads Dispatched 50 | . . 4 . . 1 2 2 . . 1 . . . . . 1 1 . 2 1 4 31 Investigation 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Extermination 7 | . . . . . . 1 2 . . . . . . . . . . . . . 1 3 Reinforcement 15 | . . 4 . . 1 1 . . . 1 . . . . . 1 . . 2 1 1 3 Assault 23 | . . . . . . . . . . . . . . . . . . . . . 1 22 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Distress Signals 18 | . 2 1 . 1 2 3 . . . . . . . . . 2 2 2 . 2 1 . Communications Jammed 373 | . . . . . . . . . . . . . . . 8 . . 5 9 2 30 319 Distress Signals 369 | . . . . . . . . . . . . . . . 8 . . 5 6 2 30 318 Times Spotted 529 | . 6 30 . 10 15 22 21 15 3 4 25 7 . 3 9 24 26 31 17 24 39 198 Peak Tracking Total 22 | . 3 5 . 4 3 7 3 7 3 2 10 2 . 1 2 5 5 10 2 5 10 22 Tactical Retreats 48 | . 1 . . . 1 2 4 2 . . 4 . . . . 3 2 2 . 2 6 19 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Traps Triggered 13 | . . 1 . . 3 3 . . . 1 . . . . . . . . . 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Machines Disabled 20 | . . 1 . . 3 . . . . . . . . . . . 2 . 2 . 5 7 Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . . . . 1 . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Machines Accessed 39 | . . 1 . 1 . . 1 . . 1 1 1 9 . 1 6 3 1 3 2 4 4 Terminals 24 | . . 1 . 1 . . 1 . . 1 1 . . . . 6 3 . 2 1 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . Total Hacks 131 | . . 2 . 2 . . 1 . . 1 10 1 48 . 1 11 10 25 5 2 7 5 Successful 115 | . . 2 . 2 . . 1 . . 1 10 1 48 . 1 6 7 25 2 1 3 5 Failed 16 | . . . . . . . . . . . . . . . . 5 3 . 3 1 4 . Catastrophic 5 | . . . . . . . . . . . . . . . . . 1 . 2 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . . . . 1 1 . 1 . . 1 . . . . . . 6 . 1 1 5 2 Terminals 51 | . . 2 . 2 . . 1 . . 1 10 . . . . 11 10 . 3 1 7 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . 2 1 . . Terminal Hacks 110 | . . 2 . 2 . . 1 . . 1 10 1 48 . . 6 7 25 1 . 3 3 Record 80 | . . 2 . . . . . . . . 10 . 36 . . . 6 25 . . 1 . Part Schematic 5 | . . . . . . . . . . . . . 4 . . 1 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . 4 . . . . . . . . . Open Door 9 | . . . . . . . . . . . . 1 . . . 5 1 . . . 1 1 Level Access Points 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 Branch Access Points 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . 1 . . . . . . . . 1 . . 3 . 2 1 Used 4 | . . . . . . . 1 . . . . . . . . 1 . . . . 2 . Hacking Detections 17 | . . . . 1 . . . . . . 1 . . . . 3 4 . 2 1 4 1 Full Trace Events 3 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 4 . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Time 86 | . . . . . . . . . . . . . . . . . . . . . . 86 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Total Allies 18 | . . . . . . . . . . . . . . . . 5 5 . . . . 8 Largest Group 6 | . . . . . . . . . . . . . . . . 3 6 . . . . 6 Highest-Rated Group 1075 | . . . . . . . . . . . . . . . . 223 626 . . . . 1075 Highest-Rated Ally 1075 | . . . . . . . . . . . . . . . . 156 156 . . . . 1075 Total Orders 4 | . . . . . . . . . . . . . . . . . 4 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . 2 . . . . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 178 | . . . . . . . . . . . . . . . . 11 40 . . . . 127 Total Damage 6642 | . . . . . . . . . . . . . . . . 350 1302 . . . . 4990 Kills 38 | . . . . . . . . . . . . . . . . 1 12 . . . . 25 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 1 . 3 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 55 | . . . . . . . . . . . . . . . 