Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 11:38:14 Player: JP Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (104) 520 Value Destroyed (4496) 4496 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1814) 1814 TOTAL SCORE: 13830 Bonus ------- High Alert Combat Kills 260 Follower Combat Kills 72 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -218 Cogmind --------- Core Integrity 0/1150 Matter 258/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antigrav System Antigrav System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Energy Well Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Great Axe Great Axe > --- INVENTORY -------- Improved VSS Leg Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite [Rating: 81] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . Utility 7 | . . . 1 . . . 2 . . 2 . . . . 1 . 1 Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 Parts Attached 175 | 6 2 3 8 4 1 5 4 29 25 . 1 18 18 23 . 18 10 Power 18 | 1 . . . 1 . . . 3 3 . . 3 3 2 . 1 1 Engine 5 | 1 . . . 1 . . . . 1 . . 1 . . . 1 . Core 13 | . . . . . . . . 3 2 . . 2 3 2 . . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 50 | 2 . . 3 1 . 5 . 8 7 . 1 3 4 8 . 4 4 Treads 11 | 2 . . 3 1 . 2 . 2 1 . . . . . . . . Leg 36 | . . . . . . 2 . 5 6 . . 3 4 8 . 4 4 Wheel 3 | . . . . . . 1 . 1 . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 41 | 1 2 . 1 . 1 . 2 6 6 . . 6 4 3 . 9 . Device 9 | . 2 . . . . . . 5 . . . 1 1 . . . . Storage 9 | 1 . . . . 1 . . . 3 . . 3 . . . 1 . Processor 4 | . . . . . . . . 1 . . . 1 2 . . . . Hackware 5 | . . . . . . . . . 2 . . . . 3 . . . Protection 14 | . . . 1 . . . 2 . 1 . . 1 1 . . 8 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 66 | 2 . 3 4 2 . . 2 12 9 . . 6 7 10 . 4 5 Energy Gun 22 | 2 . 1 3 . . . 1 2 7 . . . 3 2 . 1 . Energy Cannon 5 | . . . . . . . . 1 . . . 2 1 1 . . . Ballistic Gun 15 | . . . 1 1 . . 1 8 . . . . 1 1 . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 1 Launcher 5 | . . 2 . 1 . . . . . . . 1 . 1 . . . Special Weapon 5 | . . . . . . . . . . . . . . 3 . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 1 1 . . 1 2 2 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 1 . . 2 . . . . . Unidentified Prototypes 7 | . . . . . . . 1 . 2 . . 2 1 . . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . 3 . . . System Corruption 9 | . . . . . . . . . . . . . . 9 . . . Parts Lost 69 | . 1 . . 4 . 4 . 8 4 . 4 1 3 15 . 5 20 Power 8 | . . . . 1 . . . 1 1 . 1 . . 2 . . 2 Propulsion 21 | . . . . . . 3 . 1 3 . 1 . . 5 . 1 7 Utility 21 | . 1 . . 1 . . . 3 . . 1 1 2 4 . 3 5 Weapon 19 | . . . . 2 . 1 . 3 . . 1 . 1 4 . 1 6 Highest Loss Streak 14 | . 1 . . 2 . 4 . 2 2 . 4 1 1 9 . 3 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 89 100 85 91 89 85 95 98 96 84 52 91 96 84 17 65 37 Engine 3 | . 14 14 11 10 11 11 9 1 . . . . . . . 3 2 Core 5 | . . . . . . . . 7 8 7 3 6 12 12 . . 1 Treads 7 | . 28 28 28 32 33 20 18 2 1 . . . . . . . . Leg 16 | . . . . . . . . 23 23 23 11 19 25 23 17 21 13 Device 7 | . 4 14 11 4 . . . 18 11 7 3 6 6 . . . . Storage 10 | . 14 14 11 11 12 22 18 15 9 7 4 6 6 5 . 5 4 Processor 8 | . . . . . . . . 8 9 7 7 14 17 19 . . . Hackware 5 | . . . . . . . . . 13 15 15 14 6 8 . . . Protection 5 | . . . 2 11 11 11 24 1 2 . . 6 6 . . 24 7 Energy Gun 6 | . 28 28 18 19 . . 1 2 16 15 5 . 3 4 . 4 . Energy Cannon 1 | . . . . . . . . . . . . 7 2 . . . . Ballistic Gun 4 | . . . . . 11 11 15 13 . . . . 1 3 . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . 3 1 . 3 3 Naked Turns 14 | . . . . . . . . . . . . . . 11 . . 3 Heaviest Build 94 | 14 15 16 16 16 35 32 40 42 54 32 32 50 59 49 . 94 91 Greatest Support 77 | 40 40 40 60 60 60 16 16 40 42 42 42 56 77 77 50 65 60 Greatest Overweight (x) 11 | 1 . . . . . 1 2 2 1 . 1 1 . 11 . 2 4 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 15 15 20 15 15 15 15 15 5 5 5 Average Capacity 12 | 6 8 8 8 8 8 15 15 15 15 15 11 13 15 14 5 5 5 Most Carried 15 | 5 6 6 8 8 7 7 10 15 15 15 15 15 15 15 2 5 5 Average Carried 10 | 3 5 6 6 7 5 4 7 13 14 15 11 8 13 13 2 2 3 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 5 15 15 5 5 5 5 Final Carried 15 | 5 6 6 8 5 7 4 10 15 15 15 5 14 15 2 2 5 5 Class Distribution -------------------- 39% | Bothacker-Mutant 34% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac DSF Fac Matter Collected 2604 | 84 107 15 179 36 . . 49 885 264 . . 192 286 266 . 69 172 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3969 | 97 210 28 307 235 . 37 49 906 706 . . 325 356 513 . 60 140 Parts 197 | 4 6 5 24 11 . . 1 51 29 . . 17 20 22 . 2 5 Haulers Intercepted 2 | . . . 1 . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac DSF Fac Combat Hostiles Destroyed 87 | . 4 5 6 7 . 3 1 23 10 . . 7 6 11 . 1 3 Melee 3 | . . . . . . . . . . . . 2 . . . . 1 Guns 58 | . 4 . 6 3 . 1 1 23 9 . . . 4 5 . 1 1 Cannons 6 | . . . . . . . . . . . . 3 2 . . . 1 AOE 18 | . . 5 . 3 . 2 . . . . . 2 . 6 . . . Classes Destroyed 16 | 1 3 1 4 2 . 1 1 1 . . . 1 . 1 . . . Worker 6 | . . . 2 1 . . . . 1 . . 1 . . . . 1 Builder 1 | . . . 1 . . . . . . . . . . . . . . Tunneler 2 | . . . . 1 . . . . 1 . . . . . . . . Hauler 2 | . . . 1 . . . . . 1 . . . . . . . . Recycler 2 | 1 . . . . . . . . 1 . . . . . . . . Operator 3 | . 1 . . . . . . . 1 . . 1 . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . . Swarmer 18 | . . 5 3 . . . . 6 . . . . . 4 . . . Grunt 45 | . 4 . 2 5 . 2 . 10 8 . . 4 4 6 . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . Sentry 7 | . . . 1 . . . . 4 1 . . 1 . . . . . Specialist 3 | . . . . . . . . 2 . . . . . . . 1 . Hunter 6 | . . . . . . . 1 1 1 . . . . 1 . . 2 Programmer 5 | . . . . . . . . . . . . 2 2 . . . 1 Assembled 2 | . . . . 2 . . . . . . . . . . . . . Best Kill Streak 6 | 1 3 3 6 5 . 3 1 4 4 . . 4 2 6 . 1 1 Combat Bots Only 6 | . 1 3 3 3 . 3 1 4 4 . . 3 2 6 . 1 1 Max Kills in Single Turn 3 | 1 1 3 1 1 . 1 1 2 2 . . 2 1 3 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . Exploded 3 | . . 3 . 1 . 1 . . . . . 1 . 3 . . . Melee 1 | . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac DSF Fac Hostile Shots Fired 1255 | . 21 7 25 53 . 11 10 193 69 . 4 58 58 174 . 324 248 Missed 388 | . 7 4 11 12 . 3 2 51 25 . 1 18 17 50 . 116 71 Damage Taken 14548 | . 175 39 142 575 . 336 95 1941 667 . 144 692 870 2179 . 3384 3309 Core 3109 | . 29 . 10 73 . 139 29 260 109 . 70 132 136 642 . 328 1152 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 229 | . . . 4 19 . 5 42 159 . . . . . . . . . Regen/Repaired (Parts) 89 | . . . . . . . . . 89 . . . . . . . . Core Remaining (%) 57 | 100 . 88 . . . 44 . . 27 . . 71 . 8 . 67 . Volleys Fired 360 | 1 22 2 28 29 . 9 3 81 39 . 4 19 38 35 . 15 35 Largest 2 | 2 2 1 2 2 . 1 2 2 2 . 2 2 2 2 . 1 2 Hottest 129 | 100 100 30 100 100 . 30 45 86 117 . 126 129 110 100 . 69 114 Shots Fired 596 | 2 44 2 56 49 . 9 6 153 71 . 8 29 68 42 . 15 42 Gun 488 | 2 44 . 56 44 . 3 6 153 71 . 8 . 46 33 . 15 7 Cannon 70 | . . . . . . . . . . . . 26 22 2 . . 20 Launcher 18 | . . 2 . 5 . 6 . . . . . 3 . 2 . . . Special 20 | . . . . . . . . . . . . . . 