5 12 3 2 7 14 12 . Traps 7 | . . . . . . . . . . . . . . . 1 5 . . . . 1 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Items 29 | . . . . . . . . . . . . . . . 4 4 1 . 2 10 8 . Machines 9 | . . . . . . . . . . . . . . . . 2 1 . . 3 3 . Patrols 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Guards 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Exits 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Turns Passed 9948 | 66 270 637 44 205 436 449 539 555 351 218 511 331 135 313 268 814 442 107 416 672 735 1434 Spaces Moved 10621 | 49 162 531 77 242 469 619 750 579 685 177 398 241 228 461 281 961 512 137 329 813 818 1102 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 399 | 38 162 199 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 10211 | . . 332 77 242 469 619 750 579 685 177 398 241 228 461 281 961 512 137 329 813 818 1102 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 48 48 48 45 45 45 45 45 45 45 48 48 48 48 53 53 53 53 53 53 56 Average Speed 56 | 104 120 77 48 48 46 45 45 45 45 90 101 101 48 48 51 53 53 53 53 53 55 56 Slowest Speed 260 | 120 120 260 48 48 48 45 45 45 45 105 105 105 48 48 53 55 53 53 53 53 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 50 | 4 41 39 25 32 74 21 21 61 80 6 63 39 62 68 11 85 87 99 56 36 79 66 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . . . . 2 . 3 . . . . . . . . . Known Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . 1 2 . 3 1 . 2 . . . . . . . . Spaces Dug 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . Terrain Destroyed 1190 | . 2 . . 3 28 . 3 28 2 4 26 9 . 7 11 24 5 2 20 8 972 36 Melee 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Projectile 148 | . . . . . 1 . 3 4 2 4 7 9 . 7 11 24 5 2 20 8 5 36 AOE 1040 | . . . . 3 27 . . 24 . . 19 . . . . . . . . . 967 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Total 13106 | 59 197 654 83 293 605 723 890 819 709 214 446 296 252 531 349 1182 614 149 510 977 991 1563 Wait 1061 | . . 10 7 13 30 31 68 191 2 . 6 18 15 45 13 160 57 3 122 97 34 139 Move 10596 | 48 161 530 76 241 468 618 748 578 684 176 397 240 227 460 280 960 511 136 328 812 815 1102 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 58 | . . 9 . 5 2 3 2 . 1 . 1 1 . . 3 1 . . . 1 3 26 Fast Attach 74 | 10 7 3 . . 14 2 . 4 2 2 . 4 6 2 1 1 3 . . 2 11 . Attach 43 | . . 4 . 2 . 1 2 . 1 . 1 . . 1 1 . . . . . 7 23 Detach 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Swap 46 | . 1 7 . 2 4 3 2 4 2 2 1 . . . 6 3 1 . . . 3 5 Drop 119 | 1 5 14 . 4 17 5 1 5 3 3 1 4 4 1 9 4 3 . . 3 16 16 Fire 636 | . 17 58 . 19 44 30 26 25 7 8 26 11 . 8 23 31 30 10 25 32 52 154 Melee 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 94 | . . . . . 13 20 15 . . 13 . . . . . . . . . 8 2 23 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 370 | . 3 18 . 7 12 10 25 12 7 10 13 18 . 13 13 22 9 . 35 22 48 73 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 5 exits: *Res x3 / Arm / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 67 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Discovered exit to Mines (range 6) 315 | -10/Materials | Build established: Hacker-Mutant 315 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Discovered exit to Materials (range 10) 337 | -10/Materials | Entered another Materials area 339 | -9/Materials | Reached level 2 339 | -9/Materials | Reached level 3 459 | -9/Materials | Identified exit to