5 . . 15 Kinetic 199 | . . . . 4 . 3 6 135 . . . . 7 17 . . 27 Thermal 316 | 2 44 . 56 40 . . . 18 70 . 8 26 22 . . 15 15 Explosive 18 | . . 2 . 5 . 6 . . . . . 3 . 2 . . . Electromagnetic 58 | . . . . . . . . . 1 . . . 39 18 . . . Robot Hit Streak 23 | 2 8 9 11 10 . 7 11 15 21 . 5 23 19 8 . 14 6 Robot Miss Streak 6 | . 2 . 5 2 . 2 1 2 2 . 1 1 1 1 . 3 6 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . 2 . . . . 3 1 . . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 . . . . 1 . . . Shots Hit Robots 450 | 2 31 1 33 30 . 7 6 114 57 . 7 35 56 34 . 10 27 Core Hits 218 | 2 13 6 15 15 . 9 4 47 25 . 1 14 21 31 . 3 12 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 4 . 2 3 . . . 1 5 . . 2 . 1 . . 3 Burn 15 | . 4 . 2 3 . . . 1 5 . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . 1 Sever 5 | . . . . . . . . . . . . 2 . 1 . . 2 Melee Attacks 40 | . . . . . . . . 5 4 . . 15 4 12 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . 5 2 . . 13 4 12 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9815 | 26 384 209 451 592 . 589 66 1949 994 . 117 1428 826 1381 . 190 613 Guns 5379 | 26 384 . 451 331 . 22 66 1949 994 . 117 . 374 398 . 190 77 Cannons 1386 | . . . . . . . . . . . . 631 452 13 . . 290 Explosions 2358 | . . 209 . 257 . 567 . . . . . 420 . 905 . . . Melee 442 | . . . . . . . . . . . . 377 . 65 . . . Ramming 90 | . . . . 4 . . . . . . . . . . . . 86 Kinetic 2500 | . . . . 22 . 22 66 1722 . . . . 98 203 . . 367 Thermal 4263 | 26 384 . 451 309 . 191 . 227 974 . 117 631 452 151 . 190 160 Explosive 1824 | . . 209 . 257 . 376 . . . . . 420 . 562 . . . Electromagnetic 696 | . . . . . . . . . 20 . . . 276 400 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 442 | . . . . . . . . . . . . 377 . 65 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . 2 . . 8 1 13 . 4 16 Average Corruption 5 | . . . . . . . . . 2 . . 6 1 3 . 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . . . . 30 2 11 . 4 7 Message Errors 13 | . . . . . . . . . . . . 8 . 4 . 1 . Matter Fused 15 | . . . . . . . . . . . . 9 1 2 . 1 2 Heat Flow Errors 3 | . . . . . . . . . . . . 1 . 1 . 1 . Energy Discharges 6 | . . . . . . . . . . . . 3 . 1 . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . . . . 4 1 3 . . 2 Data Loss (major) 4 | . . . . . . . . . . . . 4 . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . 2 . . . . . Overflow Damage 161 | . . . . . . 19 . . . . . 64 3 48 . . 27 Projectiles 81 | . . . . . . . . . . . . 51 3 . . . 27 Explosions 67 | . . . . . . 19 . . . . . . . 48 . . . Melee 13 | . . . . . . . . . . . . 13 . . . . . Knockbacks 5 | . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 264 | . . 17 . . . 192 . . . . . . . 49 . . 6 Shots 9 | . . 1 . . . 7 . . . . . . . 1 . . . Rammed 21 | . . . . 1 . . . . . . . . . . . . 20 Targets Rammed 51 | . . . . 1 . . . . . . . . . . . . 50 Kicked 30 | . . . . . . . . . . . . . . . . . 30 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 525 | 26 264 . 23 372 . 25 . 69 388 . 6 180 66 165 . 104 525 Average Temperature 63 | 12 78 . 12 119 . 10 . 19 40 . 3 51 26 43 . 28 104 Received Heat Transfer 3390 | . 96 . 48 204 . 108 . 711 306 . . 219 153 504 . 1041 . Effects 12 | . . . . 2 . . . . . . . . . . . . 10 Shutdowns 3 | . . . . 1 . . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . Damage (major) 6 | . . . . . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . 1 . . . . 1 . . . . . . . . Parts Melted 19 | . 4 . 3 2 . . . . 8 . . 1 1 . . . . Heat Transferred 9799 | 74 1443 . 1480 1147 . 300 . 