Mines 459 | -9/Materials | Discovered exit to Mines (range 15) 469 | -9/Materials | Reached level 4 895 | -9/Materials | Reached level 5 974 | -9/Materials | Entered Mines 986 | -9/Mines | Identified exit to Materials 986 | -9/Mines | Discovered exit to Materials (range 8) 1018 | -9/Mines | Entered Materials 1020 | -8/Materials | Reached level 6 1020 | -8/Materials | Reached level 7 1074 | -8/Materials | Identified exit to Factory 1211 | -8/Materials | Identified exit to Storage 1211 | -8/Materials | Discovered exit to Storage (range 5) 1223 | -8/Materials | Entered Storage 1225 | -8/Storage | Reached level 8 1286 | -8/Storage | Reached level 9 1442 | -8/Storage | Upgraded with Utility slot (x1) 1637 | -8/Storage | Discovered exit to Factory (range 7) 1659 | -8/Storage | Entered Factory 1661 | -7/Factory | Reached level 10 1661 | -7/Factory | Reached level 11 1990 | -7/Factory | Reached level 12 2064 | -7/Factory | Identified exit to Factory 2064 | -7/Factory | Discovered exit to Factory (range 17) 2108 | -7/Factory | Entered another Factory area 2110 | -6/Factory | Reached level 13 2156 | -6/Factory | Identified exit to Lower Caves 2194 | -6/Factory | Reached level 14 2319 | -6/Factory | Upgraded with Utility slot (x1) 2319 | -6/Factory | Upgraded with Weapon slot (x1) 2597 | -6/Factory | Reached level 15 2630 | -6/Factory | Build established: Hacker-Tank 2647 | -6/Factory | Entered Lower Caves 2944 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3036 | -6/Lower Caves | Reached level 16 3062 | -6/Lower Caves | Identified exit to Lower Caves 3070 | -6/Lower Caves | Destroyed 7 combat bots 3087 | -6/Lower Caves | Spotted B-75 Beast 3108 | -6/Lower Caves | Destroyed B-75 Beast 3191 | -6/Lower Caves | Encountered a Warlord checkpoint 3202 | -6/Lower Caves | Entered another Lower Caves area 3204 | -6/Lower Caves | Reached level 17 3204 | -6/Lower Caves | Learned Factory emergency access door positions 3205 | -6/Lower Caves | Upgraded with Power slot (x1) 3205 | -6/Lower Caves | Upgraded with Weapon slot (x1) 3211 | -6/Lower Caves | Identified exit to Factory 3211 | -6/Lower Caves | Discovered exit to Factory (range 14) 3432 | -6/Lower Caves | Identified exit to Zion 3432 | -6/Lower Caves | Discovered exit to Zion (range 8) 3553 | -6/Lower Caves | Entered Factory 3555 | -5/Factory | Reached level 18 3708 | -5/Factory | Identified exit to Upper Caves 3771 | -5/Factory | Entered Upper Caves 3773 | -5/Upper Caves | Reached level 19 3804 | -5/Upper Caves | Learned location of Warlord (-4) 3807 | -5/Upper Caves | Learned Factory garrison access intel 3856 | -5/Upper Caves | Build established: Generator-Gunner 3869 | -5/Upper Caves | Learned Factory emergency access door positions 3948 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4013 | -5/Upper Caves | Encountered a Warlord checkpoint 4110 | -5/Upper Caves | Reached level 20 4164 | -5/Upper Caves | Destroyed 12 combat bots 4186 | -5/Upper Caves | Identified exit to Upper Caves 4186 | -5/Upper Caves | Learned location of 2 exits from Upper Caves 4186 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 4186 | -5/Upper Caves | Learned location of 1 exit from Factory 4186 | -5/Upper Caves | Learned location of 1 exit from Research 4186 | -5/Upper Caves | Learned 8 Factory zone layouts 4186 | -5/Upper Caves | Learned Research trap positions 4186 | -5/Upper Caves | Learned Armory emergency access door positions 4186 | -5/Upper Caves | Learned Armory terminal intel 4282 | -5/Upper Caves | Entered another Upper Caves area 4283 | -5/Upper Caves | Identified exit to Factory 4283 | -5/Upper Caves | Identified exit to Zhirov 4382 | -5/Upper Caves | Reached level 21 4434 | -5/Upper Caves | Upgraded with Utility slot (x1) 4613 | -5/Upper Caves | Entered Zhirov 4613 | -5/Zhirov | Identified exit to Proximity Caves 4613 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 4639 | -5/Zhirov | Learned location of Quarantine (-3) 4639 | -5/Zhirov | Learned location of Testing (-2) 4639 | -5/Zhirov | Learned location of Command (-1) 4698 | -5/Zhirov | Found Alien Artifact 4698 | -5/Zhirov | Identified Integrated Dissipator 4698 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4718 | -5/Zhirov | Found Alien Artifact 4718 | -5/Zhirov | Identified Transdimensional Reconstructor 4718 | -5/Zhirov | Warped through subspace 4748 | -5/Zhirov | Entered Proximity Caves 4839 | -4/Proximity Caves | Reached level 22 4843 | -4/Proximity Caves | Upgraded with Utility slot (x1) 5015 | -4/Proximity Caves | Learned location of 1 exit from Research 5061 | -4/Proximity Caves | Entered Factory 5062 | -4/Factory | Identified exit to Upper Caves 5063 | -4/Factory | Identified exit to Extension 5063 | -4/Factory | Reached level 23 5066 | -4/Factory | Loaded intel: 3 garrison access locations 5071 | -4/Factory | Spotted B-86 Titan 5118 | -4/Factory | Destroyed B-86 Titan 5128 | -4/Factory | Build established: Derelict-Gunner 5170 | -4/Factory | Spotted B-86 Titan 5329 | -4/Factory | Entered Extension 5331 | -4/Extension | Reached level 24 5377 | -4/Extension | Rescued a captive Derelict 5378 | -4/Extension | Rescued a captive Derelict 5465 | -4/Extension | Build established: Generator-Gunner 5553 | -4/Extension | Spotted B-86 Titan 5730 | -4/Extension | Destroyed B-86 Titan 5743 | -4/Extension | Spotted B-86 Titan 5747 | -4/Extension | Identified exit to Research 5755 | -4/Extension | Destroyed B-86 Titan 5836 | -4/Extension | Identified exit to Cetus 5836 | -4/Extension | Discovered exit to Cetus (range 18) 5836 | -4/Extension | Discovered exit to Research (range 18) 5935 | -4/Extension | Rescued a captive Derelict 5960 | -4/Extension | Rescued a captive Derelict 6051 | -4/Extension | Rescued A7 6143 | -4/Extension | Entered Cetus 6143 | -4/Cetus | Accompanied by 1 ally (A7) 6148 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 6151 | -4/Cetus | Spotted Cetus Guard 6151 | -4/Cetus | Spotted Cetus Guard 6153 | -4/Cetus | Spotted Cetus Guard 6154 | -4/Cetus | Spotted Cetus Guard 6159 | -4/Cetus | Allies destroyed Cetus Guard 6163 | -4/Cetus | Reached level 25 6163 | -4/Cetus | Destroyed Cetus Guard 6166 | -4/Cetus | Destroyed Cetus Guard 6170 | -4/Cetus | Destroyed Cetus Guard 6221 | -4/Cetus | Escorted A7 to Cetus Mainframe 6253 | -4/Cetus | Started Cetus Manufacturing Module 6278 | -4/Cetus | Manufactured an Enhanced Grunt 6303 | -4/Cetus | Manufactured an Enhanced Grunt 6328 | -4/Cetus | Manufactured an Enhanced Grunt 6337 | -4/Cetus | Identified exit to Archives 6337 | -4/Cetus | Discovered exit to Archives (range 18) 6349 | -4/Cetus | Spotted Cetus Guard 6349 | -4/Cetus | Spotted Cetus Guard 6353 | -4/Cetus | Manufactured an Enhanced Grunt 6357 | -4/Cetus | Allies destroyed Cetus Guard 6358 | -4/Cetus | Spotted Cetus Guard 6358 | -4/Cetus | Spotted Cetus Guard 6364 | -4/Cetus | Allies destroyed Cetus Guard 6366 | -4/Cetus | Allies destroyed