420 2479 . 259 777 629 50 . 370 371 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . Latent Energy Used 102 | . . . . . . . . . . . . . . 102 . . . LE Corruption 3 | . . . . . . . . . . . . . . 3 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac DSF Fac Peak Influence 963 | 5 153 209 282 110 . 91 65 963 559 237 82 163 168 388 174 160 70 Initial 469 | . 3 59 81 109 . . 35 44 469 237 82 15 49 46 174 125 65 Average 208 | 3 67 137 158 78 . 88 43 455 476 237 55 32 66 261 174 137 44 Maximum Alert Level 3 | . . 1 1 . . . . 3 2 1 . . . 1 . . . Low Security (%) 64 | 100 100 98 63 100 . 100 100 17 . . 100 100 100 25 100 100 100 Level 1 15 | . . 1 36 . . . . 37 7 100 . . . 74 . . . Level 2 13 | . . . . . . . . 18 92 . . . . . . . . Level 3 5 | . . . . . . . . 26 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 1 1 . . . . . . . 6 6 . . 1 1 Investigation 3 | . . . . . . . . . . . . . 3 . . . . Extermination 5 | . . . . . . . . . . . . 2 2 . . . 1 Reinforcement 7 | . 2 . 1 1 . . . . . . . 1 1 . . 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac DSF Fac Distress Signals 7 | . 1 . 2 . . . . 2 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 168 | . 10 5 14 8 . 3 1 32 22 . 6 13 8 30 . 11 5 Peak Tracking Total 12 | . 2 3 6 4 . 3 1 7 6 . 6 3 3 12 . 7 2 Tactical Retreats 20 | . . 1 . 1 . . . 9 . . 1 1 1 4 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac DSF Fac Traps Triggered 18 | . . . . . . . . 8 1 1 . 3 2 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac DSF Fac Machines Disabled 8 | . . . . 1 . 2 . 3 . . . . . 1 . . 1 Max in Single Turn 2 | . . . . 1 . 2 . 1 . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Garrison Relay 4 | . . . . . . . . 3 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac DSF Fac Machines Accessed 18 | . 2 . . . 1 . 2 1 4 . . 1 4 1 2 . . Terminals 12 | . 2 . . . . . 1 1 2 . . 1 2 1 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . 1 . . . . Total Hacks 43 | . 3 . . . 1 . 4 1 10 . . 3 15 2 4 . . Successful 19 | . 3 . . . 1 . 1 1 4 . . . 7 1 1 . . Failed 24 | . . . . . . . 3 . 6 . . 3 8 1 3 . . Catastrophic 4 | . . . . . . . . . 1 . . . 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 15 | . 1 . . . 1 . . . 4 . . . 7 . 2 . . Terminals 29 | . 3 . . . . . 1 1 6 . . 3 9 2 4 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . 3 . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 3 . 1 . . . 2 . . . . Terminal Hacks 9 | . 2 . . . 1 . . 1 . . . . 3 1 1 . . Record 2 | . . . . . . . . . . . . . 2 . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 2 . . . 1 . . . . Scan Component 2 | . . . . . . . . . 1 . . . 1 . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . 2 . . . . Unlock Access 2 | . . . . . . . 1 . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 3 | . 1 . . . . . . . 1 . . . 1 . . . . Terminals 3 | . 1 . . . . . . . 1 . . . 1 . . . . Botnet 3 | . 1 . . . . . . . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . . . 1 . 3 . . 1 4 1 1 . . Full Trace Events 2 | . . . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . Time 38 | . . . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac DSF Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 8 | . . . . . . . . . 2 . . 1 . 5 . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . 2 . . 1 . 5 . . . Robot Hacks Applied 8 | . . . . . . . . . 2 . . 1 . 5 . . . reboot_system 2 | . . . . . . . . . . . . 1 . 1 . . . go_dormant 1 | . . . . . . . . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . . . . . . . . 1 . . . formatsys_high 4 | . . . . . . . . . 2 . . . . 2 . . . Relay Couplers Released 13 | . . . . . . . . 9 . . . . . 4 . . . Machine Destruction 13 | . . . . . . . . 9 . . . . . 4 . . . Attached 5 | . . . . . . . . . 2 . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac DSF Fac Total Allies 6 | . . . . . . . . . 2 . 1 . . 3 . . . Largest Group 1 | . . . . . . . . . 1 . 1 . . 1 . . . Highest-Rated Group 41 | . . . . . . . . . 15 . 31 . . 41 . . . Highest-Rated Ally 41 | . . . . . . . . . 15 . 31 . . 41 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . 8 . 17 . . 11 . . . Total Damage 706 | . . . . . . . . . 125 . 276 . . 305 . . . Kills 2 | . . . . . . . . . 1 . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac DSF Fac Turns Passed 8146 | 77 222 79 281 668 385 167 246 1760 783 31 114 1379 712 490 87 207 458 Spaces Moved 4175 | 46 84 45 115 242 239 121 163 745 396 29 135 798 426 226 73 102 190 Core 165 | 13 . . . . . . . . . . 85 12 . 25 . . 30 Treads 788 | 33 84 45 115 242 239 . . 13 17 . . . . . . . . Legs 2909 | . . . . . . . . 712 379 29 41 786 426 201 73 102 160 Wheels 313 | . . . . . . 121 163 20 . . 9 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 115 115 100 100 110 50 50 123 50 120 97 50 Average Speed 136 | 132 160 160 160 160 160 115 127 158 127 110 75 125 126 121 120 143 143 Slowest Speed 600 | 160 160 160 160 160 160 115 130 240 240 110 180 195 127 600 120 270 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 23 18 20 61 61 21 14 65 41 2 79 24 13 42 2 78 5 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 10 | . . . . . . . . . 2 . . . 4 4 . . . Terrain Destroyed 129 | . . 15 . 16 . 25 . . 2 . . 15 4 44 . . 8 Melee 10 | . . . . . . . . . 2 . . . 4 4 . . . Projectile 9 | . . . . . . . . . . . . 1 . . . . 8 AOE 110 | . . 15 . 16 . 25 . . . . . 14 . 40 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac DSF Fac Total 5940 | 57 127 49 154 474 241 141 194 1185 597 29 139 1119 531 382 72 143 306 Wait 965 | . 19 . 1 199 . 5 17 255 118 . . 247 17 73 . . 14 Move 4160 | 45 83 44 114 241 238 120 163 744 395 29 134 797 426 224 72 101 190 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 80 | 5 1 . . . 2 . 6 19 2 . . 16 12 6 . 5 6 Fast Attach 79 | 6 2 . 4 1 1 . 4 10 10 . . 9 7 6 . 15 4 Attach 60 | . . . 1 3 . 5 . 11 4 . 1 6 9 12 . 2 6 Detach 14 | . . . 1 . . 2 . 3 1 . . 1 3 3 . . . Swap 36 | . . 3 3 . . . . 8 11 . . 3 2 5 . 1 . Drop 66 | . . . 2 . . . 1 21 12 . . 6 13 6 . 4 1 Fire 360 | 1 22 2 28 29 . 9 3 81 39 . 4 19 38 35 . 15 35 Melee 40 | . . . . . . . . 5 4 . . 15 4 12 . . . Ram 20 | . . . . . . . . . . . . . . . . . 20 Kick 30 | . . . . . . . . . . . . . . . . . 30 Crush 1 | . . . . 1 . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . 28 . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Entered Mines 325 | -10/Mines | Build established: Mutant 369 | -10/Mines | Discovered new exit (range 5) 379 | -10/Mines | Entered Materials 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 613 | -9/Materials | Discovered new exit (range 12) 660 | -9/Materials | Entered Mines 665 | -9/Mines | Discovered new exit (range 5) 680 | -9/Mines | Learned 2 Materials zone layouts 764 | -9/Mines | Learned location of Storage (-9) 801 | -9/Mines | Learned Materials garrison access intel 922 | -9/Mines | Excavation squad dispatched 922 | -9/Mines | A large section of the Mines collapsed 933 | -9/Mines | Build established: Scavenger-Mutant 1172 | -9/Mines | Excavation squad dispatched 1319 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1321 | -9/Mines | Discovered new exit (range 5) 1328 | -9/Mines | Entered Exiles 1370 | -9/Exiles | Met 8R-AWN 1394 | -9/Exiles | Met EX-HEX 1440 | -9/Exiles | Met EX-BIN 1464 | -9/Exiles | Aligned with FarCom system 1466 | -9/Exiles | Given EX-Vault access code 1516 | -9/Exiles | Opened EX-Vault 1525 | -9/Exiles | Found Latent Energy Streamer 1557 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1582 | -9/Exiles | Exiles lab attacked by MAIN.C 1698 | -9/Exiles | Discovered new exit (range 10) 1713 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1713 | -9/Exiles | Entered Mines 1724 | -8/Mines | Core integrity fell below 50% 1758 | -8/Mines | Lost 4 parts (3n1w) 1870 | -8/Mines | Discovered new exit (range 9) 1880 | -8/Mines | Entered Materials 1880 | -8/Materials | Evolved 2 slots: Utility x2 1881 | -8/Materials | Identified exit to Factory 1882 | -8/Materials | Loaded intel: 1 garrison access location 2006 | -8/Materials | Build established: Mutant 2126 | -8/Materials | Identified exit to Garrison 2126 | -8/Materials | Entered Garrison 2136 | -8/Garrison | Triggered checkpoint 2244 | -8/Garrison | Triggered checkpoint 2356 | -8/Garrison | Triggered checkpoint 2437 | -8/Garrison | Garrison Relay disabled 2624 | -8/Garrison | Build established: Scavenger-Mutant 2826 | -8/Garrison | Triggered checkpoint 2891 | -8/Garrison | Triggered checkpoint 2936 | -8/Garrison | Discovered new exit (range 13) 2990 | -8/Garrison | Triggered checkpoint 3093 | -8/Garrison | Garrison Relay disabled 3404 | -8/Garrison | Triggered checkpoint 3446 | -8/Garrison | Garrison Relay disabled 3476 | -8/Garrison | Triggered checkpoint 3787 | -8/Garrison | Core integrity fell below 50% 3860 | -8/Garrison | Discovered new exit (range 12) 3868 | -8/Garrison | Installed Relay Interface Framework 3886 | -8/Garrison | Entered Materials 4019 | -8/Materials | Repaired VSS Leg 4200 | -8/Materials | Build established: Bothacker-Mutant 4647 | -8/Materials | Discovered exit to Factory (range 13) 4669 | -8/Materials | Entered Factory 4669 | -7/Factory | Evolved 2 slots: Utility x2 4700 | -7/Factory | Sucked down chute 4700 | -7/Factory | Entered Waste 4701 | -7/Waste | Met a frightened Derelict 4725 | -7/Waste | Spotted C-40 Crusher 4728 | -7/Waste | Spotted C-40 Crusher 4749 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4750 | -7/Waste | Spotted C-40 Crusher 4751 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4757 | -7/Waste | Spotted C-40 Crusher 4765 | -7/Waste | Spotted C-40 Crusher 4767 | -7/Waste | Spotted C-40 Crusher 4772 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4803 | -7/Waste | Lost 4 parts (1p1n1u1w) 4809 | -7/Waste | Discovered new exit (range 11) 4814 | -7/Waste | Entered Factory 5965 | -7/Factory | Discovered new exit (range 12) 5988 | -7/Factory | Garrison activated, responded to threat 6193 | -7/Factory | Entered another Factory area 6193 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6422 | -6/Factory | Discovered new exit (range 15) 6624 | -6/Factory | Discovered new exit (range 11) 6626 | -6/Factory | Identified exit to Lower Caves 6905 | -6/Factory | Identified exit to Garrison 6905 | -6/Factory | Entered Garrison 6915 | -6/Garrison | Triggered checkpoint 7193 | -6/Garrison | Triggered checkpoint 7196 | -6/Garrison | Lost 4 parts (1n1u2w) 7197 | -6/Garrison | Garrison Relay disabled 7315 | -6/Garrison | Triggered checkpoint 7363 | -6/Garrison | Core integrity fell below 50% 7376 | -6/Garrison | Released all parts (5) 7379 | -6/Garrison | Discovered new