Cetus Guard 6373 | -4/Cetus | Destroyed Cetus Guard 6377 | -4/Cetus | Discovered exit to Research (range 19) 6378 | -4/Cetus | Manufactured an Enhanced Grunt 6382 | -4/Cetus | Met Revision 17 6585 | -4/Cetus | Entered Archives 6593 | -4/Archives | Met Zhirov 6593 | -4/Archives | Reached level 26 6599 | -4/Archives | Reinforcements dispatched to Archives 6609 | -4/Archives | Identified exit to Hub_04(d) 6609 | -4/Archives | Discovered exit to Hub_04(d) (range 19) 6611 | -4/Archives | Read partially decrypted archive contents 6644 | -4/Archives | Reinforcements dispatched to Archives 6664 | -4/Archives | Zhirov detonated Archives 6692 | -4/Archives | Entered Hub_04(d) 6692 | -4/Hub_04(d) | Discovered exit to Research (range 10) 6781 | -4/Hub_04(d) | Discovered exit to Research (range 13) 6958 | -4/Hub_04(d) | Disrupted transfer network 7108 | -4/Hub_04(d) | Entered Research 7109 | -3/Research | Identified exit to Research 7109 | -3/Research | Identified exit to Armory 7110 | -3/Research | Loaded intel: 85 trap records 7110 | -3/Research | Reached level 27 7298 | -3/Research | Reached level 28 7308 | -3/Research | Revision forces began assault on 0b10 7458 | -3/Research | Met up with Revision 17++ 7598 | -3/Research | Discovered exit to Research (range 15) 7749 | -3/Research | Discovered exit to Research (range 5) 7771 | -3/Research | Identified exit to Quarantine 7771 | -3/Research | Discovered exit to Quarantine (range 13) 7780 | -3/Research | Entered Quarantine 7787 | -3/Quarantine | Found Alien Artifact 7788 | -3/Quarantine | Identified Core Reset Matrix 7788 | -3/Quarantine | Reached level 29 7788 | -3/Quarantine | Used Core Reset Matrix 7792 | -3/Quarantine | Detected hypermatrix surge 7792 | -3/Quarantine | Sensed 14 artifacts in vicinity 7935 | -3/Quarantine | Met incapacitated Sigix Warrior 7935 | -3/Quarantine | Lockdown squad dispatched 7937 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7938 | -3/Quarantine | Unlocked Sigix quarantine chamber 8015 | -3/Quarantine | Scanned by Researcher 8030 | -3/Quarantine | First assault squad dispatched 8118 | -3/Quarantine | Destroyed 12 combat bots 8177 | -3/Quarantine | Discovered exit to Research (range 12) 8302 | -3/Quarantine | Spotted Alpha 7 8313 | -3/Quarantine | Found Sigix Terminator 8386 | -3/Quarantine | Spotted Fortress 8394 | -3/Quarantine | Fired Sigix Terminator 8425 | -3/Quarantine | Crushed by falling debris 8441 | -3/Quarantine | Crushed by falling debris 8512 | -3/Quarantine | Identified exit to Section 7 8512 | -3/Quarantine | Discovered exit to Section 7 (range 6) 8515 | -3/Quarantine | Entered Section 7 8516 | -3/Section 7 | Sensed 18 artifacts in vicinity 8517 | -3/Section 7 | Reached level 30 8642 | -3/Section 7 | Found Integrated Dissipator 8644 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8655 | -3/Section 7 | Found Prototype Device 8656 | -3/Section 7 | Identified Exp. ECM Suite 8734 | -3/Section 7 | Destroyed 8 combat bots 8927 | -3/Section 7 | Spotted S7 Guard 8932 | -3/Section 7 | Found Integrated Heat Negator 8933 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 8968 | -3/Section 7 | Spotted Alpha 7 8969 | -3/Section 7 | Spotted Alpha 7 9035 | -3/Section 7 | Destroyed Alpha 7 9043 | -3/Section 7 | Destroyed Alpha 7 9211 | -3/Section 7 | Repaired Unknown Energy Cannon 9245 | -3/Section 7 | Spotted B-86 Titan 9253 | -3/Section 7 | Spotted S7 Guard 9325 | -3/Section 7 | Spotted Executioner 