exit (range 15) 7382 | -6/Garrison | Core integrity fell below 20% 7390 | -6/Garrison | System corruption reached 10% 7395 | -6/Garrison | Entered Factory 7395 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7398 | -5/Factory | Lost 9 parts (2p4n2u1w) 7482 | -5/Factory | Identified exit to DSF 7482 | -5/Factory | Entered DSF 7501 | -5/DSF | Additional patrols routed to DSF 7661 | -5/DSF | Discovered new exit (range 13) 7689 | -5/DSF | Entered Factory 7689 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7696 | -4/Factory | Lost 3 parts (1n1u1w) 7907 | -4/Factory | Build established: Mutant 7916 | -4/Factory | Core integrity fell below 50% 7930 | -4/Factory | Lost 14 parts (1p4n4u5w) 8077 | -4/Factory | System corruption reached 10% 8107 | -4/Factory | Core integrity fell below 20% 8147 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08089_ System corrupted: Component data lost. 08095_ Acquired Welding Torch. 08115_ System corrupted: Welding Torch rejected. 08115_ Kicked P-70 Sage out of the way. 08116_ Kicked P-70 Sage. 08118_ Myomer Leg destroyed. 08119_ Slammed into P-70 Sage. 08123_ Mic. Fission Core broken. 08123_ Destabilizing: Short circuit. 08124_ Broken Myomer Leg destroyed. 08125_ Slammed into P-70 Sage. 08129_ Destabilizing: Core damaged (-11). 08135_ System corrupted: Component data lost. 08135_ Slammed into P-70 Sage. 08137_ K-01 Serf collects debris. 08138_ Energy Well destroyed. 08139_ Slammed into P-70 Sage. 08141_ K-01 Serf collects debris. 08144_ Broken Mic. Fission Core destroyed. 08146_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????###################??????????????? | | ?????????######?# # #??????????????? | | ???????? #?#[ """ # #??????????????? | | ????# #?# """ # #??????????????? | | ????# """""" #?# """ # #??????????###?# | | ????# """""" #?# # #?????????? | | ????# """""" #?# # #?????????# | | ????# """""" #?# # #?????????# " " | | ????# #?# # #?????????# " " | | ????# #?# | # ??#????????# " " | | #########+#############+######+############## " " | | ! ! + " " | | # " " | | + " " | | ###### " " | | @p ##???# " " | | #########+######################## ##???# | | ????# #????????# # ########### | | ????# "" #????????# # | | ????# """" #????????# # | | ????# """" #????????# " """ """ "" | | ????# """" #????????# + """ """ "" | | ????# """" #????????# # "" """ "" | | ????# """" +????????# # " "" | | ????# ??#????????# # " "" "" | | ????#######????????????########### "" | | ?????????????????????????????????# """ "" | | ?????????????????????????????????# !!! """ ? | | ?????????????????????????????????# ^!!! """ ????"" | | ?????????????????????????????????# !^ ""?????"" | | ?????????????????????????????????# ! ""??????" | | ?????????????????????????????????# ?????? | | ?????????????????????????????????# "" """ ????? | | ?????????????????????????????????# """ """ ????? | | ?????????????????????????????????# """ "????????? | | ?????????????????????????????????+ ??? ????????? | | ?????????????????????????????????# ???? ????????? | | ?????????????????????????????????? ????? ???????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1650 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Core Analysis 9 Recoil Reduction 3 Relay Coupler Types 2 Relay Coupler Value 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed SlugSwarmTerminator Manual? 0 Play Time 01:17:10 Cumulative 33.4 hours Start 2024.06.01 @ 14:07:03 End 2024.06.06 @ 11:38:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f2a0f0b-8c5e-4cd7-a83a-0e612a11de5b