9326 | -3/Section 7 | Spotted Executioner 9372 | -3/Section 7 | Garrison activated, responded to threat 9412 | -3/Section 7 | Destroyed 7 combat bots 9515 | -3/Section 7 | First assault squad dispatched 9553 | -3/Section 7 | Spotted Striker 9553 | -3/Section 7 | Spotted Striker 9562 | -3/Section 7 | Spotted Executioner 9562 | -3/Section 7 | Spotted Executioner 9579 | -3/Section 7 | Activated Sigix Exoskeleton 9579 | -3/Section 7 | Received instructions from Sigix Warrior 9588 | -3/Section 7 | Destroyed Executioner 9593 | -3/Section 7 | Allies destroyed Executioner 9604 | -3/Section 7 | Reached level 31 9625 | -3/Section 7 | Upgraded with Weapon slot (x1) 9644 | -3/Section 7 | Found Prototype Device 9646 | -3/Section 7 | Identified Adv. Kinecellerator 9665 | -3/Section 7 | Destroyed Striker 9670 | -3/Section 7 | Spotted Striker 9692 | -3/Section 7 | Allies destroyed Striker 9705 | -3/Section 7 | Destroyed Striker 9761 | -3/Section 7 | Core integrity fell below 50% 9782 | -3/Section 7 | Destroyed Investigator 9799 | -3/Section 7 | Destroyed 14 combat bots 9850 | -3/Section 7 | Spotted Executioner 9851 | -3/Section 7 | Destroyed Executioner 9856 | -3/Section 7 | Emitted hypermatrix ping 9861 | -3/Section 7 | Assembled emerged from beneath the floor 9893 | -3/Section 7 | Spotted Executioner 9917 | -3/Section 7 | Destroyed Executioner 9923 | -3/Section 7 | Core integrity fell below 20% 9945 | -3/Section 7 | System corruption reached 10% 9949 | -3/Section 7 | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 09939_ G-73 Enforcer suffers critical hit. 09939_ G-73 Enforcer destroyed. 09939_ Slug penetrates M-36 Artificer. 09939_ M-36 Artificer suffers critical hit. 09939_ M-36 Artificer destroyed. 09940_ I-47 Archangel distress signal jammed. 09943_ System corrupted: Hvy. Neutron Cannon failed to cycle. 09943_ Slug penetrates B-74 Champion. 09944_ I-47 Archangel distress signal jammed. 09944_ Critical hit. 09944_ Lgt. Antimatter Reactor destroyed. 09945_ I-47 Archangel distress signal jammed. 09947_ Slug penetrates B-74 Champion. 09947_ B-74 Champion destroyed. 09947_ B-74 Champion suffers critical hit. 09947_ I-47 Archangel distress signal jammed. 09947_ Helical Railgun severed. 09948_ I-47 Archangel distress signal jammed. 09949_ M-36 Artificer fits Unknown Power Core on L-61 Swordsman. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | "? " """""""" "????????? | | """" """"""" """#????[?? | | """" """#??????? | | " """#??????? | | " """"#??????? | | ! "" #??????? | | ![!|* #??????? | | ![%[!!%%!! "#??????? | | ![%=%!*![|%!=/ "#??????? | | !=%*m%[[[[%%===%* ##?????? | | [|%!%%=!=!![%!%==/= != #?????? | | =%%%=!%*%|=![*[![[*= /%]#?????? | | [%%=*i*]!*=%[!!%!!*= =#??????? | | %*%%=%!%[=[=*%%!!=*=% #??????? | | ![%!%*%!%!!=!*=*%=/ #??????? | | [!*""""[[%!%%!/=%= #??????? | | """ ""??"!!%*===%=!*=" #??????? | | ??" "???""%[*%=[*=%= #??????? | | """ ""??"%%=!==!%=m/ " #??????? | | " m """"[=[!i!!%==l[ "#??????? | | """ *%!![%%=*[gpgm%= #??????? | | ??" !*%%[!!=* ggg" #??????? | | """ [=[!==|% g%*"#??????? | | %[%%%=![= /b"#??????? | | !%*!!*! *%"#??????? | | !=*! ! =l@#??????? | | ! ![##?????? | | !! #?????? | | " %=!!#?????? | | "%! " "" * *##?????? | | *%[%"" "" ]"#??????? | | =![!%[ """#??????? | | =!=% """"#??????? | | == """"#??????? | | """#??????? | | """#??????? | | """#??????? | | """"#??????? | | """""" """"#??????? | | ### """"""" """#??????? | | """??# """"""" """#??????? | | ###??####+;+##############???????? | | ?????#""" """#?????????????????? | | ?????#""" """#?????????????????? | | ?????#""" """#?????????????????? | | ?????#""" """#?????????????????? | | ?????#""" """#?????????????????? | | ?????#""" """#?????????????????? | | ?????#"" ""#?????????????????? | | ?????#" "#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 216 Energy Generation 72 Energy Capacity 1605 Matter Stores 500 Matter Capacity 500 Sight Range 27 Robot Scan Range 24 Terrain Scan Density 710 ECM Strength 5 Jamming Range 16 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 45 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Sigix Terminator Integrated Heat Negator Achievements -------------- 40k Club Armchair Analyst Decoder Ring Everyone Must Die Hard Hitter Maximum Efficiency Overkill Project G-00 Revising The Future Revolutionary Research Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Levels Raised 30 | . . 4 . 2 2 3 3 1 1 1 2 1 . 1 1 1 1 1 . 2 1 2 XP Earned 52076 | 6000 560 5637 500 3618 2831 3975 3978 2487 777 2190 2689 932 244 1500 2078 1649 1656 592 542 2780 2128 2733 XP Spent 50660 | 5800 . 5600 . 3415 2350 5155 2500 2175 3000 1400 1600 2000 . 2300 1400 1250 1700 . 1840 2975 700 3500 Upgrades 118 | 8 . 14 . 14 5 29 2 11 4 4 1 1 . 1 4 1 2 . 8 6 1 2 Power Slot 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . Propulsion Slot 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Utility Slot 7 | 3 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . Weapon Slot 4 | 1 . . . . . . 1 . 1 . . . . . . . . . . . . 1 Core Integrity 30 | . . . . . . 17 . . . . . . . . . . . . 8 5 . . Heat Dissipation 9 | . . 5 . . . 4 . . . . . . . . . . . . . . . . Energy Generation 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . Energy Storage 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Matter Storage 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Mass Support 5 | . . 3 . . . . . . . . 1 . . . . . . . . . . 1 Inventory Capacity 6 | . . 4 . . . . . . . . . . . . . 1 . . . 1 . . Sight Range 4 | . . . . 2 . . . . . . . . . . 1 . . . . . 1 . Sensor Range 12 | . . . . 3 . . . 6 . . . . . . 3 . . . . . . . Terrain Scan Density 7 | . . . . 2 . . . 5 . . . . . . . . . . . . . . Ranged Accuracy 6 | . . . . 2 . 2 . . . . . . . . . . 2 . . . . . KI Resistance % 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . TH Resistance % 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . EX Resistance % 2 | . . . . . . 2 . . . . . . . . . . . . . . . . KI Damage % 2 | . . . . . . . . . . 2 . . . . . . . . . . . . TH Damage % 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Protomatter Created 4982 | . 25 197 . 124 158 86 204 112 . 74 169 244 . 169 95 215 190 58 295 524 592 1451 Integrity Restored 7795 | . 60 381 . 108 262 222 495 245 128 216 282 365 . 256 285 418 193 . 775 396 1042 1666 Core 6084 | . 60 283 . 74 196 222 291 216 63 80 282 172 . 230 285 228 67 . 721 193 831 1590 Parts 1711 | . . 98 . 34 66 . 204 29 65 136 . 193 . 26 . 190 126 . 54 203 211 76 Protomatter Decayed 3242 | . 5 17 . 40 47 12 13 . 67 . . 117 . 81 . 121 261 224 36 1213 216 772 Game ------ Seed CloakShockBoomstick Manual? 0 Play Time 02:44:33 Cumulative 68.5 hours Start 2021.02.04 @ 13:43:44 End 2021.02.04 @ 21:30:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 18 Rogue 0 Adventurer 0 Explorer 18 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f69ac16e-595b-477c-b376-1ee6359306e9